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  1. # Item filter downloaded at FilterBLAST - for updates visit:
  2. # http://filterblast.oversoul.xyz/StupidFatHobbit/o3og94
  3.  
  4. #Sovereign Filter by StupidFatHobbit updated 5/31/18 ♦ Incursion League ♦ 3.3.0 - STRICT VERSION
  5. #Update Notes: Incursion League Launch Release
  6. #defaultcolors:
  7. #uniqueitem rgb(175,96,37)
  8. #rareitem rgb(255,255,119)
  9. #magicitem rgb(136,136,255)
  10. #whiteitem rgb(200,200,200)
  11. #gemitem rgb(27,162,155)
  12. #currencyitem rgb(170,158,130)
  13. #questitem rgb(74,230,58)
  14. #defaultfontsize: 32 (18-45)
  15.  
  16. #New Color Guide:
  17. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  18. #Ranged items are green, melee are red, and caster blue for racing/levelling purposes
  19.  
  20. #ROUGH LIST OF STRICT FILTER DIFFERENCES FROM MAIN VERSION:
  21. #Nearly all junk currency is hidden besides baubles and chance orbs
  22. #Chrome items hidden
  23. #Nonquality gems hidden (Empower, etc still show)
  24. #Removed sounds from all maps below t10 except unique and shaped maps
  25. #Chisel recipe disabled
  26. #Hid nearly all non-bordered rares
  27. #Adjusted pre-map armor basetypes so they don't show up in low level breach domains
  28. #Hid all white jewelery in maps and low level breach domains
  29. #Hid quality flasks (q20 still shows) and all utility flasks
  30. #Extended strict filter restrictions to levelling ranges (severe, use only w/levelling gear)
  31. #Levelling Mana/Life flasks show up to level 68 as opposed to 75
  32.  
  33. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  34. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  35. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  36. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  37. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  38. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  39.  
  40. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  41. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  42.  
  43. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  44. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  45. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  46. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  47.  
  48. #######################################################################################################
  49. #notes for me / random info / stuff you probably shouldn't be reading
  50. #docks/lake levels: 29/34, 51/55, 64/67
  51. #oriath: lake 34, harvest 40, church 45, bridge 60
  52. #-------------------------
  53. #SOUND 2.0
  54. #1 - clashgong - levelling 4L's, 5L
  55. #2 - stone drop - mid tier currency / div card
  56. #3 - sour stone drop - currency / div card
  57. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  58. #5 - rising metal - high value unique
  59. #6 - sharper rising metal? - top tier currency / div card / unique
  60. #7 - ALIENS - unique jewel, unique map
  61. #8 - dadadadada - red tier map
  62. #9 - quieter #8 - all other maps
  63. #ORIATH SOUNDS
  64. #10 - hard metal drop - (unused)
  65. #11 - soft metal drop - high value nets (temp)
  66. #12 - crystal drop - quality gems
  67. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  68. #14 - metal echo - levelling flasks
  69. #15 - rapid metal echo - max tier maps
  70. #16 - muffled drop - shaped/elder items
  71.  
  72. #############################################################################################
  73. ############################## --- Table of Contents --- ####################################
  74. #############################################################################################
  75. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  76. #Options and Customization Blocks:
  77. #Section 0 - Racing Options & Overrides
  78. #Section 1 - Chance Items, Priority Highlight, Link Options
  79. #High Priority Blocks:
  80. #Section 2 - League & Zone Specific
  81. #Section 3 - Maps
  82. #Section 4 - Currency
  83. #Section 5 - Jewels
  84. #Section 6 - Shaper/Elder
  85. #Section 7 - Sockets
  86. #Section 8 - Uniques
  87. #Section 9 - Divination Cards
  88. #Basetype Highlighting Blocks:
  89. #Section 10 - Top Tier Craft
  90. #Section 11 - Rare Highlighting
  91. #Section 12 - Misc Part I
  92. #Levelling Blocks:
  93. #Section 13 - Global Levelling I - Jewellery & Basics
  94. #Section 14 - Caster Weapons
  95. #Section 15 - Melee Weapons
  96. #Section 16 - Ranged Weapons
  97. #Section 17 - Armour
  98. #Section 18 - Flasks
  99. #Section 19 - Global Levelling II - Worst Case Scenario Insurance
  100. #Other Blocks:
  101. #Section 20 - Gems
  102. #Section 21 - Miscellaneous Part II - Low Priority & Catch-Alls
  103. #Section 22 - Animate Weapon
  104. #Section 23 - Global Hide
  105.  
  106. ##################################################
  107. ########## Section 0A - Race Overrides ###########
  108. ##################################################
  109. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and hides some otherwise valuable currency that is useless in racing
  110. #Show
  111. # BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone"
  112. # Class Currency
  113. # SetTextColor 0 0 0
  114. # SetBackgroundColor 0 200 0
  115. # SetBorderColor 0 0 0
  116. # SetFontSize 45
  117. # PlayAlertSound 3 50
  118. #Show
  119. # BaseType "Orb of Alchemy" "Chaos Orb"
  120. # Class Currency
  121. # SetTextColor 0 0 0
  122. # SetBackgroundColor 0 225 225
  123. # SetBorderColor 0 0 0
  124. # PlayAlertSound 2 100
  125. # SetFontSize 45
  126. #Hide
  127. # BaseType "Silver Coin" "Engineer's Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard" "Annulment Shard" "Binding Shard" "Chaos Shard" "Regal Shard" "Exalted Shard"
  128. # Class Currency
  129.  
  130. ##################################################
  131. ########## Section 0B - SSF Overrides ############
  132. ##################################################
  133. #Show
  134. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy"
  135. # Class Currency
  136. # SetTextColor 0 0 0
  137. # SetBackgroundColor 0 200 0
  138. # SetBorderColor 0 0 0
  139. # SetFontSize 45
  140. # PlayAlertSound 3 100
  141. #Show
  142. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance" "Blacksmith's Whetstone"
  143. # Class Currency
  144. # SetBackgroundColor 170 158 130
  145. # SetTextColor 0 0 0
  146. # SetBorderColor 0 0 0
  147. # SetFontSize 40
  148. #Show
  149. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard"
  150. # Class Currency
  151. # SetFontSize 40
  152. #Show
  153. # BaseType "Portal Scroll"
  154. # SetFontSize 40
  155. # SetTextColor 100 150 200
  156. #Show
  157. # BaseType "Scroll of Wisdom"
  158. # SetFontSize 34
  159. #Show
  160. # BaseType "Bone Spirit Shield"
  161. # Rarity Normal Magic Rare
  162. # SetFontSize 34
  163. # SetBackgroundColor 200 200 200
  164. # SetTextColor 0 0 0
  165. # SetBorderColor 255 0 0
  166. # ItemLevel <= 50
  167.  
  168. ##################################################################
  169. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  170. ##################################################################
  171. #Set your preferred chance basetype(s) here.
  172. Show
  173. Sockets < 6
  174. Corrupted False
  175. ShaperItem False
  176. ElderItem False
  177. BaseType "Leather Belt"
  178. Rarity = Normal
  179. ItemLevel >= 48
  180. ItemLevel <= 85
  181. SetFontSize 36
  182. SetBorderColor 200 80 0
  183. # SetBorderColor 255 100 0
  184.  
  185. #Priority Highlight Blocks
  186. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  187. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  188. #Show
  189. # BaseType "Rubber Ducky"
  190. # SetTextColor 0 0 0
  191. # SetBorderColor 0 0 0
  192. # SetBackgroundColor 255 255 255
  193. # Rarity Normal Magic Rare
  194. # ShaperItem False
  195. # ElderItem False
  196. # Corrupted False
  197. # Sockets < 6
  198. # PlayAlertSound 1 150
  199. # ItemLevel >= 1
  200. #Show
  201. # BaseType "Crude Bow"
  202. # SetTextColor 0 0 0
  203. # SetBorderColor 255 0 0
  204. # SetBackgroundColor 255 255 255
  205. # Rarity Normal Magic Rare
  206. # ShaperItem False
  207. # ElderItem False
  208. # Corrupted False
  209. # Sockets < 6
  210. # ItemLevel >= 50
  211. # PlayAlertSound 1 150
  212.  
  213. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  214. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  215. Hide #Strict Filter Only
  216. LinkedSockets = 4
  217. Class "Gloves" "Helm"
  218. Rarity = Normal Magic Rare
  219. ItemLevel <= 47
  220. SetFontSize 36
  221. SetBackgroundColor 0 60 60
  222. SetBorderColor 0 255 255
  223. # SocketGroup BB
  224. # PlayAlertSound 1 100 #Sound off in Strict Filter Only
  225. Hide #Strict Filter Only
  226. LinkedSockets = 4
  227. Class "Gloves" "Helm" "Boots" "Body Armour"
  228. Rarity = Normal Magic Rare
  229. ItemLevel <= 47
  230. SetFontSize 34
  231. SetBackgroundColor 0 60 60
  232. SetBorderColor 0 255 255
  233. # SocketGroup BB
  234. # PlayAlertSound 1 100 #Sound off in Strict Filter Only
  235. Hide #Strict Filter Only
  236. LinkedSockets = 4
  237. Class "Gloves" "Helm"
  238. Rarity = Normal Magic Rare
  239. ItemLevel <= 67
  240. SetFontSize 34
  241. SetBackgroundColor 0 60 60
  242. SetBorderColor 0 255 255
  243. # SocketGroup BB
  244. Hide #Strict Filter Only
  245. LinkedSockets = 3
  246. Class "Gloves" "Helm"
  247. Rarity = Normal Magic Rare
  248. ItemLevel <= 14
  249. SetFontSize 34
  250. SetBackgroundColor 0 60 60
  251. SetBorderColor 0 225 225
  252. # SocketGroup BB
  253. Hide #Strict Filter Only
  254. LinkedSockets = 3
  255. Class "Gloves" "Helm"
  256. Rarity = Normal Magic Rare
  257. ItemLevel <= 47
  258. SetBorderColor 0 225 225
  259. # SocketGroup BB
  260. Hide #Strict Filter Only
  261. LinkedSockets = 2
  262. Class "Gloves" "Helm"
  263. Rarity = Normal Magic Rare
  264. ItemLevel <= 14
  265. SetBorderColor 0 200 200
  266. # SocketGroup BB
  267.  
  268. ##################################################
  269. ####### Section 2 - League & Zone Specific #######
  270. ##################################################
  271. #Note:(White Text/Border, Solid Color Backgrounds)
  272. #Talisman - Maroon
  273. Show
  274. Class "Amulet"
  275. BaseType "Talisman"
  276. Rarity = Unique
  277. SetFontSize 38
  278. SetTextColor 225 100 0
  279. SetBackgroundColor 100 0 0
  280. SetBorderColor 225 100 0
  281. PlayAlertSound 4 100
  282.  
  283. Show
  284. Class "Amulet"
  285. BaseType "Talisman"
  286. SetBackgroundColor 100 0 0
  287. SetBorderColor 200 200 200
  288. #Perandus - Orange
  289. Show
  290. Class "Currency"
  291. BaseType "Perandus Coin"
  292. SetFontSize 40
  293. SetTextColor 200 200 200
  294. SetBackgroundColor 150 50 0
  295. SetBorderColor 200 200 200
  296. #Prophecy - Purple
  297. Show
  298. Class "Currency"
  299. BaseType "Silver Coin" "Prophecy"
  300. SetFontSize 40
  301. SetTextColor 200 200 200
  302. SetBackgroundColor 75 0 125
  303. SetBorderColor 200 200 200
  304.  
  305. Show
  306. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  307. SetFontSize 40
  308. SetTextColor 200 200 200
  309. SetBackgroundColor 75 0 125
  310. SetBorderColor 200 200 200
  311. #Essence - Raised Colors (Green, Teal, Red)
  312. Show
  313. Class "Currency"
  314. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  315. SetFontSize 45
  316. SetTextColor 250 0 125
  317. SetBackgroundColor 80 0 40
  318. SetBorderColor 250 250 250
  319.  
  320. Show
  321. Class "Currency"
  322. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  323. SetFontSize 45
  324. SetTextColor 250 0 125
  325. SetBackgroundColor 80 0 40
  326. SetBorderColor 0 0 0
  327.  
  328. Show
  329. Class "Currency"
  330. BaseType "Screaming Essence"
  331. SetFontSize 40
  332. SetTextColor 0 250 250
  333. SetBackgroundColor 0 75 75
  334. SetBorderColor 0 0 0
  335.  
  336. Show
  337. Class "Currency"
  338. BaseType "Wailing Essence"
  339. SetFontSize 38
  340. SetTextColor 0 250 175
  341. SetBackgroundColor 0 75 50
  342. SetBorderColor 0 0 0
  343. # SetTextColor 0 250 0
  344. # SetBackgroundColor 0 75 0
  345. Show
  346. Class "Currency"
  347. BaseType "Essence"
  348. SetFontSize 34
  349. SetTextColor 0 250 0
  350. SetBackgroundColor 0 75 0
  351. SetBorderColor 0 0 0
  352. #Breach - Bright text on darker background, colored by breach type
  353. Show
  354. BaseType "Breach Ring"
  355. SetFontSize 34
  356. SetBackgroundColor 0 50 100
  357. SetBorderColor 75 150 255
  358.  
  359. Show
  360. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  361. SetFontSize 45
  362. SetTextColor 200 100 250
  363. SetBackgroundColor 40 0 80
  364. SetBorderColor 250 250 250
  365.  
  366. Show
  367. BaseType "Splinter of Chayula"
  368. SetFontSize 45
  369. SetTextColor 200 100 250
  370. SetBackgroundColor 40 0 80
  371. SetBorderColor 0 0 0
  372.  
  373. Show
  374. BaseType "Blessing of Esh" "Esh's Breachstone"
  375. SetFontSize 45
  376. SetTextColor 175 225 250
  377. SetBackgroundColor 40 40 80
  378. SetBorderColor 250 250 250
  379.  
  380. Show
  381. BaseType "Splinter of Esh"
  382. SetFontSize 40
  383. SetTextColor 175 225 250
  384. SetBackgroundColor 40 40 80
  385. # SetTextColor 150 200 250
  386. Show
  387. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  388. SetFontSize 45
  389. SetTextColor 225 0 0
  390. SetBackgroundColor 40 0 0
  391. SetBorderColor 250 250 250
  392.  
  393. Show
  394. BaseType "Splinter of Xoph"
  395. SetFontSize 40
  396. SetTextColor 225 0 0
  397. SetBackgroundColor 40 0 0
  398.  
  399. Show
  400. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  401. SetFontSize 45
  402. SetTextColor 225 225 225
  403. SetBackgroundColor 40 40 40
  404. SetBorderColor 250 250 250
  405.  
  406. Show
  407. BaseType "Splinter of Uul-Netol"
  408. SetFontSize 40
  409. SetTextColor 225 225 225
  410. SetBackgroundColor 40 40 40
  411.  
  412. Show
  413. BaseType "Blessing of Tul" "Tul's Breachstone"
  414. SetFontSize 45
  415. SetTextColor 50 175 250
  416. SetBackgroundColor 0 0 75
  417. SetBorderColor 250 250 250
  418.  
  419. Show
  420. BaseType "Splinter of Tul"
  421. SetFontSize 40
  422. SetTextColor 50 175 250
  423. SetBackgroundColor 0 0 75
  424. # SetTextColor 0 150 250
  425. #Legacy - Lime
  426. Show
  427. Class "Leaguestone"
  428. SetFontSize 40
  429. SetTextColor 0 0 0
  430. SetBackgroundColor 150 250 50
  431. SetBorderColor 0 0 0
  432. PlayAlertSound 3 100
  433.  
  434. Show
  435. BaseType "Ancient Reliquary Key"
  436. SetFontSize 45
  437. SetTextColor 0 250 0
  438. SetBackgroundColor 0 75 0
  439. SetBorderColor 250 250 250
  440. PlayAlertSound 2 200
  441. #Labyrinth - Green
  442. Show
  443. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  444. SetFontSize 45
  445. SetTextColor 250 250 250
  446. SetBackgroundColor 0 80 0
  447. SetBorderColor 250 250 250
  448.  
  449. Show
  450. BaseType "Offering to the Goddess"
  451. SetFontSize 45
  452. SetTextColor 250 250 250
  453. SetBackgroundColor 0 80 0
  454. SetBorderColor 250 250 250
  455. #Pantheon - Raised Light Blue
  456. Show
  457. BaseType "Divine Vessel"
  458. SetFontSize 45
  459. SetTextColor 150 200 250
  460. SetBackgroundColor 50 75 100
  461. SetBorderColor 250 250 250
  462. PlayAlertSound 4 100
  463.  
  464. Show
  465. Class "Pantheon Soul"
  466. SetFontSize 45
  467. SetTextColor 150 200 250
  468. SetBackgroundColor 50 75 100
  469. SetBorderColor 250 250 250
  470. PlayAlertSound 4 100
  471. #Harbinger
  472. Show
  473. Class "Piece"
  474. SetFontSize 45
  475. SetTextColor 250 150 0
  476. SetBackgroundColor 100 50 0
  477. SetBorderColor 250 250 250
  478. PlayAlertSound 4 100
  479.  
  480. Show
  481. BaseType "Orb of Binding" "Orb of Horizons" "Harbinger's Orb" "Engineer's Orb" "Ancient Orb"
  482. SetFontSize 45
  483. SetTextColor 0 0 0
  484. SetBackgroundColor 190 0 240
  485. SetBorderColor 0 0 0
  486. PlayAlertSound 2 150
  487.  
  488. Show
  489. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  490. SetFontSize 45
  491. SetTextColor 0 0 0
  492. SetBackgroundColor 0 200 200
  493. SetBorderColor 0 0 0
  494. PlayAlertSound 3 125
  495.  
  496. Hide #STRICT FILTER ONLY
  497. BaseType "Horizon Shard" "Binding Shard" "Engineer's Shard"
  498. SetFontSize 40
  499. SetBorderColor 170 158 130
  500. #Abyss
  501. Show
  502. BaseType "Stygian Vise"
  503. Rarity = Unique
  504. SetFontSize 42
  505. SetTextColor 0 0 0
  506. SetBackgroundColor 225 100 0
  507. SetBorderColor 255 255 255
  508. PlayAlertSound 5 150
  509.  
  510. Show
  511. BaseType "Stygian Vise"
  512. ItemLevel >= 86
  513. SetFontSize 45
  514. SetBackgroundColor 65 0 65
  515. SetBorderColor 250 200 150
  516. PlayAlertSound 16 200
  517.  
  518. Show
  519. BaseType "Stygian Vise"
  520. ItemLevel >= 85
  521. SetFontSize 40
  522. SetBackgroundColor 65 0 65
  523. SetBorderColor 200 150 0
  524. PlayAlertSound 16 200
  525.  
  526. Show
  527. BaseType "Stygian Vise"
  528. Rarity = Rare
  529. SetFontSize 38
  530. SetBackgroundColor 65 0 65
  531. SetBorderColor 225 0 225
  532. # SetBorderColor 225 0 0
  533. # SetBackgroundColor 75 0 0
  534. # PlayAlertSound 16 200
  535. Show
  536. BaseType "Stygian Vise"
  537. Rarity = Magic
  538. SetFontSize 38
  539. SetBackgroundColor 65 0 65
  540. SetBorderColor 225 0 225
  541. # PlayAlertSound 16 200
  542. Show
  543. BaseType "Stygian Vise"
  544. SetFontSize 38
  545. SetBackgroundColor 65 0 65
  546. SetBorderColor 225 0 225
  547. # PlayAlertSound 16 200
  548. #Bestiary - "Dirty" Green
  549. Show
  550. BaseType "Thaumaturgical Net" "Necromancy Net"
  551. SetFontSize 40
  552. SetTextColor 250 250 250
  553. SetBackgroundColor 125 175 0
  554. SetBorderColor 250 250 250
  555. PlayAlertSound 11 100
  556.  
  557. Hide #Strict Filter Only
  558. BaseType "Strong Steel Net"
  559. SetFontSize 40
  560. SetTextColor 125 225 0
  561. DisableDropSound
  562. # SetTextColor 125 200 40
  563. # SetBorderColor 75 150 0
  564. Hide #Strict Filter Only
  565. BaseType "Simple Steel Net" "Reinforced Steel Net"
  566. SetFontSize 36
  567. SetTextColor 100 200 0
  568. DisableDropSound
  569.  
  570. Hide #Strict Filter Only
  571. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  572. SetFontSize 36
  573. SetTextColor 75 175 0
  574. DisableDropSound
  575.  
  576. Hide #Strict Filter Only
  577. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  578. SetFontSize 34
  579. SetTextColor 50 150 0
  580. DisableDropSound
  581.  
  582. Show
  583. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  584. SetFontSize 45
  585. SetTextColor 0 0 0
  586. SetBackgroundColor 175 200 0
  587. SetBorderColor 0 0 0
  588. PlayAlertSound 2 150
  589. #Incursion - Dark Red
  590. Show
  591. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of Awakening" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of the Ghost" "Vial of Transcendence" "Vial of Sacrifice"
  592. SetFontSize 45
  593. SetTextColor 0 0 0
  594. SetBackgroundColor 200 0 0
  595. SetBorderColor 0 0 0
  596. PlayAlertSound 11 200
  597.  
  598. Show
  599. BaseType "Stone of Passage" "Flashpowder Keg"
  600. SetFontSize 45
  601. SetTextColor 225 225 225
  602. SetBackgroundColor 100 0 0
  603. SetBorderColor 225 225 225
  604. PlayAlertSound 10 150
  605.  
  606. Show
  607. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  608. SetFontSize 40
  609. SetTextColor 225 0 0
  610.  
  611. ##################################################
  612. ############### Section 3 - Maps #################
  613. ##################################################
  614. #Other Endgame
  615. Show
  616. Class "Map Fragments"
  617. BaseType "Fragment"
  618. SetFontSize 42
  619. SetTextColor 250 225 150
  620. SetBackgroundColor 60 40 0
  621. SetBorderColor 250 250 250
  622. # SetBackgroundColor 255 221 153
  623. # SetBorderColor 125 80 40
  624. # SetTextColor 125 80 40
  625. Show
  626. Class "Map Fragments"
  627. BaseType "Mortal"
  628. SetFontSize 42
  629. SetTextColor 250 225 150
  630. SetBackgroundColor 60 40 0
  631. SetBorderColor 250 250 250
  632. # SetBackgroundColor 255 221 153
  633. # SetBorderColor 125 80 40
  634. # SetTextColor 125 80 40
  635. Show
  636. Class "Map Fragments"
  637. SetFontSize 40
  638. SetTextColor 250 225 150
  639. SetBackgroundColor 60 40 0
  640. SetBorderColor 0 0 0
  641. # SetBackgroundColor 255 221 153
  642. # SetBorderColor 125 80 40
  643. # SetTextColor 125 80 40
  644. Show
  645. Class "Map"
  646. Rarity = Unique
  647. SetFontSize 38
  648. SetTextColor 0 0 0
  649. SetBackgroundColor 225 100 0
  650. SetBorderColor 255 221 153
  651. PlayAlertSound 7 200
  652. #guardian and elder maps (pink)
  653. Show
  654. ElderMap True
  655. Class "Map"
  656. SetFontSize 45
  657. SetTextColor 240 0 240
  658. SetBackgroundColor 255 221 153
  659. SetBorderColor 0 250 250
  660. PlayAlertSound 15 200
  661.  
  662. Show
  663. DropLevel >= 83
  664. Class "Map"
  665. SetFontSize 45
  666. SetTextColor 240 0 240
  667. SetBackgroundColor 255 221 153
  668. SetBorderColor 255 0 255
  669. PlayAlertSound 15 200
  670. #top tier (red)
  671. Show
  672. ShapedMap True
  673. DropLevel >= 73
  674. Class "Map"
  675. SetFontSize 40
  676. SetTextColor 240 0 0
  677. SetBackgroundColor 255 221 153
  678. SetBorderColor 0 200 200
  679. PlayAlertSound 8 150
  680.  
  681. Show
  682. DropLevel >= 78
  683. Class "Map"
  684. SetFontSize 40
  685. SetTextColor 240 0 0
  686. SetBackgroundColor 255 221 153
  687. SetBorderColor 255 0 0
  688. PlayAlertSound 8 150
  689. #non-top tier shaped maps (teal)
  690. Show
  691. ShapedMap True
  692. Class "Map"
  693. SetFontSize 38
  694. SetTextColor 0 200 200
  695. SetBackgroundColor 255 221 153
  696. SetBorderColor 0 200 200
  697. PlayAlertSound 9 150
  698. #mid tier (3 blue and 2 purple)
  699. Show
  700. DropLevel >= 76
  701. Class "Map"
  702. SetFontSize 38
  703. SetTextColor 150 0 255
  704. SetBackgroundColor 255 221 153
  705. SetBorderColor 150 0 255
  706. PlayAlertSound 9 150
  707.  
  708. Show
  709. DropLevel >= 73
  710. Class "Map"
  711. ItemLevel <= 79
  712. SetFontSize 36
  713. SetTextColor 0 150 250
  714. SetBackgroundColor 255 221 153
  715. SetBorderColor 0 150 250
  716. PlayAlertSound 9 125 #Sound Off in Strict Filter Only
  717. Show
  718. DropLevel >= 73
  719. Class "Map"
  720. SetFontSize 36
  721. SetTextColor 0 150 250
  722. SetBackgroundColor 255 221 153
  723. SetBorderColor 0 150 250
  724. PlayAlertSound 9 125 #Sound Off in Strict Filter Only
  725. #bottom tier (3 black and 2 green)
  726. Show
  727. DropLevel >= 71
  728. Class "Map"
  729. ItemLevel <= 79
  730. SetFontSize 34
  731. SetTextColor 0 175 0
  732. SetBackgroundColor 255 221 153
  733. SetBorderColor 0 175 0
  734. PlayAlertSound 9 100 #Sound Off in Strict Filter Only
  735. Show
  736. DropLevel >= 71
  737. Class "Map"
  738. SetFontSize 34
  739. SetTextColor 0 175 0
  740. SetBackgroundColor 255 221 153
  741. SetBorderColor 0 175 0
  742.  
  743. Show
  744. Class "Map"
  745. ItemLevel <= 74
  746. SetFontSize 34
  747. SetTextColor 0 0 0
  748. SetBackgroundColor 255 221 153
  749. SetBorderColor 0 0 0
  750. PlayAlertSound 9 100 #Sound Off in Strict Filter Only
  751. Show
  752. Class "Map"
  753. SetFontSize 34
  754. SetTextColor 0 0 0
  755. SetBackgroundColor 255 221 153
  756. SetBorderColor 0 0 0
  757.  
  758. ##################################################
  759. ############# Section 4 - Currency ###############
  760. ##################################################
  761. Show
  762. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  763. SetFontSize 45
  764. SetTextColor 250 0 0
  765. SetBackgroundColor 250 250 250
  766. SetBorderColor 0 0 0
  767. PlayAlertSound 6 250
  768.  
  769. Show
  770. BaseType "Exalted Orb" "Orb of Annulment"
  771. SetFontSize 45
  772. SetTextColor 0 0 0
  773. SetBackgroundColor 250 0 125
  774. SetBorderColor 0 0 0
  775. PlayAlertSound 6 250
  776.  
  777. Show
  778. BaseType "Journeyman Cartographer's Sextant" "Master Cartographer's Sextant" "Divine Orb"
  779. SetFontSize 45
  780. SetTextColor 0 0 0
  781. SetBackgroundColor 190 0 240
  782. SetBorderColor 0 0 0
  783. PlayAlertSound 2 150
  784.  
  785. Show
  786. BaseType "Chaos Shard" "Regal Shard"
  787. SetFontSize 40
  788. SetBorderColor 0 200 200
  789.  
  790. Show
  791. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck" "Exalted Shard" "Cartographer's Sextant"
  792. SetFontSize 45
  793. SetTextColor 0 0 0
  794. SetBackgroundColor 0 200 200
  795. SetBorderColor 0 0 0
  796. PlayAlertSound 3 125
  797.  
  798. Show
  799. BaseType "Cartographer's Seal" "Unshaping Orb"
  800. SetFontSize 45
  801. SetTextColor 0 0 0
  802. SetBackgroundColor 150 0 250
  803. SetBorderColor 0 0 0
  804. PlayAlertSound 3 125
  805.  
  806. Show
  807. BaseType "Vaal Orb" "Blessed Orb"
  808. SetFontSize 45
  809. SetTextColor 0 0 0
  810. SetBackgroundColor 0 175 0
  811. SetBorderColor 0 0 0
  812. # PlayAlertSound 3 100 #SOUND OFF IN STRICT FILTER ONLY
  813. Show
  814. BaseType "Orb of Fusing" "Orb of Alchemy"
  815. SetFontSize 45
  816. SetTextColor 0 0 0
  817. SetBackgroundColor 0 175 0
  818. SetBorderColor 0 0 0
  819. # PlayAlertSound 3 100 #SOUND OFF IN STRICT FILTER ONLY
  820. Show
  821. BaseType "Cartographer's Chisel"
  822. SetFontSize 45
  823. SetTextColor 0 0 0
  824. SetBackgroundColor 0 175 0
  825. SetBorderColor 0 0 0
  826. # PlayAlertSound 3 100 #SOUND OFF IN STRICT FILTER ONLY
  827. Show
  828. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  829. SetFontSize 40
  830. SetTextColor 0 0 0
  831. SetBackgroundColor 170 158 130
  832. SetBorderColor 0 0 0
  833.  
  834. Hide #Strict Filter Only
  835. BaseType "Portal Scroll"
  836. SetFontSize 40
  837. SetTextColor 100 150 200
  838. DisableDropSound
  839.  
  840. Show #Strict Filter Only
  841. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  842. SetFontSize 40
  843. DisableDropSound
  844.  
  845. Hide #Strict Filter Only
  846. BaseType "Scroll of Wisdom"
  847. SetFontSize 25
  848. DisableDropSound
  849.  
  850. ##################################################
  851. ############## Section 5 - Jewels ################
  852. ##################################################
  853. Show
  854. Class "Abyss Jewel"
  855. BaseType "Searching Eye Jewel"
  856. ItemLevel >= 82
  857. SetFontSize 45
  858. SetTextColor 0 0 0
  859. SetBackgroundColor 250 125 150
  860. SetBorderColor 0 250 250
  861. PlayAlertSound 13 250
  862.  
  863. Show
  864. Class "Abyss Jewel"
  865. Rarity = Rare
  866. ItemLevel >= 82
  867. SetFontSize 42
  868. SetTextColor 0 0 0
  869. SetBackgroundColor 250 225 100
  870. SetBorderColor 0 250 250
  871. PlayAlertSound 12 200
  872.  
  873. Show
  874. Class "Abyss Jewel"
  875. Rarity = Magic
  876. ItemLevel >= 82
  877. SetFontSize 42
  878. SetTextColor 0 0 0
  879. SetBackgroundColor 150 125 250
  880. SetBorderColor 0 250 250
  881. PlayAlertSound 12 200
  882.  
  883. Show
  884. Class "Abyss Jewel"
  885. ItemLevel >= 82
  886. SetFontSize 42
  887. SetTextColor 0 0 0
  888. SetBackgroundColor 150 125 225
  889. SetBorderColor 0 250 250
  890. PlayAlertSound 12 200
  891.  
  892. Show
  893. Class "Abyss Jewel"
  894. Rarity = Rare
  895. SetFontSize 40
  896. SetTextColor 0 0 0
  897. SetBackgroundColor 250 225 100
  898. SetBorderColor 0 0 0
  899. # SetBackgroundColor 225 175 125
  900. # SetBackgroundColor 250 200 100
  901. # SetBackgroundColor 250 150 100
  902. # SetBackgroundColor 250 200 0
  903. # SetBackgroundColor 250 200 100
  904. # PlayAlertSound 12 200
  905. Show
  906. Class "Abyss Jewel"
  907. Rarity = Magic
  908. SetFontSize 38
  909. SetTextColor 0 0 0
  910. SetBackgroundColor 150 125 250
  911. SetBorderColor 0 0 0
  912. # PlayAlertSound 12 200
  913. Show
  914. Class "Abyss Jewel"
  915. SetTextColor 0 0 0
  916. SetBackgroundColor 150 125 225
  917. SetBorderColor 0 0 0
  918. # PlayAlertSound 12 200
  919. Show
  920. Class "Jewel"
  921. Rarity = Unique
  922. SetFontSize 40
  923. SetTextColor 0 0 0
  924. SetBackgroundColor 250 150 0
  925. SetBorderColor 0 0 0
  926. PlayAlertSound 7 150
  927.  
  928. Show
  929. Class "Jewel"
  930. Rarity = Rare
  931. SetFontSize 40
  932. SetTextColor 0 0 0
  933. SetBackgroundColor 225 225 110
  934. SetBorderColor 0 0 0
  935.  
  936. Show
  937. Class "Jewel"
  938. Rarity = Magic
  939. SetFontSize 38
  940. SetTextColor 0 0 0
  941. SetBackgroundColor 135 135 254
  942. SetBorderColor 0 0 0
  943.  
  944. Show
  945. Class "Jewel"
  946. SetTextColor 0 0 0
  947. SetBackgroundColor 135 135 254
  948. SetBorderColor 0 0 0
  949.  
  950. ##################################################
  951. ########## Section 6 - Shaper/Elder ##############
  952. ##################################################
  953. Show
  954. ElderItem True
  955. Rarity = Unique
  956. SetFontSize 42
  957. SetTextColor 0 0 0
  958. SetBackgroundColor 225 100 0
  959. SetBorderColor 250 250 250
  960. PlayAlertSound 5 150
  961.  
  962. Show
  963. ShaperItem True
  964. Rarity = Unique
  965. SetFontSize 42
  966. SetTextColor 0 0 0
  967. SetBackgroundColor 225 100 0
  968. SetBorderColor 250 250 250
  969. PlayAlertSound 5 150
  970.  
  971. Show
  972. LinkedSockets = 6
  973. ShaperItem True
  974. SetFontSize 45
  975. SetTextColor 0 200 200
  976. SetBackgroundColor 250 250 250
  977. SetBorderColor 0 0 0
  978. PlayAlertSound 6 200
  979.  
  980. Show
  981. LinkedSockets = 6
  982. ElderItem True
  983. SetFontSize 45
  984. SetTextColor 0 200 200
  985. SetBackgroundColor 250 250 250
  986. SetBorderColor 0 0 0
  987. PlayAlertSound 6 200
  988. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  989. Show
  990. ShaperItem True
  991. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  992. SetFontSize 45
  993. SetTextColor 250 0 125
  994. SetBackgroundColor 250 250 250
  995. SetBorderColor 0 0 0
  996. PlayAlertSound 6 250
  997.  
  998. Show
  999. ElderItem True
  1000. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1001. SetFontSize 45
  1002. SetTextColor 250 0 125
  1003. SetBackgroundColor 250 250 250
  1004. SetBorderColor 0 0 0
  1005. PlayAlertSound 6 250
  1006.  
  1007. Show
  1008. ShaperItem True
  1009. BaseType "Imbued Wand"
  1010. ItemLevel >= 85
  1011. SetFontSize 45
  1012. SetTextColor 250 0 125
  1013. SetBackgroundColor 250 250 250
  1014. SetBorderColor 0 0 0
  1015. PlayAlertSound 6 250
  1016.  
  1017. Show
  1018. ElderItem True
  1019. BaseType "Leather Belt"
  1020. ItemLevel >= 75
  1021. SetFontSize 45
  1022. SetTextColor 250 0 125
  1023. SetBackgroundColor 250 250 250
  1024. SetBorderColor 0 0 0
  1025. PlayAlertSound 6 250
  1026. #other high value shaper/elder bases - white background, violet text
  1027. Show
  1028. ShaperItem True
  1029. Class "Amulet"
  1030. ItemLevel >= 85
  1031. SetFontSize 45
  1032. SetTextColor 250 0 125
  1033. SetBackgroundColor 250 250 250
  1034. SetBorderColor 0 0 0
  1035. PlayAlertSound 6 250
  1036.  
  1037. Show
  1038. ShaperItem True
  1039. Class "Sceptre"
  1040. ItemLevel >= 85
  1041. SetFontSize 45
  1042. SetTextColor 250 0 125
  1043. SetBackgroundColor 250 250 250
  1044. SetBorderColor 0 0 0
  1045. PlayAlertSound 6 250
  1046.  
  1047. Show
  1048. ShaperItem True
  1049. BaseType "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1050. ItemLevel >= 80
  1051. SetFontSize 45
  1052. SetTextColor 125 0 250
  1053. SetBackgroundColor 250 250 250
  1054. SetBorderColor 0 0 0
  1055. PlayAlertSound 6 250
  1056.  
  1057. Show
  1058. ElderItem True
  1059. BaseType "Eternal Burgonet" "Royal Burgonet"
  1060. ItemLevel >= 82
  1061. SetFontSize 45
  1062. SetTextColor 125 0 250
  1063. SetBackgroundColor 250 250 250
  1064. SetBorderColor 0 0 0
  1065. PlayAlertSound 6 250
  1066. #high value basic armor shaper/elder bases - white background, brown text
  1067. Show
  1068. ShaperItem True
  1069. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1070. ItemLevel >= 84
  1071. SetFontSize 45
  1072. SetTextColor 150 100 0
  1073. SetBackgroundColor 250 250 250
  1074. SetBorderColor 0 0 0
  1075. PlayAlertSound 6 200
  1076.  
  1077. Show
  1078. ElderItem True
  1079. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1080. ItemLevel >= 84
  1081. SetFontSize 45
  1082. SetTextColor 150 100 0
  1083. SetBackgroundColor 250 250 250
  1084. SetBorderColor 0 0 0
  1085. PlayAlertSound 6 200
  1086. #all other bases - borders depending on rarity
  1087. Show
  1088. Sockets = 6
  1089. ShaperItem True
  1090. SetFontSize 40
  1091. SetTextColor 0 0 0
  1092. SetBackgroundColor 0 200 200
  1093. SetBorderColor 250 0 125
  1094. PlayAlertSound 16 200
  1095.  
  1096. Show
  1097. Sockets = 6
  1098. ElderItem True
  1099. SetFontSize 40
  1100. SetTextColor 0 0 0
  1101. SetBackgroundColor 0 200 200
  1102. SetBorderColor 250 0 125
  1103. PlayAlertSound 16 200
  1104.  
  1105. Show
  1106. ShaperItem True
  1107. ItemLevel >= 84
  1108. SetFontSize 45
  1109. SetBackgroundColor 50 0 25
  1110. SetBorderColor 250 175 0
  1111. PlayAlertSound 16 200
  1112.  
  1113. Show
  1114. ElderItem True
  1115. ItemLevel >= 84
  1116. SetFontSize 45
  1117. SetBackgroundColor 50 0 25
  1118. SetBorderColor 250 175 0
  1119. PlayAlertSound 16 200
  1120.  
  1121. Show
  1122. ShaperItem True
  1123. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1124. SetFontSize 45
  1125. SetBackgroundColor 50 0 25
  1126. SetBorderColor 250 0 250
  1127. PlayAlertSound 16 250
  1128.  
  1129. Show
  1130. ElderItem True
  1131. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1132. SetFontSize 45
  1133. SetBackgroundColor 50 0 25
  1134. SetBorderColor 250 0 250
  1135. PlayAlertSound 16 250
  1136.  
  1137. Show
  1138. ShaperItem True
  1139. Class "Ring" "Amulet"
  1140. ItemLevel >= 75
  1141. SetFontSize 45
  1142. SetBackgroundColor 50 0 25
  1143. SetBorderColor 250 0 250
  1144. PlayAlertSound 16 250
  1145.  
  1146. Show
  1147. ElderItem True
  1148. Class "Ring" "Amulet"
  1149. ItemLevel >= 75
  1150. SetFontSize 45
  1151. SetBackgroundColor 50 0 25
  1152. SetBorderColor 250 0 250
  1153. PlayAlertSound 16 250
  1154.  
  1155. Show
  1156. ShaperItem True
  1157. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Dragonscale Gauntlets" "Dragonscale Boots"
  1158. SetFontSize 45
  1159. SetBackgroundColor 50 0 25
  1160. SetBorderColor 0 250 250
  1161. PlayAlertSound 16 250
  1162.  
  1163. Show
  1164. ElderItem True
  1165. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Dragonscale Gauntlets" "Dragonscale Boots"
  1166. SetFontSize 45
  1167. SetBackgroundColor 50 0 25
  1168. SetBorderColor 0 250 250
  1169. PlayAlertSound 16 250
  1170.  
  1171. Show
  1172. ShaperItem True
  1173. DropLevel >= 60
  1174. SetFontSize 40
  1175. SetBackgroundColor 50 0 25
  1176. SetBorderColor 200 0 100
  1177. PlayAlertSound 16 200
  1178.  
  1179. Show
  1180. ElderItem True
  1181. DropLevel >= 60
  1182. SetFontSize 40
  1183. SetBackgroundColor 50 0 25
  1184. SetBorderColor 200 0 100
  1185. PlayAlertSound 16 200
  1186.  
  1187. Show
  1188. ShaperItem True
  1189. SetFontSize 40
  1190. SetBackgroundColor 50 0 25
  1191. SetBorderColor 200 0 100
  1192.  
  1193. Show
  1194. ElderItem True
  1195. SetFontSize 40
  1196. SetBackgroundColor 50 0 25
  1197. SetBorderColor 200 0 100
  1198.  
  1199. ##################################################
  1200. ############# Section 7 - Sockets ################
  1201. ##################################################
  1202. Show
  1203. LinkedSockets = 6
  1204. SetFontSize 45
  1205. SetTextColor 0 0 0
  1206. SetBackgroundColor 190 0 240
  1207. SetBorderColor 250 250 250
  1208. PlayAlertSound 2 200
  1209.  
  1210. Show
  1211. LinkedSockets >= 5
  1212. Rarity = Unique
  1213. SetFontSize 45
  1214. SetTextColor 225 100 0
  1215. SetBackgroundColor 0 255 255
  1216. SetBorderColor 255 255 255
  1217. PlayAlertSound 4 150
  1218.  
  1219. Show
  1220. Sockets = 6
  1221. Rarity = Unique
  1222. SetFontSize 45
  1223. SetTextColor 225 100 0
  1224. SetBackgroundColor 0 150 150
  1225. SetBorderColor 225 100 0
  1226. PlayAlertSound 4 100
  1227.  
  1228. Show
  1229. LinkedSockets >= 5
  1230. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1231. ItemLevel >= 84
  1232. SetFontSize 45
  1233. SetTextColor 150 100 0
  1234. SetBackgroundColor 0 255 255
  1235. SetBorderColor 255 255 255
  1236. PlayAlertSound 1 200
  1237.  
  1238. Show
  1239. Sockets = 6
  1240. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow"
  1241. ItemLevel >= 84
  1242. SetFontSize 45
  1243. SetTextColor 150 100 0
  1244. SetBackgroundColor 0 255 255
  1245. SetBorderColor 255 255 255
  1246. PlayAlertSound 1 200
  1247.  
  1248. Show
  1249. LinkedSockets = 5
  1250. Sockets = 5
  1251. DropLevel >= 60
  1252. Class "Body Armour"
  1253. Rarity = Normal Magic Rare
  1254. SetFontSize 45
  1255. SetBackgroundColor 0 150 150
  1256. SetBorderColor 0 250 250
  1257. # PlayAlertSound 1 100 #Sound off in Strict
  1258. Show
  1259. LinkedSockets = 5
  1260. Sockets = 5
  1261. Class "Staves"
  1262. Rarity = Normal Magic Rare
  1263. ItemLevel >= 55
  1264. SetFontSize 45
  1265. SetBackgroundColor 0 150 150
  1266. SetBorderColor 0 250 250
  1267. # PlayAlertSound 1 100 #Sound off in Strict
  1268. Show
  1269. LinkedSockets = 5
  1270. Sockets = 5
  1271. Rarity = Normal Magic Rare
  1272. SetBackgroundColor 0 150 150
  1273. SetBorderColor 0 250 250
  1274. # PlayAlertSound 1 100 #Sound off in Strict
  1275. # SetFontSize 45
  1276. Show
  1277. Sockets = 6
  1278. SetFontSize 45
  1279. SetTextColor 0 0 0
  1280. SetBackgroundColor 0 200 200
  1281. SetBorderColor 0 0 0
  1282. PlayAlertSound 3 65
  1283.  
  1284. ##################################################
  1285. ############## Section 8 - Uniques ###############
  1286. ##################################################
  1287. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now)
  1288. Show
  1289. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet"
  1290. Rarity = Unique
  1291. ItemLevel >= 85
  1292. SetFontSize 42
  1293. SetTextColor 0 0 0
  1294. SetBackgroundColor 225 100 0
  1295. SetBorderColor 255 255 255
  1296. PlayAlertSound 5 150
  1297. #Prophecy valuable uniques
  1298. Show
  1299. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1300. Rarity = Unique
  1301. SetFontSize 42
  1302. SetTextColor 0 0 0
  1303. SetBackgroundColor 225 100 0
  1304. SetBorderColor 255 255 255
  1305. PlayAlertSound 5 150
  1306. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1307. Show
  1308. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Rawhide Tower Shield" "Sorcerer Boots"
  1309. Rarity = Unique
  1310. SetFontSize 45
  1311. SetTextColor 250 125 0
  1312. SetBackgroundColor 250 250 250
  1313. SetBorderColor 0 0 0
  1314. PlayAlertSound 6 250
  1315. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  1316. Show
  1317. BaseType "Citrine Amulet" "Conjurer Gloves" "Hubris Circlet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Varnished Coat" "Exquisite Leather" "Necromancer Silks" "Titan Greaves" "Champion Kite Shield" "Titanium Spirit Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Abyssal Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nubuck Gloves" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale"
  1318. Rarity = Unique
  1319. SetFontSize 42
  1320. SetTextColor 0 0 0
  1321. SetBackgroundColor 225 100 0
  1322. SetBorderColor 255 255 255
  1323. PlayAlertSound 5 150
  1324. #Upper Multiple Basetype Tier (THINK OF A BETTER NAME) - basetypes with multiple uniques where at least one drops in main game and has VERY high value - all others should in regular variable value tier. 10 minimum?
  1325. #Multiple Basetypes - uniques with multiple bases but with at least one with consistent high value (at least 1 exalt) that drops in the main game (not league-specific). Teal border. Examples: Bisco's, Windripper, Hegemony's
  1326. Show
  1327. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Judgement Staff" "Lacquered Garb" "Nightmare Bascinet"
  1328. Rarity = Unique
  1329. SetFontSize 40
  1330. SetTextColor 0 0 0
  1331. SetBackgroundColor 225 100 0
  1332. SetBorderColor 0 250 250
  1333. PlayAlertSound 4 100
  1334. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques. Also includes lower value but still easily sellable uniques.
  1335. #Variable Value Tier - unqiues that are relatively low value or only have value with high rolls (clean up this wording)
  1336. #Variable/Mid value tier. Uniques worth <10c or with multiple bases where the valuable uniques are also 10c or less.
  1337. Show
  1338. BaseType "Gold Ring" "Paua Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Iron Ring" "Marble Amulet" "Steel Ring" "Opal Ring" "Conjurer Boots" "Steelscale Gauntlets" "Crusader Gloves" "Ezomyte Burgonet" "Abyssal Axe" "Ezomyte Tower Shield" "Ebony Tower Shield" "Praetor Crown" "Goathide Boots" "Spike-Point Arrow Quiver" "Stealth Boots" "Royal Burgonet" "Ancient Greaves" "Prophet Crown" "Sorcerer Gloves" "Auric Mace" "Heavy Belt" "Ancient Gauntlets" "Serpentscale Gauntlets" "Tornado Wand" "Imperial Staff" "Carnal Armour" "Midnight Blade" "Great Crown" "Jingling Spirit Shield" "Widowsilk Robe" "Close Helmet" "Nubuck Boots" "Vanguard Belt" "Pinnacle Tower Shield" "Sadist Garb" "Eternal Burgonet" "Corrugated Buckler" "Silk Slippers" "Blue Pearl Amulet" "Saintly Chainmail"
  1339. Rarity = Unique
  1340. SetFontSize 38
  1341. SetTextColor 0 0 0
  1342. SetBackgroundColor 225 100 0
  1343. SetBorderColor 0 0 0
  1344. PlayAlertSound 4 100
  1345.  
  1346. Show
  1347. BaseType "Archon Kite Shield" "Vaal Axe" "Rawhide Boots" "Coiled Staff" "Broadhead Arrow Quiver" "Slaughter Knife" "Deerskin Gloves" "Gavel" "Opal Wand" "Spine Bow" "Sage Wand" "Penetrating Arrow Quiver" "Hallowed Hybrid Flask" "Strapped Mitts" "Imperial Claw" "Vaal Gauntlets" "Eternal Sword" "War Sword" "Terror Maul" "Fiend Dagger" "Sinner Tricorne" "Astral Plate" "Vaal Regalia" "Gladius" "Imperial Skean" "Secutor Helm" "Opal Sceptre" "Silver Flask" "Mosaic Kite Shield" "Corsair Sword" "Void Sceptre" "Coronal Leather" "Assassin's Garb" "Sage's Robe" "Destiny Leather" "Carved Wand" "Mirrored Spiked Shield" "Infernal Axe" "Karui Sceptre"
  1348. Rarity = Unique
  1349. SetFontSize 38
  1350. SetTextColor 0 0 0
  1351. SetBackgroundColor 225 100 0
  1352. SetBorderColor 0 0 0
  1353. PlayAlertSound 4 100
  1354.  
  1355. Show
  1356. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "War Hammer"
  1357. Rarity = Unique
  1358. SetFontSize 38
  1359. SetTextColor 0 0 0
  1360. SetBackgroundColor 225 100 0
  1361. SetBorderColor 0 0 0
  1362. PlayAlertSound 4 100
  1363. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1364. Show
  1365. BaseType "Vaal Blade" "Rustic Sash" "Jade Amulet" "Amber Amulet" "Agate Amulet" "Turquoise Amulet" "Diamond Ring" "Moonstone Ring" "Amethyst Ring" "Sapphire Ring" "Leather Belt" "Lapis Amulet" "Blinder" "Spiraled Wand" "Thorium Spirit Shield" "Praetor Crown" "Bronzescale Gauntlets" "Ezomyte Tower Shield" "Sanctified Life Flask" "Grand Mana Flask" "Shadow Sceptre"
  1366. Rarity = Unique
  1367. SetFontSize 38
  1368. SetTextColor 75 75 75
  1369. SetBackgroundColor 225 100 0
  1370. SetBorderColor 100 100 100
  1371. PlayAlertSound 4 100
  1372.  
  1373. Show
  1374. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Topaz Ring" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Labrys" "Bone Bow" "Great Mallet"
  1375. Rarity = Unique
  1376. SetFontSize 38
  1377. SetTextColor 75 75 75
  1378. SetBackgroundColor 225 100 0
  1379. SetBorderColor 100 100 100
  1380. PlayAlertSound 4 100
  1381. #TEMPORARY INCURSION LEAGUE UNIQUE BLOCKS - will be moved/deleted once values are known
  1382. Show
  1383. BaseType "Vaal Spirit Shield" "Grinning Fetish"
  1384. Rarity = Unique
  1385. SetFontSize 38
  1386. SetTextColor 0 0 0
  1387. SetBackgroundColor 225 100 0
  1388. SetBorderColor 0 0 0
  1389. PlayAlertSound 4 100
  1390.  
  1391. Show
  1392. BaseType "Paua Amulet" "Crusader Helmet" "Shackled Boots"
  1393. Rarity = Unique
  1394. SetFontSize 38
  1395. SetTextColor 75 75 75
  1396. SetBackgroundColor 225 100 0
  1397. SetBorderColor 100 100 100
  1398. PlayAlertSound 4 100
  1399. #Maelstrom staves are fun (Taryn's)
  1400. Show
  1401. DropLevel = 64
  1402. BaseType "Staff"
  1403. Rarity = Unique
  1404. SetFontSize 38
  1405. SetTextColor 0 0 0
  1406. SetBackgroundColor 225 100 0
  1407. SetBorderColor 0 0 0
  1408. PlayAlertSound 4 100
  1409. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that) - NEED TO ADD WAY WAY MORE ONE HANDERS TO THIS!!!
  1410. Show
  1411. BaseType "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Poleaxe" "Jade Amulet" "Rustic Sash" "Karui Maul"
  1412. Rarity = Unique
  1413. ItemLevel <= 67
  1414. SetFontSize 38
  1415. SetTextColor 0 0 0
  1416. SetBackgroundColor 225 100 0
  1417. SetBorderColor 0 0 0
  1418. PlayAlertSound 4 80
  1419. #Fated-capable uniques have a purple border - 2 tiers, lower tier is faded out like bottom tier uniques. Upper tier used only for those with GOOD fates (Coral Ring, Death Bow, etc) (note: only applies if the other filters didn't apply, which means sounds take priority)
  1420. Show
  1421. BaseType "Coral Ring"
  1422. Rarity = Unique
  1423. SetFontSize 34
  1424. SetTextColor 0 0 0
  1425. SetBackgroundColor 225 100 0
  1426. SetBorderColor 150 0 250
  1427. PlayAlertSound 4 100
  1428.  
  1429. Show
  1430. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer"
  1431. Rarity = Unique
  1432. SetTextColor 0 0 0
  1433. SetBackgroundColor 200 75 0
  1434. SetBorderColor 150 0 250
  1435. #All other low value, mostly shit uniques (no sound, darker background)
  1436. Show
  1437. Rarity = Unique
  1438. SetTextColor 0 0 0
  1439. SetBackgroundColor 200 75 0
  1440. SetBorderColor 0 0 0
  1441.  
  1442. ##################################################
  1443. ######### Section 9 - Divination Cards ###########
  1444. ##################################################
  1445. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  1446. #Note: All div cards make sounds by default. There are 3 categories.
  1447. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos. NOTE: This block must be above the other tiers because of Wolf and Wolf's Shadow
  1448. Show
  1449. Class "Divination Card"
  1450. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Wolf's Shadow" "The Lion" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch"
  1451. SetFontSize 36
  1452. SetTextColor 0 0 0
  1453. SetBackgroundColor 110 160 210
  1454. SetBorderColor 0 0 0
  1455. # SetBackgroundColor 150 200 250
  1456. # SetBackgroundColor 125 175 225
  1457. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  1458. Show
  1459. BaseType "House of Mirrors" "The Doctor" "The Fiend" "The Celestial Stone" "Immortal Resolve"
  1460. SetFontSize 45
  1461. SetTextColor 240 0 240
  1462. SetBackgroundColor 250 250 250
  1463. SetBorderColor 0 0 0
  1464. PlayAlertSound 6 250
  1465. #Top Tier: VERY high and consistent value (15-20c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  1466. Show
  1467. Class "Divination Card"
  1468. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Beast" "The Samurai's Eye"
  1469. SetFontSize 45
  1470. SetTextColor 0 0 0
  1471. SetBackgroundColor 250 100 200
  1472. SetBorderColor 0 0 0
  1473. PlayAlertSound 6 200
  1474. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  1475. Show
  1476. Class "Divination Card"
  1477. BaseType "The Devastator" "The Ethereal" "The Spark and the Flame" "The Dragon's Heart" "The Artist" "The Enlightened" "The Queen" "The Saint's Treasure" "The Thaumaturgist" "The Dapper Prodigy" "The Void" "Bowyer's Dream" "The Sephirot" "The Warlord" "The Porcupine" "The Vast" "The Wolven King's Bite" "The Throne" "The Wind" "The Aesthete" "The Wolf" "Last Hope" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "The Harvester" "The Dark Mage" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Sword King's Salute" "The Professor" "The Mayor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart"
  1478. SetFontSize 45
  1479. SetTextColor 0 0 0
  1480. SetBackgroundColor 200 150 250
  1481. SetBorderColor 0 0 0
  1482. PlayAlertSound 2 125
  1483. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  1484. Hide
  1485. Class "Divination Card"
  1486. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  1487. SetTextColor 0 0 0
  1488. SetBackgroundColor 110 160 210
  1489. SetBorderColor 0 0 0
  1490. # SetBackgroundColor 150 200 250
  1491. # SetBackgroundColor 125 175 225
  1492. #All the rest: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  1493. Show
  1494. Class "Divination Card"
  1495. SetFontSize 40
  1496. SetTextColor 0 0 0
  1497. SetBackgroundColor 150 200 250
  1498. SetBorderColor 0 0 0
  1499. PlayAlertSound 3 125
  1500.  
  1501. ##################################################
  1502. ####### Section 10 - Basetypes & Crafting ########
  1503. ##################################################
  1504. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  1505. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  1506. Show
  1507. BaseType "Eternal Burgonet" "Royal Burgonet"
  1508. ItemLevel >= 84
  1509. SetFontSize 38
  1510. SetBackgroundColor 100 66 0
  1511. SetBorderColor 255 255 255
  1512.  
  1513. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  1514. Show
  1515. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  1516. SetFontSize 40
  1517. SetTextColor 200 0 250
  1518.  
  1519. #ID'd craft with good mods, will be expanded or reduced depending on how spammy it winds up being
  1520. Show
  1521. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1522. ItemLevel >= 84
  1523. HasExplicitMod "Tyrannical" "Merciless"
  1524. SetFontSize 36
  1525. SetTextColor 150 50 250
  1526. SetBorderColor 250 175 0
  1527.  
  1528. Show
  1529. BaseType "Imbued Wand" "Jewelled Foil" "Spiraled Foil"
  1530. ItemLevel >= 84
  1531. HasExplicitMod "Electrocuting"
  1532. SetFontSize 36
  1533. SetTextColor 150 50 250
  1534. SetBorderColor 250 175 0
  1535.  
  1536. Show
  1537. BaseType "Vaal Regalia"
  1538. ItemLevel >= 84
  1539. HasExplicitMod "Resplendent"
  1540. SetFontSize 36
  1541. SetTextColor 150 50 250
  1542. SetBorderColor 250 175 0
  1543.  
  1544. Show
  1545. BaseType "Titanium Spirit Shield"
  1546. ItemLevel >= 84
  1547. HasExplicitMod "Incandescent"
  1548. SetFontSize 36
  1549. SetTextColor 150 50 250
  1550. SetBorderColor 250 175 0
  1551.  
  1552. Show
  1553. BaseType "Astral Plate"
  1554. ItemLevel >= 84
  1555. HasExplicitMod "Rapturous" "Prime"
  1556. SetFontSize 36
  1557. SetTextColor 150 50 250
  1558. SetBorderColor 250 175 0
  1559.  
  1560. Show
  1561. BaseType "Ezomyte Tower Shield"
  1562. ItemLevel >= 84
  1563. HasExplicitMod "Vigorous"
  1564. SetFontSize 36
  1565. SetTextColor 150 50 250
  1566. SetBorderColor 250 175 0
  1567.  
  1568. Show
  1569. BaseType "Leather Belt"
  1570. ItemLevel >= 84
  1571. HasExplicitMod "Fecund"
  1572. SetFontSize 36
  1573. SetTextColor 150 50 250
  1574. SetBackgroundColor 75 40 0
  1575. SetBorderColor 250 175 0
  1576.  
  1577. Show
  1578. BaseType "Coral Ring" "Two-Stone Ring"
  1579. ItemLevel >= 84
  1580. HasExplicitMod "Virile" "Overpowering" "of the Rainbow" "of Ephij" "of Haast" "of Tzteosh"
  1581. SetFontSize 36
  1582. SetTextColor 150 50 250
  1583. SetBackgroundColor 75 40 0
  1584. SetBorderColor 250 175 0
  1585.  
  1586. #i86 Highlight Blocks
  1587. #Rare i86 Jewellery - Bright Tan Border, brown background
  1588. Show
  1589. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1590. Rarity = Rare
  1591. ItemLevel >= 86
  1592. SetFontSize 42
  1593. SetBackgroundColor 75 40 0
  1594. SetBorderColor 250 200 150
  1595. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1596. Show
  1597. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1598. Rarity = Rare
  1599. ItemLevel >= 86
  1600. SetFontSize 40
  1601. SetBorderColor 250 200 150
  1602.  
  1603. Show
  1604. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1605. Rarity = Rare
  1606. ItemLevel >= 86
  1607. SetFontSize 40
  1608. SetBorderColor 250 200 150
  1609. #All the rest - Bright Tan Border, large font
  1610. Show
  1611. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1612. ItemLevel >= 86
  1613. SetFontSize 40
  1614. SetBorderColor 250 200 150
  1615.  
  1616. Show
  1617. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1618. ItemLevel >= 86
  1619. SetFontSize 40
  1620. SetBorderColor 250 200 150
  1621.  
  1622. Show
  1623. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1624. ItemLevel >= 86
  1625. SetFontSize 40
  1626. SetBorderColor 250 200 150
  1627.  
  1628. Show
  1629. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1630. ItemLevel >= 86
  1631. SetFontSize 40
  1632. SetBorderColor 250 200 150
  1633.  
  1634. Show
  1635. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1636. ItemLevel >= 86
  1637. SetFontSize 40
  1638. SetBorderColor 250 200 150
  1639.  
  1640. Show
  1641. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1642. ItemLevel >= 86
  1643. SetFontSize 40
  1644. SetBorderColor 250 200 150
  1645. #awkward items (maelstrom staff, sai)
  1646. Show
  1647. DropLevel = 64
  1648. BaseType "Staff"
  1649. ItemLevel >= 86
  1650. SetFontSize 40
  1651. SetBorderColor 250 200 150
  1652.  
  1653. Show
  1654. Class "Dagger"
  1655. BaseType "Sai"
  1656. ItemLevel >= 86
  1657. SetFontSize 40
  1658. SetBorderColor 250 200 150
  1659.  
  1660. #i85 Highlight Blocks
  1661. #Rare Top level Jewellery - Bright brown border, brown background
  1662. Show
  1663. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1664. Rarity = Rare
  1665. ItemLevel >= 85
  1666. SetFontSize 40
  1667. SetBackgroundColor 75 40 0
  1668. SetBorderColor 250 175 0
  1669. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1670. Show
  1671. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1672. Rarity = Rare
  1673. ItemLevel >= 85
  1674. SetFontSize 38
  1675. SetBorderColor 200 150 0
  1676.  
  1677. Show
  1678. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1679. Rarity = Rare
  1680. ItemLevel >= 85
  1681. SetFontSize 36
  1682. SetBorderColor 200 150 0
  1683. #All the rest - Bright Brown Border, slightly larger font
  1684. Show
  1685. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1686. ItemLevel >= 85
  1687. SetFontSize 36
  1688. SetBorderColor 200 150 0
  1689.  
  1690. Show
  1691. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1692. ItemLevel >= 85
  1693. SetFontSize 36
  1694. SetBorderColor 200 150 0
  1695.  
  1696. Show
  1697. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1698. ItemLevel >= 85
  1699. SetFontSize 36
  1700. SetBorderColor 200 150 0
  1701.  
  1702. Show
  1703. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1704. ItemLevel >= 85
  1705. SetFontSize 36
  1706. SetBorderColor 200 150 0
  1707.  
  1708. Show
  1709. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1710. ItemLevel >= 85
  1711. SetFontSize 36
  1712. SetBorderColor 200 150 0
  1713.  
  1714. Show
  1715. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1716. ItemLevel >= 85
  1717. SetFontSize 36
  1718. SetBorderColor 200 150 0
  1719. #awkward items (maelstrom staff, sai)
  1720. Show
  1721. DropLevel = 64
  1722. BaseType "Staff"
  1723. ItemLevel >= 85
  1724. SetFontSize 36
  1725. SetBorderColor 200 150 0
  1726.  
  1727. Show
  1728. Class "Dagger"
  1729. BaseType "Sai"
  1730. ItemLevel >= 85
  1731. SetFontSize 36
  1732. SetBorderColor 200 150 0
  1733.  
  1734. #i84 Highlight Blocks
  1735. #Rare Top level Jewellery - Bright brown border, brown background
  1736. Show
  1737. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1738. Rarity = Rare
  1739. ItemLevel >= 84
  1740. SetFontSize 38
  1741. SetBackgroundColor 75 50 0
  1742. SetBorderColor 225 150 0
  1743. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1744. Show
  1745. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1746. Rarity = Rare
  1747. ItemLevel >= 84
  1748. SetFontSize 36
  1749. SetBorderColor 150 100 0
  1750.  
  1751. Show
  1752. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1753. Rarity = Rare
  1754. ItemLevel >= 84
  1755. SetBorderColor 150 100 0
  1756. #All the rest - Dim Brown Border
  1757. Show
  1758. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1759. ItemLevel >= 84
  1760. SetBorderColor 150 100 0
  1761.  
  1762. Show
  1763. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1764. ItemLevel >= 84
  1765. SetBorderColor 150 100 0
  1766.  
  1767. Show
  1768. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1769. ItemLevel >= 84
  1770. SetBorderColor 150 100 0
  1771.  
  1772. Show
  1773. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1774. ItemLevel >= 84
  1775. SetBorderColor 150 100 0
  1776.  
  1777. Show
  1778. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1779. ItemLevel >= 84
  1780. SetBorderColor 150 100 0
  1781.  
  1782. Show
  1783. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1784. ItemLevel >= 84
  1785. SetBorderColor 150 100 0
  1786. #awkward items (maelstrom staff, sai)
  1787. Show
  1788. DropLevel = 64
  1789. BaseType "Staff"
  1790. ItemLevel >= 84
  1791. SetBorderColor 150 100 0
  1792.  
  1793. Show
  1794. Class "Dagger"
  1795. BaseType "Sai"
  1796. ItemLevel >= 84
  1797. SetBorderColor 150 100 0
  1798.  
  1799. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  1800. Show
  1801. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  1802. SetFontSize 40
  1803. SetTextColor 0 255 255
  1804. SetBackgroundColor 65 0 65
  1805. SetBorderColor 225 0 225
  1806. PlayAlertSound 13 250
  1807.  
  1808. Show
  1809. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1810. ItemLevel >= 84
  1811. SetFontSize 40
  1812. SetBackgroundColor 75 0 75
  1813. SetBorderColor 200 0 200
  1814. PlayAlertSound 13 250
  1815.  
  1816. Show
  1817. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1818. ItemLevel >= 84
  1819. SetFontSize 40
  1820. SetBackgroundColor 75 0 75
  1821. SetBorderColor 200 0 200
  1822. PlayAlertSound 13 250
  1823.  
  1824. #ID'd craft with good mods, will be expanded or reduced depending on how spammy it winds up being
  1825. Show
  1826. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1827. HasExplicitMod "Tyrannical" "Merciless"
  1828. SetFontSize 36
  1829. SetTextColor 150 50 250
  1830.  
  1831. Show
  1832. BaseType "Imbued Wand" "Jewelled Foil" "Spiraled Foil"
  1833. HasExplicitMod "Electrocuting"
  1834. SetFontSize 36
  1835. SetTextColor 150 50 250
  1836.  
  1837. Show
  1838. BaseType "Vaal Regalia"
  1839. HasExplicitMod "Resplendent"
  1840. SetFontSize 36
  1841. SetTextColor 150 50 250
  1842.  
  1843. Show
  1844. BaseType "Titanium Spirit Shield"
  1845. HasExplicitMod "Incandescent"
  1846. SetFontSize 36
  1847. SetTextColor 150 50 250
  1848.  
  1849. Show
  1850. BaseType "Astral Plate"
  1851. HasExplicitMod "Rapturous" "Prime"
  1852. SetFontSize 36
  1853. SetTextColor 150 50 250
  1854.  
  1855. Show
  1856. BaseType "Ezomyte Tower Shield"
  1857. HasExplicitMod "Vigorous"
  1858. SetFontSize 36
  1859. SetTextColor 150 50 250
  1860.  
  1861. Show
  1862. BaseType "Leather Belt"
  1863. HasExplicitMod "Fecund"
  1864. SetFontSize 36
  1865. SetTextColor 150 50 250
  1866.  
  1867. Show
  1868. BaseType "Coral Ring" "Two-Stone Ring"
  1869. HasExplicitMod "Virile" "Overpowering" "of the Rainbow" "of Ephij" "of Haast" "of Tzteosh"
  1870. SetFontSize 36
  1871. SetTextColor 150 50 250
  1872.  
  1873. ##################################################
  1874. ######## Section 11 - Rare Highlighting ##########
  1875. ##################################################
  1876. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  1877. Show
  1878. BaseType "Astral Plate" "Vaal Regalia"
  1879. Rarity = Rare
  1880. SetFontSize 34
  1881. SetBorderColor 150 0 255
  1882.  
  1883. Show
  1884. BaseType "Glorious Plate" "Assassin's Garb"
  1885. Rarity = Rare
  1886. SetBorderColor 75 150 255
  1887.  
  1888. Show
  1889. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  1890. Rarity = Rare
  1891. SetFontSize 34
  1892. SetBorderColor 150 0 255
  1893.  
  1894. Show
  1895. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  1896. Rarity = Rare
  1897. SetFontSize 36
  1898. SetBorderColor 150 0 255
  1899.  
  1900. Show
  1901. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1902. Rarity = Rare
  1903. SetFontSize 38
  1904. SetBorderColor 200 0 200
  1905. #light blue borders on caster weapons
  1906. #note: removed border from eclipse staff due to zero demand
  1907. Hide
  1908. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1909. Rarity = Rare
  1910. SetFontSize 36
  1911. SetBorderColor 150 200 250
  1912.  
  1913. Hide
  1914. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  1915. Rarity = Rare
  1916. SetFontSize 34
  1917. SetBorderColor 150 200 250
  1918. #lime green on ranged weapons
  1919. Hide
  1920. BaseType "Imbued Wand"
  1921. Rarity = Rare
  1922. SetFontSize 34
  1923. SetBorderColor 125 200 40
  1924.  
  1925. Hide
  1926. BaseType "Harbinger Bow"
  1927. Rarity = Rare
  1928. SetBorderColor 125 200 40
  1929. # SetBorderColor 150 250 50
  1930. #maroon on melee weapons
  1931. #note: removed border from exquisite blade due to zero demand, dropped border from Colossus now that the EQ era has passed leaving only the 2 top mace bases
  1932. Hide
  1933. BaseType "Vaal Axe"
  1934. Rarity = Rare
  1935. SetFontSize 34
  1936. SetBorderColor 128 0 0
  1937.  
  1938. Hide
  1939. BaseType "Fleshripper" "Coronal Maul"
  1940. Rarity = Rare
  1941. SetBorderColor 128 0 0
  1942. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  1943. Hide
  1944. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  1945. Rarity = Rare
  1946. SetFontSize 34
  1947. SetBorderColor 128 0 0
  1948.  
  1949. Hide
  1950. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace" "Eternal Sword"
  1951. Rarity = Rare
  1952. SetBorderColor 128 0 0
  1953. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  1954. Show
  1955. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Diamond Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  1956. Rarity = Rare
  1957. SetFontSize 38
  1958. SetBackgroundColor 50 0 100
  1959. SetBorderColor 175 75 255
  1960.  
  1961. Show
  1962. Height = 1
  1963. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  1964. Rarity = Rare
  1965. SetFontSize 36
  1966. SetBackgroundColor 0 50 100
  1967. SetBorderColor 75 150 255
  1968. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  1969. #Second-Tier 2x2 highlighting
  1970. #blue border exceptions (only applies in strict version)
  1971. Hide
  1972. Height = 2
  1973. Width = 2
  1974. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  1975. Rarity = Rare
  1976. SetFontSize 36
  1977. SetBorderColor 75 150 255
  1978. #Expanded 2nd tier gloves, boots, shields due to meta demand
  1979. Hide
  1980. Height = 2
  1981. Width = 2
  1982. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  1983. Rarity = Rare
  1984. SetFontSize 36
  1985. SetBorderColor 75 150 255
  1986. Hide
  1987. Height = 2
  1988. Width = 2
  1989. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  1990. Rarity = Rare
  1991. SetFontSize 36
  1992. SetBorderColor 75 150 255
  1993.  
  1994. Hide
  1995. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  1996. Rarity = Rare
  1997. SetFontSize 36
  1998. SetBorderColor 75 150 255
  1999. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2000. #new: blue borders on all droplevel 60+ boots
  2001. Show
  2002. DropLevel >= 60
  2003. Class "Boots"
  2004. Rarity = Rare
  2005. SetFontSize 36
  2006. SetBorderColor 75 150 255
  2007. #Show
  2008. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  2009. # Class "Helm"
  2010. # Rarity Rare
  2011. # DropLevel >= 60
  2012. # SetBorderColor 75 150 255
  2013.  
  2014. ##################################################
  2015. ########### Section 12 - Misc Part I #############
  2016. ##################################################
  2017. #Common Atlas bases (magic included due to rarity here)
  2018. Show
  2019. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2020. Rarity = Normal Magic
  2021. SetBorderColor 200 0 200
  2022.  
  2023. Show
  2024. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2025. Rarity = Normal Magic
  2026. SetBorderColor 200 0 200
  2027.  
  2028. #Oddball items & items that should never normally drop
  2029. Show
  2030. Class "Quest Items"
  2031. SetFontSize 45
  2032. SetTextColor 0 250 0
  2033. SetBorderColor 0 250 0
  2034.  
  2035. Show
  2036. Corrupted True
  2037. Identified True
  2038. Class "Amulet"
  2039. SetBorderColor 175 0 0
  2040.  
  2041. Show
  2042. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2043. SetFontSize 42
  2044. SetBackgroundColor 100 66 0
  2045. SetBorderColor 0 255 255
  2046.  
  2047. Show
  2048. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2049. SetFontSize 42
  2050. SetBackgroundColor 100 66 0
  2051. SetBorderColor 0 255 255
  2052.  
  2053. #Lavender border around 75+ jewellery
  2054. Hide #Strict Filter Only
  2055. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2056. Rarity = Normal
  2057. ItemLevel >= 75
  2058. SetBorderColor 150 120 255
  2059.  
  2060. Hide #Strict Filter Only
  2061. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2062. Rarity = Normal
  2063. ItemLevel >= 72
  2064.  
  2065. #3CL - Ridiculously specific spot b/c of code prioritization
  2066. Hide #Strict Filter Only
  2067. Sockets >= 3
  2068. Height = 2
  2069. Width = 2
  2070. SocketGroup RGB
  2071. SetBackgroundColor 0 35 0
  2072. SetBorderColor 0 200 0
  2073.  
  2074. Hide #Strict Filter Only
  2075. Sockets >= 3
  2076. Height = 3
  2077. Width = 1
  2078. SocketGroup RGB
  2079. SetBackgroundColor 0 35 0
  2080. SetBorderColor 0 200 0
  2081.  
  2082. Hide #Strict Filter Only
  2083. Sockets >= 3
  2084. SocketGroup RGB
  2085. ItemLevel <= 74
  2086. SetBackgroundColor 0 35 0
  2087. SetBorderColor 0 150 0
  2088.  
  2089. ##################################################
  2090. ######## Section 13 - Global Levelling I #########
  2091. ##################################################
  2092. Hide #Strict Filter Only
  2093. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Coral Ring"
  2094. Rarity = Magic
  2095. ItemLevel <= 67
  2096. SetFontSize 34
  2097. SetBorderColor 150 120 255
  2098.  
  2099. Hide #Strict Filter Only
  2100. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2101. ItemLevel <= 47
  2102. SetBorderColor 150 120 255
  2103.  
  2104. Hide #Strict Filter Only
  2105. BaseType "Leather Belt" "Coral Ring"
  2106. ItemLevel <= 24
  2107. SetFontSize 34
  2108. SetBorderColor 255 204 102
  2109.  
  2110. Hide #Strict Filter Only
  2111. BaseType "Rustic Sash"
  2112. ItemLevel <= 19
  2113. SetBorderColor 200 80 0
  2114.  
  2115. Hide #Strict Filter Only
  2116. BaseType "Iron Ring"
  2117. ItemLevel <= 24
  2118. SetFontSize 34
  2119. SetBorderColor 200 80 0
  2120.  
  2121. Hide #Strict Filter Only
  2122. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet"
  2123. ItemLevel <= 24
  2124. SetBorderColor 150 0 150
  2125.  
  2126. Hide #Strict Filter Only
  2127. BaseType "Heavy Belt"
  2128. ItemLevel <= 24
  2129. SetBorderColor 150 0 150
  2130.  
  2131. Hide #Strict Filter Only
  2132. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2133. ItemLevel <= 33
  2134. SetFontSize 34
  2135. SetBorderColor 200 0 200
  2136.  
  2137. Hide #Strict Filter Only
  2138. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  2139. Rarity = Normal Magic
  2140. ItemLevel <= 69
  2141.  
  2142. Hide #Strict Filter Only
  2143. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  2144. Rarity = Normal Magic
  2145. ItemLevel <= 47
  2146.  
  2147. Hide #Strict Filter Only
  2148. BaseType "Rustic Sash"
  2149. Rarity = Normal Magic
  2150. ItemLevel <= 69
  2151.  
  2152. Hide #Strict Filter Only
  2153. BaseType "Heavy Belt"
  2154. Rarity = Normal
  2155. ItemLevel <= 47
  2156.  
  2157. Hide #Strict Filter Only
  2158. BaseType "Iron Ring"
  2159. ItemLevel <= 47
  2160.  
  2161. Hide #Strict Filter Only
  2162. BaseType "Ring" "Amulet"
  2163. ItemLevel <= 14
  2164.  
  2165. Hide #Strict Filter Only
  2166. LinkedSockets = 4
  2167. Class "Gloves" "Helm" "Body Armour"
  2168. ItemLevel <= 59
  2169. SetBorderColor 0 200 200
  2170. #tan border on magic and rare levelling boots
  2171. Hide #Strict Filter Only
  2172. Class "Boots"
  2173. Rarity = Magic
  2174. ItemLevel < 47
  2175. SetFontSize 38
  2176. SetBorderColor 255 204 102
  2177.  
  2178. Hide #Strict Filter Only
  2179. Class "Boots"
  2180. Rarity = Rare
  2181. ItemLevel < 67
  2182. SetFontSize 38
  2183. SetBorderColor 255 204 102
  2184. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  2185. Show
  2186. Sockets = 3
  2187. Rarity = Normal
  2188. ItemLevel = 1
  2189.  
  2190. Hide #Strict Filter Only
  2191. Class "Shield"
  2192. ItemLevel <= 11
  2193.  
  2194. ##################################################
  2195. ########## Section 14 - Caster Weapons ###########
  2196. ##################################################
  2197. Hide #Strict Filter Only
  2198. LinkedSockets = 3
  2199. BaseType "Quartz Sceptre" "Shadow Sceptre"
  2200. ItemLevel <= 47
  2201. SetBackgroundColor 50 60 70
  2202. SetBorderColor 150 200 250
  2203.  
  2204. Hide #Strict Filter Only
  2205. LinkedSockets = 3
  2206. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  2207. ItemLevel <= 61
  2208. SetBackgroundColor 50 60 70
  2209. SetBorderColor 150 200 250
  2210.  
  2211. Hide #Strict Filter Only
  2212. LinkedSockets = 3
  2213. BaseType "Opal Sceptre" "Void Sceptre"
  2214. ItemLevel <= 69
  2215. SetBackgroundColor 50 60 70
  2216. SetBorderColor 150 200 250
  2217.  
  2218. Hide #Strict Filter Only
  2219. LinkedSockets = 3
  2220. Class "Wand" "Sceptre"
  2221. ItemLevel <= 25
  2222. SetBackgroundColor 50 60 70
  2223. SetBorderColor 150 200 250
  2224.  
  2225. Hide #Strict Filter Only
  2226. LinkedSockets = 3
  2227. Class "Wand" "Sceptre"
  2228. ItemLevel <= 47
  2229. SetBorderColor 150 200 250
  2230.  
  2231. Hide #Strict Filter Only
  2232. BaseType "Quartz Sceptre" "Shadow Sceptre"
  2233. ItemLevel <= 47
  2234. SetBorderColor 100 150 200
  2235.  
  2236. Hide #Strict Filter Only
  2237. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand"
  2238. ItemLevel <= 59
  2239. SetBorderColor 100 150 200
  2240.  
  2241. Hide #Strict Filter Only
  2242. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand"
  2243. ItemLevel <= 72
  2244. SetBorderColor 100 150 200
  2245.  
  2246. Hide #Strict Filter Only
  2247. Class "Wand" "Sceptre"
  2248. Rarity = Rare
  2249. ItemLevel <= 47
  2250. SetBorderColor 150 200 250
  2251.  
  2252. Hide #Strict Filter Only
  2253. Class "Wand" "Sceptre" "Dagger"
  2254. Rarity = Magic
  2255. ItemLevel <= 25
  2256. SetBorderColor 150 200 250
  2257.  
  2258. Hide #Strict Filter Only
  2259. Class "Wand" "Sceptre"
  2260. ItemLevel <= 47
  2261.  
  2262. Hide #Strict Filter Only
  2263. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2264. ItemLevel <= 72
  2265. SetBorderColor 100 150 200
  2266. #Extra shields as shield charge is not going away anytime soon it seems
  2267. Hide
  2268. BaseType "War Buckler" "Copper Tower Shield" "Bone Spirit Shield"
  2269. ItemLevel <= 40
  2270.  
  2271. Hide
  2272. BaseType "Ceremonial Kite Shield" "Bronze Tower Shield" "Ivory Spirit Shield"
  2273. ItemLevel <= 67
  2274.  
  2275. Hide
  2276. BaseType "Angelic Kite Shield" "Archon Kite Shield" "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  2277. ItemLevel <= 72
  2278.  
  2279. ##################################################
  2280. ######## Section 15.1 - 2H Melee Weapons #########
  2281. ##################################################
  2282. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  2283. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  2284. #favors axes, shows swords, and hides maces by end of levelling phase
  2285. Hide #Strict Filter Only
  2286. BaseType "Corroded Blade" "Driftwood Maul"
  2287. ItemLevel < 8
  2288.  
  2289. Hide #Strict Filter Only
  2290. BaseType "Stone Axe"
  2291. ItemLevel < 9
  2292. SetBorderColor 128 0 0
  2293.  
  2294. Hide #Strict Filter Only
  2295. BaseType "Longsword" "Tribal Maul"
  2296. ItemLevel < 12
  2297.  
  2298. Hide #Strict Filter Only
  2299. BaseType "Jade Chopper"
  2300. ItemLevel < 13
  2301. SetBorderColor 128 0 0
  2302.  
  2303. Hide #Strict Filter Only
  2304. BaseType "Bastard Sword" "Mallet"
  2305. ItemLevel < 17
  2306.  
  2307. Hide #Strict Filter Only
  2308. BaseType "Woodsplitter"
  2309. ItemLevel < 18
  2310. SetBorderColor 128 0 0
  2311.  
  2312. Hide #Strict Filter Only
  2313. BaseType "Two-Handed Sword" "Sledgehammer"
  2314. ItemLevel < 22
  2315.  
  2316. Hide #Strict Filter Only
  2317. BaseType "Poleaxe"
  2318. ItemLevel < 23
  2319. SetBorderColor 128 0 0
  2320.  
  2321. Hide #Strict Filter Only
  2322. BaseType "Etched Greatsword" "Jagged Maul"
  2323. ItemLevel < 27
  2324.  
  2325. Hide #Strict Filter Only
  2326. BaseType "Double Axe"
  2327. ItemLevel < 28
  2328. SetBorderColor 128 0 0
  2329.  
  2330. Hide #Strict Filter Only
  2331. BaseType "Gilded Axe"
  2332. ItemLevel < 33
  2333. SetBorderColor 128 0 0
  2334.  
  2335. Hide #Strict Filter Only
  2336. BaseType "Shadow Axe"
  2337. ItemLevel < 37
  2338. SetBorderColor 128 0 0
  2339.  
  2340. Hide #Strict Filter Only
  2341. BaseType "Jasper Chopper"
  2342. ItemLevel < 41
  2343. SetBorderColor 128 0 0
  2344.  
  2345. Hide #Strict Filter Only
  2346. BaseType "Timber Axe"
  2347. ItemLevel < 45
  2348. SetBorderColor 128 0 0
  2349.  
  2350. Hide #Strict Filter Only
  2351. BaseType "Headsman Axe"
  2352. ItemLevel < 49
  2353. SetBorderColor 128 0 0
  2354.  
  2355. Hide #Strict Filter Only
  2356. BaseType "Labrys"
  2357. ItemLevel < 53
  2358. SetBorderColor 128 0 0
  2359.  
  2360. Hide #Strict Filter Only
  2361. BaseType "Noble Axe"
  2362. ItemLevel < 57
  2363. SetBorderColor 128 0 0
  2364.  
  2365. Hide #Strict Filter Only
  2366. BaseType "Abyssal Axe"
  2367. ItemLevel < 58
  2368. SetBorderColor 128 0 0
  2369.  
  2370. Hide #Strict Filter Only
  2371. BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  2372. ItemLevel < 63
  2373. SetBorderColor 128 0 0
  2374.  
  2375. Hide #Strict Filter Only
  2376. BaseType "Vaal Axe" "Coronal Maul"
  2377. ItemLevel <= 72
  2378. SetBorderColor 128 0 0
  2379.  
  2380. ##################################################
  2381. ######## Section 15.2 - 1H Melee Weapons #########
  2382. ##################################################
  2383. #note: highly subject to change depending on how race meta shapes up. only axes shown atm, will add maces if necessary. sunder meta means swords useless?
  2384. Hide #Strict Filter Only
  2385. BaseType "Copper Sword" "Sabre"
  2386. ItemLevel <= 11
  2387. SetBorderColor 128 0 0
  2388.  
  2389. Hide #Strict Filter Only
  2390. BaseType "Jade Hatchet"
  2391. ItemLevel < 11
  2392. SetBorderColor 128 0 0
  2393.  
  2394. Hide #Strict Filter Only
  2395. BaseType "Boarding Axe"
  2396. ItemLevel < 16
  2397. SetBorderColor 128 0 0
  2398.  
  2399. Hide #Strict Filter Only
  2400. BaseType "Cleaver"
  2401. ItemLevel < 21
  2402. SetBorderColor 128 0 0
  2403.  
  2404. Hide #Strict Filter Only
  2405. BaseType "Broad Axe"
  2406. ItemLevel < 25
  2407. SetBorderColor 128 0 0
  2408.  
  2409. Hide #Strict Filter Only
  2410. BaseType "Arming Axe"
  2411. ItemLevel < 29
  2412. SetBorderColor 128 0 0
  2413.  
  2414. Hide #Strict Filter Only
  2415. BaseType "Decorative Axe"
  2416. ItemLevel < 33
  2417. SetBorderColor 128 0 0
  2418.  
  2419. Hide #Strict Filter Only
  2420. BaseType "Spectral Axe"
  2421. ItemLevel < 36
  2422. SetBorderColor 128 0 0
  2423.  
  2424. Hide #Strict Filter Only
  2425. BaseType "Jasper Axe" "Etched Hatchet"
  2426. ItemLevel < 39
  2427. SetBorderColor 128 0 0
  2428.  
  2429. Hide #Strict Filter Only
  2430. BaseType "Tomahawk"
  2431. ItemLevel < 42
  2432. SetBorderColor 128 0 0
  2433.  
  2434. Hide #Strict Filter Only
  2435. BaseType "Wrist Chopper"
  2436. ItemLevel < 45
  2437. SetBorderColor 128 0 0
  2438.  
  2439. Hide #Strict Filter Only
  2440. BaseType "War Axe"
  2441. ItemLevel < 48
  2442. SetBorderColor 128 0 0
  2443.  
  2444. Hide #Strict Filter Only
  2445. BaseType "Chest Splitter"
  2446. ItemLevel < 51
  2447. SetBorderColor 128 0 0
  2448.  
  2449. Hide #Strict Filter Only
  2450. BaseType "Ceremonial Axe"
  2451. ItemLevel < 57
  2452. SetBorderColor 128 0 0
  2453.  
  2454. Hide #Strict Filter Only
  2455. BaseType "Wraith Axe"
  2456. ItemLevel < 58
  2457. SetBorderColor 128 0 0
  2458.  
  2459. Hide #Strict Filter Only
  2460. BaseType "Engraved Hatchet" "Karui Axe"
  2461. ItemLevel < 59
  2462. SetBorderColor 128 0 0
  2463.  
  2464. Hide #Strict Filter Only
  2465. BaseType "Vaal Hatchet"
  2466. ItemLevel < 69
  2467. SetBorderColor 128 0 0
  2468.  
  2469. Hide #Strict Filter Only
  2470. BaseType "Siege Axe" "Runic Hatchet"
  2471. ItemLevel <= 72
  2472. SetBorderColor 128 0 0
  2473.  
  2474. ##################################################
  2475. ########## Section 16 - Ranged Weapons ###########
  2476. ##################################################
  2477. Hide #Strict Filter Only
  2478. BaseType "Serrated Arrow Quiver"
  2479. ItemLevel <= 14
  2480. SetBorderColor 125 200 40
  2481.  
  2482. Hide #Strict Filter Only
  2483. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver"
  2484. ItemLevel <= 67
  2485. SetBorderColor 125 200 40
  2486.  
  2487. Hide #Strict Filter Only
  2488. BaseType "Quiver"
  2489. Rarity = Magic
  2490. ItemLevel <= 20
  2491.  
  2492. Hide #Strict Filter Only
  2493. BaseType "Short Bow"
  2494. ItemLevel < 9
  2495. SetBorderColor 125 200 40
  2496. # SetBorderColor 150 250 50
  2497. Hide #Strict Filter Only
  2498. BaseType "Long Bow"
  2499. ItemLevel < 14
  2500. SetBorderColor 125 200 40
  2501.  
  2502. Hide #Strict Filter Only
  2503. BaseType "Composite Bow"
  2504. ItemLevel < 18
  2505. SetBorderColor 125 200 40
  2506.  
  2507. Hide #Strict Filter Only
  2508. BaseType "Recurve Bow"
  2509. ItemLevel < 23
  2510. SetBorderColor 125 200 40
  2511.  
  2512. Hide #Strict Filter Only
  2513. BaseType "Bone Bow"
  2514. ItemLevel < 28
  2515. SetBorderColor 125 200 40
  2516.  
  2517. Hide #Strict Filter Only
  2518. BaseType "Royal Bow"
  2519. ItemLevel < 32
  2520. SetBorderColor 125 200 40
  2521.  
  2522. Hide #Strict Filter Only
  2523. BaseType "Death Bow"
  2524. ItemLevel < 38
  2525. SetBorderColor 125 200 40
  2526.  
  2527. Hide #Strict Filter Only
  2528. BaseType "Grove Bow"
  2529. ItemLevel < 38
  2530. SetBorderColor 125 200 40
  2531.  
  2532. Hide #Strict Filter Only
  2533. BaseType "Reflex Bow"
  2534. ItemLevel < 38
  2535. SetBorderColor 125 200 40
  2536.  
  2537. Hide #Strict Filter Only
  2538. BaseType "Decurve Bow"
  2539. ItemLevel < 44
  2540. SetBorderColor 125 200 40
  2541.  
  2542. Hide #Strict Filter Only
  2543. BaseType "Compound Bow"
  2544. ItemLevel < 44
  2545. SetBorderColor 125 200 40
  2546.  
  2547. Hide #Strict Filter Only
  2548. BaseType "Sniper Bow"
  2549. ItemLevel < 47
  2550. SetBorderColor 125 200 40
  2551.  
  2552. Hide #Strict Filter Only
  2553. BaseType "Ivory Bow"
  2554. ItemLevel < 50
  2555. SetBorderColor 125 200 40
  2556.  
  2557. Hide #Strict Filter Only
  2558. BaseType "Highborn Bow"
  2559. ItemLevel < 53
  2560. SetBorderColor 125 200 40
  2561.  
  2562. Hide #Strict Filter Only
  2563. BaseType "Steelwood Bow"
  2564. ItemLevel < 60
  2565.  
  2566. Hide #Strict Filter Only
  2567. BaseType "Citadel Bow"
  2568. ItemLevel < 61
  2569. SetBorderColor 125 200 40
  2570.  
  2571. Hide #Strict Filter Only
  2572. BaseType "Assassin Bow"
  2573. ItemLevel < 67
  2574. SetBorderColor 125 200 40
  2575.  
  2576. Hide #Strict Filter Only
  2577. BaseType "Spine Bow"
  2578. ItemLevel < 67
  2579. SetBorderColor 125 200 40
  2580.  
  2581. Hide #Strict Filter Only
  2582. BaseType "Decimation Bow"
  2583. ItemLevel < 67
  2584. SetBorderColor 125 200 40
  2585.  
  2586. Hide #Strict Filter Only
  2587. BaseType "Thicket Bow"
  2588. ItemLevel <= 72
  2589. SetBorderColor 125 200 40
  2590.  
  2591. Hide #Strict Filter Only
  2592. BaseType "Harbinger Bow"
  2593. ItemLevel <= 72
  2594. SetBorderColor 125 200 40
  2595.  
  2596. ##################################################
  2597. ###### Section 16.2 - Ranged (Shield Throw) ###### - DISABLED IN 3.2.1 BECAUSE THIS SHIT IS FUCKING AWFUL
  2598. ##################################################
  2599. #Hide #Strict Filter Only
  2600. # BaseType "Cedar Tower Shield"
  2601. # ItemLevel < 24
  2602. # SetBorderColor 125 200 40
  2603. #Hide #Strict Filter Only
  2604. # BaseType "Copper Tower Shield"
  2605. # ItemLevel < 30
  2606. # SetBorderColor 125 200 40
  2607. #Hide #Strict Filter Only
  2608. # BaseType "Reinforced Tower Shield"
  2609. # ItemLevel < 47
  2610. # SetBorderColor 125 200 40
  2611. #Hide #Strict Filter Only
  2612. # BaseType "Bronze Tower Shield"
  2613. # ItemLevel < 51
  2614. # SetBorderColor 125 200 40
  2615. #Hide #Strict Filter Only
  2616. # BaseType "Girded Tower Shield"
  2617. # ItemLevel < 64
  2618. # SetBorderColor 125 200 40
  2619. #Hide #Strict Filter Only
  2620. # BaseType "Ezomyte Tower Shield"
  2621. # ItemLevel < 72
  2622. # SetBorderColor 125 200 40
  2623. #Hide #Strict Filter Only
  2624. # BaseType "Colossal Tower Shield"
  2625. # ItemLevel < 72
  2626. # SetBorderColor 125 200 40
  2627.  
  2628. ##################################################
  2629. ############## Section 17 - Armour ###############
  2630. ##################################################
  2631. #Pure ES basetypes hidden until merc lake, hybrid ES basetypes always hidden
  2632. #effectively ends at 68 maps, other sections take over.
  2633. Hide #Strict Filter Only
  2634. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2635. Rarity = Rare
  2636. ItemLevel <= 3
  2637. SetFontSize 34
  2638.  
  2639. Hide #Strict Filter Only
  2640. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2641. ItemLevel <= 3
  2642.  
  2643. Hide #Strict Filter Only
  2644. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2645. Rarity = Rare
  2646. ItemLevel <= 6
  2647. SetFontSize 34
  2648.  
  2649. Hide #Strict Filter Only
  2650. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2651. ItemLevel <= 6
  2652.  
  2653. Hide #Strict Filter Only
  2654. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2655. Rarity = Rare
  2656. ItemLevel <= 8
  2657. SetFontSize 34
  2658. SetBorderColor 150 100 0
  2659.  
  2660. Hide #Strict Filter Only
  2661. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2662. ItemLevel <= 8
  2663. SetBorderColor 150 100 0
  2664. #note: extended to 11 over 9 for brutus worst case scenarios
  2665. Hide #Strict Filter Only
  2666. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2667. ItemLevel <= 11
  2668.  
  2669. Hide #Strict Filter Only
  2670. BaseType "Cone Helmet" "Steel Greaves"
  2671. Rarity = Rare
  2672. ItemLevel <= 11
  2673. SetFontSize 34
  2674. SetBorderColor 150 100 0
  2675.  
  2676. Hide #Strict Filter Only
  2677. BaseType "Cone Helmet" "Steel Greaves"
  2678. ItemLevel <= 11
  2679. SetBorderColor 150 100 0
  2680. #note: extended to 13 over 12 to smooth things out after brutus
  2681. Hide #Strict Filter Only
  2682. BaseType "Cone Helmet" "Steel Greaves"
  2683. ItemLevel <= 13
  2684.  
  2685. Hide #Strict Filter Only
  2686. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2687. Rarity = Rare
  2688. ItemLevel <= 13
  2689. SetFontSize 34
  2690. SetBorderColor 150 100 0
  2691.  
  2692. Hide #Strict Filter Only
  2693. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2694. ItemLevel <= 13
  2695. SetBorderColor 150 100 0
  2696.  
  2697. Hide #Strict Filter Only
  2698. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2699. ItemLevel <= 15
  2700.  
  2701. Hide #Strict Filter Only
  2702. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2703. Rarity = Rare
  2704. ItemLevel <= 15
  2705. SetFontSize 34
  2706. SetBorderColor 150 100 0
  2707.  
  2708. Hide #Strict Filter Only
  2709. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2710. ItemLevel <= 15
  2711. SetBorderColor 150 100 0
  2712.  
  2713. Hide #Strict Filter Only
  2714. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2715. ItemLevel <= 18
  2716.  
  2717. Hide #Strict Filter Only
  2718. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2719. Rarity = Rare
  2720. ItemLevel <= 18
  2721. SetFontSize 34
  2722. SetBorderColor 150 100 0
  2723.  
  2724. Hide #Strict Filter Only
  2725. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2726. ItemLevel <= 18
  2727. SetBorderColor 150 100 0
  2728.  
  2729. Hide #Strict Filter Only
  2730. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2731. ItemLevel <= 21
  2732.  
  2733. Hide #Strict Filter Only
  2734. BaseType "Barbute Helmet"
  2735. Rarity = Rare
  2736. ItemLevel <= 21
  2737. SetFontSize 34
  2738. SetBorderColor 150 100 0
  2739.  
  2740. Hide #Strict Filter Only
  2741. BaseType "Barbute Helmet"
  2742. ItemLevel <= 21
  2743. SetBorderColor 150 100 0
  2744.  
  2745. Hide #Strict Filter Only
  2746. BaseType "Barbute Helmet"
  2747. ItemLevel <= 24
  2748.  
  2749. Hide #Strict Filter Only
  2750. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2751. Rarity = Rare
  2752. ItemLevel <= 24
  2753. SetFontSize 34
  2754. SetBorderColor 150 100 0
  2755.  
  2756. Hide #Strict Filter Only
  2757. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2758. ItemLevel <= 24
  2759. SetBorderColor 150 100 0
  2760.  
  2761. Hide #Strict Filter Only
  2762. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2763. ItemLevel <= 27
  2764.  
  2765. Hide #Strict Filter Only
  2766. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2767. Rarity = Rare
  2768. ItemLevel <= 27
  2769. SetFontSize 34
  2770. SetBorderColor 150 100 0
  2771.  
  2772. Hide #Strict Filter Only
  2773. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2774. ItemLevel <= 27
  2775. SetBorderColor 150 100 0
  2776.  
  2777. Hide #Strict Filter Only
  2778. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2779. ItemLevel <= 30
  2780. #note - docks/lunaris normal 29
  2781. Hide #Strict Filter Only
  2782. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2783. Rarity = Rare
  2784. ItemLevel <= 30
  2785. SetFontSize 34
  2786. SetBorderColor 150 100 0
  2787.  
  2788. Hide #Strict Filter Only
  2789. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2790. ItemLevel <= 30
  2791. SetBorderColor 150 100 0
  2792.  
  2793. Hide #Strict Filter Only
  2794. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2795. ItemLevel <= 33
  2796.  
  2797. Hide #Strict Filter Only
  2798. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2799. Rarity = Rare
  2800. ItemLevel <= 33
  2801. SetFontSize 34
  2802. SetBorderColor 150 100 0
  2803.  
  2804. Hide #Strict Filter Only
  2805. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2806. ItemLevel <= 33
  2807. SetBorderColor 150 100 0
  2808.  
  2809. Hide #Strict Filter Only
  2810. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2811. ItemLevel <= 36
  2812.  
  2813. Hide #Strict Filter Only
  2814. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2815. Rarity = Rare
  2816. ItemLevel <= 36
  2817. SetFontSize 34
  2818. SetBorderColor 150 100 0
  2819.  
  2820. Hide #Strict Filter Only
  2821. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2822. ItemLevel <= 36
  2823. SetBorderColor 150 100 0
  2824.  
  2825. Hide #Strict Filter Only
  2826. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2827. ItemLevel <= 39
  2828.  
  2829. Hide #Strict Filter Only
  2830. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2831. Rarity = Rare
  2832. ItemLevel <= 39
  2833. SetFontSize 34
  2834. SetBorderColor 150 100 0
  2835.  
  2836. Hide #Strict Filter Only
  2837. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2838. ItemLevel <= 39
  2839. SetBorderColor 150 100 0
  2840.  
  2841. Hide #Strict Filter Only
  2842. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2843. ItemLevel <= 42
  2844.  
  2845. Hide #Strict Filter Only
  2846. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2847. Rarity = Rare
  2848. ItemLevel <= 42
  2849. SetFontSize 34
  2850. SetBorderColor 150 100 0
  2851.  
  2852. Hide #Strict Filter Only
  2853. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2854. ItemLevel <= 42
  2855. SetBorderColor 150 100 0
  2856.  
  2857. Hide #Strict Filter Only
  2858. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2859. ItemLevel <= 45
  2860.  
  2861. Hide #Strict Filter Only
  2862. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2863. Rarity = Rare
  2864. ItemLevel <= 45
  2865. SetFontSize 34
  2866. SetBorderColor 150 100 0
  2867.  
  2868. Hide #Strict Filter Only
  2869. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2870. ItemLevel <= 45
  2871. SetBorderColor 150 100 0
  2872.  
  2873. Hide #Strict Filter Only
  2874. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2875. ItemLevel <= 48
  2876.  
  2877. Hide #Strict Filter Only
  2878. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2879. Rarity = Rare
  2880. ItemLevel <= 48
  2881. SetFontSize 34
  2882. SetBorderColor 150 100 0
  2883.  
  2884. Hide #Strict Filter Only
  2885. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2886. ItemLevel <= 48
  2887. SetBorderColor 150 100 0
  2888.  
  2889. Hide #Strict Filter Only
  2890. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2891. ItemLevel <= 51
  2892.  
  2893. Hide #Strict Filter Only
  2894. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2895. Rarity = Rare
  2896. ItemLevel <= 51
  2897. SetFontSize 34
  2898. SetBorderColor 150 100 0
  2899.  
  2900. Hide #Strict Filter Only
  2901. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2902. ItemLevel <= 51
  2903. SetBorderColor 150 100 0
  2904.  
  2905. Hide #Strict Filter Only
  2906. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2907. ItemLevel <= 53
  2908. #note: rare font size increases stop shortly after kitava
  2909. Hide #Strict Filter Only
  2910. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2911. ItemLevel <= 53
  2912. SetBorderColor 150 100 0
  2913.  
  2914. Hide #Strict Filter Only
  2915. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2916. ItemLevel <= 56
  2917.  
  2918. Hide #Strict Filter Only
  2919. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2920. ItemLevel <= 56
  2921. SetBorderColor 150 100 0
  2922.  
  2923. Hide #Strict Filter Only
  2924. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2925. ItemLevel <= 59
  2926.  
  2927. Hide #Strict Filter Only
  2928. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2929. ItemLevel <= 59
  2930. SetBorderColor 150 100 0
  2931.  
  2932. Hide #Strict Filter Only
  2933. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2934. ItemLevel <= 62
  2935. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  2936. Hide #Strict Filter Only
  2937. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2938. ItemLevel <= 62
  2939. SetBorderColor 150 100 0
  2940.  
  2941. Hide #Strict Filter Only
  2942. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2943. ItemLevel <= 66
  2944.  
  2945. Hide #Strict Filter Only
  2946. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  2947. ItemLevel <= 70
  2948. SetBorderColor 150 100 0
  2949.  
  2950. Hide #Strict Filter Only
  2951. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  2952. ItemLevel <= 70
  2953.  
  2954. Hide #Strict Filter Only
  2955. BaseType "Vaal Regalia" "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather"
  2956. ItemLevel <= 72
  2957. SetBorderColor 150 100 0
  2958.  
  2959. Hide #Strict Filter Only
  2960. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2961. ItemLevel <= 72
  2962. SetBorderColor 150 100 0
  2963.  
  2964. Hide #Strict Filter Only
  2965. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2966. Rarity = Normal
  2967. ItemLevel <= 72
  2968. SetBorderColor 150 100 0
  2969.  
  2970. ##################################################
  2971. ############## Section 18 - Flasks ###############
  2972. ##################################################
  2973. #Levelling flasks w/sounds
  2974. Show
  2975. BaseType "Quicksilver Flask" "Silver Flask" "Granite Flask"
  2976. ItemLevel <= 67
  2977. SetFontSize 36
  2978. SetTextColor 250 0 125
  2979. # SetTextColor 0 255 255
  2980. # SetTextColor 200 150 250
  2981. # PlayAlertSound 14 150 #SOUND OFF IN STRICT ONLY
  2982. Show
  2983. BaseType "Basalt Flask" "Diamond Flask" "Bismuth Flask" "Amethyst Flask"
  2984. ItemLevel <= 67
  2985. SetFontSize 34
  2986. SetTextColor 200 150 250
  2987. # PlayAlertSound 14 150 #SOUND OFF IN STRICT ONLY
  2988. #Quality Flask Highlighting
  2989. Show
  2990. Quality = 20
  2991. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2992. SetFontSize 34
  2993. SetTextColor 250 0 125
  2994. SetBorderColor 255 204 102
  2995.  
  2996. Show
  2997. Quality >= 10
  2998. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2999. SetFontSize 34
  3000. SetTextColor 200 150 250
  3001. SetBorderColor 255 204 102
  3002.  
  3003. Hide #Strict Version Only
  3004. Quality >= 10
  3005. Class "Flask"
  3006. ItemLevel >= 75
  3007. SetBorderColor 75 150 255
  3008.  
  3009. Hide #Strict Version Only
  3010. Quality > 7
  3011. Class "Flask"
  3012. ItemLevel >= 43
  3013. ItemLevel <= 74
  3014. SetBorderColor 75 150 255
  3015.  
  3016. Hide #Strict Version Only
  3017. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  3018. ItemLevel <= 42
  3019. SetTextColor 200 150 250
  3020. # SetBorderColor 150 25 250
  3021. # SetTextColor 125 0 250 #maybe use this more appropriate for resist flasks? will probably stand out too much with new highlights though, also a bit dark
  3022. Show
  3023. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3024. ItemLevel <= 77
  3025. SetTextColor 200 150 250
  3026.  
  3027. Hide #Strict Version Only
  3028. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Quicksilver Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3029. ItemLevel < 79
  3030.  
  3031. Hide #Strict Version Only
  3032. BaseType "Bismuth Flask" "Aquamarine Flask"
  3033. ItemLevel < 72
  3034. #Level-Based Flask Highlighting
  3035. Show
  3036. DropLevel >= 0
  3037. Class "Life Flasks"
  3038. ItemLevel <= 5
  3039. SetFontSize 34
  3040. SetBorderColor 200 0 0
  3041.  
  3042. Show
  3043. DropLevel >= 0
  3044. Class "Mana Flasks"
  3045. ItemLevel <= 5
  3046. SetBorderColor 75 150 255
  3047.  
  3048. Show
  3049. DropLevel >= 3
  3050. Class "Life Flasks"
  3051. ItemLevel <= 12
  3052. SetFontSize 34
  3053. SetBorderColor 200 0 0
  3054.  
  3055. Show
  3056. DropLevel >= 3
  3057. Class "Mana Flasks"
  3058. ItemLevel <= 12
  3059. SetBorderColor 75 150 255
  3060.  
  3061. Show
  3062. DropLevel >= 6
  3063. Class "Life Flasks"
  3064. ItemLevel <= 18
  3065. SetFontSize 34
  3066. SetBorderColor 200 0 0
  3067.  
  3068. Show
  3069. DropLevel >= 6
  3070. Class "Mana Flasks"
  3071. ItemLevel <= 18
  3072. SetBorderColor 75 150 255
  3073.  
  3074. Show
  3075. DropLevel >= 12
  3076. Class "Life Flasks"
  3077. ItemLevel <= 24
  3078. SetFontSize 34
  3079. SetBorderColor 200 0 0
  3080.  
  3081. Show
  3082. DropLevel >= 12
  3083. Class "Mana Flasks"
  3084. ItemLevel <= 24
  3085. SetBorderColor 75 150 255
  3086.  
  3087. Show
  3088. DropLevel >= 18
  3089. Class "Life Flasks"
  3090. ItemLevel <= 30
  3091. SetFontSize 34
  3092. SetBorderColor 200 0 0
  3093.  
  3094. Show
  3095. DropLevel >= 18
  3096. Class "Mana Flasks"
  3097. ItemLevel <= 30
  3098. SetBorderColor 75 150 255
  3099.  
  3100. Show
  3101. DropLevel >= 24
  3102. Class "Life Flasks"
  3103. ItemLevel <= 36
  3104. SetFontSize 34
  3105. SetBorderColor 200 0 0
  3106.  
  3107. Show
  3108. DropLevel >= 24
  3109. Class "Mana Flasks"
  3110. ItemLevel <= 36
  3111. SetBorderColor 75 150 255
  3112.  
  3113. Show
  3114. DropLevel >= 30
  3115. Class "Life Flasks"
  3116. ItemLevel <= 42
  3117. SetFontSize 34
  3118. SetBorderColor 200 0 0
  3119.  
  3120. Show
  3121. DropLevel >= 30
  3122. Class "Mana Flasks"
  3123. ItemLevel <= 42
  3124. SetBorderColor 75 150 255
  3125. #note: Hallowed starts at 42 and is prioritized until harbor bridge, others are shown but not bordered
  3126. Show
  3127. DropLevel >= 42
  3128. BaseType "Hallowed Life Flask"
  3129. ItemLevel <= 61
  3130. SetFontSize 34
  3131. SetBorderColor 200 0 0
  3132.  
  3133. Show
  3134. DropLevel >= 36
  3135. Class "Life Flasks"
  3136. ItemLevel <= 50
  3137.  
  3138. Show
  3139. DropLevel >= 36
  3140. Class "Mana Flasks"
  3141. ItemLevel <= 50
  3142.  
  3143. Show
  3144. DropLevel >= 42
  3145. Class "Life Flasks" "Mana Flasks"
  3146. ItemLevel <= 66
  3147.  
  3148. Show
  3149. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3150. ItemLevel < 68
  3151.  
  3152. Show
  3153. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3154. Rarity = Magic
  3155. ItemLevel < 68
  3156.  
  3157. ##################################################
  3158. ######## Section 19 - Global Levelling II ########
  3159. ##################################################
  3160. #Note: Worst Case Scenario Insurance
  3161. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  3162. Hide #Strict Filter Only
  3163. LinkedSockets = 4
  3164. Class "Gloves" "Helm"
  3165. ItemLevel <= 69
  3166.  
  3167. Hide #Strict Filter Only
  3168. LinkedSockets >= 3
  3169. Class "Gloves" "Helm"
  3170. ItemLevel <= 59
  3171.  
  3172. Hide #Strict Filter Only
  3173. LinkedSockets >= 2
  3174. Class "Gloves" "Helm"
  3175. ItemLevel <= 33
  3176.  
  3177. Hide #Strict Filter Only
  3178. Sockets = 4
  3179. Class "Gloves" "Helm"
  3180. ItemLevel <= 59
  3181. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  3182. Hide #Strict Filter Only
  3183. Sockets >= 3
  3184. Class "Gloves" "Helm"
  3185. ItemLevel <= 36
  3186.  
  3187. Hide #Strict Filter Only
  3188. LinkedSockets >= 3
  3189. Class "Body Armour"
  3190. ItemLevel <= 36
  3191.  
  3192. Hide #Strict Filter Only
  3193. LinkedSockets = 4
  3194. Class "Body Armour" "Boots"
  3195. ItemLevel <= 62
  3196. #offhand weapon links for sunder racing meta
  3197. Hide #Strict Filter Only
  3198. SocketGroup RGG RRG
  3199. Class "One Hand" "Claw" "Dagger"
  3200. ItemLevel <= 25
  3201. #pre-brutus catchalls
  3202. Hide #Strict Filter Only
  3203. Class "One Hand"
  3204. ItemLevel <= 5
  3205.  
  3206. Hide #Strict Filter Only
  3207. DropLevel >= 4
  3208. Class "One Hand"
  3209. ItemLevel <= 11
  3210.  
  3211. Show
  3212. Class "Flask"
  3213. ItemLevel <= 11
  3214.  
  3215. Hide #Strict Filter Only
  3216. Rarity = Magic
  3217. ItemLevel <= 47
  3218.  
  3219. Hide #Strict Filter Only
  3220. Height = 1
  3221. Width = 1
  3222. Rarity = Magic
  3223. ItemLevel > 47
  3224. ItemLevel <= 66
  3225. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  3226. Hide #Strict Filter Only
  3227. Class "Gloves" "Helm" "Boots"
  3228. Rarity = Rare
  3229. SetBorderColor 150 150 75
  3230.  
  3231. ##################################################
  3232. ############### Section 20 - Gems ################
  3233. ##################################################
  3234. Show
  3235. Class "Gem"
  3236. BaseType "Empower" "Enlighten" "Portal" "Vaal Breach" "Item Quantity" "Detonate Mines"
  3237. SetFontSize 40
  3238. SetTextColor 250 125 0
  3239. SetBorderColor 250 250 250
  3240. PlayAlertSound 12 200
  3241. # SetBackgroundColor 27 162 155
  3242. # SetTextColor 255 204 102
  3243. # SetTextColor 0 200 200
  3244. Show
  3245. Quality >= 15
  3246. Class "Gem"
  3247. SetFontSize 40
  3248. SetTextColor 0 200 200
  3249. SetBorderColor 255 204 102
  3250. PlayAlertSound 12 200
  3251.  
  3252. Show
  3253. Quality >= 10
  3254. Class "Gem"
  3255. SetFontSize 36
  3256. SetBorderColor 255 204 102
  3257.  
  3258. Show
  3259. Quality > 7
  3260. Class "Gem"
  3261. SetBorderColor 255 204 102
  3262.  
  3263. Show
  3264. Class "Gem"
  3265. BaseType "Enhance" "Added Chaos"
  3266. SetFontSize 36
  3267. SetTextColor 0 200 200
  3268.  
  3269. Show
  3270. Class "Gem"
  3271. BaseType "Vaal Haste" "Vaal Grace"
  3272. SetFontSize 36
  3273. SetTextColor 0 200 200
  3274. SetBorderColor 200 0 0
  3275.  
  3276. Show
  3277. Corrupted True
  3278. Class "Gem"
  3279. SetBorderColor 200 0 0
  3280.  
  3281. Show
  3282. Class "Active Skill Gems"
  3283. GemLevel >= 19
  3284.  
  3285. Hide #Strict Filter Only
  3286. Class "Gem"
  3287.  
  3288. ##################################################
  3289. ######### Section 21 - Miscellaneous II ##########
  3290. ##################################################
  3291. #Note: Low priority odd items and catch-alls
  3292. #Race Whetstone Recipe Toggle - On by default.
  3293. Hide #Strict Filter Only
  3294. Quality >= 10
  3295. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3296. ItemLevel <= 46
  3297. SetBorderColor 100 100 100
  3298.  
  3299. Hide #Strict Filter Only
  3300. Quality > 0
  3301. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3302. ItemLevel <= 46
  3303.  
  3304. Hide #Strict Filter Only
  3305. Height = 1
  3306. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3307. Rarity = Magic
  3308. ItemLevel <= 66
  3309. #Chisel recipe
  3310. Hide #Strict Filter Only
  3311. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  3312. Rarity = Normal
  3313. ItemLevel > 66
  3314.  
  3315. Hide
  3316. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard" "Alchemy Shard"
  3317.  
  3318. Hide #Strict Filter Only
  3319. ItemLevel <= 5
  3320.  
  3321. Show
  3322. Class "Currency"
  3323.  
  3324. Hide #Strict Filter Only
  3325. DropLevel <= 60
  3326. Rarity = Rare
  3327. ItemLevel >= 68
  3328. SetTextColor 255 255 119 175
  3329. SetBackgroundColor 0 0 0 175
  3330.  
  3331. Hide #Strict Filter Only
  3332. Rarity = Rare
  3333. #Show
  3334. # Class "Hideout Doodads" "Microtransactions"
  3335.  
  3336. ##################################################
  3337. ########## Section 22 - Animate Weapon ###########
  3338. ##################################################
  3339. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  3340. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  3341. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  3342. #Hide
  3343. # Class "Wands"
  3344. # Rarity Normal
  3345. # SetFontSize 32
  3346. # SetBorderColor 100 100 100
  3347. # SetBackgroundColor 50 0 0
  3348. #Hide
  3349. # Height >= 3
  3350. # Width = 1
  3351. # Rarity Normal
  3352. # SetFontSize 30
  3353. # SetBorderColor 100 100 100
  3354. # SetBackgroundColor 50 0 0
  3355. #Hide
  3356. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  3357. # Rarity Normal
  3358. # SetFontSize 34
  3359. # SetBorderColor 100 100 100
  3360. # SetBackgroundColor 50 0 0
  3361.  
  3362. ##################################################
  3363. ########### Section 23 - Global Hide #############
  3364. ##################################################
  3365. #Global Hide Block
  3366. Hide
  3367. Rarity = Normal Magic
  3368. SetFontSize 25
  3369. SetBackgroundColor 0 0 0 200
  3370.  
  3371. Hide
  3372. ##################################################
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