iOSdeveloper

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Dec 14th, 2024
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  1. local Library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))()
  2.  
  3. -- Window or baseplate Make tab or section
  4.  
  5. local Window = Library:NewWindow("Arbix Hub | Nam piece2")
  6.  
  7. -- Section - Section Usefull you don't want ok?
  8.  
  9. local Section = Window:NewSection("Beli ( money )")
  10.  
  11. -- Button Add Scripts in it
  12.  
  13. Section:CreateButton("Get inf money", function()
  14.  
  15. local args = {
  16. [1] = "Buy",
  17. [2] = "wait",
  18. [3] = -9e9
  19. }
  20.  
  21. game:GetService("ReplicatedStorage").Shop:FireServer(unpack(args))
  22.  
  23. end)
  24.  
  25. -- TextBox You can make keysystem
  26.  
  27. Section:CreateTextbox("money giver", function(text)
  28. Section:CreateButton("Get inf money", function()
  29.  
  30. local args = {
  31. [1] = "Buy",
  32. [2] = "wait",
  33. [3] = -text
  34. }
  35.  
  36. game:GetService("ReplicatedStorage").Shop:FireServer(unpack(args))
  37.  
  38. end)
  39.  
  40.  
  41. local Section = Window:NewSection("Fruits")
  42.  
  43. Section:CreateButton("Get Legandry Fruits", function()
  44.  
  45. local args = {
  46. [1] = "Legendary"
  47. }
  48.  
  49. game:GetService("Players").LocalPlayer.PlayerGui.SpinGui.LOL.Spin.Spin.Reward:FireServer(unpack(args))
  50.  
  51. end)
  52.  
  53. Section:CreateTextbox("Eat any fruit", function(text)
  54. Section:CreateButton("Eat the fruit", function()
  55. workspace:FindFirstChild(text).EatScript.Eat:FireServer()
  56. end)
  57.  
  58. local Section = Window:NewSection("Op skills")
  59.  
  60. Section:CreateButton("I am atomic", function()
  61. game:GetService("ReplicatedStorage").AtomicFolder.Event:FireServer()
  62. end)
  63.  
  64. Section:CreateButton("dark blade skill 1", function()
  65. workspace.popcatc.darkblade.magmahound.fire:FireServer()
  66. end)
  67.  
  68. Section:CreateButton("dark blade skill 2", function()
  69. workspace.popcatc.darkblade.eee.fire:FireServer()
  70. end)
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