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- Outline - Wheel of Misfortune (4 Issue Arc)
- Summary:
- This arc takes place primarily on Westside Island and is framed as a game show that Eggman has put together. Orbot and Cubot act as commentators on the action throughout. The issue starts on a set looking sort of like Jeopardy or Wheel of Fortune, but with a lot of Eggman aesthetic, with Sonic, Tails, Amy, and Cream all chained to their particular podiums as Eggman appears in a kimono, kind of like how the host of Takeshi’s Castle would dress, stating that it’s time to play the Wheel of Misfortune.
- Each issue focuses on the characters having to play a sadistic game of Eggman’s in a different area of Westside Island after he spins the wheel. They have to race through the Wood Zone with a wildfire chasing after them, make their way across a desert in a sandstorm in Sand Shower Zone, find their way through a crystal maze in the Hidden Palace Zone, and finally fight against Eggman in a boss fight in Metropolis Zone. After all of this is finished, they’re declared the winners, walking away with a frankly gaudy trophy. It turns out to have a bomb in it, which Sonic lobs back at Eggman, resulting in a comic explosion to close us out.
- Characters:
- Sonic
- Tails
- Amy
- Cream
- Eggman
- Orbot
- Cubot
- Various Badniks
- ---
- Issue Breakdown
- Issue 1
- Open on Orbot and Cubot welcoming the audience to the Wheel of Misfortune, a brand-new EggTV game show, featuring Sonic, Tails, Amy, and Cream, all looking annoyed or a bit fearful, chained to their podiums.
- Eggman, in a kimono, is introduced as the host of the game and explains the rules: four rounds of increasing difficulty in obstacle courses, full of deadly traps and challenges, ending with a challenge against Eggman himself in the fourth round at Metropolis Zone, with the winners (or as Eggman puts it, "survivors") walking away with a fabulous prize.
- Eggman spins the wheel to determine the first obstacle course, which is a race through Wood Zone. The four main characters are dropped through the floor from a low-hanging airship, landing in the foliage.
- They are pursued by a sweeping flamethrower machine that causes a wildfire, while a small army of Badniks tries to block their path.
- They manage to make their way through the course, using the Coconuts Badniks to clog up the flamethrowers, causing them to backfire and stop the spread of the fire.
- Eggman is annoyed as Orbot and Cubot provide commentary, before saying they’ll take a quick commercial break before moving to the next event.
- ---
- Issue 2
- Eggman spins the wheel a second time, revealing the next event: a trek across Sand Shower Zone.
- Orbot and Cubot claim they got their contestants there via Eggman Empire patented teleportation technology, with absolutely no downsides.
- Sonic, Tails, Amy, and Cream recover from the teleportation, their fur standing on end due to static electricity.
- The trek begins, and giant windmills and propeller machines activate, generating an artificial sandstorm that obscures their vision and forces them to stick together.
- Several desert-themed Badniks attack while they struggle through the storm.
- The final obstacle is a giant Antlion Badnik, similar to the one from Sonic 2 (Game Gear). They defeat it and reach the finish line.
- Eggman is visibly frustrated as Orbot and Cubot commentate, but Eggman threatens to dismantle them if they don't cut to a commercial break.
- ---
- Issue 3
- Orbot and Cubot joke about the "commercials" before returning to Eggman, who spins the wheel aggressively, nearly breaking it.
- The third round takes place in Hidden Palace Zone, inside a giant crystal maze.
- Eggman has rigged sections of the maze with explosives, causing trapdoors and collapsing ceilings to try and bury them.
- Cream and Tails, being able to fly, avoid most of the falling floor traps.
- The team coordinates through the maze while fighting Badniks and avoiding Eggman’s cave-in traps.
- Amy, frustrated, summons her hammer and starts smashing through the maze walls, creating a shortcut for the team.
- Eggman, furious, activates every bomb in the maze, forcing them to escape a crumbling cavern.
- He throws a tantrum, kicking the Wheel of Misfortune, which falls on top of him, much to Orbot and Cubot’s amusement.
- ---
- Issue 4
- The final round takes place in Metropolis Zone.
- The goal: Climb to the top of a tower and defeat "Emperor Eggman" to win the prize.
- The climb is full of Metropolis Zone’s infamous conveyor belts, Asterons, Shellcrackers, and Slicers.
- Upon reaching the top, they face Eggman in his Gacha Machine Egg-O-Matic from Sonic Mania, Metallic Madness.
- Eggman releases tiny robotic bomb clones of Sonic, Tails, Amy, and Cream. These chase the team and explode, damaging the arena.
- Cream notices that the clones instinctively grab onto whatever they hit. She tosses hers into the air, and it latches onto Eggman’s mech.
- The team starts knocking their clones into Eggman’s Egg-O-Matic, causing chain explosions that disable his machine.
- The heroes win and receive a gaudy trophy of Eggman, modeled after his classic grinning pose from Sonic 1's manual.
- No one wants the trophy, so Sonic tosses it back up to Eggman.
- Orbot and Cubot, now standing next to Eggman, lament the failure of "Emperor Eggman."
- Eggman smirks, revealing he planted a bomb inside the trophy and activates it.
- Unfortunately for him, the trophy lands right in front of him and starts glowing ominously.
- The screen cuts to TV static, followed by an explosion, as Cubot dryly notes: "Guess we’re not getting our deposit back on the filming equipment."
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