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- [Message: BepInEx] BepInEx 5.4.19.0 - Risk of Rain 2 (3/1/2022 9:48:52 AM)
- [Info : BepInEx] Running under Unity v2019.4.26.14694700
- [Info : BepInEx] CLR runtime version: 4.0.30319.17020
- [Info : BepInEx] Supports SRE: False
- [Info : BepInEx] System platform: Bits64, Windows
- [Message: BepInEx] Preloader started
- [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.19.0]
- [Info : BepInEx] 3 patcher plugins loaded
- [Message:BepInEx.GUI.Patcher] Finding and launching GUI
- [Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
- [Info :HookGenPatcher] Already ran for this version, reusing that file.
- [Info : BepInEx] Patching [RoR2] with [BepInEx.Chainloader]
- [Message: BepInEx] Preloader finished
- [Message: BepInEx] Chainloader ready
- [Message: BepInEx] Chainloader started
- [Info : BepInEx] 10 plugins to load
- [Info : BepInEx] Loading [RoR2BepInExPack 1.0.1]
- [Info : BepInEx] Loading [R2API 4.3.5]
- [Debug : R2API] ArtifactCodeAPI has no static method registered for LoadCheck
- [Debug : R2API] DeployableAPI has no static method registered for LoadCheck
- [Debug : R2API] DifficultyAPI has no static method registered for LoadCheck
- [Debug : R2API] DirectorAPI has no static method registered for LoadCheck
- [Debug : R2API] EliteAPI has no static method registered for LoadCheck
- [Debug : R2API] LoadoutAPI has no static method registered for LoadCheck
- [Debug : R2API] LobbyConfigAPI has no static method registered for LoadCheck
- [Debug : R2API] OrbAPI has no static method registered for LoadCheck
- [Debug : R2API] SceneAssetAPI has no static method registered for LoadCheck
- [Debug : R2API] TempVisualEffectAPI has no static method registered for LoadCheck
- [Debug : R2API] UnlockableAPI has no static method registered for LoadCheck
- [Info : R2API] Enabling R2API Submodule: DamageAPI
- [Info : R2API] Enabling R2API Submodule: DotAPI
- [Info : R2API] Enabling R2API Submodule: ItemAPI
- [Info : R2API] Enabling R2API Submodule: LanguageAPI
- [Info : R2API] Enabling R2API Submodule: PrefabAPI
- [Info : R2API] Enabling R2API Submodule: RecalculateStatsAPI
- [Info : R2API] Enabling R2API Submodule: SoundAPI
- [Info : R2API] Enabling R2API Submodule: CommandHelper
- [Info : R2API] Enabling R2API Submodule: NetworkingAPI
- [Info : R2API] Enabling R2API Submodule: R2APIContentManager
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.NetworkExtensions.Write
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.NetworkExtensions.ReadDamageInfo
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.BulletAttack.DefaultHitCallbackImplementation
- [Debug : R2API] Hook added by assembly: for: RoR2.BulletAttack.DefaultHitCallbackImplementation
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Orbs.DamageOrb.OnArrival
- [Debug : R2API] Hook added by assembly: for: RoR2.Orbs.DamageOrb.OnArrival
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Orbs.GenericDamageOrb.OnArrival
- [Debug : R2API] Hook added by assembly: for: RoR2.Orbs.GenericDamageOrb.OnArrival
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Orbs.LightningOrb.OnArrival
- [Debug : R2API] Hook added by assembly: for: RoR2.Orbs.LightningOrb.OnArrival
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.DeathProjectile.FixedUpdate
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.DeathProjectile.FixedUpdate
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.ProjectileDotZone.ResetOverlap
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.ProjectileDotZone.ResetOverlap
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.ProjectileExplosion.DetonateServer
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.ProjectileExplosion.DetonateServer
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.ProjectileGrantOnKillOnDestroy.OnDestroy
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.ProjectileGrantOnKillOnDestroy.OnDestroy
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.ProjectileIntervalOverlapAttack.FixedUpdate
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.ProjectileIntervalOverlapAttack.FixedUpdate
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.ProjectileOverlapAttack.Start
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.ProjectileOverlapAttack.Start
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.ProjectileOverlapAttack.ResetOverlapAttack
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.ProjectileOverlapAttack.ResetOverlapAttack
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.ProjectileProximityBeamController.UpdateServer
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.ProjectileProximityBeamController.UpdateServer
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Projectile.ProjectileSingleTargetImpact.OnProjectileImpact
- [Debug : R2API] Hook added by assembly: for: RoR2.Projectile.ProjectileSingleTargetImpact.OnProjectileImpact
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.EvaluateDotStacksForType
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.EvaluateDotStacksForType
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.AddPendingDamageEntry
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.AddPendingDamageEntry
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.BlastAttack.HandleHits
- [Debug : R2API] Hook added by assembly: for: RoR2.BlastAttack.HandleHits
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.BlastAttack.PerformDamageServer
- [Debug : R2API] Hook added by assembly: for: RoR2.BlastAttack.PerformDamageServer
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.BlastAttack+BlastAttackDamageInfo.Write
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.BlastAttack+BlastAttackDamageInfo.Read
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.OverlapAttack.ProcessHits
- [Debug : R2API] Hook added by assembly: for: RoR2.OverlapAttack.ProcessHits
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.OverlapAttack.PerformDamage
- [Debug : R2API] Hook added by assembly: for: RoR2.OverlapAttack.PerformDamage
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.OverlapAttack+OverlapAttackMessage.Serialize
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.OverlapAttack+OverlapAttackMessage.Deserialize
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.GlobalEventManager.OnHitAll
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitAll
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.HealthComponent.SendDamageDealt
- [Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.SendDamageDealt
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DamageDealtMessage.Serialize
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DamageDealtMessage.Deserialize
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.ContactDamage.FireOverlaps
- [Debug : R2API] Hook added by assembly: for: RoR2.ContactDamage.FireOverlaps
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DelayBlast.Detonate
- [Debug : R2API] Hook added by assembly: for: RoR2.DelayBlast.Detonate
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.InitDotCatalog
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.InitDotCatalog
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.Awake
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.InitDotCatalog
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.OnDestroy
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.GetDotDef
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.FixedUpdate
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.InflictDot
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.InflictDot
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.AddDot
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.AddDot
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.HasDotActive
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.EvaluateDotStacksForType
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.EvaluateDotStacksForType
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.ItemDisplayRuleSet.Init
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Language.GetLocalizedStringByToken
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Language.TokenIsRegistered
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: R2API.dll for: AkWwiseInitializationSettings.InitializeSoundEngine
- [Debug : R2API] Hook added by assembly: R2API.dll for: AkWwiseInitializationSettings.InitializeSoundEngine
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.MusicController.Start
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.MusicController.UpdateState
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.MusicController.LateUpdate
- [Debug : R2API] Hook added by assembly: for: RoR2.MusicController.LateUpdate
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Console.InitConVars
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.ContentManagement.ContentManager.SetContentPacks
- [Debug : R2API] DamageAPI has no static method registered for Load
- [Debug : R2API] DotAPI has no static method registered for Load
- [Debug : R2API] ItemAPI has no static method registered for Load
- [Debug : R2API] LanguageAPI has no static method registered for Load
- [Debug : R2API] PrefabAPI has no static method registered for Load
- [Debug : R2API] RecalculateStatsAPI has no static method registered for Load
- [Debug : R2API] SoundAPI has no static method registered for Load
- [Debug : R2API] CommandHelper has no static method registered for Load
- [Debug : R2API] NetworkingAPI has no static method registered for Load
- [Debug : R2API] R2APIContentManager has no static method registered for Load
- [Info : BepInEx] Loading [1nsiderItems 1.1.2]
- [Info : R2API] Created a SerializableContentPack for mod 1nsider.1nsiderItems
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.ChestBehavior.ItemDrop
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.CharacterBody.OnSkillActivated
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.BarrelInteraction.OnInteractionBegin
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.ItemCatalog.SetItemRelationships
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: EntityStates.GenericCharacterMain.ApplyJumpVelocity
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.ItemCatalog.SetItemRelationships
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.ItemCatalog.SetItemRelationships
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.ItemCatalog.SetItemRelationships
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.GlobalEventManager.OnHitAll
- [Debug : R2API] Hook added by assembly: InsiderItems.dll for: RoR2.EquipmentSlot.PerformEquipmentAction
- [Info : BepInEx] Loading [Healthbar Immune 1.0.1]
- [Debug : R2API] Hook added by assembly: HealthbarImmune.dll for: RoR2.UI.HealthBar.UpdateBarInfos
- [Info : BepInEx] Loading [Scrollable lobby UI 1.7.1]
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.CharacterSelectController.RebuildLocal
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.CharacterSelectController.RebuildLocal
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController.Awake
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController+Row..ctor
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController+Row.FinishSetup
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController.OnDestroy
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.Awake
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.Build
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.EnforceValidChoice
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.PickIconBySurvivorDef
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewer.Awake
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleCategoryController.SetData
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewerStrip.Update
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewerStrip.SetData
- [Info : BepInEx] Loading [MysticsRisky2Utils 2.0.1]
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.AchievementManager.CollectAchievementDefs
- [Debug : R2API] Hook added by assembly: for: RoR2.AchievementManager.CollectAchievementDefs
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.ClassicStageInfo.Awake
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.Awake
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.InstanceUpdate
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CombatDirector.Init
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.ScriptedCombatEncounter.<Spawn>g__HandleSpawn|21_0
- [Debug : R2API] Hook added by assembly: for: RoR2.ScriptedCombatEncounter.<Spawn>g__HandleSpawn|21_0
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.EquipmentSlot.PerformEquipmentAction
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.EquipmentSlot.RpcOnClientEquipmentActivationRecieved
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.EquipmentSlot.Start
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.EquipmentSlot.Update
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.Awake
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateRendererMaterials
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterModel.UpdateRendererMaterials
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.Awake
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.Console.InitConVars
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CostTypeCatalog.Register
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterBody.Awake
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterBody.UpdateAllTemporaryVisualEffects
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.DamageColor.FindColor
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.HealthComponent.Awake
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.GlobalEventManager.OnHitAll
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.SceneDirector.PopulateScene
- [Debug : R2API] Hook added by assembly: for: RoR2.SceneDirector.PopulateScene
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.GlobalEventManager.OnPlayerCharacterDeath
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnPlayerCharacterDeath
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateOverlays
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Util.IsPrefab
- [Debug : R2API] Hook added by assembly: MysticsRisky2Utils.dll for: EntityStates.SerializableEntityStateType.set_stateType
- [Info : BepInEx] Loading [BetterUI 2.5.9]
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ItemInventoryDisplay.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.PickupPickerPanel.SetPickupOptions
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.PickupPickerPanel.Awake
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.PickupPickerPanel.OnCreateButton
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.GlobalEventManager.ClientDamageNotified
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ChatBox.Awake
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.BuffIcon.Awake
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.BuffIcon.UpdateIcon
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.LoadoutPanelController+Row.AddButton
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.SkillIcon.Update
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.CharacterMaster.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ItemIcon.SetItemIndex
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ItemInventoryDisplay.UpdateDisplay
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.EquipmentIcon.Update
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ScoreboardStrip.SetMaster
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ScoreboardStrip.Update
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ContextManager.Awake
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.GenericPickupController.GetContextString
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.LoadoutPanelController+Row.FromSkillSlot
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.LoadoutPanelController+Row.FromSkillSlot
- [Debug : R2API] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.HUD.Awake
- [Info : BepInEx] Loading [MysticsItems 2.0.9]
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedStringByToken
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedFormattedStringByToken
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.ItemCatalog.Init
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.NetworkPlayerName.GetResolvedName
- [Info : BepInEx] Loading [TILER2 6.3.0]
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.Start
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RoR2Application.Update
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Networking.NetworkManagerSystem.Disconnect
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PickupCatalog.Init
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.LogBook.LogBookController.BuildPickupEntries
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.BuildDropTable
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PickupPickerController.GetOptionsFromPickupIndex
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.LogBook.LogBookController.CanSelectItemEntry
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.LogBook.LogBookController.CanSelectEquipmentEntry
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RuleDef.FromItem
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RuleDef.FromEquipment
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RuleDef.FromArtifact
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PreGameController.ResolveChoiceMask
- [Debug : R2API] Hook added by assembly: for: RoR2.PreGameController.ResolveChoiceMask
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Networking.NetworkManagerSystem.OnServerAddPlayerInternal
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.GetItemCount
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.IsAffordable
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.PayCost
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.PayOne
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.HasAtLeastXTotalItemsOfTier
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.GetTotalItemCountOfTier
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ItemStealController+StolenInventoryInfo.StealItem
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RunReport.Generate
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ScrapperController.BeginScrapping
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ShrineCleanseBehavior.CleanseInventoryServer
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ShrineCleanseBehavior.InventoryIsCleansable
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Util.GetItemCountForTeam
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PickupPickerController.SetOptionsFromInteractor
- [Debug : R2API] Hook added by assembly: for: RoR2.PickupPickerController.SetOptionsFromInteractor
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Items.ContagiousItemManager.StepInventoryInfection
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Items.ContagiousItemManager.OnInventoryChangedGlobal
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Items.SuppressedItemManager.OnInventoryChangedGlobal
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Items.SuppressedItemManager.SuppressItem
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Items.SuppressedItemManager.TransformItem
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CharacterMaster.TryCloverVoidUpgrades
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ArtifactTrialMissionController.RemoveAllMissionKeys
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ItemStealController+StolenInventoryInfo.TakeItemFromLendee
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ItemStealController+StolenInventoryInfo.TakeBackItemsFromLendee
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.LunarSunBehavior.FixedUpdate
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.FixedUpdate
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.ItemInventoryDisplay.UpdateDisplay
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.ItemInventoryDisplay.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+<>c.<Init>g__PayCostItems|5_1
- [Debug : R2API] Hook added by assembly: for: RoR2.CostTypeCatalog+<>c.<Init>g__PayCostItems|5_1
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.DirectorCore.TrySpawnObject
- [Debug : R2API] Hook added by assembly: for: RoR2.DirectorCore.TrySpawnObject
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.OccupyNearbyNodes.OnSceneDirectorPrePopulateSceneServer
- [Info : BepInEx] Loading [DebugToolkit 3.7.1]
- [Info :DebugToolkit] Created by Harb, iDeathHD and . Based on RoR2Cheats by Morris1927.
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.Console.Awake
- [Debug : R2API] Hook added by assembly: for: RoR2.Console.Awake
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.Console.InitConVars
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.Console.RunCmd
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.Console+AutoComplete.SetSearchString
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.Console+AutoComplete..ctor
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.UI.ConsoleWindow.Update
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.ConsoleWindow.Update
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.Networking.NetworkManagerSystem.CCSetScene
- [Debug : R2API] Hook added by assembly: for: RoR2.Networking.NetworkManagerSystem.CCSetScene
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.Networking.NetworkManagerSystem.CCSceneList
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.SceneDirector.Start
- [Message: BepInEx] Chainloader startup complete
- [Info : Console] Could not load file or assembly 'ItemStats, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
- [Warning: Unity Log] Network message MsgType.Highest + 22 is unregistered.
- [Info : Unity Log] buildId = 1.2.2.0
- [Info : Unity Log] WwiseUnity: Wwise(R) SDK Version 2019.2.12 Build 7544.
- [Info : Unity Log] WwiseUnity: Setting Plugin DLL path to: C:/Program Files (x86)/Steam/steamapps/common/Risk of Rain 2/Risk of Rain 2_Data\Plugins\x86_64
- [Info : Unity Log] WwiseUnity: Sound engine initialized successfully.
- [Info : R2API] Custom sound banks loaded.
- [Info : Unity Log] Active scene changed from to loadingbasic
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene loadingbasic loadSceneMode=2
- [Info : R2API] [NetworkCompatibility] Adding to the networkModList :
- [Info : R2API] 1nsider.1nsiderItems;1.1.2
- [Info : R2API] com.bepis.r2api;4.3.5
- [Info : R2API] com.themysticsword.mysticsitems;2.0.9
- [Info : R2API] com.themysticsword.mysticsrisky2utils;2.0.1
- [Info : R2API] com.ThinkInvisible.TILER2;6.3.0
- [Info :DebugToolkit] Loading all CSC's: 0
- [Info :DebugToolkit] Loading all vanilla ISC's: 0
- [Debug : R2API] Hook added by assembly: DebugToolkit.dll for: RoR2.ClassicStageInfo.Start
- [Info : Unity Log] application data path isC:/Program Files (x86)/Steam/steamapps/common/Risk of Rain 2/Risk of Rain 2_Data
- [Info : Console] Facepunch.Steamworks Unity: WindowsPlayer
- [Info : Console] Facepunch.Steamworks Os: Windows
- [Info : Console] Facepunch.Steamworks Arch: x64
- [Info : Unity Log] PlatformSystems:InitNetworkManagerSystem
- [Info : Unity Log] Launch Parameters:
- arg[0]="C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe"
- [Info : Unity Log] "usesocialiconflag" is not a recognized ConCommand or ConVar.
- [Info : Unity Log] Loaded archived convars.
- [Info : Unity Log] Could not load config /Config/autoexec.cfg: Could not find file "C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg"
- [Info : R2API] Generating a total of 1 ContentPacks...
- [Info : Unity Log] LoadContentPacks() start
- [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "meshSulfurPodTop" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.SceneDirector.PopulateScene
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnClientBuffsChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedStringByToken
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.Start
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.RecalculateDifficultyCoefficentInternal
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.GetRunStopwatch
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.FixedUpdate
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnClientBuffsChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.FixedUpdate
- [Info : R2API] Custom Dot (Index: 9) that uses Buff : MysticsItems_MarwanAshBurn added
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.DotController.UpdateDotVisuals
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.PurchaseInteraction.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.Update
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.Start
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.ExecuteIfReady
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.UpdateInventory
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.UI.EquipmentIcon.Update
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.ChestBehavior.ItemDrop
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.AddTimedBuff
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.AddTimedBuff
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.DotController.OnDotStackAddedServer
- [Info : R2API] Custom Dot (Index: 10) that uses Buff : MysticsItems_MarwanAshBurnStrong added
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.DotController.UpdateDotVisuals
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.PurchaseInteraction.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.Update
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.GravitatePickup.FixedUpdate
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HoldoutZoneController+ChargeHoldoutZoneObjectiveTracker.ShouldBeFlashing
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: MysticsItems.Equipment.SirenPole+MysticsItemsSirenPoleController.RunOnTeleporterBeginChargingGlobal
- [Debug : R2API] Hook added by assembly: for: MysticsItems.Equipment.SirenPole+MysticsItemsSirenPoleController.RunOnTeleporterBeginChargingGlobal
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: MysticsItems.Equipment.SirenPole+MysticsItemsSirenPoleController.RunOnTeleporterChargedGlobal
- [Debug : R2API] Hook added by assembly: for: MysticsItems.Equipment.SirenPole+MysticsItemsSirenPoleController.RunOnTeleporterChargedGlobal
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.TeleporterInteraction.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.TeleporterInteraction+IdleToChargingState.OnEnter
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedStringByToken
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterMaster.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Inventory.GiveItem
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Inventory.RemoveItem
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.UI.ItemIcon.SetItemIndex
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Util.CheckRoll
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Inventory.GiveItem
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Inventory.RemoveItem
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedStringByToken
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.HandleOnKillEffectsServer
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HealthPickup.OnTriggerStay
- [Debug : R2API] Hook added by assembly: for: RoR2.HealthPickup.OnTriggerStay
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.MoneyPickup.OnTriggerStay
- [Debug : R2API] Hook added by assembly: for: RoR2.MoneyPickup.OnTriggerStay
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.BuffPickup.OnTriggerStay
- [Debug : R2API] Hook added by assembly: for: RoR2.BuffPickup.OnTriggerStay
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.AmmoPickup.OnTriggerStay
- [Debug : R2API] Hook added by assembly: for: RoR2.AmmoPickup.OnTriggerStay
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnDeathStart
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.Start
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.PurchaseInteraction.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Stage.BeginServer
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Items.MultiShopCardUtils.OnPurchase
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.UI.ItemIcon.SetItemIndex
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.SceneDirector.PopulateScene
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterMaster.GetDeployableSameSlotLimit
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.SceneCamera.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HoldoutZoneController.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterMaster.GiveMoney
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedStringByToken
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HoldoutZoneController+ChargeHoldoutZoneObjectiveTracker.ShouldBeFlashing
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.Awake
- [Debug : R2API] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Util.CheckRoll
- [Warning: Unity Log] Failed to assign Buffs.Deafened: Asset "bdDeafened" not found.
- [Warning: Unity Log] Failed to assign Items.SummonedEcho: Asset "SummonedEcho" not found.
- [Warning: Unity Log] Failed to assign Equipment.AffixEcho: Asset "EliteEchoEquipment" not found.
- [Warning: Unity Log] Failed to assign Buffs.AffixEcho: Asset "bdEliteEcho" not found.
- [Warning: Unity Log] Failed to assign Elites.Echo: Asset "edEcho" not found.
- [Debug : R2API] Content added from 1nsider.1nsiderItems:
- ACCELERATOR (ItemDef)
- BADGE (ItemDef)
- BITTERROOT (ItemDef)
- BRACELET (ItemDef)
- INTERACTIONBUFF (ItemDef)
- JET (ItemDef)
- MASK (ItemDef)
- SLATE (ItemDef)
- SNAKECAN (ItemDef)
- SOUL (ItemDef)
- TRUMPET (ItemDef)
- VOIDAEGIS (ItemDef)
- VOIDBEHEMOTH (ItemDef)
- VOIDFEATHER (ItemDef)
- VOIDLEECH (ItemDef)
- EQUIPMENT_JOURNAL (EquipmentDef)
- [Info : Unity Log] LoadContentPacks() end
- [Warning: Unity Log] Could not find scene with name "loadingbasic".
- [Info : Unity Log] Command "set_scene" failed: "intro" is not a valid scene.
- [Info : Unity Log] Game content load completed in 31585ms.
- [Info : Unity Log] Setting current language to "en"
- [Info : Unity Log] [RoR2.Stats.StatSheet] init stat sheet
- [Error : Unity Log] [RoR2.Items.BaseItemBodyBehavior] RoR2.Items.SummonedEchoBodyBehavior.GetItemDef returned null.
- [Info : Unity Log] SystemInitializerAttribute infinite loop detected. currentMethod=R2API.ContentManagement.CatalogBlockersBlockNetworkedPrefabs
- [Info : Unity Log] Attempting to load user profile /UserProfiles/8a86e7d3-60cb-4f39-8064-8a67ca345242.xml
- [Info : Unity Log] stream.Length=303221
- [Info : Unity Log] Attempting to load user profile /UserProfiles/a3a9ebb8-988b-4497-80d6-946f9fa8d5a4.xml
- [Info : Unity Log] stream.Length=117130
- [Info : Unity Log] Unloaded scene loadingbasic
- [Info : Unity Log] Active scene changed from to splash
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene splash loadSceneMode=Single
- [Info : Unity Log] Setting current language to "en"
- [Info : Unity Log] Setting offline scene to intro
- [Info : Unity Log] Unloaded scene splash
- [Info : Unity Log] Active scene changed from to intro
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene intro loadSceneMode=Single
- [Info : Unity Log] Setting offline scene to title
- [Info : Unity Log] Unloaded scene intro
- [Info : Unity Log] Active scene changed from to title
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene title loadSceneMode=Single
- [Info : Unity Log] BaseMainMenuScreen: OnEnter()
- [Info : Unity Log] NetworkManagerSystem.desiredHost={ hostType=Self listen=False maxPlayers=4 }
- [Info : R2API] Server Handlers registered
- [Warning: Unity Log] The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
- [Warning: Unity Log] The prefab 'Moon2DropshipZone' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
- [Warning: Unity Log] The prefab 'HOLDER_ Gauntlets' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
- [Warning: Unity Log] The prefab 'VoidCamp' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
- [Info : R2API] Client Handlers registered
- [Info : Unity Log] Unloaded scene title
- [Info : Unity Log] Active scene changed from to lobby
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene lobby loadSceneMode=Single
- [Info : Unity Log] Adding local player controller 0 on connection hostId: -1 connectionId: 0 isReady: False channel count: 0
- [Info : Unity Log] NetworkManagerSystem.AddPlayerInternal(conn=hostId: -1 connectionId: 0 isReady: False channel count: 0, playerControllerId=0, extraMessageReader=NetBuf sz:259 pos:259
- [Info : Unity Log] OnClientSceneChanged networkSceneName=lobby loadedScenes=lobby
- [Error : Unity Log] A connection has already been set as ready. There can only be one.
- [Info : Unity Log] Player 0 already added, aborting.
- [Info : Unity Log] SetSurvivorPreferenceClient survivorIndex=0, bodyIndex=10
- [Info : Unity Log] Changinging body preference for TEA (RoR2.NetworkUserId) from None to 10
- [Info : Unity Log] Changinging body preference for TEA (RoR2.NetworkUserId) from None to 10
- [Info : Unity Log] Could not load config /Config/server_pregame.cfg: Could not find file "C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\server_pregame.cfg"
- [Info : Unity Log] Attempting to generate PreGameVoteController for TEA
- [Info : Unity Log] PreGameRuleVoteController.ClientTransmitVotesToServer()
- [Info : Unity Log] Received vote from TEA
- [Info : Unity Log] Accepting vote from TEA
- [Info : Unity Log] <style=cEvent>TEA connected.</color>
- [Info : Unity Log] NetworkUser(Clone) (RoR2.NetworkUser)
- [Info : Unity Log] maxRuleCount=11, currentChoiceIndex=2
- [Info : Unity Log] Run seed: 11592688661131787810
- [Info : Unity Log] PickupDropTable 'dtDoppelganger' has been loaded after the Run started. This might be an issue with asset duplication across bundles, or it might be fine. Regenerating...
- [Info : Unity Log] Unloaded scene lobby
- [Info : Unity Log] Active scene changed from to blackbeach
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene blackbeach loadSceneMode=Single
- [Info : Unity Log] OnClientSceneChanged networkSceneName=blackbeach loadedScenes=blackbeach
- [Info : Unity Log] Client ready.
- [Info : Unity Log] Player 0 already added, aborting.
- [Info : Unity Log] Spending 220 credits on interactables...
- [Info : Unity Log] reorder list
- [Info : Unity Log] Position not free or not found.
- [Error : Unity Log] Object PodGroundImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
- [Info : Unity Log] Gave 30 160 to TEA
- [Info : Unity Log] God mode enabled.
- [Info : Unity Log] No_enemies set to True
- [Info : Unity Log] Killed 5 of team Monster.
- [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
- Stack trace:
- InsiderItems.EmployeeBadge.EmployeeBadgeFunction (On.RoR2.ChestBehavior+orig_ItemDrop orig, RoR2.ChestBehavior self) (at <10afbb108964471ea65a04c971a79cad>:0)
- DMD<>?259090688.Hook<RoR2.ChestBehavior::ItemDrop>?1354504576 (RoR2.ChestBehavior ) (at <bc9b03e668804ce0aa25c7856a7c9eee>:0)
- DMD<>?259090688.Trampoline<RoR2.ChestBehavior::ItemDrop>?-733745152 (RoR2.ChestBehavior ) (at <9a1a9c1bd6a84c3e8b2b47b463e570e8>:0)
- MysticsItems.Equipment.OmarHackTool.ChestBehavior_ItemDrop (On.RoR2.ChestBehavior+orig_ItemDrop orig, RoR2.ChestBehavior self) (at <445f12cca6dd4a06b1c2cd1de3eb5756>:0)
- DMD<>?259090688.Hook<RoR2.ChestBehavior::ItemDrop>?-1321089152 (RoR2.ChestBehavior ) (at <7166fe6892f249f9ad05a1cdb37ec1e1>:0)
- MysticsItems.Items.TreasureMap+MysticsItemsTreasureMapZone.Unearth () (at <445f12cca6dd4a06b1c2cd1de3eb5756>:0)
- MysticsItems.Items.TreasureMap+MysticsItemsTreasureMapZone.<Start>b__6_0 (RoR2.HoldoutZoneController zone) (at <445f12cca6dd4a06b1c2cd1de3eb5756>:0)
- UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <469e86e97fa2467ebffe49bbd6086325>:0)
- UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <469e86e97fa2467ebffe49bbd6086325>:0)
- RoR2.HoldoutZoneController.FixedUpdate () (at <0f44b36eaa194934bb127b3fdd08e444>:0)
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