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- --Game: https://www.roblox.com/games/4483320925/Character-Chaos
- if game:GetService("CoreGui"):FindFirstChild("FinityUI") then
- game.CoreGui.FinityUI:Destroy()
- end
- local desc = [[
- Automob will find the closest mob and go so ye
- ]]
- local plr = game.Players.LocalPlayer
- local Finity = loadstring(game:HttpGet("http://finity.vip/scripts/finity_lib.lua"))()
- local FinityWindow = Finity.new(true)
- FinityWindow.ChangeToggleKey(Enum.KeyCode.Semicolon)
- local CreditsCategory = FinityWindow:Category("Credits/Info")
- local CreditsCreator = CreditsCategory:Sector("Finity Library Creator:")
- local ScriptCredit = CreditsCategory:Sector("Cheat Credit:")
- local Description = CreditsCategory:Sector("Description:")
- CreditsCreator:Cheat("Label", "detourious @ v3rmillion.net")
- ScriptCredit:Cheat("Label", "brianops16 @ v3rmillion.net")
- ScriptCredit:Cheat("Label", "Megumu @ v3rmillion.net")
- Description:Cheat("Label", desc)
- local Cheats = FinityWindow:Category("Cheats")
- local S1 = Cheats:Sector("Main Cheats")
- local auto = Instance.new("Part")
- auto.Name = "Auto"
- auto.Parent = game.Players.LocalPlayer
- function walkto(loc,prt)
- local hum = plr.Character:FindFirstChild("Humanoid")
- if hum then
- local con
- con = hum.MoveToFinished:Connect(function(fin)
- pcall(function()
- con = nil
- end)
- end)
- hum:MoveTo(loc,prt)
- iter = 0
- repeat
- wait(.1)
- iter = iter + 1
- if iter % 5 == 0 then
- pcall(function() syn_keypress(0x20) wait() syn_keyrelease(0x20) end)
- pcall(function() Input.KeyDown(0x20) wait() Input.KeyUp(0x20) end)
- end
- until not con or iter >= 5 or _G.on ~= 1
- if con then
- pcall(function()
- con = nil
- end)
- end
- wait(.5)
- end
- end
- function find()
- local lowest = 1e999
- local enemy = nil
- local root = plr.Character:FindFirstChild("HumanoidRootPart")
- if root then
- for i,v in pairs(game:GetService("Workspace")["Monsters"]:GetChildren()) do
- if v then
- local p = v:FindFirstChildOfClass("Part")
- if p and (p.Position - root.Position).Magnitude < lowest then
- lowest = (p.Position - root.Position).Magnitude
- enemy = p
- end
- end
- end
- end
- return enemy
- end
- S1:Cheat("Checkbox","AutoFindMob",
- function(State)
- if not State then
- _G.on = 0
- else
- _G.on = 1
- while _G.on == 1 do
- wait()
- local MobPart
- pcall(function()
- while not game:GetService("Workspace")["Misc"]:FindFirstChild(plr.Name) and _G.on == 1 do
- MobPart = find()
- if MobPart then
- walkto(MobPart.Position,MobPart)
- end
- wait()
- end
- end)
- end
- end
- end
- )
- local store = game.ReplicatedStorage
- S1:Cheat("Checkbox","AutoCollectLoot",
- function(State)
- if not State then
- _G.on1 = 0
- else
- _G.on1 = 1
- while _G.on1 == 1 do
- wait()
- if game:GetService("Workspace")["Misc"]:FindFirstChild(plr.Name) then
- for i,v in pairs(game:GetService("Workspace")["Misc"][plr.Name]:GetChildren()) do
- if v.Name == "Coin" or v.Name == "Gem" then
- store.CollectCoin:FireServer(v)
- end
- end
- end
- end
- end
- end
- )
- S1:Cheat("Checkbox","SummoningMenuOpen",
- function(State)
- if not State then
- _G.on2 = 0
- else
- _G.on2 = 1
- while _G.on2 == 1 do
- wait()
- if not plr["PlayerGui"]["MonsterInventory"]["Summoning"].Visible then
- plr["PlayerGui"]["MonsterInventory"]["Summoning"].Visible = true
- end
- end
- end
- end
- )
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