moistman69

spiderman VR pain pt 4

Oct 28th, 2023
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  1. | INFO | Initializing R.E.A.L. VR by LukeRoss, version '10.5.0.12938' (64-bit) built on '2023-10-24 23:01:47' loaded from "D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\dxgi.dll" into "D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\Spider-Man.exe" ...
  2. 20:08:33:363 [MAIN ] | INFO | (Kudos to crosire for creating his awesome ReShade injector.)
  3. 20:08:33:391 [MAIN ] | INFO | Registering hooks for "user32.dll" ...
  4. 20:08:33:391 [MAIN ] | INFO | > Libraries loaded.
  5. 20:08:33:393 [MAIN ] | INFO | > Found 20 match(es). Installing ...
  6. 20:08:33:428 [MAIN ] | INFO | Registering hooks for "ws2_32.dll" ...
  7. 20:08:33:428 [MAIN ] | INFO | > Libraries loaded.
  8. 20:08:33:429 [MAIN ] | INFO | > Found 8 match(es). Installing ...
  9. 20:08:33:463 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
  10. 20:08:33:465 [MAIN ] | INFO | > Delayed.
  11. 20:08:33:465 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
  12. 20:08:33:466 [MAIN ] | INFO | > Delayed.
  13. 20:08:33:467 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
  14. 20:08:33:468 [MAIN ] | INFO | > Delayed.
  15. 20:08:33:468 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
  16. 20:08:33:470 [MAIN ] | INFO | > Delayed.
  17. 20:08:33:471 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
  18. 20:08:33:472 [MAIN ] | INFO | > Delayed.
  19. 20:08:33:473 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
  20. 20:08:33:473 [MAIN ] | INFO | > Libraries loaded.
  21. 20:08:33:473 [MAIN ] | INFO | > Found 7 match(es). Installing ...
  22. 20:08:33:506 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
  23. 20:08:33:506 [MAIN ] | INFO | > Delayed until first call to an exported function.
  24. 20:08:33:506 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
  25. 20:08:33:508 [MAIN ] | INFO | > Delayed.
  26. 20:08:33:508 [MAIN ] | INFO | Registering hooks for "bink2w64.dll" ...
  27. 20:08:33:508 [MAIN ] | INFO | > Delayed.
  28. 20:08:33:509 [MAIN ] | INFO | Registering hooks for "XInput9_1_0.dll" ...
  29. 20:08:33:509 [MAIN ] | INFO | > Delayed.
  30. 20:08:33:509 [MAIN ] | INFO | Registering hooks for "kernel32.dll" ...
  31. 20:08:33:509 [MAIN ] | INFO | > Libraries loaded.
  32. 20:08:33:510 [MAIN ] | INFO | > Found 5 match(es). Installing ...
  33. 20:08:33:541 [MAIN ] | INFO | Registering hooks for "steam_api64.dll" ...
  34. 20:08:33:542 [MAIN ] | INFO | > Libraries loaded.
  35. 20:08:33:543 [MAIN ] | INFO | > Found 4 match(es). Installing ...
  36. 20:08:33:571 [MAIN ] | INFO | Registering hooks for "Hid.dll" ...
  37. 20:08:33:571 [MAIN ] | INFO | > Libraries loaded.
  38. 20:08:33:571 [MAIN ] | INFO | > Found 9 match(es). Installing ...
  39. 20:08:33:823 [MAIN ] | INFO | 9 RVR patch(es) applied successfully in 218 ms.
  40. 20:08:33:824 [MAIN ] | INFO | Initialized.
  41. 20:08:33:831 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FCEEFEBFE0) ...
  42. 20:08:33:831 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  43. 20:08:33:831 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FCEEFEBFE0) ...
  44. 20:08:33:837 [MAIN ] | INFO | Installing export hooks for "C:\Windows\system32\dxgi.dll" ...
  45. 20:08:33:838 [MAIN ] | INFO | > Found 5 match(es). Installing ...
  46. 20:08:35:662 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000021CA27D5840) ...
  47. 20:08:35:792 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 0000021DEEC15830, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 000000FCEEFED070) ...
  48. 20:08:36:115 [MAIN ] | DEBUG | Modules:
  49. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\Spider-Man.exe (2.1012.0.0)
  50. C:\Windows\SYSTEM32\ntdll.dll (10.0.19041.3570)
  51. C:\Windows\System32\KERNEL32.DLL (10.0.19041.3570)
  52. C:\Windows\System32\KERNELBASE.dll (10.0.19041.3570)
  53. C:\Windows\System32\SETUPAPI.dll (10.0.19041.3570)
  54. C:\Windows\System32\msvcrt.dll (7.0.19041.3570)
  55. C:\Windows\System32\cfgmgr32.dll (10.0.19041.3570)
  56. C:\Windows\System32\ucrtbase.dll (10.0.19041.3570)
  57. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\steam_api64.dll (8.2.21.95)
  58. C:\Windows\System32\RPCRT4.dll (10.0.19041.3570)
  59. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\amd_ags_x64.dll (6.1.0.0)
  60. C:\Windows\System32\ADVAPI32.dll (10.0.19041.3570)
  61. C:\Windows\System32\bcrypt.dll (10.0.19041.3570)
  62. C:\Windows\SYSTEM32\WINHTTP.dll (10.0.19041.3570)
  63. C:\Windows\System32\sechost.dll (10.0.19041.3570)
  64. C:\Windows\System32\WS2_32.dll (10.0.19041.3570)
  65. C:\Windows\System32\SHELL32.dll (10.0.19041.3570)
  66. C:\Windows\System32\USER32.dll (10.0.19041.3570)
  67. C:\Windows\System32\msvcp_win.dll (10.0.19041.3570)
  68. C:\Windows\System32\win32u.dll (10.0.19041.3570)
  69. C:\Windows\System32\GDI32.dll (10.0.19041.3570)
  70. C:\Windows\System32\gdi32full.dll (10.0.19041.3570)
  71. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\GFSDK_SSAO_D3D11.win64.dll (3.1.0.0)
  72. C:\Windows\System32\ole32.dll (10.0.19041.3570)
  73. C:\Windows\System32\combase.dll (10.0.19041.3570)
  74. C:\Windows\System32\OLEAUT32.dll (10.0.19041.3570)
  75. C:\Windows\SYSTEM32\faultrep.dll (10.0.19041.3570)
  76. C:\Windows\System32\shcore.dll (10.0.19041.3570)
  77. C:\Windows\SYSTEM32\IPHLPAPI.DLL (10.0.19041.3570)
  78. C:\Windows\SYSTEM32\WINMM.dll (10.0.19041.3570)
  79. C:\Windows\SYSTEM32\dbghelp.dll (10.0.19041.3570)
  80. C:\Windows\SYSTEM32\pdh.dll (10.0.19041.3570)
  81. C:\Windows\SYSTEM32\MFPlat.DLL (10.0.19041.3570)
  82. C:\Windows\SYSTEM32\MFReadWrite.dll (10.0.19041.3570)
  83. C:\Windows\SYSTEM32\HID.DLL (10.0.19041.3570)
  84. C:\Windows\SYSTEM32\UxTheme.dll (10.0.19041.3570)
  85. C:\Windows\SYSTEM32\dbgcore.DLL (10.0.19041.3570)
  86. C:\Windows\SYSTEM32\RTWorkQ.DLL (10.0.19041.3570)
  87. C:\Windows\System32\IMM32.DLL (10.0.19041.3570)
  88. C:\Windows\SYSTEM32\kernel.appcore.dll (10.0.19041.3570)
  89. C:\Windows\System32\bcryptPrimitives.dll (10.0.19041.3570)
  90. C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (8.44.29.56)
  91. C:\Windows\System32\PSAPI.DLL (10.0.19041.3570)
  92. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\gattaca.dll
  93. C:\Windows\SYSTEM32\VCRUNTIME140.dll (14.36.32532.0)
  94. C:\Windows\SYSTEM32\windows.storage.dll (10.0.19041.3570)
  95. C:\Windows\SYSTEM32\Wldp.dll (10.0.19041.3570)
  96. C:\Windows\System32\shlwapi.dll (10.0.19041.3570)
  97. C:\Windows\SYSTEM32\SspiCli.dll (10.0.19041.3570)
  98. C:\Program Files (x86)\Steam\steamclient64.dll (8.44.29.56)
  99. C:\Windows\System32\imagehlp.dll (10.0.19041.3570)
  100. C:\Program Files (x86)\Steam\tier0_s64.dll (8.44.29.56)
  101. C:\Program Files (x86)\Steam\vstdlib_s64.dll (8.44.29.56)
  102. C:\Windows\SYSTEM32\MSWSOCK.dll (10.0.19041.3570)
  103. C:\Windows\SYSTEM32\VERSION.dll (10.0.19041.3570)
  104. C:\Windows\SYSTEM32\Secur32.dll (10.0.19041.3570)
  105. C:\Windows\System32\CRYPT32.dll (10.0.19041.3570)
  106. C:\Windows\SYSTEM32\CRYPTBASE.DLL (10.0.19041.3570)
  107. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\crs-client.dll
  108. C:\Windows\system32\ntmarta.dll (10.0.19041.3570)
  109. C:\Windows\System32\wintrust.dll (10.0.19041.3570)
  110. C:\Windows\SYSTEM32\MSASN1.dll (10.0.19041.3570)
  111. C:\Windows\SYSTEM32\CRYPTSP.dll (10.0.19041.3570)
  112. C:\Windows\system32\rsaenh.dll (10.0.19041.3570)
  113. C:\Windows\SYSTEM32\gpapi.dll (10.0.19041.3570)
  114. C:\Windows\System32\cryptnet.dll (10.0.19041.3570)
  115. C:\Windows\SYSTEM32\profapi.dll (10.0.19041.3570)
  116. C:\Windows\SYSTEM32\WINNSI.DLL (10.0.19041.3570)
  117. C:\Windows\System32\NSI.dll (10.0.19041.3570)
  118. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\sl.interposer.dll (2.2.0.0)
  119. C:\Windows\SYSTEM32\MSVCP140.dll (14.36.32532.0)
  120. C:\Windows\SYSTEM32\VCRUNTIME140_1.dll (14.36.32532.0)
  121. C:\Windows\SYSTEM32\drvstore.dll (10.0.19041.3570)
  122. C:\Windows\SYSTEM32\devobj.dll (10.0.19041.3570)
  123. C:\Windows\SYSTEM32\nvapi64.dll (31.0.15.3758)
  124. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\sl.common.dll (2.2.0.0)
  125. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\dxgi.dll (10.5.0.12938)
  126. C:\Windows\SYSTEM32\d3d12.dll (10.0.19041.3570)
  127. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\openvr_api.dll (1.16.8.0)
  128. C:\Windows\SYSTEM32\WININET.dll (11.0.19041.3570)
  129. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\cudart64_110.dll (6.14.11.11080)
  130. C:\Windows\System32\MSCTF.dll (10.0.19041.3570)
  131. C:\Windows\system32\dxgi.dll (10.0.19041.3570)
  132. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\sl.dlss.dll (2.2.0.0)
  133. C:\Windows\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_25af443e3686ea9c\_nvngx.dll (31.0.15.3758)
  134. C:\Windows\SYSTEM32\DEVRTL.dll (10.0.19041.3570)
  135. C:\Windows\SYSTEM32\SPINF.dll (10.0.19041.3570)
  136. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\nvngx_dlss.dll (3.5.0.0)
  137. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\nvngx_dlssg.dll (3.5.0.0)
  138. C:\Windows\SYSTEM32\nvcuda.dll (31.0.15.3758)
  139. C:\Windows\SYSTEM32\vulkan-1.dll (1.3.241.0)
  140. D:\SteamLibrary\steamapps\common\Marvel's Spider-Man Remastered\sl.reflex.dll (2.2.0.0)
  141. Callstack:
  142. dxgi.dll+8223d!D3D12CreateDevice()+16d
  143. sl.interposer.dll+1ec15!D3D12CreateDevice()+35
  144. Spider-Man.exe+1ca9b92!Scaleform::Render::Matrix4x4<float>::SetIdentity()+19ec562
  145. Spider-Man.exe+1ca7f50!Scaleform::Render::Matrix4x4<float>::SetIdentity()+19ea920
  146. Spider-Man.exe+1ca017e!Scaleform::Render::Matrix4x4<float>::SetIdentity()+19e2b4e
  147. Spider-Man.exe+2bb83e!Scaleform::System::Init()+86e
  148. Spider-Man.exe+1d2765c!Scaleform::Render::Matrix2x4<float>::Prepend()+b01c
  149. Spider-Man.exe+2b828e!00007ff67a59828e()
  150. Spider-Man.exe+3634a9e!AK::MusicEngine::Term()+5bed5e
  151. KERNEL32.DLL+17344!BaseThreadInitThunk()+14
  152. ntdll.dll+526b1!RtlUserThreadStart()+21
  153. 20:08:36:133 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FCEEFEC6D0) ...
  154. 20:08:36:419 [MAIN ] | INFO | Created D3D12 device 0000021DF0655630
  155. 20:08:36:419 [MAIN ] | WARN | Skipping device because it is not the main one created by the game.
  156. 20:08:36:453 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 0000021DEEC15830, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000021DEDEC0E00) ...
  157. 20:08:36:721 [MAIN ] | DEBUG | Callstack:
  158. dxgi.dll+8223d!D3D12CreateDevice()+16d
  159. sl.interposer.dll+1ec15!D3D12CreateDevice()+35
  160. Spider-Man.exe+1cb7567!Scaleform::Render::Matrix4x4<float>::SetIdentity()+19f9f37
  161. Spider-Man.exe+1cb7b8f!Scaleform::Render::Matrix4x4<float>::SetIdentity()+19fa55f
  162. Spider-Man.exe+1ca8137!Scaleform::Render::Matrix4x4<float>::SetIdentity()+19eab07
  163. Spider-Man.exe+1ca017e!Scaleform::Render::Matrix4x4<float>::SetIdentity()+19e2b4e
  164. Spider-Man.exe+2bb83e!Scaleform::System::Init()+86e
  165. Spider-Man.exe+1d2765c!Scaleform::Render::Matrix2x4<float>::Prepend()+b01c
  166. Spider-Man.exe+2b828e!00007ff67a59828e()
  167. Spider-Man.exe+3634a9e!AK::MusicEngine::Term()+5bed5e
  168. KERNEL32.DLL+17344!BaseThreadInitThunk()+14
  169. ntdll.dll+526b1!RtlUserThreadStart()+21
  170. 20:08:36:725 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FCEEFEC5D0) ...
  171. 20:08:36:967 [MAIN ] | INFO | Created D3D12 device 0000021DEBD29C20
  172. 20:08:37:091 [MAIN ] | INFO | Recreated runtime environment on runtime 0000021DF9669040.
  173. 20:08:37:092 [MAIN ] | DEBUG | Active OpenXR runtime is SteamVR
  174. 20:08:37:096 [MAIN ] | INFO | Returning ID3D12Device0 object 0000021DEE9C5160 wrapping device 0000021DEBD29C20.
  175. 20:08:37:956 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FCEEFEBE10) ...
  176. 20:08:37:956 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  177. 20:08:37:956 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000FCEEFEBE10) ...
  178. 20:08:38:108 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 0000021DEE9C5160, pDesc = 000000FCEEFECF80, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 0000021DEF3558E0) ...
  179. 20:08:38:108 [MAIN ] | INFO | > Dumping command queue description:
  180. 20:08:38:108 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  181. 20:08:38:108 [MAIN ] | INFO | | Parameter | Value |
  182. 20:08:38:108 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  183. 20:08:38:109 [MAIN ] | INFO | | Type | 0 |
  184. 20:08:38:109 [MAIN ] | INFO | | Priority | 0 |
  185. 20:08:38:109 [MAIN ] | INFO | | Flags | 0 |
  186. 20:08:38:109 [MAIN ] | INFO | | NodeMask | 0x1 |
  187. 20:08:38:110 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  188. 20:08:38:161 [00880] | INFO | Ignoring LoadLibrary("api-ms-win-core-synch-l1-2-0") call to avoid possible deadlock.
  189. 20:08:38:163 [MAIN ] | INFO | Ignoring LoadLibrary("d3d12.dll") call to avoid possible deadlock.
  190. 20:08:38:164 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FCEEFED4E8) ...
  191. 20:08:38:170 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FCEEFED4C8) ...
  192. 20:08:38:178 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 0000021DEE9C5160, pDesc = 000000FCEEFED7E8, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 0000021DF0BE1850) ...
  193. 20:08:38:178 [MAIN ] | INFO | > Dumping command queue description:
  194. 20:08:38:178 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  195. 20:08:38:179 [MAIN ] | INFO | | Parameter | Value |
  196. 20:08:38:179 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  197. 20:08:38:179 [MAIN ] | INFO | | Type | 0 |
  198. 20:08:38:179 [MAIN ] | INFO | | Priority | 0 |
  199. 20:08:38:180 [MAIN ] | INFO | | Flags | 0 |
  200. 20:08:38:180 [MAIN ] | INFO | | NodeMask | 0 |
  201. 20:08:38:180 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  202. 20:08:38:211 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000FCEEFED4C8) ...
  203. 20:08:38:215 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 0000021DEE9C5160, pDesc = 000000FCEEFED7E8, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 0000021DF0BE14F0) ...
  204. 20:08:38:215 [MAIN ] | INFO | > Dumping command queue description:
  205. 20:08:38:215 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  206. 20:08:38:216 [MAIN ] | INFO | | Parameter | Value |
  207. 20:08:38:216 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  208. 20:08:38:216 [MAIN ] | INFO | | Type | 0 |
  209. 20:08:38:216 [MAIN ] | INFO | | Priority | 0 |
  210. 20:08:38:216 [MAIN ] | INFO | | Flags | 0 |
  211. 20:08:38:216 [MAIN ] | INFO | | NodeMask | 0 |
  212. 20:08:38:217 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  213. 20:08:38:304 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 000000FCEEFEDC10 { GameNxApp }) ...
  214. 20:08:38:304 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'GameNxApp'.
  215. 20:08:42:546 [04512] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 000000FCF16FFC70 { GameNxApp }) ...
  216. 20:08:42:546 [04512] | INFO | > Adding 'CS_OWNDC' window class style flag to 'GameNxApp'.
  217. 20:08:42:605 [04512] | INFO | Installing delayed hooks for "XInput9_1_0.dll" (Just loaded via LoadLibrary("xinput9_1_0.dll")) ...
  218. 20:08:42:605 [04512] | INFO | > Found 1 match(es). Installing ...
  219. 20:08:42:644 [05304] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  220. 20:08:42:650 [03272] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  221. 20:08:42:654 [04512] | INFO | Ignoring LoadLibrary("XInput1_4.dll") call to avoid possible deadlock.
  222. 20:08:42:659 [04864] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  223. 20:08:42:664 [07844] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  224. 20:08:42:679 [01384] | INFO | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(this = 0000021DED891C80, pDevice = 0000021DEF358990, hWnd = 00000000000B0826, pDesc = 000000FCF15FF7E0, pFullscreenDesc = 0000000000000000, pRestrictToOutput = 0000000000000000, ppSwapChain = 000000FCF15FF810) ...
  225. 20:08:42:680 [01384] | INFO | > Dumping swap chain description:
  226. 20:08:42:680 [01384] | INFO | +-----------------------------------------+-----------------------------------------+
  227. 20:08:42:680 [01384] | INFO | | Parameter | Value |
  228. 20:08:42:680 [01384] | INFO | +-----------------------------------------+-----------------------------------------+
  229. 20:08:42:681 [01384] | INFO | | Width | 1600 |
  230. 20:08:42:681 [01384] | INFO | | Height | 837 |
  231. 20:08:42:681 [01384] | INFO | | RefreshRate | 0 0 |
  232. 20:08:42:681 [01384] | INFO | | Format | DXGI_FORMAT_R8G8B8A8_UNORM |
  233. 20:08:42:682 [01384] | INFO | | Stereo | FALSE |
  234. 20:08:42:682 [01384] | INFO | | ScanlineOrdering | 0 |
  235. 20:08:42:682 [01384] | INFO | | Scaling | 0 |
  236. 20:08:42:683 [01384] | INFO | | SampleCount | 1 |
  237. 20:08:42:683 [01384] | INFO | | SampleQuality | 0 |
  238. 20:08:42:683 [01384] | INFO | | BufferUsage | 0x20 |
  239. 20:08:42:684 [01384] | INFO | | BufferCount | 2 |
  240. 20:08:42:684 [01384] | INFO | | Windowed | TRUE |
  241. 20:08:42:684 [01384] | INFO | | SwapEffect | 4 |
  242. 20:08:42:684 [01384] | INFO | | AlphaMode | 0 |
  243. 20:08:42:684 [01384] | INFO | | Flags | 0x802 |
  244. 20:08:42:685 [01384] | INFO | +-----------------------------------------+-----------------------------------------+
  245. 20:08:42:685 [01384] | INFO | Resetting runtime environment on runtime 0000021DF9669040.
  246. 20:08:42:699 [01384] | INFO | Running on NVIDIA RTX A4500
  247. 20:08:42:704 [01384] | INFO | Recreated runtime environment on runtime 0000021DF9669040.
  248. 20:08:42:704 [01384] | DEBUG | Active OpenXR runtime is SteamVR
  249. 20:08:42:884 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 0000021DEE9C5160, pDesc = 000000FCEEFEDFE0, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000000FCEEFEE010) ...
  250. 20:08:42:884 [MAIN ] | INFO | > Dumping command queue description:
  251. 20:08:42:885 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  252. 20:08:42:885 [MAIN ] | INFO | | Parameter | Value |
  253. 20:08:42:885 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  254. 20:08:42:885 [MAIN ] | INFO | | Type | 3 |
  255. 20:08:42:885 [MAIN ] | INFO | | Priority | 0 |
  256. 20:08:42:886 [MAIN ] | INFO | | Flags | 0 |
  257. 20:08:42:886 [MAIN ] | INFO | | NodeMask | 0 |
  258. 20:08:42:886 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  259. 20:08:42:899 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 0000021DEE9C5160, pDesc = 000000FCEEFEDFE0, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000000FCEEFEE010) ...
  260. 20:08:42:900 [MAIN ] | INFO | > Dumping command queue description:
  261. 20:08:42:900 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  262. 20:08:42:900 [MAIN ] | INFO | | Parameter | Value |
  263. 20:08:42:900 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  264. 20:08:42:900 [MAIN ] | INFO | | Type | 2 |
  265. 20:08:42:901 [MAIN ] | INFO | | Priority | 0 |
  266. 20:08:42:901 [MAIN ] | INFO | | Flags | 0 |
  267. 20:08:42:901 [MAIN ] | INFO | | NodeMask | 0 |
  268. 20:08:42:901 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  269. 20:08:44:653 [MAIN ] | INFO | Installing delayed hooks for "bink2w64.dll" (Just loaded via LoadLibrary("bink2w64.dll")) ...
  270. 20:08:44:653 [MAIN ] | INFO | > Found 4 match(es). Installing ...
  271. 20:08:44:659 [03816] | INFO | Ignoring LoadLibrary("ext-ms-win-mininput-inputhost-l1-1-1.dll") call to avoid possible deadlock.
  272. 20:08:44:661 [01460] | INFO | Ignoring LoadLibrary("HID.DLL") call to avoid possible deadlock.
  273. 20:08:44:662 [03816] | INFO | Ignoring LoadLibrary("ext-ms-win-mininput-inputhost-l1-1-0.dll") call to avoid possible deadlock.
  274. 20:08:44:664 [01460] | INFO | Ignoring LoadLibrary("SETUPAPI.DLL") call to avoid possible deadlock.
  275. 20:08:44:666 [01460] | INFO | Ignoring LoadLibrary("WINMM.DLL") call to avoid possible deadlock.
  276. 20:08:44:667 [01460] | INFO | Ignoring LoadLibrary("USER32.DLL") call to avoid possible deadlock.
  277. 20:08:44:702 [10020] | INFO | Ignoring LoadLibrary("api-ms-win-core-synch-l1-2-0") call to avoid possible deadlock.
  278. 20:08:44:751 [MAIN ] | INFO | Ignoring LoadLibrary("xaudio2_8.dll") call to avoid possible deadlock.
  279. 20:08:45:209 [01384] | INFO | Creating depth copy texture
  280. 20:08:45:367 [01384] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via LoadLibrary("d3d11.dll")) ...
  281. 20:08:45:368 [01384] | INFO | > Found 2 match(es). Installing ...
  282. 20:08:45:436 [01384] | INFO | Loading image files for textures ...
  283. 20:08:46:965 [01384] | INFO | RVRMgr created.
  284. 20:08:46:965 [01384] | INFO | Calling AttachD3D with initial size 1600x837
  285. 20:08:47:082 [09720] | DEBUG | Running under VirtualDesktop
  286. 20:08:47:153 [09720] | DEBUG | Initialized Oculus library
  287. 20:08:47:153 [09720] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000FCF5EF30C8) ...
  288. 20:08:47:159 [09720] | DEBUG | Created Oculus session
  289. 20:08:47:159 [09720] | DEBUG | Rendering to "Oculus Quest2"
  290. 20:08:47:203 [09720] | DEBUG | Detected NVIDIA driver version 537.58 (r537_56)
  291. 20:08:47:319 [09720] | DEBUG | Detected CUDA driver version 12.2
  292. 20:08:47:323 [09720] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 0.932515, R = 1.000000
  293. 20:08:47:323 [09720] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 0.932515
  294. 20:08:47:323 [09720] | DEBUG | Pixels per degree: 6.1
  295. 20:08:47:324 [09720] | DEBUG | Source AR is 1.9116 (ideal AR would be 0.8391)
  296. 20:08:47:324 [09720] | DEBUG | Optimal total vertical FOV = 100.000 degrees
  297. 20:08:47:804 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  298. 20:08:47:808 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  299. 20:08:47:809 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  300. 20:08:47:919 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  301. 20:08:47:920 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  302. 20:08:47:921 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  303. 20:08:47:973 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  304. 20:08:47:975 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  305. 20:08:47:976 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  306. 20:08:48:025 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  307. 20:08:48:027 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  308. 20:08:48:028 [09720] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  309. 20:08:48:079 [09720] | DEBUG | Successfully initialized VR textures
  310. 20:08:48:080 [09720] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
  311. 20:08:48:080 [09720] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
  312. 20:09:27:971 [01384] | WARN | Unexpected render frame index: 1 frame(s) missed
  313. 20:09:37:916 [01384] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 0000021DEFDC6A50, Fullscreen = TRUE, pTarget = 0000021DEBF154C0) ...
  314. 20:09:38:034 [01384] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000021DEFDC6A50, BufferCount = 2, Width = 1600, Height = 900, NewFormat = 28, SwapChainFlags = 0x802) ...
  315. 20:09:38:054 [09720] | DEBUG | Shutting down Oculus library
  316. 20:09:38:527 [01384] | INFO | Resetting runtime environment on runtime 0000021DF9669040.
  317. 20:09:38:541 [01384] | INFO | Recreated runtime environment on runtime 0000021DF9669040.
  318. 20:09:38:541 [01384] | DEBUG | Active OpenXR runtime is SteamVR
  319. 20:09:38:603 [01384] | INFO | Loading image files for textures ...
  320. 20:09:38:804 [01384] | INFO | Creating depth copy texture
  321. 20:09:39:605 [01384] | INFO | RVRMgr created.
  322. 20:09:39:605 [01384] | INFO | Calling AttachD3D with initial size 1600x900
  323. 20:09:39:655 [10356] | DEBUG | Initialized Oculus library
  324. 20:09:39:655 [10356] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000FCF5BF2FB8) ...
  325. 20:09:39:659 [10356] | DEBUG | Created Oculus session
  326. 20:09:39:660 [10356] | DEBUG | Rendering to "Oculus Quest2"
  327. 20:09:39:671 [10356] | DEBUG | Detected NVIDIA driver version 537.58 (r537_56)
  328. 20:09:39:760 [10356] | DEBUG | Detected CUDA driver version 12.2
  329. 20:09:39:763 [10356] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 0.932515, R = 1.000000
  330. 20:09:39:764 [10356] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 0.932515
  331. 20:09:39:764 [10356] | DEBUG | Pixels per degree: 6.6
  332. 20:09:39:764 [10356] | DEBUG | Source AR is 1.7778 (ideal AR would be 0.8391)
  333. 20:09:39:765 [10356] | DEBUG | Optimal total vertical FOV = 100.000 degrees
  334. 20:09:40:264 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  335. 20:09:40:268 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  336. 20:09:40:270 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  337. 20:09:40:382 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  338. 20:09:40:383 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  339. 20:09:40:385 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  340. 20:09:40:438 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  341. 20:09:40:439 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  342. 20:09:40:440 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  343. 20:09:40:491 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  344. 20:09:40:492 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  345. 20:09:40:493 [10356] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  346. 20:09:40:549 [10356] | DEBUG | Successfully initialized VR textures
  347. 20:09:40:549 [10356] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
  348. 20:09:40:549 [MAIN ] | ERROR | Frame counter skipped from 4391 to 4537
  349. 20:09:40:550 [10356] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
  350. 20:09:40:598 [01384] | WARN | Poses not available: skipping submit
  351. 20:09:49:856 [01384] | WARN | Unexpected render frame index: 1 frame(s) missed
  352. 20:09:57:976 [01384] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 0000021DEFDC6A50, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  353. 20:09:58:013 [01384] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000021DEFDC6A50, BufferCount = 2, Width = 1600, Height = 900, NewFormat = 28, SwapChainFlags = 0x802) ...
  354. 20:09:58:020 [10356] | DEBUG | Shutting down Oculus library
  355. 20:09:58:296 [01384] | INFO | Resetting runtime environment on runtime 0000021DF9669040.
  356. 20:09:58:309 [01384] | INFO | Recreated runtime environment on runtime 0000021DF9669040.
  357. 20:09:58:309 [01384] | DEBUG | Active OpenXR runtime is SteamVR
  358. 20:09:58:332 [01384] | INFO | Loading image files for textures ...
  359. 20:09:59:339 [01384] | INFO | RVRMgr created.
  360. 20:09:59:340 [01384] | INFO | Calling AttachD3D with initial size 1600x900
  361. 20:09:59:384 [01968] | DEBUG | Initialized Oculus library
  362. 20:09:59:385 [01968] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000FCF5BF3148) ...
  363. 20:09:59:391 [01968] | DEBUG | Created Oculus session
  364. 20:09:59:391 [01968] | DEBUG | Rendering to "Oculus Quest2"
  365. 20:09:59:409 [01968] | DEBUG | Detected NVIDIA driver version 537.58 (r537_56)
  366. 20:09:59:529 [01968] | DEBUG | Detected CUDA driver version 12.2
  367. 20:09:59:531 [01968] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 0.932515, R = 1.000000
  368. 20:09:59:531 [01968] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 0.932515
  369. 20:09:59:532 [01968] | DEBUG | Pixels per degree: 6.6
  370. 20:09:59:532 [01968] | DEBUG | Source AR is 1.7778 (ideal AR would be 0.8391)
  371. 20:09:59:532 [01968] | DEBUG | Optimal total vertical FOV = 100.000 degrees
  372. 20:10:00:012 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  373. 20:10:00:016 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  374. 20:10:00:017 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  375. 20:10:00:119 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  376. 20:10:00:120 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  377. 20:10:00:121 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  378. 20:10:00:195 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  379. 20:10:00:196 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  380. 20:10:00:197 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  381. 20:10:00:242 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  382. 20:10:00:243 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  383. 20:10:00:244 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  384. 20:10:00:291 [01968] | DEBUG | Successfully initialized VR textures
  385. 20:10:00:291 [01968] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
  386. 20:10:00:292 [01968] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
  387. 20:10:00:303 [MAIN ] | ERROR | Frame counter skipped from 6029 to 6216
  388. 20:10:00:332 [01384] | WARN | Poses not available: skipping submit
  389. 20:10:01:117 [01384] | WARN | Unexpected render frame index: 1 frame(s) missed
  390. 20:10:11:737 [01384] | WARN | Unexpected render frame index: 1 frame(s) missed
  391. 20:10:24:186 [01968] | DEBUG | Shutting down Oculus library
  392. 20:10:26:944 [01968] | DEBUG | Initialized Oculus library
  393. 20:10:26:944 [01968] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000FCF5BF3148) ...
  394. 20:10:26:948 [01968] | DEBUG | Created Oculus session
  395. 20:10:26:949 [01968] | DEBUG | Rendering to "Oculus Quest2"
  396. 20:10:26:963 [01968] | DEBUG | Detected NVIDIA driver version 537.58 (r537_56)
  397. 20:10:27:059 [01968] | DEBUG | Detected CUDA driver version 12.2
  398. 20:10:27:062 [01968] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 0.932515, R = 1.000000
  399. 20:10:27:062 [01968] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 0.932515
  400. 20:10:27:062 [01968] | DEBUG | Pixels per degree: 6.6
  401. 20:10:27:062 [01968] | DEBUG | Source AR is 1.7778 (ideal AR would be 0.8391)
  402. 20:10:27:063 [01968] | DEBUG | Optimal total vertical FOV = 100.000 degrees
  403. 20:10:27:519 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  404. 20:10:27:522 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  405. 20:10:27:523 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  406. 20:10:27:622 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  407. 20:10:27:623 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  408. 20:10:27:624 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  409. 20:10:27:672 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  410. 20:10:27:673 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  411. 20:10:27:674 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  412. 20:10:27:719 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  413. 20:10:27:720 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  414. 20:10:27:721 [01968] | DEBUG | Registering 730x869 R8G8B8A8_UNORM_SRGB
  415. 20:10:27:770 [01968] | DEBUG | Successfully initialized VR textures
  416. 20:10:27:770 [01968] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
  417. 20:10:27:770 [01968] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
  418. 20:10:27:774 [01384] | DEBUG | WARNING: appFrameIndex went back to 0 (expected 2027)
  419. 20:10:27:789 [MAIN ] | ERROR | Frame counter skipped from 8243 to 8684
  420. 20:10:27:823 [01384] | WARN | Poses not available: skipping submit
  421. 20:10:41:977 [01384] | WARN | Unexpected render frame index: 1 frame(s) missed
  422. 20:10:42:544 [01384] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000021DEFDC6A50, BufferCount = 2, Width = 1600, Height = 837, NewFormat = 28, SwapChainFlags = 0x802) ...
  423. 20:10:42:557 [01968] | DEBUG | Shutting down Oculus library
  424. 20:10:42:662 [01384] | INFO | Resetting runtime environment on runtime 0000021DF9669040.
  425. 20:10:42:672 [01384] | INFO | Recreated runtime environment on runtime 0000021DF9669040.
  426. 20:10:42:672 [01384] | DEBUG | Active OpenXR runtime is SteamVR
  427. 20:10:42:702 [01384] | INFO | Loading image files for textures ...
  428. 20:10:42:933 [01384] | INFO | Creating depth copy texture
  429. 20:10:43:705 [01384] | INFO | RVRMgr created.
  430. 20:10:43:705 [01384] | INFO | Calling AttachD3D with initial size 1600x837
  431. 20:10:43:749 [13980] | DEBUG | Initialized Oculus library
  432. 20:10:43:750 [13980] | INFO | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000FCF5BF2F78) ...
  433. 20:10:43:755 [13980] | DEBUG | Created Oculus session
  434. 20:10:43:755 [13980] | DEBUG | Rendering to "Oculus Quest2"
  435. 20:10:43:769 [13980] | DEBUG | Detected NVIDIA driver version 537.58 (r537_56)
  436. 20:10:43:864 [13980] | DEBUG | Detected CUDA driver version 12.2
  437. 20:10:43:866 [13980] | DEBUG | Using left eye FOV: U = 1.110613, D = 1.191754, L = 0.932515, R = 1.000000
  438. 20:10:43:866 [13980] | DEBUG | Using right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 0.932515
  439. 20:10:43:866 [13980] | DEBUG | Pixels per degree: 6.1
  440. 20:10:43:867 [13980] | DEBUG | Source AR is 1.9116 (ideal AR would be 0.8391)
  441. 20:10:43:867 [13980] | DEBUG | Optimal total vertical FOV = 100.000 degrees
  442. 20:10:44:298 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  443. 20:10:44:301 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  444. 20:10:44:302 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  445. 20:10:44:409 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  446. 20:10:44:410 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  447. 20:10:44:411 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  448. 20:10:44:461 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  449. 20:10:44:462 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  450. 20:10:44:463 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  451. 20:10:44:509 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  452. 20:10:44:510 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  453. 20:10:44:512 [13980] | DEBUG | Registering 679x809 R8G8B8A8_UNORM_SRGB
  454. 20:10:44:561 [13980] | DEBUG | Successfully initialized VR textures
  455. 20:10:44:561 [13980] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
  456. 20:10:44:562 [13980] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
  457. 20:10:44:588 [MAIN ] | ERROR | Frame counter skipped from 9945 to 10085
  458. 20:10:44:659 [01384] | WARN | Poses not available: skipping submit
  459. 20:11:26:691 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 0000021DEFDC6A50, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  460.  
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