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- Portrait: https://www.dropbox.com/sh/9rc11r77y8x9h9o/x-aWLFv7n6
- Name: Suraimu
- Gender: Male
- Race: Goopony
- Race Abilties:
- Goo: passive; can traverse small areas (under doors, in cracks, etc.) able to store items inside yourself, DC-1 to escape grapple attacks and effects, can disguise as a regular pony with a DC4 roll
- Aqueous: No longer affected by healing spells and skills, can heal by absorbing sources of water. roll for appropriate healing amount by touching/drinking water, lakes and rivers heal for full, will dissolve is fully submerged in water.
- Class: Samurai (Monk/Knight)
- Class Bonus (If multiclass):
- Revolving Blade: Recharge 3; Autocrits. A crit by any other means will instantly recharge this ability
- Skills:
- (1) Stances: Passive; Gain three stances, switching stances is an instant action
- -Bear Stance: Gain X max hits at the cost of X max wounds
- -Tiger Stance: Cannot benefit from weapon tags, gain +2 to normal attacks
- -Cross Stance: Self-inflicted helplessness does not cause a wound of damage
- (2) Soul Punch: Recharge 3; Can spend a max of 3 hits to give yourself a +3 bonus next roll. failing the next roll always results in a critfail
- Special Talent (Water of the ancients): You carry within you the souls of your Forefathers; call to them for aid and they will reply. Soul Punch gains a +2 modifier to the initial cast (does not apply to successful cast bonus)
- Hits/Wounds: 5/5
- Weapon:
- Mizu (Katana, Great)
- Suraimu carries with him the blade Mizu. An ancient weapon passed down by generations of Slimurai before him, it is said that the blade cuts through solids as if parting a stream
- Cleave: Attack multiple nearby opponents at once, each additional target increases critfail range by 1 (2 targets = critfail on 2-, 5 targets critfail on 5-, etc.)
- Inventory:
- Mizu - A worthy blade to those who can wield it, it has become the go-to choice for any conflict
- Kikou and Kabuto - armor and helmet of an age long passed. A full set is quite a rarity, and speaks volumes of the wearer's point of origin.
- Whetstone and Cloth - The blade of a hero requires the up-keep of a hero: Suraimu can often be seen sharpening and polishing Mizu, a small way to repay the Old sword for it's service
- Lantern - A simple thing to light the way
- Flask of aquatic replenishment - A constant threat to the Goo Pony race is the danger of dehydration. The easiest solution: Bring the water with you. (5 Charges, refill at an open water source)
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