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- Name: Hermodur Aput
- Hermodur was the right hand man for a cult leader alicorn who sought to be the new goddess/princess of Equestria, Ailuros Bastet. He spent a majority of his life serving her faithfully and with the utmost devotion. Hermodur is obedient, but flashy. He considers himself the messenger of a god. As such, he must present himself with a manner of decorum and dramatic flare. Otherwise, he would not be representing his beloved goddess well.
- Hermodur is massive for a felid. He stands between 5 to 6 feet tall. His body is bulky and full of muscle from head to toe. He carries with him a massive and complicated hammer, Mjolnir, blessed by Ailuros. Despite his imposing stature and dangerous weapon, he attempts to keep a fanciful appearance. He usually wears a three piece suit. Though, due to a combination of it not fitting his muscular body properly and wearing it during combat situations, his clothes have many visible rips and tears.
- Mjolnir is an impressive marriage of magic and technology. The greathammer has a hinge on the back which opens up quickly and functions like a lighter. Once the small natural flame has been lit, the blessing put on the hammer can increase the output of the fire. This essentially creates a rocket propulsion effect which causes the hammer to be swung with terrifying speed, force, and accuracy. However, the blessing operates off of the weilders own will. So, it can be a struggle to get it started. It also runs the risk of backfiring and harming the user. The weapon can also utilize its blessing to launch a small ball of concentrated flames. While the ball is not hot enough to actually cause a burn, the outward force of the blast once it collides with something and the speed at which it travels can injure a target all the same like a small bomb.
- H/W: 6/5
- Gender: Male
- Race:Felid
- Class: Smith
- Alignment: Lawful Neutral
- Special Talent: Precise Power: When one of Hermodur's Double Strike rolls critfails, he may still use the other roll instead.
- Special Talent: Frightful Image: As long as no one has struck a blow yet, +2 to intimidation. Once combat is started, Hermodur shows no mercy.
- Skills
- Masterwork Weapon (3 points)
- -Single
- -Ranged
- -Double Strike
- Sharpen (1 point)
- Hot Irons (1 point)
- Claws (racial)
- Hunter's Eye (racial)
- Bulwark [recharge 4; instant; automatic; negate all physical damage] (Silvermane Kite Shield)
- Roiling Flame: ranged; Hurl an orb of unstable magical flame from your prosthetic hand. Crits on 9+, critfails on 2-. Recharge 1 by default. Further uses of it increase the crit range by 1, but also increase the recharge and critfail range, to a maximum of 6+ crit, 5- critfail, recharge 4. (Prosthetic Hand)
- Heart of Iron (2 Enlightenment)
- Sentry (1 Enlightenment)
- Inventory
- Mjolnir (Masterwork Hammer)
- Desert Garb
- Nice Suit
- Dreaming Spring Water (1 drinks remaining)
- Ruined Diary
- Silvermane Kite Sheild
- Severence Pendant
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