ZedpwN

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Aug 12th, 2020
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_TD[4];
  5.  
  6. TDEditor_TD[0] = TextDrawCreate(544.875610, 412.833251, "brzinometar");
  7. TextDrawLetterSize(TDEditor_TD[0], 0.125915, 0.742500);
  8. TextDrawAlignment(TDEditor_TD[0], 1);
  9. TextDrawColor(TDEditor_TD[0], 694973439);
  10. TextDrawSetShadow(TDEditor_TD[0], 0);
  11. TextDrawSetOutline(TDEditor_TD[0], 0);
  12. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  13. TextDrawFont(TDEditor_TD[0], 2);
  14. TextDrawSetProportional(TDEditor_TD[0], 1);
  15. TextDrawSetShadow(TDEditor_TD[0], 0);
  16.  
  17. TDEditor_TD[1] = TextDrawCreate(603.440979, 418.666687, "km/h");
  18. TextDrawLetterSize(TDEditor_TD[1], 0.213528, 1.553332);
  19. TextDrawAlignment(TDEditor_TD[1], 1);
  20. TextDrawColor(TDEditor_TD[1], 694973439);
  21. TextDrawSetShadow(TDEditor_TD[1], 0);
  22. TextDrawSetOutline(TDEditor_TD[1], 0);
  23. TextDrawBackgroundColor(TDEditor_TD[1], 255);
  24. TextDrawFont(TDEditor_TD[1], 1);
  25. TextDrawSetProportional(TDEditor_TD[1], 1);
  26. TextDrawSetShadow(TDEditor_TD[1], 0);
  27.  
  28. TDEditor_TD[2] = TextDrawCreate(581.420043, 431.500122, "ostecenje:");
  29. TextDrawLetterSize(TDEditor_TD[2], 0.087964, 0.929165);
  30. TextDrawAlignment(TDEditor_TD[2], 1);
  31. TextDrawColor(TDEditor_TD[2], 694973439);
  32. TextDrawSetShadow(TDEditor_TD[2], 0);
  33. TextDrawSetOutline(TDEditor_TD[2], 0);
  34. TextDrawBackgroundColor(TDEditor_TD[2], 255);
  35. TextDrawFont(TDEditor_TD[2], 2);
  36. TextDrawSetProportional(TDEditor_TD[2], 1);
  37. TextDrawSetShadow(TDEditor_TD[2], 0);
  38.  
  39. TDEditor_TD[3] = TextDrawCreate(588.447875, 437.916809, "Gorivo:");
  40. TextDrawLetterSize(TDEditor_TD[3], 0.087964, 0.929165);
  41. TextDrawAlignment(TDEditor_TD[3], 1);
  42. TextDrawColor(TDEditor_TD[3], 694973439);
  43. TextDrawSetShadow(TDEditor_TD[3], 0);
  44. TextDrawSetOutline(TDEditor_TD[3], 0);
  45. TextDrawBackgroundColor(TDEditor_TD[3], 255);
  46. TextDrawFont(TDEditor_TD[3], 2);
  47. TextDrawSetProportional(TDEditor_TD[3], 1);
  48. TextDrawSetShadow(TDEditor_TD[3], 0);
  49.  
  50.  
  51.  
  52. //Player TextDraws:
  53.  
  54.  
  55. new PlayerText:TDEditor_PTD[MAX_PLAYERS][5];
  56.  
  57. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 539.085144, 400.000000, "");
  58. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  59. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 55.000000, 60.000000);
  60. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  61. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  62. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  63. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  64. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 0);
  65. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 5);
  66. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  67. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  68. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][0], 560);
  69. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000, 330.000000, 1.000000);
  70. PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][0], 1, 1);
  71.  
  72. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 545.812683, 437.333251, "Sultan");
  73. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.125915, 0.742500);
  74. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  75. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 694973439);
  76. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  77. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  78. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  79. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  80. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  81. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  82.  
  83. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 587.511169, 418.666656, "256");
  84. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.213528, 1.553332);
  85. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  86. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 694973439);
  87. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  88. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  89. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  90. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  91. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  92. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  93.  
  94. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 603.909484, 437.916717, "100L");
  95. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.135753, 0.824166);
  96. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  97. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 694973439);
  98. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  99. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  100. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  101. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  102. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  103. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  104.  
  105. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 603.909484, 431.500030, "100%");
  106. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.135753, 0.824166);
  107. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  108. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 694973439);
  109. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  110. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  111. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  112. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  113. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  114. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  115.  
  116.  
  117.  
  118.  
  119. //Total textdraws exported: 9 (4 global textdraws / 5 player textdraws) ~ 12/8/2020 ~ 22:24:7
  120. TDEditor V1.17 BY ADRI1
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