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- [2026-10-18 18:19:01] Console created
- [2026-10-18 18:19:01] UE4SS - v3.0.1 Beta #0 - Git SHA #d935b5b
- [2026-10-18 18:19:01] UE4SS Build Configuration: Game__Shipping__Win64 (MSVC)
- [2026-10-18 18:19:01] Setting up mods...
- [2026-10-18 18:19:01] Starting mods (from mods.txt load order)...
- [2026-10-18 18:19:01] Starting mods (from enabled.txt, no defined load order)...
- [2026-10-18 18:19:01] No specific game configuration found, using default configuration file
- [2026-10-18 18:19:01] Config: E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64\UE4SS-settings.ini
- [2026-10-18 18:19:01] root directory: E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64
- [2026-10-18 18:19:01] working directory: E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64
- [2026-10-18 18:19:01] game executable directory: E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64
- [2026-10-18 18:19:01] game executable: E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64\Mordhau-Win64-Shipping.exe (95780352 bytes)
- [2026-10-18 18:19:01] mods directory: E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64\Mods
- [2026-10-18 18:19:01] log directory: E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64
- [2026-10-18 18:19:01] object dumper directory: E:\SteamLibrary\steamapps\common\Mordhau\Mordhau\Binaries\Win64
- [2026-10-18 18:19:01] PS Scan attempt 1
- [2026-10-18 18:19:01] [PS] Reading image
- [2026-10-18 18:19:01] [PS] Starting scan
- [2026-10-18 18:19:01] [PS] Scan finished in 182.2387ms
- [2026-10-18 18:19:01] [PS] Found GMalloc: 0x7ff7ad2d9a80
- [2026-10-18 18:19:01] [PS] Found FName::ToString: 0x7ff7a9476890
- [2026-10-18 18:19:01] [PS] Found FName::FName(wchar_t*): 0x7ff7a946a790
- [2026-10-18 18:19:01] [PS] Found StaticConstructObject_Internal: 0x7ff7a96b8940
- [2026-10-18 18:19:01] [PS] Found FText::FText(FString&&): 0x7ff7a93934b0
- [2026-10-18 18:19:01] PS scan successful
- [2026-10-18 18:19:01] Running second pass of Lua override scans
- [2026-10-18 18:19:01] Lua Scan attempt 1
- [2026-10-18 18:19:01] GUObjectArray address: 0x7ff7ad319ae0 <- Lua Script
- [2026-10-18 18:19:01] Need to construct: /Script/CoreUObject.Class
- [2026-10-18 18:19:01] Need to construct: /Script/CoreUObject
- [2026-10-18 18:19:01] Need to construct: /Script/CoreUObject.Struct
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.Pawn
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.Character
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.Actor
- [2026-10-18 18:19:01] Need to construct: /Script/CoreUObject.Vector
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.Default__DefaultPawn
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.HitResult
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.Default__MaterialExpression
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.ActorComponent
- [2026-10-18 18:19:01] Need to construct: /Script/CoreUObject.OrientedBox
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.MovementComponent
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.HUD
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.PlayerController
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.PlayerCameraManager
- [2026-10-18 18:19:01] Need to construct: /Script/CoreUObject.EInterpCurveMode
- [2026-10-18 18:19:01] Need to construct: /Script/Engine.ENetRole
- [2026-10-18 18:19:01] Need to construct: /Script/MovieScene.MovieSceneEditorData
- [2026-10-18 18:19:01] Need to construct: /Script/UMG.Widget
- [2026-10-18 18:19:01] Need to construct: /Script/UMG.ComboBoxString
- [2026-10-18 18:19:01] Need to construct: /Script/CoreUObject.Interface
- [2026-10-18 18:19:01] Need to construct: /Script/CoreUObject.DynamicClass
- [2026-10-18 18:19:02] Constructed [1 / 23]: /Script/CoreUObject.Class
- [2026-10-18 18:19:02] Constructed [2 / 23]: /Script/CoreUObject
- [2026-10-18 18:19:02] Constructed [3 / 23]: /Script/CoreUObject.Struct
- [2026-10-18 18:19:02] Constructed [4 / 23]: /Script/Engine.Pawn
- [2026-10-18 18:19:02] Constructed [5 / 23]: /Script/Engine.Character
- [2026-10-18 18:19:02] Constructed [6 / 23]: /Script/Engine.Actor
- [2026-10-18 18:19:02] Constructed [7 / 23]: /Script/Engine.ActorComponent
- [2026-10-18 18:19:02] Constructed [8 / 23]: /Script/Engine.MovementComponent
- [2026-10-18 18:19:02] Constructed [9 / 23]: /Script/Engine.HUD
- [2026-10-18 18:19:02] Constructed [10 / 23]: /Script/Engine.PlayerController
- [2026-10-18 18:19:02] Constructed [11 / 23]: /Script/Engine.PlayerCameraManager
- [2026-10-18 18:19:02] Constructed [12 / 23]: /Script/UMG.Widget
- [2026-10-18 18:19:02] Constructed [13 / 23]: /Script/UMG.ComboBoxString
- [2026-10-18 18:19:02] Constructed [14 / 23]: /Script/CoreUObject.Interface
- [2026-10-18 18:19:02] Constructed [15 / 23]: /Script/CoreUObject.DynamicClass
- [2026-10-18 18:19:03] Constructed [16 / 23]: /Script/CoreUObject.Vector
- [2026-10-18 18:19:03] Constructed [17 / 23]: /Script/Engine.Default__DefaultPawn
- [2026-10-18 18:19:03] Constructed [18 / 23]: /Script/Engine.HitResult
- [2026-10-18 18:19:03] Constructed [19 / 23]: /Script/Engine.Default__MaterialExpression
- [2026-10-18 18:19:03] Constructed [20 / 23]: /Script/CoreUObject.OrientedBox
- [2026-10-18 18:19:03] Constructed [21 / 23]: /Script/CoreUObject.EInterpCurveMode
- [2026-10-18 18:19:03] Constructed [22 / 23]: /Script/Engine.ENetRole
- [2026-10-18 18:19:03] Constructed [23 / 23]: /Script/MovieScene.MovieSceneEditorData
- [2026-10-18 18:19:03] Constructed 23 of 23 objects
- [2026-10-18 18:19:03] ProcessInternal address: 0x7ff7a9695f50 <- Built-in
- [2026-10-18 18:19:03] ProcessLocalScriptFunction address: 0x7ff7a9696060 <- Built-in
- [2026-10-18 18:19:03] UnrealConfig.FExecVTableOffsetInLocalPlayer: 28
- [2026-10-18 18:19:03] Adding GUObjectArray listeners
- [2026-10-18 18:19:03] Unreal Engine modules (non-modular):
- [2026-10-18 18:19:03] MainExe @ 0x7ff7a7b30000 size=0x5dea000
- [2026-10-18 18:19:03]
- ##### MEMBER OFFSETS START #####
- [2026-10-18 18:19:03] UObjectBase::ClassPrivate = 0x10
- [2026-10-18 18:19:03] UObjectBase::bFindCameraComponentWhenViewTarget = 0x5A
- [2026-10-18 18:19:03] UObjectBase::InternalIndex = 0xC
- [2026-10-18 18:19:03] UObjectBase::EngineShowFlags = 0xB8
- [2026-10-18 18:19:03] UObjectBase::AutoReceiveInput = 0xF3
- [2026-10-18 18:19:03] UObjectBase::World = 0x78
- [2026-10-18 18:19:03] UObjectBase::ObjectFlags = 0x8
- [2026-10-18 18:19:03] UObjectBase::OnEndCursorOver = 0x186
- [2026-10-18 18:19:03] UObjectBase::CustomTimeDilation = 0x98
- [2026-10-18 18:19:03] UObjectBase::NamePrivate = 0x18
- [2026-10-18 18:19:03] UObjectBase::bAllowTickBeforeBeginPlay = 0x59
- [2026-10-18 18:19:03] UObjectBase::InputPriority = 0xF4
- [2026-10-18 18:19:03] UObjectBase::OuterPrivate = 0x20
- [2026-10-18 18:19:03] UObjectBase::bNetTemporary = 0x58
- [2026-10-18 18:19:03] UObjectBase::ActorHasBegunPlay = 0x5C
- [2026-10-18 18:19:03] UObjectBase::OnInputTouchEnd = 0x18A
- [2026-10-18 18:19:03] UObjectBase::bHasDeferredComponentRegistration = 0x5C
- [2026-10-18 18:19:03] UObjectBase::AttachmentReplication = 0xA0
- [2026-10-18 18:19:03] UObjectBase::Children = 0x120
- [2026-10-18 18:19:03] UObjectBase::Role = 0xF0
- [2026-10-18 18:19:03] UObjectBase::ControllingMatineeActors = 0x138
- [2026-10-18 18:19:03] UObjectBase::DetachFence = 0x210
- [2026-10-18 18:19:03] UObjectBase::CreationTime = 0x9C
- [2026-10-18 18:19:03] UObjectBase::DefaultUpdateOverlapsMethodDuringLevelStreaming = 0x5E
- [2026-10-18 18:19:03] UObjectBase::InitialLifeSpan = 0x94
- [2026-10-18 18:19:03] UObjectBase::bAutoDestroyWhenFinished = 0x59
- [2026-10-18 18:19:03] UObjectBase::Tags = 0x170
- [2026-10-18 18:19:03] UObjectBase::InputComponent = 0xF8
- [2026-10-18 18:19:03] UObjectBase::OnTakePointDamage = 0x181
- [2026-10-18 18:19:03] UObjectBase::LastRenderTime = 0x114
- [2026-10-18 18:19:03] UObjectBase::RemoteRole = 0x5F
- [2026-10-18 18:19:03] UObjectBase::Layers = 0x150
- [2026-10-18 18:19:03] UObjectBase::MinNetUpdateFrequency = 0x10C
- [2026-10-18 18:19:03] UObjectBase::TimerHandle_LifeSpanExpired = 0x148
- [2026-10-18 18:19:03] UObjectBase::OnTakeAnyDamage = 0x180
- [2026-10-18 18:19:03] UObjectBase::NetCullDistanceSquared = 0x100
- [2026-10-18 18:19:03] UObjectBase::OnActorEndOverlap = 0x184
- [2026-10-18 18:19:03] UObjectBase::NetDormancy = 0xF1
- [2026-10-18 18:19:03] UObjectBase::NetDriverName = 0xE8
- [2026-10-18 18:19:03] UObjectBase::NetTag = 0x104
- [2026-10-18 18:19:03] UObjectBase::NetPriority = 0x110
- [2026-10-18 18:19:03] UObjectBase::PrimaryActorTick = 0x28
- [2026-10-18 18:19:03] UObjectBase::NetUpdateFrequency = 0x108
- [2026-10-18 18:19:03] UObjectBase::OnClicked = 0x187
- [2026-10-18 18:19:03] UObjectBase::OnActorBeginOverlap = 0x183
- [2026-10-18 18:19:03] UObjectBase::OnActorHit = 0x18D
- [2026-10-18 18:19:03] UObjectBase::StatHitchesData = 0x350
- [2026-10-18 18:19:03] UObjectBase::OnBeginCursorOver = 0x185
- [2026-10-18 18:19:03] UObjectBase::OnDestroyed = 0x18E
- [2026-10-18 18:19:03] UObjectBase::OnInputTouchEnter = 0x18B
- [2026-10-18 18:19:03] UObjectBase::bHasAudioFocus = 0xF4
- [2026-10-18 18:19:03] UObjectBase::OnEndPlay = 0x18F
- [2026-10-18 18:19:03] UObjectBase::OnInputTouchBegin = 0x189
- [2026-10-18 18:19:03] UObjectBase::OnInputTouchLeave = 0x18C
- [2026-10-18 18:19:03] UObjectBase::OnReleased = 0x188
- [2026-10-18 18:19:03] UObjectBase::OnTakeRadialDamage = 0x182
- [2026-10-18 18:19:03] UObjectBase::Owner = 0xE0
- [2026-10-18 18:19:03] UObjectBase::ParentComponent = 0x160
- [2026-10-18 18:19:03] UObjectBase::ReplicatedMovement = 0x60
- [2026-10-18 18:19:03] UObjectBase::RootComponent = 0x130
- [2026-10-18 18:19:03] UObjectBase::SpawnCollisionHandlingMethod = 0xF2
- [2026-10-18 18:19:03] UObjectBase::UpdateOverlapsMethodDuringLevelStreaming = 0x5D
- [2026-10-18 18:19:03] UObjectBase::bNetStartup = 0x58
- [2026-10-18 18:19:03] UObjectBase::bActorIsBeingConstructed = 0x168
- [2026-10-18 18:19:03] UObjectBase::bActorBeginningPlayFromLevelStreaming = 0x5B
- [2026-10-18 18:19:03] UObjectBase::bAllowReceiveTickEventOnDedicatedServer = 0x5B
- [2026-10-18 18:19:03] UObjectBase::bIsMouseOverClient = 0x35D
- [2026-10-18 18:19:03] UObjectBase::bActorEnableCollision = 0x5C
- [2026-10-18 18:19:03] UObjectBase::bActorInitialized = 0x5B
- [2026-10-18 18:19:03] UObjectBase::bActorIsBeingDestroyed = 0x5C
- [2026-10-18 18:19:03] UObjectBase::bActorSeamlessTraveled = 0x5A
- [2026-10-18 18:19:03] UObjectBase::bActorWantsDestroyDuringBeginPlay = 0x5C
- [2026-10-18 18:19:03] UObjectBase::bAlwaysRelevant = 0x58
- [2026-10-18 18:19:03] UObjectBase::bBlockInput = 0x5A
- [2026-10-18 18:19:03] UObjectBase::bCanBeDamaged = 0x59
- [2026-10-18 18:19:03] UObjectBase::bCanBeInCluster = 0x5B
- [2026-10-18 18:19:03] UObjectBase::bCollideWhenPlacing = 0x5A
- [2026-10-18 18:19:03] UObjectBase::bEnableAutoLODGeneration = 0x5A
- [2026-10-18 18:19:03] UObjectBase::bExchangedRoles = 0x58
- [2026-10-18 18:19:03] UObjectBase::bGenerateOverlapEventsDuringLevelStreaming = 0x5A
- [2026-10-18 18:19:03] UObjectBase::bHasFinishedSpawning = 0x5B
- [2026-10-18 18:19:03] UObjectBase::bHidden = 0x58
- [2026-10-18 18:19:03] UObjectBase::bIgnoresOriginShifting = 0x5A
- [2026-10-18 18:19:03] UObjectBase::bIsEditorOnlyActor = 0x5A
- [2026-10-18 18:19:03] UObjectBase::bNetCheckedInitialPhysicsState = 0x5B
- [2026-10-18 18:19:03] UObjectBase::bNetLoadOnClient = 0x59
- [2026-10-18 18:19:03] UObjectBase::bNetUseOwnerRelevancy = 0x59
- [2026-10-18 18:19:03] UObjectBase::bOnlyRelevantToOwner = 0x58
- [2026-10-18 18:19:03] UObjectBase::bRelevantForLevelBounds = 0x59
- [2026-10-18 18:19:03] UObjectBase::bRelevantForNetworkReplays = 0x59
- [2026-10-18 18:19:03] UObjectBase::bReplayRewindable = 0x59
- [2026-10-18 18:19:03] UObjectBase::bReplicateMovement = 0x58
- [2026-10-18 18:19:03] UObjectBase::bReplicates = 0x5B
- [2026-10-18 18:19:03] UObjectBase::bRunningUserConstructionScript = 0x5C
- [2026-10-18 18:19:03] UObjectBase::bTearOff = 0x58
- [2026-10-18 18:19:03] UObjectBase::bTickFunctionsRegistered = 0x5B
- [2026-10-18 18:19:03] UObjectBase::ActiveSplitscreenType = 0x70
- [2026-10-18 18:19:03] UObjectBase::AudioDeviceHandle = 0xF0
- [2026-10-18 18:19:03] UObjectBase::CurrentBufferVisualizationMode = 0x128
- [2026-10-18 18:19:03] UObjectBase::CursorWidgets = 0x1E0
- [2026-10-18 18:19:03] UObjectBase::DebugProperties = 0x48
- [2026-10-18 18:19:03] UObjectBase::GameLayerManagerPtr = 0x118
- [2026-10-18 18:19:03] UObjectBase::HardwareCursorCache = 0x140
- [2026-10-18 18:19:03] UObjectBase::HardwareCursors = 0x190
- [2026-10-18 18:19:03] UObjectBase::HighResScreenshotDialog = 0x130
- [2026-10-18 18:19:03] UObjectBase::MaxSplitscreenPlayers = 0x68
- [2026-10-18 18:19:03] UObjectBase::MouseCaptureMode = 0x35A
- [2026-10-18 18:19:03] UObjectBase::MouseLockMode = 0x35C
- [2026-10-18 18:19:03] UObjectBase::SplitscreenInfo = 0x58
- [2026-10-18 18:19:03] UObjectBase::StatUnitData = 0x348
- [2026-10-18 18:19:03] UObjectBase::ViewModeIndex = 0xB0
- [2026-10-18 18:19:03] UObjectBase::Viewport = 0xE0
- [2026-10-18 18:19:03] UObjectBase::ViewportConsole = 0x40
- [2026-10-18 18:19:03] UObjectBase::ViewportFrame = 0xE8
- [2026-10-18 18:19:03] UObjectBase::ViewportOverlayWidget = 0x108
- [2026-10-18 18:19:03] UObjectBase::Window = 0xF8
- [2026-10-18 18:19:03] UObjectBase::bDisableSplitScreenOverride = 0x358
- [2026-10-18 18:19:03] UObjectBase::bDisableWorldRendering = 0x6C
- [2026-10-18 18:19:03] UObjectBase::bHideCursorDuringCapture = 0x35B
- [2026-10-18 18:19:03] UObjectBase::bIgnoreInput = 0x359
- [2026-10-18 18:19:03] UObjectBase::bIsPlayInEditorViewport = 0x6C
- [2026-10-18 18:19:03] UObjectBase::bShowTitleSafeZone = 0x6C
- [2026-10-18 18:19:03] UObjectBase::bSuppressTransitionMessage = 0x88
- [2026-10-18 18:19:03] UObjectBase::bUseSoftwareCursorWidgets = 0x230
- [2026-10-18 18:19:03] UScriptStruct::StructFlags = 0xB0
- [2026-10-18 18:19:03] UScriptStruct::CppStructOps = 0xB8
- [2026-10-18 18:19:03] UScriptStruct::bPrepareCppStructOpsCompleted = 0xB4
- [2026-10-18 18:19:03] UScriptStruct::ICppStructOps::Alignment = 0xC
- [2026-10-18 18:19:03] UScriptStruct::ICppStructOps::Size = 0x8
- [2026-10-18 18:19:03] FField::ClassPrivate = 0x8
- [2026-10-18 18:19:03] FField::NamePrivate = 0x28
- [2026-10-18 18:19:03] FField::FlagsPrivate = 0x30
- [2026-10-18 18:19:03] FField::Next = 0x20
- [2026-10-18 18:19:03] FField::Owner = 0x10
- [2026-10-18 18:19:03] FOutputDevice::bAutoEmitLineTerminator = 0x9
- [2026-10-18 18:19:03] FOutputDevice::bSuppressEventTag = 0x8
- [2026-10-18 18:19:03] FEnumProperty::Enum = 0x80
- [2026-10-18 18:19:03] FEnumProperty::UnderlyingProp = 0x78
- [2026-10-18 18:19:03] UStruct::DestructorLink = 0x80
- [2026-10-18 18:19:03] UStruct::Children = 0x48
- [2026-10-18 18:19:03] UStruct::ChildProperties = 0x50
- [2026-10-18 18:19:03] UStruct::PostConstructLink = 0x88
- [2026-10-18 18:19:03] UStruct::UnresolvedScriptProperties = 0xA0
- [2026-10-18 18:19:03] UStruct::MinAlignment = 0x5C
- [2026-10-18 18:19:03] UStruct::PropertiesSize = 0x58
- [2026-10-18 18:19:03] UStruct::PropertyLink = 0x70
- [2026-10-18 18:19:03] UStruct::RefLink = 0x78
- [2026-10-18 18:19:03] UStruct::Script = 0x60
- [2026-10-18 18:19:03] UStruct::ScriptAndPropertyObjectReferences = 0x90
- [2026-10-18 18:19:03] UStruct::SuperStruct = 0x40
- [2026-10-18 18:19:03] UFunction::EventGraphCallOffset = 0xD0
- [2026-10-18 18:19:03] UFunction::EventGraphFunction = 0xC8
- [2026-10-18 18:19:03] UFunction::RPCId = 0xBA
- [2026-10-18 18:19:03] UFunction::FirstPropertyToInit = 0xC0
- [2026-10-18 18:19:03] UFunction::Func = 0xD8
- [2026-10-18 18:19:03] UFunction::FunctionFlags = 0xB0
- [2026-10-18 18:19:03] UFunction::NumParms = 0xB4
- [2026-10-18 18:19:03] UFunction::ParmsSize = 0xB6
- [2026-10-18 18:19:03] UFunction::RPCResponseId = 0xBC
- [2026-10-18 18:19:03] UFunction::ReturnValueOffset = 0xB8
- [2026-10-18 18:19:03] UField::Next = 0x28
- [2026-10-18 18:19:03] FProperty::ArrayDim = 0x38
- [2026-10-18 18:19:03] FProperty::DestructorLinkNext = 0x68
- [2026-10-18 18:19:03] FProperty::ElementSize = 0x3C
- [2026-10-18 18:19:03] FProperty::NextRef = 0x60
- [2026-10-18 18:19:03] FProperty::Offset_Internal = 0x4C
- [2026-10-18 18:19:03] FProperty::PostConstructLinkNext = 0x70
- [2026-10-18 18:19:03] FProperty::PropertyLinkNext = 0x58
- [2026-10-18 18:19:03] FProperty::PropertyFlags = 0x40
- [2026-10-18 18:19:03] FProperty::RepIndex = 0x48
- [2026-10-18 18:19:03] FProperty::RepNotifyFunc = 0x50
- [2026-10-18 18:19:03] UWorld::bAllowAudioPlayback = 0x10E
- [2026-10-18 18:19:03] UWorld::ActiveLevelCollectionIndex = 0x158
- [2026-10-18 18:19:03] UWorld::AudioTimeSeconds = 0x5A4
- [2026-10-18 18:19:03] UWorld::CommittedPersistentLevelName = 0x608
- [2026-10-18 18:19:03] UWorld::bInTick = 0x10B
- [2026-10-18 18:19:03] UWorld::CleanupWorldTag = 0x614
- [2026-10-18 18:19:03] UWorld::bTickNewlySpawned = 0x10B
- [2026-10-18 18:19:03] UWorld::AuthorityGameMode = 0x118
- [2026-10-18 18:19:03] UWorld::BuildStreamingDataTimer = 0x3C8
- [2026-10-18 18:19:03] UWorld::bPlayersOnly = 0x10D
- [2026-10-18 18:19:03] UWorld::DeltaTimeSeconds = 0x5A8
- [2026-10-18 18:19:03] UWorld::ExtraReferencedObjects = 0x68
- [2026-10-18 18:19:03] UWorld::LastTimeUnbuiltLightingWasEncountered = 0x590
- [2026-10-18 18:19:03] UWorld::NextSwitchCountdown = 0x5D4
- [2026-10-18 18:19:03] UWorld::bMaterialParameterCollectionInstanceNeedsDeferredUpdate = 0x10F
- [2026-10-18 18:19:03] UWorld::RealTimeSeconds = 0x5A0
- [2026-10-18 18:19:03] UWorld::NextURL = 0x5E8
- [2026-10-18 18:19:03] UWorld::NumStreamingLevelsBeingLoaded = 0x5E2
- [2026-10-18 18:19:03] UWorld::OriginOffsetThisFrame = 0x5C8
- [2026-10-18 18:19:03] UWorld::PauseDelay = 0x5AC
- [2026-10-18 18:19:03] UWorld::PerModuleDataObjects = 0x78
- [2026-10-18 18:19:03] UWorld::bIsDefaultLevel = 0x10C
- [2026-10-18 18:19:03] UWorld::PlayerNum = 0x550
- [2026-10-18 18:19:03] UWorld::PreparingLevelNames = 0x5F8
- [2026-10-18 18:19:03] UWorld::bAggressiveLOD = 0x10C
- [2026-10-18 18:19:03] UWorld::StreamingLevelsPrefix = 0xC0
- [2026-10-18 18:19:03] UWorld::bTriggerPostLoadMap = 0x10B
- [2026-10-18 18:19:03] UWorld::bIsLevelStreamingFrozen = 0x10B
- [2026-10-18 18:19:03] UWorld::StreamingVolumeUpdateDelay = 0x554
- [2026-10-18 18:19:03] UWorld::bIsBuilt = 0x10B
- [2026-10-18 18:19:03] UWorld::TimeSeconds = 0x598
- [2026-10-18 18:19:03] UWorld::UnpausedTimeSeconds = 0x59C
- [2026-10-18 18:19:03] UWorld::ViewLocationsRenderedLastFrame = 0xF8
- [2026-10-18 18:19:03] UWorld::bActorsInitialized = 0x10C
- [2026-10-18 18:19:03] UWorld::bIsTearingDown = 0x10D
- [2026-10-18 18:19:03] UWorld::bAreConstraintsDirty = 0x10E
- [2026-10-18 18:19:03] UWorld::bBegunPlay = 0x10D
- [2026-10-18 18:19:03] UWorld::bDebugPauseExecution = 0x10D
- [2026-10-18 18:19:03] UWorld::bDoDelayedUpdateCullDistanceVolumes = 0x10C
- [2026-10-18 18:19:03] UWorld::bRequestedBlockOnAsyncLoading = 0x10C
- [2026-10-18 18:19:03] UWorld::bDropDetail = 0x10C
- [2026-10-18 18:19:03] UWorld::bMatchStarted = 0x10D
- [2026-10-18 18:19:03] UWorld::bIsCameraMoveableWhenPaused = 0x10E
- [2026-10-18 18:19:03] UWorld::bIsRunningConstructionScript = 0x10C
- [2026-10-18 18:19:03] UWorld::bShouldSimulatePhysics = 0x10C
- [2026-10-18 18:19:03] UWorld::bIsWorldInitialized = 0x10B
- [2026-10-18 18:19:03] UWorld::bKismetScriptError = 0x10D
- [2026-10-18 18:19:03] UWorld::bMarkedObjectsPendingKill = 0x610
- [2026-10-18 18:19:03] UWorld::bWorldWasLoadedThisTick = 0x10B
- [2026-10-18 18:19:03] UWorld::bPlayersOnlyPending = 0x10D
- [2026-10-18 18:19:03] UWorld::bPostTickComponentUpdate = 0x10B
- [2026-10-18 18:19:03] UWorld::bRequiresHitProxies = 0x10E
- [2026-10-18 18:19:03] UWorld::bShouldForceUnloadStreamingLevels = 0x10E
- [2026-10-18 18:19:03] UWorld::bShouldForceVisibleStreamingLevels = 0x10E
- [2026-10-18 18:19:03] UWorld::bShouldTick = 0x10E
- [2026-10-18 18:19:03] UWorld::bStartup = 0x10D
- [2026-10-18 18:19:03] UWorld::bStreamingDataDirty = 0x10E
- [2026-10-18 18:19:03] UClass::ClassConstructor = 0xB0
- [2026-10-18 18:19:03] UClass::ClassAddReferencedObjects = 0xC0
- [2026-10-18 18:19:03] UClass::bCooked = 0xC8
- [2026-10-18 18:19:03] UClass::ClassConfigName = 0xE8
- [2026-10-18 18:19:03] UClass::ClassDefaultObject = 0x118
- [2026-10-18 18:19:03] UClass::ClassFlags = 0xCC
- [2026-10-18 18:19:03] UClass::ClassGeneratedBy = 0xE0
- [2026-10-18 18:19:03] UClass::ClassUnique = 0xC8
- [2026-10-18 18:19:03] UClass::ClassVTableHelperCtorCaller = 0xB8
- [2026-10-18 18:19:03] UClass::ClassWithin = 0xD8
- [2026-10-18 18:19:03] UClass::FirstOwnedClassRep = 0x110
- [2026-10-18 18:19:03] UClass::FuncMap = 0x130
- [2026-10-18 18:19:03] UClass::Interfaces = 0x1D8
- [2026-10-18 18:19:03] UClass::NetFields = 0x100
- [2026-10-18 18:19:03] UClass::SparseClassData = 0x120
- [2026-10-18 18:19:03] UClass::SparseClassDataStruct = 0x128
- [2026-10-18 18:19:03] UClass::SuperFuncMap = 0x180
- [2026-10-18 18:19:03] UEnum::CppForm = 0x50
- [2026-10-18 18:19:03] UEnum::CppType = 0x30
- [2026-10-18 18:19:03] UEnum::EnumDisplayNameFn = 0x58
- [2026-10-18 18:19:03] UEnum::Names = 0x40
- [2026-10-18 18:19:03] UEnum::EnumFlags_Internal = 0x54
- [2026-10-18 18:19:03] FObjectPropertyBase::PropertyClass = 0x78
- [2026-10-18 18:19:03] FDelegateProperty::SignatureFunction = 0x78
- [2026-10-18 18:19:03] FMulticastDelegateProperty::SignatureFunction = 0x78
- [2026-10-18 18:19:03] FSetProperty::ElementProp = 0x78
- [2026-10-18 18:19:03] FStructProperty::Struct = 0x78
- [2026-10-18 18:19:03] FArrayProperty::Inner = 0x78
- [2026-10-18 18:19:03] FArrayProperty::ArrayFlags = 0x80
- [2026-10-18 18:19:03] FMapProperty::KeyProp = 0x78
- [2026-10-18 18:19:03] FMapProperty::MapFlags = 0xA0
- [2026-10-18 18:19:03] FMapProperty::ValueProp = 0x80
- [2026-10-18 18:19:03] FBoolProperty::FieldMask = 0x7B
- [2026-10-18 18:19:03] FBoolProperty::ByteMask = 0x7A
- [2026-10-18 18:19:03] FBoolProperty::FieldSize = 0x78
- [2026-10-18 18:19:03] FBoolProperty::ByteOffset = 0x79
- [2026-10-18 18:19:03] FByteProperty::Enum = 0x78
- [2026-10-18 18:19:03] FClassProperty::MetaClass = 0x80
- [2026-10-18 18:19:03] FSoftClassProperty::MetaClass = 0x80
- [2026-10-18 18:19:03] FInterfaceProperty::InterfaceClass = 0x78
- [2026-10-18 18:19:03] FFieldPathProperty::PropertyClass = 0x78
- [2026-10-18 18:19:03]
- ##### MEMBER OFFSETS END #####
- [2026-10-18 18:19:03] m_shared_functions: 0x7ffcc3813b60
- [2026-10-18 18:19:03] Enabling custom events
- [2026-10-18 18:19:03] Starting mods (from mods.txt load order)...
- [2026-10-18 18:19:03] Mod 'ConsoleEnablerMod' disabled in mods.txt.
- [2026-10-18 18:19:03] Starting Lua mod 'PoseStream'
- [2026-10-18 18:19:03] [Lua] [PoseStream] loaded; will open FFA_ThePit and stream the local character to C:\Users\Milan\AppData\Local\MordhauSkyrim\cache\live_pose.bin
- [2026-10-18 18:19:03] [Lua] [PoseStream] stand-ins use MORDHAU's own bot brains: yes
- [2026-10-18 18:19:03] Starting Lua mod 'Keybinds'
- [2026-10-18 18:19:03] Starting mods (from enabled.txt, no defined load order)...
- [2026-10-18 18:19:03] Event loop start
- [2026-10-18 18:19:06] [Lua] [PoseStream] alive: no player controller right now
- [2026-10-18 18:19:09] [Lua] [PoseStream] alive: frame ran 1007.9 s ago; Skyrim's input 7.9 s old; match WaitingToStart, elapsed 0 of 0; AFK 0 of 180; controller BP_MordhauPlayerController_C_2147482546; script memory 1 MB
- [2026-10-18 18:19:15] [Lua] [PoseStream] opening local map FFA_ThePit
- [2026-10-18 18:19:17] [RegisterHook] Registered script hook (1, 1) for Function /Game/Mordhau/Blueprints/BP_MordhauPlayerController.BP_MordhauPlayerController_C:ReceiveTick
- [2026-10-18 18:19:17] [Lua] [PoseStream] attached to the controller's tick
- [2026-10-18 18:19:17] [Lua] [PoseStream] chose mercenary ALARM (number 0 in the list)
- [2026-10-18 18:19:17] [Lua] [PoseStream] join the match: asked
- [2026-10-18 18:19:17] [Lua] [PoseStream] asked MORDHAU to spawn the character
- [2026-10-18 18:19:17] [Lua] [PoseStream] 1 stray weapon(s) taken off MORDHAU's ground
- [2026-10-18 18:19:17] [Lua] [PoseStream] stand-in bones: MordhauBones.dll is used (one call per stand-in)
- [2026-10-18 18:19:17] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:19:17] [Lua] [PoseStream] streaming 158 bones of BP_MordhauCharacter_C /Game/Mordhau/Maps/ThePit/FFA_ThePit.FFA_ThePit:PersistentLevel.BP_MordhauCharacter_C_2147468224
- [2026-10-18 18:19:17] [Lua] [PoseStream] MORDHAU's hidden 3D picture set small and plain
- [2026-10-18 18:19:17] [Lua] [PoseStream] asked MORDHAU for 5 stand-in(s) (0 there, 5 wanted)
- [2026-10-18 18:19:17] [Lua] [PoseStream] the outer loop has ended: everything runs from the controller's tick now
- [2026-10-18 18:19:18] [Lua] [PoseStream] spawned without the mercenary's gear; respawning
- [2026-10-18 18:19:23] [Lua] [PoseStream] asked MORDHAU to spawn the character
- [2026-10-18 18:19:25] [Lua] [PoseStream] in the match holding
- [2026-10-18 18:19:29] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 28.0 s old; match WaitingToStart, elapsed 0 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:19:49] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 48.0 s old; match InProgress, elapsed 12 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:19:56] [Lua] [PoseStream] enemy skill level 5
- [2026-10-18 18:19:56] [Lua] [PoseStream] voice: Raziel, pitch 1.00
- [2026-10-18 18:19:56] [Lua] [PoseStream] action 923475451 VoiceSet5159010
- [2026-10-18 18:19:56] [Lua] [PoseStream] volume: MORDHAU at 100%
- [2026-10-18 18:19:56] [Lua] [PoseStream] action 923475452 Volume100
- [2026-10-18 18:19:58] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:19:59] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:00] [Lua] [PoseStream] 1 stray weapon(s) taken off MORDHAU's ground
- [2026-10-18 18:20:00] [Lua] [PoseStream] handing the player BP_HandAxe_C again (round 1): it holds nothing
- [2026-10-18 18:20:01] [Lua] [PoseStream] action 923475453 Draw
- [2026-10-18 18:20:01] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:03] [Lua] [PoseStream] action 923475454 Strike
- [2026-10-18 18:20:03] [Lua] [PoseStream] action 923475455 Draw
- [2026-10-18 18:20:04] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:05] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:06] [Lua] [PoseStream] action 923475456 Strike
- [2026-10-18 18:20:06] [Lua] [PoseStream] 1 stray weapon(s) taken off MORDHAU's ground
- [2026-10-18 18:20:06] [Lua] [PoseStream] action 923475457 Draw
- [2026-10-18 18:20:06] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:06] [Lua] [PoseStream] action 923475458 Strike
- [2026-10-18 18:20:07] [Lua] [PoseStream] handing the player BP_HandAxe_C again (round 2): it holds nothing
- [2026-10-18 18:20:08] [Lua] [PoseStream] action 923475459 Strike
- [2026-10-18 18:20:08] [Lua] [PoseStream] action 923475460 Draw
- [2026-10-18 18:20:09] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 12 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:20:10] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:10] [Lua] [PoseStream] action 923475461 Strike
- [2026-10-18 18:20:11] [Lua] [PoseStream] action 923475462 Strike
- [2026-10-18 18:20:11] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:11] [Lua] [PoseStream] action 923475463 Draw
- [2026-10-18 18:20:11] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:12] [Lua] [PoseStream] 1 stray weapon(s) taken off MORDHAU's ground
- [2026-10-18 18:20:13] [Lua] [PoseStream] handing the player BP_HandAxe_C again (round 3): it holds nothing
- [2026-10-18 18:20:13] [Lua] [PoseStream] action 923475464 Draw
- [2026-10-18 18:20:15] [Lua] [PoseStream] action 923475465 Draw
- [2026-10-18 18:20:17] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:17] [Lua] [PoseStream] action 923475466 Draw
- [2026-10-18 18:20:18] [Lua] [PoseStream] action 923475467 WeaponMode
- [2026-10-18 18:20:18] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:18] [Lua] [PoseStream] 2 stray weapon(s) taken off MORDHAU's ground
- [2026-10-18 18:20:19] [Lua] [PoseStream] action 923475468 WeaponMode
- [2026-10-18 18:20:19] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:20:19] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:19] [Lua] [PoseStream] handing the player BP_ArmingSword_C again (round 1): it holds BP_Lute_C
- [2026-10-18 18:20:20] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:20:21] [Lua] [PoseStream] action 923475469 WeaponMode
- [2026-10-18 18:20:21] [Lua] [PoseStream] action 923475470 WeaponMode
- [2026-10-18 18:20:21] [Lua] [PoseStream] action 923475471 Draw
- [2026-10-18 18:20:21] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:20:21] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:20:22] [Lua] [PoseStream] the player holds BP_ArmingSword_C (for the Skyrim weapon)
- [2026-10-18 18:20:22] [Lua] [PoseStream] action 923475472 Strike
- [2026-10-18 18:20:23] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.77); stand-ins none
- [2026-10-18 18:20:29] [Lua] [PoseStream] action 923475473 Strike
- [2026-10-18 18:20:30] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 13 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:20:30] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.80); stand-ins none
- [2026-10-18 18:20:50] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 13 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:21:10] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 13 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:21:30] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 13 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:21:50] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 14 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:22:10] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 14 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:22:31] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 14 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:22:42] [Lua] [PoseStream] action 923475474 Strike
- [2026-10-18 18:22:43] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.24); stand-ins none
- [2026-10-18 18:22:51] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 14 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:23:11] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 14 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:23:20] [Lua] [PoseStream] action 923475475 Strike
- [2026-10-18 18:23:21] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.80); stand-ins none
- [2026-10-18 18:23:31] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 14 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:23:38] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:23:38] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:23:39] [Lua] [PoseStream] the player holds BP_Knife_C (for the Skyrim weapon)
- [2026-10-18 18:23:40] [Lua] [PoseStream] action 923475476 Strike
- [2026-10-18 18:23:40] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.11); stand-ins none
- [2026-10-18 18:23:41] [Lua] [PoseStream] action 923475477 Strike
- [2026-10-18 18:23:41] [Lua] [PoseStream] action 923475478 Strike
- [2026-10-18 18:23:41] [Lua] [PoseStream] action 923475479 Strike
- [2026-10-18 18:23:41] [Lua] [PoseStream] action 923475480 Strike
- [2026-10-18 18:23:41] [Lua] [PoseStream] action 923475481 Strike
- [2026-10-18 18:23:42] [Lua] [PoseStream] action 923475482 Strike
- [2026-10-18 18:23:42] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.12); stand-ins none
- [2026-10-18 18:23:42] [Lua] [PoseStream] action 923475483 Strike
- [2026-10-18 18:23:42] [Lua] [PoseStream] action 923475484 Strike
- [2026-10-18 18:23:42] [Lua] [PoseStream] action 923475485 Strike
- [2026-10-18 18:23:42] [Lua] [PoseStream] action 923475486 Strike
- [2026-10-18 18:23:42] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.24); stand-ins none
- [2026-10-18 18:23:43] [Lua] [PoseStream] action 923475487 Strike
- [2026-10-18 18:23:43] [Lua] [PoseStream] action 923475488 Strike
- [2026-10-18 18:23:43] [Lua] [PoseStream] action 923475489 Strike
- [2026-10-18 18:23:43] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.04); stand-ins none
- [2026-10-18 18:23:43] [Lua] [PoseStream] action 923475490 Strike
- [2026-10-18 18:23:43] [Lua] [PoseStream] action 923475491 Strike
- [2026-10-18 18:23:43] [Lua] [PoseStream] action 923475492 Strike
- [2026-10-18 18:23:44] [Lua] [PoseStream] action 923475493 Strike
- [2026-10-18 18:23:44] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.26); stand-ins none
- [2026-10-18 18:23:46] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:23:46] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:23:47] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:23:47] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:23:47] [Lua] [PoseStream] action 923475494 Draw
- [2026-10-18 18:23:48] [Lua] [PoseStream] the player holds BP_HandAxe_C (for the Skyrim weapon)
- [2026-10-18 18:23:51] [Lua] [PoseStream] action 923475495 Strike
- [2026-10-18 18:23:51] [Lua] [PoseStream] action 923475496 Strike
- [2026-10-18 18:23:51] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.08); stand-ins none
- [2026-10-18 18:23:52] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 15 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:23:52] [Lua] [PoseStream] action 923475497 Parry
- [2026-10-18 18:23:53] [Lua] [PoseStream] action 923475498 Parry
- [2026-10-18 18:23:53] [Lua] [PoseStream] action 923475499 Parry
- [2026-10-18 18:23:55] [Lua] [PoseStream] action 923475500 Strike
- [2026-10-18 18:23:55] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.12); stand-ins none
- [2026-10-18 18:24:12] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 15 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:24:32] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 15 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:24:52] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 15 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:25:12] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 15 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:25:20] [Lua] [PoseStream] action 923475501 Stab
- [2026-10-18 18:25:21] [Lua] [PoseStream] player release (BP_1H_LeftStabMotion_C, angle 0.21); stand-ins none
- [2026-10-18 18:25:21] [Lua] [PoseStream] action 923475502 RightUpperStrike
- [2026-10-18 18:25:22] [Lua] [PoseStream] action 923475503 RightUpperStrike
- [2026-10-18 18:25:22] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.96); stand-ins none
- [2026-10-18 18:25:23] [Lua] [PoseStream] action 923475504 Parry
- [2026-10-18 18:25:33] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 15 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:25:53] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 15 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:26:13] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 15 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:26:30] [Lua] [PoseStream] action 923475505 Parry
- [2026-10-18 18:26:31] [Lua] [PoseStream] action 923475506 Battlecry
- [2026-10-18 18:26:32] [Lua] [PoseStream] action 923475507 EmoteMenu
- [2026-10-18 18:26:33] [Lua] [PoseStream] action 923475508 Choose3
- [2026-10-18 18:26:33] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 16 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:26:34] [Lua] [PoseStream] action 923475509 EmoteMenu
- [2026-10-18 18:26:34] [Lua] [PoseStream] action 923475510 Choose3
- [2026-10-18 18:26:36] [Lua] [PoseStream] action 923475511 VoiceMenu
- [2026-10-18 18:26:36] [Lua] [PoseStream] action 923475512 Choose2
- [2026-10-18 18:26:37] [Lua] [PoseStream] action 923475513 VoiceMenu
- [2026-10-18 18:26:38] [Lua] [PoseStream] action 923475514 Choose2
- [2026-10-18 18:26:38] [Lua] [PoseStream] action 923475515 VoiceMenu
- [2026-10-18 18:26:39] [Lua] [PoseStream] action 923475516 Choose2
- [2026-10-18 18:26:39] [Lua] [PoseStream] action 923475517 VoiceMenu
- [2026-10-18 18:26:39] [Lua] [PoseStream] action 923475518 Choose2
- [2026-10-18 18:26:39] [Lua] [PoseStream] action 923475519 VoiceMenu
- [2026-10-18 18:26:40] [Lua] [PoseStream] action 923475520 Choose2
- [2026-10-18 18:26:41] [Lua] [PoseStream] action 923475521 VoiceMenu
- [2026-10-18 18:26:41] [Lua] [PoseStream] action 923475522 Choose2
- [2026-10-18 18:26:46] [Lua] [PoseStream] action 923475523 Kick
- [2026-10-18 18:26:46] [Lua] [PoseStream] player release (BP_KickMotion_C, angle -0.00); stand-ins none
- [2026-10-18 18:26:47] [Lua] [PoseStream] action 923475524 Kick
- [2026-10-18 18:26:47] [Lua] [PoseStream] player release (BP_KickMotion_C, angle -0.00); stand-ins none
- [2026-10-18 18:26:53] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:27:01] [Lua] [PoseStream] action 923475525 Drop
- [2026-10-18 18:27:01] [Lua] [PoseStream] the player's weapon is on the ground (dropped or disarmed)
- [2026-10-18 18:27:03] [Lua] [PoseStream] action 923475526 Strike
- [2026-10-18 18:27:03] [Lua] [PoseStream] player release (BP_Fists_RightStrikeMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:27:03] [Lua] [PoseStream] action 923475527 Parry
- [2026-10-18 18:27:04] [Lua] [PoseStream] action 923475528 Parry
- [2026-10-18 18:27:04] [Lua] [PoseStream] action 923475529 Parry
- [2026-10-18 18:27:05] [Lua] [PoseStream] action 923475530 PickUp
- [2026-10-18 18:27:05] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:27:06] [Lua] [PoseStream] action 923475531 WeaponMode
- [2026-10-18 18:27:06] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:27:07] [Lua] [PoseStream] action 923475532 Strike
- [2026-10-18 18:27:08] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.95); stand-ins none
- [2026-10-18 18:27:09] [Lua] [PoseStream] action 923475533 WeaponMode
- [2026-10-18 18:27:09] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:27:12] [Lua] [PoseStream] fists: 1 weapon(s) taken away without a drop
- [2026-10-18 18:27:12] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:27:12] [Lua] [PoseStream] the player fights with its fists (nothing in the hand in Skyrim)
- [2026-10-18 18:27:13] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:27:14] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:27:15] [Lua] [PoseStream] the player holds BP_HandAxe_C (for the Skyrim weapon)
- [2026-10-18 18:27:19] [Lua] [PoseStream] action 923475534 Strike
- [2026-10-18 18:27:19] [Lua] [PoseStream] action 923475535 Feint
- [2026-10-18 18:27:20] [Lua] [PoseStream] action 923475536 Strike
- [2026-10-18 18:27:20] [Lua] [PoseStream] action 923475537 Feint
- [2026-10-18 18:27:21] [Lua] [PoseStream] action 923475538 Strike
- [2026-10-18 18:27:21] [Lua] [PoseStream] action 923475539 Feint
- [2026-10-18 18:27:22] [Lua] [PoseStream] action 923475540 Strike
- [2026-10-18 18:27:23] [Lua] [PoseStream] action 923475541 Feint
- [2026-10-18 18:27:29] [Lua] [PoseStream] action 923475542 Parry
- [2026-10-18 18:27:30] [Lua] [PoseStream] action 923475543 Strike
- [2026-10-18 18:27:34] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:27:54] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:28:14] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:28:34] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:28:38] [Lua] [PoseStream] action 923475544 Parry
- [2026-10-18 18:28:39] [Lua] [PoseStream] action 923475545 Strike
- [2026-10-18 18:28:40] [Lua] [PoseStream] action 923475546 Strike
- [2026-10-18 18:28:40] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.65); stand-ins none
- [2026-10-18 18:28:45] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:28:45] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:28:45] [Lua] [PoseStream] action 923475547 Draw
- [2026-10-18 18:28:46] [Lua] [PoseStream] the player holds BP_Knife_C (for the Skyrim weapon)
- [2026-10-18 18:28:54] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:29:14] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:29:16] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:29:17] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:29:18] [Lua] [PoseStream] the player holds BP_Warhammer_C (for the Skyrim weapon)
- [2026-10-18 18:29:20] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:29:20] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:29:21] [Lua] [PoseStream] the player holds BP_Bardiche_C (for the Skyrim weapon)
- [2026-10-18 18:29:23] [Lua] [PoseStream] action 923475548 Strike
- [2026-10-18 18:29:24] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.68); stand-ins none
- [2026-10-18 18:29:26] [Lua] [PoseStream] action 923475549 Strike
- [2026-10-18 18:29:26] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.04); stand-ins none
- [2026-10-18 18:29:28] [Lua] [PoseStream] action 923475550 Strike
- [2026-10-18 18:29:29] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.21); stand-ins none
- [2026-10-18 18:29:30] [Lua] [PoseStream] action 923475551 Strike
- [2026-10-18 18:29:30] [Lua] [PoseStream] action 923475552 Strike
- [2026-10-18 18:29:30] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.90); stand-ins none
- [2026-10-18 18:29:33] [Lua] [PoseStream] action 923475553 Strike
- [2026-10-18 18:29:34] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.17); stand-ins none
- [2026-10-18 18:29:34] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:29:37] [Lua] [PoseStream] action 923475554 Strike
- [2026-10-18 18:29:37] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.69); stand-ins none
- [2026-10-18 18:29:39] [Lua] [PoseStream] action 923475555 Strike
- [2026-10-18 18:29:39] [Lua] [PoseStream] action 923475556 Strike
- [2026-10-18 18:29:39] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.58); stand-ins none
- [2026-10-18 18:29:41] [Lua] [PoseStream] action 923475557 Stab
- [2026-10-18 18:29:42] [Lua] [PoseStream] player release (BP_Polearm_RightStabMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:29:45] [Lua] [PoseStream] action 923475558 Stab
- [2026-10-18 18:29:45] [Lua] [PoseStream] action 923475559 Stab
- [2026-10-18 18:29:45] [Lua] [PoseStream] player release (BP_Polearm_LeftStabMotion_C, angle 0.22); stand-ins none
- [2026-10-18 18:29:47] [Lua] [PoseStream] action 923475560 Stab
- [2026-10-18 18:29:47] [Lua] [PoseStream] player release (BP_Polearm_LeftStabMotion_C, angle -0.47); stand-ins none
- [2026-10-18 18:29:49] [Lua] [PoseStream] action 923475561 Stab
- [2026-10-18 18:29:49] [Lua] [PoseStream] player release (BP_Polearm_LeftStabMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:29:54] [Lua] [PoseStream] action 923475562 Strike
- [2026-10-18 18:29:54] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 17 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:29:55] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:29:56] [Lua] [PoseStream] action 923475563 Strike
- [2026-10-18 18:29:57] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.05); stand-ins none
- [2026-10-18 18:30:15] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:30:35] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:30:55] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:31:15] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:31:35] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:31:56] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:32:16] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:32:36] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:32:56] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 18 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:33:16] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:33:37] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:33:57] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:34:17] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:34:23] [Lua] [PoseStream] action 923475564 Strike
- [2026-10-18 18:34:24] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.51); stand-ins none
- [2026-10-18 18:34:25] [Lua] [PoseStream] action 923475565 Strike
- [2026-10-18 18:34:25] [Lua] [PoseStream] action 923475566 Strike
- [2026-10-18 18:34:25] [Lua] [PoseStream] action 923475567 Strike
- [2026-10-18 18:34:25] [Lua] [PoseStream] action 923475568 Strike
- [2026-10-18 18:34:26] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.18); stand-ins none
- [2026-10-18 18:34:27] [Lua] [PoseStream] action 923475569 Strike
- [2026-10-18 18:34:28] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.02); stand-ins none
- [2026-10-18 18:34:29] [Lua] [PoseStream] action 923475570 Strike
- [2026-10-18 18:34:30] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.11); stand-ins none
- [2026-10-18 18:34:32] [Lua] [PoseStream] action 923475571 Strike
- [2026-10-18 18:34:32] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.95); stand-ins none
- [2026-10-18 18:34:37] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:34:57] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:35:05] [Lua] [PoseStream] action 923475572 Strike
- [2026-10-18 18:35:05] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475573 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475574 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475575 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475576 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475577 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475578 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475579 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475580 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475581 RightUpperStrike
- [2026-10-18 18:35:06] [Lua] [PoseStream] action 923475582 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475583 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475584 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475585 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475586 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475587 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475588 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475589 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475590 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475591 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475592 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins none
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475593 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475594 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475595 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475596 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475597 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475598 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475599 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475600 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475601 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475602 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475603 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475604 RightUpperStrike
- [2026-10-18 18:35:07] [Lua] [PoseStream] action 923475605 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475606 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475607 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475608 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475609 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475610 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475611 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475612 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475613 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475614 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475615 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475616 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475617 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475618 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475619 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475620 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475621 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475622 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475623 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475624 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475625 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475626 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475627 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475628 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475629 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475630 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475631 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475632 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475633 Stab
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475634 Stab
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475635 Stab
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475636 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475637 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475638 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475639 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475640 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475641 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.96); stand-ins none
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475642 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475643 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475644 RightUpperStrike
- [2026-10-18 18:35:08] [Lua] [PoseStream] action 923475645 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475646 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475647 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475648 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475649 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475650 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475651 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475652 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475653 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475654 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475655 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475656 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475657 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475658 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475659 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475660 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475661 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475662 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475663 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475664 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475665 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475666 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475667 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475668 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475669 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475670 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475671 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475672 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475673 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475674 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475675 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475676 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475677 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475678 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475679 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475680 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475681 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475682 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475683 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475684 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475685 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475686 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475687 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475688 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475689 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475690 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475691 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475692 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475693 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475694 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475695 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475696 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475697 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475698 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475699 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475700 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475701 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475702 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475703 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475704 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475705 RightUpperStrike
- [2026-10-18 18:35:09] [Lua] [PoseStream] action 923475706 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475707 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475708 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475709 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475710 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475711 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475712 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475713 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475714 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475715 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475716 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475717 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475718 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475719 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475720 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] action 923475721 RightUpperStrike
- [2026-10-18 18:35:10] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins none
- [2026-10-18 18:35:17] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:35:18] [Lua] [PoseStream] action 923475722 Strike
- [2026-10-18 18:35:19] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.08); stand-ins none
- [2026-10-18 18:35:19] [Lua] [PoseStream] action 923475723 HitSound
- [2026-10-18 18:35:19] [Lua] [PoseStream] stand-in 1 is mute (no MORDHAU voice)
- [2026-10-18 18:35:19] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:35:19] [Lua] [PoseStream] stand-in 1 is 0.951 of the player's size, as its Skyrim character
- [2026-10-18 18:35:19] [Lua] [PoseStream] stand-in bones: 25 of 28 body bones are read (what the Skyrim body is posed from)
- [2026-10-18 18:35:19] [Lua] [PoseStream] action 923475724 Strike
- [2026-10-18 18:35:19] [Lua] [PoseStream] arming stand-in 1: BP_Knife_C made, giving it its parts
- [2026-10-18 18:35:19] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:35:19] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:35:19] [Lua] [PoseStream] stand-in 1 holds BP_Knife_C (armed in 0.3 s)
- [2026-10-18 18:35:20] [Lua] [PoseStream] action 923475725 Strike
- [2026-10-18 18:35:20] [Lua] [PoseStream] action 923475726 Strike
- [2026-10-18 18:35:20] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:35:20] [Lua] [PoseStream] hybrid: stand-in 1 is set free near its opponent (1 so far)
- [2026-10-18 18:35:20] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.19); stand-ins 1:BP_1H_RightStabMotion_C at 125 cm
- [2026-10-18 18:35:20] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 54 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 110 cm above its feet (45 cm off its middle line); its head bone 161 and chest 137 above its feet; its feet 15 against the player's; body shift -6; the player's eye 213 above his feet, pitch 0)
- [2026-10-18 18:35:21] [Lua] [PoseStream] action 923475727 HitSound
- [2026-10-18 18:35:21] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body -65 deg off the player, aim -27 deg off, aim pitch 2, look -37] -> no hit | blade came within 88 cm of the player | from 124 cm, 36 deg off the player's front, 2 cm below | then BP_FlinchMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:35:21] [Lua] [PoseStream] 1 stray weapon(s) taken off MORDHAU's ground
- [2026-10-18 18:35:21] [Lua] [PoseStream] action 923475728 Strike
- [2026-10-18 18:35:22] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.75); stand-ins 1:IdleMotion at 135 cm
- [2026-10-18 18:35:23] [Lua] [PoseStream] action 923475729 Parry
- [2026-10-18 18:35:23] [Lua] [PoseStream] action 923475730 Strike
- [2026-10-18 18:35:23] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -1 deg off the player, aim -83 deg off, aim pitch 2, look -26] -> no hit | blade came within 38 cm of the player | from 210 cm, 13 deg off the player's front, 3 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:35:23] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.04); stand-ins 1:IdleMotion at 121 cm
- [2026-10-18 18:35:24] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 118 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 47 cm above its feet (40 cm off its middle line); its head bone 164 and chest 137 above its feet; its feet 23 against the player's; body shift -1; the player's eye 222 above his feet, pitch 0)
- [2026-10-18 18:35:24] [Lua] [PoseStream] action 923475731 HitSound
- [2026-10-18 18:35:24] [Lua] [PoseStream] action 923475732 Strike
- [2026-10-18 18:35:25] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.26); stand-ins 1:IdleMotion at 241 cm
- [2026-10-18 18:35:25] [Lua] [PoseStream] motions of stand-in 1: DropEquipment > Flinch > Idle > 1H_RightStab > Flinch > Idle > 1HParry > 1H_LeftStab > Blocked > Idle > 1HParry > Flinch > Idle
- [2026-10-18 18:35:26] [Lua] [PoseStream] hybrid: stand-in 1 kept short of a wall its body has near it (1 frames so far)
- [2026-10-18 18:35:26] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -13 deg off the player, aim 25 deg off, aim pitch 2, look -6] -> no hit | blade came within 13 cm of the player | from 220 cm, 1 deg off the player's front, 104 cm below | then BP_1H_RightStrikeMotion_C | player was in IdleMotion
- [2026-10-18 18:35:26] [Lua] [PoseStream] stand-in 1 is passive: its BP_1H_RightStrikeMotion_C was broken off (1 so far)
- [2026-10-18 18:35:27] [Lua] [PoseStream] stand-in 1: its EmoteSwitcherMotion was ended (1 so far)
- [2026-10-18 18:35:27] [Lua] [PoseStream] arming stand-in 1: BP_RecurveBow_C made, giving it its parts
- [2026-10-18 18:35:27] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:35:27] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:35:27] [Lua] [PoseStream] stand-in 1 holds BP_RecurveBow_C (armed in 0.8 s)
- [2026-10-18 18:35:27] [Lua] [PoseStream] stand-in 1 is passive: its quiver is emptied (it cannot shoot)
- [2026-10-18 18:35:28] [Lua] [PoseStream] action 923475733 Stab
- [2026-10-18 18:35:29] [Lua] [PoseStream] player release (BP_Polearm_RightStabMotion_C, angle 0.51); stand-ins 1:IdleMotion at 339 cm
- [2026-10-18 18:35:30] [Lua] [PoseStream] action 923475734 Stab
- [2026-10-18 18:35:30] [Lua] [PoseStream] action 923475735 Stab
- [2026-10-18 18:35:31] [Lua] [PoseStream] player release (BP_Polearm_RightStabMotion_C, angle -0.51); stand-ins 1:IdleMotion at 85 cm
- [2026-10-18 18:35:31] [Lua] [PoseStream] stand-in 1 took a hit of 33 (the player's, 33 cm from the head; at head height the blade passes 31 cm from the head's upright; not on the head; blade meets the body 118 cm above its feet (1 cm off its middle line); its head bone 104 and chest 97 above its feet; its feet 1 against the player's; body shift -15; the player's eye 214 above his feet, pitch 0)
- [2026-10-18 18:35:31] [Lua] [PoseStream] action 923475736 HitSound
- [2026-10-18 18:35:31] [Lua] [PoseStream] motions of stand-in 1: Idle > 1HParry > 1H_LeftStrike > 1H_RightStrike > Idle > 1H_LeftStrike > Idle > 1H_LeftStab > Idle > DropEquipment > EmoteSwitcher > Yield2_C > Idle > Flinch
- [2026-10-18 18:35:31] [Lua] [PoseStream] action 923475737 Strike
- [2026-10-18 18:35:31] [Lua] [PoseStream] action 923475738 Strike
- [2026-10-18 18:35:32] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.22); stand-ins 1:IdleMotion at 163 cm
- [2026-10-18 18:35:32] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 42 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 136 cm above its feet (20 cm off its middle line); its head bone 175 and chest 145 above its feet; its feet 3 against the player's; body shift -13; the player's eye 217 above his feet, pitch 0)
- [2026-10-18 18:35:32] [Lua] [PoseStream] action 923475739 HitSound
- [2026-10-18 18:35:33] [Lua] [PoseStream] action 923475740 Strike
- [2026-10-18 18:35:33] [Lua] [PoseStream] arming stand-in 1: BP_Knife_C made, giving it its parts
- [2026-10-18 18:35:33] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:35:33] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:35:33] [Lua] [PoseStream] stand-in 1 holds BP_Knife_C (armed in 0.3 s)
- [2026-10-18 18:35:33] [Lua] [PoseStream] action 923475741 Strike
- [2026-10-18 18:35:33] [Lua] [PoseStream] action 923475742 Strike
- [2026-10-18 18:35:33] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.22); stand-ins 1:IdleMotion at 133 cm
- [2026-10-18 18:35:34] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 81 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 87 cm above its feet (31 cm off its middle line); its head bone 170 and chest 140 above its feet; its feet 6 against the player's; body shift -11; the player's eye 228 above his feet, pitch 0)
- [2026-10-18 18:35:34] [Lua] [PoseStream] stand-in 2 is mute (no MORDHAU voice)
- [2026-10-18 18:35:34] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Boloncd_C_2147468205 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:35:34] [Lua] [PoseStream] stand-in 2: 2 weapon(s) taken away, it fights with its fists
- [2026-10-18 18:35:34] [Lua] [PoseStream] stand-in 2 holds BP_FistsWeapon_C (armed in 0.0 s)
- [2026-10-18 18:35:34] [Lua] [PoseStream] action 923475743 HitSound
- [2026-10-18 18:35:34] [Lua] [PoseStream] stand-in 2: its EmoteSwitcherMotion was ended (1 so far)
- [2026-10-18 18:35:34] [Lua] [PoseStream] stand-in 2 yielded by itself: it is armed again
- [2026-10-18 18:35:34] [Lua] [PoseStream] stand-in 2 holds BP_FistsWeapon_C (armed in 0.0 s)
- [2026-10-18 18:35:37] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:35:40] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:35:40] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:35:40] [Lua] [PoseStream] stand-in 1 is 0.970 of the player's size, as its Skyrim character
- [2026-10-18 18:35:40] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > Flinch > Idle > Flinch > DropEquipment
- [2026-10-18 18:35:40] [Lua] [PoseStream] motions of stand-in 2: Idle > EmoteSwitcher > Yield2_C > Idle
- [2026-10-18 18:35:41] [Lua] [PoseStream] arming stand-in 1: BP_Maul_C made, giving it its parts
- [2026-10-18 18:35:41] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:35:41] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:35:41] [Lua] [PoseStream] stand-in 1 holds BP_Maul_C (armed in 0.8 s)
- [2026-10-18 18:35:43] [Lua] [PoseStream] hybrid: stand-in 1 is set free near its opponent (2 so far)
- [2026-10-18 18:35:43] [Lua] [PoseStream] arming stand-in 2: BP_HandAxe_C made, giving it its parts
- [2026-10-18 18:35:43] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:35:43] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:35:43] [Lua] [PoseStream] stand-in 2 holds BP_HandAxe_C (armed in 0.3 s)
- [2026-10-18 18:35:44] [Lua] [PoseStream] hybrid: stand-in 2 is set free near its opponent (3 so far)
- [2026-10-18 18:35:44] [Lua] [PoseStream] action 923475744 Strike
- [2026-10-18 18:35:45] [Lua] [PoseStream] action 923475745 Parry
- [2026-10-18 18:35:45] [Lua] [PoseStream] swing: BP_Polearm_RightStrikeMotion_C [body 5 deg off the player, aim 61 deg off, aim pitch 0, look -41] -> no hit | blade came within 22 cm of the player | from 136 cm, -31 deg off the player's front, 1 cm above | then BP_BlockedMotion_C | player was in BP_Polearm_LeftStrikeMotion_C
- [2026-10-18 18:35:45] [Lua] [PoseStream] action 923475746 Parry
- [2026-10-18 18:35:45] [Lua] [PoseStream] action 923475747 Strike
- [2026-10-18 18:35:45] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -9 deg off the player, aim -13 deg off, aim pitch 0, look -35] -> no hit | blade came within 56 cm of the player | from 150 cm, 46 deg off the player's front, 0 cm above | then BP_BlockedMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:35:46] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.22); stand-ins 1:IdleMotion at 306 cm, 2:IdleMotion at 152 cm
- [2026-10-18 18:35:46] [Lua] [PoseStream] motions of stand-in 1: DropEquipment > Idle > EmoteSwitcher > SwordTwirl1H_C > Idle > Polearm_RightStrike > Blocked > Idle > PolearmParry
- [2026-10-18 18:35:46] [Lua] [PoseStream] motions of stand-in 2: Idle > 1H_LeftStab > Blocked > Idle > 1HParry > 1H_RightStrike
- [2026-10-18 18:35:47] [Lua] [PoseStream] action 923475748 Parry
- [2026-10-18 18:35:47] [Lua] [PoseStream] action 923475749 Strike
- [2026-10-18 18:35:47] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body -11 deg off the player, aim 38 deg off, aim pitch 0, look -27] -> no hit | blade came within 55 cm of the player | from 186 cm, -8 deg off the player's front, 6 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:35:47] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.11); stand-ins 1:IdleMotion at 341 cm, 2:IdleMotion at 170 cm
- [2026-10-18 18:35:48] [Lua] [PoseStream] action 923475750 Parry
- [2026-10-18 18:35:48] [Lua] [PoseStream] action 923475751 Strike
- [2026-10-18 18:35:48] [Lua] [PoseStream] action 923475752 Strike
- [2026-10-18 18:35:49] [Lua] [PoseStream] swing: BP_Polearm_LeftStabMotion_C [body 6 deg off the player, aim 101 deg off, aim pitch 0, look -31] -> no hit | blade came within 68 cm of the player | from 230 cm, 29 deg off the player's front, 14 cm above | then BP_Polearm_LeftStabMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:35:49] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body 4 deg off the player, aim 109 deg off, aim pitch 0, look -32] -> no hit | blade came within 27 cm of the player | from 192 cm, 5 deg off the player's front, 3 cm above | then BP_1H_RightStabMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:35:49] [Lua] [PoseStream] action 923475753 Strike
- [2026-10-18 18:35:50] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.24); stand-ins 1:IdleMotion at 196 cm, 2:BP_1H_RightStabMotion_C at 127 cm
- [2026-10-18 18:35:50] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 3 deg off the player, aim 135 deg off, aim pitch 0, look -40] -> HIT | blade came within 7 cm of the player | from 128 cm, -23 deg off the player's front, 8 cm above | then BP_1H_LeftStabMotion_C | player was in BP_Polearm_LeftStrikeMotion_C
- [2026-10-18 18:35:51] [Lua] [PoseStream] action 923475754 Stab
- [2026-10-18 18:35:51] [Lua] [PoseStream] action 923475755 Stab
- [2026-10-18 18:35:51] [Lua] [PoseStream] action 923475756 Stab
- [2026-10-18 18:35:51] [Lua] [PoseStream] action 923475757 Stab
- [2026-10-18 18:35:51] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -1 deg off the player, aim 106 deg off, aim pitch 0, look -33] -> no hit | blade came within 28 cm of the player | from 185 cm, -6 deg off the player's front, 7 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:35:51] [Lua] [PoseStream] action 923475758 Strike
- [2026-10-18 18:35:52] [Lua] [PoseStream] player release (BP_Polearm_RightStabMotion_C, angle -0.57); stand-ins 1:IdleMotion at 326 cm, 2:IdleMotion at 286 cm
- [2026-10-18 18:35:52] [Lua] [PoseStream] motions of stand-in 1: PolearmParry > Idle > Polearm_LeftStrike > Polearm_LeftStab > Idle > PolearmParry
- [2026-10-18 18:35:52] [Lua] [PoseStream] motions of stand-in 2: 1H_RightStrike > Blocked > Idle > 1HParry > 1H_LeftStrike > 1H_RightStab > 1H_LeftStab > Blocked > Idle > 1HParry > 1H_LeftStrike
- [2026-10-18 18:35:52] [Lua] [PoseStream] action 923475759 Parry
- [2026-10-18 18:35:52] [Lua] [PoseStream] action 923475760 Strike
- [2026-10-18 18:35:53] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body 4 deg off the player, aim 60 deg off, aim pitch 0, look -38] -> no hit | blade came within 63 cm of the player | from 152 cm, 17 deg off the player's front, 6 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:35:53] [Lua] [PoseStream] action 923475761 Strike
- [2026-10-18 18:35:53] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.22); stand-ins 1:IdleMotion at 314 cm, 2:IdleMotion at 120 cm
- [2026-10-18 18:35:54] [Lua] [PoseStream] action 923475762 Parry
- [2026-10-18 18:35:54] [Lua] [PoseStream] action 923475763 Strike
- [2026-10-18 18:35:54] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -2 deg off the player, aim 48 deg off, aim pitch 0, look -34] -> no hit | blade came within 41 cm of the player | from 152 cm, -28 deg off the player's front, 6 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:35:55] [Lua] [PoseStream] action 923475764 Strike
- [2026-10-18 18:35:55] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.66); stand-ins 1:IdleMotion at 380 cm, 2:IdleMotion at 164 cm
- [2026-10-18 18:35:56] [Lua] [PoseStream] action 923475765 Parry
- [2026-10-18 18:35:56] [Lua] [PoseStream] action 923475766 Strike
- [2026-10-18 18:35:56] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -2 deg off the player, aim 34 deg off, aim pitch 0, look -36] -> no hit | blade came within 28 cm of the player | from 152 cm, 12 deg off the player's front, 4 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:35:57] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.30); stand-ins 1:IdleMotion at 343 cm, 2:IdleMotion at 231 cm
- [2026-10-18 18:35:57] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 20 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:35:58] [Lua] [PoseStream] motions of stand-in 1: PolearmParry > Idle > PolearmParry > Idle > PolearmParry > Idle > Polearm_RightStrike > Feinted > Idle > Polearm_RightStab
- [2026-10-18 18:35:58] [Lua] [PoseStream] motions of stand-in 2: 1H_LeftStrike > Blocked > Idle > 1HParry > 1H_LeftStab > Blocked > Idle > 1HParry > 1H_LeftStab > Blocked > Idle > 1H_RightStab
- [2026-10-18 18:35:58] [Lua] [PoseStream] action 923475767 Parry
- [2026-10-18 18:35:58] [Lua] [PoseStream] action 923475768 Strike
- [2026-10-18 18:35:58] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 4 deg off the player, aim 22 deg off, aim pitch 0, look -35] -> no hit | blade came within 26 cm of the player | from 126 cm, 40 deg off the player's front, 4 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:35:59] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.64); stand-ins 1:IdleMotion at 230 cm, 2:IdleMotion at 354 cm
- [2026-10-18 18:36:00] [Lua] [PoseStream] action 923475769 Parry
- [2026-10-18 18:36:00] [Lua] [PoseStream] action 923475770 Strike
- [2026-10-18 18:36:00] [Lua] [PoseStream] swing: BP_Polearm_LeftStabMotion_C [body -6 deg off the player, aim 22 deg off, aim pitch 0, look -36] -> no hit | blade came within 58 cm of the player | from 181 cm, -47 deg off the player's front, 1 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:36:00] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.26); stand-ins 1:IdleMotion at 198 cm, 2:IdleMotion at 307 cm
- [2026-10-18 18:36:01] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 46 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 136 cm above its feet (39 cm off its middle line); its head bone 165 and chest 138 above its feet; its feet 14 against the player's; body shift -7; the player's eye 219 above his feet, pitch 0)
- [2026-10-18 18:36:01] [Lua] [PoseStream] action 923475771 HitSound
- [2026-10-18 18:36:01] [Lua] [PoseStream] action 923475772 Strike
- [2026-10-18 18:36:02] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.39); stand-ins 1:IdleMotion at 179 cm, 2:BP_1H_RightStabMotion_C at 200 cm
- [2026-10-18 18:36:02] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 3 deg off the player, aim 16 deg off, aim pitch 0, look -27] -> no hit | blade came within 30 cm of the player | from 203 cm, -65 deg off the player's front, 5 cm below | then BP_1H_LeftStabMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:36:02] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 66 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 62 cm above its feet (11 cm off its middle line); its head bone 138 and chest 116 above its feet; its feet 20 against the player's; body shift 25; the player's eye 218 above his feet, pitch 0)
- [2026-10-18 18:36:02] [Lua] [PoseStream] action 923475773 HitSound
- [2026-10-18 18:36:03] [Lua] [PoseStream] action 923475774 Strike
- [2026-10-18 18:36:03] [Lua] [PoseStream] action 923475775 Parry
- [2026-10-18 18:36:03] [Lua] [PoseStream] action 923475776 Parry
- [2026-10-18 18:36:03] [Lua] [PoseStream] action 923475777 Strike
- [2026-10-18 18:36:04] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -1 deg off the player, aim 107 deg off, aim pitch 0, look -27] -> no hit | blade came within 66 cm of the player | from 210 cm, -42 deg off the player's front, 4 cm above | then BP_BlockedMotion_C | player was in BP_FeintedMotion_C
- [2026-10-18 18:36:04] [Lua] [PoseStream] action 923475778 Strike
- [2026-10-18 18:36:04] [Lua] [PoseStream] motions of stand-in 1: Polearm_RightStab > Feinted > Idle > PolearmParry > Polearm_LeftStab > Blocked > Idle > PolearmParry > Flinch > Idle > PolearmParry > Flinch > Idle > Polearm_LeftStrike
- [2026-10-18 18:36:04] [Lua] [PoseStream] motions of stand-in 2: 1H_RightStab > Blocked > Idle > 1H_LeftStab > 1H_LeftStrike > Feinted > 1H_LeftStrike > Feinted > Idle > 1H_RightStrike > Feinted > 1H_RightStrike > 1H_RightStab > 1H_LeftStab > Blocked
- [2026-10-18 18:36:04] [Lua] [PoseStream] action 923475779 Strike
- [2026-10-18 18:36:04] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.60); stand-ins 1:BP_Polearm_LeftStrikeMotion_C at 264 cm, 2:IdleMotion at 94 cm
- [2026-10-18 18:36:05] [Lua] [PoseStream] swing: BP_Polearm_LeftStrikeMotion_C [body -13 deg off the player, aim 46 deg off, aim pitch 0, look -27] -> no hit | blade came within 54 cm of the player | from 218 cm, 81 deg off the player's front, 1 cm above | then BP_BlockedMotion_C | player was in BP_Polearm_LeftStrikeMotion_C
- [2026-10-18 18:36:05] [Lua] [PoseStream] stand-in 2 lost 67 within the player's swing, but the player's blade was 163 cm away: not the player's
- [2026-10-18 18:36:05] [Lua] [PoseStream] stand-in 2 took a hit of 67 (the player's, nil)
- [2026-10-18 18:36:05] [Lua] [PoseStream] action 923475780 Strike
- [2026-10-18 18:36:05] [Lua] [PoseStream] action 923475781 Strike
- [2026-10-18 18:36:06] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.73); stand-ins 1:IdleMotion at 233 cm, 2:IdleMotion at 107 cm
- [2026-10-18 18:36:07] [Lua] [PoseStream] action 923475782 Strike
- [2026-10-18 18:36:07] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -0 deg off the player, aim -23 deg off, aim pitch 0, look -19] -> no hit | blade came within 59 cm of the player | from 311 cm, -49 deg off the player's front, 1 cm above | then BP_1H_LeftStabMotion_C | player was in IdleMotion
- [2026-10-18 18:36:08] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.41); stand-ins 1:BP_Polearm_LeftStrikeMotion_C at 213 cm, 2:BP_1H_LeftStabMotion_C at 139 cm
- [2026-10-18 18:36:08] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 57 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 106 cm above its feet (41 cm off its middle line); its head bone 158 and chest 134 above its feet; its feet 14 against the player's; body shift -12; the player's eye 209 above his feet, pitch 0)
- [2026-10-18 18:36:08] [Lua] [PoseStream] action 923475783 HitSound
- [2026-10-18 18:36:09] [Lua] [PoseStream] action 923475784 Strike
- [2026-10-18 18:36:09] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.26); stand-ins 1:IdleMotion at 266 cm, 2:BP_Fists_LeftStrikeMotion_C at 148 cm
- [2026-10-18 18:36:10] [Lua] [PoseStream] stand-in 2 took a hit of 47 (the player's, 26 cm from the head; at head height the blade passes 45 cm from the head's upright; not on the head; blade meets the body 137 cm above its feet (13 cm off its middle line); its head bone 146 and chest 129 above its feet; its feet 26 against the player's; body shift 3; the player's eye 214 above his feet, pitch 0)
- [2026-10-18 18:36:10] [Lua] [PoseStream] action 923475785 HitSound
- [2026-10-18 18:36:10] [Lua] [PoseStream] motions of stand-in 1: Polearm_LeftStrike > Blocked > Idle > Polearm_RightStrike > Feinted > Idle > PolearmParry > Idle > Polearm_LeftStrike > Flinch > Idle > PolearmParry > Polearm_RightStrike
- [2026-10-18 18:36:10] [Lua] [PoseStream] motions of stand-in 2: Blocked > Idle > 1HParry > Idle > 1H_RightStab > Flinch > Idle > 1HParry > 1H_LeftStab > Idle > 1HParry > Disarmed > Idle > Fists_LeftStrike > Flinch
- [2026-10-18 18:36:10] [Lua] [PoseStream] action 923475786 Strike
- [2026-10-18 18:36:10] [Lua] [PoseStream] action 923475787 Strike
- [2026-10-18 18:36:10] [Lua] [PoseStream] action 923475788 Strike
- [2026-10-18 18:36:11] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.09); stand-ins 1:BP_Polearm_RightStrikeMotion_C at 196 cm, 2:IdleMotion at 176 cm
- [2026-10-18 18:36:11] [Lua] [PoseStream] swing: BP_Polearm_RightStrikeMotion_C [body -6 deg off the player, aim 37 deg off, aim pitch 0, look -26] -> no hit | blade came within 42 cm of the player | from 252 cm, 70 deg off the player's front, 10 cm above | then BP_Polearm_RightStrikeMotion_C | player was in BP_Polearm_LeftStrikeMotion_C
- [2026-10-18 18:36:11] [Lua] [PoseStream] stand-in 2 took a hit of 47 (the player's, 49 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 108 cm above its feet (27 cm off its middle line); its head bone 156 and chest 134 above its feet; its feet 19 against the player's; body shift -1; the player's eye 216 above his feet, pitch 0)
- [2026-10-18 18:36:11] [Lua] [PoseStream] action 923475789 HitSound
- [2026-10-18 18:36:11] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 51 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 108 cm above its feet (25 cm off its middle line); its head bone 160 and chest 142 above its feet; its feet 12 against the player's; body shift -9; the player's eye 218 above his feet, pitch 0)
- [2026-10-18 18:36:11] [Lua] [PoseStream] action 923475790 HitSound
- [2026-10-18 18:36:12] [Lua] [PoseStream] action 923475791 Strike
- [2026-10-18 18:36:12] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.22); stand-ins 1:IdleMotion at 112 cm, 2:IdleMotion at 265 cm
- [2026-10-18 18:36:13] [Lua] [PoseStream] stand-in 2 took a hit of 47 (the player's, 54 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 127 cm above its feet (64 cm off its middle line); its head bone 158 and chest 134 above its feet; its feet 14 against the player's; body shift -17; the player's eye 221 above his feet, pitch 0)
- [2026-10-18 18:36:13] [Lua] [PoseStream] action 923475792 HitSound
- [2026-10-18 18:36:13] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 75 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 88 cm above its feet (35 cm off its middle line); its head bone 170 and chest 144 above its feet; its feet 11 against the player's; body shift -13; the player's eye 223 above his feet, pitch 0)
- [2026-10-18 18:36:13] [Lua] [PoseStream] action 923475793 HitSound
- [2026-10-18 18:36:13] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:36:13] [Lua] [PoseStream] action 923475794 Strike
- [2026-10-18 18:36:14] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.40); stand-ins 1:IdleMotion at 321 cm, 2:IdleMotion at 108 cm
- [2026-10-18 18:36:15] [Lua] [PoseStream] action 923475795 Strike
- [2026-10-18 18:36:15] [Lua] [PoseStream] action 923475796 Strike
- [2026-10-18 18:36:15] [Lua] [PoseStream] swing: BP_Fists_LeftStrikeMotion_C [body 4 deg off the player, aim -125 deg off, aim pitch 0, look -34] -> HIT | blade came within 9 cm of the player | from 148 cm, -16 deg off the player's front, 9 cm below | then BP_KickMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:36:15] [Lua] [PoseStream] swing: BP_Polearm_LeftStabMotion_C [body 5 deg off the player, aim -26 deg off, aim pitch 1, look -18] -> HIT | blade came within 44 cm of the player | from 270 cm, 21 deg off the player's front, 10 cm below | then BP_Polearm_LeftStabMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:36:16] [Lua] [PoseStream] action 923475797 Strike
- [2026-10-18 18:36:16] [Lua] [PoseStream] motions of stand-in 1: Polearm_RightStrike > Flinch > Idle > PolearmParry > Flinch > Idle > PolearmParry > Polearm_LeftStab
- [2026-10-18 18:36:16] [Lua] [PoseStream] motions of stand-in 2: Flinch > Idle > FistsParry > Flinch > Idle > FistsParry > Flinch > Idle > FistsParry > Fists_LeftStrike > Kick > Feinted
- [2026-10-18 18:36:16] [Lua] [PoseStream] action 923475798 Strike
- [2026-10-18 18:36:16] [Lua] [PoseStream] action 923475799 Strike
- [2026-10-18 18:36:16] [Lua] [PoseStream] action 923475800 Strike
- [2026-10-18 18:36:17] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.58); stand-ins 1:IdleMotion at 342 cm, 2:IdleMotion at 253 cm
- [2026-10-18 18:36:17] [Lua] [PoseStream] stand-in 2 took a hit of 47 (the player's, 50 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 129 cm above its feet (47 cm off its middle line); its head bone 158 and chest 132 above its feet; its feet 20 against the player's; body shift -11; the player's eye 221 above his feet, pitch 0)
- [2026-10-18 18:36:17] [Lua] [PoseStream] action 923475801 HitSound
- [2026-10-18 18:36:17] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 0 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:36:18] [Lua] [PoseStream] action 923475802 Strike
- [2026-10-18 18:36:18] [Lua] [PoseStream] stand-in 2 has been without its weapon for 8 s: it is armed anew
- [2026-10-18 18:36:18] [Lua] [PoseStream] swing: BP_Polearm_LeftStrikeMotion_C [body -4 deg off the player, aim -71 deg off, aim pitch 1, look -26] -> no hit | blade came within 60 cm of the player | from 238 cm, -14 deg off the player's front, 3 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:36:18] [Lua] [PoseStream] arming stand-in 2: BP_HandAxe_C made, giving it its parts
- [2026-10-18 18:36:18] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:36:18] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:36:18] [Lua] [PoseStream] stand-in 2 holds BP_HandAxe_C (armed in 0.3 s)
- [2026-10-18 18:36:18] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.63); stand-ins 1:IdleMotion at 206 cm, 2:IdleMotion at 282 cm
- [2026-10-18 18:36:20] [Lua] [PoseStream] action 923475803 Parry
- [2026-10-18 18:36:20] [Lua] [PoseStream] action 923475804 Strike
- [2026-10-18 18:36:20] [Lua] [PoseStream] swing: BP_Polearm_LeftStrikeMotion_C [body 4 deg off the player, aim 179 deg off, aim pitch 1, look -31] -> no hit | blade came within 60 cm of the player | from 215 cm, 34 deg off the player's front, 9 cm above | then BP_BlockedMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:36:20] [Lua] [PoseStream] stand-in 2 took a hit of 67 (nobody's: ignored)
- [2026-10-18 18:36:20] [Lua] [PoseStream] action 923475805 Strike
- [2026-10-18 18:36:20] [Lua] [PoseStream] action 923475806 Strike
- [2026-10-18 18:36:21] [Lua] [PoseStream] action 923475807 Kick
- [2026-10-18 18:36:21] [Lua] [PoseStream] player release (BP_KickMotion_C, angle -0.00); stand-ins 1:BP_FeintedMotion_C at 252 cm, 2:BP_1H_RightStrikeMotion_C at 161 cm
- [2026-10-18 18:36:22] [Lua] [PoseStream] action 923475808 Strike
- [2026-10-18 18:36:22] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body 3 deg off the player, aim -173 deg off, aim pitch 0, look -30] -> HIT | blade came within 8 cm of the player | from 164 cm, 34 deg off the player's front, 3 cm below | then BP_1H_LeftStabMotion_C | player was in BP_KickMotion_C
- [2026-10-18 18:36:22] [Lua] [PoseStream] action 923475809 Strike
- [2026-10-18 18:36:22] [Lua] [PoseStream] motions of stand-in 1: Polearm_LeftStab > Idle > Polearm_LeftStrike > Blocked > Idle > PolearmParry > Polearm_LeftStrike > Blocked > Idle > Polearm_RightStrike > Feinted > Idle > Polearm_RightStrike
- [2026-10-18 18:36:22] [Lua] [PoseStream] motions of stand-in 2: Feinted > Idle > Fists_RightStrike > Feinted > Idle > FistsParry > Flinch > Idle > 1H_LeftStrike > Kick > Blocked > 1H_RightStrike > Flinch > Idle > 1H_RightStrike > 1H_LeftStab
- [2026-10-18 18:36:22] [Lua] [PoseStream] action 923475810 Strike
- [2026-10-18 18:36:22] [Lua] [PoseStream] action 923475811 Parry
- [2026-10-18 18:36:22] [Lua] [PoseStream] action 923475812 Strike
- [2026-10-18 18:36:23] [Lua] [PoseStream] swing: BP_Polearm_RightStrikeMotion_C [body 3 deg off the player, aim 126 deg off, aim pitch 1, look -24] -> no hit | blade came within 44 cm of the player | from 250 cm, -59 deg off the player's front, 5 cm below | then BP_Polearm_RightStrikeMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:36:23] [Lua] [PoseStream] action 923475813 Strike
- [2026-10-18 18:36:23] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -2 deg off the player, aim 134 deg off, aim pitch 0, look -28] -> no hit | blade came within 44 cm of the player | from 186 cm, 10 deg off the player's front, 11 cm below | then BP_1H_RightStrikeMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:36:23] [Lua] [PoseStream] action 923475814 Strike
- [2026-10-18 18:36:24] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.42); stand-ins 1:IdleMotion at 277 cm, 2:BP_1H_RightStrikeMotion_C at 96 cm
- [2026-10-18 18:36:24] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body 2 deg off the player, aim 111 deg off, aim pitch 0, look -43] -> HIT | blade came within 4 cm of the player | from 96 cm, -5 deg off the player's front, 8 cm below | then BP_1H_LeftStabMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:36:25] [Lua] [PoseStream] action 923475815 Strike
- [2026-10-18 18:36:25] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -5 deg off the player, aim 59 deg off, aim pitch 0, look -49] -> no hit | blade came within 23 cm of the player | from 128 cm, -121 deg off the player's front, 10 cm above | then BP_1H_LeftStabMotion_C | player was in IdleMotion
- [2026-10-18 18:36:26] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.25); stand-ins 1:IdleMotion at 401 cm, 2:BP_1H_LeftStabMotion_C at 246 cm
- [2026-10-18 18:36:27] [Lua] [PoseStream] action 923475816 Parry
- [2026-10-18 18:36:27] [Lua] [PoseStream] action 923475817 Strike
- [2026-10-18 18:36:27] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -3 deg off the player, aim 57 deg off, aim pitch 0, look -46] -> no hit | blade came within 53 cm of the player | from 111 cm, -52 deg off the player's front, 0 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:36:27] [Lua] [PoseStream] action 923475818 Strike
- [2026-10-18 18:36:27] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.33); stand-ins 1:IdleMotion at 322 cm, 2:IdleMotion at 138 cm
- [2026-10-18 18:36:28] [Lua] [PoseStream] motions of stand-in 1: Polearm_RightStrike > Idle > PolearmParry
- [2026-10-18 18:36:28] [Lua] [PoseStream] motions of stand-in 2: 1H_LeftStab > 1H_RightStrike > 1H_LeftStab > Idle > 1HParry > 1H_LeftStrike > Blocked > Idle > 1HParry > 1H_RightStrike
- [2026-10-18 18:36:28] [Lua] [PoseStream] action 923475819 Parry
- [2026-10-18 18:36:28] [Lua] [PoseStream] action 923475820 Strike
- [2026-10-18 18:36:28] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body -1 deg off the player, aim 60 deg off, aim pitch 0, look -38] -> no hit | blade came within 55 cm of the player | from 180 cm, -47 deg off the player's front, 21 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:36:29] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.07); stand-ins 1:IdleMotion at 267 cm, 2:IdleMotion at 247 cm
- [2026-10-18 18:36:30] [Lua] [PoseStream] action 923475821 Parry
- [2026-10-18 18:36:30] [Lua] [PoseStream] hybrid: stand-in 2 kept short of a wall its body has near it (1 frames so far)
- [2026-10-18 18:36:31] [Lua] [PoseStream] action 923475822 Strike
- [2026-10-18 18:36:31] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body 1 deg off the player, aim 111 deg off, aim pitch 0, look -24] -> no hit | blade came within 68 cm of the player | from 193 cm, -49 deg off the player's front, 13 cm below | then BP_1H_RightStrikeMotion_C | player was in IdleMotion
- [2026-10-18 18:36:32] [Lua] [PoseStream] action 923475823 Strike
- [2026-10-18 18:36:32] [Lua] [PoseStream] hybrid: stand-in 2 walks against something Skyrim does not let it through (1 frames so far)
- [2026-10-18 18:36:32] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body 6 deg off the player, aim 169 deg off, aim pitch 0, look -15] -> no hit | blade came within 261 cm of the player | from 301 cm, -33 deg off the player's front, 18 cm below | then BP_BlockedMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:36:32] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.26); stand-ins 1:BP_Polearm_RightStrikeMotion_C at 114 cm, 2:BP_BlockedMotion_C at 237 cm
- [2026-10-18 18:36:32] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 71 cm from the head; at head height the blade passes 68 cm from the head's upright; not on the head; blade meets the body 137 cm above its feet (43 cm off its middle line); its head bone 137 and chest 128 above its feet; its feet 17 against the player's; body shift -4; the player's eye 211 above his feet, pitch 0)
- [2026-10-18 18:36:32] [Lua] [PoseStream] action 923475824 HitSound
- [2026-10-18 18:36:33] [Lua] [PoseStream] action 923475825 Strike
- [2026-10-18 18:36:34] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.09); stand-ins 2:BP_FeintedMotion_C at 211 cm
- [2026-10-18 18:36:34] [Lua] [PoseStream] motions of stand-in 2: 1H_RightStrike > Blocked > Idle > 1HParry > Idle > 1H_LeftStrike > 1H_RightStrike > Blocked > Idle > 1HParry > Disarmed > Idle > Fists_RightStab > Feinted > Idle
- [2026-10-18 18:36:34] [Lua] [PoseStream] stand-in 2 took a hit of 47 (the player's, 53 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 103 cm above its feet (42 cm off its middle line); its head bone 156 and chest 133 above its feet; its feet 10 against the player's; body shift -13; the player's eye 223 above his feet, pitch 0)
- [2026-10-18 18:36:34] [Lua] [PoseStream] action 923475826 HitSound
- [2026-10-18 18:36:35] [Lua] [PoseStream] action 923475827 Strike
- [2026-10-18 18:36:35] [Lua] [PoseStream] action 923475828 Strike
- [2026-10-18 18:36:35] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.09); stand-ins 2:IdleMotion at 96 cm
- [2026-10-18 18:36:36] [Lua] [PoseStream] stand-in 2 took a hit of 60 (the player's, 11 cm from the head; at head height the blade passes 10 cm from the head's upright; ON THE HEAD; blade meets the body 140 cm above its feet (33 cm off its middle line); its head bone 144 and chest 122 above its feet; its feet 7 against the player's; body shift 18; the player's eye 198 above his feet, pitch 0)
- [2026-10-18 18:36:36] [Lua] [PoseStream] action 923475829 HitSound
- [2026-10-18 18:36:36] [Lua] [PoseStream] action 923475830 RightUpperStrike
- [2026-10-18 18:36:36] [Lua] [PoseStream] action 923475831 RightUpperStrike
- [2026-10-18 18:36:36] [Lua] [PoseStream] action 923475832 RightUpperStrike
- [2026-10-18 18:36:36] [Lua] [PoseStream] action 923475833 RightUpperStrike
- [2026-10-18 18:36:36] [Lua] [PoseStream] action 923475834 RightUpperStrike
- [2026-10-18 18:36:36] [Lua] [PoseStream] action 923475835 RightUpperStrike
- [2026-10-18 18:36:37] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins 2:IdleMotion at 134 cm
- [2026-10-18 18:36:37] [Lua] [PoseStream] stand-in 2 took a hit of 47 (the player's, 28 cm from the head; at head height the blade passes 30 cm from the head's upright; not on the head; blade meets the body 149 cm above its feet (21 cm off its middle line); its head bone 160 and chest 132 above its feet; its feet -4 against the player's; body shift -32; the player's eye 222 above his feet, pitch 0)
- [2026-10-18 18:36:37] [Lua] [PoseStream] action 923475836 HitSound
- [2026-10-18 18:36:37] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 0 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:36:38] [Lua] [PoseStream] action 923475837 RightUpperStrike
- [2026-10-18 18:36:38] [Lua] [PoseStream] action 923475838 RightUpperStrike
- [2026-10-18 18:36:38] [Lua] [PoseStream] action 923475839 RightUpperStrike
- [2026-10-18 18:36:38] [Lua] [PoseStream] action 923475840 RightUpperStrike
- [2026-10-18 18:36:38] [Lua] [PoseStream] action 923475841 RightUpperStrike
- [2026-10-18 18:36:38] [Lua] [PoseStream] action 923475842 RightUpperStrike
- [2026-10-18 18:36:38] [Lua] [PoseStream] action 923475843 RightUpperStrike
- [2026-10-18 18:36:38] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins none
- [2026-10-18 18:36:58] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 0 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:37:08] [Lua] [PoseStream] action 923475844 Strike
- [2026-10-18 18:37:08] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.05); stand-ins none
- [2026-10-18 18:37:09] [Lua] [PoseStream] action 923475845 Strike
- [2026-10-18 18:37:09] [Lua] [PoseStream] action 923475846 Strike
- [2026-10-18 18:37:09] [Lua] [PoseStream] action 923475847 Strike
- [2026-10-18 18:37:09] [Lua] [PoseStream] action 923475848 Strike
- [2026-10-18 18:37:09] [Lua] [PoseStream] action 923475849 Strike
- [2026-10-18 18:37:09] [Lua] [PoseStream] action 923475850 Strike
- [2026-10-18 18:37:10] [Lua] [PoseStream] action 923475851 Strike
- [2026-10-18 18:37:10] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.07); stand-ins none
- [2026-10-18 18:37:10] [Lua] [PoseStream] action 923475852 Strike
- [2026-10-18 18:37:10] [Lua] [PoseStream] action 923475853 Strike
- [2026-10-18 18:37:10] [Lua] [PoseStream] action 923475854 Strike
- [2026-10-18 18:37:10] [Lua] [PoseStream] action 923475855 Strike
- [2026-10-18 18:37:11] [Lua] [PoseStream] action 923475856 Strike
- [2026-10-18 18:37:11] [Lua] [PoseStream] action 923475857 Strike
- [2026-10-18 18:37:11] [Lua] [PoseStream] action 923475858 Strike
- [2026-10-18 18:37:11] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.18); stand-ins none
- [2026-10-18 18:37:18] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.4 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:37:38] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:37:45] [Lua] [PoseStream] stand-in 1: BP_RoundShield handed over (slot 1)
- [2026-10-18 18:37:45] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:37:45] [Lua] [PoseStream] stand-in 1 is 1.000 of the player's size, as its Skyrim character
- [2026-10-18 18:37:45] [Lua] [PoseStream] motions of stand-in 1: PolearmParry > Idle > PolearmParry > Idle > PolearmParry > Idle > PolearmParry > Polearm_RightStrike > DropEquipment
- [2026-10-18 18:37:46] [Lua] [PoseStream] arming stand-in 1: BP_ArmingSword_C made, giving it its parts
- [2026-10-18 18:37:46] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:37:46] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:37:46] [Lua] [PoseStream] stand-in 1 holds BP_ArmingSword_C (armed in 0.3 s)
- [2026-10-18 18:37:46] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:37:47] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -1 deg off the player, aim 16 deg off, aim pitch 0, look -29] -> HIT | blade came within 5 cm of the player | from 205 cm, -71 deg off the player's front, 2 cm below | then BP_1H_RightStrikeMotion_C | player was in IdleMotion
- [2026-10-18 18:37:48] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body 5 deg off the player, aim 83 deg off, aim pitch 0, look -42] -> HIT | blade came within 1 cm of the player | from 151 cm, -140 deg off the player's front, 4 cm above | then BP_1H_LeftStrikeMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:37:49] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -1 deg off the player, aim 123 deg off, aim pitch 0, look -31] -> HIT | blade came within 35 cm of the player | from 224 cm, -91 deg off the player's front, 7 cm above | then BP_1H_RightStabMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:37:49] [Lua] [PoseStream] action 923475859 Strike
- [2026-10-18 18:37:50] [Lua] [PoseStream] action 923475860 Parry
- [2026-10-18 18:37:50] [Lua] [PoseStream] action 923475861 Strike
- [2026-10-18 18:37:50] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body -6 deg off the player, aim 115 deg off, aim pitch 0, look -33] -> HIT | blade came within 4 cm of the player | from 164 cm, -18 deg off the player's front, 10 cm below | then BP_1H_LeftStabMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:37:51] [Lua] [PoseStream] action 923475862 Strike
- [2026-10-18 18:37:51] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -29 deg off the player, aim 90 deg off, aim pitch 0, look -45] -> HIT | blade came within 8 cm of the player | from 142 cm, 78 deg off the player's front, 4 cm above | then BP_1H_RightStrikeMotion_C | player was in IdleMotion
- [2026-10-18 18:37:51] [Lua] [PoseStream] motions of stand-in 1: DropEquipment > Idle > 1H_LeftStrike > 1H_RightStrike > 1H_LeftStrike > 1H_RightStab > 1H_LeftStab > 1H_RightStrike
- [2026-10-18 18:37:52] [Lua] [PoseStream] action 923475863 Strike
- [2026-10-18 18:37:52] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body -7 deg off the player, aim 5 deg off, aim pitch 0, look -29] -> no hit | blade came within 32 cm of the player | from 228 cm, 18 deg off the player's front, 4 cm below | then BP_1H_LeftStabMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:37:53] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.15); stand-ins 1:BP_1H_LeftStabMotion_C at 154 cm
- [2026-10-18 18:37:53] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 105 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 52 cm above its feet (30 cm off its middle line); its head bone 146 and chest 137 above its feet; its feet 48 against the player's; body shift 29; the player's eye 225 above his feet, pitch 0)
- [2026-10-18 18:37:53] [Lua] [PoseStream] action 923475864 HitSound
- [2026-10-18 18:37:54] [Lua] [PoseStream] action 923475865 RightUpperStrike
- [2026-10-18 18:37:54] [Lua] [PoseStream] action 923475866 RightUpperStrike
- [2026-10-18 18:37:54] [Lua] [PoseStream] action 923475867 RightUpperStrike
- [2026-10-18 18:37:54] [Lua] [PoseStream] action 923475868 RightUpperStrike
- [2026-10-18 18:37:54] [Lua] [PoseStream] action 923475869 RightUpperStrike
- [2026-10-18 18:37:54] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins 1:EquipmentSwitchMotion at 134 cm
- [2026-10-18 18:37:55] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 30 cm from the head; at head height the blade passes 31 cm from the head's upright; not on the head; blade meets the body 150 cm above its feet (48 cm off its middle line); its head bone 163 and chest 138 above its feet; its feet 38 against the player's; body shift 19; the player's eye 151 above his feet, pitch 0)
- [2026-10-18 18:37:55] [Lua] [PoseStream] action 923475870 HitSound
- [2026-10-18 18:37:55] [Lua] [PoseStream] action 923475871 Strike
- [2026-10-18 18:37:55] [Lua] [PoseStream] stand-in 1 carries BP_RoundShield
- [2026-10-18 18:37:55] [Lua] [PoseStream] action 923475872 Strike
- [2026-10-18 18:37:56] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.21); stand-ins 1:BP_RoundShield_RightStabMotion_C at 151 cm
- [2026-10-18 18:37:56] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 64 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 109 cm above its feet (30 cm off its middle line); its head bone 170 and chest 144 above its feet; its feet 12 against the player's; body shift -10; the player's eye 213 above his feet, pitch 0)
- [2026-10-18 18:37:56] [Lua] [PoseStream] action 923475873 HitSound
- [2026-10-18 18:37:57] [Lua] [PoseStream] action 923475874 Strike
- [2026-10-18 18:37:57] [Lua] [PoseStream] motions of stand-in 1: 1H_RightStrike > 1H_LeftStab > Flinch > EquipmentSwitch > Flinch > Idle > RoundShield_RightStab > Flinch > Idle
- [2026-10-18 18:37:57] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.11); stand-ins 1:IdleMotion at 183 cm
- [2026-10-18 18:37:58] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:37:58] [Lua] [PoseStream] action 923475875 Parry
- [2026-10-18 18:37:58] [Lua] [PoseStream] action 923475876 Strike
- [2026-10-18 18:37:58] [Lua] [PoseStream] swing: BP_RoundShield_RightStrikeMotion_C [body 1 deg off the player, aim -108 deg off, aim pitch 0, look -40] -> no hit | blade came within 52 cm of the player | from 164 cm, 19 deg off the player's front, 4 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:37:59] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.15); stand-ins 1:IdleMotion at 137 cm
- [2026-10-18 18:38:00] [Lua] [PoseStream] action 923475877 Parry
- [2026-10-18 18:38:00] [Lua] [PoseStream] action 923475878 Strike
- [2026-10-18 18:38:00] [Lua] [PoseStream] swing: BP_RoundShield_RightStabMotion_C [body 1 deg off the player, aim -136 deg off, aim pitch 0, look -46] -> HIT | blade came within 23 cm of the player | from 104 cm, 97 deg off the player's front, 2 cm below | then BP_RoundShield_LeftStabMotion_C | player was in IdleMotion
- [2026-10-18 18:38:00] [Lua] [PoseStream] action 923475879 Strike
- [2026-10-18 18:38:01] [Lua] [PoseStream] action 923475880 Parry
- [2026-10-18 18:38:01] [Lua] [PoseStream] action 923475881 Strike
- [2026-10-18 18:38:01] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body -3 deg off the player, aim 161 deg off, aim pitch 0, look -42] -> no hit | blade came within 34 cm of the player | from 150 cm, 55 deg off the player's front, 4 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:01] [Lua] [PoseStream] action 923475882 Strike
- [2026-10-18 18:38:02] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.14); stand-ins 1:IdleMotion at 237 cm
- [2026-10-18 18:38:03] [Lua] [PoseStream] motions of stand-in 1: Idle > RoundShieldParry > RoundShield_RightStrike > Blocked > Idle > RoundShieldParry > RoundShield_RightStab > RoundShield_LeftStab > Blocked > Idle > RoundShieldParry > Idle > RoundShield_RightStab > Feinted
- [2026-10-18 18:38:03] [Lua] [PoseStream] action 923475883 Stab
- [2026-10-18 18:38:03] [Lua] [PoseStream] action 923475884 Stab
- [2026-10-18 18:38:03] [Lua] [PoseStream] action 923475885 Stab
- [2026-10-18 18:38:04] [Lua] [PoseStream] player release (BP_Polearm_LeftStabMotion_C, angle -0.35); stand-ins 1:BP_RoundShield_RightStabMotion_C at 138 cm
- [2026-10-18 18:38:04] [Lua] [PoseStream] swing: BP_RoundShield_RightStabMotion_C [body 7 deg off the player, aim -148 deg off, aim pitch 0, look -28] -> HIT | blade came within 6 cm of the player | from 154 cm, 9 deg off the player's front, 2 cm below | then BP_RoundShield_LeftStrikeMotion_C | player was in BP_Polearm_LeftStabMotion_C
- [2026-10-18 18:38:05] [Lua] [PoseStream] action 923475886 Parry
- [2026-10-18 18:38:05] [Lua] [PoseStream] swing: BP_RoundShield_LeftStrikeMotion_C [body -0 deg off the player, aim -147 deg off, aim pitch 0, look -31] -> no hit | blade came within 49 cm of the player | from 206 cm, 3 deg off the player's front, 2 cm below | then BP_BlockedMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:38:06] [Lua] [PoseStream] action 923475887 Strike
- [2026-10-18 18:38:06] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.19); stand-ins 1:BP_RoundShield_RightStabMotion_C at 185 cm
- [2026-10-18 18:38:07] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 55 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 117 cm above its feet (34 cm off its middle line); its head bone 168 and chest 142 above its feet; its feet 14 against the player's; body shift -10; the player's eye 213 above his feet, pitch 0)
- [2026-10-18 18:38:07] [Lua] [PoseStream] action 923475888 HitSound
- [2026-10-18 18:38:07] [Lua] [PoseStream] swing: BP_RoundShield_RightStabMotion_C [body 1 deg off the player, aim -88 deg off, aim pitch 0, look -41] -> no hit | blade came within 37 cm of the player | from 118 cm, 36 deg off the player's front, 3 cm below | then BP_FlinchMotion_C | player was in BP_Polearm_LeftStrikeMotion_C
- [2026-10-18 18:38:07] [Lua] [PoseStream] action 923475889 Strike
- [2026-10-18 18:38:07] [Lua] [PoseStream] action 923475890 Strike
- [2026-10-18 18:38:08] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.00); stand-ins 1:IdleMotion at 174 cm
- [2026-10-18 18:38:09] [Lua] [PoseStream] action 923475891 Parry
- [2026-10-18 18:38:09] [Lua] [PoseStream] action 923475892 Strike
- [2026-10-18 18:38:09] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body 5 deg off the player, aim -94 deg off, aim pitch 0, look -36] -> no hit | blade came within 25 cm of the player | from 183 cm, -18 deg off the player's front, 5 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:09] [Lua] [PoseStream] motions of stand-in 1: Feinted > RoundShield_RightStab > RoundShield_LeftStrike > Blocked > Idle > RoundShield_RightStab > Flinch > Idle > RoundShieldParry > RoundShield_LeftStab > Blocked
- [2026-10-18 18:38:09] [Lua] [PoseStream] action 923475893 Strike
- [2026-10-18 18:38:10] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.41); stand-ins 1:IdleMotion at 155 cm
- [2026-10-18 18:38:10] [Lua] [PoseStream] action 923475894 Parry
- [2026-10-18 18:38:10] [Lua] [PoseStream] action 923475895 Strike
- [2026-10-18 18:38:11] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body -2 deg off the player, aim -41 deg off, aim pitch 0, look -44] -> no hit | blade came within 43 cm of the player | from 157 cm, 14 deg off the player's front, 15 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:11] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.38); stand-ins 1:IdleMotion at 104 cm
- [2026-10-18 18:38:12] [Lua] [PoseStream] action 923475896 Parry
- [2026-10-18 18:38:12] [Lua] [PoseStream] action 923475897 Strike
- [2026-10-18 18:38:12] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body 4 deg off the player, aim -2 deg off, aim pitch 0, look -40] -> no hit | blade came within 42 cm of the player | from 168 cm, -22 deg off the player's front, 5 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:13] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -1.00); stand-ins 1:IdleMotion at 112 cm
- [2026-10-18 18:38:13] [Lua] [PoseStream] action 923475898 Parry
- [2026-10-18 18:38:13] [Lua] [PoseStream] action 923475899 Strike
- [2026-10-18 18:38:13] [Lua] [PoseStream] swing: BP_RoundShield_RightStrikeMotion_C [body 2 deg off the player, aim 5 deg off, aim pitch 0, look -40] -> no hit | blade came within 48 cm of the player | from 153 cm, 47 deg off the player's front, 3 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:14] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.60); stand-ins 1:IdleMotion at 166 cm
- [2026-10-18 18:38:15] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 46 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 142 cm above its feet (47 cm off its middle line); its head bone 169 and chest 144 above its feet; its feet 15 against the player's; body shift -7; the player's eye 224 above his feet, pitch 0)
- [2026-10-18 18:38:15] [Lua] [PoseStream] action 923475900 HitSound
- [2026-10-18 18:38:15] [Lua] [PoseStream] action 923475901 Strike
- [2026-10-18 18:38:15] [Lua] [PoseStream] motions of stand-in 1: Blocked > Idle > RoundShieldParry > RoundShield_LeftStab > Blocked > Idle > RoundShieldParry > RoundShield_LeftStab > Blocked > Idle > RoundShieldParry > RoundShield_RightStrike > Blocked > Idle > RoundShieldParry > Flinch
- [2026-10-18 18:38:16] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.59); stand-ins 1:IdleMotion at 277 cm
- [2026-10-18 18:38:17] [Lua] [PoseStream] action 923475902 Parry
- [2026-10-18 18:38:17] [Lua] [PoseStream] action 923475903 Strike
- [2026-10-18 18:38:17] [Lua] [PoseStream] swing: BP_RoundShield_LeftStrikeMotion_C [body 3 deg off the player, aim 23 deg off, aim pitch 0, look -42] -> no hit | blade came within 40 cm of the player | from 124 cm, 3 deg off the player's front, 1 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:17] [Lua] [PoseStream] action 923475904 Strike
- [2026-10-18 18:38:17] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.21); stand-ins 1:IdleMotion at 216 cm
- [2026-10-18 18:38:18] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:38:19] [Lua] [PoseStream] action 923475905 Strike
- [2026-10-18 18:38:19] [Lua] [PoseStream] action 923475906 Strike
- [2026-10-18 18:38:19] [Lua] [PoseStream] action 923475907 Strike
- [2026-10-18 18:38:19] [Lua] [PoseStream] action 923475908 Parry
- [2026-10-18 18:38:19] [Lua] [PoseStream] action 923475909 Strike
- [2026-10-18 18:38:20] [Lua] [PoseStream] swing: BP_RoundShield_LeftStrikeMotion_C [body 2 deg off the player, aim 118 deg off, aim pitch 0, look -32] -> HIT | blade came within 6 cm of the player | from 222 cm, -19 deg off the player's front, 4 cm above | then BP_RoundShield_RightStabMotion_C | player was in BP_Polearm_LeftStrikeMotion_C
- [2026-10-18 18:38:20] [Lua] [PoseStream] action 923475910 Parry
- [2026-10-18 18:38:21] [Lua] [PoseStream] swing: BP_RoundShield_RightStabMotion_C [body 3 deg off the player, aim 159 deg off, aim pitch 0, look -37] -> no hit | blade came within 18 cm of the player | from 140 cm, -7 deg off the player's front, 1 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:21] [Lua] [PoseStream] action 923475911 Strike
- [2026-10-18 18:38:21] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.04); stand-ins 1:IdleMotion at 190 cm
- [2026-10-18 18:38:21] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > RoundShieldParry > RoundShield_LeftStrike > Blocked > Idle > RoundShieldParry > Idle > RoundShield_LeftStab > RoundShield_LeftStrike > RoundShield_RightStab > Blocked > Idle > RoundShieldParry
- [2026-10-18 18:38:22] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 55 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 114 cm above its feet (25 cm off its middle line); its head bone 168 and chest 143 above its feet; its feet 22 against the player's; body shift 1; the player's eye 204 above his feet, pitch 0)
- [2026-10-18 18:38:22] [Lua] [PoseStream] action 923475912 HitSound
- [2026-10-18 18:38:22] [Lua] [PoseStream] action 923475913 Strike
- [2026-10-18 18:38:23] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.22); stand-ins 1:IdleMotion at 244 cm
- [2026-10-18 18:38:24] [Lua] [PoseStream] action 923475914 Parry
- [2026-10-18 18:38:24] [Lua] [PoseStream] swing: BP_RoundShield_LeftStrikeMotion_C [body -5 deg off the player, aim -128 deg off, aim pitch 0, look -30] -> no hit | blade came within 62 cm of the player | from 228 cm, -26 deg off the player's front, 5 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:24] [Lua] [PoseStream] action 923475915 Strike
- [2026-10-18 18:38:25] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.07); stand-ins 1:IdleMotion at 86 cm
- [2026-10-18 18:38:25] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 50 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 110 cm above its feet (23 cm off its middle line); its head bone 163 and chest 144 above its feet; its feet 12 against the player's; body shift -11; the player's eye 218 above his feet, pitch 0)
- [2026-10-18 18:38:25] [Lua] [PoseStream] action 923475916 HitSound
- [2026-10-18 18:38:26] [Lua] [PoseStream] action 923475917 Strike
- [2026-10-18 18:38:26] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.25); stand-ins 1:IdleMotion at 140 cm
- [2026-10-18 18:38:27] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 107 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 48 cm above its feet (15 cm off its middle line); its head bone 170 and chest 146 above its feet; its feet 23 against the player's; body shift -0; the player's eye 226 above his feet, pitch 0)
- [2026-10-18 18:38:27] [Lua] [PoseStream] action 923475918 HitSound
- [2026-10-18 18:38:27] [Lua] [PoseStream] action 923475919 Strike
- [2026-10-18 18:38:27] [Lua] [PoseStream] motions of stand-in 1: RoundShieldParry > Flinch > Idle > RoundShieldParry > RoundShield_LeftStrike > Blocked > Idle > RoundShield_RightStab > Flinch > Idle > RoundShieldParry > Flinch
- [2026-10-18 18:38:28] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.50); stand-ins 1:IdleMotion at 177 cm
- [2026-10-18 18:38:28] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 97 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 40 cm above its feet (19 cm off its middle line); its head bone 170 and chest 149 above its feet; its feet 17 against the player's; body shift -5; the player's eye 218 above his feet, pitch 0)
- [2026-10-18 18:38:28] [Lua] [PoseStream] action 923475920 HitSound
- [2026-10-18 18:38:29] [Lua] [PoseStream] action 923475921 Strike
- [2026-10-18 18:38:29] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.14); stand-ins 1:IdleMotion at 192 cm
- [2026-10-18 18:38:30] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 83 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 94 cm above its feet (15 cm off its middle line); its head bone 177 and chest 146 above its feet; its feet 19 against the player's; body shift 1; the player's eye 226 above his feet, pitch 0)
- [2026-10-18 18:38:30] [Lua] [PoseStream] action 923475922 HitSound
- [2026-10-18 18:38:32] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:38:32] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:38:32] [Lua] [PoseStream] stand-in 1 is 0.971 of the player's size, as its Skyrim character
- [2026-10-18 18:38:33] [Lua] [PoseStream] action 923475923 Strike
- [2026-10-18 18:38:33] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > RoundShieldParry > Flinch > Idle > RoundShieldParry > Idle > Flinch > Idle
- [2026-10-18 18:38:33] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.12); stand-ins 1:IdleMotion at 206 cm
- [2026-10-18 18:38:34] [Lua] [PoseStream] action 923475924 Jump
- [2026-10-18 18:38:34] [Lua] [PoseStream] action 923475925 Parry
- [2026-10-18 18:38:34] [Lua] [PoseStream] action 923475926 Strike
- [2026-10-18 18:38:34] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body -7 deg off the player, aim -68 deg off, aim pitch 3, look -52] -> no hit | blade came within 20 cm of the player | from 89 cm, 49 deg off the player's front, 5 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:34] [Lua] [PoseStream] action 923475927 Strike
- [2026-10-18 18:38:35] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.20); stand-ins 1:IdleMotion at 123 cm
- [2026-10-18 18:38:36] [Lua] [PoseStream] action 923475928 Parry
- [2026-10-18 18:38:36] [Lua] [PoseStream] action 923475929 Strike
- [2026-10-18 18:38:36] [Lua] [PoseStream] swing: BP_RoundShield_RightStrikeMotion_C [body 4 deg off the player, aim 12 deg off, aim pitch 3, look -14] -> no hit | blade came within 32 cm of the player | from 203 cm, 17 deg off the player's front, 64 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:36] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.01); stand-ins 1:BP_RoundShield_LeftStrikeMotion_C at 163 cm
- [2026-10-18 18:38:37] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 56 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 105 cm above its feet (32 cm off its middle line); its head bone 169 and chest 142 above its feet; its feet -17 against the player's; body shift -38; the player's eye 222 above his feet, pitch 0)
- [2026-10-18 18:38:37] [Lua] [PoseStream] action 923475930 HitSound
- [2026-10-18 18:38:37] [Lua] [PoseStream] action 923475931 Strike
- [2026-10-18 18:38:38] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.62); stand-ins 1:IdleMotion at 125 cm
- [2026-10-18 18:38:38] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:38:39] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 72 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 61 cm above its feet (24 cm off its middle line); its head bone 160 and chest 138 above its feet; its feet -2 against the player's; body shift -22; the player's eye 225 above his feet, pitch 0)
- [2026-10-18 18:38:39] [Lua] [PoseStream] action 923475932 HitSound
- [2026-10-18 18:38:39] [Lua] [PoseStream] action 923475933 Strike
- [2026-10-18 18:38:39] [Lua] [PoseStream] motions of stand-in 1: Idle > RoundShieldParry > RoundShield_LeftStab > Blocked > Idle > RoundShieldParry > RoundShield_RightStrike > Blocked > Idle > RoundShield_LeftStrike > Flinch > Idle > RoundShieldParry > Flinch
- [2026-10-18 18:38:40] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.53); stand-ins 1:IdleMotion at 144 cm
- [2026-10-18 18:38:40] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 89 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 54 cm above its feet (45 cm off its middle line); its head bone 163 and chest 139 above its feet; its feet 4 against the player's; body shift -18; the player's eye 219 above his feet, pitch 0)
- [2026-10-18 18:38:40] [Lua] [PoseStream] action 923475934 HitSound
- [2026-10-18 18:38:41] [Lua] [PoseStream] action 923475935 Strike
- [2026-10-18 18:38:41] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.16); stand-ins 1:IdleMotion at 92 cm
- [2026-10-18 18:38:42] [Lua] [PoseStream] action 923475936 Parry
- [2026-10-18 18:38:42] [Lua] [PoseStream] action 923475937 Strike
- [2026-10-18 18:38:42] [Lua] [PoseStream] swing: BP_RoundShield_LeftStrikeMotion_C [body -2 deg off the player, aim -95 deg off, aim pitch 3, look -37] -> no hit | blade came within 32 cm of the player | from 167 cm, 42 deg off the player's front, 2 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:42] [Lua] [PoseStream] action 923475938 Strike
- [2026-10-18 18:38:43] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.10); stand-ins 1:IdleMotion at 116 cm
- [2026-10-18 18:38:44] [Lua] [PoseStream] action 923475939 Strike
- [2026-10-18 18:38:44] [Lua] [PoseStream] swing: BP_RoundShield_RightStrikeMotion_C [body -7 deg off the player, aim 1 deg off, aim pitch 3, look -13] -> no hit | blade came within 34 cm of the player | from 186 cm, -34 deg off the player's front, 57 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:38:44] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.33); stand-ins 1:IdleMotion at 121 cm
- [2026-10-18 18:38:45] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 62 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 100 cm above its feet (17 cm off its middle line); its head bone 169 and chest 143 above its feet; its feet -13 against the player's; body shift -35; the player's eye 213 above his feet, pitch 0)
- [2026-10-18 18:38:45] [Lua] [PoseStream] action 923475940 HitSound
- [2026-10-18 18:38:45] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > RoundShieldParry > Flinch > Idle > RoundShieldParry > RoundShield_LeftStrike > Blocked > Idle > RoundShieldParry > RoundShield_RightStrike > Blocked > Idle > RoundShieldParry > Flinch
- [2026-10-18 18:38:45] [Lua] [PoseStream] action 923475941 Strike
- [2026-10-18 18:38:46] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.18); stand-ins 1:IdleMotion at 93 cm
- [2026-10-18 18:38:47] [Lua] [PoseStream] action 923475942 Strike
- [2026-10-18 18:38:47] [Lua] [PoseStream] action 923475943 Strike
- [2026-10-18 18:38:47] [Lua] [PoseStream] action 923475944 Strike
- [2026-10-18 18:38:47] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body -12 deg off the player, aim 35 deg off, aim pitch 3, look -14] -> HIT | blade came within 25 cm of the player | from 214 cm, -29 deg off the player's front, 55 cm below | then BP_RoundShield_RightStabMotion_C | player was in BP_Polearm_LeftStrikeMotion_C
- [2026-10-18 18:38:48] [Lua] [PoseStream] action 923475945 Parry
- [2026-10-18 18:38:48] [Lua] [PoseStream] action 923475946 Strike
- [2026-10-18 18:38:48] [Lua] [PoseStream] swing: BP_RoundShield_RightStabMotion_C [body -1 deg off the player, aim 6 deg off, aim pitch 3, look -31] -> no hit | blade came within 45 cm of the player | from 162 cm, 12 deg off the player's front, 11 cm below | then BP_BlockedMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:38:48] [Lua] [PoseStream] action 923475947 Strike
- [2026-10-18 18:38:49] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -1.00); stand-ins 1:IdleMotion at 174 cm
- [2026-10-18 18:38:50] [Lua] [PoseStream] hybrid: stand-in 1 walks against something Skyrim does not let it through (1 frames so far)
- [2026-10-18 18:38:50] [Lua] [PoseStream] action 923475948 RightUpperStrike
- [2026-10-18 18:38:50] [Lua] [PoseStream] action 923475949 RightUpperStrike
- [2026-10-18 18:38:50] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body -1 deg off the player, aim 9 deg off, aim pitch 3, look -25] -> HIT | blade came within 30 cm of the player | from 202 cm, -16 deg off the player's front, 15 cm below | then BP_RoundShield_RightStabMotion_C | player was in IdleMotion
- [2026-10-18 18:38:50] [Lua] [PoseStream] action 923475950 Stab
- [2026-10-18 18:38:50] [Lua] [PoseStream] action 923475951 Stab
- [2026-10-18 18:38:51] [Lua] [PoseStream] action 923475952 Parry
- [2026-10-18 18:38:51] [Lua] [PoseStream] action 923475953 Strike
- [2026-10-18 18:38:51] [Lua] [PoseStream] swing: BP_RoundShield_RightStabMotion_C [body 3 deg off the player, aim -46 deg off, aim pitch 3, look -45] -> no hit | blade came within 49 cm of the player | from 120 cm, 16 deg off the player's front, 4 cm above | then BP_BlockedMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:38:51] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > RoundShieldParry > RoundShield_LeftStab > RoundShield_RightStab > Blocked > Idle > RoundShieldParry > RoundShield_LeftStab > RoundShield_RightStab > Blocked
- [2026-10-18 18:38:52] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.18); stand-ins 1:IdleMotion at 211 cm
- [2026-10-18 18:38:52] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 58 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 110 cm above its feet (22 cm off its middle line); its head bone 165 and chest 143 above its feet; its feet 41 against the player's; body shift 20; the player's eye 185 above his feet, pitch 0)
- [2026-10-18 18:38:52] [Lua] [PoseStream] action 923475954 HitSound
- [2026-10-18 18:38:53] [Lua] [PoseStream] action 923475955 Strike
- [2026-10-18 18:38:53] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.11); stand-ins 1:IdleMotion at 179 cm
- [2026-10-18 18:38:55] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body -6 deg off the player, aim -23 deg off, aim pitch 3, look -41] -> no hit | blade came within 77 cm of the player | from 294 cm, -31 deg off the player's front, 105 cm above | then BP_RoundShield_LeftStabMotion_C | player was in IdleMotion
- [2026-10-18 18:38:55] [Lua] [PoseStream] action 923475956 EmoteMenu
- [2026-10-18 18:38:55] [Lua] [PoseStream] action 923475957 Choose2
- [2026-10-18 18:38:56] [Lua] [PoseStream] swing: BP_RoundShield_RightStabMotion_C [body -0 deg off the player, aim -17 deg off, aim pitch 3, look -47] -> HIT | blade came within 3 cm of the player | from 178 cm, -84 deg off the player's front, 50 cm above | then BP_RoundShield_LeftStabMotion_C | player was in BP_SwordRaise_C
- [2026-10-18 18:38:56] [Lua] [PoseStream] action 923475958 EmoteMenu
- [2026-10-18 18:38:56] [Lua] [PoseStream] action 923475959 Choose1
- [2026-10-18 18:38:57] [Lua] [PoseStream] action 923475960 EmoteMenu
- [2026-10-18 18:38:57] [Lua] [PoseStream] action 923475961 Choose1
- [2026-10-18 18:38:57] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body 0 deg off the player, aim 26 deg off, aim pitch 3, look -52] -> HIT | blade came within 14 cm of the player | from 129 cm, -109 deg off the player's front, 25 cm above | then BP_RoundShield_RightStabMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:38:57] [Lua] [PoseStream] motions of stand-in 1: Blocked > Idle > RoundShieldParry > Flinch > Idle > RoundShieldParry > RoundShield_LeftStab > Idle > EmoteSwitcher > SwordTwirl1H_C > Idle > RoundShield_RightStab > RoundShield_LeftStab > RoundShield_RightStab
- [2026-10-18 18:38:57] [Lua] [PoseStream] hybrid: stand-in 1 kept short of a wall its body has near it (200 frames so far)
- [2026-10-18 18:38:58] [Lua] [PoseStream] action 923475962 EmoteMenu
- [2026-10-18 18:38:58] [Lua] [PoseStream] action 923475963 Choose1
- [2026-10-18 18:38:58] [Lua] [PoseStream] action 923475964 EmoteMenu
- [2026-10-18 18:38:58] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:38:59] [Lua] [PoseStream] action 923475965 Choose1
- [2026-10-18 18:38:59] [Lua] [PoseStream] action 923475966 EmoteMenu
- [2026-10-18 18:39:00] [Lua] [PoseStream] action 923475967 Choose1
- [2026-10-18 18:39:00] [Lua] [PoseStream] action 923475968 EmoteMenu
- [2026-10-18 18:39:00] [Lua] [PoseStream] action 923475969 Choose1
- [2026-10-18 18:39:01] [Lua] [PoseStream] action 923475970 EmoteMenu
- [2026-10-18 18:39:02] [Lua] [PoseStream] action 923475971 Choose4
- [2026-10-18 18:39:02] [Lua] [PoseStream] hybrid: stand-in 1 kept short of a wall its body has near it (400 frames so far)
- [2026-10-18 18:39:03] [Lua] [PoseStream] action 923475972 Strike
- [2026-10-18 18:39:03] [Lua] [PoseStream] motions of stand-in 1: RoundShield_RightStab > Feinted > RoundShield_LeftStab > RoundShield_LeftStrike > Feinted > Idle
- [2026-10-18 18:39:04] [Lua] [PoseStream] action 923475973 Strike
- [2026-10-18 18:39:04] [Lua] [PoseStream] action 923475974 Strike
- [2026-10-18 18:39:04] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.30); stand-ins 1:IdleMotion at 264 cm
- [2026-10-18 18:39:05] [Lua] [PoseStream] action 923475975 Parry
- [2026-10-18 18:39:05] [Lua] [PoseStream] action 923475976 Strike
- [2026-10-18 18:39:05] [Lua] [PoseStream] swing: BP_RoundShield_RightStrikeMotion_C [body -3 deg off the player, aim 142 deg off, aim pitch 3, look -41] -> no hit | blade came within 26 cm of the player | from 126 cm, -22 deg off the player's front, 2 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:39:06] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.18); stand-ins 1:IdleMotion at 139 cm
- [2026-10-18 18:39:07] [Lua] [PoseStream] action 923475977 Parry
- [2026-10-18 18:39:07] [Lua] [PoseStream] action 923475978 Strike
- [2026-10-18 18:39:07] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body -5 deg off the player, aim 111 deg off, aim pitch 3, look -26] -> no hit | blade came within 27 cm of the player | from 198 cm, 7 deg off the player's front, 15 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:39:07] [Lua] [PoseStream] action 923475979 Strike
- [2026-10-18 18:39:08] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.09); stand-ins 1:IdleMotion at 140 cm
- [2026-10-18 18:39:09] [Lua] [PoseStream] action 923475980 Strike
- [2026-10-18 18:39:09] [Lua] [PoseStream] action 923475981 Parry
- [2026-10-18 18:39:09] [Lua] [PoseStream] motions of stand-in 1: Idle > RoundShieldParry > RoundShield_RightStrike > Blocked > Idle > RoundShieldParry > RoundShield_LeftStab > Blocked > Idle > RoundShieldParry > Idle > RoundShield_RightStab > RoundShield_RightStrike
- [2026-10-18 18:39:09] [Lua] [PoseStream] action 923475982 Strike
- [2026-10-18 18:39:10] [Lua] [PoseStream] swing: BP_RoundShield_RightStrikeMotion_C [body 0 deg off the player, aim 111 deg off, aim pitch 3, look -32] -> no hit | blade came within 7 cm of the player | from 157 cm, -18 deg off the player's front, 5 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:39:10] [Lua] [PoseStream] action 923475983 Strike
- [2026-10-18 18:39:10] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.09); stand-ins 1:IdleMotion at 177 cm
- [2026-10-18 18:39:12] [Lua] [PoseStream] action 923475984 Parry
- [2026-10-18 18:39:12] [Lua] [PoseStream] action 923475985 Strike
- [2026-10-18 18:39:12] [Lua] [PoseStream] swing: BP_RoundShield_LeftStabMotion_C [body -8 deg off the player, aim 60 deg off, aim pitch 3, look -31] -> no hit | blade came within 25 cm of the player | from 202 cm, -2 deg off the player's front, 4 cm above | then BP_BlockedMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:39:12] [Lua] [PoseStream] action 923475986 Strike
- [2026-10-18 18:39:12] [Lua] [PoseStream] action 923475987 Strike
- [2026-10-18 18:39:13] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.11); stand-ins 1:IdleMotion at 132 cm
- [2026-10-18 18:39:13] [Lua] [PoseStream] action 923475988 Parry
- [2026-10-18 18:39:13] [Lua] [PoseStream] swing: BP_RoundShield_LeftStrikeMotion_C [body -2 deg off the player, aim 19 deg off, aim pitch 3, look -39] -> no hit | blade came within 47 cm of the player | from 167 cm, -26 deg off the player's front, 5 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:39:14] [Lua] [PoseStream] action 923475989 Strike
- [2026-10-18 18:39:14] [Lua] [PoseStream] action 923475990 Strike
- [2026-10-18 18:39:14] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins 1:BP_RoundShield_RightStrikeMotion_C at 190 cm
- [2026-10-18 18:39:14] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 28 cm from the head; at head height the blade passes 21 cm from the head's upright; a headshot, beside the neck; blade meets the body 230 cm above its feet (53 cm off its middle line); its head bone 168 and chest 146 above its feet; its feet 16 against the player's; body shift -11; the player's eye 225 above his feet, pitch 0)
- [2026-10-18 18:39:14] [Lua] [PoseStream] action 923475991 HitSound
- [2026-10-18 18:39:15] [Lua] [PoseStream] action 923475992 Strike
- [2026-10-18 18:39:15] [Lua] [PoseStream] motions of stand-in 1: RoundShield_RightStrike > Blocked > Idle > RoundShieldParry > Idle > RoundShield_LeftStrike > RoundShield_LeftStab > Blocked > Idle > RoundShieldParry > RoundShield_LeftStrike > Blocked > Idle > RoundShield_RightStrike > Flinch > Idle
- [2026-10-18 18:39:16] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.24); stand-ins 1:IdleMotion at 197 cm
- [2026-10-18 18:39:16] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 128 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 54 cm above its feet (45 cm off its middle line); its head bone 178 and chest 148 above its feet; its feet 17 against the player's; body shift -1; the player's eye 229 above his feet, pitch 0)
- [2026-10-18 18:39:16] [Lua] [PoseStream] action 923475993 HitSound
- [2026-10-18 18:39:17] [Lua] [PoseStream] action 923475994 Strike
- [2026-10-18 18:39:17] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.20); stand-ins 1:IdleMotion at 223 cm
- [2026-10-18 18:39:18] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 108 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 72 cm above its feet (2 cm off its middle line); its head bone 180 and chest 149 above its feet; its feet 18 against the player's; body shift 1; the player's eye 227 above his feet, pitch 0)
- [2026-10-18 18:39:18] [Lua] [PoseStream] action 923475995 HitSound
- [2026-10-18 18:39:18] [Lua] [PoseStream] action 923475996 Strike
- [2026-10-18 18:39:18] [Lua] [PoseStream] action 923475997 Strike
- [2026-10-18 18:39:18] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:39:19] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.18); stand-ins 1:IdleMotion at 175 cm
- [2026-10-18 18:39:19] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 110 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 67 cm above its feet (4 cm off its middle line); its head bone 180 and chest 149 above its feet; its feet 16 against the player's; body shift -1; the player's eye 228 above his feet, pitch 0)
- [2026-10-18 18:39:19] [Lua] [PoseStream] action 923475998 HitSound
- [2026-10-18 18:39:20] [Lua] [PoseStream] action 923475999 Strike
- [2026-10-18 18:39:20] [Lua] [PoseStream] action 923476000 Strike
- [2026-10-18 18:39:20] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.87); stand-ins 1:IdleMotion at 204 cm
- [2026-10-18 18:39:21] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 13 cm from the head; at head height the blade passes 13 cm from the head's upright; ON THE HEAD; blade meets the body 162 cm above its feet (23 cm off its middle line); its head bone 171 and chest 140 above its feet; its feet 17 against the player's; body shift -1; the player's eye 225 above his feet, pitch 0)
- [2026-10-18 18:39:21] [Lua] [PoseStream] action 923476001 HitSound
- [2026-10-18 18:39:21] [Lua] [PoseStream] action 923476002 Strike
- [2026-10-18 18:39:21] [Lua] [PoseStream] action 923476003 Strike
- [2026-10-18 18:39:21] [Lua] [PoseStream] motions of stand-in 1: Idle > Flinch > Idle > Flinch > Idle > Flinch > Idle > RoundShield_RightStab > Idle > Flinch
- [2026-10-18 18:39:22] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins 1:IdleMotion at 159 cm
- [2026-10-18 18:39:22] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 40 cm from the head; at head height the blade passes 39 cm from the head's upright; not on the head; blade meets the body 214 cm above its feet (39 cm off its middle line); its head bone 180 and chest 149 above its feet; its feet 20 against the player's; body shift 3; the player's eye 227 above his feet, pitch 0)
- [2026-10-18 18:39:22] [Lua] [PoseStream] action 923476004 HitSound
- [2026-10-18 18:39:32] [Lua] [PoseStream] action 923476005 Strike
- [2026-10-18 18:39:32] [Lua] [PoseStream] action 923476006 TakeHandAxe
- [2026-10-18 18:39:32] [Lua] [PoseStream] the player's weapon is put away
- [2026-10-18 18:39:32] [Lua] [PoseStream] action 923476007 Draw
- [2026-10-18 18:39:33] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:39:33] [Lua] [PoseStream] picked up BP_HandAxe_C
- [2026-10-18 18:39:33] [Lua] [PoseStream] the player holds BP_HandAxe_C (for the Skyrim weapon)
- [2026-10-18 18:39:36] [Lua] [PoseStream] action 923476008 Strike
- [2026-10-18 18:39:37] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.29); stand-ins none
- [2026-10-18 18:39:38] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:39:59] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:40:03] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:40:03] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:40:03] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > Flinch > Idle > RoundShield_RightStab > Idle > DropEquipment
- [2026-10-18 18:40:04] [Lua] [PoseStream] arming stand-in 1: BP_Knife_C made, giving it its parts
- [2026-10-18 18:40:04] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:40:04] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:40:04] [Lua] [PoseStream] stand-in 1 holds BP_Knife_C (armed in 1.3 s)
- [2026-10-18 18:40:06] [Lua] [PoseStream] stand-in 1 stayed crouched: stood up again
- [2026-10-18 18:40:06] [Lua] [PoseStream] action 923476009 Strike
- [2026-10-18 18:40:06] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.39); stand-ins 1:IdleMotion at 530 cm
- [2026-10-18 18:40:08] [Lua] [PoseStream] action 923476010 Strike
- [2026-10-18 18:40:08] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.80); stand-ins 1:BP_FeintedMotion_C at 193 cm
- [2026-10-18 18:40:09] [Lua] [PoseStream] motions of stand-in 1: DropEquipment > Idle > DropEquipment > Idle > Feinted > Idle > 1H_LeftStrike > Feinted > Idle > 1HParry > 1H_RightStab
- [2026-10-18 18:40:09] [Lua] [PoseStream] action 923476011 Parry
- [2026-10-18 18:40:09] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 1 deg off the player, aim 4 deg off, aim pitch 0, look -24] -> no hit | blade came within 60 cm of the player | from 173 cm, -15 deg off the player's front, 24 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:40:10] [Lua] [PoseStream] action 923476012 Strike
- [2026-10-18 18:40:11] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.08); stand-ins 1:BP_1H_RightStabMotion_C at 145 cm
- [2026-10-18 18:40:11] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 13 deg off the player, aim -6 deg off, aim pitch 0, look -37] -> HIT | blade came within 13 cm of the player | from 126 cm, -36 deg off the player's front, 24 cm below | then BP_1H_LeftStabMotion_C | player was in BP_1H_RightStrikeMotion_C
- [2026-10-18 18:40:11] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 38 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 147 cm above its feet (53 cm off its middle line); its head bone 166 and chest 139 above its feet; its feet -9 against the player's; body shift -35; the player's eye 209 above his feet, pitch 0)
- [2026-10-18 18:40:11] [Lua] [PoseStream] action 923476013 HitSound
- [2026-10-18 18:40:12] [Lua] [PoseStream] action 923476014 Strike
- [2026-10-18 18:40:13] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.18); stand-ins 1:BP_FeintedMotion_C at 230 cm
- [2026-10-18 18:40:14] [Lua] [PoseStream] action 923476015 Parry
- [2026-10-18 18:40:15] [Lua] [PoseStream] motions of stand-in 1: 1H_RightStab > Blocked > Idle > 1H_RightStab > 1H_LeftStab > Flinch > Idle > 1H_LeftStab > Feinted > 1HParry > Idle
- [2026-10-18 18:40:17] [Lua] [PoseStream] action 923476016 Strike
- [2026-10-18 18:40:17] [Lua] [PoseStream] action 923476017 Parry
- [2026-10-18 18:40:18] [Lua] [PoseStream] action 923476018 Parry
- [2026-10-18 18:40:18] [Lua] [PoseStream] action 923476019 Strike
- [2026-10-18 18:40:18] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 3 deg off the player, aim 71 deg off, aim pitch 0, look -31] -> no hit | blade came within 21 cm of the player | from 168 cm, 6 deg off the player's front, 3 cm above | then BP_1H_LeftStabMotion_C | player was in BP_1H_RightStrikeMotion_C
- [2026-10-18 18:40:18] [Lua] [PoseStream] action 923476020 Strike
- [2026-10-18 18:40:18] [Lua] [PoseStream] action 923476021 Strike
- [2026-10-18 18:40:18] [Lua] [PoseStream] action 923476022 Strike
- [2026-10-18 18:40:18] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -5 deg off the player, aim 143 deg off, aim pitch 0, look -55] -> HIT | blade came within 23 cm of the player | from 88 cm, -36 deg off the player's front, 9 cm above | then BP_1H_RightStabMotion_C | player was in BP_1HParryMotion_C
- [2026-10-18 18:40:19] [Lua] [PoseStream] action 923476023 Strike
- [2026-10-18 18:40:19] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:40:19] [Lua] [PoseStream] action 923476024 Parry
- [2026-10-18 18:40:19] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body -2 deg off the player, aim 136 deg off, aim pitch 0, look -43] -> no hit | blade came within 42 cm of the player | from 142 cm, 12 deg off the player's front, 21 cm above | then BP_BlockedMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:40:19] [Lua] [PoseStream] action 923476025 Strike
- [2026-10-18 18:40:20] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.05); stand-ins 1:IdleMotion at 116 cm
- [2026-10-18 18:40:20] [Lua] [PoseStream] stand-in 1 took a hit of 47 (the player's, 78 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 90 cm above its feet (43 cm off its middle line); its head bone 164 and chest 142 above its feet; its feet 34 against the player's; body shift 8; the player's eye 158 above his feet, pitch 0)
- [2026-10-18 18:40:20] [Lua] [PoseStream] action 923476026 HitSound
- [2026-10-18 18:40:21] [Lua] [PoseStream] motions of stand-in 1: Idle > EmoteSwitcher > SwordTwirl1H_C > Idle > 1H_RightStab > 1H_LeftStab > 1H_RightStab > Blocked > Idle > 1HParry > Flinch
- [2026-10-18 18:40:21] [Lua] [PoseStream] action 923476027 Strike
- [2026-10-18 18:40:22] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.15); stand-ins 1:IdleMotion at 99 cm
- [2026-10-18 18:40:22] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 50 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 118 cm above its feet (33 cm off its middle line); its head bone 166 and chest 142 above its feet; its feet 11 against the player's; body shift -8; the player's eye 158 above his feet, pitch 0)
- [2026-10-18 18:40:22] [Lua] [PoseStream] action 923476028 HitSound
- [2026-10-18 18:40:23] [Lua] [PoseStream] action 923476029 Strike
- [2026-10-18 18:40:23] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.27); stand-ins 1:IdleMotion at 185 cm
- [2026-10-18 18:40:25] [Lua] [PoseStream] action 923476030 Strike
- [2026-10-18 18:40:26] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -1.00); stand-ins 1:IdleMotion at 213 cm
- [2026-10-18 18:40:27] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > 1HParry > Flinch > Idle > 1HParry > Idle > 1HParry > Disarmed > Idle > Fists_LeftStrike
- [2026-10-18 18:40:27] [Lua] [PoseStream] action 923476031 Strike
- [2026-10-18 18:40:28] [Lua] [PoseStream] swing: BP_Fists_LeftStrikeMotion_C [body -7 deg off the player, aim 127 deg off, aim pitch 0, look -36] -> HIT | blade came within 2 cm of the player | from 179 cm, 16 deg off the player's front, 16 cm above | then BP_Fists_RightStabMotion_C | player was in BP_1H_RightStrikeMotion_C
- [2026-10-18 18:40:28] [Lua] [PoseStream] action 923476032 Strike
- [2026-10-18 18:40:29] [Lua] [PoseStream] swing: BP_Fists_RightStabMotion_C [body -2 deg off the player, aim 137 deg off, aim pitch 0, look -35] -> HIT | blade came within 2 cm of the player | from 184 cm, -29 deg off the player's front, 15 cm above | then BP_Fists_LeftStrikeMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:40:29] [Lua] [PoseStream] action 923476033 Parry
- [2026-10-18 18:40:29] [Lua] [PoseStream] action 923476034 Strike
- [2026-10-18 18:40:29] [Lua] [PoseStream] swing: BP_Fists_LeftStrikeMotion_C [body 3 deg off the player, aim 115 deg off, aim pitch 0, look -38] -> no hit | blade came within 19 cm of the player | from 180 cm, 4 deg off the player's front, 15 cm above | then BP_BlockedMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:40:30] [Lua] [PoseStream] action 923476035 Strike
- [2026-10-18 18:40:30] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.04); stand-ins 1:IdleMotion at 126 cm
- [2026-10-18 18:40:30] [Lua] [PoseStream] action 923476036 Strike
- [2026-10-18 18:40:30] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 51 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 100 cm above its feet (41 cm off its middle line); its head bone 151 and chest 134 above its feet; its feet 31 against the player's; body shift 8; the player's eye 160 above his feet, pitch 0)
- [2026-10-18 18:40:30] [Lua] [PoseStream] action 923476037 HitSound
- [2026-10-18 18:40:30] [Lua] [PoseStream] action 923476038 Strike
- [2026-10-18 18:40:31] [Lua] [PoseStream] action 923476039 Strike
- [2026-10-18 18:40:31] [Lua] [PoseStream] action 923476040 Strike
- [2026-10-18 18:40:31] [Lua] [PoseStream] action 923476041 Strike
- [2026-10-18 18:40:31] [Lua] [PoseStream] action 923476042 Strike
- [2026-10-18 18:40:31] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.54); stand-ins 1:IdleMotion at 171 cm
- [2026-10-18 18:40:31] [Lua] [PoseStream] action 923476043 Strike
- [2026-10-18 18:40:31] [Lua] [PoseStream] stand-in 1 took a hit of 47 (the player's, 89 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 67 cm above its feet (57 cm off its middle line); its head bone 164 and chest 140 above its feet; its feet 32 against the player's; body shift 5; the player's eye 158 above his feet, pitch 0)
- [2026-10-18 18:40:32] [Lua] [PoseStream] action 923476044 Strike
- [2026-10-18 18:40:32] [Lua] [PoseStream] action 923476045 HitSound
- [2026-10-18 18:40:32] [Lua] [PoseStream] action 923476046 Strike
- [2026-10-18 18:40:32] [Lua] [PoseStream] action 923476047 Strike
- [2026-10-18 18:40:32] [Lua] [PoseStream] action 923476048 Strike
- [2026-10-18 18:40:32] [Lua] [PoseStream] action 923476049 Strike
- [2026-10-18 18:40:32] [Lua] [PoseStream] action 923476050 Strike
- [2026-10-18 18:40:32] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.11); stand-ins 1:IdleMotion at 118 cm
- [2026-10-18 18:40:33] [Lua] [PoseStream] action 923476051 Strike
- [2026-10-18 18:40:33] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 66 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 107 cm above its feet (39 cm off its middle line); its head bone 167 and chest 145 above its feet; its feet 29 against the player's; body shift 3; the player's eye 161 above his feet, pitch 0)
- [2026-10-18 18:40:33] [Lua] [PoseStream] action 923476052 HitSound
- [2026-10-18 18:40:33] [Lua] [PoseStream] action 923476053 Strike
- [2026-10-18 18:40:33] [Lua] [PoseStream] motions of stand-in 1: Fists_LeftStrike > Fists_RightStab > Fists_LeftStrike > Blocked > Idle > FistsParry > Flinch > Idle > FistsParry > Flinch > Idle > FistsParry > Flinch
- [2026-10-18 18:40:33] [Lua] [PoseStream] action 923476054 Strike
- [2026-10-18 18:40:33] [Lua] [PoseStream] action 923476055 Strike
- [2026-10-18 18:40:33] [Lua] [PoseStream] action 923476056 Strike
- [2026-10-18 18:40:34] [Lua] [PoseStream] action 923476057 Strike
- [2026-10-18 18:40:34] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.25); stand-ins 1:IdleMotion at 150 cm
- [2026-10-18 18:40:34] [Lua] [PoseStream] action 923476058 Strike
- [2026-10-18 18:40:34] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 49 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 101 cm above its feet (35 cm off its middle line); its head bone 152 and chest 134 above its feet; its feet 24 against the player's; body shift 1; the player's eye 161 above his feet, pitch 0)
- [2026-10-18 18:40:34] [Lua] [PoseStream] action 923476059 HitSound
- [2026-10-18 18:40:34] [Lua] [PoseStream] action 923476060 Strike
- [2026-10-18 18:40:34] [Lua] [PoseStream] action 923476061 Strike
- [2026-10-18 18:40:34] [Lua] [PoseStream] action 923476062 Strike
- [2026-10-18 18:40:35] [Lua] [PoseStream] action 923476063 Strike
- [2026-10-18 18:40:35] [Lua] [PoseStream] action 923476064 Strike
- [2026-10-18 18:40:35] [Lua] [PoseStream] stand-in 1 has been without its weapon for 8 s: it is armed anew
- [2026-10-18 18:40:35] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.21); stand-ins 1:IdleMotion at 137 cm
- [2026-10-18 18:40:35] [Lua] [PoseStream] action 923476065 Strike
- [2026-10-18 18:40:35] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 65 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 112 cm above its feet (23 cm off its middle line); its head bone 174 and chest 143 above its feet; its feet 27 against the player's; body shift 10; the player's eye 160 above his feet, pitch 0)
- [2026-10-18 18:40:35] [Lua] [PoseStream] arming stand-in 1: BP_Knife_C made, giving it its parts
- [2026-10-18 18:40:35] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:40:35] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:40:35] [Lua] [PoseStream] stand-in 1 holds BP_Knife_C (armed in 0.3 s)
- [2026-10-18 18:40:35] [Lua] [PoseStream] hybrid: stand-in 1 is set free near its opponent (10 so far)
- [2026-10-18 18:40:35] [Lua] [PoseStream] action 923476066 HitSound
- [2026-10-18 18:40:35] [Lua] [PoseStream] action 923476067 Strike
- [2026-10-18 18:40:35] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:40:35] [Lua] [PoseStream] action 923476068 Strike
- [2026-10-18 18:40:36] [Lua] [PoseStream] action 923476069 Strike
- [2026-10-18 18:40:36] [Lua] [PoseStream] action 923476070 Strike
- [2026-10-18 18:40:36] [Lua] [PoseStream] action 923476071 Strike
- [2026-10-18 18:40:36] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.12); stand-ins 1:IdleMotion at 210 cm
- [2026-10-18 18:40:36] [Lua] [PoseStream] action 923476072 Strike
- [2026-10-18 18:40:36] [Lua] [PoseStream] action 923476073 Strike
- [2026-10-18 18:40:37] [Lua] [PoseStream] action 923476074 Strike
- [2026-10-18 18:40:37] [Lua] [PoseStream] action 923476075 Parry
- [2026-10-18 18:40:37] [Lua] [PoseStream] action 923476076 Strike
- [2026-10-18 18:40:37] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -13 deg off the player, aim -44 deg off, aim pitch 1, look -45] -> no hit | blade came within 44 cm of the player | from 128 cm, 11 deg off the player's front, 16 cm above | then BP_1H_RightStabMotion_C | player was in BP_1H_RightStrikeMotion_C
- [2026-10-18 18:40:37] [Lua] [PoseStream] action 923476077 Strike
- [2026-10-18 18:40:38] [Lua] [PoseStream] action 923476078 Parry
- [2026-10-18 18:40:38] [Lua] [PoseStream] action 923476079 Strike
- [2026-10-18 18:40:38] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 0 deg off the player, aim -101 deg off, aim pitch 1, look -46] -> HIT | blade came within 10 cm of the player | from 111 cm, 9 deg off the player's front, 3 cm above | then BP_1H_LeftStabMotion_C | player was in BP_1H_RightStrikeMotion_C
- [2026-10-18 18:40:39] [Lua] [PoseStream] action 923476080 Parry
- [2026-10-18 18:40:39] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -9 deg off the player, aim -180 deg off, aim pitch 1, look -43] -> no hit | blade came within 19 cm of the player | from 110 cm, 60 deg off the player's front, 12 cm below | then BP_1H_RightStrikeMotion_C | player was in BP_1H_RightStrikeMotion_C
- [2026-10-18 18:40:39] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.94); stand-ins 1:BP_1H_RightStrikeMotion_C at 135 cm
- [2026-10-18 18:40:39] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 1 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:40:39] [Lua] [PoseStream] action 923476081 Strike
- [2026-10-18 18:40:39] [Lua] [PoseStream] stand-in 1 took a hit of 73 (the player's, 31 cm from the head; at head height the blade passes 25 cm from the head's upright; a headshot, beside the neck; blade meets the body 204 cm above its feet (56 cm off its middle line); its head bone 166 and chest 144 above its feet; its feet 7 against the player's; body shift -18; the player's eye 161 above his feet, pitch 0)
- [2026-10-18 18:40:39] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > FistsParry > Flinch > Idle > FistsParry > Flinch > Idle > 1HParry > 1H_LeftStab > 1H_RightStab > 1H_LeftStab > 1H_RightStrike > Flinch
- [2026-10-18 18:40:39] [Lua] [PoseStream] action 923476082 HitSound
- [2026-10-18 18:40:40] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.11); stand-ins none
- [2026-10-18 18:40:47] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:40:47] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:40:48] [Lua] [PoseStream] the player holds BP_Greatsword_C (for the Skyrim weapon)
- [2026-10-18 18:40:49] [Lua] [PoseStream] action 923476083 WeaponMode
- [2026-10-18 18:40:49] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:40:50] [Lua] [PoseStream] action 923476084 Strike
- [2026-10-18 18:40:50] [Lua] [PoseStream] player release (BP_PolearmLong_RightStrikeMotion_C, angle -0.46); stand-ins none
- [2026-10-18 18:40:52] [Lua] [PoseStream] action 923476085 WeaponMode
- [2026-10-18 18:40:52] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:40:56] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:40:56] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:40:57] [Lua] [PoseStream] the player holds BP_Maul_C (for the Skyrim weapon)
- [2026-10-18 18:40:59] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:41:00] [Lua] [PoseStream] action 923476086 Strike
- [2026-10-18 18:41:01] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:41:02] [Lua] [PoseStream] action 923476087 Strike
- [2026-10-18 18:41:02] [Lua] [PoseStream] action 923476088 Strike
- [2026-10-18 18:41:03] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:41:17] [Lua] [PoseStream] action 923476089 Strike
- [2026-10-18 18:41:18] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.02); stand-ins none
- [2026-10-18 18:41:19] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:41:39] [Lua] [PoseStream] action 923476090 Strike
- [2026-10-18 18:41:39] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:41:39] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.03); stand-ins none
- [2026-10-18 18:41:40] [Lua] [PoseStream] action 923476091 HitSound
- [2026-10-18 18:41:40] [Lua] [PoseStream] action 923476092 WorldHit
- [2026-10-18 18:41:40] [Lua] [PoseStream] action 923476093 Strike
- [2026-10-18 18:41:41] [Lua] [PoseStream] action 923476094 Strike
- [2026-10-18 18:41:41] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.27); stand-ins none
- [2026-10-18 18:41:41] [Lua] [PoseStream] action 923476095 HitSound
- [2026-10-18 18:41:41] [Lua] [PoseStream] action 923476096 WorldHit
- [2026-10-18 18:41:41] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:41:41] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle
- [2026-10-18 18:41:42] [Lua] [PoseStream] action 923476097 Strike
- [2026-10-18 18:41:42] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:41:42] [Lua] [PoseStream] action 923476098 Strike
- [2026-10-18 18:41:42] [Lua] [PoseStream] action 923476099 Strike
- [2026-10-18 18:41:43] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.51); stand-ins 1:IdleMotion at 111 cm
- [2026-10-18 18:41:44] [Lua] [PoseStream] action 923476100 Parry
- [2026-10-18 18:41:44] [Lua] [PoseStream] action 923476101 Strike
- [2026-10-18 18:41:44] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -0 deg off the player, aim 33 deg off, aim pitch 2, look -31] -> no hit | blade came within 38 cm of the player | from 168 cm, -4 deg off the player's front, 2 cm below | then BP_1H_RightStrikeMotion_C | player was in IdleMotion
- [2026-10-18 18:41:44] [Lua] [PoseStream] hybrid: stand-in 1 kept short of a wall its body has near it (600 frames so far)
- [2026-10-18 18:41:44] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body 8 deg off the player, aim 18 deg off, aim pitch 2, look -50] -> HIT | blade came within 7 cm of the player | from 93 cm, 1 deg off the player's front, 1 cm above | then BP_1H_LeftStabMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:41:45] [Lua] [PoseStream] action 923476102 Parry
- [2026-10-18 18:41:45] [Lua] [PoseStream] action 923476103 Strike
- [2026-10-18 18:41:45] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -10 deg off the player, aim 14 deg off, aim pitch 2, look -53] -> no hit | blade came within 36 cm of the player | from 119 cm, 11 deg off the player's front, 0 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:41:46] [Lua] [PoseStream] hybrid: stand-in 1 kept short of a wall its body has near it (800 frames so far)
- [2026-10-18 18:41:46] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.69); stand-ins 1:IdleMotion at 129 cm
- [2026-10-18 18:41:46] [Lua] [PoseStream] action 923476104 Parry
- [2026-10-18 18:41:47] [Lua] [PoseStream] action 923476105 Strike
- [2026-10-18 18:41:47] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -5 deg off the player, aim 34 deg off, aim pitch 2, look -51] -> no hit | blade came within 32 cm of the player | from 155 cm, -24 deg off the player's front, 31 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:41:47] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.10); stand-ins 1:IdleMotion at 112 cm
- [2026-10-18 18:41:47] [Lua] [PoseStream] motions of stand-in 1: Idle > 1H_RightStrike > Idle > 1H_RightStab > Idle > 1H_LeftStab > Idle > 1H_LeftStrike > Idle > 1HParry > 1H_LeftStab > 1H_RightStrike > 1H_LeftStab > Blocked > Idle > 1HParry > 1H_LeftStab > Blocked > Idle
- [2026-10-18 18:41:48] [Lua] [PoseStream] action 923476106 Parry
- [2026-10-18 18:41:48] [Lua] [PoseStream] action 923476107 Strike
- [2026-10-18 18:41:48] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -8 deg off the player, aim 56 deg off, aim pitch 2, look -45] -> no hit | blade came within 37 cm of the player | from 133 cm, 20 deg off the player's front, 30 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:41:49] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.07); stand-ins 1:IdleMotion at 236 cm
- [2026-10-18 18:41:49] [Lua] [PoseStream] stand-in 1 yielded by itself: it is armed again
- [2026-10-18 18:41:50] [Lua] [PoseStream] arming stand-in 1: BP_Knife_C made, giving it its parts
- [2026-10-18 18:41:50] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:41:50] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:41:50] [Lua] [PoseStream] stand-in 1 holds BP_Knife_C (armed in 0.2 s)
- [2026-10-18 18:41:51] [Lua] [PoseStream] action 923476108 Parry
- [2026-10-18 18:41:51] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -1 deg off the player, aim -17 deg off, aim pitch 1, look -29] -> no hit | blade came within 65 cm of the player | from 180 cm, 9 deg off the player's front, 4 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:41:51] [Lua] [PoseStream] action 923476109 Stab
- [2026-10-18 18:41:51] [Lua] [PoseStream] action 923476110 Stab
- [2026-10-18 18:41:51] [Lua] [PoseStream] action 923476111 Stab
- [2026-10-18 18:41:51] [Lua] [PoseStream] action 923476112 Stab
- [2026-10-18 18:41:51] [Lua] [PoseStream] action 923476113 Stab
- [2026-10-18 18:41:51] [Lua] [PoseStream] player release (BP_Polearm_RightStabMotion_C, angle -0.00); stand-ins 1:IdleMotion at 107 cm
- [2026-10-18 18:41:53] [Lua] [PoseStream] action 923476114 Parry
- [2026-10-18 18:41:53] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body 4 deg off the player, aim 48 deg off, aim pitch 1, look -29] -> no hit | blade came within 61 cm of the player | from 191 cm, -1 deg off the player's front, 1 cm below | then BP_1H_RightStabMotion_C | player was in BP_Polearm_RightStabMotion_C
- [2026-10-18 18:41:53] [Lua] [PoseStream] motions of stand-in 1: Idle > 1HParry > 1H_LeftStrike > Blocked > Idle > 1HParry > Disarmed > EmoteSwitcher > Yield2_C > Idle > 1H_LeftStrike > Feinted > 1H_LeftStrike > Blocked > Idle > 1HParry > Idle > 1H_LeftStrike > 1H_RightStab
- [2026-10-18 18:41:54] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 5 deg off the player, aim 111 deg off, aim pitch 1, look -34] -> HIT | blade came within 20 cm of the player | from 148 cm, -35 deg off the player's front, 1 cm below | then BP_1H_LeftStrikeMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:41:54] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -12 deg off the player, aim 130 deg off, aim pitch 1, look -28] -> no hit | blade came within 56 cm of the player | from 209 cm, -34 deg off the player's front, 6 cm above | then BP_1H_LeftStrikeMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:41:55] [Lua] [PoseStream] action 923476115 Parry
- [2026-10-18 18:41:56] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -4 deg off the player, aim 50 deg off, aim pitch 1, look -29] -> no hit | blade came within 29 cm of the player | from 167 cm, 26 deg off the player's front, 9 cm below | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:41:56] [Lua] [PoseStream] action 923476116 Stab
- [2026-10-18 18:41:56] [Lua] [PoseStream] action 923476117 Stab
- [2026-10-18 18:41:56] [Lua] [PoseStream] action 923476118 Stab
- [2026-10-18 18:41:56] [Lua] [PoseStream] action 923476119 Stab
- [2026-10-18 18:41:56] [Lua] [PoseStream] hybrid: stand-in 1 kept short of a wall its body has near it (1000 frames so far)
- [2026-10-18 18:41:56] [Lua] [PoseStream] player release (BP_Polearm_LeftStabMotion_C, angle -0.00); stand-ins 1:IdleMotion at 187 cm
- [2026-10-18 18:41:57] [Lua] [PoseStream] action 923476120 Parry
- [2026-10-18 18:41:58] [Lua] [PoseStream] action 923476121 Stab
- [2026-10-18 18:41:58] [Lua] [PoseStream] action 923476122 Stab
- [2026-10-18 18:41:58] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body 6 deg off the player, aim 53 deg off, aim pitch 1, look -27] -> no hit | blade came within 61 cm of the player | from 194 cm, -10 deg off the player's front, 11 cm below | then BP_1H_LeftStrikeMotion_C | player was in BP_Polearm_LeftStabMotion_C
- [2026-10-18 18:41:58] [Lua] [PoseStream] action 923476123 Stab
- [2026-10-18 18:41:58] [Lua] [PoseStream] action 923476124 Stab
- [2026-10-18 18:41:58] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -13 deg off the player, aim 60 deg off, aim pitch 1, look -33] -> HIT | blade came within 1 cm of the player | from 131 cm, -10 deg off the player's front, 11 cm below | then BP_1H_RightStabMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:41:59] [Lua] [PoseStream] action 923476125 Parry
- [2026-10-18 18:41:59] [Lua] [PoseStream] action 923476126 Stab
- [2026-10-18 18:41:59] [Lua] [PoseStream] action 923476127 Stab
- [2026-10-18 18:41:59] [Lua] [PoseStream] action 923476128 Stab
- [2026-10-18 18:41:59] [Lua] [PoseStream] action 923476129 Stab
- [2026-10-18 18:41:59] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 1 deg off the player, aim -17 deg off, aim pitch 1, look -43] -> no hit | blade came within 57 cm of the player | from 117 cm, 41 deg off the player's front, 4 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:41:59] [Lua] [PoseStream] action 923476130 Stab
- [2026-10-18 18:41:59] [Lua] [PoseStream] motions of stand-in 1: 1H_RightStab > 1H_LeftStrike > Idle > 1H_LeftStrike > Blocked > Idle > 1HParry > Idle > 1H_RightStrike > 1H_LeftStrike > 1H_RightStab > Blocked > Idle
- [2026-10-18 18:41:59] [Lua] [PoseStream] player release (BP_Polearm_LeftStabMotion_C, angle -0.00); stand-ins 1:IdleMotion at 168 cm
- [2026-10-18 18:42:00] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:42:00] [Lua] [PoseStream] action 923476131 Strike
- [2026-10-18 18:42:01] [Lua] [PoseStream] action 923476132 Parry
- [2026-10-18 18:42:01] [Lua] [PoseStream] action 923476133 Strike
- [2026-10-18 18:42:01] [Lua] [PoseStream] action 923476134 Parry
- [2026-10-18 18:42:01] [Lua] [PoseStream] action 923476135 Strike
- [2026-10-18 18:42:01] [Lua] [PoseStream] action 923476136 Strike
- [2026-10-18 18:42:01] [Lua] [PoseStream] swing: BP_Fists_LeftStrikeMotion_C [body 5 deg off the player, aim -49 deg off, aim pitch 1, look -49] -> HIT | blade came within 11 cm of the player | from 145 cm, 4 deg off the player's front, 11 cm above | then BP_Fists_RightStrikeMotion_C | player was in BP_PolearmParryMotion_C
- [2026-10-18 18:42:01] [Lua] [PoseStream] action 923476137 Strike
- [2026-10-18 18:42:02] [Lua] [PoseStream] action 923476138 Parry
- [2026-10-18 18:42:02] [Lua] [PoseStream] action 923476139 Strike
- [2026-10-18 18:42:02] [Lua] [PoseStream] swing: BP_Fists_RightStrikeMotion_C [body 1 deg off the player, aim -154 deg off, aim pitch 1, look -45] -> no hit | blade came within 52 cm of the player | from 122 cm, 27 deg off the player's front, 2 cm above | then BP_BlockedMotion_C | player was in BP_FlinchMotion_C
- [2026-10-18 18:42:02] [Lua] [PoseStream] action 923476140 Strike
- [2026-10-18 18:42:03] [Lua] [PoseStream] action 923476141 Strike
- [2026-10-18 18:42:03] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.54); stand-ins 1:IdleMotion at 156 cm
- [2026-10-18 18:42:03] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 75 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 91 cm above its feet (28 cm off its middle line); its head bone 162 and chest 137 above its feet; its feet 22 against the player's; body shift -7; the player's eye 153 above his feet, pitch 0)
- [2026-10-18 18:42:03] [Lua] [PoseStream] action 923476142 HitSound
- [2026-10-18 18:42:04] [Lua] [PoseStream] action 923476143 Strike
- [2026-10-18 18:42:04] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.70); stand-ins 1:IdleMotion at 136 cm
- [2026-10-18 18:42:05] [Lua] [PoseStream] stand-in 1 took a hit of 67 (the player's, 57 cm from the head; at head height the blade passes 75 cm from the head's upright; not on the head; blade meets the body 120 cm above its feet (64 cm off its middle line); its head bone 157 and chest 136 above its feet; its feet 20 against the player's; body shift -4; the player's eye 157 above his feet, pitch 0)
- [2026-10-18 18:42:05] [Lua] [PoseStream] action 923476144 HitSound
- [2026-10-18 18:42:05] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:42:05] [Lua] [PoseStream] action 923476145 RightUpperStrike
- [2026-10-18 18:42:05] [Lua] [PoseStream] action 923476146 RightUpperStrike
- [2026-10-18 18:42:05] [Lua] [PoseStream] motions of stand-in 1: Idle > 1HParry > Disarmed > Idle > Fists_LeftStab > Fists_LeftStrike > Fists_RightStrike > Blocked > Idle > FistsParry > Flinch > Idle > FistsParry > Flinch
- [2026-10-18 18:42:06] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins 1:BP_Fists_RightStabMotion_C at 147 cm
- [2026-10-18 18:42:06] [Lua] [PoseStream] hybrid: stand-in 1 kept short of a wall its body has near it (1200 frames so far)
- [2026-10-18 18:42:06] [Lua] [PoseStream] stand-in 1 took a hit of 67 (the player's, 17 cm from the head; at head height the blade passes 17 cm from the head's upright; ON THE HEAD; blade meets the body 170 cm above its feet (48 cm off its middle line); its head bone 161 and chest 142 above its feet; its feet 24 against the player's; body shift -1; the player's eye 155 above his feet, pitch 0)
- [2026-10-18 18:42:06] [Lua] [PoseStream] action 923476147 HitSound
- [2026-10-18 18:42:06] [Lua] [PoseStream] action 923476148 GoreSound
- [2026-10-18 18:42:07] [Lua] [PoseStream] action 923476149 RightUpperStrike
- [2026-10-18 18:42:07] [Lua] [PoseStream] action 923476150 RightUpperStrike
- [2026-10-18 18:42:07] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins none
- [2026-10-18 18:42:08] [Lua] [PoseStream] action 923476151 Jump
- [2026-10-18 18:42:20] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:42:24] [Lua] [PoseStream] action 923476152 RightUpperStrike
- [2026-10-18 18:42:25] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins none
- [2026-10-18 18:42:25] [Lua] [PoseStream] action 923476153 HitSound
- [2026-10-18 18:42:25] [Lua] [PoseStream] action 923476154 WorldHit
- [2026-10-18 18:42:26] [Lua] [PoseStream] action 923476155 RightUpperStrike
- [2026-10-18 18:42:26] [Lua] [PoseStream] action 923476156 RightUpperStrike
- [2026-10-18 18:42:26] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins none
- [2026-10-18 18:42:27] [Lua] [PoseStream] action 923476157 HitSound
- [2026-10-18 18:42:27] [Lua] [PoseStream] action 923476158 WorldHit
- [2026-10-18 18:42:40] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 8.7 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:43:00] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 28.9 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:43:20] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 49.1 s old; match InProgress, elapsed 3 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:43:33] [Lua] [PoseStream] voice: Raziel, pitch 1.00
- [2026-10-18 18:43:33] [Lua] [PoseStream] action 923476159 VoiceSet5159010
- [2026-10-18 18:43:33] [Lua] [PoseStream] volume: MORDHAU at 100%
- [2026-10-18 18:43:33] [Lua] [PoseStream] action 923476160 Volume100
- [2026-10-18 18:43:40] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 3 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:43:48] [Lua] [PoseStream] action 923476161 Strike
- [2026-10-18 18:43:48] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.30); stand-ins none
- [2026-10-18 18:43:49] [Lua] [PoseStream] action 923476162 HitSound
- [2026-10-18 18:43:49] [Lua] [PoseStream] action 923476163 WorldHit
- [2026-10-18 18:43:49] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:43:49] [Lua] [PoseStream] stand-in 1 stands in for a creature: it only stands to be hit, and lets characters through
- [2026-10-18 18:43:49] [Lua] [PoseStream] stand-in 1 is 0.598 of the player's size, as its Skyrim character
- [2026-10-18 18:43:49] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > Fists_RightStab > Flinch > Idle
- [2026-10-18 18:43:49] [Lua] [PoseStream] arming stand-in 1: BP_ArmingSword_C made, giving it its parts
- [2026-10-18 18:43:49] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:43:49] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:43:49] [Lua] [PoseStream] stand-in 1 holds BP_ArmingSword_C (armed in 0.3 s)
- [2026-10-18 18:43:50] [Lua] [PoseStream] action 923476164 Strike
- [2026-10-18 18:43:51] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.23); stand-ins 1:IdleMotion at 748 cm
- [2026-10-18 18:43:51] [Lua] [PoseStream] action 923476165 HitSound
- [2026-10-18 18:43:51] [Lua] [PoseStream] action 923476166 WorldHit
- [2026-10-18 18:43:51] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Boloncd_C_2147468205 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:43:51] [Lua] [PoseStream] stand-in 2 is 0.970 of the player's size, as its Skyrim character
- [2026-10-18 18:43:51] [Lua] [PoseStream] motions of stand-in 2: Idle > FistsParry > Flinch > Idle > FistsParry > Flinch > Idle > FistsParry > Flinch > DropEquipment
- [2026-10-18 18:43:52] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Boloncd_C_2147468205 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:43:52] [Lua] [PoseStream] action 923476167 RightUpperStrike
- [2026-10-18 18:43:52] [Lua] [PoseStream] arming stand-in 2: BP_Knife_C made, giving it its parts
- [2026-10-18 18:43:52] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:43:52] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:43:52] [Lua] [PoseStream] stand-in 2 holds BP_Knife_C (armed in 0.8 s)
- [2026-10-18 18:43:52] [Lua] [PoseStream] action 923476168 RightUpperStrike
- [2026-10-18 18:43:52] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins 1:IdleMotion at 1339 cm, 2:IdleMotion at 128 cm
- [2026-10-18 18:43:52] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:43:52] [Lua] [PoseStream] stand-in 1 stands in for a person again
- [2026-10-18 18:43:52] [Lua] [PoseStream] stand-in 1 is 0.800 of the player's size, as its Skyrim character
- [2026-10-18 18:43:53] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:43:53] [Lua] [PoseStream] action 923476169 RightUpperStrike
- [2026-10-18 18:43:53] [Lua] [PoseStream] action 923476170 RightUpperStrike
- [2026-10-18 18:43:53] [Lua] [PoseStream] action 923476171 RightUpperStrike
- [2026-10-18 18:43:53] [Lua] [PoseStream] arming stand-in 1: BP_Knife_C made, giving it its parts
- [2026-10-18 18:43:53] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:43:53] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:43:53] [Lua] [PoseStream] stand-in 1 holds BP_Knife_C (armed in 0.8 s)
- [2026-10-18 18:43:53] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -1 deg off the player, aim 6 deg off, aim pitch 1, look -23] -> HIT | blade came within 27 cm of the player | from 192 cm, -4 deg off the player's front, 2 cm below | then BP_1H_RightStabMotion_C | player was in IdleMotion
- [2026-10-18 18:43:54] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins 1:BP_1H_LeftStabMotion_C at 166 cm, 2:BP_1H_RightStabMotion_C at 133 cm
- [2026-10-18 18:43:54] [Lua] [PoseStream] action 923476172 Parry
- [2026-10-18 18:43:54] [Lua] [PoseStream] action 923476173 Strike
- [2026-10-18 18:43:54] [Lua] [PoseStream] swing: BP_1H_RightStabMotion_C [body 9 deg off the player, aim 19 deg off, aim pitch 1, look -36] -> HIT | blade came within 32 cm of the player | from 119 cm, -17 deg off the player's front, 2 cm below | then BP_1H_LeftStabMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:43:54] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -6 deg off the player, aim 26 deg off, aim pitch 5, look -20] -> no hit | blade came within 75 cm of the player | from 173 cm, 15 deg off the player's front, 2 cm below | then BP_1H_LeftStabMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:43:55] [Lua] [PoseStream] motions of stand-in 1: Idle > 1H_LeftStrike > Idle > 1H_LeftStab > Idle > DropEquipment > Idle > Fists_LeftStrike > Idle > Fists_RightStab > Feinted > 1H_LeftStab
- [2026-10-18 18:43:55] [Lua] [PoseStream] swing: BP_1H_LeftStabMotion_C [body -2 deg off the player, aim 31 deg off, aim pitch 1, look -33] -> no hit | blade came within 34 cm of the player | from 145 cm, -10 deg off the player's front, 2 cm below | then BP_1H_LeftStabMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:43:56] [Lua] [PoseStream] hybrid: stand-in 2 kept short of a wall its body has near it (200 frames so far)
- [2026-10-18 18:43:56] [Lua] [PoseStream] action 923476174 Stab
- [2026-10-18 18:43:56] [Lua] [PoseStream] action 923476175 Stab
- [2026-10-18 18:43:56] [Lua] [PoseStream] action 923476176 Stab
- [2026-10-18 18:43:56] [Lua] [PoseStream] player release (BP_Polearm_RightStabMotion_C, angle -1.00); stand-ins 1:IdleMotion at 278 cm, 2:IdleMotion at 320 cm
- [2026-10-18 18:43:57] [Lua] [PoseStream] motions of stand-in 2: DropEquipment > EmoteSwitcher > Yield2_C > Idle > 1HParry > 1H_LeftStab > 1H_RightStab > 1H_LeftStab > Idle > 1H_RightStab > Feinted > Idle > 1H_RightStrike
- [2026-10-18 18:43:57] [Lua] [PoseStream] action 923476177 Parry
- [2026-10-18 18:43:57] [Lua] [PoseStream] action 923476178 Strike
- [2026-10-18 18:43:57] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body -1 deg off the player, aim 40 deg off, aim pitch 1, look -48] -> no hit | blade came within 43 cm of the player | from 133 cm, 5 deg off the player's front, 44 cm above | then BP_BlockedMotion_C | player was in IdleMotion
- [2026-10-18 18:43:57] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body -7 deg off the player, aim 20 deg off, aim pitch 5, look -43] -> no hit | blade came within 54 cm of the player | from 141 cm, 46 deg off the player's front, 42 cm above | then BP_1H_RightStrikeMotion_C | player was in IdleMotion
- [2026-10-18 18:43:58] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins 1:BP_1H_RightStrikeMotion_C at 175 cm, 2:IdleMotion at 210 cm
- [2026-10-18 18:43:58] [Lua] [PoseStream] swing: BP_1H_RightStrikeMotion_C [body 1 deg off the player, aim 33 deg off, aim pitch 5, look -46] -> no hit | blade came within 81 cm of the player | from 176 cm, 19 deg off the player's front, 80 cm above | then BP_1H_RightStrikeMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:43:58] [Lua] [PoseStream] stand-in 1 took a hit of 67 (the player's, 40 cm from the head; at head height the blade passes 40 cm from the head's upright; not on the head; blade meets the body 108 cm above its feet (36 cm off its middle line); its head bone 128 and chest 118 above its feet; its feet 72 against the player's; body shift 51; the player's eye 164 above his feet, pitch 0)
- [2026-10-18 18:43:58] [Lua] [PoseStream] action 923476179 HitSound
- [2026-10-18 18:43:59] [Lua] [PoseStream] action 923476180 Strike
- [2026-10-18 18:44:00] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.11); stand-ins 1:IdleMotion at 223 cm, 2:IdleMotion at 133 cm
- [2026-10-18 18:44:00] [Lua] [PoseStream] stand-in 2 took a hit of 67 (the player's, 46 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 112 cm above its feet (29 cm off its middle line); its head bone 149 and chest 130 above its feet; its feet 41 against the player's; body shift 19; the player's eye 162 above his feet, pitch 0)
- [2026-10-18 18:44:00] [Lua] [PoseStream] action 923476181 HitSound
- [2026-10-18 18:44:00] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:44:01] [Lua] [PoseStream] motions of stand-in 1: 1H_LeftStab > Idle > 1H_LeftStab > 1H_LeftStrike > Feinted > Idle > 1HParry > 1H_LeftStrike > 1H_RightStrike > Flinch > Idle > 1HParry
- [2026-10-18 18:44:01] [Lua] [PoseStream] action 923476182 Parry
- [2026-10-18 18:44:01] [Lua] [PoseStream] action 923476183 Strike
- [2026-10-18 18:44:02] [Lua] [PoseStream] action 923476184 Strike
- [2026-10-18 18:44:02] [Lua] [PoseStream] swing: BP_1H_LeftStrikeMotion_C [body 5 deg off the player, aim 55 deg off, aim pitch 1, look -36] -> no hit | blade came within 91 cm of the player | from 227 cm, -40 deg off the player's front, 34 cm above | then BP_1H_LeftStrikeMotion_C | player was in BP_Polearm_RightStrikeMotion_C
- [2026-10-18 18:44:03] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.21); stand-ins 1:IdleMotion at 265 cm, 2:BP_1H_LeftStrikeMotion_C at 183 cm
- [2026-10-18 18:44:03] [Lua] [PoseStream] stand-in 2 took a hit of 67 (the player's, 38 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 125 cm above its feet (40 cm off its middle line); its head bone 152 and chest 131 above its feet; its feet 13 against the player's; body shift -10; the player's eye 161 above his feet, pitch 0)
- [2026-10-18 18:44:03] [Lua] [PoseStream] action 923476185 HitSound
- [2026-10-18 18:44:03] [Lua] [PoseStream] motions of stand-in 2: 1H_RightStrike > Blocked > Idle > 1HParry > Idle > 1HParry > Flinch > Idle > 1H_LeftStab > 1H_LeftStrike > Flinch
- [2026-10-18 18:44:04] [Lua] [PoseStream] action 923476186 Strike
- [2026-10-18 18:44:04] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.19); stand-ins 1:IdleMotion at 321 cm
- [2026-10-18 18:44:05] [Lua] [PoseStream] action 923476187 Strike
- [2026-10-18 18:44:06] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins 1:IdleMotion at 171 cm
- [2026-10-18 18:44:06] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 76 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 69 cm above its feet (28 cm off its middle line); its head bone 143 and chest 119 above its feet; its feet 15 against the player's; body shift -5; the player's eye 149 above his feet, pitch 0)
- [2026-10-18 18:44:06] [Lua] [PoseStream] action 923476188 HitSound
- [2026-10-18 18:44:07] [Lua] [PoseStream] motions of stand-in 1: 1HParry > Idle > 1H_LeftStab > Feinted > Idle > 1HParry > Idle > 1HParry > Disarmed > Idle > Fists_RightStab > Feinted > Idle > FistsParry > Flinch
- [2026-10-18 18:44:07] [Lua] [PoseStream] action 923476189 Strike
- [2026-10-18 18:44:07] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.91); stand-ins 1:IdleMotion at 106 cm
- [2026-10-18 18:44:08] [Lua] [PoseStream] stand-in 1 took a hit of 53 (the player's, 86 cm from the head; at head height the blade passes -1 cm from the head's upright; not on the head; blade meets the body 60 cm above its feet (34 cm off its middle line); its head bone 143 and chest 119 above its feet; its feet 17 against the player's; body shift -9; the player's eye 150 above his feet, pitch 0)
- [2026-10-18 18:44:08] [Lua] [PoseStream] action 923476190 HitSound
- [2026-10-18 18:44:11] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:44:12] [Lua] [PoseStream] stand-in 1 takes its weapon up again
- [2026-10-18 18:44:12] [Lua] [PoseStream] stand-in 1 is passive: its BP_1H_RightStrikeMotion_C was broken off (20 so far)
- [2026-10-18 18:44:13] [Lua] [PoseStream] motions of stand-in 1: Flinch > Idle > FistsParry > Flinch > Idle > EmoteSwitcher > SwordTwirl1H_C > Idle > Fists_RightStrike > Idle > Fists_RightStab > Idle > Fists_RightStrike > Idle > Fists_LeftStab > Idle > 1H_LeftStab > Idle > 1H_LeftStab > Idle > 1H_RightStrike > Idle > 1H_RightStab > Idle > 1H_LeftStab > Idle
- [2026-10-18 18:44:17] [Lua] [PoseStream] action 923476191 PickUp78987 FAILED: false
- [2026-10-18 18:44:20] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 2 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:44:27] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:44:27] [Lua] [PoseStream] stand-in 1 stands in for a creature: it only stands to be hit, and lets characters through
- [2026-10-18 18:44:27] [Lua] [PoseStream] stand-in 1 is 0.598 of the player's size, as its Skyrim character
- [2026-10-18 18:44:27] [Lua] [PoseStream] motions of stand-in 1: Idle > 1H_LeftStab > Idle > 1H_LeftStrike > Idle > 1H_LeftStab > Idle > 1H_RightStab > Idle > 1H_RightStrike > Idle > 1H_LeftStab > Idle > 1H_RightStrike > Idle > 1H_RightStrike > Idle > 1H_RightStrike > Idle > 1H_RightStrike > Idle > 1H_LeftStab > Idle > 1H_RightStrike > Idle > DropEquipment
- [2026-10-18 18:44:27] [Lua] [PoseStream] arming stand-in 1: BP_ArmingSword_C made, giving it its parts
- [2026-10-18 18:44:27] [Lua] [PoseStream] arming: parts done, picking up
- [2026-10-18 18:44:27] [Lua] [PoseStream] arming: picked up
- [2026-10-18 18:44:27] [Lua] [PoseStream] stand-in 1 holds BP_ArmingSword_C (armed in 0.3 s)
- [2026-10-18 18:44:29] [Lua] [PoseStream] action 923476192 Strike
- [2026-10-18 18:44:30] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.28); stand-ins 1:IdleMotion at 96 cm
- [2026-10-18 18:44:30] [Lua] [PoseStream] action 923476193 HitSound
- [2026-10-18 18:44:30] [Lua] [PoseStream] action 923476194 WorldHit
- [2026-10-18 18:44:40] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 3 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:44:51] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:44:51] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:44:52] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:44:52] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:44:53] [Lua] [PoseStream] the player holds BP_ArmingSword_C (for the Skyrim weapon)
- [2026-10-18 18:44:53] [Lua] [PoseStream] action 923476195 Sheathe
- [2026-10-18 18:44:53] [Lua] [PoseStream] the player's weapon is put away
- [2026-10-18 18:44:54] [Lua] [PoseStream] action 923476196 Draw
- [2026-10-18 18:44:54] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:44:54] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:44:55] [Lua] [PoseStream] action 923476197 Parry
- [2026-10-18 18:44:57] [Lua] [PoseStream] action 923476198 Parry
- [2026-10-18 18:44:57] [Lua] [PoseStream] action 923476199 Parry
- [2026-10-18 18:45:01] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 4 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:45:21] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 4 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:45:29] [Lua] [PoseStream] action 923476200 Strike
- [2026-10-18 18:45:30] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.55); stand-ins none
- [2026-10-18 18:45:31] [Lua] [PoseStream] action 923476201 Parry
- [2026-10-18 18:45:35] [Lua] [PoseStream] action 923476202 Parry
- [2026-10-18 18:45:37] [Lua] [PoseStream] action 923476203 Parry
- [2026-10-18 18:45:41] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 4 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:46:01] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 4 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:46:09] [Lua] [PoseStream] action 923476204 EmoteMenu
- [2026-10-18 18:46:09] [Lua] [PoseStream] action 923476205 Choose2
- [2026-10-18 18:46:10] [Lua] [PoseStream] action 923476206 EmoteMenu
- [2026-10-18 18:46:10] [Lua] [PoseStream] action 923476207 Choose2
- [2026-10-18 18:46:13] [Lua] [PoseStream] action 923476208 EmoteMenu
- [2026-10-18 18:46:13] [Lua] [PoseStream] action 923476209 Choose2
- [2026-10-18 18:46:14] [Lua] [PoseStream] action 923476210 EmoteMenu
- [2026-10-18 18:46:14] [Lua] [PoseStream] action 923476211 Choose1
- [2026-10-18 18:46:15] [Lua] [PoseStream] action 923476212 EmoteMenu
- [2026-10-18 18:46:15] [Lua] [PoseStream] action 923476213 Choose1
- [2026-10-18 18:46:16] [Lua] [PoseStream] action 923476214 EmoteMenu
- [2026-10-18 18:46:16] [Lua] [PoseStream] action 923476215 Choose1
- [2026-10-18 18:46:16] [Lua] [PoseStream] action 923476216 EmoteMenu
- [2026-10-18 18:46:16] [Lua] [PoseStream] action 923476217 Choose1
- [2026-10-18 18:46:17] [Lua] [PoseStream] action 923476218 Strike
- [2026-10-18 18:46:17] [Lua] [PoseStream] action 923476219 Strike
- [2026-10-18 18:46:17] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.17); stand-ins none
- [2026-10-18 18:46:18] [Lua] [PoseStream] action 923476220 Strike
- [2026-10-18 18:46:18] [Lua] [PoseStream] action 923476221 Strike
- [2026-10-18 18:46:18] [Lua] [PoseStream] action 923476222 Strike
- [2026-10-18 18:46:18] [Lua] [PoseStream] action 923476223 Strike
- [2026-10-18 18:46:18] [Lua] [PoseStream] action 923476224 Strike
- [2026-10-18 18:46:19] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.10); stand-ins none
- [2026-10-18 18:46:19] [Lua] [PoseStream] action 923476225 Strike
- [2026-10-18 18:46:19] [Lua] [PoseStream] action 923476226 Strike
- [2026-10-18 18:46:19] [Lua] [PoseStream] action 923476227 Strike
- [2026-10-18 18:46:19] [Lua] [PoseStream] action 923476228 Strike
- [2026-10-18 18:46:19] [Lua] [PoseStream] action 923476229 Strike
- [2026-10-18 18:46:20] [Lua] [PoseStream] action 923476230 Strike
- [2026-10-18 18:46:20] [Lua] [PoseStream] action 923476231 Strike
- [2026-10-18 18:46:20] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.07); stand-ins none
- [2026-10-18 18:46:20] [Lua] [PoseStream] action 923476232 Strike
- [2026-10-18 18:46:20] [Lua] [PoseStream] action 923476233 Strike
- [2026-10-18 18:46:20] [Lua] [PoseStream] action 923476234 Strike
- [2026-10-18 18:46:21] [Lua] [PoseStream] action 923476235 Strike
- [2026-10-18 18:46:21] [Lua] [PoseStream] action 923476236 Strike
- [2026-10-18 18:46:21] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.02); stand-ins none
- [2026-10-18 18:46:21] [Lua] [PoseStream] action 923476237 Strike
- [2026-10-18 18:46:21] [Lua] [PoseStream] action 923476238 Strike
- [2026-10-18 18:46:22] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 4 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:46:22] [Lua] [PoseStream] action 923476239 Strike
- [2026-10-18 18:46:22] [Lua] [PoseStream] action 923476240 Strike
- [2026-10-18 18:46:22] [Lua] [PoseStream] action 923476241 Strike
- [2026-10-18 18:46:22] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.08); stand-ins none
- [2026-10-18 18:46:24] [Lua] [PoseStream] action 923476242 EmoteMenu
- [2026-10-18 18:46:24] [Lua] [PoseStream] action 923476243 Choose1
- [2026-10-18 18:46:30] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:46:30] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:46:31] [Lua] [PoseStream] the player holds BP_Bardiche_C (for the Skyrim weapon)
- [2026-10-18 18:46:32] [Lua] [PoseStream] action 923476244 Strike
- [2026-10-18 18:46:33] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.45); stand-ins none
- [2026-10-18 18:46:41] [Lua] [PoseStream] action 923476245 Strike
- [2026-10-18 18:46:41] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:46:42] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 4 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:46:42] [Lua] [PoseStream] action 923476246 Strike
- [2026-10-18 18:46:42] [Lua] [PoseStream] action 923476247 Strike
- [2026-10-18 18:46:42] [Lua] [PoseStream] action 923476248 Strike
- [2026-10-18 18:46:42] [Lua] [PoseStream] action 923476249 Strike
- [2026-10-18 18:46:43] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.49); stand-ins none
- [2026-10-18 18:47:02] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 5 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:47:14] [Lua] [PoseStream] action 923476250 Strike
- [2026-10-18 18:47:15] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.18); stand-ins none
- [2026-10-18 18:47:16] [Lua] [PoseStream] action 923476251 Strike
- [2026-10-18 18:47:16] [Lua] [PoseStream] action 923476252 Strike
- [2026-10-18 18:47:17] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.41); stand-ins none
- [2026-10-18 18:47:17] [Lua] [PoseStream] action 923476253 Strike
- [2026-10-18 18:47:17] [Lua] [PoseStream] action 923476254 Strike
- [2026-10-18 18:47:18] [Lua] [PoseStream] action 923476255 Strike
- [2026-10-18 18:47:18] [Lua] [PoseStream] action 923476256 Strike
- [2026-10-18 18:47:18] [Lua] [PoseStream] action 923476257 Strike
- [2026-10-18 18:47:18] [Lua] [PoseStream] action 923476258 Strike
- [2026-10-18 18:47:18] [Lua] [PoseStream] action 923476259 Strike
- [2026-10-18 18:47:18] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle 0.18); stand-ins none
- [2026-10-18 18:47:19] [Lua] [PoseStream] action 923476260 Strike
- [2026-10-18 18:47:19] [Lua] [PoseStream] action 923476261 Strike
- [2026-10-18 18:47:19] [Lua] [PoseStream] action 923476262 Strike
- [2026-10-18 18:47:19] [Lua] [PoseStream] action 923476263 Strike
- [2026-10-18 18:47:20] [Lua] [PoseStream] action 923476264 Strike
- [2026-10-18 18:47:20] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.04); stand-ins none
- [2026-10-18 18:47:22] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 5 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:47:26] [Lua] [PoseStream] action 923476265 WeaponMode
- [2026-10-18 18:47:26] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:47:27] [Lua] [PoseStream] action 923476266 WeaponMode
- [2026-10-18 18:47:28] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:47:28] [Lua] [PoseStream] action 923476267 WeaponMode
- [2026-10-18 18:47:28] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:47:30] [Lua] [PoseStream] action 923476268 Strike
- [2026-10-18 18:47:31] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.52); stand-ins none
- [2026-10-18 18:47:33] [Lua] [PoseStream] action 923476269 WeaponMode
- [2026-10-18 18:47:33] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:47:34] [Lua] [PoseStream] action 923476270 WeaponMode
- [2026-10-18 18:47:34] [Lua] [PoseStream] player release (?); stand-ins none
- [2026-10-18 18:47:42] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 5 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:47:51] [Lua] [PoseStream] stand-in skill set on BOTBEHAVIOR_Worthless2_C_2147468210 (skill 5.0: well-timed parry 0.90, timing error now 0.03 s)
- [2026-10-18 18:47:51] [Lua] [PoseStream] stand-in 1 is 0.718 of the player's size, as its Skyrim character
- [2026-10-18 18:47:51] [Lua] [PoseStream] motions of stand-in 1: DropEquipment > Idle > 1H_RightStab > Idle > 1H_RightStab > Idle > 1HParry > Idle
- [2026-10-18 18:47:51] [Lua] [PoseStream] action 923476271 RightUpperStrike
- [2026-10-18 18:47:52] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins 1:IdleMotion at 136 cm
- [2026-10-18 18:47:52] [Lua] [PoseStream] action 923476272 HitSound
- [2026-10-18 18:47:52] [Lua] [PoseStream] stand-in 1 is passive: its BP_1HParryMotion_C was broken off (40 so far)
- [2026-10-18 18:47:52] [Lua] [PoseStream] action 923476273 RightUpperStrike
- [2026-10-18 18:47:53] [Lua] [PoseStream] action 923476274 RightUpperStrike
- [2026-10-18 18:47:53] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.96); stand-ins 1:IdleMotion at 137 cm
- [2026-10-18 18:47:53] [Lua] [PoseStream] action 923476275 HitSound
- [2026-10-18 18:47:57] [Lua] [PoseStream] action 923476276 Strike
- [2026-10-18 18:47:58] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.26); stand-ins none
- [2026-10-18 18:47:58] [Lua] [PoseStream] action 923476277 Strike
- [2026-10-18 18:47:58] [Lua] [PoseStream] action 923476278 Strike
- [2026-10-18 18:48:02] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 5 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:48:18] [Lua] [PoseStream] action 923476279 Strike
- [2026-10-18 18:48:19] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.94); stand-ins none
- [2026-10-18 18:48:20] [Lua] [PoseStream] action 923476280 Jump
- [2026-10-18 18:48:22] [Lua] [PoseStream] action 923476281 Strike
- [2026-10-18 18:48:22] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:48:23] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 5 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:48:43] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 5 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:49:03] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 5 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:49:23] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 6 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:49:31] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:49:31] [Lua] [PoseStream] action 923476282 Draw
- [2026-10-18 18:49:31] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:49:32] [Lua] [PoseStream] the player holds BP_ArmingSword_C (for the Skyrim weapon)
- [2026-10-18 18:49:34] [Lua] [PoseStream] fists: 1 weapon(s) taken away without a drop
- [2026-10-18 18:49:34] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:49:34] [Lua] [PoseStream] the player fights with its fists (nothing in the hand in Skyrim)
- [2026-10-18 18:49:35] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:49:35] [Lua] [PoseStream] action 923476283 Draw
- [2026-10-18 18:49:36] [Lua] [PoseStream] the player holds BP_ArmingSword_C (for the Skyrim weapon)
- [2026-10-18 18:49:43] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 6 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:49:46] [Lua] [PoseStream] action 923476284 Strike
- [2026-10-18 18:49:47] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.10); stand-ins none
- [2026-10-18 18:49:47] [Lua] [PoseStream] action 923476285 Strike
- [2026-10-18 18:49:47] [Lua] [PoseStream] action 923476286 Strike
- [2026-10-18 18:49:47] [Lua] [PoseStream] action 923476287 Strike
- [2026-10-18 18:49:47] [Lua] [PoseStream] action 923476288 Strike
- [2026-10-18 18:49:48] [Lua] [PoseStream] action 923476289 Strike
- [2026-10-18 18:49:48] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.05); stand-ins none
- [2026-10-18 18:49:48] [Lua] [PoseStream] action 923476290 Strike
- [2026-10-18 18:49:48] [Lua] [PoseStream] action 923476291 Strike
- [2026-10-18 18:49:48] [Lua] [PoseStream] action 923476292 Strike
- [2026-10-18 18:49:48] [Lua] [PoseStream] action 923476293 Strike
- [2026-10-18 18:49:49] [Lua] [PoseStream] action 923476294 Strike
- [2026-10-18 18:49:49] [Lua] [PoseStream] action 923476295 Strike
- [2026-10-18 18:49:49] [Lua] [PoseStream] action 923476296 Strike
- [2026-10-18 18:49:49] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.13); stand-ins none
- [2026-10-18 18:49:49] [Lua] [PoseStream] action 923476297 Strike
- [2026-10-18 18:49:50] [Lua] [PoseStream] action 923476298 Strike
- [2026-10-18 18:49:50] [Lua] [PoseStream] action 923476299 Strike
- [2026-10-18 18:49:50] [Lua] [PoseStream] action 923476300 Strike
- [2026-10-18 18:49:50] [Lua] [PoseStream] action 923476301 Strike
- [2026-10-18 18:49:50] [Lua] [PoseStream] action 923476302 Strike
- [2026-10-18 18:49:50] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle 0.19); stand-ins none
- [2026-10-18 18:49:51] [Lua] [PoseStream] action 923476303 Strike
- [2026-10-18 18:49:52] [Lua] [PoseStream] action 923476304 Strike
- [2026-10-18 18:49:52] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.02); stand-ins none
- [2026-10-18 18:49:54] [Lua] [PoseStream] action 923476305 Strike
- [2026-10-18 18:49:55] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.11); stand-ins none
- [2026-10-18 18:49:56] [Lua] [PoseStream] action 923476306 Strike
- [2026-10-18 18:49:56] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.04); stand-ins none
- [2026-10-18 18:49:57] [Lua] [PoseStream] action 923476307 Strike
- [2026-10-18 18:49:57] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.18); stand-ins none
- [2026-10-18 18:49:58] [Lua] [PoseStream] action 923476308 Strike
- [2026-10-18 18:49:58] [Lua] [PoseStream] action 923476309 Strike
- [2026-10-18 18:49:58] [Lua] [PoseStream] action 923476310 Strike
- [2026-10-18 18:49:59] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.97); stand-ins none
- [2026-10-18 18:50:00] [Lua] [PoseStream] action 923476311 Strike
- [2026-10-18 18:50:01] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.20); stand-ins none
- [2026-10-18 18:50:03] [Lua] [PoseStream] fists: 1 weapon(s) taken away without a drop
- [2026-10-18 18:50:03] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:50:03] [Lua] [PoseStream] the player fights with its fists (nothing in the hand in Skyrim)
- [2026-10-18 18:50:03] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:50:04] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 6 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:50:04] [Lua] [PoseStream] the player holds BP_Knife_C (for the Skyrim weapon)
- [2026-10-18 18:50:09] [Lua] [PoseStream] action 923476312 Strike
- [2026-10-18 18:50:09] [Lua] [PoseStream] action 923476313 Strike
- [2026-10-18 18:50:09] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle 0.11); stand-ins none
- [2026-10-18 18:50:09] [Lua] [PoseStream] action 923476314 Strike
- [2026-10-18 18:50:10] [Lua] [PoseStream] action 923476315 Strike
- [2026-10-18 18:50:10] [Lua] [PoseStream] action 923476316 Strike
- [2026-10-18 18:50:10] [Lua] [PoseStream] player release (BP_1H_LeftStrikeMotion_C, angle -0.10); stand-ins none
- [2026-10-18 18:50:10] [Lua] [PoseStream] action 923476317 Strike
- [2026-10-18 18:50:10] [Lua] [PoseStream] action 923476318 Strike
- [2026-10-18 18:50:11] [Lua] [PoseStream] action 923476319 Strike
- [2026-10-18 18:50:11] [Lua] [PoseStream] player release (BP_1H_RightStrikeMotion_C, angle -0.10); stand-ins none
- [2026-10-18 18:50:11] [Lua] [PoseStream] action 923476320 Strike
- [2026-10-18 18:50:14] [Lua] [PoseStream] the player's weapon is gone
- [2026-10-18 18:50:15] [Lua] [PoseStream] the player's weapon is in the hand
- [2026-10-18 18:50:15] [Lua] [PoseStream] the player holds BP_Bardiche_C (for the Skyrim weapon)
- [2026-10-18 18:50:16] [Lua] [PoseStream] action 923476321 Strike
- [2026-10-18 18:50:17] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -0.43); stand-ins none
- [2026-10-18 18:50:18] [Lua] [PoseStream] action 923476322 Strike
- [2026-10-18 18:50:19] [Lua] [PoseStream] action 923476323 Strike
- [2026-10-18 18:50:19] [Lua] [PoseStream] player release (BP_Polearm_LeftStrikeMotion_C, angle -0.47); stand-ins none
- [2026-10-18 18:50:20] [Lua] [PoseStream] action 923476324 VoiceMenu
- [2026-10-18 18:50:20] [Lua] [PoseStream] action 923476325 VoiceMenu
- [2026-10-18 18:50:21] [Lua] [PoseStream] action 923476326 Choose2
- [2026-10-18 18:50:21] [Lua] [PoseStream] action 923476327 VoiceMenu
- [2026-10-18 18:50:22] [Lua] [PoseStream] action 923476328 VoiceMenu
- [2026-10-18 18:50:24] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 6 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:50:25] [Lua] [PoseStream] action 923476329 Choose4
- [2026-10-18 18:50:25] [Lua] [PoseStream] action 923476330 VoiceMenu
- [2026-10-18 18:50:25] [Lua] [PoseStream] action 923476331 VoiceMenu
- [2026-10-18 18:50:27] [Lua] [PoseStream] action 923476332 Choose3
- [2026-10-18 18:50:27] [Lua] [PoseStream] action 923476333 VoiceMenu
- [2026-10-18 18:50:27] [Lua] [PoseStream] action 923476334 VoiceMenu
- [2026-10-18 18:50:28] [Lua] [PoseStream] action 923476335 VoiceMenu
- [2026-10-18 18:50:28] [Lua] [PoseStream] action 923476336 Choose4
- [2026-10-18 18:50:29] [Lua] [PoseStream] action 923476337 VoiceMenu
- [2026-10-18 18:50:29] [Lua] [PoseStream] action 923476338 VoiceMenu
- [2026-10-18 18:50:29] [Lua] [PoseStream] action 923476339 VoiceMenu
- [2026-10-18 18:50:30] [Lua] [PoseStream] action 923476340 Choose3
- [2026-10-18 18:50:34] [Lua] [PoseStream] action 923476341 VoiceMenu
- [2026-10-18 18:50:35] [Lua] [PoseStream] action 923476342 Choose3
- [2026-10-18 18:50:36] [Lua] [PoseStream] action 923476343 VoiceMenu
- [2026-10-18 18:50:36] [Lua] [PoseStream] action 923476344 Choose1
- [2026-10-18 18:50:37] [Lua] [PoseStream] action 923476345 EmoteMenu
- [2026-10-18 18:50:37] [Lua] [PoseStream] action 923476346 VoiceMenu
- [2026-10-18 18:50:38] [Lua] [PoseStream] action 923476347 Choose4
- [2026-10-18 18:50:38] [Lua] [PoseStream] action 923476348 VoiceMenu
- [2026-10-18 18:50:39] [Lua] [PoseStream] action 923476349 VoiceMenu
- [2026-10-18 18:50:39] [Lua] [PoseStream] action 923476350 VoiceMenu
- [2026-10-18 18:50:40] [Lua] [PoseStream] action 923476351 Choose1
- [2026-10-18 18:50:40] [Lua] [PoseStream] action 923476352 VoiceMenu
- [2026-10-18 18:50:40] [Lua] [PoseStream] action 923476353 VoiceMenu
- [2026-10-18 18:50:41] [Lua] [PoseStream] action 923476354 VoiceMenu
- [2026-10-18 18:50:42] [Lua] [PoseStream] action 923476355 Choose2
- [2026-10-18 18:50:42] [Lua] [PoseStream] action 923476356 VoiceMenu
- [2026-10-18 18:50:42] [Lua] [PoseStream] action 923476357 VoiceMenu
- [2026-10-18 18:50:43] [Lua] [PoseStream] action 923476358 VoiceMenu
- [2026-10-18 18:50:44] [Lua] [PoseStream] action 923476359 Choose2
- [2026-10-18 18:50:44] [Lua] [PoseStream] alive: frame ran 0.0 s ago; Skyrim's input 0.0 s old; match InProgress, elapsed 6 of 100000000; AFK 0 of 1000000000; controller BP_MordhauPlayerController_C_2147475343; script memory 1 MB
- [2026-10-18 18:50:44] [Lua] [PoseStream] action 923476360 Strike
- [2026-10-18 18:50:44] [Lua] [PoseStream] action 923476361 VoiceMenu
- [2026-10-18 18:50:45] [Lua] [PoseStream] action 923476362 VoiceMenu
- [2026-10-18 18:50:45] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.09); stand-ins none
- [2026-10-18 18:50:45] [Lua] [PoseStream] action 923476363 VoiceMenu
- [2026-10-18 18:50:45] [Lua] [PoseStream] action 923476364 Choose2
- [2026-10-18 18:50:46] [Lua] [PoseStream] action 923476365 VoiceMenu
- [2026-10-18 18:50:46] [Lua] [PoseStream] action 923476366 VoiceMenu
- [2026-10-18 18:50:46] [Lua] [PoseStream] action 923476367 VoiceMenu
- [2026-10-18 18:50:46] [Lua] [PoseStream] action 923476368 Choose2
- [2026-10-18 18:50:47] [Lua] [PoseStream] action 923476369 Strike
- [2026-10-18 18:50:47] [Lua] [PoseStream] action 923476370 Strike
- [2026-10-18 18:50:47] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle 0.61); stand-ins none
- [2026-10-18 18:50:48] [Lua] [PoseStream] action 923476371 VoiceMenu
- [2026-10-18 18:50:49] [Lua] [PoseStream] action 923476372 VoiceMenu
- [2026-10-18 18:50:49] [Lua] [PoseStream] action 923476373 VoiceMenu
- [2026-10-18 18:50:49] [Lua] [PoseStream] action 923476374 Choose2
- [2026-10-18 18:50:50] [Lua] [PoseStream] action 923476375 Strike
- [2026-10-18 18:50:50] [Lua] [PoseStream] action 923476376 VoiceMenu
- [2026-10-18 18:50:50] [Lua] [PoseStream] player release (BP_Polearm_RightStrikeMotion_C, angle -1.00); stand-ins none
- [2026-10-18 18:50:50] [Lua] [PoseStream] action 923476377 VoiceMenu
- [2026-10-18 18:50:50] [Lua] [PoseStream] action 923476378 VoiceMenu
- [2026-10-18 18:50:50] [Lua] [PoseStream] action 923476379 Choose2
- [2026-10-18 18:50:51] [Lua] [PoseStream] action 923476380 VoiceMenu
- [2026-10-18 18:50:51] [Lua] [PoseStream] action 923476381 VoiceMenu
- [2026-10-18 18:50:52] [Lua] [PoseStream] action 923476382 VoiceMenu
- [2026-10-18 18:50:52] [Lua] [PoseStream] action 923476383 Choose2
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