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Feb 20th, 2018
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  1. -Saving and resetting to change Link's position (savewarping) is allowed
  2. -Dying and continuing to change Link's position (deathwarping) is allowed
  3. -Timing ends on first frame of any cutscene that naturally occurs after final hit on Ganon.
  4. If defeating Ganon, this is the first frame of the final blow cutscene
  5.  
  6. Clarification:
  7. Since there is such a gray area in defining what is or is not a "glitch" in this game, a group of OoT players voted to define a set of rules that they would all abide by. It is important that all players use the same rules, since it allows them to compare times with each other. These rules are not perfect, but they are the current standard. This category aims to ban things solely based on the techniques used, not the results of those techniques. To the extent that common sense allows, we may explain this as: "If the means are not a glitch, neither are the ends." So if you do not perform a glitch, you may skip any part of the game, regardless of how important. This category was originally called Glitchless. But by popular vote, it ceded the name to make way for the current Glitchless category, which bans the techniques that fall into the grey area between glitches and non-glitches.
  8.  
  9. Allowed Techniques:
  10. -Power Crouch Stabbing
  11. -Roll invincibility
  12. -Post-damage invincibility
  13. -Jumpslashing in mid-air for more distance
  14. -Shield dropping
  15. -Using broken deku stick
  16. -Hookshot Extension
  17. -Rolling from the blue switch in Jabu Jabu's Belly
  18. -Damage boosting
  19. -Damage Buffering
  20. -Placing bombs on lava pits to damage Volvagia
  21. -Skipping text triggers via weapon swapping
  22. -Opening underwater chests while wearing the Iron Boots
  23. -Passing through the back side of a one-sided collision (e.g. bridge clip, darunia's door, forest's falling ceiling)
  24. -Attacking to collect or hit an object on the other side of a collision
  25. -Momentary Antigravity (e.g. b1 skip)
  26. -Shielding damage midair to take Link out of a backflip or sidehop and into a normal airborne state. A.K.A. "Recoil Jump"
  27. -Twisted sidehops or backflips out of siderolls or standing ESS shuffles
  28. -Touching misplaced or accidentally-exposed loading zones (e.g. Early Jabu and Trials Skip)
  29.  
  30. Banned Techniques:
  31. -Infinite Sword Glitch
  32. -Megaflip and megasidehop
  33. -Extended Antigravity (e.g. unloading lower gerudo fortress)
  34. -Ground jump
  35. -Hoverboost
  36. -All forms of superslide
  37. -Hovering
  38. -Going Out of Bounds (any area which is beyond the boundary walls of the map such as an outer seam, or any area which is exposed to the lowest void plane in the map.)
  39. -Entrance point glitch (or other respawn point manipulation)
  40. -Passing through collision from the front (i.e. clipping). Note that this includes passing through the falling spikes in shadow temple since they have been shown to be solid)
  41. -Cutscene diving to sink into water
  42. -Flame storage
  43. -Item Manipulation (BA, RBA, GIM)
  44. -Using collection delay to your advantage (e.g. early eyeball frog or gold scale. Delay happens naturally in many shops if you buy quickly, this is ok)
  45. -Something except for a sword on B (excluding normal circumstances like riding Epona)
  46. -Bottle Duplication
  47. -Wrong warp
  48. -Void warp
  49. -Walking While Talking
  50. -Causing a switch to remain pressed longer than it should
  51. -Ocarina Items
  52. -Z-slide
  53. -A-slide
  54. -Using restricted items (such as farore's wind in the overworld or ocarina in boss rooms)
  55. -Being in an unloaded area
  56. -Unloading an actor which clearly should be loaded (e.g. actor glitch, unloading KZ's ice, overloading the graveyard or trials to remove graves or Gold Gauntlet monoliths)
  57. -Dying to achieve anything other than a deathwarp
  58.  
  59. Emulator-specific rules:
  60. -You must use Project64 1.6 or 1.7. All other emulators and versions (such as Mupen64 and Project64 2.0+) are banned.
  61. -You must use the default settings for emulation. (eg. Changing the graphics plugin to do GIM is not allowed)
  62. -Tricks and glitches exclusive to 1.0/1.1 cannot be used on emulator to save time.
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