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- enum PlayerInfoShits
- {
- VGF,
- var_VGFHighLight[2],
- VGFOLDRank,
- };
- new PlayerInfo[100][PlayerInfoShits];
- #define CheckVGFRank(%0); if(PlayerInfo[playerid][VGF] < %0) return SendClientMessage(playerid, red,"ERROR: You need to be rank " #%0 " to use this command!");
- public OnPlayerConnect(playerid)
- {
- PlayerInfo[playerid][VGF] = 0;
- PlayerInfo[playerid][var_VGFHighLight][0] = 0;
- PlayerInfo[playerid][var_VGFHighLight][1] = 0;
- }
- public OnPlayerDisconnect(playerid)
- {
- if(PlayerInfo[playerid][var_VGFHighLight][0] > 0)
- {
- KillTimer(PlayerInfo[playerid][var_VGFHighLight][1]);
- PlayerInfo[playerid][var_VGFHighLight][0] = 0;
- PlayerInfo[playerid][var_VGFHighLight][1] = 0;
- }
- }
- new VGFRanks[11][1][20] =
- {
- { "Not Member" }, // 0
- { "Vegas Gangsters Young" }, // 1
- { "Vegas Gangsters Junior Killer" }, // 2
- { "Vegas Gangsters Killer" }, // 3
- { "Vegas Gangsters Pro Killer" }, // 4
- { "Vegas Gangsters Head" }, // 5
- { "Vegas Gangsters Supporters" },// 6
- { "Vegas Gangsters Co-Leader" }, // 7
- { "Vegas Gangsters Leader" }, // 8
- { "Vegas Gangsters Managers" }, // 9
- { "Vegas Gangsters Boss" } // 10
- };
- new VGFRanksColors[8][1] =
- {
- { 0x00FFFFAA }, // 1
- { 0x00FFFFAA }, // 2
- { 0x00FFFFAA }, // 3
- { 0x00FFFFAA }, // 4
- { 0x00FFFFAA }, // 5
- { 0x33FF33AA }, // 6
- { 0x330066AA }, // 7
- { 0xFF0000AA } // 8
- };
- new VGFHighLightColors[2][1] =
- {
- { 0x00FFFFAA },
- { 0xEC13C0FF }
- };
- CMD:vgfhelp(playerid, params[])
- {
- CheckVGFRank(1);
- new Handle[2500];
- strcat(Handle, "{00FFFF}/Vegas {FFFFFF}| {1aa3ff}Shows You The Online VGF Members!{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFWeaps1 {FFFFFF}| {1aa3ff}Gives You VGF Weapons Model 1 [ {FF0000}Knief{FFFFFF}, {FF0000}MP5 {FFFFFF}& {FF0000}M4 {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFWeaps2 {FFFFFF}| {1aa3ff}Gives You VGF Weapons Model 2 [ {FF0000}Desert{FFFFFF}, {FF0000}Sawnoff {FFFFFF}& {FF0000}Sniper {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFCar1 {FFFFFF}| {1aa3ff}Gives You VGF Car Model 1 [ {FFFF00}Sultan {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFCar2 {FFFFFF}| {1aa3ff}Gives You VGF Car Model 2 [ {FFFF00}Flash {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFBike1 {FFFFFF}| {1aa3ff}Gives You VGF Bike Model 1 [ {FFFF00}FCR {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFBike2 {FFFFFF}| {1aa3ff}Gives You VGF Bike Model 2 [ {FFFF00}NRG {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFSkin1 {FFFFFF}| {1aa3ff}Gives You VGF Skin Model 1 [ {FFFFFF}Skin: {33FF33}DJ {FFFFFF}| Geneder: {33FF33}Male {FFFFFF}| ModelID: {33FF33}19 {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFSkin2 {FFFFFF}| {1aa3ff}Gives You VGF Skin Model 2 [ {FFFFFF}Skin: {33FF33}GSF {FFFFFF}| Geneder: {33FF33}Male {FFFFFF}| ModelID: {33FF33}107 {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFSkin3 {FFFFFF}| {1aa3ff}Gives You VGF Skin Model 3 [ {FFFFFF}Skin: {33FF33}DR {FFFFFF}| Geneder: {33FF33}Female {FFFFFF}| ModelID: {33FF33}195 {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFhighlight {FFFFFF}| {1aa3ff}Gives You VGF Highlight [ {FFFF00}Name Color Highlights With {00FFFF}Blue {FFFF00}And {EC13C0}Pink {FFFF00}Colors {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/VGFann {FFFFFF}| {1aa3ff}Announces A Text For VGF Members{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/SetTempVGF {FFFFFF}| {1aa3ff}Sets A Player VGF Member For Temp Period Time Member [ {FFFF00}Usage: /SetTempVGF PlayerID Rank {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/SETVGF {FFFFFF}| {1aa3ff}Sets A Player VGF Member [ {FFFF00}Usage: /SETVGF PlayerID Rank {1aa3ff}]{FFFFFF}.\n");
- strcat(Handle, "{00FFFF}/OsetVGF {FFFFFF}|{1aa3ff} Sets A Player VGF Member By His Name [ {FFFF00}Usage: /OsetVGF PlayerName Rank {1aa3ff}]{FFFFFF}.\n");
- ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, "{FFFF00}VGF Commands", Handle, "Close", "");
- CMDMessageToVGF(playerid, "VGFHELP");
- return 1;
- }
- CMD:vgfmembers(playerid, params[])
- {
- if(PlayerInfo[playerid][Registered] && PlayerInfo[playerid][LoggedIn])
- {
- new
- string[180],
- counter = 0
- ;
- SendClientMessage(playerid, 0xFF0000AA, " ");
- SendClientMessage(playerid, 0x00FFFFAA, "__________ |- Online {FFFF00}Vegas Gangsters Famillies {00FFFF}-| __________");
- SendClientMessage(playerid, 0xFF0000AA, " ");
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(PlayerInfo[i][VGF])
- {
- format(string, 128, "Rank: %d - %s (Id:%i) | %s |",PlayerInfo[i][VGF], pName(i), i, VGFRanks[PlayerInfo[i][VGF]][0][0]);
- SendClientMessage(playerid, VGFRanksColors[ PlayerInfo[i][VGF] - 1 ][0], string);
- counter++;
- }
- }
- }
- if(!counter)
- {
- SendClientMessage(playerid,0xFF0000AA,"Vegas Gangsters Famillies onlline");
- }
- SendClientMessage(playerid, 0x00FFFFAA, "___________________________________________");
- }
- else
- {
- SendClientMessage(playerid, red, "ERROR: You need to be registered and loggedin to use this command!");
- }
- return 1;
- }
- CMD:vgfweaps1(playerid, params[])
- {
- CheckVGFRank(1);
- GivePlayerWeapon(playerid, 4, 9999); // KNIFE
- GivePlayerWeapon(playerid, 29, 9999); // MP5
- GivePlayerWeapon(playerid, 31, 9999); // M4
- new string[140];
- format(string, sizeof string,"[INFO]: %s has Been Use /VGFWeaps1", pName(playerid));
- SendClientMessageToAll(red, string);
- CMDMessageToVGF(playerid, "VGFWEAPS1");
- return 1;
- }
- CMD:vgfweaps2(playerid, params[])
- {
- CheckVGFRank(1);
- GivePlayerWeapon(playerid, 24, 9999); // DEAGLE
- GivePlayerWeapon(playerid, 26, 9999); // SAWE OFF
- GivePlayerWeapon(playerid, 34, 9999); // SNIPER
- new string[140];
- format(string, sizeof string,"[INFO]: %s has Been Use /VGFWeaps2", pName(playerid));
- SendClientMessageToAll(red, string);
- CMDMessageToVGF(playerid, "VGFWEAPS2");
- return 1;
- }
- #defien DIALOG_VGF_Cars 6212
- CMD:vgfcars(playerid, params[])
- {
- CheckVGFRank(1);
- ShowPlayerDialog(playerid, DIALOG_VGF_Cars, DIALOG_STYLE_LIST, "{FFFF00}VGF Vehicles", "{33FF33}Sultan\n{33FF33}Bullet\n{33FF33}Flash\n{33FF33}Huntley\n{33FF33}NRG", "Select", "Close");
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == DIALOG_VGF_Cars)
- {
- if(response)
- {
- switch(listitem)
- {
- case 0:
- {
- CarSpawner(playerid, 560);
- }
- case 1:
- {
- CarSpawner(playerid, 541);
- }
- case 2:
- {
- CarSpawner(playerid, 565);
- }
- case 3:
- {
- CarSpawner(playerid, 579);
- }
- case 4:
- {
- CarSpawner(playerid, 522);
- }
- }
- CMDMessageToVGF(playerid, "VGCARS");
- }
- }
- }
- CMD:vgfcar1(playerid, params[])
- {
- CheckVGFRank(1);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SendClientMessage(playerid, red, "ERROR: You're already inside a vehicle!");
- }
- else
- {
- CarSpawner(playerid, 560);
- CMDMessageToVGF(playerid, "VGFCAR1");
- SendClientMessage(playerid, blue, "Enjoy With VGF Car!");
- }
- return 1;
- }
- CMD:vgfcar2(playerid, params[])
- {
- CheckVGFRank(1);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SendClientMessage(playerid, red, "ERROR: You're already inside a vehicle!");
- }
- else
- {
- CarSpawner(playerid, 565);
- CMDMessageToVGF(playerid, "VGFCAR2");
- SendClientMessage(playerid, blue, "Enjoy With VGF Car!");
- }
- return 1;
- }
- CMD:vgfbike1(playerid, params[])
- {
- CheckVGFRank(1);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SendClientMessage(playerid, red, "ERROR: You're already inside a vehicle!");
- }
- else
- {
- CarSpawner(playerid, 521);
- CMDMessageToVGF(playerid, "VGFBIKE1");
- SendClientMessage(playerid, blue, "Enjoy With VGF Bike!");
- }
- return 1;
- }
- CMD:vgfbike2(playerid, params[])
- {
- CheckVGFRank(1);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SendClientMessage(playerid, red, "ERROR: You're already inside a vehicle!");
- }
- else
- {
- CarSpawner(playerid, 522);
- CMDMessageToVGF(playerid, "VGFBIKE1");
- SendClientMessage(playerid, blue, "Enjoy With VGF Bike!");
- }
- return 1;
- }
- CMD:vgfskin1(playerid, params[])
- {
- CheckVGFRank(1);
- SetPlayerSkin(playerid, 19);
- CMDMessageToVGF(playerid, "VGFSKIN1");
- SendClientMessage(playerid, blue, "Enjoy With VGF Skin!");
- return 1;
- }
- CMD:vgfskin2(playerid, params[])
- {
- CheckVGFRank(1);
- SetPlayerSkin(playerid, 107);
- CMDMessageToVGF(playerid, "VGFSKIN2");
- SendClientMessage(playerid, blue, "Enjoy With VGF Skin!");
- return 1;
- }
- CMD:vgfskin3(playerid, params[])
- {
- CheckVGFRank(1);
- SetPlayerSkin(playerid, 195);
- CMDMessageToVGF(playerid, "VGFSKIN3");
- SendClientMessage(playerid, blue, "Enjoy With VGF Skin!");
- return 1;
- }
- CMD:vgfann(playerid, params[])
- {
- CheckVGFRank(7);
- if(isnull(params))
- {
- SendClientMessage(playerid, red,"Usage: /VGFann [text]");
- }
- else
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(PlayerInfo[i][VGF])
- {
- GameTextForPlayer(playerid, params, 4000, 3);
- }
- }
- }
- CMDMessageToVGF(playerid, "VGFANN");
- }
- return 1;
- }
- CMD:vgf(playerid, params[])
- {
- CheckVGFRank(1);
- if(isnull(params))
- {
- SendClientMessage(playerid, red, "Usage: /VGF [text]");
- }
- else
- {
- new string[148];
- format(string, sizeof string,"[VGF - %s] - %s(%d){00FFFF}: %s",VGFRanks[PlayerInfo[playerid][VGF]][0][0], pName(playerid), playerid, params);
- MessageToVGF(VGFRanksColors[ PlayerInfo[playerid][VGF] - 1 ][0], string);
- }
- return 1;
- }
- CMD:settempvg(playerid,params[]) {
- if(PlayerInfo[playerid][LoggedIn] == 1)
- {
- if(PlayerInfo[playerid][VGF] < 7)
- {
- ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be VGF rank 7 to use this command!", "Close", "");
- }
- else
- {
- new
- player1,
- level,
- playername[MAX_PLAYER_NAME],
- adminname[MAX_PLAYER_NAME],
- string[128],
- tmp[128],
- tmp2[128],
- Index
- ;
- tmp = strtok(params, Index);
- tmp2 = strtok(params, Index);
- if(isnull(params))
- {
- SendClientMessage(playerid, 0xFF0000AA, "USAGE: /settempVGF [playerid] [level]");
- SendClientMessage(playerid, orange, "Function: Will set temp the Level of VGF of the Specific Player");
- }
- else
- {
- player1 = strval(tmp);
- if(isnull(tmp2))
- {
- SendClientMessage(playerid, 0xFF0000AA, "USAGE: /settempVGF [playerid] [level]");
- SendClientMessage(playerid, orange, "Function: Will set temp the Level of VGF of the Specific Player");
- }
- else
- {
- level = strval(tmp2);
- if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID)
- {
- if(PlayerInfo[player1][LoggedIn] == 1)
- {
- if(level > 10)
- {
- SendClientMessage(playerid,0xFF0000AA,"ERROR: Max VGF Level is 10");
- }
- else
- {
- if(level == PlayerInfo[player1][VGF])
- {
- SendClientMessage(playerid,0xFF0000AA,"ERROR: Player is already this VGF level");
- }
- else
- {
- CMDMessageToVGF(playerid,"SETTEMPVGF");
- GetPlayerName(player1, playername, sizeof(playername));
- GetPlayerName(playerid, adminname, sizeof(adminname));
- new
- year,
- month,
- day
- ;
- getdate(year, month, day);
- new
- hour,
- minute,
- second
- ;
- gettime(hour,minute,second);
- if(level > 0)
- {
- format(string,sizeof(string)," %s has set your VGF Status to level %d",adminname, level);
- }
- else
- {
- format(string,sizeof(string)," %s has set your VGF Status to level %d",adminname, level);
- }
- SendClientMessage(player1,0x00FFFFAA,string);
- if(level > PlayerInfo[player1][VGF])
- {
- GameTextForPlayer(player1,"~g~VGF LEVEL UP", 2000, 3);
- }
- else
- {
- GameTextForPlayer(player1,"~r~VGF LEVEL DOWN", 2000, 3);
- }
- format(string,sizeof(string),"You have made %s VGF Temp Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second);
- SendClientMessage(playerid,0x00FFFFAA,string);
- format(string,sizeof(string),"%s has made %s VGF Temp Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
- PlayerInfo[player1][VGF] = level;
- PlayerPlaySound(player1,1057,0.0,0.0,0.0);
- }
- }
- }
- else
- {
- SendClientMessage(playerid,0xFF0000AA,"ERROR: Player must be registered and logged in to be set as a VGF member");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF0000AA, "Player is not connected");
- }
- }
- }
- }
- }
- else
- {
- SendClientMessage(playerid,0xFF0000AA,"ERROR: You must be logged in to use this command");
- }
- return 1;
- }
- CMD:setvg(playerid,params[]) {
- if(PlayerInfo[playerid][LoggedIn] == 1)
- {
- if(!IsPlayerAdmin(playerid) && PlayerInfo[playerid][VGF] < 8)
- {
- ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "{FF0000}ERROR", "You need to be VGF rank 8 to use this command", "Close", "");
- }
- else
- {
- new
- player1,
- level,
- playername[MAX_PLAYER_NAME],
- adminname[MAX_PLAYER_NAME],
- string[128],
- tmp[128],
- tmp2[128],
- Index
- ;
- tmp = strtok(params, Index);
- tmp2 = strtok(params, Index);
- if(isnull(params))
- {
- SendClientMessage(playerid, 0xFF0000AA, "USAGE: /setvgf [playerid] [level]");
- SendClientMessage(playerid, orange, "Function: Will set the Level of VGF of the Specific Player");
- }
- else
- {
- player1 = strval(tmp);
- if(isnull(tmp2))
- {
- SendClientMessage(playerid, 0xFF0000AA, "USAGE: /setvgf [playerid] [level]");
- SendClientMessage(playerid, orange, "Function: Will set the Level of VGF of the Specific Player");
- }
- else
- {
- level = strval(tmp2);
- if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID)
- {
- if(PlayerInfo[player1][LoggedIn] == 1)
- {
- if(level > 10)
- {
- SendClientMessage(playerid,0xFF0000AA,"ERROR: Max VGF Level is 10");
- }
- else
- {
- if(level == PlayerInfo[player1][VGF])
- {
- SendClientMessage(playerid,0xFF0000AA,"ERROR: Player is already this VGF level");
- }
- else
- {
- CMDMessageToAdmins(playerid,"SETVGF");
- CMDMessageToVGF(playerid,"SETVGF");
- GetPlayerName(player1, playername, sizeof(playername));
- GetPlayerName(playerid, adminname, sizeof(adminname));
- new
- year,
- month,
- day
- ;
- getdate(year, month, day);
- new
- hour,
- minute,
- second
- ;
- gettime(hour,minute,second);
- if(level > 0)
- {
- format(string,sizeof(string)," %s has set your VGF Status to level %d",adminname, level);
- }
- else
- {
- format(string,sizeof(string)," %s has set your VGF Status to level %d",adminname, level);
- }
- SendClientMessage(player1,0x00FFFFAA,string);
- if(level > PlayerInfo[player1][VGF])
- {
- GameTextForPlayer(player1,"~g~VGF LEVEL UP", 2000, 3);
- }
- else
- {
- GameTextForPlayer(player1,"~r~VGF LEVEL DOWN", 2000, 3);
- }
- format(string,sizeof(string),"You have made %s VGF Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second);
- SendClientMessage(playerid,0x00FFFFAA,string);
- format(string,sizeof(string),"%s has made %s VGF Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
- SaveToFile("VGFmembers",string);
- dUserSetINT(pName(player1)).("VGF",(level));
- PlayerInfo[player1][VGF] = level;
- PlayerPlaySound(player1,1057,0.0,0.0,0.0);
- }
- }
- }
- else
- {
- SendClientMessage(playerid,0xFF0000AA,"ERROR: Player must be registered and logged in to be set as a VGF member");
- }
- }
- else
- {
- SendClientMessage(playerid, 0xFF0000AA, "Player is not connected");
- }
- }
- }
- }
- }
- else
- {
- SendClientMessage(playerid,0xFF0000AA,"ERROR: You must be logged in to use this command");
- }
- return 1;
- }
- CMD:osetvg(playerid,params[])
- {
- if(PlayerInfo[playerid][VGF] < 8)
- {
- SendClientMessage(playerid, red, "You need to be VGF rank 8 to use this command!");
- }
- else
- {
- new
- file[256],
- string[120],
- tmp[128],
- tmp2[128],
- Index
- ;
- tmp = strtok(params,Index);
- tmp2 = strtok(params,Index);
- if(isnull(params))
- {
- SendClientMessage(playerid, red, "USAGE: /osetvgf [name] [level]");
- }
- else
- {
- if(isnull(tmp2))
- {
- SendClientMessage(playerid, red, "ERROR: You must input a level");
- }
- else
- {
- format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(tmp));
- if(!fexist(file))
- {
- SendClientMessage(playerid, red, "ERROR: that account doesn't even exist!");
- }
- else
- {
- dini_Set(file,"VGF",tmp2);
- CMDMessageToVGF(playerid,"OSETVGF");
- new
- year,
- month,
- day
- ;
- getdate(year, month, day);
- new
- hour,
- minute,
- second
- ;
- gettime(hour,minute,second);
- format(string,sizeof(string),"You have set %s's VGF level to %s on %d/%d/%d at %d:%d:%d",tmp,tmp2 ,day, month, year, hour, minute, second );
- SendClientMessage(playerid,blue,string);
- }
- }
- }
- }
- return 1;
- }
- CMD:vgfhighlight(playerid, params[])
- {
- CheckVGFRank(1);
- if(PlayerInfo[playerid][var_VGFHighLight][0] > 0)
- {
- KillTimer(PlayerInfo[playerid][var_VGFHighLight][1]);
- PlayerInfo[playerid][var_VGFHighLight][0] = 0;
- PlayerInfo[playerid][var_VGFHighLight][1] = 0;
- SendClientMessage(playerid, blue, "Successfully turned VGF highlight off!");
- CMDMessageToVGF(playerid, "VGFHIGHLIGHT");
- SetPlayerColor(playerid, PlayerInfo[playerid][VGFOLDRank]);
- }
- else
- {
- PlayerInfo[playerid][VGFOLDRank] = GetPlayerColor(playerid);
- PlayerInfo[playerid][var_VGFHighLight][0] = 1;
- PlayerInfo[playerid][var_VGFHighLight][1] = SetTimerEx("VGFHighLight", 1000, 1, "i", playerid);
- SendClientMessage(playerid, blue, "Successfully turned VGF highlight on!");
- CMDMessageToVGF(playerid, "VGFHIGHLIGHT");
- }
- return 1;
- }
- forward public VGFHighLight(playerid);
- public VGFHighLight(playerid)
- {
- if(PlayerInfo[playerid][var_VGFHighLight][0] >= (sizeof(VGFHighLightColors)))
- {
- PlayerInfo[playerid][var_VGFHighLight][0] = 0;
- }
- SetPlayerColor(playerid, VGFHighLightColors[PlayerInfo[playerid][var_VGFHighLight][0]][0]);
- PlayerInfo[playerid][var_VGFHighLight][0]++;
- }
- CMDMessageToVGF(playerid, const cmd[])
- {
- new string[128];
- GetPlayerName(playerid, string, sizeof(string));
- format(string,sizeof(string),"[VGF - %s] '%s' (Level: %d) | Command: %s",VGFRanks[PlayerInfo[playerid][VGF]][0][0], string, PlayerInfo[playerid][VGF], cmd);
- MessageToVGF(blue, string);
- }
- MessageToVGF(const color, const string[])
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(PlayerInfo[i][VGF])
- {
- SendClientMessage(i, color, string);
- }
- }
- }
- }
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