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kqdragon

hack

Apr 27th, 2018
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local hed = char.Head
  4. local LocalPlayer = p
  5.  
  6. local naeeym = Instance.new("BillboardGui",char)
  7. naeeym.Size = UDim2.new(0,100,0,40)
  8. naeeym.StudsOffset = Vector3.new(0,5,0)
  9. naeeym.Adornee = char.Head
  10. local tecks = Instance.new("TextLabel",naeeym)
  11. tecks.BackgroundTransparency = 1
  12. tecks.BorderSizePixel = 0
  13. tecks.Text = LocalPlayer.Name
  14. tecks.Font = "ArialBold"
  15. tecks.FontSize = "Size24"
  16. tecks.TextStrokeTransparency = 0
  17. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  18. tecks.TextColor3 = Color3.new(255,255,255)
  19. tecks.Size = UDim2.new(1,0,0.5,0)
  20.  
  21. local Player = game.Players.localPlayer
  22. local Character = p.Character
  23. local LeftArm2 = Character["Left Arm"]
  24. local RightArm2 = Character["Right Arm"]
  25. local LeftLeg2 = Character["Left Leg"]
  26. local RightLeg2 = Character["Right Leg"]
  27. local Head2 = Character.Head
  28. local Torso2 = Character.Torso
  29.  
  30. --created by SoldierJoao
  31. --Credits to metabee for the knives edit
  32. cut = Instance.new("Sound", Character)
  33. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  34. cut.Volume = 1.5
  35. thri = Instance.new("Sound", Character)
  36. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  37. thri.Volume = 2.5
  38. WRY = Instance.new("Sound", Character)
  39. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  40. WRY.Volume = 5
  41.  
  42. local Players=game:service'Players'
  43. local Player=Players.LocalPlayer
  44. local Mouse=Player:GetMouse''
  45. local RenderStepped=game:service'RunService'.RenderStepped
  46.  
  47. local MeshId='http://www.roblox.com/asset?id=202083123'
  48. local TextureId='http://www.roblox.com/asset/?id=189436355'
  49.  
  50. local BeeSpeed= 100
  51.  
  52. local QHold=false
  53. local EHold=false
  54.  
  55. Mouse.Button1Down:connect(function()
  56. cut:Play()
  57. if Mouse.Target then
  58. local Bee=Instance.new('Part',Player.Character)
  59. Bee.CanCollide=false
  60. Bee.Size=Vector3.new(2,2,2)
  61. Bee.CFrame=Player.Character.Torso.CFrame
  62. local BeeMesh=Instance.new('SpecialMesh',Bee)
  63. BeeMesh.MeshType='FileMesh'
  64. BeeMesh.MeshId=MeshId
  65. BeeMesh.TextureId=TextureId
  66. BeeMesh.Scale=Vector3.new(1,1,1)
  67. local BodyVel=Instance.new('BodyVelocity',Bee)
  68. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  69. local BodyGyro=Instance.new('BodyGyro',Bee)
  70. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  71. BodyGyro.P=2e4
  72. coroutine.wrap(function()
  73. RenderStepped:connect(function()
  74. BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
  75. BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
  76. end)
  77. end)()
  78. Bee.Touched:connect(function(p)
  79. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
  80. p.Parent:BreakJoints()
  81. Bee:Destroy''
  82. thri:Play()
  83. end
  84. end)
  85. end
  86. end)
  87.  
  88.  
  89. Mouse.KeyDown:connect(function(k)
  90. local Key=k:lower''
  91. if Key=='q'then
  92. QHold=true
  93. elseif Key=='e'then
  94. EHold=true
  95. end
  96. end)
  97.  
  98. Mouse.KeyUp:connect(function(k)
  99. local Key=k:lower''
  100. if Key=='q'then
  101. QHold=false
  102. elseif Key=='e'then
  103. EHold=false
  104. end
  105. end)
  106.  
  107. coroutine.wrap(function()
  108. RenderStepped:connect(function()
  109. if QHold then
  110. if BeeSpeed>0 then
  111. BeeSpeed=BeeSpeed-1
  112. end
  113. elseif EHold then
  114. BeeSpeed=BeeSpeed+1
  115. end
  116. end)
  117. end)()
  118.  
  119.  
  120.  
  121.  
  122. mse = Player:GetMouse()
  123.  
  124. sound = Instance.new("Sound", Character)
  125. sound.SoundId = "https://www.roblox.com/asset/?id=290807425"
  126. sound.Volume = 2.5
  127. sound2 = Instance.new("Sound", Character)
  128. sound2.SoundId = "https://www.roblox.com/asset/?id=290810519"
  129. sound2.Volume = 2.5
  130. sound3 = Instance.new("Sound", Character)
  131. sound3.SoundId = "https://www.roblox.com/asset/?id=290807377"
  132. sound3.Volume = 1.8
  133. sound4 = Instance.new("Sound", Character)
  134. sound4.SoundId = "https://www.roblox.com/asset/?id=290807397"
  135. sound4.Volume = 2
  136. TSTheme = Instance.new("Sound", Character)
  137. TSTheme.SoundId = "https://www.roblox.com/asset/?id=172374380"
  138. TSTheme.Volume = 2
  139. canworld = true
  140. mse.KeyDown:connect(function(key)
  141. key = key:lower()
  142. if key == "g" then
  143. if canworld == false then return end
  144. if canworld then
  145. canworld = false
  146. sound3:Play()
  147. tecks.Text = "THE WORLD STOP TIME!"
  148. wait(2)
  149. tecks.Text = LocalPlayer.Name
  150. sound:Play()
  151. sound4:Play()
  152. TSTheme:Play()
  153.  
  154. local function spawnpart()
  155. sphere = Instance.new("Part")
  156. --game.Debris:AddItem(sphere,3)
  157. local sm = Instance.new("SpecialMesh", sphere)
  158. sm.MeshType = "Sphere"
  159. sphere.Transparency = 0.5
  160. sphere.Anchored = true
  161. sphere.CanCollide = false
  162. sphere.Material = "Neon"
  163. sphere.BrickColor = BrickColor.new("Black")
  164. end
  165.  
  166. local function weld(lol)
  167. local weld = Instance.new("Weld", Player.Character.Torso)
  168. weld.Part0 = Player.Character.Torso
  169. weld.Part1 = lol
  170. weld.C0 = Player.Character.Torso.CFrame:inverse()
  171. weld.C1 = lol.CFrame:inverse()
  172. end
  173. wait()
  174. spawnpart()
  175. for i, v in pairs(game.Players:GetChildren()) do
  176. t = v.Character:FindFirstChild("Torso")
  177. if t then
  178. t.Anchored = true
  179. Player.Character:FindFirstChild("Torso").Anchored = false
  180. end
  181. RA = v.Character:FindFirstChild("Right Arm")
  182. if RA then
  183. RA.Anchored = true
  184. Player.Character:FindFirstChild("Right Arm").Anchored = false
  185. end
  186. LA = v.Character:FindFirstChild("Left Arm")
  187. if LA then
  188. LA.Anchored = true
  189. Player.Character:FindFirstChild("Left Arm").Anchored = false
  190. end
  191. RL = v.Character:FindFirstChild("Right Leg")
  192. if RL then
  193. RL.Anchored = true
  194. Player.Character:FindFirstChild("Right Leg").Anchored = false
  195. end
  196. LL = v.Character:FindFirstChild("Left Leg")
  197. if LL then
  198. LL.Anchored = true
  199. Player.Character:FindFirstChild("Left Leg").Anchored = false
  200. end
  201. end
  202. weld(sphere)
  203. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  204. cce.Saturation = -5
  205. --game.Debris:AddItem(cce, 5)
  206. sphere.Parent = Character.Torso
  207. for i = 1,3 do
  208. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  209. wait()
  210. end
  211. wait()
  212. sphere:Destroy()
  213. BeeSpeed = 0
  214. cce.Saturation = -0.1
  215. wait(0.3)
  216. cce.Saturation = -0.2
  217. wait(0.3)
  218. cce.Saturation = -0.3
  219. wait(0.2)
  220. cce.Saturation = -1.5
  221. wait()
  222. end
  223. end
  224. end
  225. )
  226.  
  227. tecks.Text = LocalPlayer.Name
  228.  
  229. mse.KeyDown:connect(function(key)
  230. key = key:lower()
  231. if key == "y" then
  232. canworld = true
  233. tecks.Text = "Time continues moving again."
  234. sound2:Play()
  235. wait()
  236. BeeSpeed = 1
  237. cce.Saturation = -1.3
  238. wait(0.5)
  239. BeeSpeed = 1.2
  240. cce.Saturation = -0.5
  241. wait(0.5)
  242. BeeSpeed = 1.4
  243. cce.Saturation = -0.4
  244. wait(0.3)
  245. BeeSpeed = 1.5
  246. cce.Saturation = -0.2
  247. wait(0.2)
  248. cce.Saturation = 0
  249.  
  250. for i, v in pairs(game.Players:GetChildren()) do
  251. t = v.Character:FindFirstChild("Torso")
  252. if t then
  253. t.Anchored = false
  254. end
  255. RA = v.Character:FindFirstChild("Right Arm")
  256. if RA then
  257. RA.Anchored = false
  258. end
  259. LA = v.Character:FindFirstChild("Left Arm")
  260. if LA then
  261. LA.Anchored = false
  262. end
  263. RL = v.Character:FindFirstChild("Right Leg")
  264. if RL then
  265. RL.Anchored = false
  266. end
  267. LL = v.Character:FindFirstChild("Left Leg")
  268. if LL then
  269. LL.Anchored = false
  270. end
  271. end
  272. BeeSpeed = 100
  273. tecks.Text = LocalPlayer.Name
  274. TSTheme:Stop()
  275. end
  276. end)
  277.  
  278. wait(1/60)
  279. -- Created by Nebula_Zorua --
  280. -- Killbot --
  281. -- A cyborg that got taken over by a virus --
  282. -- Discord: Nebula the Zorua#6969
  283. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  284.  
  285.  
  286. --// Initializing \\--
  287. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  288. local Plrs = S.Players
  289. local Plr = Plrs.LocalPlayer
  290. local Char = Plr.Character
  291. local Hum = Char:FindFirstChildOfClass'Humanoid'
  292. local RArm = Char["Right Arm"]
  293. local LArm = Char["Left Arm"]
  294. local RLeg = Char["Right Leg"]
  295. local LLeg = Char["Left Leg"]
  296. local Root = Char:FindFirstChild'HumanoidRootPart'
  297. local Torso = Char.Torso
  298. local Head = Char.Head
  299. local NeutralAnims = true
  300. local Attack = false
  301. local BloodPuddles = {}
  302. local Effects = {}
  303. local Debounces = {Debounces={}}
  304. local Mouse = Plr:GetMouse()
  305. local Hit = {}
  306. local Sine = 0
  307. local Idle = 0
  308. local Change = 1
  309. local FLArm,FRArm,FRArmW,FLArmW
  310. local Stunned = {}
  311. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  312. --// Debounce System \\--
  313.  
  314.  
  315. function Debounces:New(name,cooldown)
  316. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  317. setmetatable(aaaaa,{__index = Debounces})
  318. Debounces.Debounces[name] = aaaaa
  319. return aaaaa
  320. end
  321.  
  322. function Debounces:Use(overrideUsable)
  323. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  324. if(self.Usable or overrideUsable)then
  325. self.Usable = false
  326. self.CoolingDown = true
  327. local LastUse = time()
  328. self.LastUse = LastUse
  329. delay(self.Cooldown or 2,function()
  330. if(self.LastUse == LastUse)then
  331. self.CoolingDown = false
  332. self.Usable = true
  333. end
  334. end)
  335. end
  336. end
  337.  
  338. function Debounces:Get(name)
  339. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  340. for i,v in next, Debounces.Debounces do
  341. if(i == name)then
  342. return v;
  343. end
  344. end
  345. end
  346.  
  347. function Debounces:GetProgressPercentage()
  348. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  349. if(self.CoolingDown and not self.Usable)then
  350. return math.max(
  351. math.floor(
  352. (
  353. (time()-self.LastUse)/self.Cooldown or 2
  354. )*100
  355. )
  356. )
  357. else
  358. return 100
  359. end
  360. end
  361.  
  362. --// Shortcut Variables \\--
  363. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  364. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  365. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  366. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  367. local R3 = {N=Region3.new}
  368. local De = S.Debris
  369. local WS = workspace
  370. local Lght = S.Lighting
  371. local RepS = S.ReplicatedStorage
  372. local IN = Instance.new
  373.  
  374. --// Extended ROBLOX tables \\--
  375. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  376. --// Customization \\--
  377.  
  378. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  379. local Remove_Hats = false
  380. local Remove_Clothing = false
  381. local PlayerSize = 1
  382. local DamageColor = BrickColor.new'Really red'
  383. local MusicID = 1030796589
  384. local MusicPitch = 1
  385. local BloodID = "rbxassetid://284205403"
  386. local BloodColor = BrickColor.new'Crimson'
  387. local BloodMaterial = Enum.Material.SmoothPlastic
  388.  
  389. --// Weapon and GUI creation, and Character Customization \\--
  390.  
  391. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  392. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  393. local Effects = IN("Folder",Char)
  394. Effects.Name = "Effects"
  395.  
  396. New = function(Object, Parent, Name, Data)
  397. local Object = Instance.new(Object)
  398. for Index, Value in pairs(Data or {}) do
  399. Object[Index] = Value
  400. end
  401. Object.Parent = Parent
  402. Object.Name = Name
  403. return Object
  404. end
  405.  
  406.  
  407.  
  408. CyborgArm = New("Model",Char,"CyborgArm",{})
  409. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  410. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  411. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  412. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  413. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  414. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  415. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  416. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  417. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  418. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  419. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  420. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  421. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  422. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  423. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  424. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  425. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  426. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  427. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  428. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  429. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  430. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  431. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  432.  
  433. for _,v in next, CyborgArm:children() do
  434. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  435. end
  436.  
  437. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  438. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  439. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  440.  
  441.  
  442. if(PlayerSize ~= 1)then
  443. for _,v in next, Char:GetDescendats() do
  444. if(v:IsA'BasePart')then
  445. v.Size = v.Size * PlayerSize
  446. end
  447. end
  448. end
  449.  
  450. --// Instance Creation Functions \\--
  451.  
  452. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  453. local Sound = IN("Sound")
  454. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  455. Sound.Pitch = pitch or 1
  456. Sound.Volume = volume or 1
  457. Sound.Looped = looped or false
  458. if(autoPlay)then
  459. coroutine.wrap(function()
  460. repeat wait() until Sound.IsLoaded
  461. Sound.Playing = autoPlay or false
  462. end)()
  463. end
  464. if(not looped and effect)then
  465. Sound.Ended:connect(function()
  466. Sound.Volume = 0
  467. Sound:destroy()
  468. end)
  469. elseif(effect)then
  470. warn("Sound can't be looped and a sound effect!")
  471. end
  472. Sound.Parent =parent or Torso
  473. return Sound
  474. end
  475. function Part(parent,color,material,size,cframe,anchored,cancollide)
  476. local part = IN("Part")
  477. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  478. part.Material = material or Enum.Material.SmoothPlastic
  479. part.TopSurface,part.BottomSurface=10,10
  480. part.Size = size or V3.N(1,1,1)
  481. part.CFrame = cframe or CF.N(0,0,0)
  482. part.CanCollide = cancollide or false
  483. part.Anchored = anchored or false
  484. part.Parent = parent or Char
  485. return part
  486. end
  487.  
  488. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  489. local part = IN("SpecialMesh")
  490. part.MeshId = meshid or ""
  491. part.TextureId = textid or ""
  492. part.Scale = scale or V3.N(1,1,1)
  493. part.Offset = offset or V3.N(0,0,0)
  494. part.MeshType = meshtype or Enum.MeshType.Sphere
  495. part.Parent = parent
  496. return part
  497. end
  498.  
  499. NewInstance = function(instance,parent,properties)
  500. local inst = Instance.new(instance,parent)
  501. if(properties)then
  502. for i,v in next, properties do
  503. pcall(function() inst[i] = v end)
  504. end
  505. end
  506. return inst;
  507. end
  508.  
  509. --// Music Creation \\--
  510. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  511. Music.Name = 'Music'
  512.  
  513. --// Stop animations \\--
  514. for _,v in next, Hum:GetPlayingAnimationTracks() do
  515. v:Stop();
  516. end
  517.  
  518. pcall(game.Destroy,Char:FindFirstChild'Animate')
  519. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  520.  
  521. --// Joints \\--
  522.  
  523. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  524. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  525. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  526. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  527. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  528. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  529. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  530.  
  531. local LSC0 = LS.C0
  532. local RSC0 = RS.C0
  533. local NKC0 = NK.C0
  534. local LHC0 = LH.C0
  535. local RHC0 = RH.C0
  536. local RJC0 = RJ.C0
  537.  
  538. --// Artificial HB \\--
  539.  
  540. local ArtificialHB = IN("BindableEvent", script)
  541. ArtificialHB.Name = "Heartbeat"
  542.  
  543. script:WaitForChild("Heartbeat")
  544.  
  545. local tf = 0
  546. local allowframeloss = false
  547. local tossremainder = false
  548. local lastframe = tick()
  549. local frame = 1/Frame_Speed
  550. ArtificialHB:Fire()
  551.  
  552. game:GetService("RunService").Heartbeat:connect(function(s, p)
  553. tf = tf + s
  554. if tf >= frame then
  555. if allowframeloss then
  556. script.Heartbeat:Fire()
  557. lastframe = tick()
  558. else
  559. for i = 1, math.floor(tf / frame) do
  560. ArtificialHB:Fire()
  561. end
  562. lastframe = tick()
  563. end
  564. if tossremainder then
  565. tf = 0
  566. else
  567. tf = tf - frame * math.floor(tf / frame)
  568. end
  569. end
  570. end)
  571.  
  572. function swait(num)
  573. if num == 0 or num == nil then
  574. ArtificialHB.Event:wait()
  575. else
  576. for i = 0, num do
  577. ArtificialHB.Event:wait()
  578. end
  579. end
  580. end
  581.  
  582.  
  583. --// Effect Function(s) \\--
  584.  
  585. function FakeWeld(p0,p1)
  586. local attachment0 = Instance.new('Attachment',p0)
  587. local attachment1 = Instance.new('Attachment',p1)
  588. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  589. end
  590.  
  591. function Fragment(v)
  592. v:ClearAllChildren()
  593. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  594. v.Archivable = true
  595. -- X
  596. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  597. v.Name = v.Name.."Fragment"
  598.  
  599. local a = v:Clone()
  600. a.Parent = Fragments
  601. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  602. v.CFrame = CF.N(.5,1,1) * v.CFrame
  603. -- Y
  604. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  605.  
  606. local a = v:Clone()
  607. a.Parent = Fragments
  608. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  609. v.CFrame = CF.N(1,.5,1) * v.CFrame
  610. -- Z
  611. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  612.  
  613. local a = v:Clone()
  614. a.Parent = Fragments
  615. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  616. v.CFrame = CF.N(1,1,.5) * v.CFrame
  617.  
  618. v.Parent = Fragments
  619. return Fragments
  620. end
  621.  
  622. local blood = NewInstance("ParticleEmitter",nil,{
  623. Color = ColorSequence.new(BloodColor.Color),
  624. LightEmission=.1,
  625. LightInfluence=1,
  626. ZOffset=.9,
  627. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  628. Texture="rbxassetid://284205403",
  629. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  630. Acceleration = V3.N(0,-15,0),
  631. Lifetime = NumberRange.new(1,2),
  632. Rate=50,
  633. Speed = NumberRange.new(5,15),
  634. SpreadAngle = Vector2.new(15,15),
  635. Enabled = false,
  636. EmissionDirection = 'Back',
  637. })
  638.  
  639. local blood2 = NewInstance("ParticleEmitter",nil,{
  640. Color = ColorSequence.new(BloodColor.Color),
  641. LightEmission=.1,
  642. LightInfluence=1,
  643. ZOffset=.9,
  644. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  645. Texture=BloodID,
  646. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  647. Acceleration = V3.N(0,-125,0),
  648. Lifetime = NumberRange.new(1,2),
  649. Rate=50,
  650. Speed = NumberRange.new(5,15),
  651. SpreadAngle = Vector2.new(15,15),
  652. Enabled = false,
  653. EmissionDirection = 'Back',
  654. })
  655.  
  656. local blood3 = NewInstance("ParticleEmitter",nil,{
  657. Color = ColorSequence.new(BloodColor.Color),
  658. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  659. Texture=BloodID,
  660. Lifetime = NumberRange.new(.4),
  661. Rate=50,
  662. LockedToPart=true,
  663. Speed = NumberRange.new(0,2),
  664. Enabled = false,
  665. })
  666.  
  667. function Blood(size,cframe,amount)
  668. local part = Instance.new("Part",Effects)
  669. part.Transparency = 1
  670. part.Size = size
  671. part.Anchored = true
  672. part.CanCollide = false
  673. part.CFrame = cframe
  674. S.Debris:AddItem(part,6)
  675. local prtcl = blood:Clone()
  676. prtcl.Parent = part
  677. prtcl:Emit(amount)
  678. return part, prtcl
  679. end
  680.  
  681. function Blood2(size,cframe)
  682. local part = Instance.new("Part",Effects)
  683. part.Transparency = 1
  684. part.Size = size
  685. part.Anchored = false
  686. part.CanCollide = false
  687. part.CFrame = cframe
  688. local prtcl = blood:Clone()
  689. prtcl.Enabled = true
  690. prtcl.Parent = part
  691. return part, prtcl
  692. end
  693.  
  694. function Blood3(size,cframe,amount)
  695. local part = Instance.new("Part",Effects)
  696. part.Transparency = 1
  697. part.Size = size
  698. part.Anchored = true
  699. part.CanCollide = false
  700. part.CFrame = cframe
  701. S.Debris:AddItem(part,6)
  702. local prtcl = blood2:Clone()
  703. prtcl.Parent = part
  704. prtcl:Emit(amount)
  705. return part, prtcl
  706. end
  707.  
  708. function Blood4(size,cframe)
  709. local part = Instance.new("Part",Effects)
  710. part.Transparency = 1
  711. part.Size = size
  712. part.Anchored = false
  713. part.CanCollide = false
  714. part.CFrame = cframe
  715. local prtcl = blood2:Clone()
  716. prtcl.Enabled = true
  717. prtcl.Parent = part
  718. return part, prtcl
  719. end
  720.  
  721.  
  722. function BloodDrop(pos,dir,maxsize)
  723. if(game.PlaceId ~= 843468296)then
  724. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  725. owo.CFrame=CF.N(pos,dir)
  726. local bv = Instance.new("BodyVelocity",owo)
  727. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  728. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  729. bv.Name = "MOVE"
  730. --[[local prt = blood3:Clone()
  731. prt.Parent = owo
  732. prt.Enabled = true]]
  733. delay(.01, function() bv:destroy() end)
  734. local touch;
  735. touch = owo.Touched:connect(function(hit)
  736. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  737. touch:disconnect()
  738. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  739. owo:destroy()
  740. end
  741. end)
  742. end
  743. end
  744.  
  745. function BloodPuddle(position,range,maxSize,where)
  746. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  747. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  748. ),{where,Char},false,true)
  749. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  750. if(hit.Name == 'BloodPuddle')then
  751. local dist = (position - hit.Position).magnitude
  752. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  753. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  754. hit.Size = hit.Size + V3.N(.1,0,.1)
  755. end
  756. if(hit.Size.Z < 2)then
  757. pcall(function() hit.Sound:Play() end)
  758. end
  759. else
  760. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  761. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  762. Sound(Puddle,685857471,1,2,false,false,true)
  763. coroutine.wrap(function()
  764. swait(75)
  765. repeat
  766. swait()
  767. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  768. until Puddle.Size.Z < 0.51
  769. Puddle:destroy()
  770. end)()
  771. end
  772. end
  773. end
  774.  
  775. function recurse(root,callback,i)
  776. i= i or 0
  777. for _,v in pairs(root:GetChildren()) do
  778. i = i + 1
  779. callback(i,v)
  780.  
  781. if #v:GetChildren() > 0 then
  782. i = recurse(v,callback,i)
  783. end
  784. end
  785.  
  786. return i
  787. end
  788.  
  789. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  790. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  791. for i,v in pairs(character:GetChildren()) do
  792. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  793. v.Size = Vector3.new(1,1,1)
  794. end
  795. end
  796. if part1:FindFirstChildOfClass('Motor6D') then
  797. part1:FindFirstChildOfClass('Motor6D'):Remove()
  798. end
  799. if attachmentName ~= "NeckAttachment" then
  800. attachmentName = attachmentName.."RigAttachment"
  801. end
  802. local constraint = Instance.new(className.."Constraint")
  803. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  804. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  805. constraint.Name = "RagdollConstraint"..part1.Name
  806. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  807. local collidepart = Instance.new('Part',part1)
  808. collidepart.Size = part1.Size/2
  809. if string.find(string.lower(part1.Name),"upper") then
  810. if string.find(string.lower(part1.Name),"leg") then
  811. collidepart.Size = part1.Size/3
  812. else
  813. collidepart.Size = part1.Size/2.5
  814. end
  815. end
  816. collidepart.CanCollide = true
  817. collidepart.Name = "RagdollJoint"
  818. collidepart.Anchored = false
  819. collidepart.Transparency = 1
  820. collidepart.CFrame = part1.CFrame
  821. collidepart:BreakJoints()
  822. local attachment0 = Instance.new('Attachment',part1)
  823. local attachment1 = Instance.new('Attachment',collidepart)
  824. if attachment0 and attachment1 then
  825. local constraint = Instance.new("HingeConstraint")
  826. constraint.Attachment0 = attachment0
  827. constraint.Attachment1 = attachment1
  828. constraint.LimitsEnabled = true
  829. constraint.UpperAngle = 0
  830. constraint.LowerAngle = 0
  831. constraint.Parent = character
  832. end
  833. if string.find(string.lower(part1.Name),"upper") then
  834. if string.find(string.lower(part1.Name),"leg") then
  835. attachment0.Position = Vector3.new(0,0.01,0)
  836. else
  837. attachment0.Position = Vector3.new(0,0.25,0)
  838. end
  839. else
  840. attachment0.Position = Vector3.new(0,-0.1,0)
  841. end
  842. end
  843. for _,propertyData in next,properties or {} do
  844. constraint[propertyData[1]] = propertyData[2]
  845. end
  846. constraint.Parent = character
  847. return constraint
  848. end
  849. end
  850.  
  851.  
  852. function getAttachment0(character,attachmentName)
  853. for _,child in next,character:children() do
  854. local attachment = child:FindFirstChild(attachmentName)
  855. if attachment then
  856. return attachment
  857. end
  858. end
  859. end
  860.  
  861.  
  862. function Ragdoll(who,half,snapped)
  863. pcall(function()
  864. who:breakJoints()
  865. local who = who
  866. local hhh = who:FindFirstChildOfClass'Humanoid'
  867. local t = GetTorso(who)
  868. pcall(function()
  869. who.HumanoidRootPart:destroy()
  870. end)
  871. hhh.Health = 0
  872. Stunned[who] = true
  873. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  874. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  875. pcall(function()
  876. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  877. FakeWeld(RA,CollideRA) end
  878. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  879. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  880. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  881. end)
  882. pcall(function()
  883. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  884. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  885.  
  886. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  887.  
  888. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  889. FakeWeld(LA,CollideLA) end
  890. end)
  891. pcall(function()
  892. if(HD)then
  893. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  894. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  895. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  896. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  897.  
  898. if(snapped)then
  899. NJ.Orientation = V3.N(0,90,0)
  900. end
  901. if(hhh.Health > 0)then
  902. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  903. FakeWeld(HD,CollideHD)
  904. end
  905. end
  906. end)
  907. if(not half)then
  908. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  909. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  910. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  911. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  912. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  913. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  914. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  915. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  916.  
  917. FakeWeld(RL,CollideRL)
  918. FakeWeld(LL,CollideLL) end
  919. end
  920. for _,v in next, who:children() do
  921. if(v:IsA'BasePart')then
  922. v.CanCollide = true
  923. end
  924. end
  925. else
  926. local character = who
  927.  
  928. if(half)then
  929. pcall(function()
  930. character.UpperTorso.WaistRigAttachment:Destroy()
  931. end)
  932. end
  933.  
  934. local handProperties = {
  935. {"LimitsEnabled", true};
  936. {"UpperAngle",0};
  937. {"LowerAngle",0};
  938. }
  939. local footProperties = {
  940. {"LimitsEnabled", true};
  941. {"UpperAngle", 15};
  942. {"LowerAngle", -45};
  943. }
  944. local shinProperties = {
  945. {"LimitsEnabled", true};
  946. {"UpperAngle", 0};
  947. {"LowerAngle", -75};
  948. }
  949. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  950. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  951. end
  952. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  953. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  954. end
  955. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  956. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  957. end
  958. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  959. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  960. end
  961. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  962. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  963. end
  964. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  965. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  966. end
  967. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  968. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  969. end
  970. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  971. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  972. end
  973. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  974. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  975. end
  976. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  977. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  978. end
  979. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  980. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  981. end
  982. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  983. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  984. end
  985. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  986. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  987. {"LimitsEnabled",true};
  988. {"UpperAngle",5};
  989. {"Radius",5};
  990. })
  991. end
  992. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  993. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  994. {"LimitsEnabled",true};
  995. {"UpperAngle",50};
  996. {"LowerAngle",-50};
  997. })
  998. end
  999. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  1000. {"LimitsEnabled",true};
  1001. {"UpperAngle",50};
  1002. {"LowerAngle",-50};
  1003. })
  1004.  
  1005. recurse(character, function(_,v)
  1006. if v:IsA("Attachment") then
  1007. v.Axis = Vector3.new(0, 1, 0)
  1008. v.SecondaryAxis = Vector3.new(0, 0, 1)
  1009. v.Rotation = Vector3.new(0, 0, 0)
  1010. if(v.Parent == character.Head and snapped)then
  1011. v.Orientation = V3.N(0,-90,0)
  1012. end
  1013. end
  1014. end)
  1015. end
  1016. end)
  1017. end
  1018.  
  1019.  
  1020. function Bezier(startpos, pos2, pos3, endpos, t)
  1021. local A = startpos:lerp(pos2, t)
  1022. local B = pos2:lerp(pos3, t)
  1023. local C = pos3:lerp(endpos, t)
  1024. local lerp1 = A:lerp(B, t)
  1025. local lerp2 = B:lerp(C, t)
  1026. local cubic = lerp1:lerp(lerp2, t)
  1027. return cubic
  1028. end
  1029.  
  1030. function Effect(data)
  1031. local FX = data.Effect or 'Resize-AndFade'
  1032. local Parent = data.Parent or Effects
  1033. local Color = data.Color or C3.N(0,0,0)
  1034. local Size = data.Size or V3.N(1,1,1)
  1035. local MoveDir = data.MoveDirection or nil
  1036. local MeshData = data.Mesh or nil
  1037. local SndData = data.Sound or nil
  1038. local Frames = data.Frames or 45
  1039. local Manual = data.Manual or nil
  1040. local Material = data.Material or nil
  1041. local CFra = data.CFrame or Torso.CFrame
  1042. local Settings = data.FXSettings or {}
  1043. local Snd,Prt,Msh;
  1044. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1045. Prt = Manual
  1046. else
  1047. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1048. end
  1049. if(typeof(MeshData) == 'table')then
  1050. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1051. elseif(typeof(MeshData) == 'Instance')then
  1052. Msh = MeshData:Clone()
  1053. Msh.Parent = Prt
  1054. end
  1055. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1056. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1057. end
  1058. if(Snd)then
  1059. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1060. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1061. end
  1062. local MoveSpeed = nil;
  1063. if(MoveDir)then
  1064. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1065. end
  1066. local Inc = M.RNG()-M.RNG()
  1067. local Thingie = 0
  1068. local Thingie2 = M.RNG(50,100)/100
  1069.  
  1070. coroutine.wrap(function()
  1071. if(FX ~= 'Arc')then
  1072. for i = 1, Frames do
  1073. if(FX == 'Resize-AndFade')then
  1074. if(not Settings.EndSize)then
  1075. Settings.EndSize = V3.N(0,0,0)
  1076. end
  1077. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1078. if(Settings.EndIsIncrement)then
  1079. Prt.Size = Prt.Size - Settings.EndSize
  1080. else
  1081. Prt.Size = Prt.Size - grow/Frames
  1082. end
  1083. Prt.Transparency = (i/Frames)
  1084. elseif(FX == 'Resize+AndFade')then
  1085. if(not Settings.EndSize)then
  1086. Settings.EndSize = Size*2
  1087. end
  1088. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1089. if(Settings.EndIsIncrement)then
  1090. Prt.Size = Prt.Size + Settings.EndSize
  1091. else
  1092. Prt.Size = Prt.Size + grow/Frames
  1093. end
  1094. Prt.Transparency = (i/Frames)
  1095. elseif(FX == 'Fade')then
  1096. Prt.Transparency = (i/Frames)
  1097. end
  1098. if(Settings.RandomizeCFrame)then
  1099. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1100. end
  1101. if(MoveDir and MoveSpeed)then
  1102. local Orientation = Prt.Orientation
  1103. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1104. Prt.Orientation = Orientation
  1105. end
  1106. if(swait and typeof(swait) == 'function')then
  1107. swait()
  1108. else
  1109. wait()
  1110. end
  1111. end
  1112. Prt:destroy()
  1113. else
  1114. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1115. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1116. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1117. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1118. assert(start ~= nil,"You need to specify a start point!")
  1119. assert(endP ~= nil,"You need to specify an end point!")
  1120. for i = 0, 1, Settings.Speed or 0.01 do
  1121. if(Settings.Home)then
  1122. endP = Settings.Home.CFrame
  1123. end
  1124. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  1125. if(swait and typeof(swait) == 'function')then
  1126. swait()
  1127. else
  1128. wait()
  1129. end
  1130. end
  1131. if(Settings.RemoveOnGoal)then
  1132. Prt:destroy()
  1133. end
  1134. end
  1135. end)()
  1136. return Prt,Msh,Snd
  1137. end
  1138.  
  1139.  
  1140. function SoulSteal(character)
  1141. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  1142. print(torso)
  1143. if(torso and torso:IsA'BasePart')then
  1144. local Model = Instance.new("Model",Effects)
  1145. Model.Name = character.Name.."'s Soul"
  1146. character:BreakJoints()
  1147. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1148. Soul.Name = 'Head'
  1149. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1150. Effect{
  1151. Effect="Arc",
  1152. Manual = Soul,
  1153. FXSettings={
  1154. Start=torso.CFrame,
  1155. Home = Torso,
  1156. RemoveOnGoal = true,
  1157. }
  1158. }
  1159. local lastPoint = Soul.CFrame.p
  1160.  
  1161. for i = 0, 1, 0.01 do
  1162. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1163. local mag = (lastPoint - Soul.Position).magnitude
  1164. Effect{
  1165. Effect = "Fade",
  1166. CFrame = point * CF.N(0, mag/2, 0),
  1167. Size = V3.N(.5,mag+.5,.5),
  1168. Color = Soul.BrickColor
  1169. }
  1170. lastPoint = Soul.CFrame.p
  1171. swait()
  1172. end
  1173. for i = 1, 5 do
  1174. Effect{
  1175. Effect="Fade",
  1176. Color = BrickColor.new'Really red',
  1177. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1178. }
  1179. end
  1180. end
  1181. end
  1182.  
  1183. --// Other Functions \\ --
  1184.  
  1185. function getRegion(point,range,ignore)
  1186. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1187. end
  1188.  
  1189. function clerp(startCF,endCF,alpha)
  1190. return startCF:lerp(endCF, alpha)
  1191. end
  1192.  
  1193. function GetTorso(char)
  1194. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  1195. end
  1196.  
  1197.  
  1198.  
  1199. function ShowDamage(Pos, Text, Time, Color)
  1200. coroutine.wrap(function()
  1201. local Rate = (1 / 30)
  1202. local Pos = (Pos or Vector3.new(0, 0, 0))
  1203. local Text = (Text or "")
  1204. local Time = (Time or 2)
  1205. local Color = (Color or Color3.new(1, 0, 1))
  1206. local EffectPart = NewInstance("Part",Effects,{
  1207. Material=Enum.Material.SmoothPlastic,
  1208. RArmlectance = 0,
  1209. Transparency = 1,
  1210. BrickColor = BrickColor.new(Color),
  1211. Name = "Effect",
  1212. Size = Vector3.new(0,0,0),
  1213. Anchored = true
  1214. })
  1215. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1216. Size = UDim2.new(1.25, 0, 1.25, 0),
  1217. Adornee = EffectPart,
  1218. })
  1219. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1220. BackgroundTransparency = 1,
  1221. Size = UDim2.new(1, 0, 1, 0),
  1222. Text = Text,
  1223. Font = "Arial",
  1224. TextColor3 = Color,
  1225. TextStrokeColor3 = Color3.new(0,0,0),
  1226. TextStrokeTransparency=0,
  1227. TextScaled = true,
  1228. })
  1229. game.Debris:AddItem(EffectPart, (Time))
  1230. EffectPart.Parent = game:GetService("Workspace")
  1231. delay(0, function()
  1232. local Frames = (Time / Rate)
  1233. for Frame = 1, Frames do
  1234. wait(Rate)
  1235. local Percent = (Frame / Frames)
  1236. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1237. TextLabel.TextTransparency = Percent
  1238. TextLabel.TextStrokeTransparency = Percent
  1239. end
  1240. if EffectPart and EffectPart.Parent then
  1241. EffectPart:Destroy()
  1242. end
  1243. end) end)()
  1244. end
  1245.  
  1246.  
  1247. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1248. if(who)then
  1249. local hum = who:FindFirstChildOfClass'Humanoid'
  1250. local Damage = M.RNG(minDam,maxDam)
  1251. local canHit = true
  1252. if(hum)then
  1253. for _, p in pairs(Hit) do
  1254. if p[1] == hum then
  1255. if(time() - p[2] < 0.1) then
  1256. canHit = false
  1257. else
  1258. Hit[_] = nil
  1259. end
  1260. end
  1261. end
  1262. if(canHit)then
  1263. if(hum.Health >= math.huge)then
  1264. who:BreakJoints()
  1265. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1266. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1267. end
  1268. else
  1269. local player = S.Players:GetPlayerFromCharacter(who)
  1270. if(Type == "Fire")then
  1271. --idk..
  1272. else
  1273. local c = Instance.new("ObjectValue",hum)
  1274. c.Name = "creator"
  1275. c.Value = Plr
  1276. game:service'Debris':AddItem(c,0.35)
  1277. if(M.RNG(1,100) <= (critChance or 0))then
  1278. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1279. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1280. end
  1281. hum.Health = hum.Health - Damage*(critMult or 2)
  1282. else
  1283. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1284. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1285. end
  1286. hum.Health = hum.Health - Damage
  1287. end
  1288. if(Type == 'Knockback' and GetTorso(who))then
  1289. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1290. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1291. P = 500,
  1292. maxForce = V3.N(math.huge,0,math.huge),
  1293. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1294. })
  1295. game:service'Debris':AddItem(body,.5)
  1296. elseif(Type == 'Knockdown' and GetTorso(who))then
  1297. local rek = GetTorso(who)
  1298. print(rek)
  1299. hum.PlatformStand = true
  1300. delay(1,function()
  1301. hum.PlatformStand = false
  1302. end)
  1303. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1304. local bodvol = NewInstance("BodyVelocity",rek,{
  1305. velocity = angle * Knock,
  1306. P = 5000,
  1307. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1308. })
  1309. local rl = NewInstance("BodyAngularVelocity",rek,{
  1310. P = 3000,
  1311. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1312. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1313. })
  1314. game:GetService("Debris"):AddItem(bodvol, .5)
  1315. game:GetService("Debris"):AddItem(rl, .5)
  1316. end
  1317. end
  1318. end
  1319. end
  1320. table.insert(Hit,{hum,time()})
  1321. end
  1322. end
  1323. end
  1324.  
  1325. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1326. for _,v in next, getRegion(where,range,{Char}) do
  1327. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1328. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1329. end
  1330. end
  1331. end
  1332.  
  1333. function AOEFunction(where,range,callback)
  1334. for _,v in next, getRegion(where,range,{Char}) do
  1335. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1336. callback(v.Parent)
  1337. end
  1338. end
  1339. end
  1340.  
  1341. function ClosestHumanoid(pos,range)
  1342. local mag,closest = math.huge;
  1343. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1344. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1345. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1346. mag = (v.CFrame.p-pos).magnitude
  1347. closest = hum
  1348. end
  1349. end
  1350. return closest,(closest and GetTorso(closest.Parent) or nil)
  1351. end
  1352.  
  1353. function AOEHeal(where,range,amount)
  1354. local healed = {}
  1355. for _,v in next, getRegion(where,range,{Char}) do
  1356. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1357. if(hum and not healed[hum])then
  1358. hum.Health = hum.Health + amount
  1359. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1360. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1361. end
  1362. end
  1363. end
  1364. end
  1365. --// Attack Function \\--
  1366.  
  1367. function Equip_Sawblade()
  1368. for i = 1, 5 do
  1369. Effect{
  1370. Effect='Resize+AndFade',
  1371. Color = BrickColor.new'Really red',
  1372. Material = Enum.Material.Neon,
  1373. Size=V3.N(3.5,3.5,3.5),
  1374. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1375. FXSettings={
  1376. EndSize=V3.N(.05,.05,.05),
  1377. EndIsIncrement=true,
  1378.  
  1379. }
  1380. }
  1381. end
  1382. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1383. prt.Transparency = .5
  1384. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1385. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1386. return prt,weld
  1387. end
  1388.  
  1389. function The_Necc()
  1390. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1391. if(torso)then
  1392. local who = torso.Parent
  1393. Attack = true
  1394. NeutralAnims = false
  1395. who.Parent = Char
  1396. local oRoot
  1397. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1398. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1399. for i = 0, 4, 0.1 do
  1400. swait()
  1401. humanoid.PlatformStand = true
  1402. local Alpha = .15
  1403. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1404. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1405. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1406. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1407. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1408. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1409. end
  1410. gWeld:destroy()
  1411. if(who:FindFirstChild'Head')then
  1412. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1413. s:Play()
  1414. s.Ended:connect(function() s:Destroy() end)
  1415. end
  1416. who.Parent = workspace
  1417. humanoid.Health = 0
  1418. Ragdoll(who,false,true)
  1419. for i = 0, 1.5, 0.1 do
  1420. swait()
  1421. humanoid.PlatformStand = true
  1422. local Alpha = .3
  1423. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1424. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1425. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1426. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1427. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1428. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1429. end
  1430. Attack = false
  1431. NeutralAnims = true
  1432. end
  1433. end
  1434.  
  1435. function Hands_Off()
  1436. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1437.  
  1438. if(torso)then
  1439. local who = torso.Parent
  1440. local doAttack = false
  1441. Instance.AllChildren(who,function(v)
  1442. if(v.Name:lower():find"arm")then
  1443. doAttack = true
  1444. end
  1445. end, true)
  1446. if(not doAttack)then return end
  1447. Hum.WalkSpeed = 0
  1448. Hum.JumpPower = 0
  1449. Attack = true
  1450. NeutralAnims = false
  1451. who.Parent = Char
  1452. local oRoot
  1453. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1454. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1455. for i = 0, 4, 0.1 do
  1456. swait()
  1457. humanoid.PlatformStand = true
  1458. local Alpha = .15
  1459. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1460. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1461. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1462. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1463. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1464. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1465. end
  1466. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1467. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1468. Sound(torso,1093102664,.85,5,false,true,true)
  1469. Sound(torso,429400881,1,1,false,true,true)
  1470. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1471. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1472. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1473. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1474. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1475. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1476. Instance.AllChildren(who,function(v)
  1477. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1478. v:destroy()
  1479. end
  1480. end, true)
  1481. if(not VoidSB)then
  1482. coroutine.wrap(function()
  1483. repeat swait()
  1484. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1485. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1486. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1487. humanoid.Health = 0
  1488. end)()
  1489. else
  1490. coroutine.wrap(function()
  1491. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1492. humanoid.Health = 0
  1493. end)()
  1494.  
  1495. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1496. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1497. prt1.Parent = torso;
  1498. prt2.Parent = torso;
  1499. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1500. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1501. end
  1502.  
  1503. humanoid.Died:connect(function()
  1504. Ragdoll(who)
  1505. end)
  1506. who.Parent = workspace
  1507.  
  1508. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1509. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1510. prt1.Parent = FRArm;
  1511. prt2.Parent = FLArm;
  1512. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1513. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1514. gWeld:destroy()
  1515. humanoid.PlatformStand = false
  1516. if(oRoot)then
  1517. oRoot.Parent = who
  1518. if(who:FindFirstChild('RootJoint',true))then
  1519. oRoot.RootJoint.Part0 = oRoot
  1520. oRoot.RootJoint.Part1 = torso
  1521. else
  1522. humanoid:BuildRigFromAttachments()
  1523. end
  1524. end
  1525.  
  1526.  
  1527. for i = 0, 3, 0.1 do
  1528. swait()
  1529. local Alpha = .15
  1530. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1531. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1532. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1533. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1534. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1535. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1536. end
  1537. Hum.WalkSpeed = 16
  1538. Hum.JumpPower = 50
  1539. Attack = false
  1540. NeutralAnims = true
  1541. end
  1542. end
  1543. function ScrewMe()
  1544. Attack = true
  1545. NeutralAnims = false
  1546. for i = 0, 2, 0.1 do
  1547. swait()
  1548. local Alpha = .15
  1549. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1550. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1551. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1552. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1553. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1554. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1555. end
  1556. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1557. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1558. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1559. for i = 1, 3 do
  1560. for i = 0, 2, 0.1 do
  1561. swait()
  1562. local Alpha = .15
  1563. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1564. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1565. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1566. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1567. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1568. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1569. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1570. end
  1571. for i = 0, 2, 0.1 do
  1572. swait()
  1573. local Alpha = .15
  1574. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1575. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1576. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1577. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1578. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1579. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1580. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1581. end
  1582. end
  1583. for i = 0, 2, 0.1 do
  1584. swait()
  1585. local Alpha = .15
  1586. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1587. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1588. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1589. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1590. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1591. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1592. end
  1593. screwdriver:destroy()
  1594. Attack = false
  1595. NeutralAnims = true
  1596. end
  1597. function SliceYou()
  1598. Attack = true
  1599. NeutralAnims = false
  1600. local saw,weld = Equip_Sawblade()
  1601. for i = 0, 2, 0.1 do
  1602. swait()
  1603. local Alpha = .15
  1604. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1605. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1606. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1607. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1608. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1609. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1610. end
  1611. for i = 0, 3, 0.1 do
  1612. swait()
  1613. local Alpha = .3
  1614. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1615. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1616. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1617. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1618. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1619. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1620. end
  1621. local sound = Sound(Torso,367720620,false,false,false)
  1622. sound:Play()
  1623. for i = 0, 6, .1 do
  1624. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1625. swait()
  1626. end
  1627. for i = 0, 2, .1 do
  1628. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1629. swait()
  1630. end
  1631. sound:Play()
  1632. for i = 0, 1, .1 do
  1633. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1634. swait()
  1635. end
  1636. sound:Play()
  1637. for i = 0, 5, .1 do
  1638. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1639. swait()
  1640. end
  1641. for i = 1, 5 do
  1642. Effect{
  1643. Effect='Resize+AndFade',
  1644. Color = BrickColor.new'Really red',
  1645. Material = Enum.Material.Neon,
  1646. Size=V3.N(3.5,3.5,3.5),
  1647. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1648. FXSettings={
  1649. EndSize=V3.N(.05,.05,.05),
  1650. EndIsIncrement=true,
  1651.  
  1652. }
  1653. }
  1654. end
  1655. saw:destroy()
  1656. Attack = false
  1657. NeutralAnims = true
  1658. end
  1659. function Taunt()
  1660. local tauntFuncs = {SliceYou,ScrewMe}
  1661. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1662. taunt()
  1663. end
  1664. function Aids()
  1665. Music.Playing = false
  1666. local DabSounds = {420701444,420701460,420701487}
  1667. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1668. repeat swait() until DabSnd.IsLoaded
  1669. DabSnd:Play()
  1670. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1671. Attack = true
  1672. NeutralAnims = false
  1673. local a = 0
  1674. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1675. a = a + 1
  1676. swait()
  1677. local Alpha = .3
  1678. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1679. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1680. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1681. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1682. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1683. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1684. end
  1685. Music.Playing = true
  1686. Attack = false
  1687. NeutralAnims = true
  1688. end
  1689.  
  1690. function OnceWas(who)
  1691. for _,v in next, who:children() do
  1692. if(v:IsA'BasePart')then
  1693. Effect{
  1694. Parent=Effects,
  1695. Effect='Fade',
  1696. Color = BrickColor.new'Crimson',
  1697. Material = Enum.Material.Glass,
  1698. Size = v.Size,
  1699. CFrame=v.CFrame,
  1700. Frames = 90,
  1701. }
  1702. end
  1703. end
  1704. end
  1705.  
  1706. function Teleport(where)
  1707. OnceWas(Char)
  1708. Sound(Root,235097614,3,1,false,true,true)
  1709. Sound(Root,75356820,2,1,false,true,true)
  1710. Root.CFrame = CF.N(where.p)
  1711. OnceWas(Char)
  1712. end
  1713.  
  1714. function Dash()
  1715. Attack = true
  1716. Sound(Root,235097614,3,1,false,true,true)
  1717. Sound(Root,75356820,2,1,false,true,true)
  1718. for i = 1, 5 do
  1719. OnceWas(Char)
  1720. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1721. swait()
  1722. end
  1723. Attack = false
  1724. end
  1725.  
  1726. function Shriek()
  1727. Attack = true
  1728. NeutralAnims = false
  1729. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1730. local i = 0
  1731. scream:Play()
  1732. while scream.Playing do
  1733. i = i + 1
  1734. swait()
  1735. coroutine.wrap(function()
  1736. AOEFunction(Head.Position,30,function(who)
  1737. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1738. if(h and hd and h.Health > 0)then
  1739. h.Health = 0
  1740. Sound(hd,429400881,1,1,false,true,true)
  1741. Ragdoll(who)
  1742. swait()
  1743. local frags = Fragment(hd)
  1744. for _,v in next, frags:children() do
  1745. v.BrickColor = BloodColor
  1746. v.Material = BloodMaterial
  1747. v.CanCollide = true
  1748. v.Anchored = false
  1749. end
  1750. hd:destroy()
  1751. end
  1752. end)
  1753. end)()
  1754. local Alpha = .15
  1755. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1756. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1757. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1758. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1759. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1760. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1761. end
  1762. Attack = false
  1763. NeutralAnims = true
  1764. end
  1765.  
  1766. function SawMeDaddy()
  1767. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1768. if(torso)then
  1769. Attack = true
  1770. NeutralAnims = false
  1771. local who = torso.Parent
  1772. who.Parent = Char
  1773. Hum.WalkSpeed = 0
  1774. Hum.JumpPower = 0
  1775. humanoid.WalkSpeed = 0
  1776. humanoid.JumpPower = 0
  1777. local saw,weld = Equip_Sawblade()
  1778. pcall(function() who.HumanoidRootPart:destroy() end)
  1779. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1780. for i = 0, 6, 0.1 do
  1781. swait()
  1782. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1783. local Alpha = .15
  1784. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1785. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1786. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1787. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1788. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1789. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1790. end
  1791. Sound(Torso,367720620,1,1,false,true,true)
  1792. coroutine.wrap(function()
  1793. repeat swait()
  1794. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1795. until not saw.Parent
  1796. end)()
  1797. swait(60)
  1798. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1799. Sound(torso,429400881,1,1,false,true,true)
  1800. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1801. prt1.Parent = torso;
  1802. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1803. for i = 0, .3, 0.001 do
  1804. swait()
  1805.  
  1806. humanoid.Health = humanoid.Health - .5
  1807. if(humanoid.Health <= 0)then
  1808. gWeld:destroy()
  1809. Sound(torso,429400881,1,1,false,true,true)
  1810. break
  1811. end
  1812. local Alpha = i
  1813. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1814. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1815. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1816. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1817. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1818. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1819. end
  1820. humanoid.Health = 0
  1821. who.Parent = workspace
  1822. Ragdoll(who)
  1823. slicing:destroy()
  1824. for i = 1, 5 do
  1825. Effect{
  1826. Effect='Resize+AndFade',
  1827. Color = BrickColor.new'Really red',
  1828. Material = Enum.Material.Neon,
  1829. Size=V3.N(3.5,3.5,3.5),
  1830. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1831. FXSettings={
  1832. EndSize=V3.N(.05,.05,.05),
  1833. EndIsIncrement=true,
  1834.  
  1835. }
  1836. }
  1837. end
  1838. Hum.WalkSpeed = 16
  1839. Hum.JumpPower = 50
  1840. saw:destroy()
  1841. Attack = false
  1842. NeutralAnims = true
  1843. end
  1844. end
  1845. function The_End()
  1846. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1847.  
  1848. if(torso)then
  1849. Attack = true
  1850. NeutralAnims = false
  1851. local who = torso.Parent
  1852. Hum.WalkSpeed = 0
  1853. Hum.JumpPower = 0
  1854. humanoid.WalkSpeed = 0
  1855. humanoid.JumpPower = 0
  1856. who.Parent = Char
  1857. pcall(function() who.HumanoidRootPart:destroy() end)
  1858. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1859. for i = 0, 2, 0.1 do
  1860. swait()
  1861. local Alpha = .3
  1862. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1863. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1864. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1865. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1866. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1867. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1868. end
  1869. Sound(Torso,200065377,1.3,4,false,true,true)
  1870. for i = 0, 1, 0.1 do
  1871. swait()
  1872. local Alpha = .2
  1873. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1874. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1875. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1876. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1877. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1878. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1879. end
  1880. gWeld:destroy()
  1881. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1882. for i = 0, 1, 0.1 do
  1883. swait()
  1884. local Alpha = .3
  1885. humanoid.PlatformStand = true
  1886. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1887. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1888. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1889. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1890. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1891. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1892. end
  1893. gWeld:destroy()
  1894. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1895. for i = 0, 6, 0.1 do
  1896. swait()
  1897. local Alpha = .3
  1898. humanoid.PlatformStand = true
  1899. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1900. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1901. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1902. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1903. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1904. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1905. end
  1906. Sound(torso,1093102664,.85,5,false,true,true)
  1907. Sound(torso,429400881,1,1,false,true,true)
  1908. gWeld:destroy()
  1909. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1910. humanoid.Health = 0
  1911. for _,v in next, who:children() do
  1912. if(v:IsA'LocalScript' or v:IsA'Script')then
  1913. v.Disabled = true
  1914. v:destroy()
  1915. end
  1916. end
  1917. Ragdoll(who,true)
  1918.  
  1919.  
  1920. if(not VoidSB)then
  1921. coroutine.wrap(function()
  1922. repeat swait()
  1923. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1924. until not who or not who.Parent
  1925. end)()
  1926. coroutine.wrap(function()
  1927. local LT = who:FindFirstChild'LowerTorso'
  1928. if(LT)then
  1929. repeat swait()
  1930. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1931. until not who or not who.Parent
  1932. end
  1933. end)()
  1934. end
  1935.  
  1936. for i = 0, 1, 0.1 do
  1937. swait()
  1938. local Alpha = .3
  1939. humanoid.PlatformStand = true
  1940. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1941. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1942. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1943. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1944. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1945. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1946. end
  1947. for i = 0, 4, 0.1 do
  1948. swait()
  1949. local Alpha = .3
  1950. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1951. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1952. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1953. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1954. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1955. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1956. end
  1957. who.Parent = workspace
  1958. Attack = false
  1959. NeutralAnims = true
  1960. Hum.WalkSpeed = 16
  1961. Hum.JumpPower = 50
  1962. end
  1963. end
  1964.  
  1965. function ThrowArms()
  1966. Attack = true
  1967. NeutralAnims = false
  1968. for i = 0, 3, 0.1 do
  1969. swait()
  1970. local Alpha = .15
  1971. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1972. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1973. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1974. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1975. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1976. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1977. end
  1978. Sound()
  1979. FLArmW:destroy()
  1980. FRArmW:destroy()
  1981. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1982. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1983. P = 5000,
  1984. maxForce = Vector3.new(8000, 8000, 8000),
  1985. })
  1986. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1987. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1988. P = 5000,
  1989. maxForce = Vector3.new(8000, 8000, 8000),
  1990. })
  1991. Sound(Torso,541909763,.8,5,false,true,true)
  1992. S.Debris:AddItem(BV1, 0.05)
  1993. S.Debris:AddItem(BV2, 0.05)
  1994. FRArm.CanCollide = true
  1995. FLArm.CanCollide = true
  1996. S.Debris:AddItem(FRArm, 5)
  1997. S.Debris:AddItem(FLArm, 5)
  1998. FRArm = nil
  1999. FLArm = nil
  2000. for i = 0, 1, 0.1 do
  2001. swait()
  2002. local Alpha = .3
  2003. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2004. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2005. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2006. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2007. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2008. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2009. end
  2010. Attack = false
  2011. NeutralAnims = true
  2012. end
  2013. Mouse.KeyDown:connect(function(k)
  2014. if(Attack)then return end
  2015. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  2016. if(k == 'e')then Dash() end
  2017. if(not FLArm and not FRArm)then
  2018. if(k == 'z')then The_Necc() end
  2019. if(k == 'x')then The_End() end
  2020. if(k == 'c')then Hands_Off() end
  2021. if(k == 'v')then SawMeDaddy() end
  2022. if(k == 'b')then Shriek() end
  2023. if(k == 't')then Taunt() end
  2024. end
  2025. end)
  2026.  
  2027. Mouse.Button1Down:connect(function()
  2028. if(Attack)then return end
  2029. if(FLArm and FRArm)then
  2030. ThrowArms()
  2031. end
  2032. end)
  2033. Plr.Chatted:connect(function(m)
  2034. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  2035. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  2036. if(Attack)then return end
  2037. if(m == '/e dab')then Aids() end
  2038. end)
  2039.  
  2040. --// Wrap it all up \\--
  2041.  
  2042. while true do
  2043. swait()
  2044. if(not Music or not Music.Parent)then
  2045. local a = Music.TimePosition
  2046. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  2047. Music.Name = 'Music'
  2048. Music.TimePosition = a
  2049. end
  2050. if(Music.Volume ~= 2)then Music.Volume = 2 end
  2051. RArm.Transparency = 1
  2052. Sine = Sine + Change
  2053. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  2054. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2055. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  2056. if(State == 'Walk')then
  2057. local wsVal = 7 / (Hum.WalkSpeed/16)
  2058. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2059. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  2060. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  2061. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  2062. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  2063. else
  2064. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  2065. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  2066. end
  2067. if(Idle > Frame_Speed*10)then
  2068. --idk i'll do something
  2069. end
  2070. if(NeutralAnims and not Attack and State == 'Idle')then
  2071. Idle = Idle + 1
  2072. else
  2073. Idle = 0
  2074. end
  2075. for v,_ in next, Stunned do
  2076. if(v.Parent)then
  2077. local h = v:FindFirstChildOfClass'Humanoid'
  2078. for _,c in next, v:children() do
  2079. if(c:IsA'Script' or c:IsA'LocalScript')then
  2080. c.Disabled = false
  2081. end
  2082. end
  2083. if(h)then
  2084. h.Name = 'no escape lol'
  2085. h.PlatformStand = true
  2086. else
  2087. Stunned[v] = nil
  2088. end
  2089. else
  2090. Stunned[v] = nil
  2091. end
  2092. end
  2093. if(NeutralAnims)then
  2094. if(State == 'Idle')then
  2095. Change = 1
  2096. local Alpha = .3
  2097. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  2098. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2099. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2100. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2101. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2102. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2103. elseif(State == 'Walk')then
  2104. local wsVal = 7 / (Hum.WalkSpeed/16)
  2105. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2106. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  2107. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2108. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2109. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  2110. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  2111. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2112. elseif(State == 'Jump' or State == 'Fall')then
  2113. if(Walking)then
  2114. local Alpha = .2
  2115. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2116. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  2117. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  2118. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2119. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2120. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2121. else
  2122. local Alpha = .2
  2123. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2124. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  2125. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2126. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2127. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2128. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2129. end
  2130. elseif(State == 'Paralyzed')then
  2131. local Alpha = .3
  2132. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2133. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2134. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2135. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  2136. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  2137. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2138. elseif(State == 'Sit')then
  2139. local Alpha = .3
  2140. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2141. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  2142. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  2143. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2144. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2145. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2146. end
  2147. end
  2148. end
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