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- [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
- Initialize engine version: 2023.1.16f1 (e5ad54273a6f)
- [Subsystems] Discovering subsystems at path H:/Steam/steamapps/common/Kingpin Reloaded/Reloaded_SP_Data/UnitySubsystems
- Split Graphics Jobs are not supported on Direct3D 11. Reverting to Native Graphics Jobs instead.
- GfxDevice: creating device client; threaded=1; jobified=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484)
- Vendor: NVIDIA
- VRAM: 8032 MB
- Driver: 31.0.15.4584
- <RI> Initializing input.
- New input system (experimental) initialized
- Using Windows.Gaming.Input
- <RI> Initialized touch support.
- UnloadTime: 0.370100 ms
- [FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds.
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- 0x00007ff9f7b326aa (UnityPlayer)
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- 0x00007ff9d42ae4aa (GameAssembly)
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- 0x00007ff9d4cd0672 (GameAssembly) il2cpp_runtime_invoke
- 0x00007ff9f8162c44 (UnityPlayer)
- 0x00007ff9f8162d71 (UnityPlayer)
- 0x00007ff9f7e18d40 (UnityPlayer)
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- 0x00007ff75b1511f2 (Reloaded_SP)
- 0x00007ffac4ea7344 (KERNEL32) BaseThreadInitThunk
- 0x00007ffac5e626b1 (ntdll) RtlUserThreadStart
- NullReferenceException: Object reference not set to an instance of an object.
- at TMPro.TMP_FontAsset.TryAddCharacterInternal (System.UInt32 unicode, TMPro.TMP_Character& character) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_FontAsset.cs:2063
- at TMPro.TMP_FontAssetUtilities.GetCharacterFromFontAsset_Internal (System.UInt32 unicode, TMPro.TMP_FontAsset sourceFontAsset, System.Boolean includeFallbacks, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isAlternativeTypeface) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_FontAssetUtilities.cs:159
- at TMPro.TMP_FontAssetUtilities.GetCharacterFromFontAssets (System.UInt32 unicode, TMPro.TMP_FontAsset sourceFontAsset, System.Collections.Generic.List`1[T] fontAssets, System.Boolean includeFallbacks, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isAlternativeTypeface) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_FontAssetUtilities.cs:241
- at TMPro.TMP_Text.GetTextElement (System.UInt32 unicode, TMPro.TMP_FontAsset fontAsset, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isUsingAlternativeTypeface) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_Text.cs:6199
- at TMPro.TextMeshProUGUI.SetArraySizes (TMPro.TMP_Text+UnicodeChar[] unicodeChars) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMPro_UGUI_Private.cs:1209
- at TMPro.TMP_Text.ParseInputText () [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_Text.cs:1902
- at TMPro.TextMeshProUGUI.OnPreRenderCanvas () [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMPro_UGUI_Private.cs:1644
- at TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TextMeshProUGUI.cs:216
- at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in ./Library/PackageCache/[email protected]/Runtime/UI/Core/CanvasUpdateRegistry.cs:215
- at UnityEngine.UIElements.TemplateContainer+UxmlTraits..ctor () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Canvas.SendWillRenderCanvases () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate() (at ./Library/PackageCache/[email protected]/Runtime/UI/Core/CanvasUpdateRegistry.cs:219)
- UnityEngine.UIElements.UxmlTraits:.ctor()
- UnityEngine.Canvas:SendWillRenderCanvases()
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- UnloadTime: 2.470900 ms
- Can't recalculate bounds of a sub-mesh that does not have Float3 position format
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- Can't recalculate bounds of a sub-mesh that does not have Float3 position format
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- Can't recalculate bounds of a sub-mesh that does not have Float3 position format
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- Can't recalculate bounds of a sub-mesh that does not have Float3 position format
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- 0x00007ff9f7fa4c4a (UnityPlayer)
- 0x00007ff9f7f8b387 (UnityPlayer)
- 0x00007ff9f7f8b524 (UnityPlayer)
- 0x00007ff9f7f8b924 (UnityPlayer)
- 0x00007ff9f81d4e4b (UnityPlayer)
- 0x00007ff9f81d71ab (UnityPlayer)
- 0x00007ff9f81da510 (UnityPlayer)
- 0x00007ff9f81da71b (UnityPlayer) UnityMain
- 0x00007ff75b1511f2 (Reloaded_SP)
- 0x00007ffac4ea7344 (KERNEL32) BaseThreadInitThunk
- 0x00007ffac5e626b1 (ntdll) RtlUserThreadStart
- Can't recalculate bounds of a sub-mesh that does not have Float3 position format
- 0x00007ff9f83d5c1d (UnityPlayer) UnityMain
- 0x00007ff9f83d5986 (UnityPlayer) UnityMain
- 0x00007ff9f83bd577 (UnityPlayer) UnityMain
- 0x00007ff9f8a63d1c (UnityPlayer) UnityMain
- 0x00007ff9f8a44f9d (UnityPlayer) UnityMain
- 0x00007ff9f8a4506c (UnityPlayer) UnityMain
- 0x00007ff9f8a46f85 (UnityPlayer) UnityMain
- 0x00007ff9f7ee288e (UnityPlayer)
- 0x00007ff9f7b577a8 (UnityPlayer)
- 0x00007ff9d8984608 (GameAssembly) mono_type_size
- 0x00007ff9d8984709 (GameAssembly) mono_type_size
- 0x00007ff9d898559d (GameAssembly) mono_type_size
- 0x00007ff9d8985a6f (GameAssembly) mono_type_size
- 0x00007ff9d89857b8 (GameAssembly) mono_type_size
- 0x00007ff9d8985943 (GameAssembly) mono_type_size
- 0x00007ff9d561dc7a (GameAssembly) mono_type_size
- 0x00007ff9d56218d2 (GameAssembly) mono_type_size
- 0x00007ff9d55b441b (GameAssembly) mono_type_size
- 0x00007ff9d55ab635 (GameAssembly) mono_type_size
- 0x00007ff9d4e60fdf (GameAssembly) mono_type_size
- 0x00007ff9d4760231 (GameAssembly)
- 0x00007ff9d4b75382 (GameAssembly)
- 0x00007ff9d4b74972 (GameAssembly)
- 0x00007ff9d4cd0672 (GameAssembly) il2cpp_runtime_invoke
- 0x00007ff9f81ab68d (UnityPlayer)
- 0x00007ff9f8165a74 (UnityPlayer)
- 0x00007ff9f8165f7a (UnityPlayer)
- 0x00007ff9f81659b1 (UnityPlayer)
- 0x00007ff9f81bfbcd (UnityPlayer)
- 0x00007ff9f81bf773 (UnityPlayer)
- 0x00007ff9f7fa364b (UnityPlayer)
- 0x00007ff9f7fa3116 (UnityPlayer)
- 0x00007ff9f7fa45f1 (UnityPlayer)
- 0x00007ff9f7fa49f5 (UnityPlayer)
- 0x00007ff9f7fa4c4a (UnityPlayer)
- 0x00007ff9f7f8b387 (UnityPlayer)
- 0x00007ff9f7f8b524 (UnityPlayer)
- 0x00007ff9f7f8b924 (UnityPlayer)
- 0x00007ff9f81d4e4b (UnityPlayer)
- 0x00007ff9f81d71ab (UnityPlayer)
- 0x00007ff9f81da510 (UnityPlayer)
- 0x00007ff9f81da71b (UnityPlayer) UnityMain
- 0x00007ff75b1511f2 (Reloaded_SP)
- 0x00007ffac4ea7344 (KERNEL32) BaseThreadInitThunk
- 0x00007ffac5e626b1 (ntdll) RtlUserThreadStart
- Can't recalculate bounds of a sub-mesh that does not have Float3 position format
- 0x00007ff9f83d5c1d (UnityPlayer) UnityMain
- 0x00007ff9f83d5986 (UnityPlayer) UnityMain
- 0x00007ff9f83bd577 (UnityPlayer) UnityMain
- 0x00007ff9f8a63d1c (UnityPlayer) UnityMain
- 0x00007ff9f8a44f9d (UnityPlayer) UnityMain
- 0x00007ff9f8a4506c (UnityPlayer) UnityMain
- 0x00007ff9f8a46f85 (UnityPlayer) UnityMain
- 0x00007ff9f7ee288e (UnityPlayer)
- 0x00007ff9f7b577a8 (UnityPlayer)
- 0x00007ff9d8984608 (GameAssembly) mono_type_size
- 0x00007ff9d8984709 (GameAssembly) mono_type_size
- 0x00007ff9d898559d (GameAssembly) mono_type_size
- 0x00007ff9d8985a6f (GameAssembly) mono_type_size
- 0x00007ff9d89857b8 (GameAssembly) mono_type_size
- 0x00007ff9d8985943 (GameAssembly) mono_type_size
- 0x00007ff9d561ddbf (GameAssembly) mono_type_size
- 0x00007ff9d56218d2 (GameAssembly) mono_type_size
- 0x00007ff9d55b441b (GameAssembly) mono_type_size
- 0x00007ff9d55ab635 (GameAssembly) mono_type_size
- 0x00007ff9d4e60fdf (GameAssembly) mono_type_size
- 0x00007ff9d4760231 (GameAssembly)
- 0x00007ff9d4b75382 (GameAssembly)
- 0x00007ff9d4b74972 (GameAssembly)
- 0x00007ff9d4cd0672 (GameAssembly) il2cpp_runtime_invoke
- 0x00007ff9f81ab68d (UnityPlayer)
- 0x00007ff9f8165a74 (UnityPlayer)
- 0x00007ff9f8165f7a (UnityPlayer)
- 0x00007ff9f81659b1 (UnityPlayer)
- 0x00007ff9f81bfbcd (UnityPlayer)
- 0x00007ff9f81bf773 (UnityPlayer)
- 0x00007ff9f7fa364b (UnityPlayer)
- 0x00007ff9f7fa3116 (UnityPlayer)
- 0x00007ff9f7fa45f1 (UnityPlayer)
- 0x00007ff9f7fa49f5 (UnityPlayer)
- 0x00007ff9f7fa4c4a (UnityPlayer)
- 0x00007ff9f7f8b387 (UnityPlayer)
- 0x00007ff9f7f8b524 (UnityPlayer)
- 0x00007ff9f7f8b924 (UnityPlayer)
- 0x00007ff9f81d4e4b (UnityPlayer)
- 0x00007ff9f81d71ab (UnityPlayer)
- 0x00007ff9f81da510 (UnityPlayer)
- 0x00007ff9f81da71b (UnityPlayer) UnityMain
- 0x00007ff75b1511f2 (Reloaded_SP)
- 0x00007ffac4ea7344 (KERNEL32) BaseThreadInitThunk
- 0x00007ffac5e626b1 (ntdll) RtlUserThreadStart
- Can't recalculate bounds of a sub-mesh that does not have Float3 position format
- 0x00007ff9f83d5c1d (UnityPlayer) UnityMain
- 0x00007ff9f83d5986 (UnityPlayer) UnityMain
- 0x00007ff9f83bd577 (UnityPlayer) UnityMain
- 0x00007ff9f8a63d1c (UnityPlayer) UnityMain
- 0x00007ff9f8a44f9d (UnityPlayer) UnityMain
- 0x00007ff9f8a4506c (UnityPlayer) UnityMain
- 0x00007ff9f8a46f85 (UnityPlayer) UnityMain
- 0x00007ff9f7ee288e (UnityPlayer)
- 0x00007ff9f7b577a8 (UnityPlayer)
- 0x00007ff9d8984608 (GameAssembly) mono_type_size
- 0x00007ff9d8984709 (GameAssembly) mono_type_size
- 0x00007ff9d898559d (GameAssembly) mono_type_size
- 0x00007ff9d8985a6f (GameAssembly) mono_type_size
- 0x00007ff9d89857b8 (GameAssembly) mono_type_size
- 0x00007ff9d8985943 (GameAssembly) mono_type_size
- 0x00007ff9d561df04 (GameAssembly) mono_type_size
- 0x00007ff9d56218d2 (GameAssembly) mono_type_size
- 0x00007ff9d55b441b (GameAssembly) mono_type_size
- 0x00007ff9d55ab635 (GameAssembly) mono_type_size
- 0x00007ff9d4e60fdf (GameAssembly) mono_type_size
- 0x00007ff9d4760231 (GameAssembly)
- 0x00007ff9d4b75382 (GameAssembly)
- 0x00007ff9d4b74972 (GameAssembly)
- 0x00007ff9d4cd0672 (GameAssembly) il2cpp_runtime_invoke
- 0x00007ff9f81ab68d (UnityPlayer)
- 0x00007ff9f8165a74 (UnityPlayer)
- 0x00007ff9f8165f7a (UnityPlayer)
- 0x00007ff9f81659b1 (UnityPlayer)
- 0x00007ff9f81bfbcd (UnityPlayer)
- 0x00007ff9f81bf773 (UnityPlayer)
- 0x00007ff9f7fa364b (UnityPlayer)
- 0x00007ff9f7fa3116 (UnityPlayer)
- 0x00007ff9f7fa45f1 (UnityPlayer)
- 0x00007ff9f7fa49f5 (UnityPlayer)
- 0x00007ff9f7fa4c4a (UnityPlayer)
- 0x00007ff9f7f8b387 (UnityPlayer)
- 0x00007ff9f7f8b524 (UnityPlayer)
- 0x00007ff9f7f8b924 (UnityPlayer)
- 0x00007ff9f81d4e4b (UnityPlayer)
- 0x00007ff9f81d71ab (UnityPlayer)
- 0x00007ff9f81da510 (UnityPlayer)
- 0x00007ff9f81da71b (UnityPlayer) UnityMain
- 0x00007ff75b1511f2 (Reloaded_SP)
- 0x00007ffac4ea7344 (KERNEL32) BaseThreadInitThunk
- 0x00007ffac5e626b1 (ntdll) RtlUserThreadStart
- NullReferenceException: Object reference not set to an instance of an object.
- at TMPro.TMP_FontAsset.TryAddCharacterInternal (System.UInt32 unicode, TMPro.TMP_Character& character) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_FontAsset.cs:2063
- at TMPro.TMP_FontAssetUtilities.GetCharacterFromFontAsset_Internal (System.UInt32 unicode, TMPro.TMP_FontAsset sourceFontAsset, System.Boolean includeFallbacks, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isAlternativeTypeface) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_FontAssetUtilities.cs:159
- at TMPro.TMP_FontAssetUtilities.GetCharacterFromFontAssets (System.UInt32 unicode, TMPro.TMP_FontAsset sourceFontAsset, System.Collections.Generic.List`1[T] fontAssets, System.Boolean includeFallbacks, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isAlternativeTypeface) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_FontAssetUtilities.cs:241
- at TMPro.TMP_Text.GetTextElement (System.UInt32 unicode, TMPro.TMP_FontAsset fontAsset, TMPro.FontStyles fontStyle, TMPro.FontWeight fontWeight, System.Boolean& isUsingAlternativeTypeface) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_Text.cs:6199
- at TMPro.TextMeshProUGUI.SetArraySizes (TMPro.TMP_Text+UnicodeChar[] unicodeChars) [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMPro_UGUI_Private.cs:1209
- at TMPro.TMP_Text.ParseInputText () [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_Text.cs:1902
- at TMPro.TMP_Text.GetPreferredWidth () [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_Text.cs:3755
- at TMPro.TMP_Text.get_preferredWidth () [0x00000] in ./Library/PackageCache/[email protected]/Scripts/Runtime/TMP_Text.cs:1384
- at BaseMenu.MakeCell (System.Int32 cellId, System.Single size, System.String text, System.Boolean hasText, System.Boolean hasImage, System.Boolean hasButton, UnityEngine.Events.UnityAction action, UnityEngine.Events.UnityAction`1[T0] actionF, System.Boolean useInts, System.Boolean hasSlider, System.Single slideMin, System.Single slideMax, System.Single slideDef, System.Boolean tickDef, TickBox tick, System.String[] rotatingListOptions, UnityEngine.Events.UnityAction`1[T0] rotatingListAction, System.Int32 rotatingListDef, System.Nullable`1[T] color, System.String numberFormat, System.Boolean defaultButton) [0x00000] in D:/Reloaded_SP/Assets/Scripts/UI/Menus/BaseMenu.cs:443
- at DifficultyMenu.Init (UnityEngine.Transform parent) [0x00000] in D:/Reloaded_SP/Assets/Scripts/UI/Menus/Main/DifficultyMenu.cs:13
- at UserInterface.Init () [0x00000] in D:/Reloaded_SP/Assets/Scripts/UI/UserInterface.cs:89
- at Entry_Point.Awake () [0x00000] in D:/Reloaded_SP/Assets/Scripts/Entry_Point.cs:352
- Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 3993.
- Total: 12.472900 ms (FindLiveObjects: 0.212000 ms CreateObjectMapping: 0.055300 ms MarkObjects: 12.134400 ms DeleteObjects: 0.071000 ms)
- Setting up 8 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [0-1.0 KB]: 5170 frames, [1.0 KB-2.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 3 frames, [8.0 KB-16.0 KB]: 2 frames, [0.5 MB-1.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.9 MB
- Peak Allocated Bytes 6.8 MB
- Overflow Count 18
- [ALLOC_TEMP_Background Job.worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 70.8 KB
- Overflow Count 8
- [ALLOC_TEMP_Background Job.worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 11]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 144 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 144 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 13]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 16 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 34.9 KB
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 8
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 10.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 12]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 16 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 3.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 14]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 10.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 16 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 144 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Job.worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 16 B
- Overflow Count 0
- [ALLOC_TEMP_HIDInput]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 10.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 258 B
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 206
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 2.7 MB
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 5179 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 53.1 MB
- Peak Large allocation bytes 0 B
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 4498 frames, [64.0 MB-128.0 MB]: 681 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 70.6 MB
- Peak Large allocation bytes 16.0 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 2
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 2
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 2.7 MB
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [2.0 MB-4.0 MB]: 2012 frames, [4.0 MB-8.0 MB]: 3167 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 4.3 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [8.0 KB-16.0 KB]: 12 frames, [128.0 KB-256.0 KB]: 2 frames, [256.0 KB-0.5 MB]: 5165 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 405.0 KB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 53
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 2.7 MB
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 5179 frames
- Requested Block Size 4.0 MB
- Peak Block count 3
- Peak Allocated memory 20.4 MB
- Peak Large allocation bytes 11.7 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 KB-32.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 5175 frames, [2.0 MB-4.0 MB]: 1 frames
- Requested Block Size 4.0 MB
- Peak Block count 1
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 2.7 MB
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [8.0 KB-16.0 KB]: 2012 frames, [16.0 KB-32.0 KB]: 3167 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 27.9 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [16.0 KB-32.0 KB]: 4 frames, [32.0 KB-64.0 KB]: 5175 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 56.8 KB
- Peak Large allocation bytes 0 B
- Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance
- To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.
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