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a guest Jul 21st, 2019 70 Never
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  1. F2000:
  2.     Item_Information:
  3.         Item_Name: "&eF2000"
  4.         Item_Type: 417
  5.         Item_Lore: " &bFN F2000 ≪30≫|&e*-------* INFO *-------*|&7最新式ブルパップライフル|&7火器管制スコープが搭載され|&7距離を計測 精密射撃が可能|&7その上拡張性も高い強い銃|&e*-------* AMMO *-------*|&7Bullet: NATO 5.56mm|&7Gun: Scope-FCS1.6"
  6.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7.     Shooting:
  8.         Right_Click_To_Shoot: true
  9.         Cancel_Left_Click_Block_Damage: true
  10.         Cancel_Right_Click_Interactions: true
  11.         Delay_Between_Shots: 1
  12.         Recoil_Amount: 0.5
  13.         Projectile_Amount: 1
  14.         Projectile_Type: snowball
  15.         Projectile_Speed: 40
  16.         Projectile_Damage: 6
  17.         Bullet_Spread: 0.5
  18.         Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-0,ENTITY_BLAZE_HURT-1-2-0
  19.     Fully_Automatic:
  20.         Enable: true
  21.         Fire_Rate: 3
  22.     Sneak:
  23.         Enable: true
  24.         No_Recoil: true
  25.         Bullet_Spread: 0.3
  26.     Reload:
  27.         Enable: true
  28.         Reload_Amount: 30
  29.         Reload_Bullets_Individually: false
  30.         Reload_Duration: 28
  31.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  32.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  33.     Custom_Death_Message:
  34.         Normal: "&4<victim> &ewas &ckilled &eby &b&l<shooter>'s &eF2000!"
  35.     Firearm_Action:
  36.         Type: slide
  37.         Close_Duration: 9
  38.         Close_Shoot_Delay: 10
  39.         Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  40.     Particles:
  41.         Enable: true
  42.         Particle_Hit: block_break-152
  43.         Particle_Terrain: true
  44.     Scope:
  45.         Enable: true
  46.         Zoom_Amount: 4
  47.         Night_Vision: true
  48.         Zoom_Bullet_Spread: 0.2
  49.         Sounds_Toggle_Zoom: BLOCK_TRIPWIRE_CLICK_ON-1-2-0
  50.     Abilities:
  51.         Reset_Hit_Cooldown: true
  52.         Break_Blocks: false-102
  53.     Hit_Events:
  54.         Enable: true
  55.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  56.     Extras:
  57.         One_Time_Use: false
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