Guest User

Problema DS- TD

a guest
Dec 8th, 2019
181
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.03 KB | None | 0 0
  1. DSNou[playerid][0] = CreatePlayerTextDraw(playerid, 468.799774, 163.266647, "box");
  2. PlayerTextDrawLetterSize(playerid, DSNou[playerid][0], 0.000000, 16.640001);
  3. PlayerTextDrawTextSize(playerid, DSNou[playerid][0], 610.800292, 0.000000);
  4. PlayerTextDrawAlignment(playerid, DSNou[playerid][0], 1);
  5. PlayerTextDrawColor(playerid, DSNou[playerid][0], -16776961);
  6. PlayerTextDrawUseBox(playerid, DSNou[playerid][0], 1);
  7. PlayerTextDrawBoxColor(playerid, DSNou[playerid][0], 71);
  8. PlayerTextDrawSetShadow(playerid, DSNou[playerid][0], 0);
  9. PlayerTextDrawSetOutline(playerid, DSNou[playerid][0], 0);
  10. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][0], 255);
  11. PlayerTextDrawFont(playerid, DSNou[playerid][0], 1);
  12. PlayerTextDrawSetProportional(playerid, DSNou[playerid][0], 1);
  13. PlayerTextDrawSetShadow(playerid, DSNou[playerid][0], 0);
  14.  
  15. DSNou[playerid][1] = CreatePlayerTextDraw(playerid, 471.000030, 165.620162, "box");
  16. PlayerTextDrawLetterSize(playerid, DSNou[playerid][1], 0.000000, 16.168172);
  17. PlayerTextDrawTextSize(playerid, DSNou[playerid][1], 608.157958, 0.000000);
  18. PlayerTextDrawAlignment(playerid, DSNou[playerid][1], 1);
  19. PlayerTextDrawColor(playerid, DSNou[playerid][1], 65535);
  20. PlayerTextDrawUseBox(playerid, DSNou[playerid][1], 1);
  21. PlayerTextDrawBoxColor(playerid, DSNou[playerid][1], 99);
  22. PlayerTextDrawSetShadow(playerid, DSNou[playerid][1], 0);
  23. PlayerTextDrawSetOutline(playerid, DSNou[playerid][1], 0);
  24. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][1], 255);
  25. PlayerTextDrawFont(playerid, DSNou[playerid][1], 1);
  26. PlayerTextDrawSetProportional(playerid, DSNou[playerid][1], 1);
  27. PlayerTextDrawSetShadow(playerid, DSNou[playerid][1], 0);
  28.  
  29. DSNou[playerid][2] = CreatePlayerTextDraw(playerid, 493.799987, 137.826629, "");
  30. PlayerTextDrawLetterSize(playerid, DSNou[playerid][2], 0.000000, 0.000000);
  31. PlayerTextDrawTextSize(playerid, DSNou[playerid][2], 90.000000, 90.000000);
  32. PlayerTextDrawAlignment(playerid, DSNou[playerid][2], 1);
  33. PlayerTextDrawColor(playerid, DSNou[playerid][2], -1);
  34. PlayerTextDrawSetShadow(playerid, DSNou[playerid][2], 0);
  35. PlayerTextDrawSetOutline(playerid, DSNou[playerid][2], 0);
  36. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][2], 0);
  37. PlayerTextDrawFont(playerid, DSNou[playerid][2], 5);
  38. PlayerTextDrawSetProportional(playerid, DSNou[playerid][2], 0);
  39. PlayerTextDrawSetShadow(playerid, DSNou[playerid][2], 0);
  40. PlayerTextDrawSetSelectable(playerid, DSNou[playerid][2], true);
  41. PlayerTextDrawSetPreviewModel(playerid, DSNou[playerid][2], 411);
  42. PlayerTextDrawSetPreviewRot(playerid, DSNou[playerid][2], 350.000000, 360.000000, 318.000000, 1.000000);
  43. PlayerTextDrawSetPreviewVehCol(playerid, DSNou[playerid][2], 1, 1);
  44.  
  45. DSNou[playerid][3] = CreatePlayerTextDraw(playerid, 540.400024, 227.333312, "Price:_100000000$");
  46. PlayerTextDrawLetterSize(playerid, DSNou[playerid][3], 0.203198, 1.002665);
  47. PlayerTextDrawAlignment(playerid, DSNou[playerid][3], 2);
  48. PlayerTextDrawColor(playerid, DSNou[playerid][3], -1);
  49. PlayerTextDrawSetShadow(playerid, DSNou[playerid][3], 0);
  50. PlayerTextDrawSetOutline(playerid, DSNou[playerid][3], 1);
  51. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][3], 255);
  52. PlayerTextDrawFont(playerid, DSNou[playerid][3], 2);
  53. PlayerTextDrawSetProportional(playerid, DSNou[playerid][3], 1);
  54. PlayerTextDrawSetShadow(playerid, DSNou[playerid][3], 0);
  55.  
  56. DSNou[playerid][4] = CreatePlayerTextDraw(playerid, 540.400024, 237.133911, "Stock:_100_Modele");
  57. PlayerTextDrawLetterSize(playerid, DSNou[playerid][4], 0.203198, 1.002665);
  58. PlayerTextDrawAlignment(playerid, DSNou[playerid][4], 2);
  59. PlayerTextDrawColor(playerid, DSNou[playerid][4], -1);
  60. PlayerTextDrawSetShadow(playerid, DSNou[playerid][4], 0);
  61. PlayerTextDrawSetOutline(playerid, DSNou[playerid][4], 1);
  62. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][4], 255);
  63. PlayerTextDrawFont(playerid, DSNou[playerid][4], 2);
  64. PlayerTextDrawSetProportional(playerid, DSNou[playerid][4], 1);
  65. PlayerTextDrawSetShadow(playerid, DSNou[playerid][4], 0);
  66.  
  67. DSNou[playerid][5] = CreatePlayerTextDraw(playerid, 540.100097, 246.334472, "Name:_Infernus");
  68. PlayerTextDrawLetterSize(playerid, DSNou[playerid][5], 0.203198, 1.002665);
  69. PlayerTextDrawAlignment(playerid, DSNou[playerid][5], 2);
  70. PlayerTextDrawColor(playerid, DSNou[playerid][5], -1);
  71. PlayerTextDrawSetShadow(playerid, DSNou[playerid][5], 0);
  72. PlayerTextDrawSetOutline(playerid, DSNou[playerid][5], 1);
  73. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][5], 255);
  74. PlayerTextDrawFont(playerid, DSNou[playerid][5], 2);
  75. PlayerTextDrawSetProportional(playerid, DSNou[playerid][5], 1);
  76. PlayerTextDrawSetShadow(playerid, DSNou[playerid][5], 0);
  77.  
  78. DSNou[playerid][6] = CreatePlayerTextDraw(playerid, 480.199981, 261.773468, "LD_pool:ball");
  79. PlayerTextDrawLetterSize(playerid, DSNou[playerid][6], 0.000000, 0.000000);
  80. PlayerTextDrawTextSize(playerid, DSNou[playerid][6], 30.000000, 25.000000);
  81. PlayerTextDrawAlignment(playerid, DSNou[playerid][6], 1);
  82. PlayerTextDrawColor(playerid, DSNou[playerid][6], -1342177025);
  83. PlayerTextDrawSetShadow(playerid, DSNou[playerid][6], 0);
  84. PlayerTextDrawSetOutline(playerid, DSNou[playerid][6], 0);
  85. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][6], 255);
  86. PlayerTextDrawFont(playerid, DSNou[playerid][6], 4);
  87. PlayerTextDrawSetProportional(playerid, DSNou[playerid][6], 0);
  88. PlayerTextDrawSetShadow(playerid, DSNou[playerid][6], 0);
  89.  
  90. DSNou[playerid][7] = CreatePlayerTextDraw(playerid, 462.600036, 290.146697, "");
  91. PlayerTextDrawLetterSize(playerid, DSNou[playerid][7], 0.000000, 0.000000);
  92. PlayerTextDrawTextSize(playerid, DSNou[playerid][7], 82.000000, 25.000000);
  93. PlayerTextDrawAlignment(playerid, DSNou[playerid][7], 1);
  94. PlayerTextDrawColor(playerid, DSNou[playerid][7], 16711779);
  95. PlayerTextDrawSetShadow(playerid, DSNou[playerid][7], 0);
  96. PlayerTextDrawSetOutline(playerid, DSNou[playerid][7], 0);
  97. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][7], 0);
  98. PlayerTextDrawFont(playerid, DSNou[playerid][7], 5);
  99. PlayerTextDrawSetProportional(playerid, DSNou[playerid][7], 0);
  100. PlayerTextDrawSetShadow(playerid, DSNou[playerid][7], 0);
  101. PlayerTextDrawSetPreviewModel(playerid, DSNou[playerid][7], 19377);
  102. PlayerTextDrawSetPreviewRot(playerid, DSNou[playerid][7], 321.000000, 360.000000, 270.000000, 1.000000);
  103.  
  104. DSNou[playerid][8] = CreatePlayerTextDraw(playerid, 503.999938, 296.026702, "cumpara");
  105. PlayerTextDrawLetterSize(playerid, DSNou[playerid][8], 0.200799, 0.927999);
  106. PlayerTextDrawTextSize(playerid, DSNou[playerid][8], 10.000000, 74.000000);
  107. PlayerTextDrawAlignment(playerid, DSNou[playerid][8], 2);
  108. PlayerTextDrawColor(playerid, DSNou[playerid][8], -1);
  109. PlayerTextDrawSetShadow(playerid, DSNou[playerid][8], 0);
  110. PlayerTextDrawSetOutline(playerid, DSNou[playerid][8], 1);
  111. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][8], 255);
  112. PlayerTextDrawFont(playerid, DSNou[playerid][8], 2);
  113. PlayerTextDrawSetProportional(playerid, DSNou[playerid][8], 1);
  114. PlayerTextDrawSetShadow(playerid, DSNou[playerid][8], 0);
  115. PlayerTextDrawSetSelectable(playerid, DSNou[playerid][8], true);
  116.  
  117. DSNou[playerid][9] = CreatePlayerTextDraw(playerid, 533.499511, 290.893341, "");
  118. PlayerTextDrawLetterSize(playerid, DSNou[playerid][9], 0.000000, 0.000000);
  119. PlayerTextDrawTextSize(playerid, DSNou[playerid][9], 82.000000, 25.000000);
  120. PlayerTextDrawAlignment(playerid, DSNou[playerid][9], 1);
  121. PlayerTextDrawColor(playerid, DSNou[playerid][9], -16777059);
  122. PlayerTextDrawSetShadow(playerid, DSNou[playerid][9], 0);
  123. PlayerTextDrawSetOutline(playerid, DSNou[playerid][9], 0);
  124. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][9], 0);
  125. PlayerTextDrawFont(playerid, DSNou[playerid][9], 5);
  126. PlayerTextDrawSetProportional(playerid, DSNou[playerid][9], 0);
  127. PlayerTextDrawSetShadow(playerid, DSNou[playerid][9], 0);
  128. PlayerTextDrawSetPreviewModel(playerid, DSNou[playerid][9], 19377);
  129. PlayerTextDrawSetPreviewRot(playerid, DSNou[playerid][9], 321.000000, 360.000000, 270.000000, 1.000000);
  130.  
  131. DSNou[playerid][10] = CreatePlayerTextDraw(playerid, 575.399719, 296.820007, "inchide");
  132. PlayerTextDrawLetterSize(playerid, DSNou[playerid][10], 0.200799, 0.927999);
  133. PlayerTextDrawTextSize(playerid, DSNou[playerid][10], 10.000000, 74.000000);
  134. PlayerTextDrawAlignment(playerid, DSNou[playerid][10], 2);
  135. PlayerTextDrawColor(playerid, DSNou[playerid][10], -1);
  136. PlayerTextDrawSetShadow(playerid, DSNou[playerid][10], 0);
  137. PlayerTextDrawSetOutline(playerid, DSNou[playerid][10], 1);
  138. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][10], 255);
  139. PlayerTextDrawFont(playerid, DSNou[playerid][10], 2);
  140. PlayerTextDrawSetProportional(playerid, DSNou[playerid][10], 1);
  141. PlayerTextDrawSetShadow(playerid, DSNou[playerid][10], 0);
  142. PlayerTextDrawSetSelectable(playerid, DSNou[playerid][10], true);
  143.  
  144. DSNou[playerid][11] = CreatePlayerTextDraw(playerid, 493.700317, 262.426635, "<<");
  145. PlayerTextDrawLetterSize(playerid, DSNou[playerid][11], 0.231999, 2.443732);
  146. PlayerTextDrawTextSize(playerid, DSNou[playerid][11], 25.000000, 20.000000);
  147. PlayerTextDrawAlignment(playerid, DSNou[playerid][11], 2);
  148. PlayerTextDrawColor(playerid, DSNou[playerid][11], -1);
  149. PlayerTextDrawSetShadow(playerid, DSNou[playerid][11], 0);
  150. PlayerTextDrawSetOutline(playerid, DSNou[playerid][11], 1);
  151. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][11], 255);
  152. PlayerTextDrawFont(playerid, DSNou[playerid][11], 2);
  153. PlayerTextDrawSetProportional(playerid, DSNou[playerid][11], 1);
  154. PlayerTextDrawSetShadow(playerid, DSNou[playerid][11], 0);
  155. PlayerTextDrawSetSelectable(playerid, DSNou[playerid][11], true);
  156.  
  157. DSNou[playerid][12] = CreatePlayerTextDraw(playerid, 570.599853, 261.773437, "LD_pool:ball");
  158. PlayerTextDrawLetterSize(playerid, DSNou[playerid][12], 0.000000, 0.000000);
  159. PlayerTextDrawTextSize(playerid, DSNou[playerid][12], 30.000000, 25.000000);
  160. PlayerTextDrawAlignment(playerid, DSNou[playerid][12], 1);
  161. PlayerTextDrawColor(playerid, DSNou[playerid][12], 8126719);
  162. PlayerTextDrawSetShadow(playerid, DSNou[playerid][12], 0);
  163. PlayerTextDrawSetOutline(playerid, DSNou[playerid][12], 0);
  164. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][12], 255);
  165. PlayerTextDrawFont(playerid, DSNou[playerid][12], 4);
  166. PlayerTextDrawSetProportional(playerid, DSNou[playerid][12], 0);
  167. PlayerTextDrawSetShadow(playerid, DSNou[playerid][12], 0);
  168.  
  169. DSNou[playerid][13] = CreatePlayerTextDraw(playerid, 587.497253, 261.926605, ">>");
  170. PlayerTextDrawLetterSize(playerid, DSNou[playerid][13], 0.231999, 2.443732);
  171. PlayerTextDrawTextSize(playerid, DSNou[playerid][13], 25.000000, 20.000000);
  172. PlayerTextDrawAlignment(playerid, DSNou[playerid][13], 2);
  173. PlayerTextDrawColor(playerid, DSNou[playerid][13], -1);
  174. PlayerTextDrawSetShadow(playerid, DSNou[playerid][13], 0);
  175. PlayerTextDrawSetOutline(playerid, DSNou[playerid][13], 1);
  176. PlayerTextDrawBackgroundColor(playerid, DSNou[playerid][13], 255);
  177. PlayerTextDrawFont(playerid, DSNou[playerid][13], 2);
  178. PlayerTextDrawSetProportional(playerid, DSNou[playerid][13], 1);
  179. PlayerTextDrawSetShadow(playerid, DSNou[playerid][13], 0);
  180. PlayerTextDrawSetSelectable(playerid, DSNou[playerid][13], true);
Advertisement
Add Comment
Please, Sign In to add comment