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hipeopleofthisworld8

Name Glitcher

Jul 17th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility code by " ..owner.Name.. ".")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171.  
  172. --//Paste script below this line.
  173.  
  174. warn([[Galaxy Glitcher Loaded.
  175. The third glitcher, once as the core is now new.
  176.  
  177. Created by Hipeopleofthisworld8
  178. ]])
  179.  
  180.  
  181. ---- IMPORTANT READING:
  182. ---- Sources and functions might be taken from others
  183. plr = game.Players.LocalPlayer
  184. print("Hello " ..plr.Name.. ".")
  185. script.Parent = workspace.CurrentCamera
  186. plr.CharacterAdded:connect(function()
  187. script.Disabled = true
  188. script:destroy()
  189. end)
  190.  
  191. char = plr.Character
  192. hum = char.Humanoid
  193. local cam = game.Workspace.CurrentCamera
  194. Camera = cam
  195. local CamInterrupt = false
  196. local TwoD = false
  197. local TargetInfo = {nil, nil}
  198. cam.CameraType = "Custom"
  199. t = char.Torso
  200. h = char.Head
  201. ra = char["Right Arm"]
  202. la = char["Left Arm"]
  203. rl = char["Right Leg"]
  204. ll = char["Left Leg"]
  205. tors = char.Torso
  206. lleg = char["Left Leg"]
  207. root = char.HumanoidRootPart
  208. hed = char.Head
  209. rleg = char["Right Leg"]
  210. rarm = char["Right Arm"]
  211. larm = char["Left Arm"]
  212. radian = math.rad
  213. random = math.random
  214. Vec3 = Vector3.new
  215. Inst = Instance.new
  216. cFrame = CFrame.new
  217. Euler = CFrame.fromEulerAnglesXYZ
  218. vt = Vector3.new
  219. bc = BrickColor.new
  220. br = BrickColor.random
  221. it = Instance.new
  222. cf = CFrame.new
  223.  
  224.  
  225. local Booleans = {
  226. CamFollow = true,
  227. GyroUse = true
  228. }
  229.  
  230. function lerp(object, newCFrame, alpha)
  231. return object:lerp(newCFrame, alpha)
  232. end
  233.  
  234. local Directer = Inst("BodyGyro", root)
  235. Directer.MaxTorque = Vec3(0, 0, 0)
  236. Directer.P = 600000
  237. local CPart = Inst("Part")
  238. CPart.Anchored = true
  239. CPart.CanCollide = false
  240. CPart.Locked = true
  241. CPart.Transparency = 1
  242.  
  243. local rainbowmode = false
  244. local chaosmode = false
  245. local duringend = false
  246. local ModeOfGlitch = 1
  247.  
  248. local kan = Instance.new("Sound",char)
  249. kan.Volume = 10
  250. kan.TimePosition = 0
  251. kan.PlaybackSpeed = 1
  252. kan.Pitch = 1.01
  253. kan.SoundId = "rbxassetid://692477687"
  254. kan.Name = "wreckeda"
  255. kan.Looped = true
  256. local currentThemePlaying = kan.SoundId
  257. local currentPitch = kan.Pitch
  258. local currentVol = kan.Volume
  259. function newTheme(ID,timepos,pitch,vol)
  260. local kanz = kan
  261. --kanz:Stop()
  262. kanz.Volume = vol
  263. --kanz.TimePosition = timepos
  264. kanz.PlaybackSpeed = pitch
  265. kanz.Pitch = pitch
  266. kanz.SoundId = ID
  267. kanz.Name = "wrecked"
  268. kanz.Looped = true
  269. currentThemePlaying = kanz.SoundId
  270. currentVol = kanz.Volume
  271. currentPitch = kanz.Pitch
  272. --kanz:Play()
  273. --coroutine.resume(coroutine.create(function()
  274. --wait(0.05)
  275. --end))
  276. end
  277.  
  278.  
  279. function newThemeCust(ID,timepos,pitch,vol)
  280. local kanz = kan
  281. kanz:Stop()
  282. kanz.Volume = vol
  283. kanz.TimePosition = timepos
  284. kanz.PlaybackSpeed = pitch
  285. kanz.Pitch = pitch
  286. kanz.SoundId = ID
  287. kanz.Name = "wrecked"
  288. kanz.Looped = true
  289. currentThemePlaying = kanz.SoundId
  290. currentVol = kanz.Volume
  291. currentPitch = kanz.Pitch
  292. kanz:Play()
  293. coroutine.resume(coroutine.create(function()
  294. wait(0.05)
  295. end))
  296. end
  297.  
  298. local mutedtog = false
  299.  
  300. function CameraEnshaking(Length,Intensity)
  301. coroutine.resume(coroutine.create(function()
  302. local intensity = 1*Intensity
  303. local rotM = 0.01*Intensity
  304. for i = 0, Length, 0.1 do
  305. swait()
  306. intensity = intensity - 0.05*Intensity/Length
  307. rotM = rotM - 0.0005*Intensity/Length
  308. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  309. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  310. end
  311. Humanoid.CameraOffset = Vec3(0, 0, 0)
  312. end))
  313. end
  314. CamShake=function(Part,Distan,Power,Times)
  315. local de=Part.Position
  316. for i,v in pairs(workspace:children()) do
  317. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  318. for _,c in pairs(v:children()) do
  319. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  320. local Noob=v.Humanoid
  321. if Noob~=nil then
  322. coroutine.resume(coroutine.create(function()
  323. FV = Instance.new("BoolValue", Noob)
  324. FV.Name = "CameraShake"
  325. for ShakeNum=1,Times do
  326. swait()
  327. local ef=Power
  328. if ef>=1 then
  329. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  330. else
  331. ef=Power*10
  332. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  333. end
  334. end
  335. Humanoid.CameraOffset = Vector3.new(0,0,0)
  336. FV:Destroy()
  337. end))
  338. CameraShake(Times, Power, Noob)
  339. end
  340. end
  341. end
  342. end
  343. end
  344. end
  345.  
  346. local toggleTag = true
  347. local bilguit = Instance.new("BillboardGui", hed)
  348. bilguit.Adornee = nil
  349. bilguit.Name = "ModeName"
  350. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  351. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  352. local modet = Instance.new("TextLabel", bilguit)
  353. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  354. modet.FontSize = "Size8"
  355. modet.TextScaled = true
  356. modet.TextTransparency = 0
  357. modet.BackgroundTransparency = 1
  358. modet.TextTransparency = 0
  359. modet.TextStrokeTransparency = 0
  360. modet.Font = "Code"
  361. modet.TextStrokeColor3 = Color3.new(0,0,0)
  362. modet.TextColor3 = Color3.new(1,1,1)
  363. modet.Text = plr.Name
  364.  
  365.  
  366. function chatfunc(text,color,typet,font,timeex)
  367. local chat = coroutine.wrap(function()
  368. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  369. Character:FindFirstChild("TalkingBillBoard"):destroy()
  370. end
  371. local naeeym2 = Instance.new("BillboardGui",Character)
  372. naeeym2.Size = UDim2.new(0,100,0,40)
  373. naeeym2.StudsOffset = Vector3.new(0,3,0)
  374. naeeym2.Adornee = Character.Head
  375. naeeym2.Name = "TalkingBillBoard"
  376. local tecks2 = Instance.new("TextLabel",naeeym2)
  377. tecks2.BackgroundTransparency = 1
  378. tecks2.BorderSizePixel = 0
  379. tecks2.Text = ""
  380. tecks2.Font = font
  381. tecks2.TextSize = 30
  382. tecks2.TextStrokeTransparency = 0
  383. tecks2.TextColor3 = color
  384. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  385. tecks2.Size = UDim2.new(1,0,0.5,0)
  386. local tecks3 = Instance.new("TextLabel",naeeym2)
  387. tecks3.BackgroundTransparency = 1
  388. tecks3.BorderSizePixel = 0
  389. tecks3.Text = ""
  390. tecks3.Font = font
  391. tecks3.TextSize = 30
  392. tecks3.TextStrokeTransparency = 0
  393. if typet == "Inverted" then
  394. tecks3.TextColor3 = Color3.new(0,0,0)
  395. tecks3.TextStrokeColor3 = color
  396. elseif typet == "Normal" then
  397. tecks3.TextColor3 = color
  398. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  399. end
  400. tecks3.Size = UDim2.new(1,0,0.5,0)
  401. coroutine.resume(coroutine.create(function()
  402. while true do
  403. swait(1)
  404. if chaosmode == true then
  405. tecks2.TextColor3 = BrickColor.random().Color
  406. tecks3.TextStrokeColor3 = BrickColor.random().Color
  407. end
  408. end
  409. end))
  410. modet.TextTransparency = modet.TextTransparency + 1
  411. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  412. for i = 0, 74*timeex do
  413. swait()
  414. modet.TextTransparency = 1
  415. modet.TextStrokeTransparency = 1
  416. tecks2.Text = text
  417. tecks3.Text = text
  418. end
  419. local randomrot = math.random(1,2)
  420. if randomrot == 1 then
  421. for i = 1, 50 do
  422. swait()
  423. tecks2.Text = text
  424. tecks3.Text = text
  425. modet.TextTransparency = modet.TextTransparency - .02
  426. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  427. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  428. tecks2.TextTransparency = tecks2.TextTransparency + .04
  429. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  430. tecks3.TextTransparency = tecks2.TextTransparency + .04
  431. end
  432. elseif randomrot == 2 then
  433. for i = 1, 50 do
  434. swait()
  435. tecks2.Text = text
  436. tecks3.Text = text
  437. modet.TextTransparency = modet.TextTransparency - .02
  438. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  439. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  440. tecks2.TextTransparency = tecks2.TextTransparency + .04
  441. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  442. tecks3.TextTransparency = tecks2.TextTransparency + .04
  443. end
  444. end
  445. modet.TextTransparency = 0
  446. modet.TextStrokeTransparency = 0
  447. if toggleTag == false then
  448. modet.TextTransparency = 1
  449. modet.TextStrokeTransparency = 1
  450. end
  451. naeeym2:Destroy()
  452. end)
  453. chat()
  454. end
  455.  
  456.  
  457. local Create = LoadLibrary("RbxUtility").Create
  458.  
  459. CFuncs = {
  460. ["Part"] = {
  461. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  462. local Part = Create("Part"){
  463. Parent = Parent,
  464. Reflectance = Reflectance,
  465. Transparency = Transparency,
  466. CanCollide = false,
  467. Locked = true,
  468. BrickColor = BrickColor.new(tostring(BColor)),
  469. Name = Name,
  470. Size = Size,
  471. Material = Material,
  472. }
  473. RemoveOutlines(Part)
  474. return Part
  475. end;
  476. };
  477.  
  478. ["Mesh"] = {
  479. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  480. local Msh = Create(Mesh){
  481. Parent = Part,
  482. Offset = OffSet,
  483. Scale = Scale,
  484. }
  485. if Mesh == "SpecialMesh" then
  486. Msh.MeshType = MeshType
  487. Msh.MeshId = MeshId
  488. end
  489. return Msh
  490. end;
  491. };
  492.  
  493. ["Mesh"] = {
  494. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  495. local Msh = Create(Mesh){
  496. Parent = Part,
  497. Offset = OffSet,
  498. Scale = Scale,
  499. }
  500. if Mesh == "SpecialMesh" then
  501. Msh.MeshType = MeshType
  502. Msh.MeshId = MeshId
  503. end
  504. return Msh
  505. end;
  506. };
  507.  
  508. ["Weld"] = {
  509. Create = function(Parent, Part0, Part1, C0, C1)
  510. local Weld = Create("Weld"){
  511. Parent = Parent,
  512. Part0 = Part0,
  513. Part1 = Part1,
  514. C0 = C0,
  515. C1 = C1,
  516. }
  517. return Weld
  518. end;
  519. };
  520.  
  521. ["Sound"] = {
  522. Create = function(id, par, vol, pit)
  523. coroutine.resume(coroutine.create(function()
  524. local S = Create("Sound"){
  525. Volume = vol,
  526. Name = "EffectSoundo",
  527. Pitch = pit or 1,
  528. SoundId = id,
  529. Parent = par or workspace,
  530. }
  531. wait()
  532. S:play()
  533. game:GetService("Debris"):AddItem(S, 10)
  534. end))
  535. end;
  536. };
  537.  
  538. ["LongSound"] = {
  539. Create = function(id, par, vol, pit)
  540. coroutine.resume(coroutine.create(function()
  541. local S = Create("Sound"){
  542. Volume = vol,
  543. Pitch = pit or 1,
  544. SoundId = id,
  545. Parent = par or workspace,
  546. }
  547. wait()
  548. S:play()
  549. game:GetService("Debris"):AddItem(S, 60)
  550. end))
  551. end;
  552. };
  553.  
  554. ["ParticleEmitter"] = {
  555. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  556. local fp = Create("ParticleEmitter"){
  557. Parent = Parent,
  558. Color = ColorSequence.new(Color1, Color2),
  559. LightEmission = LightEmission,
  560. Size = Size,
  561. Texture = Texture,
  562. Transparency = Transparency,
  563. ZOffset = ZOffset,
  564. Acceleration = Accel,
  565. Drag = Drag,
  566. LockedToPart = LockedToPart,
  567. VelocityInheritance = VelocityInheritance,
  568. EmissionDirection = EmissionDirection,
  569. Enabled = Enabled,
  570. Lifetime = LifeTime,
  571. Rate = Rate,
  572. Rotation = Rotation,
  573. RotSpeed = RotSpeed,
  574. Speed = Speed,
  575. VelocitySpread = VelocitySpread,
  576. }
  577. return fp
  578. end;
  579. };
  580.  
  581. CreateTemplate = {
  582.  
  583. };
  584. }
  585.  
  586.  
  587.  
  588. New = function(Object, Parent, Name, Data)
  589. local Object = Instance.new(Object)
  590. for Index, Value in pairs(Data or {}) do
  591. Object[Index] = Value
  592. end
  593. Object.Parent = Parent
  594. Object.Name = Name
  595. return Object
  596. end
  597. local halocolor = BrickColor.new("Pastel light blue")
  598. local halocolor2 = BrickColor.new("Cool yellow")
  599. local starcolor = BrickColor.new("Bright yellow")
  600. local lunacolor = BrickColor.new("Navy blue")
  601. local lunacolor2 = BrickColor.new("Bright blue")
  602. local wepcolor = BrickColor.new("Really black")
  603. local maincolor = BrickColor.new("Really black")
  604. local m = Instance.new("Model",char)
  605. local m2 = Instance.new("Model",char)
  606. local m3 = Instance.new("Model",char)
  607. local mw1 = Instance.new("Model",char)
  608. local mw2 = Instance.new("Model",char)
  609.  
  610.  
  611. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  612. local gui = it(GuiType)
  613. gui.Parent = parent
  614. gui.Text = text
  615. gui.BackgroundTransparency = backtrans
  616. gui.BackgroundColor3 = backcol
  617. gui.SizeConstraint = "RelativeXY"
  618. gui.TextXAlignment = "Center"
  619. gui.TextYAlignment = "Center"
  620. gui.Position = pos
  621. gui.Size = size
  622. gui.Font = "SourceSans"
  623. gui.FontSize = "Size14"
  624. gui.TextWrapped = false
  625. gui.TextStrokeTransparency = 0
  626. gui.TextColor = BrickColor.new("White")
  627. return gui
  628. end
  629. ---- GUI set
  630. local basgui = it("GuiMain")
  631. basgui.Parent = plr.PlayerGui
  632. basgui.Name = "Killcounter GUI"
  633. local basframe = it("Frame")
  634. basframe.Parent = basgui
  635. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  636. basframe.BackgroundTransparency = 1
  637. basframe.BorderColor3 = Color3.new(17, 17, 17)
  638. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  639. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  640. local uhh = gui("TextLabel", basframe, "Basic", 0.5, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, 0.45, 0), UDim2.new(1.5, 0, 0.55, 0))
  641. uhh.ZIndex = 2
  642. uhh.Font = "Bodoni"
  643. uhh.TextStrokeColor3 = Color3.new(0.05,0.05,0.05)
  644. uhh.TextColor3 = Color3.new(1,1,1)
  645. uhh.BackgroundTransparency = 0.25
  646. uhh.BorderSizePixel = 2
  647. uhh.BorderColor3 = Color3.new(0,0,0)
  648. uhh.TextScaled = true
  649. uhh.TextXAlignment = "Left"
  650. uhh.Text = "SWITCH MODE: 1-9"
  651. uhh.TextSize = 64
  652. local modeteller = gui("TextLabel", basframe, "Basic", 0.5, BrickColor.new("Really black").Color, UDim2.new(-0, 0, -0.01, 0), UDim2.new(1, 0, 0.45, 0))
  653. modeteller.ZIndex = 2
  654. modeteller.Font = "Bodoni"
  655. modeteller.TextStrokeColor3 = Color3.new(0.05,0.05,0.05)
  656. modeteller.TextColor3 = Color3.new(1,1,1)
  657. modeteller.BackgroundTransparency = 0.25
  658. modeteller.BorderSizePixel = 2
  659. modeteller.BorderColor3 = Color3.new(0,0,0)
  660. modeteller.TextScaled = true
  661. modeteller.TextXAlignment = "Right"
  662. modeteller.Text = "MAYHEM"
  663. modeteller.TextSize = 64
  664.  
  665. local extrawingmod1 = Instance.new("Model",char)
  666. local extrawingmod2 = Instance.new("Model",char)
  667.  
  668. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  669. local p = Instance.new("Part")
  670. p.TopSurface = 0
  671. p.BottomSurface = 0
  672. p.Parent = parent
  673. p.Size = Vector3.new(0.1,0.1,0.1)
  674. p.Transparency = transparency
  675. p.Reflectance = reflectance
  676. p.CanCollide = false
  677. p.Locked = true
  678. p.BrickColor = brickcolor
  679. p.Material = material
  680. return p
  681. end
  682.  
  683. function CreateMesh(parent,meshtype,x1,y1,z1)
  684. local mesh = Instance.new("SpecialMesh",parent)
  685. mesh.MeshType = meshtype
  686. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  687. return mesh
  688. end
  689.  
  690. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  691. local mesh = Instance.new("SpecialMesh",parent)
  692. mesh.MeshType = "FileMesh"
  693. mesh.MeshId = meshid
  694. mesh.Scale = Vector3.new(x1,y1,z1)
  695. return mesh
  696. end
  697.  
  698.  
  699. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  700. local mesh = Instance.new("SpecialMesh",parent)
  701. mesh.MeshType = "FileMesh"
  702. mesh.MeshId = meshid
  703. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  704. mesh.Scale = Vector3.new(x1,y1,z1)
  705. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  706. return mesh
  707. end
  708.  
  709. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  710. local weld = Instance.new("Weld")
  711. weld.Parent = parent
  712. weld.Part0 = part0
  713. weld.Part1 = part1
  714. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  715. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  716. return weld
  717. end
  718.  
  719.  
  720. --------------
  721. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  722. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  723. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  724. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  725.  
  726. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  727. CreateMesh(handle,"Brick",0,0,0)
  728. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  729. local valuaring = 10
  730.  
  731. local refec = Instance.new("ParticleEmitter",handlex)
  732. refec.Texture = "rbxassetid://284205403"
  733. refec.LightEmission = 0.95
  734. refec.Color = ColorSequence.new(BrickColor.new("White").Color)
  735. refec.Rate = 50
  736. refec.Lifetime = NumberRange.new(0.5)
  737. refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  738. refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  739. refec.Speed = NumberRange.new(0,2)
  740. refec.Drag = 5
  741. refec.LockedToPart = true
  742. refec.Rotation = NumberRange.new(-500,500)
  743. refec.VelocitySpread = 9000
  744. refec.RotSpeed = NumberRange.new(-500,500)
  745. local refec2 = refec:Clone()
  746. refec2.LightEmission = 0.75
  747. refec2.Texture = "rbxassetid://254287058"
  748. refec2.Parent = handlex
  749. refec2.Rate = 25
  750. refec2.Lifetime = NumberRange.new(0.75)
  751. refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(0.15,1,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  752. refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  753. refec2.Speed = NumberRange.new(0)
  754. local refec3 = refec:Clone()
  755. refec3.LightEmission = 0.75
  756. refec3.Texture = "rbxassetid://363275192"
  757. refec3.Parent = handlex
  758. refec3.Rate = 25
  759. refec3.Lifetime = NumberRange.new(1)
  760. refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0.1,0)})
  761. refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  762. refec3.Speed = NumberRange.new(0)
  763. refec3.RotSpeed = NumberRange.new(-50,50)
  764.  
  765. for i = 0, 35 do
  766. valuaring = valuaring + 10
  767. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  768. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  769. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  770. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  771. CreateMesh(rn,"Wedge",0.1,0.5,0.1)
  772. CreateWeld(rn,handlex,rn,0,0.75,0,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  773. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  774. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  775. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(-90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  776. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  777. CreateMesh(rn,"Wedge",0.1,0.2,0.05)
  778. CreateWeld(rn,handlex,rn,0,-1.1,0.025,math.rad(0),math.rad(90),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  779. end
  780.  
  781.  
  782. local handle = CreateParta(m,1,1,"Neon",maincolor)
  783. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  784. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785.  
  786. --- Left wing.
  787.  
  788. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  789. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  790. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  791.  
  792. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  794. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  796. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  797. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  798. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  799. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  800. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  801. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  802. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  803. CreateWeld(wed,lwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  804. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  805. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  806. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  807. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  808. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  809. CreateWeld(wed,lwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  810. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  812. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  814. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  815. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  816. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  817. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  818. CreateWeld(wed,lwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  819. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  820. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  821. CreateWeld(wed,lwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  822.  
  823.  
  824. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  825. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  826. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  827.  
  828. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  829. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  830. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  831. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  832. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  833. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  834. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  835. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  836. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  837. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  838. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  839. CreateWeld(wed,lwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  840. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  841. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  842. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  843. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  844. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  845. CreateWeld(wed,lwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  846. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  847. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  848. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  850. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  851. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  852. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  853. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  854. CreateWeld(wed,lwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  855. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  856. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  857. CreateWeld(wed,lwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  858.  
  859. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  860. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  861. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  862.  
  863. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  864. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  865. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  867. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  868. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  869. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  870. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  871. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  873. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  874. CreateWeld(wed,lwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  875. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  876. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  877. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  879. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  880. CreateWeld(wed,lwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  882. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  883. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  885. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  886. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  887. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  888. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  889. CreateWeld(wed,lwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  890. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  891. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  892. CreateWeld(wed,lwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  893.  
  894. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  895. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  896. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897.  
  898. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  899. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  900. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  902. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  903. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  904. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  905. CreateMesh(wed,"Wedge",0.05,0.5,3)
  906. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  907. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  908. CreateMesh(wed,"Wedge",0.05,3,0.5)
  909. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  910.  
  911. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  912. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  913. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  914.  
  915. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  916. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  917. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  918. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  919. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  920. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  922. CreateMesh(wed,"Wedge",0.05,0.5,3)
  923. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  924. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  925. CreateMesh(wed,"Wedge",0.05,3,0.5)
  926. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927.  
  928. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  929. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  930. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  931.  
  932. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  933. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  934. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  935. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  936. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  937. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  938. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  939. CreateMesh(wed,"Wedge",0.05,0.5,3)
  940. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  941. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  942. CreateMesh(wed,"Wedge",0.05,3,0.5)
  943. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  944.  
  945. -- Right wing.
  946.  
  947. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  948. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  949. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  950.  
  951. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  952. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  953. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  955. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  956. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  958. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  959. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  961. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  962. CreateWeld(wed,rwing1,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  963. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  964. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  965. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  966. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  967. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  968. CreateWeld(wed,rwing1,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  969. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  970. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  971. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  972. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  973. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  974. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  975. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  976. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  977. CreateWeld(wed,rwing1,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  978. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  979. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  980. CreateWeld(wed,rwing1,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  981.  
  982. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  983. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  984. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  985.  
  986. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  987. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  988. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  989. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  990. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  991. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  992. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  993. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  994. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  995. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  996. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  997. CreateWeld(wed,rwing2,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  998. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  999. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1000. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1002. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1003. CreateWeld(wed,rwing2,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1005. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1006. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1007. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1008. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1009. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1010. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1011. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  1012. CreateWeld(wed,rwing2,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1013. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1014. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  1015. CreateWeld(wed,rwing2,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016.  
  1017. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1018. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1019. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1020.  
  1021.  
  1022. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1023. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1024. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1026. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1027. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1028. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1029. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1030. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1031. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1032. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1033. CreateWeld(wed,rwing3,wed,0,-0.5,0.25,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1034. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1035. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1036. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1037. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1038. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1039. CreateWeld(wed,rwing3,wed,0,0.75,-0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1041. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1042. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1044. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1045. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1047. CreateMesh(wed,"Wedge",0.05,0.25,1.75)
  1048. CreateWeld(wed,rwing3,wed,0,-0.125,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1049. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1050. CreateMesh(wed,"Wedge",0.05,1.75,0.25)
  1051. CreateWeld(wed,rwing3,wed,0,-2.5,0.125,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052.  
  1053.  
  1054. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1055. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1056. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1057.  
  1058. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1059. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1060. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1061. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1062. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1063. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1064. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1065. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1066. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1067. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1068. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1069. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1070.  
  1071. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1072. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1073. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1074.  
  1075. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1076. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1077. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1079. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1080. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1081. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1082. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1083. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1084. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1085. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1086. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1087.  
  1088. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1089. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1090. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1091.  
  1092. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1093. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1094. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1096. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1097. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1098. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1099. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1100. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1101. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1102. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1103. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1104.  
  1105.  
  1106. ---- HERES THE RING
  1107.  
  1108. --[[
  1109. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1110. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1111. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1112. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1113. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1114. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1115. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1116. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1117. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1118.  
  1119.  
  1120. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1121. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1122. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1123.  
  1124. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1125. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1126. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1127.  
  1128.  
  1129.  
  1130. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1131. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1132. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1133.  
  1134. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1135. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1136. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1137.  
  1138. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1139. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1140. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1141.  
  1142. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1143. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1144. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1145. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1146. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1147. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1148.  
  1149. --- second ring
  1150.  
  1151. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1152. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1153. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1154. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1155. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1156. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1157. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1158. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1159. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1160.  
  1161. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1162. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1163. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1164.  
  1165. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1166. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1167. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1168.  
  1169.  
  1170.  
  1171. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1172. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1173. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1174.  
  1175. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1176. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1177. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1178.  
  1179. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1180. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1181. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1182.  
  1183. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1184. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1185. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1186. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1187. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1188. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1189. ]]--
  1190. ------------- Trails
  1191. local A0 = Instance.new("Attachment",lwing1)
  1192. A0.Position = Vector3.new(0,-0.7,0)
  1193. local A1 = Instance.new("Attachment",lwing1)
  1194. A1.Position = Vector3.new(0,-3.5,0)
  1195. tl1 = Instance.new('Trail',lwing1)
  1196. tl1.Attachment0 = A0
  1197. tl1.Attachment1 = A1
  1198. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1199. tl1.LightEmission = 1
  1200. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1201. tl1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1202. tl1.Lifetime = 0.6
  1203.  
  1204. local A0 = Instance.new("Attachment",lwing2)
  1205. A0.Position = Vector3.new(0,-0.7,0)
  1206. local A1 = Instance.new("Attachment",lwing2)
  1207. A1.Position = Vector3.new(0,-3.5,0)
  1208. tl2 = Instance.new('Trail',lwing2)
  1209. tl2.Attachment0 = A0
  1210. tl2.Attachment1 = A1
  1211. tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1212. tl2.LightEmission = 1
  1213. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1214. tl2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1215. tl2.Lifetime = 0.6
  1216.  
  1217. local A0 = Instance.new("Attachment",lwing3)
  1218. A0.Position = Vector3.new(0,-0.7,0)
  1219. local A1 = Instance.new("Attachment",lwing3)
  1220. A1.Position = Vector3.new(0,-3.5,0)
  1221. tl3 = Instance.new('Trail',lwing3)
  1222. tl3.Attachment0 = A0
  1223. tl3.Attachment1 = A1
  1224. tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1225. tl3.LightEmission = 1
  1226. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1227. tl3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1228. tl3.Lifetime = 0.6
  1229.  
  1230. local A0 = Instance.new("Attachment",rwing1)
  1231. A0.Position = Vector3.new(0,-0.7,0)
  1232. local A1 = Instance.new("Attachment",rwing1)
  1233. A1.Position = Vector3.new(0,-3.5,0)
  1234. tr1 = Instance.new('Trail',rwing1)
  1235. tr1.Attachment0 = A0
  1236. tr1.Attachment1 = A1
  1237. tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1238. tr1.LightEmission = 1
  1239. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1240. tr1.Color = ColorSequence.new(BrickColor.new('White').Color)
  1241. tr1.Lifetime = 0.6
  1242.  
  1243. local A0 = Instance.new("Attachment",rwing2)
  1244. A0.Position = Vector3.new(0,-0.7,0)
  1245. local A1 = Instance.new("Attachment",rwing2)
  1246. A1.Position = Vector3.new(0,-3.5,0)
  1247. tr2 = Instance.new('Trail',rwing2)
  1248. tr2.Attachment0 = A0
  1249. tr2.Attachment1 = A1
  1250. tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1251. tr2.LightEmission = 1
  1252. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1253. tr2.Color = ColorSequence.new(BrickColor.new('White').Color)
  1254. tr2.Lifetime = 0.6
  1255.  
  1256. local A0 = Instance.new("Attachment",rwing3)
  1257. A0.Position = Vector3.new(0,-0.7,0)
  1258. local A1 = Instance.new("Attachment",rwing3)
  1259. A1.Position = Vector3.new(0,-3.5,0)
  1260. tr3 = Instance.new('Trail',rwing3)
  1261. tr3.Attachment0 = A0
  1262. tr3.Attachment1 = A1
  1263. tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1264. tr3.LightEmission = 1
  1265. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1266. tr3.Color = ColorSequence.new(BrickColor.new('White').Color)
  1267. tr3.Lifetime = 0.6
  1268. --------------
  1269.  
  1270. for i, v in pairs(mw2:GetChildren()) do
  1271. if v:IsA("Part") then
  1272. v.BrickColor = BrickColor.new("White")
  1273. v.Material = "Neon"
  1274. end
  1275. end
  1276. for i, v in pairs(mw1:GetChildren()) do
  1277. if v:IsA("Part") then
  1278. v.Transparency = 0
  1279. v.BrickColor = BrickColor.new("White")
  1280. v.Material = "Neon"
  1281. end
  1282. end
  1283. for i, v in pairs(extrawingmod1:GetChildren()) do
  1284. if v:IsA("Part") then
  1285. v.Transparency = 1
  1286. v.BrickColor = BrickColor.new("White")
  1287. v.Material = "Neon"
  1288. end
  1289. end
  1290. for i, v in pairs(extrawingmod2:GetChildren()) do
  1291. if v:IsA("Part") then
  1292. v.Transparency = 1
  1293. v.BrickColor = BrickColor.new("White")
  1294. v.Material = "Neon"
  1295. end
  1296. end
  1297. local MAINRUINCOLOR = BrickColor.new("White")
  1298. ------
  1299.  
  1300.  
  1301. function RemoveOutlines(part)
  1302. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1303. end
  1304. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1305. local Part = Create("Part")({
  1306. Parent = Parent,
  1307. Reflectance = Reflectance,
  1308. Transparency = Transparency,
  1309. CanCollide = false,
  1310. Locked = true,
  1311. BrickColor = BrickColor.new(tostring(BColor)),
  1312. Name = Name,
  1313. Size = Size,
  1314. Material = Material
  1315. })
  1316. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1317. RemoveOutlines(Part)
  1318. return Part
  1319. end
  1320. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1321. local Msh = Create(Mesh)({
  1322. Parent = Part,
  1323. Offset = OffSet,
  1324. Scale = Scale
  1325. })
  1326. if Mesh == "SpecialMesh" then
  1327. Msh.MeshType = MeshType
  1328. Msh.MeshId = MeshId
  1329. end
  1330. return Msh
  1331. end
  1332. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1333. local Weld = Create("Weld")({
  1334. Parent = Parent,
  1335. Part0 = Part0,
  1336. Part1 = Part1,
  1337. C0 = C0,
  1338. C1 = C1
  1339. })
  1340. return Weld
  1341. end
  1342.  
  1343. Player=game:GetService("Players").LocalPlayer
  1344. Character=Player.Character
  1345. PlayerGui=Player.PlayerGui
  1346. Backpack=Player.Backpack
  1347. Torso=Character.Torso
  1348. Head=Character.Head
  1349. Humanoid=Character.Humanoid
  1350. m=Instance.new('Model',Character)
  1351. LeftArm=Character["Left Arm"]
  1352. LeftLeg=Character["Left Leg"]
  1353. RightArm=Character["Right Arm"]
  1354. RightLeg=Character["Right Leg"]
  1355. LS=Torso["Left Shoulder"]
  1356. LH=Torso["Left Hip"]
  1357. RS=Torso["Right Shoulder"]
  1358. RH=Torso["Right Hip"]
  1359. Face = Head.face
  1360. Neck=Torso.Neck
  1361. it=Instance.new
  1362. attacktype=1
  1363. vt=Vector3.new
  1364. cf=CFrame.new
  1365. euler=CFrame.fromEulerAnglesXYZ
  1366. angles=CFrame.Angles
  1367. cloaked=false
  1368. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1369. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1370. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1371. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1372. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1373. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1374. RootPart=Character.HumanoidRootPart
  1375. RootJoint=RootPart.RootJoint
  1376. RootCF=euler(-1.57,0,3.14)
  1377. attack = false
  1378. attackdebounce = false
  1379. deb=false
  1380. equipped=true
  1381. hand=false
  1382. MMouse=nil
  1383. combo=0
  1384. mana=0
  1385. trispeed=.2
  1386. attackmode='none'
  1387. local idle=0
  1388. local Anim="Idle"
  1389. local Effects={}
  1390. local gun=false
  1391. local shoot=false
  1392. local sine = 0
  1393. local change = 1
  1394. player=nil
  1395.  
  1396. function RecolorTextAndRename(name,col1,col2,font)
  1397. modet.TextStrokeColor3 = col2
  1398. modet.TextColor3 = col1
  1399. modet.Font = font
  1400. modet.Text = name
  1401. end
  1402. mouse=Player:GetMouse()
  1403. --save shoulders
  1404. RSH, LSH=nil, nil
  1405. --welds
  1406. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1407. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1408. LH=Torso["Left Hip"]
  1409. RH=Torso["Right Hip"]
  1410. TorsoColor=Torso.BrickColor
  1411. function NoOutline(Part)
  1412. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1413. end
  1414. player=Player
  1415. ch=Character
  1416. RSH=ch.Torso["Right Shoulder"]
  1417. LSH=ch.Torso["Left Shoulder"]
  1418. --
  1419. RSH.Parent=nil
  1420. LSH.Parent=nil
  1421. --
  1422. RW.Name="Right Shoulder"
  1423. RW.Part0=ch.Torso
  1424. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1425. RW.C1=cf(0, 0.5, 0)
  1426. RW.Part1=ch["Right Arm"]
  1427. RW.Parent=ch.Torso
  1428. --
  1429. LW.Name="Left Shoulder"
  1430. LW.Part0=ch.Torso
  1431. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1432. LW.C1=cf(0, 0.5, 0)
  1433. LW.Part1=ch["Left Arm"]
  1434. LW.Parent=ch.Torso
  1435.  
  1436. local Stats=Instance.new("BoolValue")
  1437. Stats.Name="Stats"
  1438. Stats.Parent=Character
  1439. local Atk=Instance.new("NumberValue")
  1440. Atk.Name="Damage"
  1441. Atk.Parent=Stats
  1442. Atk.Value=1
  1443. local Def=Instance.new("NumberValue")
  1444. Def.Name="Defense"
  1445. Def.Parent=Stats
  1446. Def.Value=1
  1447. local Speed=Instance.new("NumberValue")
  1448. Speed.Name="Speed"
  1449. Speed.Parent=Stats
  1450. Speed.Value=1
  1451. local Mvmt=Instance.new("NumberValue")
  1452. Mvmt.Name="Movement"
  1453. Mvmt.Parent=Stats
  1454. Mvmt.Value=1
  1455.  
  1456. local donum=0
  1457.  
  1458.  
  1459. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1460. local fp=it("Part")
  1461. fp.formFactor=formfactor
  1462. fp.Parent=parent
  1463. fp.Reflectance=reflectance
  1464. fp.Transparency=transparency
  1465. fp.CanCollide=false
  1466. fp.Locked=true
  1467. fp.BrickColor=brickcolor
  1468. fp.Name=name
  1469. fp.Size=size
  1470. fp.Position=Torso.Position
  1471. NoOutline(fp)
  1472. fp.Material="SmoothPlastic"
  1473. fp:BreakJoints()
  1474. return fp
  1475. end
  1476.  
  1477. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1478. local mesh=it(Mesh)
  1479. mesh.Parent=part
  1480. if Mesh=="SpecialMesh" then
  1481. mesh.MeshType=meshtype
  1482. if meshid~="nil" then
  1483. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1484. end
  1485. end
  1486. mesh.Offset=offset
  1487. mesh.Scale=scale
  1488. return mesh
  1489. end
  1490.  
  1491. function weld(parent,part0,part1,c0)
  1492. local weld=it("Weld")
  1493. weld.Parent=parent
  1494. weld.Part0=part0
  1495. weld.Part1=part1
  1496. weld.C0=c0
  1497. return weld
  1498. end
  1499.  
  1500. local Color1=Torso.BrickColor
  1501.  
  1502. local bodvel=Instance.new("BodyVelocity")
  1503. local bg=Instance.new("BodyGyro")
  1504.  
  1505. function swait(num)
  1506. if num==0 or num==nil then
  1507. game:service'RunService'.Stepped:wait(0)
  1508. else
  1509. for i=0,num do
  1510. game:service'RunService'.Stepped:wait(0)
  1511. end
  1512. end
  1513. end
  1514.  
  1515. -------- RAINBOW LEAVE IT TO ME
  1516. local r = 255
  1517. local g = 0
  1518. local b = 0
  1519. coroutine.resume(coroutine.create(function()
  1520. while wait() do
  1521. for i = 0, 254/5 do
  1522. swait()
  1523. g = g + 5
  1524. end
  1525. for i = 0, 254/5 do
  1526. swait()
  1527. r = r - 5
  1528. end
  1529. for i = 0, 254/5 do
  1530. swait()
  1531. b = b + 5
  1532. end
  1533. for i = 0, 254/5 do
  1534. swait()
  1535. g = g - 5
  1536. end
  1537. for i = 0, 254/5 do
  1538. swait()
  1539. r = r + 5
  1540. end
  1541. for i = 0, 254/5 do
  1542. swait()
  1543. b = b - 5
  1544. end
  1545. end
  1546. end))
  1547.  
  1548.  
  1549. so = function(id,par,vol,pit)
  1550. coroutine.resume(coroutine.create(function()
  1551. local sou = Instance.new("Sound",par or workspace)
  1552. sou.Volume=vol
  1553. sou.Pitch=pit or 1
  1554. sou.SoundId=id
  1555. swait()
  1556. sou:play()
  1557. game:GetService("Debris"):AddItem(sou,6)
  1558. end))
  1559. end
  1560.  
  1561. function clerp(a,b,t)
  1562. local qa = {QuaternionFromCFrame(a)}
  1563. local qb = {QuaternionFromCFrame(b)}
  1564. local ax, ay, az = a.x, a.y, a.z
  1565. local bx, by, bz = b.x, b.y, b.z
  1566. local _t = 1-t
  1567. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1568. end
  1569.  
  1570. function QuaternionFromCFrame(cf)
  1571. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1572. local trace = m00 + m11 + m22
  1573. if trace > 0 then
  1574. local s = math.sqrt(1 + trace)
  1575. local recip = 0.5/s
  1576. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1577. else
  1578. local i = 0
  1579. if m11 > m00 then
  1580. i = 1
  1581. end
  1582. if m22 > (i == 0 and m00 or m11) then
  1583. i = 2
  1584. end
  1585. if i == 0 then
  1586. local s = math.sqrt(m00-m11-m22+1)
  1587. local recip = 0.5/s
  1588. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1589. elseif i == 1 then
  1590. local s = math.sqrt(m11-m22-m00+1)
  1591. local recip = 0.5/s
  1592. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1593. elseif i == 2 then
  1594. local s = math.sqrt(m22-m00-m11+1)
  1595. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1596. end
  1597. end
  1598. end
  1599.  
  1600. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1601. local xs, ys, zs = x + x, y + y, z + z
  1602. local wx, wy, wz = w*xs, w*ys, w*zs
  1603. local xx = x*xs
  1604. local xy = x*ys
  1605. local xz = x*zs
  1606. local yy = y*ys
  1607. local yz = y*zs
  1608. local zz = z*zs
  1609. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1610. end
  1611.  
  1612. function QuaternionSlerp(a, b, t)
  1613. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1614. local startInterp, finishInterp;
  1615. if cosTheta >= 0.0001 then
  1616. if (1 - cosTheta) > 0.0001 then
  1617. local theta = math.acos(cosTheta)
  1618. local invSinTheta = 1/math.sin(theta)
  1619. startInterp = math.sin((1-t)*theta)*invSinTheta
  1620. finishInterp = math.sin(t*theta)*invSinTheta
  1621. else
  1622. startInterp = 1-t
  1623. finishInterp = t
  1624. end
  1625. else
  1626. if (1+cosTheta) > 0.0001 then
  1627. local theta = math.acos(-cosTheta)
  1628. local invSinTheta = 1/math.sin(theta)
  1629. startInterp = math.sin((t-1)*theta)*invSinTheta
  1630. finishInterp = math.sin(t*theta)*invSinTheta
  1631. else
  1632. startInterp = t-1
  1633. finishInterp = t
  1634. end
  1635. end
  1636. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1637. end
  1638.  
  1639. local function CFrameFromTopBack(at, top, back)
  1640. local right = top:Cross(back)
  1641. return CFrame.new(at.x, at.y, at.z,
  1642. right.x, top.x, back.x,
  1643. right.y, top.y, back.y,
  1644. right.z, top.z, back.z)
  1645. end
  1646.  
  1647. function Triangle(a, b, c)
  1648. local edg1 = (c-a):Dot((b-a).unit)
  1649. local edg2 = (a-b):Dot((c-b).unit)
  1650. local edg3 = (b-c):Dot((a-c).unit)
  1651. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1652. a, b, c = a, b, c
  1653. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1654. a, b, c = b, c, a
  1655. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1656. a, b, c = c, a, b
  1657. else
  1658. assert(false, "unreachable")
  1659. end
  1660.  
  1661. local len1 = (c-a):Dot((b-a).unit)
  1662. local len2 = (b-a).magnitude - len1
  1663. local width = (a + (b-a).unit*len1 - c).magnitude
  1664.  
  1665. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1666.  
  1667. local list = {}
  1668.  
  1669. if len1 > 0.01 then
  1670. local w1 = Instance.new('WedgePart', m)
  1671. game:GetService("Debris"):AddItem(w1,5)
  1672. w1.Material = "SmoothPlastic"
  1673. w1.FormFactor = 'Custom'
  1674. w1.BrickColor = BrickColor.new("Really red")
  1675. w1.Transparency = 0
  1676. w1.Reflectance = 0
  1677. w1.Material = "SmoothPlastic"
  1678. w1.CanCollide = false
  1679. local l1 = Instance.new("PointLight",w1)
  1680. l1.Color = Color3.new(170,0,0)
  1681. NoOutline(w1)
  1682. local sz = Vector3.new(0.2, width, len1)
  1683. w1.Size = sz
  1684. local sp = Instance.new("SpecialMesh",w1)
  1685. sp.MeshType = "Wedge"
  1686. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1687. w1:BreakJoints()
  1688. w1.Anchored = true
  1689. w1.Parent = workspace
  1690. w1.Transparency = 0.7
  1691. table.insert(Effects,{w1,"Disappear",.01})
  1692. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1693. table.insert(list,w1)
  1694. end
  1695.  
  1696. if len2 > 0.01 then
  1697. local w2 = Instance.new('WedgePart', m)
  1698. game:GetService("Debris"):AddItem(w2,5)
  1699. w2.Material = "SmoothPlastic"
  1700. w2.FormFactor = 'Custom'
  1701. w2.BrickColor = BrickColor.new("Really red")
  1702. w2.Transparency = 0
  1703. w2.Reflectance = 0
  1704. w2.Material = "SmoothPlastic"
  1705. w2.CanCollide = false
  1706. local l2 = Instance.new("PointLight",w2)
  1707. l2.Color = Color3.new(170,0,0)
  1708. NoOutline(w2)
  1709. local sz = Vector3.new(0.2, width, len2)
  1710. w2.Size = sz
  1711. local sp = Instance.new("SpecialMesh",w2)
  1712. sp.MeshType = "Wedge"
  1713. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1714. w2:BreakJoints()
  1715. w2.Anchored = true
  1716. w2.Parent = workspace
  1717. w2.Transparency = 0.7
  1718. table.insert(Effects,{w2,"Disappear",.01})
  1719. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1720. table.insert(list,w2)
  1721. end
  1722. return unpack(list)
  1723. end
  1724.  
  1725.  
  1726. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1727. if hit.Parent == nil then
  1728. return
  1729. end
  1730. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1731. for _, v in pairs(hit.Parent:children()) do
  1732. if v:IsA("Humanoid") then
  1733. h = v
  1734. end
  1735. end
  1736. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1737. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1738. return
  1739. end
  1740. local c = Create("ObjectValue")({
  1741. Name = "creator",
  1742. Value = game:service("Players").LocalPlayer,
  1743. Parent = h
  1744. })
  1745. game:GetService("Debris"):AddItem(c, 0.5)
  1746. if HitSound ~= nil and HitPitch ~= nil then
  1747. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1748. end
  1749. local Damage = math.random(minim, maxim)
  1750. local blocked = false
  1751. local block = hit.Parent:findFirstChild("Block")
  1752. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1753. blocked = true
  1754. block.Value = block.Value - 1
  1755. print(block.Value)
  1756. end
  1757. if blocked == false then
  1758. HitHealth = h.Health
  1759. h.Health = h.Health - Damage
  1760. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1761. print("gained kill")
  1762. end
  1763. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1764. else
  1765. h.Health = h.Health - Damage / 2
  1766. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1767. end
  1768. if Type == "Knockdown" then
  1769. local hum = hit.Parent.Humanoid
  1770. hum.PlatformStand = true
  1771. coroutine.resume(coroutine.create(function(HHumanoid)
  1772. swait(1)
  1773. HHumanoid.PlatformStand = false
  1774. end), hum)
  1775. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1776. local bodvol = Create("BodyVelocity")({
  1777. velocity = angle * knockback,
  1778. P = 5000,
  1779. maxForce = Vector3.new(8000, 8000, 8000),
  1780. Parent = hit
  1781. })
  1782. local rl = Create("BodyAngularVelocity")({
  1783. P = 3000,
  1784. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1785. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1786. Parent = hit
  1787. })
  1788. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1789. game:GetService("Debris"):AddItem(rl, 0.5)
  1790. elseif Type == "Normal" then
  1791. local vp = Create("BodyVelocity")({
  1792. P = 500,
  1793. maxForce = Vector3.new(math.huge, 0, math.huge),
  1794. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1795. })
  1796. if knockback > 0 then
  1797. vp.Parent = hit.Parent.Head
  1798. end
  1799. game:GetService("Debris"):AddItem(vp, 0.5)
  1800. elseif Type == "Up" then
  1801. local bodyVelocity = Create("BodyVelocity")({
  1802. velocity = Vector3.new(0, 20, 0),
  1803. P = 5000,
  1804. maxForce = Vector3.new(8000, 8000, 8000),
  1805. Parent = hit
  1806. })
  1807. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1808. local bodyVelocity = Create("BodyVelocity")({
  1809. velocity = Vector3.new(0, 20, 0),
  1810. P = 5000,
  1811. maxForce = Vector3.new(8000, 8000, 8000),
  1812. Parent = hit
  1813. })
  1814. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1815. elseif Type == "Leech" then
  1816. local hum = hit.Parent.Humanoid
  1817. if hum ~= nil then
  1818. for i = 0, 2 do
  1819. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1820. end
  1821. Humanoid.Health = Humanoid.Health + 10
  1822. end
  1823. elseif Type == "UpKnock" then
  1824. local hum = hit.Parent.Humanoid
  1825. hum.PlatformStand = true
  1826. if hum ~= nil then
  1827. hitr = true
  1828. end
  1829. coroutine.resume(coroutine.create(function(HHumanoid)
  1830. swait(5)
  1831. HHumanoid.PlatformStand = false
  1832. hitr = false
  1833. end), hum)
  1834. local bodyVelocity = Create("BodyVelocity")({
  1835. velocity = Vector3.new(0, 20, 0),
  1836. P = 5000,
  1837. maxForce = Vector3.new(8000, 8000, 8000),
  1838. Parent = hit
  1839. })
  1840. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1841. local bodyVelocity = Create("BodyVelocity")({
  1842. velocity = Vector3.new(0, 20, 0),
  1843. P = 5000,
  1844. maxForce = Vector3.new(8000, 8000, 8000),
  1845. Parent = hit
  1846. })
  1847. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1848. elseif Type == "Snare" then
  1849. local bp = Create("BodyPosition")({
  1850. P = 2000,
  1851. D = 100,
  1852. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1853. position = hit.Parent.Torso.Position,
  1854. Parent = hit.Parent.Torso
  1855. })
  1856. game:GetService("Debris"):AddItem(bp, 1)
  1857. elseif Type == "Slashnare" then
  1858. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1859. for i = 1, math.random(4, 5) do
  1860. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1861. end
  1862. local bp = Create("BodyPosition")({
  1863. P = 2000,
  1864. D = 100,
  1865. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1866. position = hit.Parent.Torso.Position,
  1867. Parent = hit.Parent.Torso
  1868. })
  1869. game:GetService("Debris"):AddItem(bp, 1)
  1870. elseif Type == "Spike" then
  1871. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1872. local bp = Create("BodyPosition")({
  1873. P = 2000,
  1874. D = 100,
  1875. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1876. position = hit.Parent.Torso.Position,
  1877. Parent = hit.Parent.Torso
  1878. })
  1879. game:GetService("Debris"):AddItem(bp, 1)
  1880. elseif Type == "Freeze" then
  1881. local BodPos = Create("BodyPosition")({
  1882. P = 50000,
  1883. D = 1000,
  1884. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1885. position = hit.Parent.Torso.Position,
  1886. Parent = hit.Parent.Torso
  1887. })
  1888. local BodGy = Create("BodyGyro")({
  1889. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1890. P = 20000,
  1891. Parent = hit.Parent.Torso,
  1892. cframe = hit.Parent.Torso.CFrame
  1893. })
  1894. hit.Parent.Torso.Anchored = true
  1895. coroutine.resume(coroutine.create(function(Part)
  1896. swait(1.5)
  1897. Part.Anchored = false
  1898. end), hit.Parent.Torso)
  1899. game:GetService("Debris"):AddItem(BodPos, 3)
  1900. game:GetService("Debris"):AddItem(BodGy, 3)
  1901. end
  1902. local debounce = Create("BoolValue")({
  1903. Name = "DebounceHit",
  1904. Parent = hit.Parent,
  1905. Value = true
  1906. })
  1907. game:GetService("Debris"):AddItem(debounce, Delay)
  1908. c = Instance.new("ObjectValue")
  1909. c.Name = "creator"
  1910. c.Value = Player
  1911. c.Parent = h
  1912. game:GetService("Debris"):AddItem(c, 0.5)
  1913. end
  1914. end
  1915. function ShowDamage(Pos, Text, Time, Color)
  1916. local Rate = 0.03333333333333333
  1917. local Pos = Pos or Vector3.new(0, 0, 0)
  1918. local Text = Text or ""
  1919. local Time = Time or 2
  1920. local Color = Color or Color3.new(1, 0, 1)
  1921. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1922. EffectPart.Anchored = true
  1923. local BillboardGui = Create("BillboardGui")({
  1924. Size = UDim2.new(3, 0, 3, 0),
  1925. Adornee = EffectPart,
  1926. Parent = EffectPart
  1927. })
  1928. local TextLabel = Create("TextLabel")({
  1929. BackgroundTransparency = 1,
  1930. Size = UDim2.new(1, 0, 1, 0),
  1931. Text = Text,
  1932. TextColor3 = Color,
  1933. TextScaled = true,
  1934. Font = Enum.Font.ArialBold,
  1935. Parent = BillboardGui
  1936. })
  1937. game.Debris:AddItem(EffectPart, Time + 0.1)
  1938. EffectPart.Parent = game:GetService("Workspace")
  1939. delay(0, function()
  1940. local Frames = Time / Rate
  1941. for Frame = 1, Frames do
  1942. wait(Rate)
  1943. local Percent = Frame / Frames
  1944. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1945. TextLabel.TextTransparency = Percent
  1946. end
  1947. if EffectPart and EffectPart.Parent then
  1948. EffectPart:Destroy()
  1949. end
  1950. end)
  1951. end
  1952. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1953. for _, c in pairs(workspace:children()) do
  1954. local hum = c:findFirstChildOfClass("Humanoid")
  1955. if hum ~= nil then
  1956. local head = c:findFirstChild("Head")
  1957. if head ~= nil then
  1958. local targ = head.Position - Part.Position
  1959. local mag = targ.magnitude
  1960. if magni >= mag and c.Name ~= Player.Name then
  1961. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1962. end
  1963. end
  1964. end
  1965. end
  1966. end
  1967.  
  1968. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1969. for _, c in pairs(workspace:children()) do
  1970. local hum = c:findFirstChild("Humanoid")
  1971. if hum ~= nil then
  1972. local head = c:findFirstChild("Torso")
  1973. if head ~= nil then
  1974. local targ = head.Position - Part.Position
  1975. local mag = targ.magnitude
  1976. if magni >= mag and c.Name ~= Player.Name then
  1977. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1978. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1979. end
  1980. end
  1981. end
  1982. end
  1983. end
  1984.  
  1985. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1986. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1987. end
  1988.  
  1989. local origcolor = BrickColor.new("Pastel light blue")
  1990. ---- This section of explosions.
  1991.  
  1992. ----
  1993.  
  1994.  
  1995. function ring(type,pos,scale,value)
  1996. local type = type
  1997. local rng = Instance.new("Part", char)
  1998. rng.Anchored = true
  1999. rng.BrickColor = origcolor
  2000. rng.CanCollide = false
  2001. rng.FormFactor = 3
  2002. rng.Name = "Ring"
  2003. rng.Size = Vector3.new(1, 1, 1)
  2004. rng.Transparency = 0
  2005. rng.TopSurface = 0
  2006. rng.BottomSurface = 0
  2007. rng.CFrame = pos
  2008. local rngm = Instance.new("SpecialMesh", rng)
  2009. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2010. rngm.Scale = scale
  2011. local scaler2 = 1
  2012. if type == "Add" then
  2013. scaler2 = 1*value
  2014. elseif type == "Divide" then
  2015. scaler2 = 1/value
  2016. end
  2017. coroutine.resume(coroutine.create(function()
  2018. for i = 0,10,0.1 do
  2019. swait()
  2020. if type == "Add" then
  2021. scaler2 = scaler2 - 0.01*value
  2022. elseif type == "Divide" then
  2023. scaler2 = scaler2 - 0.01/value
  2024. end
  2025. rng.Transparency = rng.Transparency + 0.01
  2026. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2027. end
  2028. rng:Destroy()
  2029. end))
  2030. end
  2031.  
  2032.  
  2033. function wave(type,pos,scale,value)
  2034. local type = type
  2035. local rng = Instance.new("Part", char)
  2036. rng.Anchored = true
  2037. rng.BrickColor = origcolor
  2038. rng.CanCollide = false
  2039. rng.FormFactor = 3
  2040. rng.Name = "Ring"
  2041. rng.Size = Vector3.new(1, 1, 1)
  2042. rng.Transparency = 0
  2043. rng.TopSurface = 0
  2044. rng.BottomSurface = 0
  2045. rng.CFrame = pos
  2046. local rngm = Instance.new("SpecialMesh", rng)
  2047. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2048. rngm.Scale = scale
  2049. local scaler2 = 1
  2050. if type == "Add" then
  2051. scaler2 = 1*value
  2052. elseif type == "Divide" then
  2053. scaler2 = 1/value
  2054. end
  2055. coroutine.resume(coroutine.create(function()
  2056. for i = 0,10,0.1 do
  2057. swait()
  2058. if type == "Add" then
  2059. scaler2 = scaler2 - 0.01*value
  2060. elseif type == "Divide" then
  2061. scaler2 = scaler2 - 0.01/value
  2062. end
  2063. rng.Transparency = rng.Transparency + 0.01
  2064. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2065. end
  2066. rng:Destroy()
  2067. end))
  2068. end
  2069.  
  2070. function sphere(bonuspeed,type,pos,scale,value,color)
  2071. local type = type
  2072. local rng = Instance.new("Part", char)
  2073. rng.Anchored = true
  2074. if ModeOfGlitch ~= 9 then
  2075. rng.BrickColor = color
  2076. elseif ModeOfGlitch == 9 then
  2077. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2078. end
  2079. rng.CanCollide = false
  2080. rng.FormFactor = 3
  2081. rng.Name = "Ring"
  2082. rng.Material = "Neon"
  2083. rng.Size = Vector3.new(1, 1, 1)
  2084. rng.Transparency = 0
  2085. rng.TopSurface = 0
  2086. rng.BottomSurface = 0
  2087. rng.CFrame = pos
  2088. local rngm = Instance.new("SpecialMesh", rng)
  2089. rngm.MeshType = "Sphere"
  2090. rngm.Scale = scale
  2091. if rainbowmode == true then
  2092. rng.Color = Color3.new(r/255,g/255,b/255)
  2093. end
  2094. if ModeOfGlitch == 9 then
  2095. coroutine.resume(coroutine.create(function()
  2096. while true do
  2097. swait()
  2098. if rng.Parent ~= nil then
  2099. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2100. else
  2101. break
  2102. end
  2103. end
  2104. end))
  2105. end
  2106. local scaler2 = 1
  2107. if type == "Add" then
  2108. scaler2 = 1*value
  2109. elseif type == "Divide" then
  2110. scaler2 = 1/value
  2111. end
  2112. coroutine.resume(coroutine.create(function()
  2113. for i = 0,10/bonuspeed,0.1 do
  2114. swait()
  2115. if rainbowmode == true then
  2116. rng.Color = Color3.new(r/255,g/255,b/255)
  2117. end
  2118. if type == "Add" then
  2119. scaler2 = scaler2 - 0.01*value/bonuspeed
  2120. elseif type == "Divide" then
  2121. scaler2 = scaler2 - 0.01/value*bonuspeed
  2122. end
  2123. if chaosmode == true then
  2124. rng.BrickColor = BrickColor.random()
  2125. end
  2126. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2127. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2128. end
  2129. rng:Destroy()
  2130. end))
  2131. end
  2132.  
  2133. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  2134. local type = type
  2135. local rng = Instance.new("Part", char)
  2136. rng.Anchored = true
  2137. if ModeOfGlitch ~= 9 then
  2138. rng.BrickColor = color
  2139. elseif ModeOfGlitch == 9 then
  2140. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2141. end
  2142. rng.CanCollide = false
  2143. rng.FormFactor = 3
  2144. rng.Name = "Ring"
  2145. rng.Material = "Neon"
  2146. rng.Size = Vector3.new(1, 1, 1)
  2147. rng.Transparency = 0
  2148. rng.TopSurface = 0
  2149. rng.BottomSurface = 0
  2150. rng.CFrame = pos
  2151. local rngm = Instance.new("SpecialMesh", rng)
  2152. rngm.MeshType = "Sphere"
  2153. rngm.Scale = scale
  2154. local scaler2 = 1
  2155. local scaler2b = 1
  2156. local scaler2c = 1
  2157. if type == "Add" then
  2158. scaler2 = 1*value
  2159. scaler2b = 1*value2
  2160. scaler2c = 1*value3
  2161. elseif type == "Divide" then
  2162. scaler2 = 1/value
  2163. scaler2b = 1/value2
  2164. scaler2c = 1/value3
  2165. end
  2166. if ModeOfGlitch == 9 then
  2167. coroutine.resume(coroutine.create(function()
  2168. while true do
  2169. swait()
  2170. if rng.Parent ~= nil then
  2171. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2172. else
  2173. break
  2174. end
  2175. end
  2176. end))
  2177. end
  2178. coroutine.resume(coroutine.create(function()
  2179. for i = 0,10/bonuspeed,0.1 do
  2180. swait()
  2181. if type == "Add" then
  2182. scaler2 = scaler2 - 0.01*value/bonuspeed
  2183. scaler2b = scaler2b - 0.01*value/bonuspeed
  2184. scaler2c = scaler2c - 0.01*value/bonuspeed
  2185. elseif type == "Divide" then
  2186. scaler2 = scaler2 - 0.01/value*bonuspeed
  2187. scaler2b = scaler2b - 0.01/value*bonuspeed
  2188. scaler2c = scaler2c - 0.01/value*bonuspeed
  2189. end
  2190. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2191. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2192. end
  2193. rng:Destroy()
  2194. end))
  2195. end
  2196.  
  2197. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2198. local type = type
  2199. local rng = Instance.new("Part", char)
  2200. rng.Anchored = true
  2201. rng.BrickColor = color
  2202. rng.CanCollide = false
  2203. rng.FormFactor = 3
  2204. rng.Name = "Ring"
  2205. rng.Material = "Neon"
  2206. rng.Size = Vector3.new(1, 1, 1)
  2207. rng.Transparency = 0
  2208. rng.TopSurface = 0
  2209. rng.BottomSurface = 0
  2210. rng.CFrame = pos
  2211. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2212. local rngm = Instance.new("SpecialMesh", rng)
  2213. rngm.MeshType = "Brick"
  2214. rngm.Scale = vt(x1,y1,z1)
  2215. if rainbowmode == true then
  2216. rng.Color = Color3.new(r/255,g/255,b/255)
  2217. end
  2218. local scaler2 = 1
  2219. local speeder = FastSpeed/10
  2220. if type == "Add" then
  2221. scaler2 = 1*value
  2222. elseif type == "Divide" then
  2223. scaler2 = 1/value
  2224. end
  2225. coroutine.resume(coroutine.create(function()
  2226. for i = 0,10/bonuspeed,0.1 do
  2227. swait()
  2228. if rainbowmode == true then
  2229. rng.Color = Color3.new(r/255,g/255,b/255)
  2230. end
  2231. if type == "Add" then
  2232. scaler2 = scaler2 - 0.01*value/bonuspeed
  2233. elseif type == "Divide" then
  2234. scaler2 = scaler2 - 0.01/value*bonuspeed
  2235. end
  2236. if chaosmode == true then
  2237. rng.BrickColor = BrickColor.random()
  2238. end
  2239. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2240. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2241. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2242. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2243. end
  2244. rng:Destroy()
  2245. end))
  2246. end
  2247.  
  2248. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2249. local type = type
  2250. local rng = Instance.new("Part", char)
  2251. rng.Anchored = true
  2252. rng.BrickColor = color
  2253. rng.CanCollide = false
  2254. rng.FormFactor = 3
  2255. rng.Name = "Ring"
  2256. rng.Material = "Neon"
  2257. rng.Size = Vector3.new(1, 1, 1)
  2258. rng.Transparency = 0
  2259. rng.TopSurface = 0
  2260. rng.BottomSurface = 0
  2261. rng.CFrame = pos
  2262. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2263. local rngm = Instance.new("SpecialMesh", rng)
  2264. rngm.MeshType = "Brick"
  2265. rngm.Scale = vt(x1,y1,z1)
  2266. if rainbowmode == true then
  2267. rng.Color = Color3.new(r/255,g/255,b/255)
  2268. end
  2269. local scaler2 = 1
  2270. local speeder = FastSpeed/10
  2271. if type == "Add" then
  2272. scaler2 = 1*value
  2273. elseif type == "Divide" then
  2274. scaler2 = 1/value
  2275. end
  2276. coroutine.resume(coroutine.create(function()
  2277. for i = 0,10/bonuspeed,0.1 do
  2278. swait()
  2279. if rainbowmode == true then
  2280. rng.Color = Color3.new(r/255,g/255,b/255)
  2281. end
  2282. if type == "Add" then
  2283. scaler2 = scaler2 - 0.01*value/bonuspeed
  2284. elseif type == "Divide" then
  2285. scaler2 = scaler2 - 0.01/value*bonuspeed
  2286. end
  2287. if chaosmode == true then
  2288. rng.BrickColor = BrickColor.random()
  2289. end
  2290. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2291. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2292. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2293. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2294. end
  2295. rng:Destroy()
  2296. end))
  2297. end
  2298.  
  2299. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2300. local type = type
  2301. local rng = Instance.new("Part", char)
  2302. rng.Anchored = true
  2303. rng.BrickColor = color
  2304. rng.CanCollide = false
  2305. rng.FormFactor = 3
  2306. rng.Name = "Ring"
  2307. rng.Material = "Neon"
  2308. rng.Size = Vector3.new(1, 1, 1)
  2309. rng.Transparency = 0
  2310. rng.TopSurface = 0
  2311. rng.BottomSurface = 0
  2312. rng.CFrame = pos
  2313. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2314. local rngm = Instance.new("SpecialMesh", rng)
  2315. rngm.MeshType = "Brick"
  2316. rngm.Scale = vt(x1,y1,z1)
  2317. if rainbowmode == true then
  2318. rng.Color = Color3.new(r/255,g/255,b/255)
  2319. end
  2320. local scaler2 = 0
  2321. local speeder = FastSpeed/10
  2322. if type == "Add" then
  2323. scaler2 = 1*value
  2324. elseif type == "Divide" then
  2325. scaler2 = 1/value
  2326. end
  2327. coroutine.resume(coroutine.create(function()
  2328. for i = 0,10/bonuspeed,0.1 do
  2329. swait()
  2330. if rainbowmode == true then
  2331. rng.Color = Color3.new(r/255,g/255,b/255)
  2332. end
  2333. if type == "Add" then
  2334. scaler2 = scaler2 - 0.01*value/bonuspeed
  2335. elseif type == "Divide" then
  2336. scaler2 = scaler2 - 0.01/value*bonuspeed
  2337. end
  2338. if chaosmode == true then
  2339. rng.BrickColor = BrickColor.random()
  2340. end
  2341. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2342. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2343. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2344. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2345. end
  2346. rng:Destroy()
  2347. end))
  2348. end
  2349.  
  2350. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2351. local type = type
  2352. local rng = Instance.new("Part", char)
  2353. rng.Anchored = true
  2354. if ModeOfGlitch ~= 9 then
  2355. rng.BrickColor = color
  2356. elseif ModeOfGlitch == 9 then
  2357. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2358. end
  2359. rng.CanCollide = false
  2360. rng.FormFactor = 3
  2361. rng.Name = "Ring"
  2362. rng.Material = "Neon"
  2363. rng.Size = Vector3.new(1, 1, 1)
  2364. rng.Transparency = 0
  2365. rng.TopSurface = 0
  2366. rng.BottomSurface = 0
  2367. rng.CFrame = pos
  2368. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2369. local rngm = Instance.new("SpecialMesh", rng)
  2370. rngm.MeshType = "Sphere"
  2371. rngm.Scale = vt(x1,y1,z1)
  2372. if rainbowmode == true then
  2373. rng.Color = Color3.new(r/255,g/255,b/255)
  2374. end
  2375. if ModeOfGlitch == 9 then
  2376. coroutine.resume(coroutine.create(function()
  2377. while true do
  2378. swait()
  2379. if rng.Parent ~= nil then
  2380. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2381. else
  2382. break
  2383. end
  2384. end
  2385. end))
  2386. end
  2387. local scaler2 = 1
  2388. local speeder = FastSpeed
  2389. if type == "Add" then
  2390. scaler2 = 1*value
  2391. elseif type == "Divide" then
  2392. scaler2 = 1/value
  2393. end
  2394. coroutine.resume(coroutine.create(function()
  2395. for i = 0,10/bonuspeed,0.1 do
  2396. swait()
  2397. if rainbowmode == true then
  2398. rng.Color = Color3.new(r/255,g/255,b/255)
  2399. end
  2400. if type == "Add" then
  2401. scaler2 = scaler2 - 0.01*value/bonuspeed
  2402. elseif type == "Divide" then
  2403. scaler2 = scaler2 - 0.01/value*bonuspeed
  2404. end
  2405. if chaosmode == true then
  2406. rng.BrickColor = BrickColor.random()
  2407. end
  2408. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2409. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2410. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2411. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2412. end
  2413. rng:Destroy()
  2414. end))
  2415. end
  2416.  
  2417.  
  2418. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2419. local type = type
  2420. local rng = Instance.new("Part", char)
  2421. rng.Anchored = true
  2422. if ModeOfGlitch ~= 9 then
  2423. rng.BrickColor = color
  2424. elseif ModeOfGlitch == 9 then
  2425. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2426. end
  2427. rng.CanCollide = false
  2428. rng.FormFactor = 3
  2429. rng.Name = "Ring"
  2430. rng.Material = "Neon"
  2431. rng.Size = Vector3.new(1, 1, 1)
  2432. rng.Transparency = 1
  2433. rng.TopSurface = 0
  2434. rng.BottomSurface = 0
  2435. rng.CFrame = pos
  2436. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2437. local rngm = Instance.new("SpecialMesh", rng)
  2438. rngm.MeshType = "Sphere"
  2439. rngm.Scale = vt(x1,y1,z1)
  2440. if rainbowmode == true then
  2441. rng.Color = Color3.new(r/255,g/255,b/255)
  2442. end
  2443. if ModeOfGlitch == 9 then
  2444. coroutine.resume(coroutine.create(function()
  2445. while true do
  2446. swait()
  2447. if rng.Parent ~= nil then
  2448. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2449. else
  2450. break
  2451. end
  2452. end
  2453. end))
  2454. end
  2455. local scaler2 = 1
  2456. local speeder = FastSpeed
  2457. if type == "Add" then
  2458. scaler2 = 1*value
  2459. elseif type == "Divide" then
  2460. scaler2 = 1/value
  2461. end
  2462. coroutine.resume(coroutine.create(function()
  2463. for i = 0,10/bonuspeed,0.1 do
  2464. swait()
  2465. if rainbowmode == true then
  2466. rng.Color = Color3.new(r/255,g/255,b/255)
  2467. end
  2468. if type == "Add" then
  2469. scaler2 = scaler2 - 0.01*value/bonuspeed
  2470. elseif type == "Divide" then
  2471. scaler2 = scaler2 - 0.01/value*bonuspeed
  2472. end
  2473. if chaosmode == true then
  2474. rng.BrickColor = BrickColor.random()
  2475. end
  2476. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2477. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2478. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2479. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2480. end
  2481. rng:Destroy()
  2482. end))
  2483. end
  2484.  
  2485. function dmg(dude)
  2486. if dude.Name ~= Character then
  2487. local keptcolor = MAINRUINCOLOR
  2488. local bgf = Instance.new("BodyGyro",dude.Head)
  2489. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2490. --[[local val = Instance.new("BoolValue",dude)
  2491. val.Name = "IsHit"]]--
  2492. local ds = coroutine.wrap(function()
  2493. dude:WaitForChild("Head"):BreakJoints()
  2494. for i, v in pairs(dude:GetChildren()) do
  2495. if v:IsA("Part") or v:IsA("MeshPart") then
  2496. v.Name = "DEMINISHED"
  2497. end
  2498. end
  2499. wait(0.5)
  2500. targetted = nil
  2501. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  2502. coroutine.resume(coroutine.create(function()
  2503. for i, v in pairs(dude:GetChildren()) do
  2504. if v:IsA("Accessory") then
  2505. v:Destroy()
  2506. end
  2507. if v:IsA("Humanoid") then
  2508. v:Destroy()
  2509. end
  2510. if v:IsA("CharacterMesh") then
  2511. v:Destroy()
  2512. end
  2513. if v:IsA("Model") then
  2514. v:Destroy()
  2515. end
  2516. if v:IsA("Part") or v:IsA("MeshPart") then
  2517. for x, o in pairs(v:GetChildren()) do
  2518. if o:IsA("Decal") then
  2519. o:Destroy()
  2520. end
  2521. end
  2522. coroutine.resume(coroutine.create(function()
  2523. v.Material = "Neon"
  2524. v.CanCollide = false
  2525. v.Anchored = false
  2526. local bld = Instance.new("ParticleEmitter",v)
  2527. bld.LightEmission = 0.75
  2528. bld.Texture = "rbxassetid://363275192" ---284205403
  2529. bld.Color = ColorSequence.new(keptcolor.Color)
  2530. bld.Rate = 500
  2531. bld.Lifetime = NumberRange.new(1)
  2532. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  2533. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2534. bld.Speed = NumberRange.new(2,5)
  2535. bld.VelocitySpread = 50000
  2536. bld.Rotation = NumberRange.new(-500,500)
  2537. bld.RotSpeed = NumberRange.new(-500,500)
  2538. local sbs = Instance.new("BodyPosition", v)
  2539. sbs.P = 3000
  2540. sbs.D = 1000
  2541. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2542. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  2543. v.Color = keptcolor.Color
  2544. coroutine.resume(coroutine.create(function()
  2545. for i = 0, 49 do
  2546. swait(1)
  2547. v:BreakJoints()
  2548. v.Transparency = v.Transparency + 0.02
  2549. end
  2550. v:BreakJoints()
  2551. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  2552. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  2553. bld.Speed = NumberRange.new(10,25)
  2554. bld.Drag = 5
  2555. bld.Acceleration = vt(0,2,0)
  2556. wait(0.5)
  2557. bld.Enabled = false
  2558. wait(8)
  2559. v:Destroy()
  2560. dude:Destroy()
  2561. end))
  2562. end))
  2563. end
  2564. end
  2565. end))
  2566. end)
  2567. ds()
  2568. end
  2569. end
  2570.  
  2571.  
  2572. function FindNearestHead(Position, Distance, SinglePlayer)
  2573. if SinglePlayer then
  2574. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2575. end
  2576. local List = {}
  2577. for i, v in pairs(workspace:GetChildren()) do
  2578. if v:IsA("Model") then
  2579. if v:findFirstChild("Head") then
  2580. if v ~= Character then
  2581. if (v.Head.Position - Position).magnitude <= Distance then
  2582. table.insert(List, v)
  2583. end
  2584. end
  2585. end
  2586. end
  2587. end
  2588. return List
  2589. end
  2590.  
  2591. function FaceMouse()
  2592. Cam = workspace.CurrentCamera
  2593. return {
  2594. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  2595. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2596. }
  2597. end
  2598.  
  2599. function FaceMouse2()
  2600. Cam = workspace.CurrentCamera
  2601. return {
  2602. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  2603. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2604. }
  2605. end
  2606.  
  2607. -- Functions are ready.
  2608. local storehumanoidWS = 16
  2609.  
  2610. function resetmode()
  2611. ModeOfGlitch = 1
  2612. storehumanoidWS = 16
  2613. hum.WalkSpeed = 16
  2614. rainbowmode = false
  2615. chaosmode = false
  2616. RecolorTextAndRename(plr.Name,Color3.new(255,255,255),Color3.new(255,255,255),"Code")
  2617. newTheme("rbxassetid://692477687",0,1.01,10)
  2618. MAINRUINCOLOR = BrickColor.new("Really white")
  2619. for i, v in pairs(mw2:GetChildren()) do
  2620. if v:IsA("Part") then
  2621. v.BrickColor = MAINRUINCOLOR
  2622. v.Material = "Neon"
  2623. end
  2624. end
  2625. refec.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2626. refec2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2627. refec3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2628. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2629. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2630. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2631. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2632. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2633. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2634. for i, v in pairs(mw1:GetChildren()) do
  2635. if v:IsA("Part") then
  2636. v.Transparency = 0
  2637. v.BrickColor = MAINRUINCOLOR
  2638. v.Material = "Neon"
  2639. end
  2640. end
  2641. for i, v in pairs(m:GetChildren()) do
  2642. if v:IsA("Part") then
  2643. v.BrickColor = BrickColor.new("White")
  2644. v.Material = "Ice"
  2645. end
  2646. end
  2647. for i, v in pairs(m2:GetChildren()) do
  2648. if v:IsA("Part") then
  2649. v.BrickColor = BrickColor.new("White")
  2650. v.Material = "Ice"
  2651. end
  2652. end
  2653. for i, v in pairs(m3:GetChildren()) do
  2654. if v:IsA("Part") then
  2655. v.BrickColor = BrickColor.new("White")
  2656. v.Material = "Neon"
  2657. end
  2658. end
  2659. for i, v in pairs(extrawingmod1:GetChildren()) do
  2660. if v:IsA("Part") then
  2661. v.Transparency = 1
  2662. v.BrickColor = BrickColor.new("White")
  2663. v.Material = "Neon"
  2664. end
  2665. end
  2666. for i, v in pairs(extrawingmod2:GetChildren()) do
  2667. if v:IsA("Part") then
  2668. v.Transparency = 1
  2669. v.BrickColor = BrickColor.new("White")
  2670. v.Material = "Neon"
  2671. end
  2672. end
  2673. end
  2674.  
  2675. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo)
  2676. for i, v in pairs(mw2:GetChildren()) do
  2677. if v:IsA("Part") then
  2678. v.BrickColor = one
  2679. v.Material = "Neon"
  2680. end
  2681. end
  2682. refec.Color = ColorSequence.new(one.Color)
  2683. refec2.Color = ColorSequence.new(one.Color)
  2684. refec3.Color = ColorSequence.new(one.Color)
  2685. tr1.Color = ColorSequence.new(one.Color)
  2686. tr2.Color = ColorSequence.new(one.Color)
  2687. tr3.Color = ColorSequence.new(one.Color)
  2688. for i, v in pairs(mw1:GetChildren()) do
  2689. if v:IsA("Part") then
  2690. v.Transparency = 0
  2691. v.BrickColor = two
  2692. v.Material = "Neon"
  2693. end
  2694. end
  2695. tl1.Color = ColorSequence.new(two.Color)
  2696. tl2.Color = ColorSequence.new(two.Color)
  2697. tl3.Color = ColorSequence.new(two.Color)
  2698. for i, v in pairs(m:GetChildren()) do
  2699. if v:IsA("Part") then
  2700. v.BrickColor = three
  2701. v.Material = "Ice"
  2702. end
  2703. end
  2704. for i, v in pairs(m2:GetChildren()) do
  2705. if v:IsA("Part") then
  2706. v.BrickColor = four
  2707. v.Material = "Ice"
  2708. end
  2709. end
  2710. for i, v in pairs(m3:GetChildren()) do
  2711. if v:IsA("Part") then
  2712. v.BrickColor = five
  2713. v.Material = "Neon"
  2714. end
  2715. end
  2716. for i, v in pairs(extrawingmod1:GetChildren()) do
  2717. if v:IsA("Part") then
  2718. v.Transparency = exonetran
  2719. v.BrickColor = exone
  2720. v.Material = "Neon"
  2721. end
  2722. end
  2723. for i, v in pairs(extrawingmod2:GetChildren()) do
  2724. if v:IsA("Part") then
  2725. v.Transparency = extwotran
  2726. v.BrickColor = extwo
  2727. v.Material = "Neon"
  2728. end
  2729. end
  2730. end
  2731.  
  2732. function attackone()
  2733. attack = true
  2734. local keptcolor = MAINRUINCOLOR
  2735. for i = 0,1,0.1 do
  2736. swait()
  2737. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  2738. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  2739. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  2740. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2741. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  2742. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  2743. end
  2744. local distlook = 5
  2745. coroutine.resume(coroutine.create(function()
  2746. for i = 0, 4 do
  2747. swait(2)
  2748. CameraEnshaking(2,3)
  2749. local hite = Instance.new("Part", char)
  2750. hite.Anchored = true
  2751. hite.CanCollide = false
  2752. hite.FormFactor = 3
  2753. hite.Name = "Ring"
  2754. hite.Material = "Neon"
  2755. hite.Size = Vector3.new(1, 1, 1)
  2756. hite.Transparency = 1
  2757. hite.TopSurface = 0
  2758. hite.BottomSurface = 0
  2759. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  2760. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  2761. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  2762. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  2763. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  2764. MagniDamage(hite, 9, 10,25, 0, "Normal")
  2765. for i = 0, 14 do
  2766. local rsiz = math.random(5,20)
  2767. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2768. end
  2769. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  2770. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  2771. game:GetService("Debris"):AddItem(hite, 5)
  2772. distlook = distlook + 10
  2773. end
  2774. end))
  2775. for i = 0,1,0.1 do
  2776. swait()
  2777. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  2778. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  2779. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  2780. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  2781. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  2782. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  2783. end
  2784. attack = false
  2785. end
  2786.  
  2787. function attacktwo()
  2788. attack = true
  2789. for i = 0,1,0.1 do
  2790. swait()
  2791. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3)
  2792. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2793. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3)
  2794. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3)
  2795. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3)
  2796. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3)
  2797. end
  2798. CameraEnshaking(3,4)
  2799. MagniDamage(root, 12, 15,30, 0, "Normal")
  2800. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2801. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2802. sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  2803. coroutine.resume(coroutine.create(function()
  2804. local eff = Instance.new("ParticleEmitter",root)
  2805. eff.Texture = "rbxassetid://363275192"
  2806. eff.LightEmission = 0.95
  2807. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  2808. eff.Rate = 10000
  2809. eff.Lifetime = NumberRange.new(1)
  2810. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2811. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2812. eff.Speed = NumberRange.new(10,125)
  2813. eff.Drag = 5
  2814. eff.Rotation = NumberRange.new(-500,500)
  2815. eff.VelocitySpread = 9000
  2816. eff.RotSpeed = NumberRange.new(-50,50)
  2817. local eff2 = eff:Clone()
  2818. eff2.Parent = root
  2819. eff2.Texture = "rbxassetid://284205403"
  2820. eff2.Rate = 10000
  2821. eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2822. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  2823. eff2.Drag = 5
  2824. eff2.Speed = NumberRange.new(10,50)
  2825. eff2.Rotation = NumberRange.new(-500,500)
  2826. eff2.VelocitySpread = 9000
  2827. wait(0.25)
  2828. eff2.Enabled = false
  2829. eff.Enabled = false
  2830. wait(3)
  2831. eff2:Destroy()
  2832. eff:Destroy()
  2833. end))
  2834. for i = 0, 9 do
  2835. sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR)
  2836. end
  2837. for i = 0, 24 do
  2838. local rsiz = math.random(5,20)
  2839. sphereMK(math.random(1,5),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0)
  2840. end
  2841. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1)
  2842. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1)
  2843. CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1)
  2844. for i = 0,2,0.1 do
  2845. swait()
  2846. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  2847. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  2848. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3)
  2849. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3)
  2850. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  2851. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  2852. end
  2853. attack = false
  2854. end
  2855.  
  2856. function attackthree()
  2857. attack = true
  2858. local keptcolor = MAINRUINCOLOR
  2859. CFuncs["Sound"].Create("rbxassetid://1042700914", root, 2, 1.75)
  2860. for i = 0,1,0.1 do
  2861. swait()
  2862. sphere2(6,"Add",root.CFrame + root.CFrame.lookVector*2.5,vt(3,3,3),0.01,0.01,0.01,MAINRUINCOLOR)
  2863. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5)
  2864. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5)
  2865. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-40)), 0.5)
  2866. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.5)
  2867. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  2868. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  2869. end
  2870. CFuncs["Sound"].Create("rbxassetid://1042705869", root, 1.5, 0.9)
  2871. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 0.9)
  2872. local angle = -25
  2873. coroutine.resume(coroutine.create(function()
  2874. for i = 0, 2 do
  2875. local orb = Instance.new("Part", char)
  2876. orb.BrickColor = MAINRUINCOLOR
  2877. orb.CanCollide = false
  2878. orb.FormFactor = 3
  2879. orb.Name = "Ring"
  2880. orb.Material = "Neon"
  2881. orb.Size = Vector3.new(1, 1, 1)
  2882. orb.Transparency = 0.5
  2883. orb.TopSurface = 0
  2884. orb.BottomSurface = 0
  2885. local orbm = Instance.new("SpecialMesh", orb)
  2886. orbm.MeshType = "Sphere"
  2887. orbm.Name = "SizeMesh"
  2888. orbm.Scale = vt(3,3,3)
  2889. orb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(angle),0) + root.CFrame.lookVector*2.5
  2890. local bv = Instance.new("BodyVelocity")
  2891. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2892. bv.velocity = orb.CFrame.lookVector*100
  2893. bv.Parent = orb
  2894. game:GetService("Debris"):AddItem(orb, 10)
  2895. sphere2(6,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  2896. sphere2(9,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
  2897. coroutine.resume(coroutine.create(function()
  2898. MagniDamage(orb, 6, 8,15, 0, "Normal")
  2899. for i = 0, 7 do
  2900. swait(2.5)
  2901. CameraEnshaking(1,2)
  2902. MagniDamage(orb, 6, 8,15, 0, "Normal")
  2903. CFuncs["Sound"].Create("rbxassetid://1042693018", orb, 1.5, 1.5)
  2904. for i = 0, 4 do
  2905. local rsiz = math.random(5,10)
  2906. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,1,0.5),-0.0025,0.25,-0.0025,keptcolor)
  2907. sphereMK(math.random(2,6),0.15,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  2908. end
  2909. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  2910. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
  2911. end
  2912. orb.Transparency = 1
  2913. orb.Anchored = false
  2914. wait(10)
  2915. orb:Destroy()
  2916. end))
  2917. angle = angle + 25
  2918. end
  2919. end))
  2920. for i = 0,1,0.1 do
  2921. swait()
  2922. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
  2923. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2924. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.3)
  2925. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3)
  2926. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
  2927. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  2928. end
  2929. attack = false
  2930. end
  2931.  
  2932. ------------------------------------- Abilities ---------------------------------------------------------
  2933. function Fireball()
  2934. attack = true
  2935. hum.WalkSpeed = 0
  2936. local keptcolor = MAINRUINCOLOR
  2937. for i = 0,2,0.1 do
  2938. swait()
  2939. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  2940. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
  2941. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  2942. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
  2943. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.3)
  2944. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  2945. end
  2946. local orb = Instance.new("Part", char)
  2947. orb.BrickColor = keptcolor
  2948. orb.CanCollide = false
  2949. orb.FormFactor = 3
  2950. orb.Name = "Ring"
  2951. orb.Material = "Neon"
  2952. orb.Size = Vector3.new(1, 1, 1)
  2953. orb.Transparency = 0
  2954. orb.TopSurface = 0
  2955. orb.BottomSurface = 0
  2956. local orbm = Instance.new("SpecialMesh", orb)
  2957. orbm.MeshType = "Sphere"
  2958. orbm.Name = "SizeMesh"
  2959. orbm.Scale = vt(4,4,4)
  2960. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  2961. local eff = Instance.new("ParticleEmitter",orb)
  2962. eff.Texture = "rbxassetid://296874871"
  2963. eff.LightEmission = 0.95
  2964. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  2965. eff.Rate = 10000
  2966. eff.Lifetime = NumberRange.new(1.5)
  2967. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  2968. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2969. eff.Speed = NumberRange.new(25)
  2970. eff.Drag = 5
  2971. eff.Rotation = NumberRange.new(-500,500)
  2972. eff.VelocitySpread = 9000
  2973. eff.RotSpeed = NumberRange.new(-500,500)
  2974. local a = Instance.new("Part",workspace)
  2975. a.Name = "Direction"
  2976. a.Anchored = true
  2977. a.BrickColor = bc("Bright red")
  2978. a.Material = "Neon"
  2979. a.Transparency = 1
  2980. a.CanCollide = false
  2981. local ray = Ray.new(
  2982. orb.CFrame.p, -- origin
  2983. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  2984. )
  2985. local ignore = orb
  2986. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2987. a.BottomSurface = 10
  2988. a.TopSurface = 10
  2989. local distance = (orb.CFrame.p - position).magnitude
  2990. a.Size = Vector3.new(0.1, 0.1, 0.1)
  2991. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  2992. orb.CFrame = a.CFrame
  2993. a:Destroy()
  2994. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
  2995. local bv = Instance.new("BodyVelocity")
  2996. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2997. bv.velocity = orb.CFrame.lookVector*75
  2998. bv.Parent = orb
  2999. game:GetService("Debris"):AddItem(orb, 10)
  3000. local hitted = false
  3001. coroutine.resume(coroutine.create(function()
  3002. while true do
  3003. swait()
  3004. if orb.Parent ~= nil and hitted == false then
  3005. sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor)
  3006. elseif orb.Parent == nil and hitted == true then
  3007. break
  3008. end
  3009. end
  3010. end))
  3011. local hit =orb.Touched:connect(function(hit)
  3012. if hitted == false and hit.Parent ~= char then
  3013. hitted = true
  3014. eff.Enabled = false
  3015. CameraEnshaking(4,4)
  3016. CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7)
  3017. CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4)
  3018. MagniDamage(orb, 25, 20,30, 0, "Normal")
  3019. sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3020. sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3021. sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
  3022. for i = 0, 9 do
  3023. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
  3024. end
  3025. for i = 0, 49 do
  3026. local rsiz = math.random(10,30)
  3027. sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3028. end
  3029. local eff = Instance.new("ParticleEmitter",orb)
  3030. eff.Texture = "rbxassetid://296874871"
  3031. eff.LightEmission = 0.95
  3032. eff.Color = ColorSequence.new(orb.BrickColor.Color)
  3033. eff.Rate = 10000
  3034. eff.Lifetime = NumberRange.new(1.5)
  3035. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3036. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3037. eff.Speed = NumberRange.new(150)
  3038. eff.Drag = 5
  3039. eff.Rotation = NumberRange.new(-500,500)
  3040. eff.VelocitySpread = 9000
  3041. eff.RotSpeed = NumberRange.new(-500,500)
  3042. coroutine.resume(coroutine.create(function()
  3043. wait(0.25)
  3044. eff.Enabled = false
  3045. end))
  3046. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  3047. orb.Anchored = true
  3048. orb.Transparency = 1
  3049. coroutine.resume(coroutine.create(function()
  3050. if hfr ~= nil then
  3051. orb.Size = vt(50,1,50)
  3052. orb.Orientation = vt(0,0,0)
  3053. orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
  3054. orbm:Destroy()
  3055. local firef = eff:Clone()
  3056. firef.Parent = orb
  3057. firef.VelocitySpread = 50
  3058. firef.Rate = 500
  3059. firef.Drag = 3
  3060. firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3061. firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3062. firef.Speed = NumberRange.new(10,30)
  3063. for i = 0, 24 do
  3064. wait(0.25)
  3065. MagniDamage(orb, 25, 3,6, 0, "Normal")
  3066. end
  3067. firef.Enabled = false
  3068. end
  3069. end))
  3070. wait(10)
  3071. orb:Destroy()
  3072. end
  3073. end)
  3074. for i = 0,1,0.1 do
  3075. swait()
  3076. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.5)
  3077. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  3078. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
  3079. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
  3080. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3081. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3082. end
  3083. hum.WalkSpeed = storehumanoidWS
  3084. attack = false
  3085. end
  3086.  
  3087. function BeamOfDeath()
  3088. attack = true
  3089. hum.WalkSpeed = 0
  3090. local keptcolor = MAINRUINCOLOR
  3091. local orb = Instance.new("Part", char)
  3092. orb.BrickColor = keptcolor
  3093. orb.CanCollide = false
  3094. orb.FormFactor = 3
  3095. orb.Name = "Ring"
  3096. orb.Material = "Neon"
  3097. orb.Size = Vector3.new(1, 1, 1)
  3098. orb.Transparency = 1
  3099. orb.TopSurface = 0
  3100. orb.BottomSurface = 0
  3101. local orbm = Instance.new("SpecialMesh", orb)
  3102. orbm.MeshType = "Sphere"
  3103. orbm.Name = "SizeMesh"
  3104. orbm.Scale = vt(22.5,10000,22.5)
  3105. orb.CFrame = mouse.Hit
  3106. orb.Anchored = true
  3107. orb.Orientation = vt(0,0,0)
  3108. orb.CFrame = orb.CFrame*CFrame.new(0,1,0)
  3109. CFuncs["LongSound"].Create("rbxassetid://1545630949", char, 1.5, 1)
  3110. coroutine.resume(coroutine.create(function()
  3111. coroutine.resume(coroutine.create(function()
  3112. for i = 0, 399 do
  3113. swait()
  3114. orbm.Scale = orbm.Scale - vt(0.05,0,0.05)
  3115. orb.Transparency = orb.Transparency - 0.0025
  3116. end
  3117. end))
  3118. wait(9)
  3119. coroutine.resume(coroutine.create(function()
  3120. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  3121. if hfr ~= nil then
  3122. for i = 0, 49 do
  3123. local deb = Instance.new("Part", char)
  3124. deb.Anchored = true
  3125. deb.CanCollide = false
  3126. deb.FormFactor = 3
  3127. deb.Name = "Ring"
  3128. deb.Material = hitfloor.Material
  3129. deb.Color = hitfloor.Color
  3130. deb.Size = vt(math.random(50,55),math.random(50,55),math.random(50,55))
  3131. deb.Transparency = 0
  3132. deb.TopSurface = 0
  3133. deb.BottomSurface = 0
  3134. deb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),-5,math.random(-150,150))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3135. local deb2 = Instance.new("Part", char)
  3136. deb2.CanCollide = false
  3137. deb2.FormFactor = 3
  3138. deb2.Name = "Ring"
  3139. deb2.Material = hitfloor.Material
  3140. deb2.Color = hitfloor.Color
  3141. deb2.Size = vt(math.random(34,38),math.random(34,38),math.random(34,38))
  3142. deb2.Transparency = 0
  3143. deb2.TopSurface = 0
  3144. deb2.BottomSurface = 0
  3145. deb2.Velocity = vt(math.random(-150,150),math.random(250,650),math.random(-150,150))
  3146. deb2.CFrame = orb.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3147. local eff = Instance.new("ParticleEmitter",deb)
  3148. eff.Texture = "rbxassetid://363275192"
  3149. eff.LightEmission = 0.95
  3150. eff.Color = ColorSequence.new(keptcolor.Color)
  3151. eff.Rate = 100
  3152. eff.Lifetime = NumberRange.new(1)
  3153. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,40,0),NumberSequenceKeypoint.new(1,45,0)})
  3154. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3155. eff.Speed = NumberRange.new(0,5)
  3156. eff.Rotation = NumberRange.new(-500,500)
  3157. eff.VelocitySpread = 9000
  3158. eff.RotSpeed = NumberRange.new(-10,10)
  3159. local at1 = Instance.new('Attachment',deb2)
  3160. at1.Position = vt(0,15,0)
  3161. local at2 = Instance.new('Attachment',deb2)
  3162. at2.Position = vt(0,-15,0)
  3163. local tl = Instance.new('Trail',deb2)
  3164. tl.Attachment0 = at1
  3165. tl.Attachment1 = at2
  3166. tl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  3167. tl.Color = ColorSequence.new(BrickColor.new('White').Color)
  3168. tl.Lifetime = 1
  3169. game:GetService("Debris"):AddItem(deb,30)
  3170. game:GetService("Debris"):AddItem(deb2,30)
  3171. coroutine.resume(coroutine.create(function()
  3172. wait(15)
  3173. eff.Enabled = false
  3174. for i = 0, 49 do
  3175. swait()
  3176. deb.Transparency = deb.Transparency + 0.02
  3177. end
  3178. wait(1)
  3179. deb:Destroy()
  3180. end))
  3181. end
  3182. end
  3183. end))
  3184. for i = 0, 199 do
  3185. swait(1.5)
  3186. for i, v in pairs(FindNearestHead(orb.CFrame.p, 175)) do
  3187. if v:FindFirstChild('Head') then
  3188. dmg(v)
  3189. end
  3190. end
  3191. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,keptcolor)
  3192. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,keptcolor)
  3193. sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,keptcolor)
  3194. sphere2(5,"Add",orb.CFrame,vt(10,100000,10),2,2,2,keptcolor)
  3195. end
  3196. orb:Destroy()
  3197. end))
  3198. hum.WalkSpeed = storehumanoidWS
  3199. attack = false
  3200. end
  3201.  
  3202.  
  3203. function Beams()
  3204. attack = true
  3205. hum.WalkSpeed = 0
  3206. local keptcolor = MAINRUINCOLOR
  3207. coroutine.resume(coroutine.create(function()
  3208. for i = 0, 24 do
  3209. swait(5)
  3210. local orb = Instance.new("Part", char)
  3211. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3212. orb.BrickColor = keptcolor
  3213. orb.CanCollide = false
  3214. orb.FormFactor = 3
  3215. orb.Name = "Ring"
  3216. orb.Material = "Neon"
  3217. orb.Size = Vector3.new(1, 1, 1)
  3218. orb.Transparency = 0
  3219. orb.TopSurface = 0
  3220. orb.BottomSurface = 0
  3221. orb.Anchored = true
  3222. local orbm = Instance.new("SpecialMesh", orb)
  3223. orbm.MeshType = "Sphere"
  3224. orbm.Name = "SizeMesh"
  3225. orbm.Scale = vt(1.25,1.25,1.25)
  3226. orb.CFrame = root.CFrame*CFrame.new(math.random(-6,6),math.random(3,9),math.random(-6,6))
  3227. sphere2(6,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3228. coroutine.resume(coroutine.create(function()
  3229. wait(0.5)
  3230. CFuncs["Sound"].Create("rbxassetid://161006182", orb, 2.5, 1.1)
  3231. sphere2(3,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3232. sphere2(4,"Add",orb.CFrame,vt(1.25,1.25,1.25),0.025,0.025,0.025,keptcolor)
  3233. orb.Transparency = 1
  3234. local a = Instance.new("Part",char)
  3235. a.Name = "Direction"
  3236. a.Anchored = true
  3237. a.BrickColor = keptcolor
  3238. a.Material = "Neon"
  3239. a.Transparency = 0.25
  3240. a.Shape = "Cylinder"
  3241. local ht = Instance.new("Part",char)
  3242. ht.Name = "DirectionHit"
  3243. ht.Anchored = true
  3244. ht.BrickColor = keptcolor
  3245. ht.CanCollide = false
  3246. ht.Transparency = 1
  3247. ht.Size = vt(0.1,0.1,0.1)
  3248. CFuncs["Sound"].Create("rbxassetid://183763487", ht, 2, 1.2)
  3249. a.CanCollide = false
  3250. local ray = Ray.new(
  3251. orb.CFrame.p, -- origin
  3252. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3253. )
  3254. local ignore = char
  3255. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3256. a.BottomSurface = 10
  3257. a.TopSurface = 10
  3258. local distance = (orb.CFrame.p - position).magnitude
  3259. a.Size = Vector3.new(distance,1,1)
  3260. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3261. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3262. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3263. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.15,0.15,0.15,keptcolor)
  3264. MagniDamage(ht, 9, 10,15, 0, "Normal")
  3265. coroutine.resume(coroutine.create(function()
  3266. local eff = Instance.new("ParticleEmitter",ht)
  3267. eff.Texture = "rbxassetid://284205403"
  3268. eff.LightEmission = 0.95
  3269. eff.Color = ColorSequence.new(keptcolor.Color)
  3270. eff.Rate = 500
  3271. eff.Lifetime = NumberRange.new(0.5)
  3272. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.2,2.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
  3273. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3274. eff.Speed = NumberRange.new(10,50)
  3275. eff.Drag = 5
  3276. eff.Rotation = NumberRange.new(-500,500)
  3277. eff.VelocitySpread = 9000
  3278. eff.RotSpeed = NumberRange.new(-500,500)
  3279. wait(0.25)
  3280. eff.Enabled = false
  3281. end))
  3282. for i = 0, 4 do
  3283. sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.005,0.125,-0.005,keptcolor)
  3284. sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.01,0.5,-0.01,keptcolor)
  3285. local rsiz = math.random(10,30)
  3286. sphereMK(math.random(2,4),0.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  3287. end
  3288. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3289. local msh = Instance.new("SpecialMesh",a)
  3290. msh.MeshType = "Cylinder"
  3291. msh.Scale = vt(1,1,1)
  3292. for i = 0, 49 do
  3293. swait()
  3294. msh.Scale = msh.Scale + vt(0,0.01,0.01)
  3295. a.Transparency = a.Transparency + 0.02
  3296. end
  3297. orb:Destroy()
  3298. a:Destroy()
  3299. ht:Destroy()
  3300. end))
  3301. game:GetService("Debris"):AddItem(orb, 10)
  3302. end
  3303. end))
  3304. for i = 0,12,0.1 do
  3305. swait()
  3306. sphere2(7,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,keptcolor)
  3307. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  3308. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(-40)),.3)
  3309. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(10)), 0.3)
  3310. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(6), math.rad(20), math.rad(-10)), 0.3)
  3311. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.3)
  3312. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
  3313. end
  3314. hum.WalkSpeed = storehumanoidWS
  3315. attack = false
  3316. end
  3317.  
  3318. function smiter()
  3319. local targetted = nil
  3320. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3321. targetted = mouse.Target.Parent
  3322. end
  3323. if targetted ~= nil then
  3324. RootPart.CFrame = FaceMouse()[1]
  3325. attack = true
  3326. hum.WalkSpeed = 0
  3327. coroutine.resume(coroutine.create(function()
  3328. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3329. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3330. local vel = Instance.new("BodyPosition", targetted.Head)
  3331. vel.P = 12500
  3332. vel.D = 1000
  3333. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3334. vel.position = targetted.Head.CFrame.p
  3335. end))
  3336. CFuncs["Sound"].Create("rbxassetid://671759140", sorb2, 1, 1.2)
  3337. for i = 0,4,0.1 do
  3338. swait()
  3339. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.125,-0.01,MAINRUINCOLOR)
  3340. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3341. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3342. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3343. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3344. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.2)
  3345. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.2)
  3346. end
  3347. coroutine.resume(coroutine.create(function()
  3348. CameraEnshaking(6,5)
  3349. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3350. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.8)
  3351. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.8)
  3352. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.8)
  3353. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3354. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3355. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3356. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3357. coroutine.resume(coroutine.create(function()
  3358. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3359. eff.Texture = "rbxassetid://363275192"
  3360. eff.LightEmission = 0.95
  3361. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3362. eff.Rate = 10000
  3363. eff.Lifetime = NumberRange.new(1.5)
  3364. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3365. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3366. eff.Speed = NumberRange.new(25,150)
  3367. eff.Drag = 5
  3368. eff.Rotation = NumberRange.new(-500,500)
  3369. eff.VelocitySpread = 9000
  3370. eff.RotSpeed = NumberRange.new(-50,50)
  3371. local eff2 = eff:Clone()
  3372. eff2.Parent = targetted.Head
  3373. eff2.Texture = "rbxassetid://284205403"
  3374. eff2.Rate = 10000
  3375. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3376. eff2.Drag = 5
  3377. eff2.Rotation = NumberRange.new(-500,500)
  3378. eff2.VelocitySpread = 9000
  3379. wait(0.5)
  3380. eff2.Enabled = false
  3381. eff.Enabled = false
  3382. end))
  3383. for i = 0, 9 do
  3384. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3385. end
  3386. for i = 0, 49 do
  3387. local rsiz = math.random(10,50)
  3388. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3389. end
  3390. game:GetService("Debris"):AddItem(vel,1)
  3391. dmg(targetted)
  3392. end))
  3393. for i = 0,1,0.1 do
  3394. swait()
  3395. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),0.5)
  3396. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(70)),.5)
  3397. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3398. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-50)), 0.5)
  3399. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
  3400. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(20),math.rad(5)),.5)
  3401. end
  3402. attack = false
  3403. hum.WalkSpeed = storehumanoidWS
  3404. end
  3405. end
  3406.  
  3407. function supsmiter()
  3408. local targetted = nil
  3409. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3410. targetted = mouse.Target.Parent
  3411. end
  3412. if targetted ~= nil then
  3413. RootPart.CFrame = FaceMouse()[1]
  3414. attack = true
  3415. hum.WalkSpeed = 0
  3416. coroutine.resume(coroutine.create(function()
  3417. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 2, 1)
  3418. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.1,0.1,0.1,MAINRUINCOLOR)
  3419. sphere2(4,"Add",targetted.Head.CFrame,vt(8,8,8),0.2,0.2,0.2,MAINRUINCOLOR)
  3420. local vel = Instance.new("BodyPosition", targetted.Head)
  3421. vel.P = 12500
  3422. vel.D = 1000
  3423. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3424. vel.position = targetted.Head.CFrame.p
  3425. end))
  3426. CFuncs["Sound"].Create("rbxassetid://1042700914", sorb2, 2.5, 0.25)
  3427. for i = 0,14,0.1 do
  3428. swait()
  3429. rsiz = math.random(5,15)
  3430. sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15)
  3431. sphere2(4,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1.5,1.5),-0.01,0.15,-0.01,MAINRUINCOLOR)
  3432. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3433. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3434. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3435. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3436. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3437. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3438. end
  3439. coroutine.resume(coroutine.create(function()
  3440. CameraEnshaking(6,5)
  3441. MagniDamage(targetted.Head, 18, 18,30, 0, "Normal")
  3442. MagniDamage(targetted.Head, 9, 18000,30000, 0, "Normal")
  3443. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 5.5, 0.8)
  3444. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 5.25, 0.8)
  3445. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 4, 0.8)
  3446. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3447. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.25,0,0.25,MAINRUINCOLOR)
  3448. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3449. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR)
  3450. coroutine.resume(coroutine.create(function()
  3451. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3452. eff.Texture = "rbxassetid://363275192"
  3453. eff.LightEmission = 0.95
  3454. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3455. eff.Rate = 10000
  3456. eff.Lifetime = NumberRange.new(1.5)
  3457. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  3458. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3459. eff.Speed = NumberRange.new(25,150)
  3460. eff.Drag = 5
  3461. eff.Rotation = NumberRange.new(-500,500)
  3462. eff.VelocitySpread = 9000
  3463. eff.RotSpeed = NumberRange.new(-50,50)
  3464. local eff2 = eff:Clone()
  3465. eff2.Parent = targetted.Head
  3466. eff2.Texture = "rbxassetid://284205403"
  3467. eff2.Rate = 10000
  3468. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3469. eff2.Drag = 5
  3470. eff2.Rotation = NumberRange.new(-500,500)
  3471. eff2.VelocitySpread = 9000
  3472. wait(0.5)
  3473. eff2.Enabled = false
  3474. eff.Enabled = false
  3475. end))
  3476. for i = 0, 9 do
  3477. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,3,-0.02,MAINRUINCOLOR)
  3478. end
  3479. for i = 0, 49 do
  3480. local rsiz = math.random(10,50)
  3481. sphereMK(math.random(1,4),1,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3482. end
  3483. wait(0.75)
  3484. CameraEnshaking(6,6)
  3485. MagniDamage(targetted.Head, 20, 25,40, 0, "Normal")
  3486. MagniDamage(targetted.Head, 12, 18000,30000, 0, "Normal")
  3487. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 6.5, 0.7)
  3488. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 6.25, 0.7)
  3489. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 5, 0.7)
  3490. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.5,0,0.5,MAINRUINCOLOR)
  3491. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.5,0,0.5,MAINRUINCOLOR)
  3492. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),0.75,0.75,0.75,MAINRUINCOLOR)
  3493. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),0.75,0.75,0.75,MAINRUINCOLOR)
  3494. coroutine.resume(coroutine.create(function()
  3495. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3496. eff.Texture = "rbxassetid://363275192"
  3497. eff.LightEmission = 0.95
  3498. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3499. eff.Rate = 10000
  3500. eff.Lifetime = NumberRange.new(1.5)
  3501. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,35,0),NumberSequenceKeypoint.new(1,0,0)})
  3502. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3503. eff.Speed = NumberRange.new(25,250)
  3504. eff.Drag = 5
  3505. eff.Rotation = NumberRange.new(-500,500)
  3506. eff.VelocitySpread = 9000
  3507. eff.RotSpeed = NumberRange.new(-50,50)
  3508. local eff2 = eff:Clone()
  3509. eff2.Parent = targetted.Head
  3510. eff2.Texture = "rbxassetid://284205403"
  3511. eff2.Rate = 10000
  3512. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3513. eff2.Drag = 5
  3514. eff2.Rotation = NumberRange.new(-500,500)
  3515. eff2.VelocitySpread = 9000
  3516. wait(0.5)
  3517. eff2.Enabled = false
  3518. eff.Enabled = false
  3519. end))
  3520. for i = 0, 9 do
  3521. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,4.5,-0.02,MAINRUINCOLOR)
  3522. end
  3523. for i = 0, 49 do
  3524. local rsiz = math.random(15,55)
  3525. sphereMK(math.random(1,4),1.5,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3526. end
  3527. wait(0.75)
  3528. CameraEnshaking(6,7)
  3529. MagniDamage(targetted.Head, 23, 40,80, 0, "Normal")
  3530. MagniDamage(targetted.Head, 15, 18000,30000, 0, "Normal")
  3531. CFuncs["Sound"].Create("rbxassetid://1042705869", targetted.Head, 7.5, 0.6)
  3532. CFuncs["Sound"].Create("rbxassetid://1042716828", targetted.Head, 7.25, 0.6)
  3533. CFuncs["Sound"].Create("rbxassetid://1117054464", targetted.Head, 6, 0.6)
  3534. sphere2(3,"Add",targetted.Head.CFrame,vt(0,40000,0),0.75,0,0.75,MAINRUINCOLOR)
  3535. sphere2(2,"Add",targetted.Head.CFrame,vt(0,40000,0),0.75,0,0.75,MAINRUINCOLOR)
  3536. sphere2(4,"Add",targetted.Head.CFrame,vt(0,0,0),1,1,1,MAINRUINCOLOR)
  3537. sphere2(5,"Add",targetted.Head.CFrame,vt(0,0,0),1,1,1,MAINRUINCOLOR)
  3538. coroutine.resume(coroutine.create(function()
  3539. local eff = Instance.new("ParticleEmitter",targetted.Head)
  3540. eff.Texture = "rbxassetid://363275192"
  3541. eff.LightEmission = 0.95
  3542. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3543. eff.Rate = 10000
  3544. eff.Lifetime = NumberRange.new(1.5)
  3545. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  3546. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3547. eff.Speed = NumberRange.new(50,450)
  3548. eff.Drag = 5
  3549. eff.Rotation = NumberRange.new(-500,500)
  3550. eff.VelocitySpread = 9000
  3551. eff.RotSpeed = NumberRange.new(-50,50)
  3552. local eff2 = eff:Clone()
  3553. eff2.Parent = targetted.Head
  3554. eff2.Texture = "rbxassetid://284205403"
  3555. eff2.Rate = 10000
  3556. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3557. eff2.Drag = 5
  3558. eff2.Rotation = NumberRange.new(-500,500)
  3559. eff2.VelocitySpread = 9000
  3560. wait(0.5)
  3561. eff2.Enabled = false
  3562. eff.Enabled = false
  3563. end))
  3564. for i = 0, 9 do
  3565. sphere2(3,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,1,2),-0.02,6,-0.02,MAINRUINCOLOR)
  3566. end
  3567. for i = 0, 49 do
  3568. local rsiz = math.random(20,60)
  3569. sphereMK(math.random(1,4),2,"Add",targetted.Head.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  3570. end
  3571. dmg(targetted)
  3572. game:GetService("Debris"):AddItem(vel,1)
  3573. end))
  3574. for i = 0,7,0.1 do
  3575. swait()
  3576. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  3577. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.5)
  3578. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.5)
  3579. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-60)), 0.5)
  3580. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.5)
  3581. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.5)
  3582. end
  3583. attack = false
  3584. hum.WalkSpeed = storehumanoidWS
  3585. end
  3586. end
  3587.  
  3588. function BinaryBLINK()
  3589. for i = 0, 9 do
  3590. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  3591. end
  3592. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3593. coroutine.resume(coroutine.create(function()
  3594. local eff = Instance.new("ParticleEmitter",root)
  3595. eff.Texture = "rbxassetid://1175838406"
  3596. eff.LightEmission = 0.95
  3597. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3598. eff.Rate = 10000
  3599. eff.Lifetime = NumberRange.new(1)
  3600. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  3601. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3602. eff.Speed = NumberRange.new(30,160)
  3603. eff.Drag = 5
  3604. eff.Rotation = NumberRange.new(-500,500)
  3605. eff.VelocitySpread = 100000
  3606. wait(0.25)
  3607. eff.Enabled = false
  3608. wait(4)
  3609. eff:Destroy()
  3610. end))
  3611. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3612. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3613. CameraEnshaking(2,10)
  3614. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 10)) do
  3615. if v:FindFirstChild('Head') then
  3616. dmg(v)
  3617. end
  3618. end
  3619. for i = 0, 9 do
  3620. sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR) sphere2(6,"Add",root.CFrame*CFrame.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.5,-0.005,MAINRUINCOLOR)
  3621. end
  3622. sphere(20,"Add",root.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3623. end
  3624.  
  3625. function BinaryE()
  3626. local posit = -2
  3627. attack = true
  3628. hum.WalkSpeed = 5
  3629. CFuncs["Sound"].Create("rbxassetid://169380495", sorb2, 1, 1)
  3630. for i = 0,2,0.1 do
  3631. swait()
  3632. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3633. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),0.5)
  3634. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.5)
  3635. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  3636. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(6), math.rad(-30)), 0.5)
  3637. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  3638. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3639. end
  3640. for i = 0, 2 do
  3641. CameraEnshaking(1,2)
  3642. local hite = Instance.new("Part", char)
  3643. hite.Anchored = true
  3644. hite.CanCollide = false
  3645. hite.FormFactor = 3
  3646. hite.Name = "Ring"
  3647. hite.Material = "Neon"
  3648. hite.Size = Vector3.new(1, 1, 1)
  3649. hite.Transparency = 1
  3650. hite.TopSurface = 0
  3651. hite.BottomSurface = 0
  3652. hite.CFrame = root.CFrame*CFrame.new(0,posit,-5)
  3653. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 0.9)
  3654. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 0.8)
  3655. coroutine.resume(coroutine.create(function()
  3656. local eff = Instance.new("ParticleEmitter",hite)
  3657. eff.Texture = "rbxassetid://1175838406"
  3658. eff.LightEmission = 0.95
  3659. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3660. eff.Rate = 1000
  3661. eff.Lifetime = NumberRange.new(1)
  3662. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3663. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3664. eff.Speed = NumberRange.new(10,50)
  3665. eff.Drag = 5
  3666. eff.Rotation = NumberRange.new(-500,500)
  3667. eff.VelocitySpread = 100000
  3668. wait(0.25)
  3669. eff.Enabled = false
  3670. end))
  3671. coroutine.resume(coroutine.create(function()
  3672. for i = 0, 1 do
  3673. swait()
  3674. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3675. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3676. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3677. end
  3678. end))
  3679. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(2,2,2),0.5,-0.01,-0.01,MAINRUINCOLOR)
  3680. MagniDamage(hite, 3, 30,40, 0, "Normal")
  3681. game:GetService("Debris"):AddItem(hite, 5)
  3682. posit = posit + 2
  3683. end
  3684. for i = 0,1,0.1 do
  3685. swait()
  3686. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3687. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.5)
  3688. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(80)),.5)
  3689. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  3690. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(6), math.rad(40)), 0.5)
  3691. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(0)),.5)
  3692. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
  3693. end
  3694. for i = 0,1,0.1 do
  3695. swait()
  3696. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3697. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.2,0)* angles(math.rad(20),math.rad(0),math.rad(60)),0.5)
  3698. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.5)
  3699. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.5)
  3700. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(6), math.rad(-50)), 0.5)
  3701. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-20),math.rad(30)),.5)
  3702. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(40)),.5)
  3703. end
  3704. posit = -6
  3705. for i = 0, 6 do
  3706. CameraEnshaking(1,3)
  3707. local hite = Instance.new("Part", char)
  3708. hite.Anchored = true
  3709. hite.CanCollide = false
  3710. hite.FormFactor = 3
  3711. hite.Name = "Ring"
  3712. hite.Material = "Neon"
  3713. hite.Size = Vector3.new(1, 1, 1)
  3714. hite.Transparency = 1
  3715. hite.TopSurface = 0
  3716. hite.BottomSurface = 0
  3717. hite.CFrame = root.CFrame*CFrame.new(posit,0,-5)
  3718. CFuncs["Sound"].Create("rbxassetid://231917856", hite, 0.5, 1.2)
  3719. CFuncs["Sound"].Create("rbxassetid://231917758", hite, 0.25, 1)
  3720. sphere2(6,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),-0.01,1,-0.01,MAINRUINCOLOR)
  3721. coroutine.resume(coroutine.create(function()
  3722. local eff = Instance.new("ParticleEmitter",hite)
  3723. eff.Texture = "rbxassetid://1175838406"
  3724. eff.LightEmission = 0.95
  3725. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3726. eff.Rate = 1000
  3727. eff.Lifetime = NumberRange.new(1)
  3728. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,1,0),NumberSequenceKeypoint.new(1,0,0)})
  3729. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3730. eff.Speed = NumberRange.new(20,70)
  3731. eff.Drag = 5
  3732. eff.Rotation = NumberRange.new(-500,500)
  3733. eff.VelocitySpread = 100000
  3734. wait(0.25)
  3735. eff.Enabled = false
  3736. end))
  3737. coroutine.resume(coroutine.create(function()
  3738. for i = 0, 2 do
  3739. swait()
  3740. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3741. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3742. sphere2(4,"Add",hite.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0.5,0.5,0.5),-0.005,0.25,-0.005,MAINRUINCOLOR)
  3743. end
  3744. end))
  3745. MagniDamage(hite, 5, 40,70, 0, "Normal")
  3746. game:GetService("Debris"):AddItem(hite, 5)
  3747. posit = posit + 2
  3748. end
  3749. for i = 0,1,0.1 do
  3750. swait()
  3751. sphere2(7,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.075,-0.01,MAINRUINCOLOR)
  3752. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.1,1.5)* angles(math.rad(-10),math.rad(0),math.rad(-60)),0.5)
  3753. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  3754. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.5)
  3755. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(6), math.rad(-50)), 0.5)
  3756. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(10),math.rad(-10)),.5)
  3757. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(60)),.5)
  3758. end
  3759. hum.WalkSpeed = storehumanoidWS
  3760. attack = false
  3761. end
  3762.  
  3763. function AZUREFINALE()
  3764. attack = true
  3765. duringend = true
  3766. hum.WalkSpeed = 0
  3767. CFuncs["Sound"].Create("rbxassetid://1117054464", char, 7.5, 0.75)
  3768. CFuncs["LongSound"].Create("rbxassetid://1042700914", char, 3.5, 0.05)
  3769. local hite = Instance.new("Part", char)
  3770. hite.Anchored = true
  3771. hite.CanCollide = false
  3772. hite.FormFactor = 3
  3773. hite.Name = "Ring"
  3774. hite.Material = "Neon"
  3775. hite.Size = Vector3.new(1, 1, 1)
  3776. hite.Transparency = 0
  3777. hite.TopSurface = 0
  3778. hite.BottomSurface = 0
  3779. hite.BrickColor = MAINRUINCOLOR
  3780. local orbm = Instance.new("SpecialMesh", hite)
  3781. orbm.MeshType = "Sphere"
  3782. orbm.Name = "SizeMesh"
  3783. orbm.Scale = vt(0,0,0)
  3784. hite.CFrame = root.CFrame*CFrame.new(0,200,0)
  3785. for i = 0,70,0.1 do
  3786. swait()
  3787. orbm.Scale = orbm.Scale + vt(0.5,0.5,0.5)
  3788. rsiz = math.random(10,45)
  3789. kan.Volume = kan.Volume + 0.01
  3790. kan.Pitch = kan.Pitch - 0.00135
  3791. sphereMK(math.random(1,4),2.5,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/2,rsiz/2,rsiz/2,0,MAINRUINCOLOR,-300)
  3792. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,1.5,10),-0.01,10,-0.01,MAINRUINCOLOR)
  3793. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3794. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3795. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3796. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3797. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3798. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3799. end
  3800. kan.Pitch = 0.1
  3801. hite.Transparency = 1
  3802. for i = 0,2 do
  3803. CFuncs["LongSound"].Create("rbxassetid://324849898", char, 10,0.9)
  3804. end
  3805. CFuncs["LongSound"].Create("rbxassetid://1117054464", char, 5, 0.75)
  3806. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),-5,-5,-5,MAINRUINCOLOR)
  3807. sphere2(1,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),2,2,2,MAINRUINCOLOR)
  3808. sphere2(2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(orbm.Scale.X,orbm.Scale.Y,orbm.Scale.Z),3,3,3,MAINRUINCOLOR)
  3809. coroutine.resume(coroutine.create(function()
  3810. local eff = Instance.new("ParticleEmitter",hite)
  3811. eff.Texture = "rbxassetid://284205403"
  3812. eff.LightEmission = 0.95
  3813. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3814. eff.Rate = 10000
  3815. eff.Lifetime = NumberRange.new(5)
  3816. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)})
  3817. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3818. eff.Speed = NumberRange.new(600,1250)
  3819. eff.Drag = 5
  3820. eff.Rotation = NumberRange.new(-500,500)
  3821. eff.VelocitySpread = 9000
  3822. eff.RotSpeed = NumberRange.new(-500,500)
  3823. wait(1)
  3824. eff.Enabled = false
  3825. end))
  3826. for i = 0,5,0.1 do
  3827. swait()
  3828. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3829. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3830. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3831. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3832. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3833. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3834. end
  3835. local adsc = 0
  3836. local radiatezone = 0
  3837. for i = 0,20,0.1 do
  3838. swait()
  3839. adsc = adsc + 0.025
  3840. radiatezone = radiatezone + 1.25
  3841. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3842. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3843. if v:FindFirstChild('Head') then
  3844. dmg(v)
  3845. end
  3846. end
  3847. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3848. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3849. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3850. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3851. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3852. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3853. end
  3854. for i = 0,2 do
  3855. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.9)
  3856. end
  3857. for i = 0,40,0.1 do
  3858. swait()
  3859. adsc = adsc + 0.05
  3860. radiatezone = radiatezone + 2.5
  3861. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3862. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3863. if v:FindFirstChild('Head') then
  3864. dmg(v)
  3865. end
  3866. end
  3867. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3868. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3869. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3870. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3871. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3872. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3873. end
  3874. for i = 0,4 do
  3875. CFuncs["LongSound"].Create("rbxassetid://665426491", char, 10,0.75)
  3876. CFuncs["LongSound"].Create("rbxassetid://923073285", char, 1.25,0.75)
  3877. end
  3878. for i = 0,80,0.1 do
  3879. swait()
  3880. adsc = adsc + 0.075
  3881. radiatezone = radiatezone + 3.75
  3882. sphere2(8,"Add",hite.CFrame,vt(0,0,0),adsc,adsc,adsc,MAINRUINCOLOR)
  3883. for i, v in pairs(FindNearestHead(hite.CFrame.p, radiatezone)) do
  3884. if v:FindFirstChild('Head') then
  3885. dmg(v)
  3886. end
  3887. end
  3888. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  3889. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.2)
  3890. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15),math.rad(15),math.rad(-10)),.2)
  3891. LW.C0=clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-40)), 0.2)
  3892. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 1 * math.cos(sine / 34))),.2)
  3893. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 1 * math.cos(sine / 34))),.2)
  3894. end
  3895. hite:Destroy()
  3896. duringend = false
  3897. hum.WalkSpeed = storehumanoidWS
  3898. attack = false
  3899. end
  3900.  
  3901. function GalacticalBeams()
  3902. attack = true
  3903. local keptcolor = MAINRUINCOLOR
  3904. coroutine.resume(coroutine.create(function()
  3905. for i = 0, 0 do
  3906. swait(10)
  3907. local orb = Instance.new("Part", char)
  3908. CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
  3909. orb.BrickColor = keptcolor
  3910. orb.CanCollide = false
  3911. orb.FormFactor = 3
  3912. orb.Name = "Ring"
  3913. orb.Material = "Neon"
  3914. orb.Size = Vector3.new(1, 1, 1)
  3915. orb.Transparency = 1
  3916. orb.TopSurface = 0
  3917. orb.BottomSurface = 0
  3918. orb.Anchored = true
  3919. local orbm = Instance.new("SpecialMesh", orb)
  3920. orbm.MeshType = "Sphere"
  3921. orbm.Name = "SizeMesh"
  3922. orbm.Scale = vt(1.25,1.25,1.25)
  3923. orb.CFrame = root.CFrame*CFrame.new(math.random(-25,25),math.random(75,150),math.random(-25,25))
  3924. coroutine.resume(coroutine.create(function()
  3925. orb.Transparency = 1
  3926. local a = Instance.new("Part",char)
  3927. a.Name = "Direction"
  3928. a.Anchored = true
  3929. a.BrickColor = keptcolor
  3930. a.Material = "Neon"
  3931. a.Transparency = 1
  3932. a.Shape = "Cylinder"
  3933. local x = Instance.new("Part",char)
  3934. x.Name = "Direction"
  3935. x.Anchored = true
  3936. x.BrickColor = keptcolor
  3937. x.Material = "Neon"
  3938. x.Transparency = 1
  3939. x.Shape = "Cylinder"
  3940. local ht = Instance.new("Part",char)
  3941. ht.Name = "DirectionHit"
  3942. ht.Anchored = true
  3943. ht.BrickColor = keptcolor
  3944. ht.CanCollide = false
  3945. ht.Transparency = 1
  3946. ht.Size = vt(0.1,0.1,0.1)
  3947. a.CanCollide = false
  3948. local ray = Ray.new(
  3949. orb.CFrame.p, -- origin
  3950. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  3951. )
  3952. local ignore = char
  3953. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3954. a.BottomSurface = 10
  3955. a.TopSurface = 10
  3956. local distance = (orb.CFrame.p - position).magnitude
  3957. a.Size = Vector3.new(distance,1,1)
  3958. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3959. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3960. x.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3961. local poste = 0
  3962. local rotation = 0
  3963. CFuncs["Sound"].Create("rbxassetid://153092315", char, 1.5, 1)
  3964. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(5,5,5),2.5,2.5,0,keptcolor)
  3965. CameraEnshaking(2,2)
  3966. for i = 0, 49 do
  3967. swait()
  3968. rotation = rotation + 5
  3969. poste = poste + 1
  3970. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3971. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3972. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3973. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3974. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3975. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3976. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3977. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  3978. end
  3979. local A1 = Instance.new("Attachment",x)
  3980. local A2 = Instance.new("Attachment",ht)
  3981. local Beem = Instance.new("Beam",ht)
  3982. Beem.Attachment0 = A1
  3983. Beem.Attachment1 = A2
  3984. Beem.LightEmission = 1
  3985. Beem.FaceCamera = true
  3986. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, 0),NumberSequenceKeypoint.new(0.975, 0),NumberSequenceKeypoint.new(1, 1)})
  3987. Beem.Width0 = 125
  3988. Beem.Width1 = 125
  3989. Beem.Texture = "rbxassetid://1134824633"
  3990. Beem.TextureMode = "Wrap"
  3991. Beem.TextureLength = 200
  3992. Beem.TextureSpeed = 1.5
  3993. Beem.Color = ColorSequence.new(keptcolor.Color)
  3994. CameraEnshaking(3,6)
  3995. CFuncs["Sound"].Create("rbxassetid://294188875", char, 2, 1.5)
  3996. a.Transparency = 0.25
  3997. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  3998. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
  3999. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4000. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4001. sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  4002. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
  4003. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  4004. local eff = Instance.new("ParticleEmitter",ht)
  4005. eff.Texture = "rbxassetid://284205403"
  4006. eff.LightEmission = 0.95
  4007. eff.Color = ColorSequence.new(keptcolor.Color)
  4008. eff.Rate = 500
  4009. eff.Lifetime = NumberRange.new(1)
  4010. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.2,35,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4011. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4012. eff.Speed = NumberRange.new(80,500)
  4013. eff.Drag = 5
  4014. eff.Rotation = NumberRange.new(-500,500)
  4015. eff.VelocitySpread = 9000
  4016. eff.RotSpeed = NumberRange.new(-500,500)
  4017. for i = 0, 24 do
  4018. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  4019. local rsiz = math.random(10,50)
  4020. sphereMK(math.random(3,6),1.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  4021. end
  4022. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4023. local msh = Instance.new("SpecialMesh",a)
  4024. msh.MeshType = "Cylinder"
  4025. msh.Scale = vt(1,15,15)
  4026. for i = 0, 49 do
  4027. swait()
  4028. CameraEnshaking(1,4)
  4029. MagniDamage(ht, 70, 1000,1500, 0, "Normal")
  4030. rotation = rotation + 5
  4031. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
  4032. sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
  4033. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(25,25,5),1,1,0,keptcolor)
  4034. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4035. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4036. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4037. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4038. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4039. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4040. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4041. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
  4042. for i = 0, 2 do
  4043. local rsiz = math.random(50,250)
  4044. sphereMK(math.random(3,6),math.random(2,4),"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  4045. end
  4046. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  4047. end
  4048. eff.Enabled = false
  4049. local visibility = 0
  4050. for i = 0, 49 do
  4051. swait()
  4052. visibility = visibility + 0.02
  4053. Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, visibility),NumberSequenceKeypoint.new(0.975, visibility),NumberSequenceKeypoint.new(1, 1)})
  4054. rotation = rotation + 5
  4055. poste = poste - 1
  4056. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4057. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4058. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4059. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4060. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4061. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4062. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4063. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4064. msh.Scale = msh.Scale + vt(0,-0.5,-0.5)
  4065. a.Transparency = a.Transparency + 0.02
  4066. end
  4067. wait(1)
  4068. orb:Destroy()
  4069. a:Destroy()
  4070. ht:Destroy()
  4071. end))
  4072. game:GetService("Debris"):AddItem(orb, 10)
  4073. end
  4074. end))
  4075. hum.WalkSpeed = storehumanoidWS
  4076. attack = false
  4077. end
  4078.  
  4079.  
  4080. function WarpedDash()
  4081. attack = true
  4082. hum.WalkSpeed = 0
  4083. hum.JumpPower = 0
  4084. CFuncs["Sound"].Create("rbxassetid://1208650519", tors, 5, 1)
  4085. local poste = 3
  4086. local rotation = 0
  4087. local rate = 0
  4088. for i = 0, 124 do
  4089. swait()
  4090. rotation = rotation + rate
  4091. poste = poste + 0.1
  4092. rate = rate + 0.1
  4093. sphere2(8,"Add",root.CFrame*CFrame.new(0,-3,0),vt(poste,1,poste),0.05*poste/3,0,0.05*poste/3,MAINRUINCOLOR)
  4094. sphere2(8,"Add",root.CFrame*CFrame.new(math.random(-20,20),-3,math.random(-20,20)),vt(1,1,1),-0.01,0.5,-0.01,MAINRUINCOLOR)
  4095. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4096. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4097. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4098. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,-3,poste)*CFrame.Angles(math.rad(40),0,0),vt(1,1,1),0.025,0.25,0.025,MAINRUINCOLOR)
  4099. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(30)),.5)
  4100. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.5)
  4101. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.75)*angles(math.rad(30),math.rad(0),math.rad(20)),.5)
  4102. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.5)
  4103. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(-8),math.rad(-10)),.5)
  4104. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.5)
  4105. end
  4106. CameraEnshaking(3,7)
  4107. local loc = Instance.new("Part", char)
  4108. loc.BrickColor = MAINRUINCOLOR
  4109. loc.CanCollide = false
  4110. loc.FormFactor = 3
  4111. loc.Name = "Ring"
  4112. loc.Material = "Neon"
  4113. loc.Size = Vector3.new(1, 1, 1)
  4114. loc.Transparency = 1
  4115. loc.TopSurface = 0
  4116. loc.BottomSurface = 0
  4117. loc.Anchored = true
  4118. loc.CFrame = root.CFrame + root.CFrame.lookVector*100
  4119. CFuncs["Sound"].Create("rbxassetid://782353443", loc, 5, 1)
  4120. CFuncs["Sound"].Create("rbxassetid://1177785010", loc, 6, 1)
  4121. MagniDamage(loc, 95, 500,6000, 0, "Normal")
  4122. sphere2(10,"Add",loc.CFrame,vt(5,5,5),-0.05,-0.05,5,MAINRUINCOLOR)
  4123. sphere2(8,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4124. sphere2(4,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4125. sphere2(2,"Add",loc.CFrame,vt(5,5,5),2.5,2.5,2.5,MAINRUINCOLOR)
  4126. coroutine.resume(coroutine.create(function()
  4127. local eff = Instance.new("ParticleEmitter",loc)
  4128. eff.Texture = "rbxassetid://363275192"
  4129. eff.LightEmission = 0.95
  4130. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4131. eff.Rate = 10000
  4132. eff.Lifetime = NumberRange.new(1)
  4133. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,75,0),NumberSequenceKeypoint.new(1,0,0)})
  4134. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4135. eff.Speed = NumberRange.new(100,500)
  4136. eff.Drag = 5
  4137. eff.Rotation = NumberRange.new(-500,500)
  4138. eff.VelocitySpread = 9000
  4139. eff.RotSpeed = NumberRange.new(-50,50)
  4140. wait(0.5)
  4141. eff.Enabled = false
  4142. end))
  4143. for i = 0, 49 do
  4144. sphere2(math.random(100,300)/100,"Add",loc.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  4145. end
  4146. for i = 0, 9 do
  4147. sphere2(3,"Add",loc.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),0),vt(1,1,5),-0.01,-0.01,5,MAINRUINCOLOR)
  4148. end
  4149. game:GetService("Debris"):AddItem(loc, 5)
  4150. root.CFrame = root.CFrame + root.CFrame.lookVector*200
  4151. hum.WalkSpeed = storehumanoidWS
  4152. hum.JumpPower = 50
  4153. attack = false
  4154. end
  4155.  
  4156. ------------------------------------
  4157. function harmonytaunty()
  4158. attack = true
  4159. hum.WalkSpeed = 0
  4160. CFuncs["Sound"].Create("rbxassetid://430312221", tors, 1.25, 1.15)
  4161. for i = 0,7,0.1 do
  4162. swait()
  4163. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-20 + 6 * math.cos(sine / 34))),.2)
  4164. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(10 - 4 * math.cos(sine / 47))),.2)
  4165. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(-2 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-2 + 4 * math.cos(sine / 62))),.2)
  4166. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(12 - 3 * math.cos(sine / 28)),math.rad(12 - 3 * math.cos(sine / 79)),math.rad(2 - 4 * math.cos(sine / 62))),.2)
  4167. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.01 * math.cos(sine / 28),-0.1)*angles(math.rad(34 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-13 - 3 * math.cos(sine / 28))),.2)
  4168. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(80 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(10 + 5 * math.cos(sine / 30))),.2)
  4169. end
  4170. hum.WalkSpeed = storehumanoidWS
  4171. attack = false
  4172. end
  4173.  
  4174. function vistaunty()
  4175. attack = true
  4176. hum.WalkSpeed = 0
  4177. local rd = math.random(1,5)
  4178. if rd == 1 then
  4179. chatfunc("You're familiar with this, arent you?",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4180. elseif rd == 2 then
  4181. chatfunc("Dance to the beat. If you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4182. elseif rd == 3 then
  4183. chatfunc("I'm just bored. Don't mess with me.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4184. elseif rd == 4 then
  4185. chatfunc("Ready to dance? If not, come back if you want to.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4186. elseif rd == 5 then
  4187. chatfunc("Ehh, not really into something right now.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4188. end
  4189. for i = 0, 8, 0.1 do
  4190. swait()
  4191. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  4192. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  4193. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(60)),.4)
  4194. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-60)),.4)
  4195. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(90 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(60 - 2 * math.cos(sine / 38))),.4)
  4196. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  4197. end
  4198. hum.WalkSpeed = storehumanoidWS
  4199. attack = false
  4200. end
  4201.  
  4202. function shytaunty()
  4203. attack = true
  4204. hum.WalkSpeed = 0
  4205. CFuncs["Sound"].Create("rbxassetid://543623779", tors, 0.35, 1)
  4206. local blush = Instance.new("Decal",hed)
  4207. blush.Texture = "rbxassetid://898404027"
  4208. blush.Face = "Front"
  4209. for i = 0, 13, 0.1 do
  4210. swait()
  4211. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  4212. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  4213. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  4214. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2 - 2.5 * math.cos(sine / 28)),math.rad(20 + 5 * math.cos(sine / 62)),math.rad(35 + 5 * math.cos(sine / 59))),.1)
  4215. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 1 * math.cos(sine / 53)),math.rad(0),math.rad(-60 + 2 * math.cos(sine / 37))),.1)
  4216. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(26 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(59 - 3 * math.cos(sine / 57) )),.1)
  4217. end
  4218. coroutine.resume(coroutine.create(function()
  4219. for i = 0, 49 do
  4220. swait()
  4221. blush.Transparency = blush.Transparency + 0.02
  4222. end
  4223. blush:Destroy()
  4224. end))
  4225. hum.WalkSpeed = storehumanoidWS
  4226. attack = false
  4227. end
  4228. ------------------------------------ Mode Ascendances
  4229. function UnknownA()
  4230. hum.WalkSpeed = 0
  4231. attack = true
  4232. local keptcolor = MAINRUINCOLOR
  4233. local locat = Instance.new("Part", char)
  4234. locat.CanCollide = false
  4235. locat.FormFactor = 3
  4236. locat.Name = "Ring"
  4237. locat.Material = "Neon"
  4238. locat.Size = Vector3.new(1, 1, 1)
  4239. locat.Transparency = 1
  4240. locat.TopSurface = 0
  4241. locat.BottomSurface = 0
  4242. locat.Anchored = true
  4243. locat.CFrame = root.CFrame*CFrame.new(0,-3,0)
  4244. local poste = 0
  4245. local rotation = 0
  4246. local upperpos = 0
  4247. local rate = 0
  4248. local x = locat
  4249. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5, 1)
  4250. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5, 1)
  4251. sphere2(8,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4252. sphere2(6,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4253. sphere2(4,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4254. sphere2(2,"Add",tors.CFrame,vt(1,1,1),5,5,5,keptcolor)
  4255. CameraEnshaking(2,5)
  4256. for i = 0, 49 do
  4257. swait()
  4258. rotation = rotation + 5
  4259. poste = poste + 1
  4260. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  4261. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  4262. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4263. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4264. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4265. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4266. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4267. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4268. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4269. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4270. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4271. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4272. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  4273. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  4274. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  4275. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  4276. end
  4277. for i = 0, 49 do
  4278. swait()
  4279. rotation = rotation + 5
  4280. sphere2(math.random(4,6),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.05,math.random(25,100)/25,-0.05,keptcolor)
  4281. sphere2(8,"Add",tors.CFrame,vt(poste/1.5,poste/1.5,poste/1.5),0.01,0.01,0.01,keptcolor)
  4282. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4283. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4284. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4285. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4286. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4287. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4288. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4289. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos,poste*2),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
  4290. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4291. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4292. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.5)
  4293. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.5)
  4294. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.5)
  4295. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.5)
  4296. end
  4297. ModeOfGlitch = 6000000000
  4298. storehumanoidWS = 300
  4299. hum.WalkSpeed = 300
  4300. rainbowmode = false
  4301. chaosmode = false
  4302. RecolorTextAndRename(plr.Name.. " - ジェリーフィッシュ ",BrickColor.new("Mulberry").Color,BrickColor.new("Magenta").Color,"Highway")
  4303. newThemeCust("rbxassetid://1844928623",0,1.005,10)
  4304. MAINRUINCOLOR = BrickColor.new("Magenta")
  4305. keptcolor = MAINRUINCOLOR
  4306. RecolorThing(MAINRUINCOLOR,BrickColor.new("Magenta"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4307. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  4308. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.75)
  4309. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,BrickColor.new("Cool yellow"))
  4310. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(15,0,15),5,0,5,keptcolor)
  4311. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("White"))
  4312. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,BrickColor.new("Cool yellow"))
  4313. sphere2(4,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,keptcolor)
  4314. attack = false
  4315. hum.WalkSpeed = storehumanoidWS
  4316. for i = 0, 49 do
  4317. local rsiz = math.random(150,450)
  4318. sphere2(math.random(1,4),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Cool yellow"))
  4319. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,BrickColor.new("Toothpaste"))
  4320. sphereMK(math.random(1,2),math.random(2,4),"Add",x.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("White"),0)
  4321. end
  4322. coroutine.resume(coroutine.create(function()
  4323. local eff = Instance.new("ParticleEmitter",x)
  4324. eff.Texture = "rbxassetid://284205403"
  4325. eff.LightEmission = 0.95
  4326. eff.Color = ColorSequence.new(BrickColor.new("Toothpaste").Color)
  4327. eff.Rate = 50000
  4328. eff.Lifetime = NumberRange.new(2.5)
  4329. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4330. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4331. eff.Speed = NumberRange.new(250,1000)
  4332. eff.Drag = 5
  4333. eff.Rotation = NumberRange.new(-500,500)
  4334. eff.VelocitySpread = 9000
  4335. eff.RotSpeed = NumberRange.new(-500,500)
  4336. wait(0.5)
  4337. eff.Enabled = false
  4338. end))
  4339. --[[for i, v in pairs(FindNearestHead(Torso.CFrame.p, 2000000000)) do
  4340. if v:FindFirstChild('Head') then
  4341. dmg(v)
  4342. end
  4343. end]]--
  4344. sphere2(3,"Add",tors.CFrame,vt(1,1,1),10,10,10,keptcolor)
  4345. sphere2(2,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Magenta"))
  4346. sphere2(1,"Add",tors.CFrame,vt(1,1,1),10,10,10,BrickColor.new("Mulberry"))
  4347. CameraEnshaking(8,10)
  4348. for i = 0, 99 do
  4349. swait()
  4350. rotation = rotation + 5
  4351. poste = poste + 1
  4352. upperpos = upperpos + rate
  4353. rate = rate + 0.1
  4354. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,keptcolor)
  4355. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4356. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4357. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4358. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270+rotation),0)*CFrame.new(0,upperpos,poste),vt(5+upperpos/5,5+upperpos/5,5+upperpos/5),-0.05,-0.05,-0.05,BrickColor.new("Cool yellow"))
  4359. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4360. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4361. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4362. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  4363. end
  4364. x:Destroy()
  4365. end
  4366.  
  4367. function loveydovey()
  4368. CameraEnshaking(4,9)
  4369. MAINRUINCOLOR = BrickColor.new("Hot pink")
  4370. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.5,0.5,0.5,keptcolor)
  4371. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,keptcolor)
  4372. sphere2(3,"Add",root.CFrame,vt(5,5,5),1,1,1,keptcolor)
  4373. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,keptcolor)
  4374. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,keptcolor)
  4375. sphere2(2,"Add",root.CFrame,vt(5,10000,5),0.6,0.6,0.6,keptcolor)
  4376. CFuncs["Sound"].Create("rbxassetid://763717897", char, 0.75, 1.25)
  4377. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 0.75, 1)
  4378. coroutine.resume(coroutine.create(function()
  4379. local eff = Instance.new("ParticleEmitter",root)
  4380. eff.Texture = "rbxassetid://363275192"
  4381. eff.LightEmission = 0.95
  4382. eff.Color = ColorSequence.new(keptcolor.Color)
  4383. eff.Rate = 10000
  4384. eff.Lifetime = NumberRange.new(1)
  4385. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,0,0)})
  4386. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4387. eff.Speed = NumberRange.new(50,200)
  4388. eff.Drag = 5
  4389. eff.Rotation = NumberRange.new(-500,500)
  4390. eff.VelocitySpread = 9000
  4391. eff.RotSpeed = NumberRange.new(-50,50)
  4392. wait(0.5)
  4393. eff.Enabled = false
  4394. wait(5)
  4395. eff:Destroy()
  4396. end))
  4397. for i = 0, 49 do
  4398. local rsiz = math.random(70,90)
  4399. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(25,100)/25,-0.005,MAINRUINCOLOR)
  4400. end
  4401. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4402. CFuncs["Sound"].Create("rbxassetid://543623779", root, 1.5,1)
  4403. newTheme("rbxassetid://736003449",0,1,2)
  4404. ModeOfGlitch = 9600000000
  4405. for i = 0, 1, 0.2 do
  4406. swait()
  4407. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4408. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4409. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4410. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  4411. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  4412. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  4413. end
  4414. for i = 0, 9, 0.1 do
  4415. swait()
  4416. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4417. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4418. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4419. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4420. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4421. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4422. end
  4423. CameraEnshaking(2,11)
  4424. sphere2(2,"Add",root.CFrame,vt(5,5,5),0.75,0.75,0.75,BrickColor.new("Pink"))
  4425. sphere2(2,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  4426. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.25,1.25,1.25,MAINRUINCOLOR)
  4427. sphere2(3,"Add",root.CFrame,vt(5,5,5),1.5,1.5,1.5,MAINRUINCOLOR)
  4428. sphere2(1,"Add",root.CFrame,vt(5,10000,5),0.5,0.5,0.5,BrickColor.new("Pink"))
  4429. sphere2(2,"Add",root.CFrame,vt(5,10000,5),1,1,1,MAINRUINCOLOR)
  4430. CFuncs["Sound"].Create("rbxassetid://763717897", char, 1, 1.125)
  4431. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 0.75)
  4432. for i = 0, 49 do
  4433. local rsiz = math.random(70,90)
  4434. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,1,5),-0.005,math.random(50,200)/25,-0.005,MAINRUINCOLOR)
  4435. sphereMK(math.random(1,2),math.random(1,3),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  4436. end
  4437. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4438. for i = 0, 1, 0.2 do
  4439. swait()
  4440. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4441. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4442. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4443. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(20),math.rad(0)),.8)
  4444. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(12),math.rad(0),math.rad(57)),.8)
  4445. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(13),math.rad(0),math.rad(-58)),.8)
  4446. end
  4447. for i = 0, 1, 0.1 do
  4448. swait()
  4449. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-6)),.1)
  4450. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(0)),.1)
  4451. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4452. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(10),math.rad(0)),.1)
  4453. RW.C0=clerp(RW.C0,cf(1,0.5,-0.45)*angles(math.rad(22),math.rad(0),math.rad(-37)),.1)
  4454. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.45)*angles(math.rad(23),math.rad(0),math.rad(38)),.1)
  4455. end
  4456. CameraEnshaking(9,14)
  4457. sphere2(4,"Add",root.CFrame,vt(5,5,5),1,1,1,BrickColor.new("Pink"))
  4458. sphere2(4,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  4459. sphere2(9,"Add",root.CFrame,vt(5,5,5),3,3,3,MAINRUINCOLOR)
  4460. sphere2(9,"Add",root.CFrame,vt(5,5,5),4,4,4,MAINRUINCOLOR)
  4461. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  4462. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  4463. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4464. sphere2(1,"Add",root.CFrame,vt(5,5,5),2,2,2,BrickColor.new("Pink"))
  4465. sphere2(1,"Add",root.CFrame,vt(5,5,5),3,3,3,BrickColor.new("Pink"))
  4466. sphere2(1,"Add",root.CFrame,vt(5,5,5),4,4,4,BrickColor.new("Pink"))
  4467. sphere2(1,"Add",root.CFrame,vt(5,10000,5),2.5,2.5,2.5,BrickColor.new("Pink"))
  4468. sphere2(2,"Add",root.CFrame,vt(5,10000,5),3.5,3.5,3.5,MAINRUINCOLOR)
  4469. sphere2(1,"Add",root.CFrame,vt(5,5,5),8,8,8,BrickColor.new("Pink"))
  4470. sphere2(2,"Add",root.CFrame,vt(5,5,5),14,14,14,MAINRUINCOLOR)
  4471. sphere2(3,"Add",root.CFrame,vt(5,5,5),20,20,20,MAINRUINCOLOR)
  4472. for i = 0, 99 do
  4473. local rsiz = math.random(150,450)
  4474. sphere2(math.random(1,4),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(25,500)/25,-0.05,BrickColor.new("Pink"))
  4475. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(math.random(-350,350),math.random(-350,350),math.random(-350,350)),vt(1,1,1),-0.01,math.random(50,250)/10,-0.01,MAINRUINCOLOR)
  4476. sphereMK(math.random(1,2),math.random(4,6),"Add",root.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Pink"),0)
  4477. end
  4478. coroutine.resume(coroutine.create(function()
  4479. local eff = Instance.new("ParticleEmitter",root)
  4480. eff.Texture = "rbxassetid://749327003"
  4481. eff.LightEmission = 1
  4482. eff.Color = ColorSequence.new(BrickColor.new("Pink").Color)
  4483. eff.Rate = 50000
  4484. eff.Lifetime = NumberRange.new(5)
  4485. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.5,60,0),NumberSequenceKeypoint.new(1,0.1,0)})
  4486. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4487. eff.Speed = NumberRange.new(250,1000)
  4488. eff.Drag = 5
  4489. eff.Rotation = NumberRange.new(-50,50)
  4490. eff.VelocitySpread = 9000
  4491. eff.RotSpeed = NumberRange.new(-50,50)
  4492. wait(0.5)
  4493. eff.Enabled = false
  4494. wait(5)
  4495. eff:Destroy()
  4496. end))
  4497. storehumanoidWS = 20
  4498. rainbowmode = false
  4499. chaosmode = false
  4500. RecolorTextAndRename("Nah I Rather Not Name This",BrickColor.new("Pink").Color,BrickColor.new("Hot pink").Color,"Cartoon")
  4501. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4502. for i = 0, 10, 0.1 do
  4503. swait()
  4504. sphere2(math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,MAINRUINCOLOR)
  4505. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  4506. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  4507. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.1,0.05)*angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
  4508. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(0),math.rad(0)),.8)
  4509. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  4510. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  4511. end
  4512. hum.WalkSpeed = 20
  4513. attack = false
  4514. end
  4515. -------------------------------------
  4516.  
  4517. Humanoid.Animator.Parent = nil
  4518.  
  4519. -------------------------------------
  4520.  
  4521. local attacktype = 1
  4522. mouse.Button1Down:connect(function()
  4523. if attack == false and attacktype == 1 then
  4524. attacktype = 2
  4525. attackone()
  4526. elseif attack == false and attacktype == 2 then
  4527. attacktype = 3
  4528. attacktwo()
  4529. elseif attack == false and attacktype == 3 then
  4530. attacktype = 1
  4531. attackthree()
  4532. elseif attack == false and attacktype == 4 then
  4533. attacktype = 1
  4534. --attackfour()
  4535. end
  4536. end)
  4537.  
  4538. local OVMID = 1702473314
  4539. local OVMPIT = 1
  4540. local OVMVOL = 1
  4541. mouse.KeyDown:connect(function(k)
  4542. if plr.Name == "hipeopleofthisworld8" then
  4543. if k == "g" and attack == false and ModeOfGlitch ~= 1 then
  4544. resetmode()
  4545. end
  4546. if k == "h" and attack == false and ModeOfGlitch ~= 2 then
  4547. ModeOfGlitch = 2
  4548. storehumanoidWS = 16
  4549. hum.WalkSpeed = 16
  4550. rainbowmode = false
  4551. chaosmode = false
  4552. RecolorTextAndRename("Solitude",Color3.new(0,0,0),BrickColor.new("Really black").Color,"Code")
  4553. newTheme("rbxassetid://1564523997",0,1,10)
  4554. MAINRUINCOLOR = BrickColor.new("Really black")
  4555. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4556. kan.TimePosition = 0.05
  4557.  
  4558. end
  4559. if k == "j" and attack == false and ModeOfGlitch ~= 3 then
  4560. ModeOfGlitch = 3
  4561. storehumanoidWS = 16
  4562. hum.WalkSpeed = 16
  4563. rainbowmode = false
  4564. chaosmode = false
  4565. RecolorTextAndRename(plr.Name.." - ハッカー",Color3.new(0,0,0),Color3.new(0,1,0),"SciFi")
  4566. newTheme("rbxassetid://341455429",0,1,10)
  4567. MAINRUINCOLOR = BrickColor.new("Dark green")
  4568. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4569. kan.TimePosition = 0.05
  4570. end
  4571. if k == "k" and attack == false and ModeOfGlitch ~= 4 then
  4572. ModeOfGlitch = 4
  4573. storehumanoidWS = 16
  4574. hum.WalkSpeed = 16
  4575. rainbowmode = false
  4576. chaosmode = false
  4577. RecolorTextAndRename(plr.Name.. " - キューティーハニーキューティーハニー",Color3.new(0,0,0.25),BrickColor.new("Bright yellow").Color,"SourceSansBold")
  4578. newTheme("rbxassetid://406632197",0,1,10)
  4579. MAINRUINCOLOR = BrickColor.new("Navy blue")
  4580. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4581. end
  4582. if k == "l" and attack == false and ModeOfGlitch ~= 5 then
  4583. ModeOfGlitch = 5
  4584. storehumanoidWS = 16
  4585. hum.WalkSpeed = 16
  4586. rainbowmode = false
  4587. chaosmode = false
  4588. RecolorTextAndRename(plr.Name.. " - ピクセル",Color3.new(0,255,255),Color3.new(0,0,255),"Fantasy")
  4589. newTheme("rbxassetid://853518668",0,1,10)
  4590. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  4591. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4592. end
  4593. if k == "x" and attack == false and ModeOfGlitch ~= 6 then
  4594. ModeOfGlitch = 6
  4595. storehumanoidWS = 100
  4596. hum.WalkSpeed = 100
  4597. rainbowmode = false
  4598. chaosmode = false
  4599. RecolorTextAndRename(plr.Name.. " - XX",Color3.new(0,0,0.5),Color3.new(0.75,1,1),"Fantasy")
  4600. newTheme("rbxassetid://258004695",0,1,10)
  4601. MAINRUINCOLOR = BrickColor.new("Bright violet")
  4602. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4603. end
  4604. if k == "c" and attack == false and ModeOfGlitch ~= 7 then
  4605. ModeOfGlitch = 7
  4606. storehumanoidWS = 175
  4607. hum.WalkSpeed = 175
  4608. rainbowmode = false
  4609. chaosmode = false
  4610. RecolorTextAndRename(plr.Name.. " - ラ・ム・ネ ",BrickColor.new("Cyan").Color,BrickColor.new("Toothpaste").Color,"Arcade")
  4611. newTheme("rbxassetid://463287181",0,1,10)
  4612. MAINRUINCOLOR = BrickColor.new("Navy blue")
  4613. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4614. end
  4615. if k == "v" and attack == false and ModeOfGlitch ~= 8 then
  4616. ModeOfGlitch = 8
  4617. storehumanoidWS = 100
  4618. hum.WalkSpeed = 100
  4619. rainbowmode = false
  4620. chaosmode = false
  4621. RecolorTextAndRename(plr.Name.. " - パステル",BrickColor.new("Lapis").Color,BrickColor.new("Lapis").Color,"Antique")
  4622. newTheme("rbxassetid://1008563115",0,1,10)
  4623. MAINRUINCOLOR = BrickColor.new("Lapis")
  4624. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4625. end
  4626. if k == "b" and attack == false and ModeOfGlitch ~= 9 then
  4627. ModeOfGlitch = 9
  4628. storehumanoidWS = 135
  4629. hum.WalkSpeed = 135
  4630. rainbowmode = false
  4631. chaosmode = false
  4632. RecolorTextAndRename(plr.Name.. " - VIS",BrickColor.new("Medium stone grey").Color,BrickColor.new("Black").Color,"Arcade")
  4633. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4634. MAINRUINCOLOR = BrickColor.new("Institutional white")
  4635. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4636. end
  4637. if k == "n" and attack == false and ModeOfGlitch ~= 10 then
  4638. ModeOfGlitch = 10
  4639. storehumanoidWS = 12
  4640. hum.WalkSpeed = 12
  4641. rainbowmode = false
  4642. chaosmode = false
  4643. RecolorTextAndRename(plr.Name.. " - ホットミルク",BrickColor.new("Lig. Yellowich orange").Color,BrickColor.new("Really white").Color,"Garamond")
  4644. newTheme("rbxassetid://597697591",0,1,10)
  4645. MAINRUINCOLOR = BrickColor.new("Lig. Yellowich orange")
  4646. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,BrickColor.new("Really white"),MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4647. end
  4648. if k == "m" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 2000000000 then
  4649. ModeOfGlitch = 2000000000
  4650. storehumanoidWS = 200
  4651. hum.WalkSpeed = 200
  4652. rainbowmode = false
  4653. chaosmode = false
  4654. RecolorTextAndRename("The Big Black",BrickColor.new("Black").Color,BrickColor.new("Black").Color,"Antique")
  4655. newThemeCust("rbxassetid://183142252",2.9,10)
  4656. MAINRUINCOLOR = BrickColor.new("Really black")
  4657. RecolorThing(MAINRUINCOLOR,BrickColor.new("Black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR)
  4658. end
  4659. if k == "u" and attack == false and ModeOfGlitch ~= 9600000000 then
  4660. loveydovey()
  4661. end
  4662. if k == "m" and attack == false and ModeOfGlitch == 6 and ModeOfGlitch ~= 6000000000 then
  4663. UnknownA()
  4664. end
  4665. if k == "t" and ModeOfGlitch == 6000000000 and attack == false then
  4666. harmonytaunty()
  4667. elseif k == "t" and ModeOfGlitch == 9 and attack == false then
  4668. vistaunty()
  4669. elseif k == "t" and ModeOfGlitch == 9600000000 and attack == false then
  4670. shytaunty()
  4671. end
  4672. if k == "z" and ModeOfGlitch == 1 and attack == false then
  4673. Beams()
  4674. elseif k == "z" and ModeOfGlitch == 2 and attack == false then
  4675. smiter()
  4676. elseif k == "z" and ModeOfGlitch == 2000000000 and attack == false then
  4677. supsmiter()
  4678. elseif k == "z" and ModeOfGlitch == 3 and attack == false then
  4679. BinaryE()
  4680. elseif k == "z" and ModeOfGlitch == 4 and attack == false then
  4681. elseif k == "z" and ModeOfGlitch == 5 and attack == false then
  4682. Fireball()
  4683. elseif k == "z" and ModeOfGlitch == 6 and attack == false then
  4684. GalacticalBeams()
  4685. elseif k == "z" and ModeOfGlitch == 7 and attack == false then
  4686. WarpedDash()
  4687. elseif k == "z" and ModeOfGlitch == 8 and attack == false then
  4688. BeamOfDeath()
  4689. elseif k == "z" and ModeOfGlitch == 9 and attack == false then
  4690. end
  4691. if k == "x" and ModeOfGlitch == 3 and attack == false then
  4692. BinaryBLINK()
  4693. end
  4694. if k == "v" and ModeOfGlitch == 2000000000 and attack == false then
  4695. AZUREFINALE()
  4696. end
  4697. if k == "p" and mutedtog == false then
  4698. mutedtog = true
  4699. kan.Volume = 0
  4700. elseif k == "p" and mutedtog == true then
  4701. mutedtog = false
  4702. kan.Volume = 1.25
  4703. end
  4704. if k == "p" and toggleTag == false then
  4705. toggleTag = true
  4706. modet.TextTransparency = 0
  4707. modet.TextStrokeTransparency = 0
  4708. elseif k == "p" and toggleTag == true then
  4709. toggleTag = false
  4710. modet.TextTransparency = 1
  4711. modet.TextStrokeTransparency = 1
  4712. end
  4713. if k == "z" and attack == false and ModeOfGlitch == 1 then
  4714. end
  4715. end
  4716. end)
  4717.  
  4718. plr.Chatted:connect(function(message)
  4719. if ModeOfGlitch == 9 then
  4720. if message:sub(1,5) == "play/" then
  4721. OVMID = message:sub(6)
  4722. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4723. elseif message:sub(1,6) == "pitch/" then
  4724. OVMPIT = message:sub(7)
  4725. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4726. elseif message:sub(1,4) == "vol/" then
  4727. OVMVOL = message:sub(5)
  4728. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  4729. elseif message:sub(1,7) == "skipto/" then
  4730. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4731. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  4732. elseif message:sub(1,9) == "telltime/" then
  4733. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1)
  4734. end
  4735. end
  4736. end)
  4737. local rotperm = 0
  4738. coroutine.resume(coroutine.create(function()
  4739. while true do
  4740. swait()
  4741. if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 2000000000 then
  4742. swait(0.5)
  4743. sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0)
  4744. elseif ModeOfGlitch == 5 then
  4745. swait(0.5)
  4746. local rsiz = math.random(1,3)
  4747. sphereMK(math.random(3,6),math.random(-25,25)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  4748. sphereMK(math.random(6,9),math.random(-10,10)/750,"Add",sorb2.CFrame*CFrame.new(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/3,rsiz/3,rsiz/3,0,MAINRUINCOLOR,0)
  4749. elseif ModeOfGlitch == 9600000000 then
  4750. swait(0.25)
  4751. sphereMK(5,math.random(-14,-8)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0)
  4752. elseif ModeOfGlitch == 6000000000 then
  4753. coroutine.resume(coroutine.create(function()
  4754. swait(5)
  4755. sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0)
  4756. end))
  4757. swait(1)
  4758. rotperm = rotperm + 12
  4759. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,MAINRUINCOLOR)
  4760. sphere2(8,"Add",root.CFrame*CFrame.Angles(0,math.rad(180 + rotperm),0)*CFrame.new(0,0,10),vt(3,3,3),-0.03,-0.03,-0.03,BrickColor.new("Cool yellow"))
  4761. elseif ModeOfGlitch == 9 and kan.PlaybackLoudness >= 50 then
  4762. swait(25 - kan.PlaybackLoudness/80)
  4763. sphere2(4,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.25,0,0.25,MAINRUINCOLOR)
  4764. if kan.PlaybackLoudness >= 300 then
  4765. CameraEnshaking(1,3)
  4766. for i = 0, 4 do
  4767. sphereMK(5,math.random(15,35)/150,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,20,-0.01,MAINRUINCOLOR,0)
  4768. end
  4769. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.5,0,0.5,MAINRUINCOLOR)
  4770. end
  4771. local notsp = Instance.new("Part", char)
  4772. notsp.CanCollide = false
  4773. notsp.FormFactor = 3
  4774. notsp.Name = "Ring"
  4775. notsp.Material = "Neon"
  4776. notsp.Size = Vector3.new(10, 1, 10)
  4777. if kan.PlaybackLoudness >= 300 then
  4778. notsp.Size = Vector3.new(25, 1, 25)
  4779. end
  4780. notsp.Transparency = 1
  4781. notsp.TopSurface = 0
  4782. notsp.BottomSurface = 0
  4783. notsp.Anchored = true
  4784. notsp.CFrame = root.CFrame*CFrame.new(0,-3,0)
  4785. coroutine.resume(coroutine.create(function()
  4786. local eff = Instance.new("ParticleEmitter",notsp)
  4787. eff.Texture = "rbxassetid://288898235"
  4788. eff.LightEmission = 0.5
  4789. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  4790. eff.Rate = 300
  4791. eff.Lifetime = NumberRange.new(1)
  4792. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  4793. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  4794. eff.Speed = NumberRange.new(20,40)
  4795. eff.Acceleration = vt(0,-75,0)
  4796. eff.Drag = 1
  4797. eff.Rotation = NumberRange.new(-10,10)
  4798. eff.VelocitySpread = 20
  4799. eff.RotSpeed = NumberRange.new(-1,1)
  4800. coroutine.resume(coroutine.create(function()
  4801. while true do
  4802. swait()
  4803. if eff.Parent ~= nil then
  4804. if ModeOfGlitch == 9 then
  4805. eff.Color = ColorSequence.new(Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000))
  4806. elseif ModeOfGlitch ~= 9 then
  4807. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  4808. end
  4809. else
  4810. break
  4811. end
  4812. end
  4813. end))
  4814. wait(0.1)
  4815. eff.Enabled = false
  4816. end))
  4817. game:GetService("Debris"):AddItem(notsp, 5)
  4818. end
  4819. end
  4820. end))
  4821.  
  4822.  
  4823. Humanoid.Name = "GGLITCHER"
  4824. Humanoid.MaxHealth = math.huge
  4825. Humanoid.Health = math.huge
  4826. Instance.new("ForceField",char).Visible = false
  4827.  
  4828. idleanim=.4
  4829. while true do
  4830. Humanoid.MaxHealth = math.huge
  4831. Humanoid.Health = math.huge
  4832. if mutedtog == false and duringend == false then
  4833. kan.Volume = currentVol
  4834. elseif mutedtog == true and duringend == false then
  4835. kan.Volume = 0
  4836. end
  4837. if duringend == false then
  4838. kan.PlaybackSpeed = currentPitch
  4839. kan.Pitch = currentPitch
  4840. end
  4841. kan.SoundId = currentThemePlaying
  4842. kan.Looped = true
  4843. kan.Parent = char
  4844. kan:Resume()
  4845.  
  4846. modeteller.Text = string.upper(modet.Text)
  4847. modeteller.TextColor3 = MAINRUINCOLOR.Color
  4848.  
  4849. swait()
  4850. handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.05 * math.cos(sine / 57))*angles(math.rad(0 + 2 * math.cos(sine / 55)),math.rad(0 + 2 * math.cos(sine / 46)),math.rad(0 + 2 * math.cos(sine / 32))),.3)
  4851.  
  4852. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 42)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 5 * math.cos(sine / 56))),.3)
  4853. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(130 + 5 * math.cos(sine / 56))),.3)
  4854. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 48)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(50 + 5 * math.cos(sine / 56))),.3)
  4855. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 36),0)*angles(math.rad(0 + 3 * math.cos(sine / 46)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 5 * math.cos(sine / 56))),.3)
  4856. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 38),0)*angles(math.rad(0 + 3 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-130 - 5 * math.cos(sine / 56))),.3)
  4857. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.85 + 0.15 * math.cos(sine / 41),0)*angles(math.rad(0 + 3 * math.cos(sine / 40)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-50 - 5 * math.cos(sine / 56))),.3)
  4858. --------------- Visualiser Zone
  4859. if ModeOfGlitch == 9 then
  4860. modet.TextColor3 = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4861. for i, v in pairs(mw2:GetChildren()) do
  4862. if v:IsA("Part") then
  4863. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4864. v.Material = "Neon"
  4865. end
  4866. end
  4867. for i, v in pairs(mw1:GetChildren()) do
  4868. if v:IsA("Part") then
  4869. v.Transparency = 0
  4870. v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  4871. v.Material = "Neon"
  4872. end
  4873. end
  4874. end
  4875. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  4876. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  4877. ---------------
  4878. sine = sine + change
  4879. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  4880. local velderp=RootPart.Velocity.y
  4881. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  4882. if equipped==true or equipped==false then
  4883. if attack==false then
  4884. idle=idle+1
  4885. else
  4886. idle=0
  4887. end
  4888. if idle>=500 then
  4889. if attack==false then
  4890. --Sheath()
  4891. end
  4892. end
  4893. if RootPart.Velocity.y > 1 and hitfloor==nil then
  4894. Anim="Jump"
  4895. if attack==false then
  4896. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4897. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4898. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  4899. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  4900. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  4901. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  4902. end
  4903. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  4904. Anim="Fall"
  4905. if attack==false then
  4906. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4907. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4908. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  4909. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  4910. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  4911. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  4912. end
  4913. elseif torvel<1 and hitfloor~=nil then
  4914. Anim="Idle"
  4915. if attack==false then
  4916. if ModeOfGlitch == 1 then
  4917. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10 + 2 * math.cos(sine / 43)),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4918. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4919. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(10 - 2 * math.cos(sine / 43))),.1)
  4920. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 - 2 * math.cos(sine / 47)),math.rad(-10 + 2 * math.cos(sine / 43))),.1)
  4921. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 48)),math.rad(-20 - 4 * math.cos(sine / 53)),math.rad(15 - 3 * math.cos(sine / 38))),.1)
  4922. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-10 + 2 * math.cos(sine / 45)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 39))),.1)
  4923. elseif ModeOfGlitch == 2 then
  4924. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5 + 3 * math.cos(sine / 45)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4925. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.03 * math.cos(sine / 45),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 3 * math.cos(sine / 45)),math.rad(5),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4926. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.03 * math.cos(sine / 45),0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0 + 3 * math.cos(sine / 45)),math.rad(0)),.1)
  4927. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 99)),math.rad(0 + 10 * math.cos(sine / 78))),.1)
  4928. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.01 * math.cos(sine / 28),0)*angles(math.rad(15 + 5 * math.cos(sine / 33)),math.rad(15 + 6 * math.cos(sine / 38)),math.rad(-10 - 3 * math.cos(sine / 42))),.1)
  4929. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 5 * math.cos(sine / 28))),.1)
  4930. elseif ModeOfGlitch == 10 then
  4931. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.1 + 0.1 * math.cos(sine / 20)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  4932. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0)), 0.3)
  4933. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * RHCF * angles(math.rad(-4.5), math.rad(0), math.rad(0)), 0.15)
  4934. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.9 - 0.1 * math.cos(sine / 20), 0.025 * math.cos(sine / 20)) * LHCF * angles(math.rad(-6.5), math.rad(0), math.rad(0)), 0.15)
  4935. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  4936. LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  4937. elseif ModeOfGlitch == 3 then
  4938. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 34))),.1)
  4939. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(20 - 2 * math.cos(sine / 72)),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4940. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 72))),.1)
  4941. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0 + 4 * math.cos(sine / 55)),math.rad(20 - 2 * math.cos(sine / 72))),.1)
  4942. RW.C0=clerp(RW.C0,cf(1.15,0.5 + 0.1 * math.cos(sine / 28),0.25)*angles(math.rad(-22 + 2 * math.cos(sine / 38)),math.rad(0),math.rad(-15 - 2 * math.cos(sine / 41))),.1)
  4943. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 - 6 * math.cos(sine / 28)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(-20 + 5 * math.cos(sine / 34))),.1)
  4944. elseif ModeOfGlitch == 4 then
  4945. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-5),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  4946. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10 + 3 * math.cos(sine / 34))),.1)
  4947. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(25)),.1)
  4948. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 2 * math.cos(sine / 57)),math.rad(-25)),.1)
  4949. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 5 * math.cos(sine / 34)),math.rad(0),math.rad(21 + 6 * math.cos(sine / 28))),.1)
  4950. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-5 + 5 * math.cos(sine / 43)),math.rad(10 - 5 * math.cos(sine / 27)),math.rad(-5 - 3 * math.cos(sine / 36))),.1)
  4951. elseif ModeOfGlitch == 5 then
  4952. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1 + 4 * math.cos(sine / 50)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 34))),.1)
  4953. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + 0.04 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5 - 4 * math.cos(sine / 50)),math.rad(18),math.rad(0 + 2 * math.cos(sine / 34))),.1)
  4954. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.04 * math.cos(sine / 50),0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 + 4 * math.cos(sine / 50)),math.rad(-18)),.1)
  4955. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(-5 - 2.5 * math.cos(sine / 57)),math.rad(18)),.1)
  4956. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.05 * math.cos(sine / 28),-0.65)*angles(math.rad(36 - 3 * math.cos(sine / 34)),math.rad(0 - 2 * math.cos(sine / 45)),math.rad(-80 + 5 * math.cos(sine / 28))),.1)
  4957. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(7 + 3 * math.cos(sine / 49)),math.rad(12 + 2 * math.cos(sine / 52)),math.rad(-16 - 6 * math.cos(sine / 39))),.1)
  4958. elseif ModeOfGlitch == 6 then
  4959. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-10 + 4 * math.cos(sine / 34))),.1)
  4960. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(5 + 2 * math.cos(sine / 34))),.1)
  4961. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 53))),.1)
  4962. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(2 + 3 * math.cos(sine / 41)),math.rad(5 + 2 * math.cos(sine / 53))),.1)
  4963. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(0),math.rad(14 + 8 * math.cos(sine / 28))),.1)
  4964. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(5 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-15 - 6 * math.cos(sine / 28))),.1)
  4965. elseif ModeOfGlitch == 7 then
  4966. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(1),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  4967. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4968. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.01 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4969. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 1 * math.cos(sine / 71)),math.rad(0)),.1)
  4970. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(4 - 4 * math.cos(sine / 28)),math.rad(-8),math.rad(10 - 5 * math.cos(sine / 34))),.1)
  4971. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(5),math.rad(5),math.rad(5)),.1)
  4972. elseif ModeOfGlitch == 8 then
  4973. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  4974. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.25),math.rad(0),math.rad(6 + 2 * math.cos(sine / 34))),.1)
  4975. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-26 + 2 * math.cos(sine / 44))),.1)
  4976. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 1 * math.cos(sine / 28)),math.rad(-5 + 3 * math.cos(sine / 47)),math.rad(26 - 2 * math.cos(sine / 44))),.1)
  4977. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 3 * math.cos(sine / 30)),math.rad(25 - 3 * math.cos(sine / 38)),math.rad(28 - 6 * math.cos(sine / 34))),.1)
  4978. LW.C0=clerp(LW.C0,cf(-0.95,0.65 + 0.075 * math.cos(sine / 28),-0.65)*angles(math.rad(90 + 2 * math.cos(sine / 73)),math.rad(25 + 5 * math.cos(sine / 24)),math.rad(73 - 3 * math.cos(sine / 65))),.1)
  4979. elseif ModeOfGlitch == 9 then
  4980. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4)
  4981. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4)
  4982. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4)
  4983. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4)
  4984. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(40 + 5 * math.cos(sine / 34) + kan.PlaybackLoudness/7.5),math.rad(0),math.rad(28 - 2 * math.cos(sine / 38))),.4)
  4985. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(5),math.rad(7.5)),.4)
  4986. elseif ModeOfGlitch == 2000000000 then
  4987. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  4988. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(5 + 3 * math.cos(sine / 34))),.1)
  4989. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(2 + 3 * math.cos(sine / 34)),math.rad(0),math.rad(34 - 3 * math.cos(sine / 54))),.1)
  4990. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 4 * math.cos(sine / 28)),math.rad(0 - 1 * math.cos(sine / 44)),math.rad(-34 + 3 * math.cos(sine / 54))),.1)
  4991. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(12 + 5 * math.cos(sine / 62)),math.rad(30 + 5 * math.cos(sine / 48)),math.rad(19 + 6 * math.cos(sine / 36))),.1)
  4992. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 3 * math.cos(sine / 65)),math.rad(6 + 3 * math.cos(sine / 57)),math.rad(-20 - 7 * math.cos(sine / 36))),.1)
  4993. elseif ModeOfGlitch == 6000000000 then
  4994. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-15 + 6 * math.cos(sine / 34))),.1)
  4995. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(7.5 - 4 * math.cos(sine / 47))),.1)
  4996. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-1 + 4 * math.cos(sine / 62))),.1)
  4997. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 28)),math.rad(5 - 6 * math.cos(sine / 79)),math.rad(1 - 4 * math.cos(sine / 62))),.1)
  4998. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(38 + 2 * math.cos(sine / 33)),math.rad(0),math.rad(-95 - 3 * math.cos(sine / 28))),.1)
  4999. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.01 * math.cos(sine / 28),-0.65)*angles(math.rad(45 - 3 * math.cos(sine / 37)),math.rad(0),math.rad(80 + 5 * math.cos(sine / 30))),.1)
  5000. elseif ModeOfGlitch == 9600000000 then
  5001. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) + 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7 - 5 * math.cos(sine / 44)),math.rad(0),math.rad(-6 - 3 * math.cos(sine / 34))),.1)
  5002. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) - 0.05 * math.cos(sine / 44),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 + 5 * math.cos(sine / 44)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  5003. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.05 * math.cos(sine / 44),0 + 0.03 * math.cos(sine / 34),-0.05 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0 - 5 * math.cos(sine / 44)),math.rad(-5)),.1)
  5004. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5 - 2.5 * math.cos(sine / 28)),math.rad(10 + 5 * math.cos(sine / 62)),math.rad(17 + 5 * math.cos(sine / 59))),.1)
  5005. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(22 - 3 * math.cos(sine / 53)),math.rad(0),math.rad(-37 + 2 * math.cos(sine / 37))),.1)
  5006. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),-0.45)*angles(math.rad(23 - 2 * math.cos(sine / 58)),math.rad(0),math.rad(38 - 3 * math.cos(sine / 57) )),.1)
  5007. end
  5008. end
  5009. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  5010. Anim="Walk"
  5011. if attack==false then
  5012. if ModeOfGlitch == 10 then
  5013. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.175 + 0.025 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7) * angles(math.rad(4-2.5 * math.cos(sine / 3.5)), math.rad(0) - root.RotVelocity.Y / 75, math.rad(5 * math.cos(sine / 7))), 0.15)
  5014. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 20)), math.rad(0), math.rad(0) - hed.RotVelocity.Y / 15), 0.3)
  5015. RH.C0 = clerp(RH.C0, cf(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 5 * math.cos(sine / 7)) - rl.RotVelocity.Y / 75 + -math.sin(sine / 7) / 2.5, math.rad(90 - 0.1 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 0.1 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  5016. LH.C0 = clerp(LH.C0, cf(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 5 * math.cos(sine / 7)) + ll.RotVelocity.Y / 75 + math.sin(sine / 7) / 2.5, math.rad(-90 - 0.1 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 0.1 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  5017. RW.C0 = clerp(RW.C0, cf(1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  5018. LW.C0 = clerp(LW.C0, cf(-1.1, 0.4 + 0.05 * math.sin(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  5019. elseif ModeOfGlitch ~= 9600000000 then
  5020. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  5021. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  5022. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  5023. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  5024. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  5025. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  5026. elseif ModeOfGlitch == 9600000000 then
  5027. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  5028. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 65 * math.cos(sine / 8))),.1)
  5029. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.1,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(15 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  5030. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15 + 3 * math.cos(sine / 4)),math.rad(0 - 10 * math.cos(sine / 8)),math.rad(0 - hed.RotVelocity.Y*2.5 + 10 * math.cos(sine / 8))),.1)
  5031. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 80 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  5032. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 80 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  5033. end
  5034. end
  5035. elseif torvel>=22 and hitfloor~=nil then
  5036. Anim="Run"
  5037. if attack==false then
  5038. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 2000000000 and ModeOfGlitch ~= 6000000000 then
  5039. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  5040. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  5041. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  5042. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  5043. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  5044. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  5045. if ModeOfGlitch == 7 then
  5046. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  5047. sphereMK(3,0,"Add",root.CFrame*CFrame.new(0,0,8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,5,20,-0.0075,MAINRUINCOLOR,0)
  5048. end
  5049. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 2000000000 or ModeOfGlitch == 6000000000 then
  5050. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  5051. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  5052. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  5053. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  5054. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  5055. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  5056. end
  5057. end
  5058. end
  5059. end
  5060. kan:resume()
  5061. end
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