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Jul 13th, 2019
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  1. # DeluxeMenus 1.10.5 main configuration file
  2. #
  3. # check_updates: <true/false>
  4. # Should DeluxeMenus check if there are any updates available on Spigot and inform ops there is an update available.
  5. #
  6. # ==============================================================
  7. #
  8. # PER ITEM PERMISSION AND PRIORITY INFO:
  9. #
  10. # Per item permissions and priorities are optional.
  11. # High priority = 1, Lowest priority = 2147483647.
  12. # This allows you to show different items for a specific menu slot depending on the highest priority
  13. # item permission a player has. This makes your menus very dynamic :)
  14. #
  15. # You CAN NOT specify a permission without a priority!
  16. # You CAN specify a priority without a permission.
  17. # You should always create a low priority item without a permission which will act as the no permission
  18. # item if a player does not have permission for any of the items that require permission, otherwise
  19. # no item will be set in the slot if a player does not have permission for any of the permission items.
  20. #
  21. # ==============================================================
  22. #
  23. # GUI menu configuration:
  24. #
  25. # You can create as many GUI menus you like.
  26. # Every menu name must be unique. There can not be duplicate menu names!
  27. # Players must have permission for a GUI menu to open one!
  28. # Ops should automatically have permission for any GUI menu.
  29. #
  30. # Permission to open a GUI menu is: deluxemenus.guimenu.<menuName>
  31. #
  32. # You specify the command which opens the GUI menu. Make sure this command
  33. # does not conflict with any existing commands on your server!
  34. # A GUI menu without an open command specified will not be loaded!
  35. #
  36. # GUI menus configuration layout:
  37. #
  38. # gui_menus:
  39. # <menuName>:
  40. # menu_title: '<title of menu goes here>'
  41. # command: <command to open this menu goes here>
  42. # inventory_type: '<add this option if you want to create a menu of a different InventoryType aside from chest>'
  43. # open_requirement:
  44. # requirements:
  45. # <unique name for this requirement>:
  46. # type: <type for this requirement>
  47. # <unique options per requirement type would go here>
  48. # deny_commands:
  49. # - '[message] you do not meet requirements to open this menu'
  50. # size: <size of this menu, increments of 9, max size is 54>
  51. # update_interval: <time in seconds this gui should update for a player if an item is set to uodate placeholders>
  52. # items:
  53. # <item identifier>:
  54. # material: <name or id>
  55. # material: head-<name of player>
  56. # material: hdb-<HeadDatabase id> (requires plugin HeadDatabase)
  57. # data: <integer, used for data values for wool etc>
  58. # amount: <amount of this item to show>
  59. # slot: <slot number to put this item, slots start at 0 and end at 53 for a size 54 inventory>
  60. # priority: <this is used if you have multiple items set for the same slot>
  61. # view_requirement: <see view requirement info below. The lowest priority item a player meets all view requirements for will be shown>
  62. # update: <true/false if this item should update placeholders on the interval set for the gui menu this item is in>
  63. # hide_attributes: <true/false if this item should display item attributes>
  64. # hide_enchantments: <true/false if this item should display item enchantment / level> (useful for 'enchantment glow' items)
  65. # hide_effects: <true/false if this item should display item effect attributes>
  66. # hide_unbreakable: <true/false if this item should display item unbreakable attributes>
  67. # banner_meta: (this is used if you want to display a custom banner with specific patterns)
  68. # - <dyecolor>;<PatternType> (more information on where to find DyeColor and PatternType names below)
  69. # - 'RED;BASE'
  70. # - 'WHITE;CREEPER'
  71. # display_name: <display name to show for this item>
  72. # lore:
  73. # - 'placeholders can be used in the name and lore'
  74. # - '%<any placeholder from Papi>% shows the viewer values'
  75. # enchantments: valid enchantment names can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
  76. # - '<ENCHANTMENT>;<LEVEL>'
  77. # - 'SILK_TOUCH;1'
  78. # left_click_commands:
  79. # - '[close]'
  80. # left_click_requirement: <see how to use this option below>
  81. # right_click_commands:
  82. # - '[player] spawn'
  83. # right_click_requirement: <see how to use this option below>
  84. #
  85. #
  86. # You can specify if a GUI menu should be loaded from another file:
  87. #
  88. # gui_menus:
  89. # <menuName>:
  90. # file: 'menuName.yml'
  91. #
  92. # This allows you to keep your config clean and not have tons of GUI menus cluttering it.
  93. # The file format the GUI menu is loaded from must end in .yml
  94. # GUI menus loaded from other configuration files must follow a specific format as well...
  95. # To get started loading GUI menus from different files, simply create a GUI menu in this config and specify the file it will load from.
  96. # After that is done, use /dm reload and DeluxeMenus will create a folder and file specific to the GUI menu you specified.
  97. # If the file specified is created by DeluxeMenus (because it did not exist), a default GUI menu layout will be saved to that file.
  98. # From here you can edit it to your liking and use /dm reload to update your GUI menu!
  99. #
  100. # This loading from external config files is only available for gui menus and will not work for click menus yet....
  101. #
  102. # banner_meta must be listed with a specific format:
  103. # banner_meta:
  104. # - <DyeColor>;<PatternType>
  105. #
  106. # Valid DyeColor names can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html
  107. # Valid PatternTypes can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/banner/PatternType.html
  108. # ==============================================================
  109. #
  110. # Requirement information
  111. #
  112. # Requirements can be set as the following:
  113. #
  114. # open_requirement: This requirement is checked when a menu is opened
  115. # view_requirement: This requirement determines if an item should be set in a menu slot
  116. # left_click_requirement: This requirement is checked when an item is left clicked
  117. # right_click_requirement: This requirement is checked when an item is right clicked
  118. #
  119. # Requirement types:
  120. # javascript - Evaluates a javascript expression that must return true or false
  121. # configuration options:
  122. # expression
  123. #
  124. # has item - Checks if a player has a specific item
  125. # configuration options:
  126. # material
  127. # amount
  128. # data
  129. # name
  130. # lore
  131. #
  132. # has money - Checks if a player has enough money (Vault required)
  133. # configuration options:
  134. # amount
  135. #
  136. # has permission - Checks if a player has a specific permission
  137. # configuration options:
  138. # permission
  139. #
  140. # string contains - Checks if a string contains another string
  141. # configuration options:
  142. # input
  143. # output
  144. #
  145. # string equals - Checks if a string equals another string
  146. # configuration options:
  147. # input
  148. # output
  149. #
  150. # stringequalsignorecase - Checks if a string equals another string ignoring case
  151. # configuration options:
  152. # input
  153. # output
  154. #
  155. # > - Checks if a number is greater than another number
  156. # configuration options:
  157. # input
  158. # output
  159. #
  160. # >= - Checks if a number is greater than or equal to another number
  161. # configuration options:
  162. # input
  163. # output
  164. #
  165. # == - Checks if a number is equal to another number
  166. # configuration options:
  167. # input
  168. # output
  169. #
  170. # <= - Checks if a number is less than or equal to another number
  171. # configuration options:
  172. # input
  173. # output
  174. #
  175. # < - Checks if a number is less than another number
  176. # configuration options:
  177. # input
  178. # output
  179. #
  180. #
  181. #
  182. # So why would we want to use requirements?
  183. # By default, DeluxeMenus does not require a player meet any conditions to open your menu.
  184. # If you want to require a menu need a certain permission node for it to be accessed, or a certain amount of money
  185. # for a menu to be opened, You do that with an 'open_requirement'.
  186. # Below is an example of how you would deny opening a menu if the viewer does not have permission:
  187. #
  188. # menu_title: 'Menu that requires permission to open'
  189. # open_command: testmenu
  190. # size: 9
  191. # open_requirement:
  192. # requirements:
  193. # this_requirement_name:
  194. # type: has permission
  195. # permission: 'testmenu.open'
  196. # deny_commands:
  197. # - '[message] you do not have permission to open testmenu'
  198. #
  199. #
  200. # Below is a full example of use cases for requirements:
  201. #
  202. # menu_title: 'Menu that requires permission to open'
  203. # open_command: testmenu
  204. # size: 9
  205. # open_requirement:
  206. # requirements:
  207. # this_requirement_name:
  208. # type: has permission
  209. # permission: 'testmenu.open'
  210. # deny_commands:
  211. # - '[message] you do not have permission to open testmenu'
  212. # items:
  213. # mymenuitem:
  214. # priority: 2
  215. # material: DIRT
  216. # slot: 0
  217. # name 'You dont have 100 diamonds to view this item'
  218. # mymenuitem:
  219. # priority: 1
  220. # material: DIAMOND
  221. # slot: 0
  222. # name 'You have lots of diamonds so you can see this item'
  223. # view_requirement:
  224. # requirements:
  225. # diamond_requirement:
  226. # type: has item
  227. # material: diamond
  228. # amount: 100
  229. # left_click_requirement:
  230. # requirements:
  231. # money_requirement:
  232. # type: '>='
  233. # input: '%vault_eco_balance_fixed%'
  234. # output: 1000
  235. # deny_commands:
  236. # - '[message] you only have %vault_eco_balance_fixed%'
  237. # left_click_commands:
  238. # - '[message] you have over 1000 dollars!'
  239. # right_click_requirement:
  240. # requirements:
  241. # staff_requirement:
  242. # type: string equals
  243. # input: '%vault_rank%'
  244. # output: staff
  245. # deny_commands:
  246. # - '[message] you are not staff'
  247. # right_click_commands:
  248. # - '[message] you are staff'
  249. #
  250. # deny_commands: are optional and will be executed if the requirement is not met.
  251. # ==============================================================
  252. #
  253. #
  254. # You do not need to specify item options that you don't use!
  255. # The only required entries for a gui menu item to be valid are:
  256. #
  257. # A valid material
  258. # A valid slot
  259. #
  260. # Every item in the items list must have a unique <item identifier>
  261. #
  262. # If you choose to update placeholders for a specific item, you must specify update_interval: <time>
  263. # in the GUI menu options for the specific GUI menu.
  264. # Only GUI menus with at least one item that has update: true will update those specific items placeholders.
  265. #
  266. # Every click_command must start with a specific identifier to know what to do for the execution.
  267. # Valid click_command identifiers:
  268. #
  269. # [console] - Execute a command from the console
  270. # Usage: - '[console] <command with no slash>'
  271. #
  272. # [player] - Execute a command for the menu viewer
  273. # Usage: - '[player] <command with no slash>'
  274. #
  275. # [commandevent] - Fire a PlayerCommandPreprocessEvent for commands that do not use the bukkit command system
  276. # Usage: - '[commandevent] <command with no slash>'
  277. #
  278. # [message] - Send a message to the menu viewer
  279. # Usage: - [message] <message to send to the player
  280. #
  281. # [openguimenu] - Open a GUI menu (can only be used in GUI menu click_commands)
  282. # Usage: - '[openguimenu] <guiMenuName>'
  283. #
  284. # [connect] - Connect to the specified bungee server
  285. # Usage: - '[connect] <serverName>'
  286. #
  287. # [close] - Close the viewers open menu
  288. # Usage: - '[close]
  289. #
  290. # [refresh] - Refresh items in the current menu view
  291. # Usage: - '[refresh]
  292. #
  293. # [broadcastsound] - Broadcast a sound to the server
  294. # Usage: - '[broadcastsound]
  295. #
  296. # [sound] - Play a sound for a the specific player
  297. # Usage: - '[sound]
  298. #
  299. # [json] - Send a json message to the menu viewer
  300. # Usage: - '[json] {"text":"message"}'
  301. #
  302. #
  303. #
  304. # You can delay any of the click command being performed by ending the command with
  305. # <delay=(time in TICKS)>
  306. # example:
  307. # - '[close]'
  308. # - '[message] it has been 5 seconds since the menu closed!<delay=100>'
  309. # - '[message] it has been 10 seconds since the menu closed!<delay=200>'
  310. #
  311. # A delay should NOT be added to the [close] or [openguimenu] actions
  312. # as it could potentially cause unknown issues or glitches with menus.
  313. debug: false
  314. check_updates: true
  315. gui_menus:
  316. example:
  317. menu_title: '&aExample GUI menu'
  318. open_command: examplemenu
  319. size: 9
  320. open_requirement:
  321. requirements:
  322. permission:
  323. type: has permission
  324. permission: some.permission
  325. deny_commands:
  326. - '[message] You dont have permission to open the example menu'
  327. items:
  328. '1':
  329. material: head;%player_name%
  330. slot: 0
  331. display_name: '&aHey &f%player_name%'
  332. lore:
  333. - '&aYou opened a GUI menu'
  334. - '&aThis menu is just for you!'
  335. left_click_commands:
  336. - '[close]'
  337. right_click_commands:
  338. - '[player] help'
  339. - '[close]'
  340. '2':
  341. material: DIRT
  342. data: 0
  343. amount: 1
  344. slot: 1
  345. priority: 1
  346. view_requirement:
  347. requirements:
  348. permission:
  349. type: has permission
  350. permission: some.permission
  351. display_name: '&bTeleport home'
  352. lore:
  353. - '&bClick to teleport'
  354. - '&bto your home'
  355. left_click_commands:
  356. - '[close]'
  357. right_click_commands:
  358. - '[player] home'
  359. - '[close]'
  360. '3':
  361. material: DIRT
  362. data: 0
  363. amount: 1
  364. slot: 1
  365. priority: 2
  366. display_name: '&bTeleport to spawn'
  367. lore:
  368. - '&bClick to teleport'
  369. - '&bto the server spawn'
  370. click_commands:
  371. - '[player] spawn'
  372. - '[close]'
  373. kits:
  374. menu_title: '&nServer Kits'
  375. open_command:
  376. - kit
  377. - kits
  378. size: 9
  379. update_interval: 1
  380. items:
  381. rankkits:
  382. material: head;Chest
  383. slot: 3
  384. priority: 1
  385. hide_attributes: true
  386. display_name: ' &7◆ &6&nRank Kits&r &7◆'
  387. lore:
  388. - '&7Ranks that grant ability to mysterious'
  389. - '&7 kits can be found here.'
  390. - '&r'
  391. - '&8◆ &6&nLeft-click&r &7to view the rank kits.'
  392. - '&8◆ &6&nRight-click&r &7for more information.'
  393. - ''
  394. left_click_commands:
  395. - '[sound] ITEM_PICKUP'
  396. - '[openguimenu] rankkits'
  397. right_click_commands:
  398. - '[sound] ITEM_PICKUP'
  399. - '[message] &b(!) &7&nRank kits&r&b are obtained with ranks. When you purchase
  400. or win a rank, you will receive a kit with that rank.'
  401. exclusivekits:
  402. material: head;ExperienceOrb
  403. slot: 4
  404. priority: 1
  405. hide_attributes: true
  406. display_name: ' &7◆ &b&nExclusive Kits&r &7◆'
  407. lore:
  408. - '&7Special kits that are granted through crates,'
  409. - '&7 award system, events and more.'
  410. - '&r'
  411. - '&8◆ &b&nLeft-click&r &7to view the exclusive kits.'
  412. - '&8◆ &b&nRight-click&r &7for more information.'
  413. - ''
  414. left_click_commands:
  415. - '[sound] ITEM_PICKUP'
  416. - '[openguimenu] exclusivekits'
  417. right_click_commands:
  418. - '[sound] ITEM_PICKUP'
  419. - '[message] &b(!) &7&nExclusive kits&r&b can be obtained through the server
  420. store, winning them, purchasing them with tokens and more...'
  421. godkits:
  422. material: head;FlooTastisch
  423. slot: 5
  424. priority: 1
  425. hide_attributes: true
  426. display_name: ' &7◆ &c&nGod Kits&r &7◆'
  427. lore:
  428. - '&7Powerful kits with items infused with magical'
  429. - '&7 powers and special abilities.'
  430. - '&r'
  431. - '&8◆ &c&nLeft-click&r &7to view the god kits.'
  432. - '&8◆ &c&nRight-click&r &7for more information.'
  433. - ''
  434. left_click_commands:
  435. - '[sound] ITEM_PICKUP'
  436. - '[player] gkit'
  437. right_click_commands:
  438. - '[sound] ITEM_PICKUP'
  439. - '[message] &b(!) &7&nGod kits&r&b can be obtained through the server store,
  440. winning them, purchasing them with tokens and more.'
  441. spacer1:
  442. material: STAINED_GLASS_PANE
  443. data: 15
  444. amount: 1
  445. slot: 0
  446. display_name: '&8&l? &7&l? &8&l?'
  447. spacer2:
  448. material: STAINED_GLASS_PANE
  449. data: 15
  450. amount: 1
  451. slot: 1
  452. display_name: '&8&l? &7&l? &8&l?'
  453. spacer3:
  454. material: STAINED_GLASS_PANE
  455. data: 15
  456. amount: 1
  457. slot: 2
  458. display_name: '&8&l? &7&l? &8&l?'
  459. spacer4:
  460. material: STAINED_GLASS_PANE
  461. data: 15
  462. amount: 1
  463. slot: 6
  464. display_name: '&8&l? &7&l? &8&l?'
  465. spacer5:
  466. material: STAINED_GLASS_PANE
  467. data: 15
  468. amount: 1
  469. slot: 7
  470. display_name: '&8&l? &7&l? &8&l?'
  471. spacer6:
  472. material: STAINED_GLASS_PANE
  473. data: 15
  474. amount: 1
  475. slot: 8
  476. display_name: '&8&l? &7&l? &8&l?'
  477. rankkits:
  478. menu_title: '&nRank Kits'
  479. open_command:
  480. - rkit
  481. - rkits
  482. size: 9
  483. update_interval: 1
  484. items:
  485. explorernopermission:
  486. material: head;Panji
  487. slot: 0
  488. priority: 1
  489. update: true
  490. hide_attributes: true
  491. view_requirement:
  492. requirements:
  493. nopermission:
  494. type: string equals ignorecase
  495. input: '%essentials_has_kit_explorer%'
  496. output: 'no'
  497. display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
  498. lore:
  499. - '&7Uncover special items from this kit which'
  500. - '&7 you will use on your adventure.'
  501. - '&r'
  502. - '&7&nRequirements...'
  503. - '&8(&c&l✘&8) &8[&7Explorer&8] &7Rank'
  504. - '&8(&c&l✘&8) &7Cooldown Expired'
  505. - '&r'
  506. - '&8◆ &7&nRight-click&r &7to preview this kit.'
  507. - ''
  508. left_click_commands:
  509. - '[sound] ANVIL_LAND'
  510. - '[message] &c(!) You do not have permission to redeem the &7&nExplorer Kit&r&c.'
  511. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  512. access to this kit.'
  513. right_click_commands:
  514. - '[player] previewkit explorer'
  515. exploreravailable:
  516. material: head;Panji
  517. slot: 0
  518. priority: 2
  519. update: true
  520. hide_attributes: true
  521. view_requirement:
  522. requirements:
  523. available:
  524. type: string equals ignorecase
  525. input: '%essentials_kit_is_available_explorer%'
  526. output: 'yes'
  527. display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
  528. lore:
  529. - '&7Uncover special items from this kit which'
  530. - '&7 you will use on your adventure.'
  531. - '&r'
  532. - '&7&nRequirements...'
  533. - '&8(&a&l✓&8) &8[&7Explorer&8] &7Rank'
  534. - '&8(&a&l✓&8) &7Cooldown Expired'
  535. - '&r'
  536. - '&8◆ &7&nLeft-click&r &7to redeem this kit.'
  537. - '&8◆ &7&nRight-click&r &7to preview this kit.'
  538. - ''
  539. left_click_commands:
  540. - '[player] essentials:kit explorer'
  541. - '[sound] HORSE_ARMOR'
  542. right_click_commands:
  543. - '[player] previewkit explorer'
  544. explorercooldown:
  545. material: head;Panji
  546. slot: 0
  547. priority: 3
  548. update: true
  549. display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
  550. lore:
  551. - '&7Uncover special items from this kit which'
  552. - '&7 you will use on your adventure.'
  553. - '&r'
  554. - '&7&nRequirements...'
  555. - '&8(&a&l✓&8) &8[&7Explorer&8] &7Rank'
  556. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_explorer%&8)'
  557. - '&r'
  558. - '&8◆ &7&nRight-click&r &7to preview this kit.'
  559. - ''
  560. left_click_commands:
  561. - '[sound] ANVIL_LAND'
  562. - '[message] &c(!) This &7&nExplorer Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_explorer%&r&c.'
  563. right_click_commands:
  564. - '[player] previewkit explorer'
  565. cometnopermission:
  566. material: head;crolin
  567. slot: 1
  568. priority: 1
  569. update: true
  570. hide_attributes: true
  571. view_requirement:
  572. requirements:
  573. nopermission:
  574. type: string equals ignorecase
  575. input: '%essentials_has_kit_comet%'
  576. output: 'no'
  577. display_name: ' &7◆ &8&n[&3&nComet&8&n]&3&n Kit&r &7◆'
  578. lore:
  579. - '&7Receive your special items from the comet'
  580. - '&7 rank kit that will aid you on your quest.'
  581. - '&r'
  582. - '&3&nRequirements...'
  583. - '&8(&c&l✘&8) &8[&3Comet&8] &7Rank'
  584. - '&8(&c&l✘&8) &7Cooldown Expired'
  585. - '&r'
  586. - '&8◆ &3&nRight-click&r &7to preview this kit.'
  587. - ''
  588. left_click_commands:
  589. - '[sound] ANVIL_LAND'
  590. - '[message] &c(!) You do not have permission to redeem the &7&nComet Kit&r&c.'
  591. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  592. access to this kit.'
  593. right_click_commands:
  594. - '[player] previewkit comet'
  595. cometavailable:
  596. material: head;crolin
  597. slot: 1
  598. priority: 2
  599. update: true
  600. hide_attributes: true
  601. view_requirement:
  602. requirements:
  603. available:
  604. type: string equals ignorecase
  605. input: '%essentials_kit_is_available_comet%'
  606. output: 'yes'
  607. display_name: ' &7◆ &8&n[&3&nComet&8&n]&3&n Kit&r &7◆'
  608. lore:
  609. - '&7Receive your special items from the comet'
  610. - '&7 rank kit that will aid you on your quest.'
  611. - '&r'
  612. - '&3&nRequirements...'
  613. - '&8(&a&l✓&8) &8[&3Comet&8] &7Rank'
  614. - '&8(&a&l✓&8) &7Cooldown Expired'
  615. - '&r'
  616. - '&8◆ &3&nLeft-click&r &7to redeem this kit.'
  617. - '&8◆ &3&nRight-click&r &7to preview this kit.'
  618. - ''
  619. left_click_commands:
  620. - '[player] essentials:kit comet'
  621. - '[sound] HORSE_ARMOR'
  622. right_click_commands:
  623. - '[player] previewkit comet'
  624. cometcooldown:
  625. material: head;crolin
  626. slot: 1
  627. priority: 3
  628. update: true
  629. display_name: ' &7◆ &8&n[&3&nComet&8&n]&3&n Kit&r &7◆'
  630. lore:
  631. - '&7Receive your special items from the comet'
  632. - '&7 rank kit that will aid you on your quest.'
  633. - '&r'
  634. - '&3&nRequirements...'
  635. - '&8(&a&l✓&8) &8[&3Comet&8] &7Rank'
  636. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_comet%&8)'
  637. - '&r'
  638. - '&8◆ &3&nRight-click&r &7to preview this kit.'
  639. - ''
  640. left_click_commands:
  641. - '[sound] ANVIL_LAND'
  642. - '[message] &c(!) This &7&nComet Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_comet%&r&c.'
  643. right_click_commands:
  644. - '[player] previewkit comet'
  645. asteroidnopermission:
  646. material: head;r04dk1ll
  647. slot: 2
  648. priority: 1
  649. update: true
  650. hide_attributes: true
  651. view_requirement:
  652. requirements:
  653. nopermission:
  654. type: string equals ignorecase
  655. input: '%essentials_has_kit_asteroid%'
  656. output: 'no'
  657. display_name: ' &7◆ &8&n[&6&nAsteroid&8&n]&6&n Kit&r &7◆'
  658. lore:
  659. - '&7Receive your special items from the asteroid'
  660. - '&7 rank kit that will help you on your journey.'
  661. - '&r'
  662. - '&6&nRequirements...'
  663. - '&8(&c&l✘&8) &8[&6Asteroid&8] &7Rank'
  664. - '&8(&c&l✘&8) &7Cooldown Expired'
  665. - '&r'
  666. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  667. - ''
  668. left_click_commands:
  669. - '[sound] ANVIL_LAND'
  670. - '[message] &c(!) You do not have permission to redeem the &7&nAsteroid Kit&r&c.'
  671. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  672. access to this kit.'
  673. right_click_commands:
  674. - '[player] previewkit asteroid'
  675. asteroidavailable:
  676. material: head;r04dk1ll
  677. slot: 2
  678. priority: 2
  679. update: true
  680. hide_attributes: true
  681. view_requirement:
  682. requirements:
  683. available:
  684. type: string equals ignorecase
  685. input: '%essentials_kit_is_available_asteroid%'
  686. output: 'yes'
  687. display_name: ' &7◆ &8&n[&6&nAsteroid&8&n]&6&n Kit&r &7◆'
  688. lore:
  689. - '&7Receive your special items from the asteroid'
  690. - '&7 rank kit that will help you on your journey.'
  691. - '&r'
  692. - '&6&nRequirements...'
  693. - '&8(&a&l✓&8) &8[&6Asteroid&8] &7Rank'
  694. - '&8(&a&l✓&8) &7Cooldown Expired'
  695. - '&r'
  696. - '&8◆ &6&nLeft-click&r &7to redeem this kit.'
  697. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  698. - ''
  699. left_click_commands:
  700. - '[player] essentials:kit asteroid'
  701. - '[sound] HORSE_ARMOR'
  702. right_click_commands:
  703. - '[player] previewkit asteroid'
  704. asteroidcooldown:
  705. material: head;r04dk1ll
  706. slot: 2
  707. priority: 3
  708. update: true
  709. display_name: ' &7◆ &8&n[&6&nAsteroid&8&n]&6&n Kit&r &7◆'
  710. lore:
  711. - '&7Receive your special items from the asteroid'
  712. - '&7 rank kit that will help you on your journey.'
  713. - '&r'
  714. - '&6&nRequirements...'
  715. - '&8(&a&l✓&8) &8[&6Asteroid&8] &7Rank'
  716. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_asteroid%&8)'
  717. - '&r'
  718. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  719. - ''
  720. left_click_commands:
  721. - '[sound] ANVIL_LAND'
  722. - '[message] &c(!) This &7&nAsteroid Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_asteroid%&r&c.'
  723. right_click_commands:
  724. - '[player] previewkit asteroid'
  725. martiennopermission:
  726. material: head;johanriedel
  727. slot: 3
  728. priority: 1
  729. update: true
  730. hide_attributes: true
  731. view_requirement:
  732. requirements:
  733. nopermission:
  734. type: string equals ignorecase
  735. input: '%essentials_has_kit_martien%'
  736. output: 'no'
  737. display_name: ' &7◆ &8&n[&2&nMartien&8&n]&2&n Kit&r &7◆'
  738. lore:
  739. - '&7Receive your special items from the martien'
  740. - '&7 rank kit that will benefit you in the game.'
  741. - '&r'
  742. - '&2&nRequirements...'
  743. - '&8(&c&l✘&8) &8[&2Martien&8] &7Rank'
  744. - '&8(&c&l✘&8) &7Cooldown Expired'
  745. - '&r'
  746. - '&8◆ &2&nRight-click&r &7to preview this kit.'
  747. - ''
  748. left_click_commands:
  749. - '[sound] ANVIL_LAND'
  750. - '[message] &c(!) You do not have permission to redeem the &7&nMartien Kit&r&c.'
  751. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  752. access to this kit.'
  753. right_click_commands:
  754. - '[player] previewkit martien'
  755. martienavailable:
  756. material: head;johanriedel
  757. slot: 3
  758. priority: 2
  759. update: true
  760. hide_attributes: true
  761. view_requirement:
  762. requirements:
  763. available:
  764. type: string equals ignorecase
  765. input: '%essentials_kit_is_available_martien%'
  766. output: 'yes'
  767. display_name: ' &7◆ &8&n[&2&nMartien&8&n]&2&n Kit&r &7◆'
  768. lore:
  769. - '&7Receive your special items from the martien'
  770. - '&7 rank kit that will benefit you in the game.'
  771. - '&r'
  772. - '&2&nRequirements...'
  773. - '&8(&a&l✓&8) &8[&2Martien&8] &7Rank'
  774. - '&8(&a&l✓&8) &7Cooldown Expired'
  775. - '&r'
  776. - '&8◆ &2&nLeft-click&r &7to redeem this kit.'
  777. - '&8◆ &2&nRight-click&r &7to preview this kit.'
  778. - ''
  779. left_click_commands:
  780. - '[player] essentials:kit martien'
  781. - '[sound] HORSE_ARMOR'
  782. right_click_commands:
  783. - '[player] previewkit martien'
  784. martiencooldown:
  785. material: head;johanriedel
  786. slot: 3
  787. priority: 3
  788. update: true
  789. display_name: ' &7◆ &8&n[&2&nMartien&8&n]&2&n Kit&r &7◆'
  790. lore:
  791. - '&7Receive your special items from the martien'
  792. - '&7 rank kit that will benefit you in the game.'
  793. - '&r'
  794. - '&2&nRequirements...'
  795. - '&8(&a&l✓&8) &8[&2Martien&8] &7Rank'
  796. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_martien%&8)'
  797. - '&r'
  798. - '&8◆ &2&nRight-click&r &7to preview this kit.'
  799. - ''
  800. left_click_commands:
  801. - '[sound] ANVIL_LAND'
  802. - '[message] &c(!) This &7&nMartien Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_martien%&r&c.'
  803. right_click_commands:
  804. - '[player] previewkit martien'
  805. aliennopermission:
  806. material: head;funtime_egger
  807. slot: 4
  808. priority: 1
  809. update: true
  810. hide_attributes: true
  811. view_requirement:
  812. requirements:
  813. nopermission:
  814. type: string equals ignorecase
  815. input: '%essentials_has_kit_alien%'
  816. output: 'no'
  817. display_name: ' &7◆ &8&n[&a&nAlien&8&n]&a&n Kit&r &7◆'
  818. lore:
  819. - '&7Receive your special items from the alien'
  820. - '&7 rank kit and strive to be the best.'
  821. - '&r'
  822. - '&a&nRequirements...'
  823. - '&8(&c&l✘&8) &8[&aAlien&8] &7Rank'
  824. - '&8(&c&l✘&8) &7Cooldown Expired'
  825. - '&r'
  826. - '&8◆ &a&nRight-click&r &7to preview this kit.'
  827. - ''
  828. left_click_commands:
  829. - '[sound] ANVIL_LAND'
  830. - '[message] &c(!) You do not have permission to redeem the &7&nAlien Kit&r&c.'
  831. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  832. access to this kit.'
  833. right_click_commands:
  834. - '[player] previewkit alien'
  835. alienavailable:
  836. material: head;funtime_egger
  837. slot: 4
  838. priority: 2
  839. update: true
  840. hide_attributes: true
  841. view_requirement:
  842. requirements:
  843. available:
  844. type: string equals ignorecase
  845. input: '%essentials_kit_is_available_alien%'
  846. output: 'yes'
  847. display_name: ' &7◆ &8&n[&a&nAlien&8&n]&a&n Kit&r &7◆'
  848. lore:
  849. - '&7Receive your special items from the alien'
  850. - '&7 rank kit and strive to be the best.'
  851. - '&r'
  852. - '&a&nRequirements...'
  853. - '&8(&a&l✓&8) &8[&aAlien&8] &7Rank'
  854. - '&8(&a&l✓&8) &7Cooldown Expired'
  855. - '&r'
  856. - '&8◆ &a&nLeft-click&r &7to redeem this kit.'
  857. - '&8◆ &a&nRight-click&r &7to preview this kit.'
  858. - ''
  859. left_click_commands:
  860. - '[player] essentials:kit alien'
  861. - '[sound] HORSE_ARMOR'
  862. right_click_commands:
  863. - '[player] previewkit alien'
  864. aliencooldown:
  865. material: head;funtime_egger
  866. slot: 4
  867. priority: 3
  868. update: true
  869. display_name: ' &7◆ &8&n[&a&nAlien&8&n]&a&n Kit&r &7◆'
  870. lore:
  871. - '&7Receive your special items from the alien'
  872. - '&7 rank kit and strive to be the best.'
  873. - '&r'
  874. - '&a&nRequirements...'
  875. - '&8(&a&l✓&8) &8[&aAlien&8] &7Rank'
  876. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_alien%&8)'
  877. - '&r'
  878. - '&8◆ &a&nRight-click&r &7to preview this kit.'
  879. - ''
  880. left_click_commands:
  881. - '[sound] ANVIL_LAND'
  882. - '[message] &c(!) This &7&nAlien Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_alien%&r&c.'
  883. right_click_commands:
  884. - '[player] previewkit alien'
  885. stargazernopermission:
  886. material: head;FuzeIII
  887. slot: 5
  888. priority: 1
  889. update: true
  890. hide_attributes: true
  891. view_requirement:
  892. requirements:
  893. nopermission:
  894. type: string equals ignorecase
  895. input: '%essentials_has_kit_stargazer%'
  896. output: 'no'
  897. display_name: ' &7◆ &8&n[&6&k&n;&e&nStargazer&6&k&n;&8&n]&e&n
  898. Kit&r &7◆'
  899. lore:
  900. - '&7Receive your special items from the stargazer'
  901. - '&7 rank kit and dominate the server.'
  902. - '&r'
  903. - '&e&nRequirements...'
  904. - '&8(&c&l✘&8) &8[&6&k;&eStargazer&6&k;&8] &7Rank'
  905. - '&8(&c&l✘&8) &7Cooldown Expired'
  906. - '&r'
  907. - '&8◆ &e&nRight-click&r &7to preview this kit.'
  908. - ''
  909. left_click_commands:
  910. - '[sound] ANVIL_LAND'
  911. - '[message] &c(!) You do not have permission to redeem the &7&nStargazer
  912. Kit&r&c.'
  913. - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
  914. access to this kit.'
  915. right_click_commands:
  916. - '[player] previewkit stargazer'
  917. stargazeravailable:
  918. material: head;FuzeIII
  919. slot: 5
  920. priority: 2
  921. update: true
  922. hide_attributes: true
  923. view_requirement:
  924. requirements:
  925. available:
  926. type: string equals ignorecase
  927. input: '%essentials_kit_is_available_stargazer%'
  928. output: 'yes'
  929. display_name: ' &7◆ &8&n[&6&k&n;&e&nStargazer&6&k&n;&8&n]&e&n
  930. Kit&r &7◆'
  931. lore:
  932. - '&7Receive your special items from the stargazer'
  933. - '&7 rank kit and dominate the server.'
  934. - '&r'
  935. - '&e&nRequirements...'
  936. - '&8(&a&l✓&8) &8[&6&k;&eStargazer&6&k;&8] &7Rank'
  937. - '&8(&a&l✓&8) &7Cooldown Expired'
  938. - '&r'
  939. - '&8◆ &e&nLeft-click&r &7to redeem this kit.'
  940. - '&8◆ &e&nRight-click&r &7to preview this kit.'
  941. - ''
  942. left_click_commands:
  943. - '[player] essentials:kit stargazer'
  944. - '[sound] HORSE_ARMOR'
  945. right_click_commands:
  946. - '[player] previewkit stargazer'
  947. stargazercooldown:
  948. material: head;FuzeIII
  949. slot: 5
  950. priority: 3
  951. update: true
  952. display_name: ' &7◆ &8&n[&6&k&n;&e&nStargazer&6&k&n;&8&n]&e&n
  953. Kit&r &7◆'
  954. lore:
  955. - '&7Receive your special items from the stargazer'
  956. - '&7 rank kit and dominate the server.'
  957. - '&r'
  958. - '&e&nRequirements...'
  959. - '&8(&a&l✓&8) &8[&6&k;&eStargazer&6&k;&8] &7Rank'
  960. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_stargazer%&8)'
  961. - '&r'
  962. - '&8◆ &e&nRight-click&r &7to preview this kit.'
  963. - ''
  964. left_click_commands:
  965. - '[sound] ANVIL_LAND'
  966. - '[message] &c(!) This &7&nStargazer Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_stargazer%&r&c.'
  967. right_click_commands:
  968. - '[player] previewkit stargazer'
  969. spacer1:
  970. material: STAINED_GLASS_PANE
  971. data: 15
  972. amount: 1
  973. slot: 6
  974. display_name: '&8&l? &7&l? &8&l?'
  975. spacer2:
  976. material: STAINED_GLASS_PANE
  977. data: 15
  978. amount: 1
  979. slot: 7
  980. display_name: '&8&l? &7&l? &8&l?'
  981. spacer3:
  982. material: STAINED_GLASS_PANE
  983. data: 15
  984. amount: 1
  985. slot: 8
  986. display_name: '&8&l? &7&l? &8&l?'
  987. exclusivekits:
  988. menu_title: '&nExclusive Kits'
  989. open_command:
  990. - exclusivekit
  991. - exclusivekits
  992. size: 9
  993. update_interval: 1
  994. items:
  995. raidernopermission:
  996. material: head;MHF_TNT2
  997. slot: 0
  998. priority: 1
  999. update: true
  1000. hide_attributes: true
  1001. view_requirement:
  1002. requirements:
  1003. nopermission:
  1004. type: string equals ignorecase
  1005. input: '%essentials_has_kit_raider%'
  1006. output: 'no'
  1007. display_name: ' &7◆ &4&nRaider Kit&r &7◆'
  1008. lore:
  1009. - '&7 Obtain materials to take down your'
  1010. - '&7opponent''s base and take their loot.'
  1011. - '&r'
  1012. - '&4&nRequirements...'
  1013. - '&8(&c&l✘&8) &7Kit Access'
  1014. - '&8(&c&l✘&8) &7Cooldown Expired'
  1015. - '&r'
  1016. - '&8◆ &4&nRight-click&r &7to preview this kit.'
  1017. - ''
  1018. left_click_commands:
  1019. - '[sound] ANVIL_LAND'
  1020. - '[message] &c(!) You do not have permission to redeem the &7&nRaider Kit&r&c.'
  1021. - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
  1022. right_click_commands:
  1023. - '[player] previewkit raider'
  1024. raideravailable:
  1025. material: head;MHF_TNT2
  1026. slot: 0
  1027. priority: 2
  1028. update: true
  1029. hide_attributes: true
  1030. view_requirement:
  1031. requirements:
  1032. available:
  1033. type: string equals ignorecase
  1034. input: '%essentials_kit_is_available_raider%'
  1035. output: 'yes'
  1036. display_name: ' &7◆ &4&nRaider Kit&r &7◆'
  1037. lore:
  1038. - '&7 Obtain materials to take down your'
  1039. - '&7opponent''s base and take their loot.'
  1040. - '&r'
  1041. - '&4&nRequirements...'
  1042. - '&8(&a&l✓&8) &7Kit Access'
  1043. - '&8(&a&l✓&8) &7Cooldown Expired'
  1044. - '&r'
  1045. - '&8◆ &4&nLeft-click&r &7to redeem this kit.'
  1046. - '&8◆ &4&nRight-click&r &7to preview this kit.'
  1047. - ''
  1048. left_click_commands:
  1049. - '[player] essentials:kit raider'
  1050. - '[sound] HORSE_ARMOR'
  1051. right_click_commands:
  1052. - '[player] previewkit raider'
  1053. raidercooldown:
  1054. material: head;MHF_TNT2
  1055. slot: 0
  1056. priority: 3
  1057. update: true
  1058. display_name: ' &7◆ &4&nRaider Kit&r &7◆'
  1059. lore:
  1060. - '&7 Obtain materials to take down your'
  1061. - '&7opponent''s base and take their loot.'
  1062. - '&r'
  1063. - '&4&nRequirements...'
  1064. - '&8(&a&l✓&8) &7Kit Access'
  1065. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_raider%&8)'
  1066. - '&r'
  1067. - '&8◆ &4&nRight-click&r &7to preview this kit.'
  1068. - ''
  1069. left_click_commands:
  1070. - '[sound] ANVIL_LAND'
  1071. - '[message] &c(!) This &7&nRaider Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_raider%&r&c.'
  1072. right_click_commands:
  1073. - '[player] previewkit raider'
  1074. basepacknopermission:
  1075. material: head;BlockOfObsidian
  1076. slot: 1
  1077. priority: 1
  1078. update: true
  1079. hide_attributes: true
  1080. view_requirement:
  1081. requirements:
  1082. nopermission:
  1083. type: string equals ignorecase
  1084. input: '%essentials_has_kit_obsidianbasepack%'
  1085. output: 'no'
  1086. display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
  1087. lore:
  1088. - '&7 Obtain materials to take down your'
  1089. - '&7opponent''s base and take their loot.'
  1090. - '&r'
  1091. - '&5&nRequirements...'
  1092. - '&8(&c&l✘&8) &7Kit Access'
  1093. - '&8(&c&l✘&8) &7Cooldown Expired'
  1094. - '&r'
  1095. - '&8◆ &5&nRight-click&r &7to preview this kit.'
  1096. - ''
  1097. left_click_commands:
  1098. - '[sound] ANVIL_LAND'
  1099. - '[message] &c(!) You do not have permission to redeem the &7&nBase Pack
  1100. Kit&r&c.'
  1101. - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
  1102. right_click_commands:
  1103. - '[player] previewkit obsidianbasepack'
  1104. basepackavailable:
  1105. material: head;BlockOfObsidian
  1106. slot: 1
  1107. priority: 2
  1108. update: true
  1109. hide_attributes: true
  1110. view_requirement:
  1111. requirements:
  1112. available:
  1113. type: string equals ignorecase
  1114. input: '%essentials_kit_is_available_raider%'
  1115. output: 'yes'
  1116. display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
  1117. lore:
  1118. - '&7Obtain materials build the base of your'
  1119. - '&7dreams so that it does not get raided.'
  1120. - '&r'
  1121. - '&5&nRequirements...'
  1122. - '&8(&a&l✓&8) &7Kit Access'
  1123. - '&8(&a&l✓&8) &7Cooldown Expired'
  1124. - '&r'
  1125. - '&8◆ &5&nLeft-click&r &7to redeem this kit.'
  1126. - '&8◆ &5&nRight-click&r &7to preview this kit.'
  1127. - ''
  1128. left_click_commands:
  1129. - '[player] essentials:kit obsidianbasepack'
  1130. - '[sound] HORSE_ARMOR'
  1131. right_click_commands:
  1132. - '[player] previewkit obsidianbasepack'
  1133. basepackcooldown:
  1134. material: head;BlockOfObsidian
  1135. slot: 1
  1136. priority: 3
  1137. update: true
  1138. display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
  1139. lore:
  1140. - '&7 Obtain materials to take down your'
  1141. - '&7opponent''s base and take their loot.'
  1142. - '&r'
  1143. - '&5&nRequirements...'
  1144. - '&8(&a&l✓&8) &7Kit Access'
  1145. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_obsidianbasepack%&8)'
  1146. - '&r'
  1147. - '&8◆ &5&nRight-click&r &7to preview this kit.'
  1148. - ''
  1149. left_click_commands:
  1150. - '[sound] ANVIL_LAND'
  1151. - '[message] &c(!) This &7&nBase Pack Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_obsidianbasepack%&r&c.'
  1152. right_click_commands:
  1153. - '[player] previewkit obsidianbasepack'
  1154. minernopermission:
  1155. material: head;Miner
  1156. slot: 2
  1157. priority: 1
  1158. update: true
  1159. hide_attributes: true
  1160. view_requirement:
  1161. requirements:
  1162. nopermission:
  1163. type: string equals ignorecase
  1164. input: '%essentials_has_kit_miner%'
  1165. output: 'no'
  1166. display_name: ' &7◆ &6&nMiner Kit&r &7◆'
  1167. lore:
  1168. - '&7Use your enchanted pickaxes to venture'
  1169. - '&7 down into the caves to get your gems.'
  1170. - '&r'
  1171. - '&6&nRequirements...'
  1172. - '&8(&c&l✘&8) &7Kit Access'
  1173. - '&8(&c&l✘&8) &7Cooldown Expired'
  1174. - '&r'
  1175. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  1176. - ''
  1177. left_click_commands:
  1178. - '[sound] ANVIL_LAND'
  1179. - '[message] &c(!) You do not have permission to redeem the &7&nMiner Kit&r&c.'
  1180. - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
  1181. right_click_commands:
  1182. - '[player] previewkit miner'
  1183. mineravailable:
  1184. material: head;Miner
  1185. slot: 2
  1186. priority: 2
  1187. update: true
  1188. hide_attributes: true
  1189. view_requirement:
  1190. requirements:
  1191. available:
  1192. type: string equals ignorecase
  1193. input: '%essentials_kit_is_available_miner%'
  1194. output: 'yes'
  1195. display_name: ' &7◆ &6&nMiner Kit&r &7◆'
  1196. lore:
  1197. - '&7Use your enchanted pickaxes to venture'
  1198. - '&7 down into the caves to get your gems.'
  1199. - '&r'
  1200. - '&6&nRequirements...'
  1201. - '&8(&a&l✓&8) &7Kit Access'
  1202. - '&8(&a&l✓&8) &7Cooldown Expired'
  1203. - '&r'
  1204. - '&8◆ &6&nLeft-click&r &7to redeem this kit.'
  1205. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  1206. - ''
  1207. left_click_commands:
  1208. - '[player] essentials:kit miner'
  1209. - '[sound] HORSE_ARMOR'
  1210. right_click_commands:
  1211. - '[player] previewkit miner'
  1212. minercooldown:
  1213. material: head;Miner
  1214. slot: 2
  1215. priority: 3
  1216. update: true
  1217. display_name: ' &7◆ &6&nMiner Kit&r &7◆'
  1218. lore:
  1219. - '&7Use your enchanted pickaxes to venture'
  1220. - '&7 down into the caves to get your gems.'
  1221. - '&r'
  1222. - '&6&nRequirements...'
  1223. - '&8(&a&l✓&8) &7Kit Access'
  1224. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_miner%&8)'
  1225. - '&r'
  1226. - '&8◆ &6&nRight-click&r &7to preview this kit.'
  1227. - ''
  1228. left_click_commands:
  1229. - '[sound] ANVIL_LAND'
  1230. - '[message] &c(!) This &7&nMiner Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_miner%&r&c.'
  1231. right_click_commands:
  1232. - '[player] previewkit miner'
  1233. warzonenopermission:
  1234. material: head;r04dk1ll
  1235. slot: 3
  1236. priority: 1
  1237. update: true
  1238. hide_attributes: true
  1239. view_requirement:
  1240. requirements:
  1241. nopermission:
  1242. type: string equals ignorecase
  1243. input: '%essentials_has_kit_warzonewarrior%'
  1244. output: 'no'
  1245. display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
  1246. lore:
  1247. - '&7Get your armor and weapons and fight'
  1248. - '&7 until one man dies in the warzone.'
  1249. - '&r'
  1250. - '&c&nRequirements...'
  1251. - '&8(&c&l✘&8) &7Kit Access'
  1252. - '&8(&c&l✘&8) &7Cooldown Expired'
  1253. - '&r'
  1254. - '&8◆ &c&nRight-click&r &7to preview this kit.'
  1255. - ''
  1256. left_click_commands:
  1257. - '[sound] ANVIL_LAND'
  1258. - '[message] &c(!) You do not have permission to redeem the &7&nWarzone Kit&r&c.'
  1259. - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
  1260. right_click_commands:
  1261. - '[player] previewkit warzonewarrior'
  1262. warzoneavailable:
  1263. material: head;r04dk1ll
  1264. slot: 3
  1265. priority: 2
  1266. update: true
  1267. hide_attributes: true
  1268. view_requirement:
  1269. requirements:
  1270. available:
  1271. type: string equals ignorecase
  1272. input: '%essentials_kit_is_available_miner%'
  1273. output: 'yes'
  1274. display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
  1275. lore:
  1276. - '&7Get your armor and weapons and fight'
  1277. - '&7 until one man dies in the warzone.'
  1278. - '&r'
  1279. - '&c&nRequirements...'
  1280. - '&8(&a&l✓&8) &7Kit Access'
  1281. - '&8(&a&l✓&8) &7Cooldown Expired'
  1282. - '&r'
  1283. - '&8◆ &c&nLeft-click&r &7to redeem this kit.'
  1284. - '&8◆ &c&nRight-click&r &7to preview this kit.'
  1285. - ''
  1286. left_click_commands:
  1287. - '[player] essentials:kit warzonewarrior'
  1288. - '[sound] HORSE_ARMOR'
  1289. right_click_commands:
  1290. - '[player] previewkit warzonewarrior'
  1291. warzonecooldown:
  1292. material: head;r04dk1ll
  1293. slot: 3
  1294. priority: 3
  1295. update: true
  1296. display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
  1297. lore:
  1298. - '&7Get your armor and weapons and fight'
  1299. - '&7 until one man dies in the warzone.'
  1300. - '&r'
  1301. - '&c&nRequirements...'
  1302. - '&8(&a&l✓&8) &7Kit Access'
  1303. - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_miner%&8)'
  1304. - '&r'
  1305. - '&8◆ &c&nRight-click&r &7to preview this kit.'
  1306. - ''
  1307. left_click_commands:
  1308. - '[sound] ANVIL_LAND'
  1309. - '[message] &c(!) This &7&nWarzone Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_miner%&r&c.'
  1310. right_click_commands:
  1311. - '[player] previewkit warzonewarrior'
  1312. spacer1:
  1313. material: STAINED_GLASS_PANE
  1314. data: 15
  1315. amount: 1
  1316. slot: 4
  1317. display_name: '&8&l? &7&l? &8&l?'
  1318. spacer2:
  1319. material: STAINED_GLASS_PANE
  1320. data: 15
  1321. amount: 1
  1322. slot: 5
  1323. display_name: '&8&l? &7&l? &8&l?'
  1324. spacer3:
  1325. material: STAINED_GLASS_PANE
  1326. data: 15
  1327. amount: 1
  1328. slot: 6
  1329. display_name: '&8&l? &7&l? &8&l?'
  1330. spacer4:
  1331. material: STAINED_GLASS_PANE
  1332. data: 15
  1333. amount: 1
  1334. slot: 7
  1335. display_name: '&8&l? &7&l? &8&l?'
  1336. spacer5:
  1337. material: STAINED_GLASS_PANE
  1338. data: 15
  1339. amount: 1
  1340. slot: 8
  1341. display_name: '&8&l? &7&l? &8&l?'
  1342. warps:
  1343. menu_title: '&nWarps'
  1344. open_command:
  1345. - warp
  1346. - warps
  1347. size: 9
  1348. items:
  1349. biome:
  1350. material: head;Baeumchen
  1351. slot: 3
  1352. display_name: ' &7◆ &a&nBiome Warps&r &7◆'
  1353. lore:
  1354. - '&7These warps will teleport you to a biome.'
  1355. - '&r'
  1356. - '&8◆ &a&nLeft-click&r &7to view warps.'
  1357. - ''
  1358. left_click_commands:
  1359. - '[openguimenu] bwarps'
  1360. - '[sound] ITEM_PICKUP'
  1361. right_click_commands:
  1362. - '[openguimenu] bwarps'
  1363. - '[sound] ITEM_PICKUP'
  1364. spawn:
  1365. material: head;xshot13
  1366. data: 5
  1367. slot: 5
  1368. display_name: ' &7◆ &b&nSpawn Warps&r &7◆'
  1369. lore:
  1370. - '&7These warps will teleport you'
  1371. - '&7 around spawn.'
  1372. - '&r'
  1373. - '&8◆ &b&nLeft-click&r &7to view warps.'
  1374. - ''
  1375. left_click_commands:
  1376. - '[openguimenu] swarps'
  1377. - '[sound] ITEM_PICKUP'
  1378. right_click_commands:
  1379. - '[openguimenu] swarps'
  1380. - '[sound] ITEM_PICKUP'
  1381. spacer1:
  1382. material: STAINED_GLASS_PANE
  1383. data: 15
  1384. amount: 1
  1385. slot: 0
  1386. display_name: '&8&l? &7&l? &8&l?'
  1387. spacer2:
  1388. material: STAINED_GLASS_PANE
  1389. data: 15
  1390. amount: 1
  1391. slot: 1
  1392. display_name: '&8&l? &7&l? &8&l?'
  1393. spacer3:
  1394. material: STAINED_GLASS_PANE
  1395. data: 15
  1396. amount: 1
  1397. slot: 2
  1398. display_name: '&8&l? &7&l? &8&l?'
  1399. spacer4:
  1400. material: STAINED_GLASS_PANE
  1401. data: 15
  1402. amount: 1
  1403. slot: 4
  1404. display_name: '&8&l? &7&l? &8&l?'
  1405. spacer5:
  1406. material: STAINED_GLASS_PANE
  1407. data: 15
  1408. amount: 1
  1409. slot: 6
  1410. display_name: '&8&l? &7&l? &8&l?'
  1411. spacer6:
  1412. material: STAINED_GLASS_PANE
  1413. data: 15
  1414. amount: 1
  1415. slot: 7
  1416. display_name: '&8&l? &7&l? &8&l?'
  1417. spacer7:
  1418. material: STAINED_GLASS_PANE
  1419. data: 15
  1420. amount: 1
  1421. slot: 8
  1422. display_name: '&8&l? &7&l? &8&l?'
  1423. bwarps:
  1424. menu_title: '&nBiome Warps'
  1425. open_command:
  1426. - bwarp
  1427. - bwarps
  1428. size: 9
  1429. items:
  1430. plains:
  1431. material: head;redstonekasi
  1432. slot: 0
  1433. display_name: ' &7◆ &a&nPlains&r &7◆'
  1434. lore:
  1435. - '&7A landscape that is relatively flat and'
  1436. - '&7 ideal for fighting your opponent.'
  1437. - '&r'
  1438. - '&8◆ &a&nLeft-click&r &7to teleport.'
  1439. - '&8◆ &a&nRight-click&r &7for more information.'
  1440. - ''
  1441. left_click_commands:
  1442. - '[player] warp plains'
  1443. - '[sound] PORTAL_TRIGGER'
  1444. right_click_commands:
  1445. - '[sound] ITEM_PICKUP'
  1446. - '[message] &r'
  1447. - '[message] &a&nPlains&r &a[INFORMATION]'
  1448. - '[message] &7* Safe Teleport: &aYes'
  1449. - '[message] &7* Warzone Available: &aYes'
  1450. - '[message] &7* PvP in Warzone: &aYes'
  1451. - '[message] &7* Supply Crates Spawning: &aYes'
  1452. - '[message] &r'
  1453. forest:
  1454. material: head;TheRoro17
  1455. slot: 1
  1456. display_name: ' &7◆ &b&nForest&r &7◆'
  1457. lore:
  1458. - '&7A wooded area with many obstacles where'
  1459. - '&7 multiple challenges arise.'
  1460. - '&r'
  1461. - '&8◆ &b&nLeft-click&r &7to teleport.'
  1462. - '&8◆ &b&nRight-click&r &7for more information.'
  1463. - ''
  1464. left_click_commands:
  1465. - '[player] warp forest'
  1466. - '[sound] PORTAL_TRIGGER'
  1467. right_click_commands:
  1468. - '[sound] ITEM_PICKUP'
  1469. - '[message] &r'
  1470. - '[message] &b&nForest&r &b[INFORMATION]'
  1471. - '[message] &7* Safe Teleport: &aYes'
  1472. - '[message] &7* Warzone Available: &aYes'
  1473. - '[message] &7* PvP in Warzone: &aYes'
  1474. - '[message] &7* Supply Crates Spawning: &aYes'
  1475. - '[message] &r'
  1476. desert:
  1477. material: head;sweet_taco10
  1478. slot: 2
  1479. display_name: ' &7◆ &e&nDesert&r &7◆'
  1480. lore:
  1481. - '&7A very hot and dry environment that is'
  1482. - '&7 mostly flat with a few obstacles.'
  1483. - '&r'
  1484. - '&8◆ &e&nLeft-click&r &7to teleport.'
  1485. - '&8◆ &e&nRight-click&r &7for more information.'
  1486. - ''
  1487. left_click_commands:
  1488. - '[player] warp desert'
  1489. - '[sound] PORTAL_TRIGGER'
  1490. right_click_commands:
  1491. - '[sound] ITEM_PICKUP'
  1492. - '[message] &r'
  1493. - '[message] &e&nDesert&r &e[INFORMATION]'
  1494. - '[message] &7* Safe Teleport: &aYes'
  1495. - '[message] &7* Warzone Available: &aYes'
  1496. - '[message] &7* PvP in Warzone: &aYes'
  1497. - '[message] &7* Supply Crates Spawning: &aYes'
  1498. - '[message] &r'
  1499. nether:
  1500. material: head;Numba_one_Stunna
  1501. slot: 3
  1502. display_name: ' &7◆ &c&nNether&r &7◆'
  1503. lore:
  1504. - '&7A very hot environment that is extremely'
  1505. - '&7 dangerous and difficult to survive in.'
  1506. - '&r'
  1507. - '&8◆ &c&nLeft-click&r &7to teleport.'
  1508. - '&8◆ &c&nRight-click&r &7for more information.'
  1509. - ''
  1510. left_click_commands:
  1511. - '[player] warp nether'
  1512. - '[sound] PORTAL_TRIGGER'
  1513. right_click_commands:
  1514. - '[sound] ITEM_PICKUP'
  1515. - '[message] &r'
  1516. - '[message] &c&nNether&r &c[INFORMATION]'
  1517. - '[message] &7* Safe Teleport: &aYes'
  1518. - '[message] &7* Warzone Available: &aYes'
  1519. - '[message] &7* PvP in Warzone: &aYes'
  1520. - '[message] &7* Supply Crates Spawning: &cNo'
  1521. - '[message] &r'
  1522. spacer1:
  1523. material: STAINED_GLASS_PANE
  1524. data: 15
  1525. amount: 1
  1526. slot: 4
  1527. display_name: '&8&l? &7&l? &8&l?'
  1528. spacer2:
  1529. material: STAINED_GLASS_PANE
  1530. data: 15
  1531. amount: 1
  1532. slot: 5
  1533. display_name: '&8&l? &7&l? &8&l?'
  1534. spacer3:
  1535. material: STAINED_GLASS_PANE
  1536. data: 15
  1537. amount: 1
  1538. slot: 6
  1539. display_name: '&8&l? &7&l? &8&l?'
  1540. spacer4:
  1541. material: STAINED_GLASS_PANE
  1542. data: 15
  1543. amount: 1
  1544. slot: 7
  1545. display_name: '&8&l? &7&l? &8&l?'
  1546. spacer5:
  1547. material: STAINED_GLASS_PANE
  1548. data: 15
  1549. amount: 1
  1550. slot: 8
  1551. display_name: '&8&l? &7&l? &8&l?'
  1552. swarps:
  1553. menu_title: '&nSpawn Warps'
  1554. open_command:
  1555. - swarp
  1556. - swarps
  1557. size: 9
  1558. items:
  1559. plains:
  1560. material: head;Zealock
  1561. slot: 0
  1562. display_name: ' &7◆ &a&nCrates&r &7◆'
  1563. lore:
  1564. - '&7A place where you can use your keys'
  1565. - '&7 to open crates and get some items.'
  1566. - '&r'
  1567. - '&8◆ &a&nLeft-click&r &7to teleport.'
  1568. - '&8◆ &a&nRight-click&r &7for more information.'
  1569. - ''
  1570. left_click_commands:
  1571. - '[player] warp crates'
  1572. - '[sound] PORTAL_TRIGGER'
  1573. right_click_commands:
  1574. - '[sound] ITEM_PICKUP'
  1575. - '[message] &r'
  1576. - '[message] &a&nCrates&r &a[INFORMATION]'
  1577. - '[message] &7Obtain keys through &a/buy &7or through the &d&nWar Merchant&r
  1578. &7and'
  1579. - '[message] &7open crates to get some items.'
  1580. - '[message] &r'
  1581. leaderboards:
  1582. material: head;zsoccer23
  1583. slot: 1
  1584. display_name: ' &7◆ &b&nLeaderboards&r &7◆'
  1585. lore:
  1586. - '&7 A place where you can see the top'
  1587. - '&7three players for a certain category.'
  1588. - '&r'
  1589. - '&8◆ &b&nLeft-click&r &7to teleport.'
  1590. - '&8◆ &b&nRight-click&r &7for more information.'
  1591. - ''
  1592. left_click_commands:
  1593. - '[player] warp leaderboards'
  1594. - '[sound] PORTAL_TRIGGER'
  1595. right_click_commands:
  1596. - '[sound] ITEM_PICKUP'
  1597. - '[message] &r'
  1598. - '[message] &b&nLeaderboards&r &b[INFORMATION]'
  1599. - '[message] &7See who the top 3 players are for something. You can'
  1600. - '[message] &7also access some areas where NPCs are.'
  1601. - '[message] &r'
  1602. raidingroom:
  1603. material: head;MHF_TNT2
  1604. slot: 2
  1605. display_name: ' &7◆ &c&nRaiding Room&r &7◆'
  1606. lore:
  1607. - '&7A place where you can learn how to raid'
  1608. - '&7protected bases and blast through walls.'
  1609. - '&r'
  1610. - '&8◆ &c&nLeft-click&r &7to teleport.'
  1611. - '&8◆ &c&nRight-click&r &7for more information.'
  1612. - ''
  1613. left_click_commands:
  1614. - '[player] warp raidingroom'
  1615. - '[sound] PORTAL_TRIGGER'
  1616. right_click_commands:
  1617. - '[sound] ITEM_PICKUP'
  1618. - '[message] &r'
  1619. - '[message] &c&nRaiding Room&r &c[INFORMATION]'
  1620. - '[message] &7Learn how to raid protected bases on the server with a cannon.'
  1621. - '[message] &r'
  1622. warzone:
  1623. material: head;FlooTastisch
  1624. slot: 3
  1625. display_name: ' &7◆ &d&nWarzone&r &7◆'
  1626. lore:
  1627. - '&7A place where you can enter into'
  1628. - '&7the deadly and infected warzone.'
  1629. - '&r'
  1630. - '&8◆ &d&nLeft-click&r &7to teleport.'
  1631. - '&8◆ &d&nRight-click&r &7for more information.'
  1632. - ''
  1633. left_click_commands:
  1634. - '[player] warp warzone'
  1635. - '[sound] PORTAL_TRIGGER'
  1636. right_click_commands:
  1637. - '[sound] ITEM_PICKUP'
  1638. - '[message] &r'
  1639. - '[message] &d&nWarzone&r &d[INFORMATION]'
  1640. - '[message] &7Enter the warzone where you can fight other players and'
  1641. - '[message] &7kill powerful bosses.'
  1642. - '[message] &r'
  1643. spacer1:
  1644. material: STAINED_GLASS_PANE
  1645. data: 15
  1646. amount: 1
  1647. slot: 4
  1648. display_name: '&8&l? &7&l? &8&l?'
  1649. spacer2:
  1650. material: STAINED_GLASS_PANE
  1651. data: 15
  1652. amount: 1
  1653. slot: 5
  1654. display_name: '&8&l? &7&l? &8&l?'
  1655. spacer3:
  1656. material: STAINED_GLASS_PANE
  1657. data: 15
  1658. amount: 1
  1659. slot: 6
  1660. display_name: '&8&l? &7&l? &8&l?'
  1661. spacer4:
  1662. material: STAINED_GLASS_PANE
  1663. data: 15
  1664. amount: 1
  1665. slot: 7
  1666. display_name: '&8&l? &7&l? &8&l?'
  1667. spacer5:
  1668. material: STAINED_GLASS_PANE
  1669. data: 15
  1670. amount: 1
  1671. slot: 8
  1672. display_name: '&8&l? &7&l? &8&l?'
  1673. panel:
  1674. menu_title: '&nPanel'
  1675. open_command:
  1676. - panel
  1677. - help
  1678. size: 18
  1679. items:
  1680. warps:
  1681. material: head;redstonekasi
  1682. slot: 0
  1683. display_name: ' &7◆ &a&nWarps&r &7◆'
  1684. lore:
  1685. - '&7 Warps teleport you to different places'
  1686. - '&7on the server that have different things.'
  1687. - '&r'
  1688. - '&8◆ &a&nLeft-click&r &7to see.'
  1689. - '&8◆ &a&nRight-click&r &7for more information.'
  1690. - ''
  1691. left_click_commands:
  1692. - '[openguimenu] warps'
  1693. - '[sound] ITEM_PICKUP'
  1694. right_click_commands:
  1695. - '[sound] ITEM_PICKUP'
  1696. - '[message] &r'
  1697. - '[message] &a&nWarps&r &a[INFORMATION]'
  1698. - '[message] &7Teleport to different places on the server to see'
  1699. - '[message] &7new and interesting things.'
  1700. - '[message] &r'
  1701. kits:
  1702. material: head;Tom25W
  1703. slot: 1
  1704. display_name: ' &7◆ &b&nKits&r &7◆'
  1705. lore:
  1706. - '&7 Different kits give you different items'
  1707. - '&7that you may find useful on your journey.'
  1708. - '&r'
  1709. - '&8◆ &b&nLeft-click&r &7to see.'
  1710. - '&8◆ &b&nRight-click&r &7for more information.'
  1711. - ''
  1712. left_click_commands:
  1713. - '[openguimenu] kits'
  1714. - '[sound] ITEM_PICKUP'
  1715. right_click_commands:
  1716. - '[sound] ITEM_PICKUP'
  1717. - '[message] &r'
  1718. - '[message] &b&nKits&r &b[INFORMATION]'
  1719. - '[message] &7Here you can redeem kits and get special items. There'
  1720. - '[message] &7are multiple categories of kits and each kit can be'
  1721. - '[message] &7obtained differently.'
  1722. - '[message] &r'
  1723. shop:
  1724. material: head;BedHeadBread
  1725. slot: 2
  1726. display_name: ' &7◆ &c&nShop&r &7◆'
  1727. lore:
  1728. - '&7Purchase and sell items to'
  1729. - '&7 and from the shop.'
  1730. - '&r'
  1731. - '&8◆ &c&nLeft-click&r &7to see.'
  1732. - '&8◆ &c&nRight-click&r &7for more information.'
  1733. - ''
  1734. left_click_commands:
  1735. - '[player] shop'
  1736. - '[sound] ITEM_PICKUP'
  1737. right_click_commands:
  1738. - '[sound] ITEM_PICKUP'
  1739. - '[message] &r'
  1740. - '[message] &c&nShop&r &c[INFORMATION]'
  1741. - '[message] &7Purchase and sell items at the shop for money.'
  1742. - '[message] &r'
  1743. rtp:
  1744. material: head;Dipicrylamine
  1745. slot: 3
  1746. display_name: ' &7◆ &d&nRandom Teleport&r &7◆'
  1747. lore:
  1748. - '&7Randomly teleport into the wilderness and'
  1749. - '&7 find a place to start making your base!'
  1750. - '&r'
  1751. - '&8◆ &d&nLeft-click&r &7to see.'
  1752. - '&8◆ &d&nRight-click&r &7for more information.'
  1753. - ''
  1754. left_click_commands:
  1755. - '[player] rtp gui'
  1756. - '[sound] ITEM_PICKUP'
  1757. right_click_commands:
  1758. - '[sound] ITEM_PICKUP'
  1759. - '[message] &r'
  1760. - '[message] &d&nRandom Teleport&r &d[INFORMATION]'
  1761. - '[message] &7Teleport to a random location in the wilderness.'
  1762. - '[message] &r'
  1763. bar:
  1764. material: head;Purpleglass
  1765. slot: 4
  1766. display_name: ' &7◆ &e&nBar&r &7◆'
  1767. lore:
  1768. - '&7Test your luck and see if you can win'
  1769. - '&7 some easy money to buy new stuff.'
  1770. - '&r'
  1771. - '&8◆ &e&nLeft-click&r &7to see.'
  1772. - '&8◆ &e&nRight-click&r &7for more information.'
  1773. - ''
  1774. left_click_commands:
  1775. - '[player] bar'
  1776. - '[sound] ITEM_PICKUP'
  1777. right_click_commands:
  1778. - '[sound] ITEM_PICKUP'
  1779. - '[message] &r'
  1780. - '[message] &e&nBar&r &e[INFORMATION]'
  1781. - '[message] &7See if you can win BIG by gambling your in-game money.'
  1782. - '[message] &r'
  1783. bounties:
  1784. material: head;Nightmare
  1785. slot: 5
  1786. display_name: ' &7◆ &4&nBounties&r &7◆'
  1787. lore:
  1788. - '&7If the price is right, they will die!'
  1789. - '&r'
  1790. - '&8◆ &4&nLeft-click&r &7to see.'
  1791. - '&8◆ &4&nRight-click&r &7for more information.'
  1792. - ''
  1793. left_click_commands:
  1794. - '[player] bounties'
  1795. - '[sound] ITEM_PICKUP'
  1796. right_click_commands:
  1797. - '[sound] ITEM_PICKUP'
  1798. - '[message] &r'
  1799. - '[message] &4&nBounties&r &4[INFORMATION]'
  1800. - '[message] &7Put your money on somebody''s life. If the price is right,'
  1801. - '[message] &7somebody might go and kill them for you.'
  1802. - '[message] &r'
  1803. enchanter:
  1804. material: head;nobody
  1805. slot: 6
  1806. display_name: ' &7◆ &6&nEnchanter&r &7◆'
  1807. lore:
  1808. - '&7Purchase custom enchantments with experience.'
  1809. - '&r'
  1810. - '&8◆ &6&nLeft-click&r &7to see.'
  1811. - '&8◆ &6&nRight-click&r &7for more information.'
  1812. - ''
  1813. left_click_commands:
  1814. - '[player] enchanter'
  1815. - '[sound] ITEM_PICKUP'
  1816. right_click_commands:
  1817. - '[sound] ITEM_PICKUP'
  1818. - '[message] &r'
  1819. - '[message] &6&nEnchanter&r &6[INFORMATION]'
  1820. - '[message] &7Purchase custom enchantment books for your items so'
  1821. - '[message] &7that they have unique and cool abilities.'
  1822. - '[message] &r'
  1823. tinkerer:
  1824. material: head;spoonfork
  1825. slot: 7
  1826. display_name: ' &7◆ &f&nTinkerer&r &7◆'
  1827. lore:
  1828. - '&7Exchange your unwanted stuff for'
  1829. - '&7 something useful and valuable.'
  1830. - '&r'
  1831. - '&8◆ &f&nLeft-click&r &7to see.'
  1832. - '&8◆ &f&nRight-click&r &7for more information.'
  1833. - ''
  1834. left_click_commands:
  1835. - '[player] tinkerer'
  1836. - '[sound] ITEM_PICKUP'
  1837. right_click_commands:
  1838. - '[sound] ITEM_PICKUP'
  1839. - '[message] &r'
  1840. - '[message] &f&nTinkerer&r &f[INFORMATION]'
  1841. - '[message] &7Exchange your unwanted custom enchantment'
  1842. - '[message] &7books and armor for something more useful.'
  1843. - '[message] &r'
  1844. boosters:
  1845. material: head;ExperienceOrb
  1846. slot: 8
  1847. display_name: ' &7◆ &2&nBoosters&r &7◆'
  1848. lore:
  1849. - '&7Purchase boosters to get more experience.'
  1850. - '&r'
  1851. - '&8◆ &2&nLeft-click&r &7to see.'
  1852. - '&8◆ &2&nRight-click&r &7for more information.'
  1853. - ''
  1854. left_click_commands:
  1855. - '[player] xpboost gui'
  1856. - '[sound] ITEM_PICKUP'
  1857. right_click_commands:
  1858. - '[sound] ITEM_PICKUP'
  1859. - '[message] &r'
  1860. - '[message] &2&nBoosters&r &2[INFORMATION]'
  1861. - '[message] &7Purchase a booster to gain more experience'
  1862. - '[message] &7when you kill mobs or when you mine.'
  1863. - '[message] &r'
  1864. quests:
  1865. material: head;Tereneckla
  1866. slot: 9
  1867. display_name: ' &7◆ &3&nQuests&r &7◆'
  1868. lore:
  1869. - '&7Complete quests and get a reward.'
  1870. - '&r'
  1871. - '&8◆ &3&nLeft-click&r &7to see.'
  1872. - '&8◆ &3&nRight-click&r &7for more information.'
  1873. - ''
  1874. left_click_commands:
  1875. - '[player] quest'
  1876. - '[sound] ITEM_PICKUP'
  1877. right_click_commands:
  1878. - '[sound] ITEM_PICKUP'
  1879. - '[message] &r'
  1880. - '[message] &3&nQuests&r &3[INFORMATION]'
  1881. - '[message] &7Complete quests to get a reward. Some quests are'
  1882. - '[message] &7harder than others to complete.'
  1883. - '[message] &r'
  1884. pets:
  1885. material: head;Tereneckla
  1886. slot: 10
  1887. display_name: ' &7◆ &5&nPet Shop&r &7◆'
  1888. lore:
  1889. - '&7Get your companion now!'
  1890. - '&r'
  1891. - '&8◆ &5&nLeft-click&r &7to see.'
  1892. - '&8◆ &5&nRight-click&r &7for more information.'
  1893. - ''
  1894. left_click_commands:
  1895. - '[player] petshop'
  1896. - '[sound] ITEM_PICKUP'
  1897. right_click_commands:
  1898. - '[sound] ITEM_PICKUP'
  1899. - '[message] &r'
  1900. - '[message] &5&nPet Shop&r &5[INFORMATION]'
  1901. - '[message] &7Purchase a pet egg and get a pet. Different pets'
  1902. - '[message] &7have different abilities.'
  1903. - '[message] &r'
  1904. spacer1:
  1905. material: STAINED_GLASS_PANE
  1906. data: 15
  1907. amount: 1
  1908. slot: 11
  1909. display_name: '&8&l? &7&l? &8&l?'
  1910. spacer2:
  1911. material: STAINED_GLASS_PANE
  1912. data: 15
  1913. amount: 1
  1914. slot: 12
  1915. display_name: '&8&l? &7&l? &8&l?'
  1916. spacer3:
  1917. material: STAINED_GLASS_PANE
  1918. data: 15
  1919. amount: 1
  1920. slot: 13
  1921. display_name: '&8&l? &7&l? &8&l?'
  1922. spacer4:
  1923. material: STAINED_GLASS_PANE
  1924. data: 15
  1925. amount: 1
  1926. slot: 14
  1927. display_name: '&8&l? &7&l? &8&l?'
  1928. spacer5:
  1929. material: STAINED_GLASS_PANE
  1930. data: 15
  1931. amount: 1
  1932. slot: 15
  1933. display_name: '&8&l? &7&l? &8&l?'
  1934. spacer6:
  1935. material: STAINED_GLASS_PANE
  1936. data: 15
  1937. amount: 1
  1938. slot: 16
  1939. display_name: '&8&l? &7&l? &8&l?'
  1940. spacer7:
  1941. material: STAINED_GLASS_PANE
  1942. data: 15
  1943. amount: 1
  1944. slot: 17
  1945. display_name: '&8&l? &7&l? &8&l?'
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