Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # DeluxeMenus 1.10.5 main configuration file
- #
- # check_updates: <true/false>
- # Should DeluxeMenus check if there are any updates available on Spigot and inform ops there is an update available.
- #
- # ==============================================================
- #
- # PER ITEM PERMISSION AND PRIORITY INFO:
- #
- # Per item permissions and priorities are optional.
- # High priority = 1, Lowest priority = 2147483647.
- # This allows you to show different items for a specific menu slot depending on the highest priority
- # item permission a player has. This makes your menus very dynamic :)
- #
- # You CAN NOT specify a permission without a priority!
- # You CAN specify a priority without a permission.
- # You should always create a low priority item without a permission which will act as the no permission
- # item if a player does not have permission for any of the items that require permission, otherwise
- # no item will be set in the slot if a player does not have permission for any of the permission items.
- #
- # ==============================================================
- #
- # GUI menu configuration:
- #
- # You can create as many GUI menus you like.
- # Every menu name must be unique. There can not be duplicate menu names!
- # Players must have permission for a GUI menu to open one!
- # Ops should automatically have permission for any GUI menu.
- #
- # Permission to open a GUI menu is: deluxemenus.guimenu.<menuName>
- #
- # You specify the command which opens the GUI menu. Make sure this command
- # does not conflict with any existing commands on your server!
- # A GUI menu without an open command specified will not be loaded!
- #
- # GUI menus configuration layout:
- #
- # gui_menus:
- # <menuName>:
- # menu_title: '<title of menu goes here>'
- # command: <command to open this menu goes here>
- # inventory_type: '<add this option if you want to create a menu of a different InventoryType aside from chest>'
- # open_requirement:
- # requirements:
- # <unique name for this requirement>:
- # type: <type for this requirement>
- # <unique options per requirement type would go here>
- # deny_commands:
- # - '[message] you do not meet requirements to open this menu'
- # size: <size of this menu, increments of 9, max size is 54>
- # update_interval: <time in seconds this gui should update for a player if an item is set to uodate placeholders>
- # items:
- # <item identifier>:
- # material: <name or id>
- # material: head-<name of player>
- # material: hdb-<HeadDatabase id> (requires plugin HeadDatabase)
- # data: <integer, used for data values for wool etc>
- # amount: <amount of this item to show>
- # slot: <slot number to put this item, slots start at 0 and end at 53 for a size 54 inventory>
- # priority: <this is used if you have multiple items set for the same slot>
- # view_requirement: <see view requirement info below. The lowest priority item a player meets all view requirements for will be shown>
- # update: <true/false if this item should update placeholders on the interval set for the gui menu this item is in>
- # hide_attributes: <true/false if this item should display item attributes>
- # hide_enchantments: <true/false if this item should display item enchantment / level> (useful for 'enchantment glow' items)
- # hide_effects: <true/false if this item should display item effect attributes>
- # hide_unbreakable: <true/false if this item should display item unbreakable attributes>
- # banner_meta: (this is used if you want to display a custom banner with specific patterns)
- # - <dyecolor>;<PatternType> (more information on where to find DyeColor and PatternType names below)
- # - 'RED;BASE'
- # - 'WHITE;CREEPER'
- # display_name: <display name to show for this item>
- # lore:
- # - 'placeholders can be used in the name and lore'
- # - '%<any placeholder from Papi>% shows the viewer values'
- # enchantments: valid enchantment names can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
- # - '<ENCHANTMENT>;<LEVEL>'
- # - 'SILK_TOUCH;1'
- # left_click_commands:
- # - '[close]'
- # left_click_requirement: <see how to use this option below>
- # right_click_commands:
- # - '[player] spawn'
- # right_click_requirement: <see how to use this option below>
- #
- #
- # You can specify if a GUI menu should be loaded from another file:
- #
- # gui_menus:
- # <menuName>:
- # file: 'menuName.yml'
- #
- # This allows you to keep your config clean and not have tons of GUI menus cluttering it.
- # The file format the GUI menu is loaded from must end in .yml
- # GUI menus loaded from other configuration files must follow a specific format as well...
- # To get started loading GUI menus from different files, simply create a GUI menu in this config and specify the file it will load from.
- # After that is done, use /dm reload and DeluxeMenus will create a folder and file specific to the GUI menu you specified.
- # If the file specified is created by DeluxeMenus (because it did not exist), a default GUI menu layout will be saved to that file.
- # From here you can edit it to your liking and use /dm reload to update your GUI menu!
- #
- # This loading from external config files is only available for gui menus and will not work for click menus yet....
- #
- # banner_meta must be listed with a specific format:
- # banner_meta:
- # - <DyeColor>;<PatternType>
- #
- # Valid DyeColor names can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html
- # Valid PatternTypes can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/banner/PatternType.html
- # ==============================================================
- #
- # Requirement information
- #
- # Requirements can be set as the following:
- #
- # open_requirement: This requirement is checked when a menu is opened
- # view_requirement: This requirement determines if an item should be set in a menu slot
- # left_click_requirement: This requirement is checked when an item is left clicked
- # right_click_requirement: This requirement is checked when an item is right clicked
- #
- # Requirement types:
- # javascript - Evaluates a javascript expression that must return true or false
- # configuration options:
- # expression
- #
- # has item - Checks if a player has a specific item
- # configuration options:
- # material
- # amount
- # data
- # name
- # lore
- #
- # has money - Checks if a player has enough money (Vault required)
- # configuration options:
- # amount
- #
- # has permission - Checks if a player has a specific permission
- # configuration options:
- # permission
- #
- # string contains - Checks if a string contains another string
- # configuration options:
- # input
- # output
- #
- # string equals - Checks if a string equals another string
- # configuration options:
- # input
- # output
- #
- # stringequalsignorecase - Checks if a string equals another string ignoring case
- # configuration options:
- # input
- # output
- #
- # > - Checks if a number is greater than another number
- # configuration options:
- # input
- # output
- #
- # >= - Checks if a number is greater than or equal to another number
- # configuration options:
- # input
- # output
- #
- # == - Checks if a number is equal to another number
- # configuration options:
- # input
- # output
- #
- # <= - Checks if a number is less than or equal to another number
- # configuration options:
- # input
- # output
- #
- # < - Checks if a number is less than another number
- # configuration options:
- # input
- # output
- #
- #
- #
- # So why would we want to use requirements?
- # By default, DeluxeMenus does not require a player meet any conditions to open your menu.
- # If you want to require a menu need a certain permission node for it to be accessed, or a certain amount of money
- # for a menu to be opened, You do that with an 'open_requirement'.
- # Below is an example of how you would deny opening a menu if the viewer does not have permission:
- #
- # menu_title: 'Menu that requires permission to open'
- # open_command: testmenu
- # size: 9
- # open_requirement:
- # requirements:
- # this_requirement_name:
- # type: has permission
- # permission: 'testmenu.open'
- # deny_commands:
- # - '[message] you do not have permission to open testmenu'
- #
- #
- # Below is a full example of use cases for requirements:
- #
- # menu_title: 'Menu that requires permission to open'
- # open_command: testmenu
- # size: 9
- # open_requirement:
- # requirements:
- # this_requirement_name:
- # type: has permission
- # permission: 'testmenu.open'
- # deny_commands:
- # - '[message] you do not have permission to open testmenu'
- # items:
- # mymenuitem:
- # priority: 2
- # material: DIRT
- # slot: 0
- # name 'You dont have 100 diamonds to view this item'
- # mymenuitem:
- # priority: 1
- # material: DIAMOND
- # slot: 0
- # name 'You have lots of diamonds so you can see this item'
- # view_requirement:
- # requirements:
- # diamond_requirement:
- # type: has item
- # material: diamond
- # amount: 100
- # left_click_requirement:
- # requirements:
- # money_requirement:
- # type: '>='
- # input: '%vault_eco_balance_fixed%'
- # output: 1000
- # deny_commands:
- # - '[message] you only have %vault_eco_balance_fixed%'
- # left_click_commands:
- # - '[message] you have over 1000 dollars!'
- # right_click_requirement:
- # requirements:
- # staff_requirement:
- # type: string equals
- # input: '%vault_rank%'
- # output: staff
- # deny_commands:
- # - '[message] you are not staff'
- # right_click_commands:
- # - '[message] you are staff'
- #
- # deny_commands: are optional and will be executed if the requirement is not met.
- # ==============================================================
- #
- #
- # You do not need to specify item options that you don't use!
- # The only required entries for a gui menu item to be valid are:
- #
- # A valid material
- # A valid slot
- #
- # Every item in the items list must have a unique <item identifier>
- #
- # If you choose to update placeholders for a specific item, you must specify update_interval: <time>
- # in the GUI menu options for the specific GUI menu.
- # Only GUI menus with at least one item that has update: true will update those specific items placeholders.
- #
- # Every click_command must start with a specific identifier to know what to do for the execution.
- # Valid click_command identifiers:
- #
- # [console] - Execute a command from the console
- # Usage: - '[console] <command with no slash>'
- #
- # [player] - Execute a command for the menu viewer
- # Usage: - '[player] <command with no slash>'
- #
- # [commandevent] - Fire a PlayerCommandPreprocessEvent for commands that do not use the bukkit command system
- # Usage: - '[commandevent] <command with no slash>'
- #
- # [message] - Send a message to the menu viewer
- # Usage: - [message] <message to send to the player
- #
- # [openguimenu] - Open a GUI menu (can only be used in GUI menu click_commands)
- # Usage: - '[openguimenu] <guiMenuName>'
- #
- # [connect] - Connect to the specified bungee server
- # Usage: - '[connect] <serverName>'
- #
- # [close] - Close the viewers open menu
- # Usage: - '[close]
- #
- # [refresh] - Refresh items in the current menu view
- # Usage: - '[refresh]
- #
- # [broadcastsound] - Broadcast a sound to the server
- # Usage: - '[broadcastsound]
- #
- # [sound] - Play a sound for a the specific player
- # Usage: - '[sound]
- #
- # [json] - Send a json message to the menu viewer
- # Usage: - '[json] {"text":"message"}'
- #
- #
- #
- # You can delay any of the click command being performed by ending the command with
- # <delay=(time in TICKS)>
- # example:
- # - '[close]'
- # - '[message] it has been 5 seconds since the menu closed!<delay=100>'
- # - '[message] it has been 10 seconds since the menu closed!<delay=200>'
- #
- # A delay should NOT be added to the [close] or [openguimenu] actions
- # as it could potentially cause unknown issues or glitches with menus.
- debug: false
- check_updates: true
- gui_menus:
- example:
- menu_title: '&aExample GUI menu'
- open_command: examplemenu
- size: 9
- open_requirement:
- requirements:
- permission:
- type: has permission
- permission: some.permission
- deny_commands:
- - '[message] You dont have permission to open the example menu'
- items:
- '1':
- material: head;%player_name%
- slot: 0
- display_name: '&aHey &f%player_name%'
- lore:
- - '&aYou opened a GUI menu'
- - '&aThis menu is just for you!'
- left_click_commands:
- - '[close]'
- right_click_commands:
- - '[player] help'
- - '[close]'
- '2':
- material: DIRT
- data: 0
- amount: 1
- slot: 1
- priority: 1
- view_requirement:
- requirements:
- permission:
- type: has permission
- permission: some.permission
- display_name: '&bTeleport home'
- lore:
- - '&bClick to teleport'
- - '&bto your home'
- left_click_commands:
- - '[close]'
- right_click_commands:
- - '[player] home'
- - '[close]'
- '3':
- material: DIRT
- data: 0
- amount: 1
- slot: 1
- priority: 2
- display_name: '&bTeleport to spawn'
- lore:
- - '&bClick to teleport'
- - '&bto the server spawn'
- click_commands:
- - '[player] spawn'
- - '[close]'
- kits:
- menu_title: '&nServer Kits'
- open_command:
- - kit
- - kits
- size: 9
- update_interval: 1
- items:
- rankkits:
- material: head;Chest
- slot: 3
- priority: 1
- hide_attributes: true
- display_name: ' &7◆ &6&nRank Kits&r &7◆'
- lore:
- - '&7Ranks that grant ability to mysterious'
- - '&7 kits can be found here.'
- - '&r'
- - '&8◆ &6&nLeft-click&r &7to view the rank kits.'
- - '&8◆ &6&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[openguimenu] rankkits'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &b(!) &7&nRank kits&r&b are obtained with ranks. When you purchase
- or win a rank, you will receive a kit with that rank.'
- exclusivekits:
- material: head;ExperienceOrb
- slot: 4
- priority: 1
- hide_attributes: true
- display_name: ' &7◆ &b&nExclusive Kits&r &7◆'
- lore:
- - '&7Special kits that are granted through crates,'
- - '&7 award system, events and more.'
- - '&r'
- - '&8◆ &b&nLeft-click&r &7to view the exclusive kits.'
- - '&8◆ &b&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[openguimenu] exclusivekits'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &b(!) &7&nExclusive kits&r&b can be obtained through the server
- store, winning them, purchasing them with tokens and more...'
- godkits:
- material: head;FlooTastisch
- slot: 5
- priority: 1
- hide_attributes: true
- display_name: ' &7◆ &c&nGod Kits&r &7◆'
- lore:
- - '&7Powerful kits with items infused with magical'
- - '&7 powers and special abilities.'
- - '&r'
- - '&8◆ &c&nLeft-click&r &7to view the god kits.'
- - '&8◆ &c&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[player] gkit'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &b(!) &7&nGod kits&r&b can be obtained through the server store,
- winning them, purchasing them with tokens and more.'
- spacer1:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 0
- display_name: '&8&l? &7&l? &8&l?'
- spacer2:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 1
- display_name: '&8&l? &7&l? &8&l?'
- spacer3:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 2
- display_name: '&8&l? &7&l? &8&l?'
- spacer4:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 6
- display_name: '&8&l? &7&l? &8&l?'
- spacer5:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 7
- display_name: '&8&l? &7&l? &8&l?'
- spacer6:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 8
- display_name: '&8&l? &7&l? &8&l?'
- rankkits:
- menu_title: '&nRank Kits'
- open_command:
- - rkit
- - rkits
- size: 9
- update_interval: 1
- items:
- explorernopermission:
- material: head;Panji
- slot: 0
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_explorer%'
- output: 'no'
- display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
- lore:
- - '&7Uncover special items from this kit which'
- - '&7 you will use on your adventure.'
- - '&r'
- - '&7&nRequirements...'
- - '&8(&c&l✘&8) &8[&7Explorer&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &7&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nExplorer Kit&r&c.'
- - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
- access to this kit.'
- right_click_commands:
- - '[player] previewkit explorer'
- exploreravailable:
- material: head;Panji
- slot: 0
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_explorer%'
- output: 'yes'
- display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
- lore:
- - '&7Uncover special items from this kit which'
- - '&7 you will use on your adventure.'
- - '&r'
- - '&7&nRequirements...'
- - '&8(&a&l✓&8) &8[&7Explorer&8] &7Rank'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &7&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &7&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit explorer'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit explorer'
- explorercooldown:
- material: head;Panji
- slot: 0
- priority: 3
- update: true
- display_name: ' &7◆ &8&n[&7&nExplorer&8&n]&7&n Kit&r &7◆'
- lore:
- - '&7Uncover special items from this kit which'
- - '&7 you will use on your adventure.'
- - '&r'
- - '&7&nRequirements...'
- - '&8(&a&l✓&8) &8[&7Explorer&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_explorer%&8)'
- - '&r'
- - '&8◆ &7&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nExplorer Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_explorer%&r&c.'
- right_click_commands:
- - '[player] previewkit explorer'
- cometnopermission:
- material: head;crolin
- slot: 1
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_comet%'
- output: 'no'
- display_name: ' &7◆ &8&n[&3&nComet&8&n]&3&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the comet'
- - '&7 rank kit that will aid you on your quest.'
- - '&r'
- - '&3&nRequirements...'
- - '&8(&c&l✘&8) &8[&3Comet&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &3&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nComet Kit&r&c.'
- - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
- access to this kit.'
- right_click_commands:
- - '[player] previewkit comet'
- cometavailable:
- material: head;crolin
- slot: 1
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_comet%'
- output: 'yes'
- display_name: ' &7◆ &8&n[&3&nComet&8&n]&3&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the comet'
- - '&7 rank kit that will aid you on your quest.'
- - '&r'
- - '&3&nRequirements...'
- - '&8(&a&l✓&8) &8[&3Comet&8] &7Rank'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &3&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &3&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit comet'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit comet'
- cometcooldown:
- material: head;crolin
- slot: 1
- priority: 3
- update: true
- display_name: ' &7◆ &8&n[&3&nComet&8&n]&3&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the comet'
- - '&7 rank kit that will aid you on your quest.'
- - '&r'
- - '&3&nRequirements...'
- - '&8(&a&l✓&8) &8[&3Comet&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_comet%&8)'
- - '&r'
- - '&8◆ &3&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nComet Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_comet%&r&c.'
- right_click_commands:
- - '[player] previewkit comet'
- asteroidnopermission:
- material: head;r04dk1ll
- slot: 2
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_asteroid%'
- output: 'no'
- display_name: ' &7◆ &8&n[&6&nAsteroid&8&n]&6&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the asteroid'
- - '&7 rank kit that will help you on your journey.'
- - '&r'
- - '&6&nRequirements...'
- - '&8(&c&l✘&8) &8[&6Asteroid&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &6&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nAsteroid Kit&r&c.'
- - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
- access to this kit.'
- right_click_commands:
- - '[player] previewkit asteroid'
- asteroidavailable:
- material: head;r04dk1ll
- slot: 2
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_asteroid%'
- output: 'yes'
- display_name: ' &7◆ &8&n[&6&nAsteroid&8&n]&6&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the asteroid'
- - '&7 rank kit that will help you on your journey.'
- - '&r'
- - '&6&nRequirements...'
- - '&8(&a&l✓&8) &8[&6Asteroid&8] &7Rank'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &6&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &6&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit asteroid'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit asteroid'
- asteroidcooldown:
- material: head;r04dk1ll
- slot: 2
- priority: 3
- update: true
- display_name: ' &7◆ &8&n[&6&nAsteroid&8&n]&6&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the asteroid'
- - '&7 rank kit that will help you on your journey.'
- - '&r'
- - '&6&nRequirements...'
- - '&8(&a&l✓&8) &8[&6Asteroid&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_asteroid%&8)'
- - '&r'
- - '&8◆ &6&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nAsteroid Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_asteroid%&r&c.'
- right_click_commands:
- - '[player] previewkit asteroid'
- martiennopermission:
- material: head;johanriedel
- slot: 3
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_martien%'
- output: 'no'
- display_name: ' &7◆ &8&n[&2&nMartien&8&n]&2&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the martien'
- - '&7 rank kit that will benefit you in the game.'
- - '&r'
- - '&2&nRequirements...'
- - '&8(&c&l✘&8) &8[&2Martien&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &2&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nMartien Kit&r&c.'
- - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
- access to this kit.'
- right_click_commands:
- - '[player] previewkit martien'
- martienavailable:
- material: head;johanriedel
- slot: 3
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_martien%'
- output: 'yes'
- display_name: ' &7◆ &8&n[&2&nMartien&8&n]&2&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the martien'
- - '&7 rank kit that will benefit you in the game.'
- - '&r'
- - '&2&nRequirements...'
- - '&8(&a&l✓&8) &8[&2Martien&8] &7Rank'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &2&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &2&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit martien'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit martien'
- martiencooldown:
- material: head;johanriedel
- slot: 3
- priority: 3
- update: true
- display_name: ' &7◆ &8&n[&2&nMartien&8&n]&2&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the martien'
- - '&7 rank kit that will benefit you in the game.'
- - '&r'
- - '&2&nRequirements...'
- - '&8(&a&l✓&8) &8[&2Martien&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_martien%&8)'
- - '&r'
- - '&8◆ &2&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nMartien Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_martien%&r&c.'
- right_click_commands:
- - '[player] previewkit martien'
- aliennopermission:
- material: head;funtime_egger
- slot: 4
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_alien%'
- output: 'no'
- display_name: ' &7◆ &8&n[&a&nAlien&8&n]&a&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the alien'
- - '&7 rank kit and strive to be the best.'
- - '&r'
- - '&a&nRequirements...'
- - '&8(&c&l✘&8) &8[&aAlien&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &a&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nAlien Kit&r&c.'
- - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
- access to this kit.'
- right_click_commands:
- - '[player] previewkit alien'
- alienavailable:
- material: head;funtime_egger
- slot: 4
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_alien%'
- output: 'yes'
- display_name: ' &7◆ &8&n[&a&nAlien&8&n]&a&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the alien'
- - '&7 rank kit and strive to be the best.'
- - '&r'
- - '&a&nRequirements...'
- - '&8(&a&l✓&8) &8[&aAlien&8] &7Rank'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &a&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &a&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit alien'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit alien'
- aliencooldown:
- material: head;funtime_egger
- slot: 4
- priority: 3
- update: true
- display_name: ' &7◆ &8&n[&a&nAlien&8&n]&a&n Kit&r &7◆'
- lore:
- - '&7Receive your special items from the alien'
- - '&7 rank kit and strive to be the best.'
- - '&r'
- - '&a&nRequirements...'
- - '&8(&a&l✓&8) &8[&aAlien&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_alien%&8)'
- - '&r'
- - '&8◆ &a&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nAlien Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_alien%&r&c.'
- right_click_commands:
- - '[player] previewkit alien'
- stargazernopermission:
- material: head;FuzeIII
- slot: 5
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_stargazer%'
- output: 'no'
- display_name: ' &7◆ &8&n[&6&k&n;&e&nStargazer&6&k&n;&8&n]&e&n
- Kit&r &7◆'
- lore:
- - '&7Receive your special items from the stargazer'
- - '&7 rank kit and dominate the server.'
- - '&r'
- - '&e&nRequirements...'
- - '&8(&c&l✘&8) &8[&6&k;&eStargazer&6&k;&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &e&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nStargazer
- Kit&r&c.'
- - '[message] &7Purchase a higher rank on &nshop.yourserver.com&r&7 to gain
- access to this kit.'
- right_click_commands:
- - '[player] previewkit stargazer'
- stargazeravailable:
- material: head;FuzeIII
- slot: 5
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_stargazer%'
- output: 'yes'
- display_name: ' &7◆ &8&n[&6&k&n;&e&nStargazer&6&k&n;&8&n]&e&n
- Kit&r &7◆'
- lore:
- - '&7Receive your special items from the stargazer'
- - '&7 rank kit and dominate the server.'
- - '&r'
- - '&e&nRequirements...'
- - '&8(&a&l✓&8) &8[&6&k;&eStargazer&6&k;&8] &7Rank'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &e&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &e&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit stargazer'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit stargazer'
- stargazercooldown:
- material: head;FuzeIII
- slot: 5
- priority: 3
- update: true
- display_name: ' &7◆ &8&n[&6&k&n;&e&nStargazer&6&k&n;&8&n]&e&n
- Kit&r &7◆'
- lore:
- - '&7Receive your special items from the stargazer'
- - '&7 rank kit and dominate the server.'
- - '&r'
- - '&e&nRequirements...'
- - '&8(&a&l✓&8) &8[&6&k;&eStargazer&6&k;&8] &7Rank'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_stargazer%&8)'
- - '&r'
- - '&8◆ &e&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nStargazer Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_stargazer%&r&c.'
- right_click_commands:
- - '[player] previewkit stargazer'
- spacer1:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 6
- display_name: '&8&l? &7&l? &8&l?'
- spacer2:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 7
- display_name: '&8&l? &7&l? &8&l?'
- spacer3:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 8
- display_name: '&8&l? &7&l? &8&l?'
- exclusivekits:
- menu_title: '&nExclusive Kits'
- open_command:
- - exclusivekit
- - exclusivekits
- size: 9
- update_interval: 1
- items:
- raidernopermission:
- material: head;MHF_TNT2
- slot: 0
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_raider%'
- output: 'no'
- display_name: ' &7◆ &4&nRaider Kit&r &7◆'
- lore:
- - '&7 Obtain materials to take down your'
- - '&7opponent''s base and take their loot.'
- - '&r'
- - '&4&nRequirements...'
- - '&8(&c&l✘&8) &7Kit Access'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &4&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nRaider Kit&r&c.'
- - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
- right_click_commands:
- - '[player] previewkit raider'
- raideravailable:
- material: head;MHF_TNT2
- slot: 0
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_raider%'
- output: 'yes'
- display_name: ' &7◆ &4&nRaider Kit&r &7◆'
- lore:
- - '&7 Obtain materials to take down your'
- - '&7opponent''s base and take their loot.'
- - '&r'
- - '&4&nRequirements...'
- - '&8(&a&l✓&8) &7Kit Access'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &4&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &4&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit raider'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit raider'
- raidercooldown:
- material: head;MHF_TNT2
- slot: 0
- priority: 3
- update: true
- display_name: ' &7◆ &4&nRaider Kit&r &7◆'
- lore:
- - '&7 Obtain materials to take down your'
- - '&7opponent''s base and take their loot.'
- - '&r'
- - '&4&nRequirements...'
- - '&8(&a&l✓&8) &7Kit Access'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_raider%&8)'
- - '&r'
- - '&8◆ &4&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nRaider Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_raider%&r&c.'
- right_click_commands:
- - '[player] previewkit raider'
- basepacknopermission:
- material: head;BlockOfObsidian
- slot: 1
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_obsidianbasepack%'
- output: 'no'
- display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
- lore:
- - '&7 Obtain materials to take down your'
- - '&7opponent''s base and take their loot.'
- - '&r'
- - '&5&nRequirements...'
- - '&8(&c&l✘&8) &7Kit Access'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &5&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nBase Pack
- Kit&r&c.'
- - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
- right_click_commands:
- - '[player] previewkit obsidianbasepack'
- basepackavailable:
- material: head;BlockOfObsidian
- slot: 1
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_raider%'
- output: 'yes'
- display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
- lore:
- - '&7Obtain materials build the base of your'
- - '&7dreams so that it does not get raided.'
- - '&r'
- - '&5&nRequirements...'
- - '&8(&a&l✓&8) &7Kit Access'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &5&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &5&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit obsidianbasepack'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit obsidianbasepack'
- basepackcooldown:
- material: head;BlockOfObsidian
- slot: 1
- priority: 3
- update: true
- display_name: ' &7◆ &5&nBase Pack Kit&r &7◆'
- lore:
- - '&7 Obtain materials to take down your'
- - '&7opponent''s base and take their loot.'
- - '&r'
- - '&5&nRequirements...'
- - '&8(&a&l✓&8) &7Kit Access'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_obsidianbasepack%&8)'
- - '&r'
- - '&8◆ &5&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nBase Pack Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_obsidianbasepack%&r&c.'
- right_click_commands:
- - '[player] previewkit obsidianbasepack'
- minernopermission:
- material: head;Miner
- slot: 2
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_miner%'
- output: 'no'
- display_name: ' &7◆ &6&nMiner Kit&r &7◆'
- lore:
- - '&7Use your enchanted pickaxes to venture'
- - '&7 down into the caves to get your gems.'
- - '&r'
- - '&6&nRequirements...'
- - '&8(&c&l✘&8) &7Kit Access'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &6&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nMiner Kit&r&c.'
- - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
- right_click_commands:
- - '[player] previewkit miner'
- mineravailable:
- material: head;Miner
- slot: 2
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_miner%'
- output: 'yes'
- display_name: ' &7◆ &6&nMiner Kit&r &7◆'
- lore:
- - '&7Use your enchanted pickaxes to venture'
- - '&7 down into the caves to get your gems.'
- - '&r'
- - '&6&nRequirements...'
- - '&8(&a&l✓&8) &7Kit Access'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &6&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &6&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit miner'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit miner'
- minercooldown:
- material: head;Miner
- slot: 2
- priority: 3
- update: true
- display_name: ' &7◆ &6&nMiner Kit&r &7◆'
- lore:
- - '&7Use your enchanted pickaxes to venture'
- - '&7 down into the caves to get your gems.'
- - '&r'
- - '&6&nRequirements...'
- - '&8(&a&l✓&8) &7Kit Access'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_miner%&8)'
- - '&r'
- - '&8◆ &6&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nMiner Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_miner%&r&c.'
- right_click_commands:
- - '[player] previewkit miner'
- warzonenopermission:
- material: head;r04dk1ll
- slot: 3
- priority: 1
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- nopermission:
- type: string equals ignorecase
- input: '%essentials_has_kit_warzonewarrior%'
- output: 'no'
- display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
- lore:
- - '&7Get your armor and weapons and fight'
- - '&7 until one man dies in the warzone.'
- - '&r'
- - '&c&nRequirements...'
- - '&8(&c&l✘&8) &7Kit Access'
- - '&8(&c&l✘&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &c&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) You do not have permission to redeem the &7&nWarzone Kit&r&c.'
- - '[message] &7Purchase the kit on &nshop.yourserver.com&r&7 or win it.'
- right_click_commands:
- - '[player] previewkit warzonewarrior'
- warzoneavailable:
- material: head;r04dk1ll
- slot: 3
- priority: 2
- update: true
- hide_attributes: true
- view_requirement:
- requirements:
- available:
- type: string equals ignorecase
- input: '%essentials_kit_is_available_miner%'
- output: 'yes'
- display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
- lore:
- - '&7Get your armor and weapons and fight'
- - '&7 until one man dies in the warzone.'
- - '&r'
- - '&c&nRequirements...'
- - '&8(&a&l✓&8) &7Kit Access'
- - '&8(&a&l✓&8) &7Cooldown Expired'
- - '&r'
- - '&8◆ &c&nLeft-click&r &7to redeem this kit.'
- - '&8◆ &c&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[player] essentials:kit warzonewarrior'
- - '[sound] HORSE_ARMOR'
- right_click_commands:
- - '[player] previewkit warzonewarrior'
- warzonecooldown:
- material: head;r04dk1ll
- slot: 3
- priority: 3
- update: true
- display_name: ' &7◆ &c&nWarzone Kit&r &7◆'
- lore:
- - '&7Get your armor and weapons and fight'
- - '&7 until one man dies in the warzone.'
- - '&r'
- - '&c&nRequirements...'
- - '&8(&a&l✓&8) &7Kit Access'
- - '&8(&c&l✘&8) &7Cooldown Expired &8(&7%essentials_kit_time_until_available_miner%&8)'
- - '&r'
- - '&8◆ &c&nRight-click&r &7to preview this kit.'
- - ''
- left_click_commands:
- - '[sound] ANVIL_LAND'
- - '[message] &c(!) This &7&nWarzone Kit&r &cis on cooldown for another &7&n%essentials_kit_time_until_available_miner%&r&c.'
- right_click_commands:
- - '[player] previewkit warzonewarrior'
- spacer1:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 4
- display_name: '&8&l? &7&l? &8&l?'
- spacer2:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 5
- display_name: '&8&l? &7&l? &8&l?'
- spacer3:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 6
- display_name: '&8&l? &7&l? &8&l?'
- spacer4:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 7
- display_name: '&8&l? &7&l? &8&l?'
- spacer5:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 8
- display_name: '&8&l? &7&l? &8&l?'
- warps:
- menu_title: '&nWarps'
- open_command:
- - warp
- - warps
- size: 9
- items:
- biome:
- material: head;Baeumchen
- slot: 3
- display_name: ' &7◆ &a&nBiome Warps&r &7◆'
- lore:
- - '&7These warps will teleport you to a biome.'
- - '&r'
- - '&8◆ &a&nLeft-click&r &7to view warps.'
- - ''
- left_click_commands:
- - '[openguimenu] bwarps'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[openguimenu] bwarps'
- - '[sound] ITEM_PICKUP'
- spawn:
- material: head;xshot13
- data: 5
- slot: 5
- display_name: ' &7◆ &b&nSpawn Warps&r &7◆'
- lore:
- - '&7These warps will teleport you'
- - '&7 around spawn.'
- - '&r'
- - '&8◆ &b&nLeft-click&r &7to view warps.'
- - ''
- left_click_commands:
- - '[openguimenu] swarps'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[openguimenu] swarps'
- - '[sound] ITEM_PICKUP'
- spacer1:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 0
- display_name: '&8&l? &7&l? &8&l?'
- spacer2:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 1
- display_name: '&8&l? &7&l? &8&l?'
- spacer3:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 2
- display_name: '&8&l? &7&l? &8&l?'
- spacer4:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 4
- display_name: '&8&l? &7&l? &8&l?'
- spacer5:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 6
- display_name: '&8&l? &7&l? &8&l?'
- spacer6:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 7
- display_name: '&8&l? &7&l? &8&l?'
- spacer7:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 8
- display_name: '&8&l? &7&l? &8&l?'
- bwarps:
- menu_title: '&nBiome Warps'
- open_command:
- - bwarp
- - bwarps
- size: 9
- items:
- plains:
- material: head;redstonekasi
- slot: 0
- display_name: ' &7◆ &a&nPlains&r &7◆'
- lore:
- - '&7A landscape that is relatively flat and'
- - '&7 ideal for fighting your opponent.'
- - '&r'
- - '&8◆ &a&nLeft-click&r &7to teleport.'
- - '&8◆ &a&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] warp plains'
- - '[sound] PORTAL_TRIGGER'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &a&nPlains&r &a[INFORMATION]'
- - '[message] &7* Safe Teleport: &aYes'
- - '[message] &7* Warzone Available: &aYes'
- - '[message] &7* PvP in Warzone: &aYes'
- - '[message] &7* Supply Crates Spawning: &aYes'
- - '[message] &r'
- forest:
- material: head;TheRoro17
- slot: 1
- display_name: ' &7◆ &b&nForest&r &7◆'
- lore:
- - '&7A wooded area with many obstacles where'
- - '&7 multiple challenges arise.'
- - '&r'
- - '&8◆ &b&nLeft-click&r &7to teleport.'
- - '&8◆ &b&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] warp forest'
- - '[sound] PORTAL_TRIGGER'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &b&nForest&r &b[INFORMATION]'
- - '[message] &7* Safe Teleport: &aYes'
- - '[message] &7* Warzone Available: &aYes'
- - '[message] &7* PvP in Warzone: &aYes'
- - '[message] &7* Supply Crates Spawning: &aYes'
- - '[message] &r'
- desert:
- material: head;sweet_taco10
- slot: 2
- display_name: ' &7◆ &e&nDesert&r &7◆'
- lore:
- - '&7A very hot and dry environment that is'
- - '&7 mostly flat with a few obstacles.'
- - '&r'
- - '&8◆ &e&nLeft-click&r &7to teleport.'
- - '&8◆ &e&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] warp desert'
- - '[sound] PORTAL_TRIGGER'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &e&nDesert&r &e[INFORMATION]'
- - '[message] &7* Safe Teleport: &aYes'
- - '[message] &7* Warzone Available: &aYes'
- - '[message] &7* PvP in Warzone: &aYes'
- - '[message] &7* Supply Crates Spawning: &aYes'
- - '[message] &r'
- nether:
- material: head;Numba_one_Stunna
- slot: 3
- display_name: ' &7◆ &c&nNether&r &7◆'
- lore:
- - '&7A very hot environment that is extremely'
- - '&7 dangerous and difficult to survive in.'
- - '&r'
- - '&8◆ &c&nLeft-click&r &7to teleport.'
- - '&8◆ &c&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] warp nether'
- - '[sound] PORTAL_TRIGGER'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &c&nNether&r &c[INFORMATION]'
- - '[message] &7* Safe Teleport: &aYes'
- - '[message] &7* Warzone Available: &aYes'
- - '[message] &7* PvP in Warzone: &aYes'
- - '[message] &7* Supply Crates Spawning: &cNo'
- - '[message] &r'
- spacer1:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 4
- display_name: '&8&l? &7&l? &8&l?'
- spacer2:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 5
- display_name: '&8&l? &7&l? &8&l?'
- spacer3:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 6
- display_name: '&8&l? &7&l? &8&l?'
- spacer4:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 7
- display_name: '&8&l? &7&l? &8&l?'
- spacer5:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 8
- display_name: '&8&l? &7&l? &8&l?'
- swarps:
- menu_title: '&nSpawn Warps'
- open_command:
- - swarp
- - swarps
- size: 9
- items:
- plains:
- material: head;Zealock
- slot: 0
- display_name: ' &7◆ &a&nCrates&r &7◆'
- lore:
- - '&7A place where you can use your keys'
- - '&7 to open crates and get some items.'
- - '&r'
- - '&8◆ &a&nLeft-click&r &7to teleport.'
- - '&8◆ &a&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] warp crates'
- - '[sound] PORTAL_TRIGGER'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &a&nCrates&r &a[INFORMATION]'
- - '[message] &7Obtain keys through &a/buy &7or through the &d&nWar Merchant&r
- &7and'
- - '[message] &7open crates to get some items.'
- - '[message] &r'
- leaderboards:
- material: head;zsoccer23
- slot: 1
- display_name: ' &7◆ &b&nLeaderboards&r &7◆'
- lore:
- - '&7 A place where you can see the top'
- - '&7three players for a certain category.'
- - '&r'
- - '&8◆ &b&nLeft-click&r &7to teleport.'
- - '&8◆ &b&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] warp leaderboards'
- - '[sound] PORTAL_TRIGGER'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &b&nLeaderboards&r &b[INFORMATION]'
- - '[message] &7See who the top 3 players are for something. You can'
- - '[message] &7also access some areas where NPCs are.'
- - '[message] &r'
- raidingroom:
- material: head;MHF_TNT2
- slot: 2
- display_name: ' &7◆ &c&nRaiding Room&r &7◆'
- lore:
- - '&7A place where you can learn how to raid'
- - '&7protected bases and blast through walls.'
- - '&r'
- - '&8◆ &c&nLeft-click&r &7to teleport.'
- - '&8◆ &c&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] warp raidingroom'
- - '[sound] PORTAL_TRIGGER'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &c&nRaiding Room&r &c[INFORMATION]'
- - '[message] &7Learn how to raid protected bases on the server with a cannon.'
- - '[message] &r'
- warzone:
- material: head;FlooTastisch
- slot: 3
- display_name: ' &7◆ &d&nWarzone&r &7◆'
- lore:
- - '&7A place where you can enter into'
- - '&7the deadly and infected warzone.'
- - '&r'
- - '&8◆ &d&nLeft-click&r &7to teleport.'
- - '&8◆ &d&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] warp warzone'
- - '[sound] PORTAL_TRIGGER'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &d&nWarzone&r &d[INFORMATION]'
- - '[message] &7Enter the warzone where you can fight other players and'
- - '[message] &7kill powerful bosses.'
- - '[message] &r'
- spacer1:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 4
- display_name: '&8&l? &7&l? &8&l?'
- spacer2:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 5
- display_name: '&8&l? &7&l? &8&l?'
- spacer3:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 6
- display_name: '&8&l? &7&l? &8&l?'
- spacer4:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 7
- display_name: '&8&l? &7&l? &8&l?'
- spacer5:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 8
- display_name: '&8&l? &7&l? &8&l?'
- panel:
- menu_title: '&nPanel'
- open_command:
- - panel
- - help
- size: 18
- items:
- warps:
- material: head;redstonekasi
- slot: 0
- display_name: ' &7◆ &a&nWarps&r &7◆'
- lore:
- - '&7 Warps teleport you to different places'
- - '&7on the server that have different things.'
- - '&r'
- - '&8◆ &a&nLeft-click&r &7to see.'
- - '&8◆ &a&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[openguimenu] warps'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &a&nWarps&r &a[INFORMATION]'
- - '[message] &7Teleport to different places on the server to see'
- - '[message] &7new and interesting things.'
- - '[message] &r'
- kits:
- material: head;Tom25W
- slot: 1
- display_name: ' &7◆ &b&nKits&r &7◆'
- lore:
- - '&7 Different kits give you different items'
- - '&7that you may find useful on your journey.'
- - '&r'
- - '&8◆ &b&nLeft-click&r &7to see.'
- - '&8◆ &b&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[openguimenu] kits'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &b&nKits&r &b[INFORMATION]'
- - '[message] &7Here you can redeem kits and get special items. There'
- - '[message] &7are multiple categories of kits and each kit can be'
- - '[message] &7obtained differently.'
- - '[message] &r'
- shop:
- material: head;BedHeadBread
- slot: 2
- display_name: ' &7◆ &c&nShop&r &7◆'
- lore:
- - '&7Purchase and sell items to'
- - '&7 and from the shop.'
- - '&r'
- - '&8◆ &c&nLeft-click&r &7to see.'
- - '&8◆ &c&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] shop'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &c&nShop&r &c[INFORMATION]'
- - '[message] &7Purchase and sell items at the shop for money.'
- - '[message] &r'
- rtp:
- material: head;Dipicrylamine
- slot: 3
- display_name: ' &7◆ &d&nRandom Teleport&r &7◆'
- lore:
- - '&7Randomly teleport into the wilderness and'
- - '&7 find a place to start making your base!'
- - '&r'
- - '&8◆ &d&nLeft-click&r &7to see.'
- - '&8◆ &d&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] rtp gui'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &d&nRandom Teleport&r &d[INFORMATION]'
- - '[message] &7Teleport to a random location in the wilderness.'
- - '[message] &r'
- bar:
- material: head;Purpleglass
- slot: 4
- display_name: ' &7◆ &e&nBar&r &7◆'
- lore:
- - '&7Test your luck and see if you can win'
- - '&7 some easy money to buy new stuff.'
- - '&r'
- - '&8◆ &e&nLeft-click&r &7to see.'
- - '&8◆ &e&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] bar'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &e&nBar&r &e[INFORMATION]'
- - '[message] &7See if you can win BIG by gambling your in-game money.'
- - '[message] &r'
- bounties:
- material: head;Nightmare
- slot: 5
- display_name: ' &7◆ &4&nBounties&r &7◆'
- lore:
- - '&7If the price is right, they will die!'
- - '&r'
- - '&8◆ &4&nLeft-click&r &7to see.'
- - '&8◆ &4&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] bounties'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &4&nBounties&r &4[INFORMATION]'
- - '[message] &7Put your money on somebody''s life. If the price is right,'
- - '[message] &7somebody might go and kill them for you.'
- - '[message] &r'
- enchanter:
- material: head;nobody
- slot: 6
- display_name: ' &7◆ &6&nEnchanter&r &7◆'
- lore:
- - '&7Purchase custom enchantments with experience.'
- - '&r'
- - '&8◆ &6&nLeft-click&r &7to see.'
- - '&8◆ &6&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] enchanter'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &6&nEnchanter&r &6[INFORMATION]'
- - '[message] &7Purchase custom enchantment books for your items so'
- - '[message] &7that they have unique and cool abilities.'
- - '[message] &r'
- tinkerer:
- material: head;spoonfork
- slot: 7
- display_name: ' &7◆ &f&nTinkerer&r &7◆'
- lore:
- - '&7Exchange your unwanted stuff for'
- - '&7 something useful and valuable.'
- - '&r'
- - '&8◆ &f&nLeft-click&r &7to see.'
- - '&8◆ &f&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] tinkerer'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &f&nTinkerer&r &f[INFORMATION]'
- - '[message] &7Exchange your unwanted custom enchantment'
- - '[message] &7books and armor for something more useful.'
- - '[message] &r'
- boosters:
- material: head;ExperienceOrb
- slot: 8
- display_name: ' &7◆ &2&nBoosters&r &7◆'
- lore:
- - '&7Purchase boosters to get more experience.'
- - '&r'
- - '&8◆ &2&nLeft-click&r &7to see.'
- - '&8◆ &2&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] xpboost gui'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &2&nBoosters&r &2[INFORMATION]'
- - '[message] &7Purchase a booster to gain more experience'
- - '[message] &7when you kill mobs or when you mine.'
- - '[message] &r'
- quests:
- material: head;Tereneckla
- slot: 9
- display_name: ' &7◆ &3&nQuests&r &7◆'
- lore:
- - '&7Complete quests and get a reward.'
- - '&r'
- - '&8◆ &3&nLeft-click&r &7to see.'
- - '&8◆ &3&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] quest'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &3&nQuests&r &3[INFORMATION]'
- - '[message] &7Complete quests to get a reward. Some quests are'
- - '[message] &7harder than others to complete.'
- - '[message] &r'
- pets:
- material: head;Tereneckla
- slot: 10
- display_name: ' &7◆ &5&nPet Shop&r &7◆'
- lore:
- - '&7Get your companion now!'
- - '&r'
- - '&8◆ &5&nLeft-click&r &7to see.'
- - '&8◆ &5&nRight-click&r &7for more information.'
- - ''
- left_click_commands:
- - '[player] petshop'
- - '[sound] ITEM_PICKUP'
- right_click_commands:
- - '[sound] ITEM_PICKUP'
- - '[message] &r'
- - '[message] &5&nPet Shop&r &5[INFORMATION]'
- - '[message] &7Purchase a pet egg and get a pet. Different pets'
- - '[message] &7have different abilities.'
- - '[message] &r'
- spacer1:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 11
- display_name: '&8&l? &7&l? &8&l?'
- spacer2:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 12
- display_name: '&8&l? &7&l? &8&l?'
- spacer3:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 13
- display_name: '&8&l? &7&l? &8&l?'
- spacer4:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 14
- display_name: '&8&l? &7&l? &8&l?'
- spacer5:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 15
- display_name: '&8&l? &7&l? &8&l?'
- spacer6:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 16
- display_name: '&8&l? &7&l? &8&l?'
- spacer7:
- material: STAINED_GLASS_PANE
- data: 15
- amount: 1
- slot: 17
- display_name: '&8&l? &7&l? &8&l?'
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement