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- ///////////////////////////////////
- // File information displayed in Options window. (20151104-01)
- // 20160122 Updated [BFHL parts] by Crowdy | Thanks to EBassie and Phil_K from myrcon.com for spadework!
- ///////////////////////////////////
- file.Language=Deutsch (German)
- file.flag=de
- file.author=Phil_K, based on work of o)Intruder
- file.authorwebsite=http://www.phogue.net
- // ISO 3166-1 alpha-2 - Found at http://en.wikipedia.org/wiki/ISO_3166-1_alpha-2
- // Will likely be the same as file.flag
- file.countrycode=de
- ///////////////////////////////////
- // Global - Used in mehrere Bereiche der Schnittstelle.
- ///////////////////////////////////
- global.cancel=Abbrechen
- global.close=Schließen
- global.Seconds.Singular=Sekunde
- global.Seconds.Plural=Sekunden
- global.Seconds.Short=s
- global.Minutes.Singular=Minute
- global.Minutes.Plural=Minuten
- global.Minutes.Short=m
- global.Hours.Singular=Stunde
- global.Hours.Plural=Stunden
- global.Hours.Short=h
- global.Days.Singular=Tag
- global.Days.Plural=Tage
- global.Days.Short=T
- global.Weeks.Singular=Woche
- global.Weeks.Plural=Wochen
- global.Weeks.Short=w
- global.Months.Singular=Monat
- global.Months.Plural=Monate
- global.Months.Short=m
- global.Years.Singular=Jahr
- global.Years.Plural=Jahre
- global.Years.Short=j
- // BFHL Teams
- //////////////
- global.conquest.neutral=Neutral
- global.conquest.cop=Polizisten
- global.conquest.crim=Verbrecher
- global.tdm.neutral=Neutral
- global.tdm.cop=Polizisten
- global.tdm.crim=Verbrecher
- global.hostage.neutral=Neutral
- global.hostage.cop=Polizisten
- global.hostage.crim=Verbrecher
- global.hit.neutral=Neutral
- global.hit.cop=Polizisten
- global.hit.crim=Verbrecher
- global.heist.neutral=Neutral
- global.heist.cop=Polizisten
- global.heist.crim=Verbrecher
- global.hotwire.neutral=Neutral
- global.hotwire.cop=Polizisten
- global.hotwire.crim=Verbrecher
- global.bm.neutral=Neutral
- global.bm.cop=Polizisten
- global.bm.crim=Verbrecher
- global.cashgrab.neutral=Neutral
- global.cashgrab.cop=Polizisten
- global.cashgrab.crim=Verbrecher
- global.sqheist.neutral=Neutral
- global.sqheist.cop=Polizisten
- global.sqheist.crim=Verbrecher
- // BFBC2 Squads
- ///////////////
- global.Squad0=None
- global.Squad1=Alpha
- global.Squad2=Bravo
- global.Squad3=Charlie
- global.Squad4=Delta
- global.Squad5=Echo
- global.Squad6=Foxtrot
- global.Squad7=Golf
- global.Squad8=Hotel
- global.Squad9=India
- global.Squad10=Juliet
- global.Squad11=Kilo
- global.Squad12=Lima
- global.Squad13=Mike
- global.Squad14=November
- global.Squad15=Oscar
- global.Squad16=Papa
- global.Squad17=Quebec
- global.Squad18=Romeo
- global.Squad19=Sierra
- global.Squad20=Tango
- global.Squad21=Uniform
- global.Squad22=Victor
- global.Squad23=Whiskey
- global.Squad24=Xray
- global.Squad25=Yankee
- global.Squad26=Zulu
- global.Squad27=Haggard
- global.Squad28=Sweetwater
- global.Squad29=Preston
- global.Squad30=Redford
- global.Squad31=Faith
- global.Squad32=Celeste
- // BFBC2 Teams
- ///////////////
- global.conquest.neutral=Neutral
- global.conquest.us=US Army
- global.conquest.ru=Russian Army
- global.conquest.nva=Vietnamesische Volksarmee
- global.conquest.cn=Chinese Army
- global.rush.neutral=Neutral
- global.rush.defenders=Verteidiger
- global.rush.attackers=Angreifer
- // BF-3 Teams
- global.tdm.neutral=Neutral
- global.tdm.us=US Army
- global.tdm.ru=Russian Army
- global.tdm.cn=Chinese Army
- // MoHW Teams
- global.mohw.neutral=Neutral
- global.mohw.home=Home
- global.mohw.away=Away
- // MOH Teams
- //////////////
- global.combatmission.neutral=Neutral
- global.combatmission.coalition=Kolaition
- global.combatmission.opfor=OPFOR
- global.sectorcontrol.neutral=Neutral
- global.sectorcontrol.coalition=Koalition
- global.sectorcontrol.opfor=OPFOR
- global.teamassault.neutral=Neutral
- global.teamassault.coalition=Koalition
- global.teamassault.opfor=OPFOR
- global.objectiveraid.neutral=Neutral
- global.objectiveraid.coalition=Koalition
- global.objectiveraid.opfor=OPFOR
- global.Kits.None=None
- global.Kits.Assault=Assault
- global.Kits.Specialist=Special Ops
- global.Kits.Demolition=Engineer
- global.Kits.Support=Medic
- global.Kits.Recon=Recon
- global.Kits.None.Short=n
- global.Kits.Assault.Short=A
- global.Kits.Demolition.Short=E
- global.Kits.Specialist.Short=S
- global.Kits.Support.Short=M
- global.Kits.Recon.Short=R
- // Thanks to MaydaX at www.pbbans.com for supplying the weapons and specializations information, cheers mate.
- global.Specialization.sp_vehmosens=Electronic warfare package
- global.Specialization.sp_harveharm=Active Armor Upgrade
- global.Specialization.sp_vreload=Quick Reload Package
- global.Specialization.sp_vdamage=Improved Warhead Package
- global.Specialization.sp_tnsmk=Smoke Countermeasures Package
- global.Specialization.sp_tnzm=High Power Optics Package
- global.Specialization.sp_coaxmg=Alternate Weapon Package
- global.Specialization.sp_sprint=Light Weight Combat Equipment
- global.Specialization.sp_bodarm=Ceramic Body Armor
- global.Specialization.sp_buldmplus=Magnum Ammunition
- global.Specialization.sp_expdmplus=Improved Demolitions
- global.Specialization.sp_assault_a=Adjustable Fore Grip
- global.Specialization.sp_shotgun_c=Shotgun Magazine Upgrade
- global.Specialization.sp_shotgun_s=12 Gauge Sabot Rounds
- global.Specialization.sp_expsupp=Explosives Leg Pouch
- global.Specialization.sp_assault_s=4x Rifle Scope
- global.Specialization.sp_ammsupp=Ammo Hip Bandolier
- global.Specialization.sp_grsupp=Grenade Vest
- global.Specialization.sp_medheal=Medic Kit Heal
- global.Specialization.sp_medradius=Med Kit Improved Range
- global.Specialization.sp_sczmplus=12x High Power Scope
- global.Specialization.sp_spscope=Sniper Spotting Scope
- global.Specialization.sp_assault_r=Red Dot Sight (Assault)
- global.Specialization.sp_lmg_aim=Marksman LMG Training
- global.Specialization.sp_lmg_r=LMG Red Dot Sight
- global.Specialization.sp_smg_a=Marksman SMG Training
- global.Specialization.sp_smg_r=SMG Red Dot Sight
- global.Specialization.sp_smg_s=4x Rifle Scipe (SMG)
- global.Specialization.sp_sniper_s=4x Rifle Scope (Sniper)
- global.Specialization.sp_sniper_r=Red Dot Sight (Sniper)
- global.Weapons.aek971=AEK-971 Vintovka
- global.Weapons.xm8=XM8 Prototype
- global.Weapons.f2000=F2000 Assault
- global.Weapons.aug=STG.77 AUG
- global.Weapons.an94=AN-94 Abakan
- global.Weapons.m416=M416
- global.Weapons.m16=M16
- global.Weapons.m16k=M16 SA
- global.Weapons.40mmgl=40mm Granate
- global.Weapons.40mmsg=40mm Shotgun
- global.Weapons.40mmsmk=40mm Rauchwerfer
- global.Weapons.9a91=9A-91 Avtomat
- global.Weapons.scar=SCAR-L Carbine
- global.Weapons.xm8c=XM8 Compact
- global.Weapons.aks74u=AKS-74u
- global.Weapons.uzi=UZI
- global.Weapons.pp2000=PP2000 Avtomat
- global.Weapons.ump=UMP-45
- global.Weapons.umpk=UMP-45 SA
- global.Weapons.rpg7=RPG-7 AT
- global.Weapons.m2cg=M2 Carl Gustav AT
- global.Weapons.m136=M136 AT4
- global.Weapons.atm-00=Anti-Panzer Mine
- global.Weapons.pkm=PKM LMG
- global.Weapons.m249=M249 SAW
- global.Weapons.qju88=Type 88 LMG
- global.Weapons.m60=M60 LMG
- global.Weapons.xm8 lmg=XM8 LMG
- global.Weapons.mg36=MG36
- global.Weapons.mg3=MG3
- global.Weapons.mg3k=MG3 SA
- global.Weapons.defib=Defibrillator
- global.Weapons.m24=M24 Sniper
- global.Weapons.qbu88=Type 88 Sniper
- global.Weapons.sv98=SV98 Snayperskaya
- global.Weapons.svu=SVU Snaiperskaya Short
- global.Weapons.gol=GOL Sniper Magnum
- global.Weapons.vss=VSS Snaiperskaya Special
- global.Weapons.m95=M95 Sniper
- global.Weapons.m95k=M95 SA Sniper
- global.Weapons.mrtr-5=Mörserangriff
- global.Weapons.870mcs=870 Combat
- global.Weapons.s20k=Saiga 20K Semi
- global.Weapons.mk14ebr=Mk 14 Mod 0 Enhanced Battle Rifle
- global.Weapons.g3=G3
- global.Weapons.m1a1 thompson=WWII M1A1 Thompson
- global.Weapons.garand=WWII M1 Garand
- global.Weapons.dtn-4=C4 Sprengstoff
- global.Weapons.m9=M9 Pistole
- global.Weapons.mp443=MP-443 Grach
- global.Weapons.m1911=WWII M1911 .45
- global.Weapons.mp412=MP-412 REX
- global.Weapons.m9-3=M93R Burst
- global.Weapons.trcr-357=Tracer Dart Gun
- global.Weapons.hg-2=Handgranate
- global.Weapons.ns2000=Neostead 2000 Combat
- global.Weapons.usas12=USAS-12 Auto
- global.Weapons.d2.0=Destruction 2.0
- global.Weapons.pwr-700=Repair Tool
- global.Weapons.spas12=SPAS-12 Combat
- global.Weapons.knv-1=Kampfmesser
- global.Weapons.life-33=Medic Kit
- global.Weapons.ammo-2=Ammo Box
- global.Weapons.mtn-55=Bewegungssensor
- // Vehicles
- global.Weapons.roadkill=Roadkill
- // Vehicles.Stationary
- global.Weapons.zu23#cannons=ZU-23-2 Anti-Air Cannon
- global.Weapons.vads#autocannon=VADS Anti-Air Autocannon
- global.Weapons.korn#missile launcher=KORN Missile Launcher
- global.Weapons.tow2#launcher=TOW2 Missile Launcher
- global.Weapons.x312#gun=XM312 Schweres MG
- global.Weapons.kord#gun=KORD Schweres MG
- global.Weapons.x307#gun=XM307 Maschinengranatwerfer
- // Vehicles.Water
- global.Weapons.pblb#gmg=PBLB XM307 Granatwerfer
- // Vehicles.Air
- global.Weapons.mi28#gunnercannnon=Mi-28 Havoc Gunner Cannon
- global.Weapons.mi28#dumbfirerocket starboard=Mi-28 Havoc Dumb-Fire Rocket
- global.Weapons.mi28#dumbfirerocket port=Mi-28 Havoc Dumb-Fire Rocket
- global.Weapons.mi28#tow=Mi-28 TOW Racketen
- global.Weapons.mi24#gunnercannon=Mi-24 Hind Gunner Cannon
- global.Weapons.uav1#bomb=UAV Missile
- global.Weapons.uav1#mg=UAV MG
- global.Weapons.uav1#smoke=UAV Rauch
- global.Weapons.ah64#heli autocannon=AH-64 Apache Gunner Cannon
- global.Weapons.ah64#rocketpod right=AH-64 Apache Dumb-Fire Rocket
- global.Weapons.ah64#rocketpod left=AH-64 Apache Dumb-Fire Rocket
- global.Weapons.ah64#tow=AH-64 Apache TOW Missile
- global.Weapons.ah60#minigun left=UH-60 Blackhawk Minigun
- global.Weapons.ah60#minigun right=UH-60 Blackhawk Minigun
- // Vehicles.Land
- global.Weapons.t90r#maingun=T-90 MBT Main Gun
- global.Weapons.t90r#coaxmg=T-90 MBT Coaxial MG
- global.Weapons.t90r#remotegun=T-90 MBT Gunner
- global.Weapons.cobr#kord=Cobra 4WD Gunner
- global.Weapons.humv#gun=HMMWV 4WD Gunner
- global.Weapons.m1a2#maingun=M1A2 Abrams Main Gun
- global.Weapons.m1a2#coaxmg=M1A2 Abrams Coaxial MG
- global.Weapons.m1a2#remotegun=M1A2 Abrams MBT Gunner
- global.Weapons.bmda#cannon=BMD-3 AA Bakhcha ZU-23-2 Anti-Air
- global.Weapons.bmda#gmg=BMD-3 AA Bakhcha Grenade Launcher
- global.Weapons.bmd3#pfw rearright=BMD-3 Passenger MG
- global.Weapons.bmd3#pfw rearleft=BMD-3 Passenger MG
- global.Weapons.m3a3#ifvautocannon=M3A3 Bradley 25mm Auto Cannon
- global.Weapons.m3a3#tow=M3A3 Bradley TOW Missile
- global.Weapons.m3a3#remotemg=M3A3 Bradley Gunner
- global.Weapons.m3a3#pfw rearleft=M3A3 Bradley Passenger MG
- global.Weapons.m3a3#pfw rearright=M3A3 Bradley Passenger MG
- global.Weapons.bmd3#ifvautocannon=BMD-3 Bakhcha 30mm Auto Cannon
- global.Weapons.bmd3#tow=BMD-3 Bakhcha TOW Missile
- global.Weapons.bmd3#remotemg=BMD-3 Bakhcha Gunner
- // Passenger gunners covered in BMD-3 AA
- global.Weapons.vodn#kord=Vodnik 4WD Gunner
- global.Weapons.cavj#xm-307=CAVJ XM-307 Granatwerfer
- global.Weapons.cavj#kord=CAVJ Gunner
- // BFBC2 Vietnam Weapons
- ///////////////////////////////////
- global.Weapons.m16a1v=M16
- global.Weapons.tt33v=TT-33
- global.Weapons.ak47v=AK-47
- global.Weapons.m79v=M79
- global.Weapons.m14v=M14
- global.Weapons.m2v=M2 Flammenwerfer
- // RPG-7 AT
- // 870 Combat
- // Combat Knife
- // global.Weapons.m1911=WWII M1911 .45
- // global.Weapons.m1a1 thompson=WWII M1A1 Thompson
- global.Weapons.mac10v=M10
- global.Weapons.ppshv=PPSh
- global.Weapons.uziv=UZI
- // Anti-Tank Mine
- global.Weapons.torchv=Repair Torch
- global.Weapons.m60v=M60 LMG
- global.Weapons.rpkv=RPK LMG
- global.Weapons.xm22v=XM22 LMG
- global.Weapons.syringev=Syringe
- global.Weapons.m21v=M21 Sniper
- global.Weapons.svdv=SVD Sniper
- global.Weapons.m40v=M40 Sniper
- global.Weapons.tntv=TNT
- global.Weapons.mortarv=Mörserangriff
- global.Weapons.flamethrower=Flammenwerfer
- global.Weapons.t54v#maincannon=T54 Hauptgeschütz
- global.Weapons.t54v#topgun=T54 Schütze
- global.Weapons.hueyv#rocketpod right=Huey Raketenwerfer
- global.Weapons.hueyv#rocketpod left=Huey Raketenwerfer
- global.Weapons.hueyv#m60=Huey M60 LMG
- global.Weapons.m151v#hmg=M151V Schütze
- global.Weapons.m48v#maincannon=M48 Hauptgeschütz
- global.Weapons.m48v#topgun=M48 Schütze
- global.Weapons.g69v#hmg=G69 Schütze
- global.Weapons.pbrv#lefthmg=Patrouillenboot Schütze
- global.Weapons.pbrv#fronthmg=Patrouillenboot, vorderer Schütze
- global.Weapons.qlz8#qlz87=QLZ-87 Granatwerfer
- // Roadkill
- // MoH Weapons
- ///////////////////////////////////
- global.Weapons.kill_msg_suicide=Selbsmord
- global.Weapons.h_axe=Axt
- global.Weapons.h_knife=Kampfmesser
- global.Weapons.h_hg=Handgranate
- global.Weapons.h_m9=M9 Pistole
- global.Weapons.h_tariq=Tariq Pistole
- // Scorechains
- ///////////////
- global.Weapons.h_artillery=Artillerieschlag
- global.Weapons.h_artilleryteam2=Artillerieschlag
- global.Weapons.h_a10=A10 Tieffliegerangriff
- global.Weapons.h_a10team2=A10 Tieffliegerangriff
- global.Weapons.h_fighter=Luftangriff
- global.Weapons.h_fighterteam2=MiG Überraschungsangriff
- global.Weapons.h_mortar=Artillerieschlag
- global.Weapons.h_mortarteam2=Artillerieschlag
- global.Weapons.h_hellfire=Raketenangriff
- global.Weapons.h_shturm=Raketenangriff
- global.Weapons.h_rocket=Racketenangriff
- global.Weapons.h_rocketteam2=Racketenangriff
- global.Weapons.h_scud=Cruise Missile
- global.Weapons.h_tomahawk=Cruise Missile
- // Stationary (mountable)
- ///////////////
- global.Weapons.korn=KORN Raketenwerfer
- // OPFOR Assault
- ///////////////
- global.Weapons.h_ak47=AK-47 Sturmgewehr
- global.Weapons.h_m16=M16A4 Sturmgewehr
- global.Weapons.h_m16rgl=M203 Granatwerfer
- global.Weapons.h_ak47rgl=GP-25 Granatwerfer
- global.Weapons.h_m249=M249 Leichtes Maschinengewehr
- global.Weapons.h_pkm=PKM Leichtes Maschinengewehr
- global.Weapons.h_f2000=F2000 Assault Rifle
- global.Weapons.h_f2000rgl=GL1 Granatwerfer
- global.Weapons.h_m60=M60 LMG
- // Spec Ops
- //////////////
- global.Weapons.h_m4=M4A1 Karabiner
- global.Weapons.h_aks74u=AKS-74U
- global.Weapons.h_870mcs=870mcs Schrotflinte
- global.Weapons.h_toz194=TOZ-194 Schrotflinte
- global.Weapons.h_at4=AT4 Raketenwerfer
- global.Weapons.h_rpg=RPG-7 Raketenwerfer
- global.Weapons.h_p90=P90 PDW
- global.Weapons.h_mp7=Heckler & Koch MP7
- // Sniper
- //////////////
- global.Weapons.h_m21=M21 Kampfgewehr
- global.Weapons.h_svd=SVD Kampfgewehr
- global.Weapons.h_ied=Improvisierter Sprengsatz
- global.Weapons.h_c4=C4 Sprengsatz
- global.Weapons.h_m24=M24 Scharfschützengewehr
- global.Weapons.h_sv98=SV-98 Scharfschützengewehr
- global.Weapons.h_g3=G3 Sturmgewehr
- global.Specialization.IGM_CUST_REDDOTSCOPE=Red dot sight
- global.Specialization.IGM_CUST_SILENCED=Suppressor
- global.Specialization.IGM_CUST_M21_SLOT1=Red dot sight
- global.Specialization.IGM_CUST_M21_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_M21_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_HPAMMO=Open-tip ammo
- global.Specialization.IGM_CUST_4XSCOPE=Combat scope
- global.Specialization.IGM_CUST_M24_SLOT1=Sniper Scope
- global.Specialization.IGM_CUST_M24_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_AMMO=Extra magazine
- global.Specialization.IGM_CUST_HPSCOPE=HP sniper scope
- global.Specialization.IGM_CUST_RANGEFINDER=Rangefinder
- global.Specialization.IGM_CUST_M24_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_870MCS_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_870MCS_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_870MCS_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_M4_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_M4_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_M4_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_TOZ194_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_TOZ194_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_TOZ194_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_SLUGSAMMO=Shotgun slugs
- global.Specialization.IGM_CUST_LASERSIGHT=Laser sight
- global.Specialization.IGM_CUST_AKS74U_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_AKS74U_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_AKS74U_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_M16_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_M16_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_M16_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_AK47_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_AK47_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_AK47_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_PKM_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_PKM_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_PKM_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_MUZZLEBRAKE=Muzzle brake
- global.Specialization.IGM_CUST_F2000_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_F2000_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_F2000_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_SV98_SLOT1=Sniper scope
- global.Specialization.IGM_CUST_SV98_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_SV98_SLOT3=Standard magazine
- global.Specialization.IGM_CUST_SVD_SLOT1=Iron Sights
- global.Specialization.IGM_CUST_SVD_SLOT2=Stock barrel
- global.Specialization.IGM_CUST_SVD_SLOT3=Standard magazine
- // BF-3 diffs
- global.Weapons.aek-971=AEK-971 Sturmgewehr
- global.Weapons.aks-74u=AKS-74u Sturmgewehr
- global.Weapons.an-94 abakan=AN-94 Abakan Sturmgewehr
- global.Weapons.as val=AS Val gedämpftes Sturmgewehr
- global.Weapons.damagearea=Schadenszone
- global.Weapons.dao-12=DAO-12 Striker Flinte
- global.Weapons.death=Tod
- global.Weapons.fgm-148=FMG-148 Javelin
- global.Weapons.fim92=FIM-92 Stinger
- global.Weapons.glock18=Glock 18 Pistole
- global.Weapons.m1014=M1014 halbautomatische Schrotflinte
- global.Weapons.m15 at mine=M15 Anti Panzer Mine
- global.Weapons.m16a4=M16A4 Sturmgewehr
- global.Weapons.m240=M240 Maschinengewehr
- global.Weapons.m26mass=M26 MASS Schrotflinte
- global.Weapons.m27iar=M27 IAR Sturmgewehr
- global.Weapons.m320=M320 Granatwerfer
- global.Weapons.m39=M39 Scharfschützengewehr
- global.Weapons.m40a5=M40 Scharfschützengewehr
- global.Weapons.m4a1=M4A1 Karabiner
- global.Weapons.m67=M67 Granate
- global.Weapons.m93r=Beretta M93R
- global.Weapons.medkit=MedKit
- global.Weapons.melee=Messerangriff
- global.Weapons.mk11=MK11 Scharfschützengewehr
- global.Weapons.model98b=Barrett M98B Scharfschützengewehr
- global.Weapons.mp7=MP7 Maschinengewehr
- global.Weapons.pecheneg=Pecheneg Maschinengewehr
- global.Weapons.pp-2000=PP-2000 Maschinenpistole
- global.Weapons.repair tool=Werkzeug
- global.Weapons.rpg-7=RPG-7 reaktive Panzerbüchse
- global.Weapons.rpk-74m=RPK-74M Leichtes Maschinengewehr
- global.Weapons.siaga20k=Saiga 20K Semi
- global.Weapons.sg 553 lb=SIG SG 550 Sturmgewehr
- global.Weapons.sks=Simonov SKS-45 Gewehr
- global.Weapons.smaw=SMAW Panzerabwehrwaffe
- global.Weapons.soldiercollision=Zusammenstoß
- global.Weapons.suicide=Selbstmord
- global.Weapons.svd=SVD Scharfschützengewehr
- global.Weapons.taurus .44=Taurus .44er Mag Revolver
- global.Weapons.type88=Type88 Maschinengewehr
- global.Weapons.usas-12=USAS-12 Selbstladeschrotflinte
- global.Weapons.weapons/a91/a91=A-91 Sturmgewehr
- global.Weapons.weapons/ak74m/ak74=AK-74
- global.Weapons.weapons/g36c/g36c=G36C Sturmgewehr
- global.Weapons.weapons/g3a3/g3a3=G3A3 Sturmgewehr
- global.Weapons.weapons/gadgets/c4/c4=C4 Sprengstoff
- global.Weapons.weapons/gadgets/claymore/claymore=Claymore Sprengfalle
- global.Weapons.weapons/kh2002/kh2002=KH2002 Sturmgewehr
- global.Weapons.weapons/knife/knife=Kampfmesser
- global.Weapons.weapons/m416/m416=M416 Sturmgewehr
- global.Weapons.weapons/magpulpdr/magpulpdr=Magpul PDR Sturmgewehr
- global.Weapons.weapons/mp412rex/mp412rex=MP416 REX Pistole
- global.Weapons.weapons/mp443/mp443=MP-443 Grach Pistole
- global.Weapons.weapons/mp443/mp443_gm=MP-443 Grach Pistole
- global.Weapons.weapons/p90/p90=P90
- global.Weapons.weapons/p90/p90_gm=P90 (GM)
- global.Weapons.weapons/sa18igla/sa18igla=SA-18 IGLA Boden-Luft Rakete
- global.Weapons.weapons/scar-h/scar-h=SCAR-H Sturmgewehr
- global.Weapons.weapons/ump45/ump45=UMP-45 Maschinenpistole
- // DLC XPack1
- global.Weapons.famas=FAMAS Sturmgewehr
- global.Weapons.hk53=HK53/MP5 Sturmgewehr
- global.Weapons.jackhammer=Jackhammer/MK3A1 vollautomatische Schrotflinte
- global.Weapons.jng90=JNG90 Scharfschützengewehr
- global.Weapons.l96=L96A1 Scharfschützengewehr
- global.Weapons.pp-19=PP-19 Bison Maschinenpistole
- global.Weapons.qbb-95=QBB-95 Leichtes Maschinengewehr
- global.Weapons.qbu-88=QBU-88 Scharfschützengewehr
- global.Weapons.qbz-95=QBZ-95 Sturmgewehr
- global.Weapons.weapons/xp1_l85a2/l85a2=L85A2/SA80 Sturmgewehr
- // DLC XPack2
- global.Weapons.knife_razorblade=BF Premium Messer
- global.Weapons.lsat=LSAT Leichtes Maschinengewehr
- global.Weapons.m417=M417 Scharfschützengewehr
- global.Weapons.scar-l=SCAR-L Sturmgewehr
- global.Weapons.spas-12=SPAS-12 Schrotflinte
- global.Weapons.steyr aug=Aug A3 Sturmgewehr
- global.Weapons.weapons/xp2_acr/acr=ACW-R Sturmgewehr
- global.Weapons.weapons/xp2_mp5k/mp5k=M5K Maschinenpistole
- global.Weapons.weapons/xp2_l86/l86=L86A2 Leichtes Maschinengewehr
- global.Weapons.weapons/xp2_mtar/mtar=MTAR-21 Sturmgewehr
- // DLC XPack4
- global.Weapons.crossbow=Armbrust
- // MoHW weapons
- global.Weapons.hk416_mp=HK416 Sturmgewehr
- global.Weapons.mohw/weapons/assault/ak_bullpup/ak_bullpup=AKU-94 Bullpop
- global.Weapons.mohw/weapons/assault/dd_m4/dd_m4=Daniel Defense DDM4 V1 Sturmgewehr
- global.Weapons.mohw/weapons/assault/mk18/mk18=Daniel Defense DDM4 MK18
- global.Weapons.mohw/weapons/assault/scar_h/scar_h=FN SCAR-H
- global.Weapons.mohw/weapons/assault/scar_pdw/scar_pdw=Mk 16 PDW / SCAR PDW
- global.Weapons.mohw/weapons/assault/ak103/ak103=AK-103 Sturmgewehr
- global.Weapons.mohw/weapons/assault/hk416_mohw/hk416_mohw=HK416 Sturmgewehr (mohw)
- global.Weapons.mohw/weapons/assault/obr_556/obr_556=LaRue Tactical OBR 5.56 Sturmgewehr
- global.Weapons.mohw/weapons/assault/suchka/suchka=AKS-74U Suchka Sturmgewehr
- global.Weapons.mohw/weapons/explosives_charges/c4/c4=C4 Sprengstoff
- global.Weapons.mohw/weapons/explosives_charges/c4remote/c4remote=C4 Sprengsatz
- global.Weapons.mohw/weapons/explosives_mines/proximity_mine/proximity_mine=Annäherungsmine
- global.Weapons.mohw/weapons/explosives_rockets/smaw/smaw=Mk 153 Mod 0 SMAW Raketenwerfer
- global.Weapons.mohw/weapons/grenadelaunchers/m32/w_gl_m32_a_np=Milkor MGL Mk 1S Granatwerfer
- global.Weapons.mohw/weapons/grenadelaunchers/rpg7/rpg7=RPG-7
- global.Weapons.mohw/weapons/grenadelaunchers/w_gl_m79s=M79 Raketenwerfer
- global.Weapons.mohw/weapons/grenades/m18_smoke/m18_smoke=M18 Rauchgranate
- global.Weapons.mohw/weapons/grenades/m67_frag/m67_frag=M67 Handgranate
- global.Weapons.mohw/weapons/grenades/m84_flashbang/m84_flashbang=M84 Schockgranate / Flashbang
- global.Weapons.mohw/weapons/grenades/v40_minifrag/v40_minifrag=V40 Minigranate
- global.Weapons.mohw/weapons/lmg/m249/m249=FN M249E3 SAW Leichtes Maschinengewehr
- global.Weapons.mohw/weapons/lmg/mg4/mg4=H&K MG4 / MG4KE Leichtes Maschinengewehr
- global.Weapons.mohw/weapons/lmg/m60/m60=M60 Leichtes Maschinengewehr
- global.Weapons.mohw/weapons/lmg/pkp/pkp=PKP Pecheneg Leichtes Maschinengewehr
- global.Weapons.mohw/weapons/melee/tomohawk/tomohawk=Tomahawk
- global.Weapons.mohw/weapons/melee/knife/knife=Messer
- global.Weapons.mohw/weapons/mp_weapons/aa12_mp=AA-12
- global.Weapons.mohw/weapons/mp_weapons/ak103_mp=AK-103 Bullpup
- global.Weapons.mohw/weapons/mp_weapons/ak5c_mp=Bofors Ak 5C
- global.Weapons.mohw/weapons/mp_weapons/cs5_mp=McMillan CS5
- global.Weapons.mohw/weapons/mp_weapons/ddm4_mp=Daniel Defense DDM4 V1
- global.Weapons.mohw/weapons/mp_weapons/ebr_mp=Mk. 14 Mod 0 Enhanced Battle Rifle
- global.Weapons.mohw/weapons/mp_weapons/f88_mp=F88 / Steyr AUG A3
- global.Weapons.mohw/weapons/mp_weapons/g36c_mp=Heckler & Koch G36C
- global.Weapons.mohw/weapons/mp_weapons/g3_mp=Heckler & Koch G3KA4
- global.Weapons.mohw/weapons/mp_weapons/hk416c_mp=HK416c Sturmgewehr
- global.Weapons.mohw/weapons/mp_weapons/m240b_mp=FN M240B Maschinengewehr
- global.Weapons.mohw/weapons/mp_weapons/m249_mp=FN M249E3 SAW
- global.Weapons.mohw/weapons/mp_weapons/m870_mp=M870
- global.Weapons.mohw/weapons/mp_weapons/mg4_mp=MG4
- global.Weapons.mohw/weapons/mp_weapons/mk18_mp=Daniel Defense DDM4 MK18
- global.Weapons.mohw/weapons/mp_weapons/mp7_mp=MP7
- global.Weapons.mohw/weapons/mp_weapons/obr556_mp=LaRue Tactical OBR 5.56
- global.Weapons.mohw/weapons/mp_weapons/obr762_mp=LaRue Tactical OBR 7.62
- global.Weapons.mohw/weapons/mp_weapons/pkp_mp=PKP Pecheneg
- global.Weapons.mohw/weapons/mp_weapons/scarpdw_mp=Mk 16 PDW
- global.Weapons.mohw/weapons/mp_weapons/suchka_mp=AKS-74U Suchka
- global.Weapons.mohw/weapons/mp_weapons/tac300_mp=McMillan TAC-300
- global.Weapons.mohw/weapons/mp_weapons/tac50_mp=McMillan TAC-50
- global.Weapons.mohw/weapons/pistol/glock/glock17=Glock
- global.Weapons.mohw/weapons/pistol/glock18/glock18=Glock 18C
- global.Weapons.mohw/weapons/pistol/glock23/glock23=Glock 23
- global.Weapons.mohw/weapons/pistol/hk45c/hk45c=HK45C
- global.Weapons.mohw/weapons/pistol/m1911/m1911=Vickers 1911
- global.Weapons.mohw/weapons/pistol/p226/p226=SIG-Sauer P226R
- global.Weapons.mohw/weapons/shotgun/m870/m870=Remington 870 MCS Schrotflinte
- global.Weapons.mohw/weapons/shotgun/aa12/aa12=AA-12 Schrotflinte
- global.Weapons.mohw/weapons/smg/mp7/mp7=H&K MP7A1
- global.Weapons.mohw/weapons/sniper/cs5/cs5=McMillan CS5 Scharfschützengewehr
- global.Weapons.mohw/weapons/sniper/obr_762/obr_762=LaRue Tactical OBR 7.62 Scharfschützengewehr
- global.Weapons.mohw/weapons/sniper/tac300/tac300=McMillan TAC-300 Scharfschützengewehr
- global.Weapons.mohw/weapons/special_support_actions/mbitr_radio/mbitr_radio_weapon=MBITR Radio
- global.Weapons.mohw/weapons/special_support_actions/mk19/mk19_weapon=MK19 Granatwerfer
- global.Weapons.mohw/weapons/special_support_actions/rq11/rq11=RQ-11 Raven UAV
- global.Weapons.mohw/weapons/special_support_actions/radar_jammer/radar_jammer_weapon=Radar Jammer
- global.Weapons.mohw/weapons/special_support_actions/switchblade_launcher/switchblade_launcher=Switchblade Kampfdrone
- global.Weapons.targetdesignator=Laserzielgerät
- // BF-4 diffs
- global.Weapons.vehicleupsidedown=Überschlag mit Fahrzeug
- global.Weapons.u_870=870 MCS
- global.Weapons.u_a91=A-91
- global.Weapons.aa mine=Anti-Luft Mine
- global.Weapons.u_acr=ACW-R
- global.Weapons.u_aek971=AEK-971
- global.Weapons.u_aek971_m26_buck=M26 Mass unter AEK-971
- global.Weapons.u_aek971_m26_flechette=M26 Mass Dart unter AEK-971
- global.Weapons.u_aek971_m26_frag=M26 Mass Frag unter AEK-971
- global.Weapons.u_aek971_m26_slug=M26 Mass Slug unter AEK-971
- global.Weapons.u_aek971_m320_3gl=M320 3GL unter AEK-971
- global.Weapons.u_aek971_m320_flash=M320 FB unter AEK-971
- global.Weapons.u_aek971_m320_he=M320 HE unter AEK-971
- global.Weapons.u_aek971_m320_lvg=M320 LVG unter AEK-971
- global.Weapons.u_aek971_m320_shg=M320 Dart unter AEK-971
- global.Weapons.u_aek971_m320_smk=M320 SMK unter AEK-971
- global.Weapons.u_ak12=AK-12
- global.Weapons.u_ak12_m26_buck=M26 Mass unter AK-12
- global.Weapons.u_ak12_m26_flechette=M26 Mass Dart unter AK-12
- global.Weapons.u_ak12_m26_frag=M26 Mass Frag unter AK-12
- global.Weapons.u_ak12_m26_slug=M26 Mass Slug unter AK-12
- global.Weapons.u_ak12_m320_3gl=M320 3GL unter AK-12
- global.Weapons.u_ak12_m320_flash=M320 FB unter AK-12
- global.Weapons.u_ak12_m320_he=M320 HE unter AK-12
- global.Weapons.u_ak12_m320_lvg=M320 LVG unter AK-12
- global.Weapons.u_ak12_m320_shg=M320 Dart unter AK-12
- global.Weapons.u_ak12_m320_smk=M320 SMK unter AK-12
- global.Weapons.u_ak5c=AK 5C
- global.Weapons.u_aku12=AKU-12
- global.Weapons.u_ammobag=Ammobag
- global.Weapons.u_amr2=AMR2-2
- global.Weapons.u_amr2_cqb=AMR-2 CQB
- global.Weapons.u_amr2_med=AMR-2 MID
- global.Weapons.u_an94=AN-94 Abakan Assault Rifle
- global.Weapons.u_an94_m26_buck=M26 Mass unter AN-94
- global.Weapons.u_an94_m26_flechette=M26 Mass Dart unter AN-94
- global.Weapons.u_an94_m26_frag=M26 Mass Frag unter AN-94
- global.Weapons.u_an94_m26_slug=M26 Mass Slug unter AN-94
- global.Weapons.u_an94_m320_3gl_v1=M320 3GL unter AN-94
- global.Weapons.u_an94_m320_flash_v1=M320 FB unter AN-94
- global.Weapons.u_an94_m320_he_v1=M320 HE unter AN-94
- global.Weapons.u_an94_m320_lvg_v1=M320 LVG unter AN-94
- global.Weapons.u_an94_m320_shg_v1=M320 Dart unter AN-94
- global.Weapons.u_an94_m320_smk_v1=M320 SMK unter AN-94
- global.Weapons.u_ar160=AR-160
- global.Weapons.u_ar160_m26_buck=M26 Mass unter ARX 160
- global.Weapons.u_ar160_m26_flechette=M26 Flechette unter ARX 160
- global.Weapons.u_ar160_m26_frag=M26 Frag unter ARX 160
- global.Weapons.u_ar160_m26_slug=M26 Slug unter ARX 160
- global.Weapons.u_ar160_m320_3gl=M320 3GL unter ARX 160
- global.Weapons.u_ar160_m320_flash=M320 FB unter ARX 160
- global.Weapons.u_ar160_m320_he=M320 HE unter ARX 160
- global.Weapons.u_ar160_m320_lvg=M320 LVG unter ARX 160
- global.Weapons.u_ar160_m320_shg=M320 Dart unter ARX 160
- global.Weapons.u_ar160_m320_smk=M320 SMK unter ARX 160
- global.Weapons.u_asval=AS VAL
- global.Weapons.u_at4=M136 CS
- global.Weapons.u_aws=AWS
- global.Weapons.u_ballisticshield=Ballistisches Schild
- global.Weapons.u_bulldog=Bulldog
- global.Weapons.u_c4=C4
- global.Weapons.u_c4_support=C4
- global.Weapons.u_cbj-ms=CBJ-MS
- global.Weapons.u_claymore=Claymore
- global.Weapons.u_claymore_recon=Claymore
- global.Weapons.u_sp_claymore=Claymore
- global.Weapons.u_cs-lr4=CS-LR4
- global.Weapons.u_cs5=CS5
- global.Weapons.u_cz805=CZ-805
- global.Weapons.u_cz805_m26_buck=M26 Mass unter CZ-805
- global.Weapons.u_cz805_m26_flechette=M26 Mass Dart unter CZ-805
- global.Weapons.u_cz805_m26_frag=M26 Mass Frag unter CZ-805
- global.Weapons.u_cz805_m26_slug=M26 Mass Slug unter CZ-805
- global.Weapons.u_cz605_m320_3gl=M320 3GL unter CZ-805
- global.Weapons.u_cz805_m320_flash=M320 FB unter CZ-805
- global.Weapons.u_cz805_m320_he=M320 HE unter CZ-805
- global.Weapons.u_cz805_m320_lvg=M320 LVG unter CZ-805
- global.Weapons.u_cz805_m320_shg=M320 Dart unter CZ-805
- global.Weapons.u_cz805_m320_smk=M320 SMK unter CZ-805
- global.Weapons.u_cz75=CZ-75
- global.Weapons.u_dao12=DAO-12
- global.Weapons.u_dbv12=DBV-12
- global.Weapons.u_defib=Defibrillator
- global.Weapons.u_deserteagle=Desert Eagle
- global.Weapons.dlshtr=Phantom Bogen
- global.Weapons.eodbot=EOD Bot
- global.Weapons.eodbot_pda=EOD Bot PDA
- global.Weapons.u_f2000=F2000
- global.Weapons.u_famas=FAMAS
- global.Weapons.u_fgm148=FGM-148 Javelin
- global.Weapons.u_fim92=FIM-92 Stinger
- global.Weapons.u_flashbang=Blendgranate
- global.Weapons.u_fn57=FN57
- global.Weapons.u_fy-js=FY-JS
- global.Weapons.u_g36c=G36C
- global.Weapons.u_galilace=ACE 21 CQB
- global.Weapons.u_galilace23=ACE 23
- global.Weapons.u_galilace52=ACE 52 CQB
- global.Weapons.u_galilace53=ACE 53 SV
- global.Weapons.u_glock18=G18
- global.Weapons.u_gol=GOL Magnum
- global.Weapons.u_grenade_rgo=RGO Impact
- global.Weapons.u_groza-1=Groza-1
- global.Weapons.u_groza-4=Groza-4
- global.Weapons.u_handflare=Handfackel
- global.Weapons.u_hawk=Hawk 12G
- global.Weapons.u_hk45c=Compact 45
- global.Weapons.u_jng90=JNG-90
- global.Weapons.u_js2=JS2
- global.Weapons.u_l85a2=L85A2
- global.Weapons.u_l85a2_m320_3gl_v2=M320 3GL unter L85A2
- global.Weapons.u_l85a2_m320_flash_v2=M320 FB unter L85A2
- global.Weapons.u_l85a2_m320_he_v2=M320 HE unter L85A2
- global.Weapons.u_l85a2_m320_lvg_v2=M320 LVG unter L85A2
- global.Weapons.u_l85a2_m320_shg_v2=M320 Dart unter L85A2
- global.Weapons.u_l85a2_m320_smk_v2=M320 SMK unter L85A2
- global.Weapons.u_l86a1=L86A2 Leichtes Maschinengewehr
- global.Weapons.u_l96a1=L96A1
- global.Weapons.u_lsat=LSAT
- global.Weapons.u_knife=Messer
- global.Weapons.u_m1014=M1014
- global.Weapons.u_m15=M15 AT Mine
- global.Weapons.u_m16a4=M16A4
- global.Weapons.u_m16a4_m26_buck=M26 Mass unter M16A4
- global.Weapons.u_m16a4_m26_flechette=M26 Mass Dart unter M16A4
- global.Weapons.u_m16a4_m26_frag=M26 Mass Frag unter M16A4
- global.Weapons.u_m16a4_m26_slug=M26 Mass Slug unter M16A4
- global.Weapons.u_m16a4_m320_3gl=M320 3GL unter M16A4
- global.Weapons.u_m16a4_m320_flash=M320 FB unter M16A4
- global.Weapons.u_m16a4_m320_he=M320 HE unter M16A4
- global.Weapons.u_m16a4_m320_lvg=M320 LVG unter M16A4
- global.Weapons.u_m16a4_m320_shg=M320 Dart unter M16A4
- global.Weapons.u_m16a4_m320_smk=M320 SMK unter M16A4
- global.Weapons.u_m18=M18 Rauch
- global.Weapons.u_m1911=M1911
- global.Weapons.u_m200=SRR-61
- global.Weapons.m224=M224 Mortar
- global.Weapons.u_m224=M224 Mortar
- global.Weapons.u_m240=M240B
- global.Weapons.u_m249=M249
- global.Weapons.u_m26mass=M26 Mass
- global.Weapons.u_m26mass_flechette=M26 Mass Dart
- global.Weapons.u_m26mass_frag=M26 Mass Frag
- global.Weapons.u_m26mass_slug=M26 Mass Slug
- global.Weapons.u_m320_3gl=M320 3GL
- global.Weapons.u_m320_flash=M320 FB
- global.Weapons.u_m320_he=M320 HE
- global.Weapons.u_m320_lvg=M320 LVG
- global.Weapons.u_m320_shg=M320 Dart
- global.Weapons.u_m320_smk=M320 SMK
- global.Weapons.u_m34=M34 Brandgranate
- global.Weapons.u_m39ebr=M39 EMR
- global.Weapons.u_m40a5=M40A5
- global.Weapons.u_m416=M416
- global.Weapons.u_m416_m26_buck=M26 Mass unter M416
- global.Weapons.u_m416_m26_flechette=M26 Mass Dart unter M416
- global.Weapons.u_m416_m26_frag=M26 Mass Frag unter M416
- global.Weapons.u_m416_m26_slug=M26 Mass Slug unter M416
- global.Weapons.u_m416_m320_3gl=M320 3GL unter M416
- global.Weapons.u_m416_m320_flash=M320 FB unter M416
- global.Weapons.u_m416_m320_he=M320 HE unter M416
- global.Weapons.u_m416_m320_lvg=M320 LVG unter M416
- global.Weapons.u_m416_m320_shg=M320 Dart unter M416
- global.Weapons.u_m416_m320_smk=M320 SMK unter M416
- global.Weapons.u_m4a1=M4
- global.Weapons.u_m60e4=M60-E4
- global.Weapons.u_m60ult=M60-ULT
- global.Weapons.u_m67=M67 Frag
- global.Weapons.u_m82a3=M82A3
- global.Weapons.u_m82a3_cqb=M82A3 CQB
- global.Weapons.u_m82a3_med=M82A3 MID
- global.Weapons.u_m82a3_sp=M82A3 SP
- global.Weapons.u_m9=M9
- global.Weapons.u_m93r=93R
- global.Weapons.u_m98b=M98B
- global.Weapons.u_magpulpdr=PDW-R
- global.Weapons.gameplay/gadgets/mav/mav=MAV
- global.Weapons.u_medkit=Medkit
- global.Weapons.u_mg4=MG4
- global.Weapons.u_mgl=M320 MGL
- global.Weapons.u_mk11=MK11 Mod 0
- global.Weapons.u_mp7=MP7
- global.Weapons.u_mp412rex=M412 Rex
- global.Weapons.u_mp443=MP443
- global.Weapons.u_mpx=MPX
- global.Weapons.xp4/gameplay/gadgets/mkv/mkv=XD-1 Accipiter
- global.Weapons.u_mtar21=MTAR-21
- global.Weapons.u_mx4=MX4
- global.Weapons.u_nlaw=MBT NLAW
- global.Weapons.u_p226=P226
- global.Weapons.u_p90=P90
- global.Weapons.u_pecheneg=PKP Pechneg
- global.Weapons.u_portablemedicpack=Tragbares Medkit
- global.Weapons.u_pp2000=PP-2000
- global.Weapons.u_qbb95=QBB-95-1
- global.Weapons.u_qbs09=QBS-09
- global.Weapons.u_qbu88=QBU-88
- global.Weapons.u_qbz951=QBZ-95-1
- global.Weapons.u_qbz951_m26_buck=M26 Mass unter QBZ-95-1
- global.Weapons.u_qbz951_m26_flechette=M26 Mass Dart unter QBZ-95-1
- global.Weapons.u_qbz951_m26_frag=M26 Mass Frag unter QBZ-95-1
- global.Weapons.u_qbz951_m26_slug=M26 Mass Slug unter QBZ-95-1
- global.Weapons.u_qbz951_m320_3gl=M320 3GL under QBZ-95-1
- global.Weapons.u_qbz951_m320_flash=M320 FB unter QBZ-95-1
- global.Weapons.u_qbz951_m320_he=M320 HE unter QBZ-95-1
- global.Weapons.u_qbz951_m320_lvg=M320 LVG unter QBZ-95-1
- global.Weapons.u_qbz951_m320_shg=M320 Dart unter QBZ-95-1
- global.Weapons.u_qbz951_m320_smk=M320 SMK unter QBZ-95-1
- global.Weapons.u_qsz92=QSZ-92
- global.Weapons.u_railgun=Rorsch MK-1
- global.Weapons.u_repairtool=Reparaturwerkzeug
- global.Weapons.u_rfb=RFB
- global.Weapons.u_rpg7=RPG-7V2
- global.Weapons.u_rpk12=RPK-12
- global.Weapons.u_rpk-74=RPK-74
- global.Weapons.u_sa18igla=SA-18 IGLA
- global.Weapons.u_saddlegunsnp=Mare's Leg Saddle Gun Sniper
- global.Weapons.u_saiga_20k=Saiga 12K
- global.Weapons.u_sar21=SAR-21
- global.Weapons.u_sar21_m26_buck=M26 Mass unter SAR-21
- global.Weapons.u_sar21_m26_flechette=M26 Mass Dart unter SAR-21
- global.Weapons.u_sar21_m26_frag=M26 Mass Frag unter SAR-21
- global.Weapons.u_sar21_m26_slug=M26 Mass Slug unter SAR-21
- global.Weapons.u_sar21_m320_3gl=M320 3GL unter SAR-21
- global.Weapons.u_sar21_m320_flash=M320 FB unter SAR-21
- global.Weapons.u_sar21_m320_he=M320 HE unter SAR-21
- global.Weapons.u_sar21_m320_lvg=M320 LVG unter SAR-21
- global.Weapons.u_sar21_m320_shg=M320 Dart unter SAR-21
- global.Weapons.u_sar21_m320_smk=M320 SMK unter SAR-21
- global.Weapons.u_scar-h=SCAR-H
- global.Weapons.u_scar-h_m26_buck=M26 Mass unter SCAR-H
- global.Weapons.u_scar-h_m26_flechette=M26 Mass Dart unter SCAR-H
- global.Weapons.u_scar-h_m26_frag=M26 Mass Frag unter SCAR-H
- global.Weapons.u_scar-h_m26_slug=M26 Mass Slug unter SCAR-H
- global.Weapons.u_scar-h_m320_3gl=M320 3GL unter SCAR-H
- global.Weapons.u_scar-h_m320_flash=M320 FB unter SCAR-H
- global.Weapons.u_scar-h_m320_he=M320 HE unter SCAR-H
- global.Weapons.u_scar-h_m320_lvg=M320 LVG unter SCAR-H
- global.Weapons.u_scar-h_m320_shg=M320 Dart unter SCAR-H
- global.Weapons.u_scar-h_m320_smk=M320 SMK unter SCAR-H
- global.Weapons.u_scar-hsv=SCAR-H SV
- global.Weapons.u_scorpion=Skorpion Evo 3 A1
- global.Weapons.u_scout=Scout
- global.Weapons.u_serbushorty=Shorty 12G
- global.Weapons.u_sg553lb=SG553
- global.Weapons.u_sks=SKS
- global.Weapons.u_slam=M2 SLAM
- global.Weapons.u_smaw=MK153 SMAW
- global.Weapons.u_spas12=SPAS-12
- global.Weapons.u_sr2=SR-2
- global.Weapons.u_sraw=FGM-172 SRAW
- global.Weapons.u_sr338=SR338
- global.Weapons.u_srs=338-Recon
- global.Weapons.u_starstreak=Starstreak HVM-II
- global.Weapons.u_steyraug=AUG A3
- global.Weapons.u_steyraug_m26_buck=M26 Mass unter AUG A3
- global.Weapons.u_steyraug_m26_flechette=M26 Mass Dart unter AUG A3
- global.Weapons.u_steyraug_m26_frag=M26 Mass Frag unter AUG A3
- global.Weapons.u_steyraug_m26_slug=M26 Mass Slug unter AUG A3
- global.Weapons.u_steyraug_m320_3gl=M320 3GL unter AUG A3
- global.Weapons.u_steyraug_m320_flash=M320 FB unter AUG A3
- global.Weapons.u_steyraug_m320_he=M320 HE unter AUG A3
- global.Weapons.u_steyraug_m320_lvg=M320 LVG unter AUG A3
- global.Weapons.u_steyraug_m320_shg=M320 Dart unter AUG A3
- global.Weapons.u_steyraug_m320_smk=M320 SMK unter AUG A3
- global.Weapons.u_suav=SUAV
- global.Weapons.u_sv98=SV-98
- global.Weapons.u_svd12=SVD-12
- global.Weapons.u_sw40=SW40
- global.Weapons.u_taurus44=.44 Magnum
- global.Weapons.u_tomahawk=Tomahawk
- global.Weapons.u_type88=Type 88 LMG
- global.Weapons.u_type95b=Type-95B-1
- global.Weapons.ucav=UCAV
- global.Weapons.xp1/gameplay/gadgets/ucav/ucav_launcher=UCAV Launcher
- global.Weapons.xp3/gameplay/vehicles/rawr/rawr=RAWR
- global.Weapons.u_ultimax=Ultimax-100 MK5
- global.Weapons.u_ump9=UMP-9
- global.Weapons.u_ump45=UMP-45
- global.Weapons.u_unica6=Unica 6
- global.Weapons.u_usas-12=USAS-12
- global.Weapons.u_usas-12_nightvision=USAS-12 FLIR
- global.Weapons.u_usas-12_sp=USAS-12
- global.Weapons.u_utas=UTS 15
- global.Weapons.u_v40=V40 Mini
- global.Weapons.u_xm25=XM25 Airburst
- global.Weapons.u_xm25_flechette=XM25 Airburst Dart
- global.Weapons.u_xm25_smoke=XM25 Airburst SMK
- // BF4 vehicles
- // Personal vehicles
- global.Weapons.xp1/gameplay/vehicles/klr650/klr650=KLR650 Dirtbike
- global.Weapons.xp2/gameplay/vehicles/patrolhovercraft/patrolhovercraft=Hovercraft
- global.Weapons.xp4/gameplay/vehicles/podlauncher/launcher_pod_platform=Pod Launcher
- global.Weapons.gameplay/vehicles/pwc_jetski/pwc_jetski=Jet Ski
- global.Weapons.gameplay/vehicles/quadbike/quadbike=Quad bike
- global.Weapons.gameplay/vehicles/quadbike/spec/quadbike_night=Quad bike
- global.Weapons.xp0/gameplay/vehicles/skidLoader/skidloader=SkidLoader
- global.Weapons.xp4/gameplay/vehicles/snowmobile/snowmobile=SkidLoader
- // Transport vehicles
- global.Weapons.gameplay/vehicles/aav-7a1/aav-7a1=AAV-7A1 AMTRAC
- global.Weapons.dpv=Desert Patrol Vehicle
- global.Weapons.gameplay/vehicles/ch_lthe_z-9/ch_lthe_z-9=Z-9 Transport Helikopter
- global.Weapons.gameplay/vehicles/ch_fav_lyt2021/ch_fav_lyt2021=LYT2021 Jeep
- global.Weapons.gameplay/vehicles/growleritv/growleritv=Growler ITV
- global.Weapons.ka-60=Kamov Ka-60 Transport Helikopter
- global.Weapons.gameplay/vehicles/ch_mrap-zfb-05/ch_mrap-zfb-05=ZFB05 MRAP
- global.Weapons.gameplay/vehicles/ru_mrap_spm3/ru_mrap_spm3=SPM-3 MRAP
- global.Weapons.gameplay/vehicles/ru_mrap_spm3/spec/ru_mrap_spm3_night=SPM-3 MRAP
- global.Weapons.gameplay/vehicles/us_mrap-cougar/us_mrap-cougar=Cougar MRAP
- global.Weapons.gameplay/vehicles/us_mrap-cougar/spec/us_mrap-cougar_night=Cougar MRAP
- global.Weapons.gameplay/vehicles/train_01/train_01=Zug
- global.Weapons.vdv buggy=VDV Buggy
- global.Weapons.gameplay/vehicles/venom/venom=UH-1Y Venom Transport Helikopter
- global.Weapons.gameplay/vehicles/venom/spec/venom_night=UH-1Y Venom Transport Helicopter
- global.Weapons.gameplay/vehicles/venom/spec/venom_cmp=UH-1Y Venom Transport Helicopter
- // Light armored vehicles
- global.Weapons.gameplay/vehicles/ch_aa_pgz-95/ch_aa_pgz-95=PGZ95 Luftabwehr
- global.Weapons.gameplay/vehicles/btr-90/btr90=BTR-90 APC
- global.Weapons.gameplay/vehicles/btr-90/spec/btr90_night=BTR-90 APC
- global.Weapons.gameplay/vehicles/ch_ifv_zbd09/ch_ifv_zbd09=ZBD-09 APC
- global.Weapons.gameplay/vehicles/himars/himars=M142 HIMARS Artillerie
- global.Weapons.gameplay/vehicles/himars/spec/himars_night=M142 HIMARS Artillerie
- global.Weapons.gameplay/vehicles/lav25/lav_ad=LAV-25 Luftabwehr
- global.Weapons.gameplay/vehicles/lav25/lav25=LAV-25 APC
- global.Weapons.gameplay/vehicles/lav25/spec/lav25_night=LAV-25 APC
- global.Weapons.gameplay/vehicles/9k22_tunguska_m/9k22_tunguska_m=9K22 Tunguska Luftabwehr
- // Heavy armored vehicles
- global.Weapons.gameplay/vehicles/m1a2/m1abrams=M1 Abrams MBT
- global.Weapons.gameplay/vehicles/m1a2/spec/m1abrams_night=M1 Abrams MBT
- global.Weapons.t90=T90 MBT
- global.Weapons.gameplay/vehicles/ch_mbt_type99/ch_mbt_type99=Type 99 MBT
- global.Weapons.xp4/gameplay/vehicles/hovertank/xp4_hovertank=HT-95 Levkov Hover Tank
- // Air vehicles
- global.Weapons.gameplay/vehicles/a-10_thunderbolt/a10_thunderbolt=A-10 Thunderbolt Attack Jet
- global.Weapons.gameplay/vehicles/ac130/ac130_gunship=A-130 Gunship
- global.Weapons.gameplay/vehicles/ah1z/ah1z=AH-1Z Viper Attack Helikopter
- global.Weapons.gameplay/vehicles/ah6/ah6_littlebird=AH-6 Little Bird Scout Helikopter
- global.Weapons.xp1/gameplay/vehicles/b1lancer/b1lancer=B-1 Lancer Bomber
- global.Weapons.gameplay/vehicles/f35/f35b=F-35 Stealth Jet
- global.Weapons.gameplay/vehicles/ch_fjet_j-20/ch_fjet_j-20=J-20 Stealth Jet
- global.Weapons.xp1/gameplay/vehicles/h6k/h6k=Xian H-6 Bomber
- global.Weapons.gameplay/vehicles/mi28/mi28=Mi-28 Havoc Attack Helikopter
- global.Weapons.gameplay/vehicles/su-25tm/su-25tm=Su-25TM Attack Jet
- global.Weapons.gameplay/vehicles/ru_fjet_t-50_pak_fa/ru_fjet_t-50_pak_fa=Su-50 Stealth Jet
- global.Weapons.gameplay/vehicles/uav_globalhawk/uav_globalhawk=Global Hawk UAV
- global.Weapons.gameplay/vehicles/ch_jet_qiang-5-fantan/ch_jet_q5_fantan=Q-5 Fantan Attack Jet
- global.Weapons.z-10w=Z-10 Attack Helikopter
- global.Weapons.gameplay/vehicles/z11w/z-11w=Z-11W Scout Helikopter
- global.Weapons.gameplay/vehicles/z11w/spec/z-11w_ch=Z-11W Scout Helikopter
- // Water vehicles
- global.Weapons.gameplay/vehicles/us_fac-cb90/us_fac-cb90=CB90 Fast Assault Craft
- global.Weapons.gameplay/vehicles/ch_fac_dv15/ch_fac_dv15=DV-15 Fast Assault Craft
- global.Weapons.gameplay/vehicles/ch_fac_dv15/spec/ch_fac_dv15_ru=DV-15 Fast Assault Craft
- global.Weapons.rhib=RHIB Boot
- // Stationary vehicles
- global.Weapons.gameplay/vehicles/ch_atgm_hj-8/ch_atgm_hj-8=HJ-8 Launcher
- global.Weapons.xp1/gameplay/vehicles/bomber/bombing_station=Bombing Station
- global.Weapons.gameplay/vehicles/ch_ciws-ld-2000/ch_ciws-ld-2000=LD-2000 Luftabwehr
- global.Weapons.gameplay/vehicles/centurion_c-ram/centurion_c-ram=Centurion C-RAM Luftabwehr
- global.Weapons.gameplay/vehicles/centurion_c-ram/centurion_c-ram_mp_naval=Centurion C-RAM Luftabwehr
- global.Weapons.gameplay/vehicles/gunshieldandtripod/gunshieldtripod=Stationäre Waffe mit Schild
- global.Weapons.gameplay/vehicles/gunshieldandtripod/gunshieldtripod_night=Stationäre Waffe mit Schild
- global.Weapons.gameplay/vehicles/gunshieldandtripod/spec/gunshieldtripod_noshield=Stationary gun ohne Schild
- global.Weapons.xp4/gameplay/vehicles/metalstorm/xp4_metalstorm=Schipunov 42
- global.Weapons.kornet=9M133 Kornet Launcher
- global.Weapons.xp2/gameplay/vehicles/oldcannon/oldcannon=Old Cannon
- global.Weapons.gameplay/vehicles/pantsir/pantsir-s1=Pantsir-S1 Luftabwehr
- global.Weapons.gameplay/vehicles/tow2/tow2=M220 TOW Launcher
- // BF-HL Weapons diff
- global.Weapons.u_acb-90=ACB-90 Knife
- global.Weapons.u_acwr=ACWR
- global.Weapons.u_akm=AKM
- global.Weapons.u_aks74u=AKS-74U
- global.Weapons.u_augpara=AUG PARA
- global.Weapons.u_aws=AWS
- global.Weapons.u_baseballbat=Baseballschläger
- global.Weapons.u_blackjack=Blackjack
- global.Weapons.u_breachingcharge=Sprengladung
- global.Weapons.u_breachinghammer=Brechhammer
- global.Weapons.u_car556=CAR-556
- global.Weapons.u_collapsingbaton=Teleskop Schlagstock
- global.Weapons.u_crowbar=Brechstange
- global.Weapons.u_defib=Defibrillator
- global.Weapons.u_cs_gas=Gas-Granate
- global.Weapons.u_f2000=F2000
- global.Weapons.u_famas=Famas
- global.Weapons.u_fim92=Stinger
- global.Weapons.u_fireaxe=Feuerwehr Axt
- global.Weapons.u_gold_fireaxe=Goldene Feuerwehr Axt
- global.Weapons.u_flashbang=Blendgranate
- global.Weapons.u_fmg9=FMG9
- global.Weapons.u_fnfal=FAL
- global.Weapons.u_fn57=FN57
- global.Weapons.u_g17=G17
- global.Weapons.u_g17race=Glock 17 vollautomatik
- global.Weapons.u_g18c=G18C
- global.Weapons.u_galil_ar=ARM
- global.Weapons.u_golfclub=Golf Club
- global.Weapons.u_golfclub_gold=Gold Golf Club
- global.Weapons.u_hcar=HCAR
- global.Weapons.u_hk45c=45T
- global.Weapons.u_hk51=HK51
- global.Weapons.u_imi50baldeagle=Bald Eagle
- global.Weapons.u_incendiarydevice=Brandbombe
- global.Weapons.u_inf9=TEC-9
- global.Weapons.u_isc9=UZI
- global.Weapons.u_jury410=.410 JURY
- global.Weapons.u_k10=K10
- global.Weapons.u_knife=Knife
- global.Weapons.u_knifeboot=Boot Knife
- global.Weapons.u_knifeboot_gold=Gold Boot Knife
- global.Weapons.u_knifebowie=Bowie Knife
- global.Weapons.u_knifecarbon=Carbon Fiber Knife
- global.Weapons.u_knifeseal=Seal Knife
- global.Weapons.u_knifeseal_gold=Gold Seal Knife
- global.Weapons.u_knifescout=Scout Knife
- global.Weapons.u_knifescout_gold=Gold Scout Knife
- global.Weapons.u_knifesurvival=Survival Knife
- global.Weapons.u_knifetrench=Trench Knife
- global.Weapons.u_ksg12=KSG12
- global.Weapons.u_l85a2=L85A2
- global.Weapons.u_l96a1=AWM
- global.Weapons.u_leadpipe=Bleirohr
- global.Weapons.u_m110K5=M110K5
- global.Weapons.u_m12mod1=RO933 M1
- global.Weapons.u_m12s=M12S
- global.Weapons.u_m16a4=M16A3
- global.Weapons.u_m18=M18 Rauchgranate
- global.Weapons.u_m1911=M1911A1
- global.Weapons.u_m240=M240
- global.Weapons.u_m320_csg=M320 Gas Grenate
- global.Weapons.u_m320_he=M320 Granatwerfer
- global.Weapons.u_mac_10=MAC-10
- global.Weapons.u_machete=Machete
- global.Weapons.u_m2=M1
- global.Weapons.u_m39ebr=M39 EMR
- global.Weapons.u_m416=M416
- global.Weapons.u_m45=M45
- global.Weapons.u_m67=M67 Granate
- global.Weapons.u_m79_csg=M79 Gas Grenate
- global.Weapons.u_m79_he=M79 Granatwerfer
- global.Weapons.u_m82=M82 .416
- global.Weapons.u_m9=92FS
- global.Weapons.u_m93r=M93R
- global.Weapons.u_mdr=MDC
- global.Weapons.u_le_medicbag=Medizintasche
- global.Weapons.u_mg36=MG36
- global.Weapons.u_molotov=Molotov Cocktail
- global.Weapons.u_mp5navy=M5 Navy
- global.Weapons.u_mp5k=MP5K
- global.Weapons.u_mp5sd=MP5SD
- global.Weapons.u_mp7=MP7
- global.Weapons.u_mpx=MPX
- global.Weapons.u_nailgun=Nagel-Pistole
- global.Weapons.u_nightstick=Gummiknüppel
- global.Weapons.u_p90=P90
- global.Weapons.u_policebaton=Polizeistock
- global.Weapons.u_prisonshank=Shank
- global.Weapons.u_pti91=PTR-91
- global.Weapons.u_r700ltr=R700 LTR
- global.Weapons.u_r700blackout=.300 Knockout
- global.Weapons.u_rem870p=Remington 870P Magnum
- global.Weapons.u_repairtool=Repair Tool
- global.Weapons.u_rfjammer=Störsender
- global.Weapons.u_cr_revive=Adrenalinspritze
- global.Weapons.u_ro933_blk=RO933 .300 BLK
- global.Weapons.u_ro933=RO993
- global.Weapons.u_rpg7=RPG7
- global.Weapons.u_sp_rpg7=RPG7
- global.Weapons.u_rpk=RPK
- global.Weapons.u_rs357=.357 RS
- global.Weapons.u_sa58=SA-58 OSW
- global.Weapons.u_sabotagetool=Sabotage Tool
- global.Weapons.u_saiga12=Saiga 12
- global.Weapons.u_sar21=SAR-21
- global.Weapons.u_sbs12short=Doppelläufige Schrotflinte
- global.Weapons.u_scarh=SCAR-H
- global.Weapons.u_scorpion=SCORPION
- global.Weapons.u_scout=Scout
- global.Weapons.u_scr308=Saiga 308
- global.Weapons.u_sg510=SG510
- global.Weapons.u_sg533lb=SG553
- global.Weapons.u_sledgehammer=Vorschlaghammer
- global.Weapons.u_smaw=SMAW
- global.Weapons.u_sp_smaw=SMAW
- global.Weapons.u_socom16=SOCOM16
- global.Weapons.u_spas12=Spas-12
- global.Weapons.u_sr25ecc=SR-25 ECC
- global.Weapons.u_srs=388-RECON
- global.Weapons.u_stakeout37=37 STAKEOUT
- global.Weapons.u_sw40p=.40 PRO
- global.Weapons.u_sw38snub=.38 SNUB
- global.Weapons.u_tasergun=T62 Cew Taser Gun
- global.Weapons.u_taurus44=Taurus .44 Magnum
- global.Weapons.u_tommygun=M1A1 Tommygun
- global.Weapons.u_tracerdartgun=Tracer Dart
- global.Weapons.u_tripmine=Laser Tretmine
- global.Weapons.u_throwingknife=Throwing Knife
- global.Weapons.u_ump45=UMP45
- global.Weapons.u_ump9=UMP-9
- global.Weapons.u_winchester1887=Winchester 1887
- global.Weapons.u_ziplinegun=Seilrutsche
- // BF-HL Vehicles
- // Personal vehicles
- global.Weapons.havana/vehicles/offroad_motorcycle_cr/offroad_motorcycle_cr=Offroad Motorcycle
- global.Weapons.havana/vehicles/street_motorcycle_cr/street_motorcycle_cr=Street Motorcycle
- global.Weapons.havana/vehicles/street_motorcycle_cr/street_motorcycle_cr_hw=Street Motorcycle
- global.Weapons.havana/vehicles/street_motorcycle_le/street_motorcycle_le=Street Motorcycle
- // Transport vehicles
- global.Weapons.havana/vehicles/coupe_cr/coupe_cr=Coupe
- global.Weapons.havana/vehicles/coupe_cr/coupe_cr_hw0=Coupe
- global.Weapons.havana/vehicles/coupe_le/coupe_le=Coupe
- global.Weapons.havana/vehicles/fuel_tanker/fuel_tanker=Tankwagen
- global.Weapons.havana/vehicles/fuel_tanker/fuel_tanker_hw=Tankwagen
- global.Weapons.havana/Vehicles/mathusmobile/mathuscouch=Merica Couch
- global.Weapons.havana/vehicles/msp_cr/msp_cr=mobiler Spawn Punkt
- global.Weapons.havana/vehicles/msp_le/msp_le=mobiler Spawn Punkt
- global.Weapons.havana/vehicles/sedan_cr/sedan_cr=Sedan
- global.Weapons.havana/vehicles/sedan_cr/sedan_cr_hw=Sedan
- global.Weapons.havana/vehicles/sedan_le/sedan_le=Sedan
- global.Weapons.havana/vehicles/suv_cr/suv_cr=SUV
- global.Weapons.havana/vehicles/suv_le/suv_le=SUV
- global.Weapons.havana/vehicles/utility_van/utility_van=Transporter Kastenwagen
- global.Weapons.havana/vehicles/utility_van/utility_van_hw=Transporter Kastenwagen
- global.Weapons.havana/vehicles/lowrider_cr/lowrider_cr=Lowrider
- global.Weapons.havana/vehicles/pickup_truck/pickup_truck_hw=Pickup Truck
- global.Weapons.havanaxp1/vehicles/pickup_truck/pickup_truck=Pickup Truck
- global.Weapons.havanaxp1/vehicles/pickup_truck/pickup_truck_hw=Pickup Truck
- global.Weapons.havanaxp1/vehicles/lowrider_cr/lowrider_cr=lowrider
- global.Weapons.havanaxp2/vehicles/pickup_truck_cr/pickup_truck_cr=Pickup Truck
- global.Weapons.havanaxp2/vehicles/pickup_truck/pickup_truck_hw=Pickup Truck
- global.Weapons.havanaxp2/vehicles/pickup_truck/pickup_truck_hw=Pickup Truck
- global.Weapons.havanaxp3/vehicles/exotic/exotic=Luxuswagen Coupe
- global.Weapons.havanaxp3/vehicles/exotic/exotic_hw=Luxuswagen Coupe
- global.Weapons.havanaxp3/vehicles/exotic/exotic_le=Luxuswagen
- global.Weapons.havanaxp3/vehicles/limo/limo=Limousine
- global.Weapons.havanaxp3/vehicles/tuner_cr/tuner_cr=Tuningwagen
- global.Weapons.havanaxp3/vehicles/tuner_cr/tuner_cr_hw=Tuningwagen
- global.Weapons.havanaxp3/vehicles/tuner_le/tuner_le=Tuningwagen
- // Light armored vehicles
- global.Weapons.havana/vehicles/cat_cr/cat_cr=Panzerwagen
- global.Weapons.havana/vehicles/cat_le/cat_le=Panzerwagen
- // Heavy armored vehicles
- // Air vehicles
- global.Weapons.havana/vehicles/attack_heli_cr/attack_heli_cr=Attack Helicopter
- global.Weapons.havana/vehicles/attack_heli_le/attack_heli_le=Attack Helicopter
- global.Weapons.havana/vehicles/transport_heli_cr/transport_heli_cr=Transport Helicopter
- global.Weapons.havana/vehicles/transport_heli_le/transport_heli_le=Transport Helicopter
- global.Weapons.havana/gameplay/gamemodes/heist/helicopter_heistpickup_vehicle=Heist Pickup Helicopter
- global.Weapons.havanaxp2/vehicles/scout_heli_cr/scout_heli_cr=Scout Helicopter
- global.Weapons.havanaxp2/vehicles/scout_heli_le/scout_heli_le=Scout Helicopter
- // Water vehicles
- global.Weapons.havana/vehicles/airboat/airboat_test2=Airboat
- global.Weapons.havana/vehicles/gunboat_cr/gunboat_cr=Gun Boat
- global.Weapons.havana/vehicles/gunboat_le/gunboat_le=Gun Boat
- ///////////////////////////////////
- // Hauptfenster
- ///////////////////////////////////
- frmMain.toolsToolStripMenuItem=Werkzeuge
- frmMain.optionsToolStripMenuItem=Optionen
- frmMain.manageAccountsToolStripMenuItem=Kontoverwaltung
- frmMain.checkForUpdatesToolStripMenuItem=Auf Aktualisierungen überprüfen
- frmMain.aboutToolStripMenuItem=Über
- frmMain.changelogToolStripMenuItem=Changelog
- frmMain.lblHost=Host
- frmMain.lblPort=Port
- frmMain.lblUsername=Benutzername
- frmMain.txtUsername.Tooltip=(optional) Nicht erforderlich, wenn Sie eine Direkte Verbindung zu einem BFBC2 Server besitzen.
- frmMain.lblPassword=Passwort
- frmMain.btnConnect=Verbinden
- frmMain.lblUpdateAvailable=Ein Update ist verfügbar!
- frmMain.toolStripDownloading.Error=Error beim Download des Updates: {0}
- frmMain.toolStripDownloading.Complete=Neues Update zum installieren bereit
- frmMain.toolStripDownloading=Lade Update runter...
- frmMain.MessageBox.GameConfigUpdated=Die Konfigurationsdateien (.def) wurden aktualisiert. Bitte starten Sie Procon neu.
- frmMain.toolStripDownloading.Checking=Auf Updates prüfen...
- frmMain.MessageBox.NoUpdateAvailable=Derzeit ist keine neuere Version verfügbar.
- frmMain.MessageBox.RestartProcon=Ein neues Update steht zur Installation bereit. Möchten Sie Procon neustarten um das Update jetzt durchzuführen?
- fmrMain.tlsConnections.btnNewConnection=Neue Verbindung erstellen
- fmrMain.tlsConnections.btnStartPage=Startseite
- fmrMain.tlsConnections.btnShiftServerPrevious=Vorherige Verbindung
- fmrMain.tlsConnections.btnShiftServerNext=Nächste Verbindung
- fmrMain.tlsConnections.btnConnectDisconnect.Connect=Verbinden
- fmrMain.tlsConnections.btnConnectDisconnect.Disconnect=Trennen
- fmrMain.tlsConnections.chkAutomaticallyConnect=Automatisch verbinden
- ///////////////////////////////////
- // Über Window
- ///////////////////////////////////
- frmAbout.Title=Über {0}
- frmAbout.tabAbout.Title=Über
- frmAbout.tabAbout.lblVersion=Version {0}
- frmAbout.tabAbout.lnkVisitForum=Besuchen Sie das Forum für Unterstützung und Fehlereinsendungen
- frmAbout.tabThanks.Title=Danke
- frmAbout.tabCopyright.Title=Copyright
- ///////////////////////////////////
- // Fenster Optionen
- ///////////////////////////////////
- frmOptions.Title=Optionen
- frmOptions.tabBasics=Grundlagen
- frmOptions.tabBasics.lblBasicsLanguage=Sprache
- frmOptions.tabBasics.btnBasicsSetLanguage=Sprache festlegen
- frmOptions.tabBasics.lblBasicsAuthor=Übersetzt von
- frmOptions.tabBasics.lblBasicsLogging=Protokollierung
- frmOptions.tabBasics.chkBasicsEnableChatLogging=Chat Protokollierung aktivieren
- frmOptions.tabBasics.chkBasicsEnableEventsLogging=Event Protokollierung aktivieren
- frmOptions.tabBasics.chkBasicsEnableConsoleLogging=Konsolenprotokollierung aktivieren
- frmOptions.tabBasics.chkBasicsEnablePluginLogging=Plugin Protokollierung aktivieren
- frmOptions.tabBasics.lblBasicsPrivacy=Datenschutz
- frmOptions.tabBasics.chkBasicsAutoCheckDownloadForUpdates=Updates automatisch herunterladen
- frmOptions.tabBasics.chkBasicsAutoApplyUpdates=Beenden und Update automatisch durchführen
- frmOptions.tabBasics.chkBasicsAutoCheckGameConfigsForUpdates=Beim Update-Check auch auf neue GameConfigs prüfen
- frmOptions.tabBasics.AutoApplyUpdateInfo=Bereits heruntergeladene Updates werden bei einem Neustart in jedem Fall installiert!|*||*|Wenn dies nicht gewünscht ist sollte auch der automatische Download von Updates deaktiviert werden.
- frmOptions.tabBasics.lblBasicPreferences=Einstellungen
- frmOptions.tabBasics.lblBasicsShowWindow=Fenster anzeigen:
- frmOptions.tabBasics.cboBasicsShowWindow.TaskTray=in die Taskleiste und Tray
- frmOptions.tabBasics.cboBasicsShowWindow.Task=nur in die Taskleiste
- frmOptions.tabBasics.chkBasicsCloseToTray=Auf Tray schließen
- frmOptions.tabBasics.chkBasicsMinimizeToTray=Auf Tray minimieren
- frmOptions.tabPlugins=Plugins
- frmOptions.tabPlugins.lblPluginsSecurity=Plugin Sicherheit
- frmOptions.tabPlugins.cboSandboxOptions.Sandbox=Plugins in Sandbox ausführen (empfohlen)
- frmOptions.tabPlugins.cboSandboxOptions.Trusted=Plugins ohne Einschränkung ausführen
- frmOptions.tabPlugins.lblPluginsOutgoingConnections=Verbindungen
- frmOptions.tabPlugins.lblPluginsTrustedHostDomain=Vertrauenswürdiger Host/Domain
- frmOptions.tabPlugins.lblPluginsPort=Port
- frmOptions.tabPlugins.lblPluginsDatabases=Datenbanken
- frmOptions.tabPlugins.chkAllowODBCConnections=Alle ausgehenden Datenbank-Verbindungen erlauben
- frmOptions.tabPlugins.lblPluginsMail=Mail
- frmOptions.tabPlugins.chkAllowSmtpConnections=Alle ausgehenden SMTP Verbindungen erlauben
- frmOptions.tabPlugins.lblPluginMaxRuntime=Plugin Runtime Limit (pro Plugin)
- frmOptions.tabPlugins.lblPluginMaxRuntimeMin=Min
- frmOptions.tabPlugins.lblPluginMaxRuntimeSec=Sec
- frmOptions.tabPlugins.lblPluginDebugging=Debugging
- frmOptions.tabPlugins.chkEnablePluginDebugging=Plugin Debugging aktivieren
- frmOptions.tabAdvanced.lblAdvSpecialSwitches.chkAdvStartup=Startup
- frmOptions.tabAdvanced.lblAdvSpecialSwitches.chkAdvUsePluginOldStyleLoad=Verwende alte Methode um Plugins beim Start zu laden
- frmOptions.tabAdvanced.lblAdvSpecialSwitches.lblAdvStartupChangeNotice=Bei Deaktivierung können ggf. einige ältere Plugins beim Start ihre Variabeln nicht laden. Zum Übernehmen der Änderung ist ein Neustart erforderlich.
- frmOptions.tabPlugins.lblPluginsChangesAfterRestart=Änderungen an den Sicherheitseinstellungen für Plugins (Sandbox) werden erst nach einem Neustart wirksam.
- frmOptions.lblHttpServerTitle=HTTP server
- frmOptions.lnkStartStopHttpServer.Start=HTTP starten
- frmOptions.lnkStartStopHttpServer.Stop=HTTP ausschalten
- frmOptions.lblHttpServerServerStatus.Online=Aktiviert und wartet auf eingehende Verbindungen auf Port {0}
- frmOptions.lblHttpServerServerStatus.Offline=HTTP-Server ist ausgeschaltet
- frmOptions.lblHttpServerServerStatus.Error=Fehler: {0}
- frmOptions.lnkHttpServerForwardedTest=Verbindung zum HTTP-Server testen
- frmOptions.lblHttpServerForwardedTestStatus.Unknown=Prüfen ob Verbindungen von ausserhalb aufgebaut werden können
- frmOptions.lblHttpServerForwardedTestStatus.Running=Prüfe Port {0}..
- frmOptions.lblHttpServerForwardedTestStatus.Open=Port {0} ist offen für {1}. Die Netzwerkkonfiguration ist in Ordnung.
- frmOptions.lblHttpServerForwardedTestStatus.Closed=Es trat ein Fehler auf! Port {0} scheint nicht offen zu sein. Für weitere Hilfe zum Thema besuche bitte www.portforward.com.
- frmOptions.lblHttpServerStartPort=zu verwendender Port
- frmOptions.lblHttpServerBindingIP=Adresse für den HTTP-Server
- frmOptions.lblBindingExplanation=Standard "0.0.0.0" um auf alle Adressen zu reagieren
- frmOptions.tabAdvanced=Erweitert
- frmOptions.tabAdvanced.lblAdvPlayerTab=Spieler Karteireiter
- frmOptions.tabAdvanced.lblAdvChatTab=Chat Karteireiter
- frmOptions.tabBasics.chkAdvEnableAdminMoveMsg=Zeige Hinweis auf Admin beim Verschieben von Spielern
- frmOptions.tabBasics.chkAdvEnableChatAdminName=Zeige den Namen eines Admin vor seinen Nachrichten
- frmOptions.tabAdvanced.lblAdvLayerTabs=Layer Tabs
- frmOptions.tabAdvanced.lblAdvLayerTabs.chkAdvHideLocalPluginsTab=Lokalen Plugin Karteireiter ausblenden
- frmOptions.tabAdvanced.lblAdvLayerTabs.chkAdvHideLocalAccountsTab=Lokalen Account Karteireiter ausblenden
- frmOptions.tabAdvanced.lblAdvLayerTabs.lblAdvLayerTabsChangeNotice=Die Änderungen werden erst nach einem Neustart aktiv.
- frmOptions.tabAdvanced.lblAdvConVisuals=Verbindungsdetails
- frmOptions.tabAdvanced.lblAdvConVisuals.chkAdvShowRoundTimerConstantly=Rundenzeit immer anzeigen.
- frmOptions.tabAdvanced.lblAdvConVisuals.chkAdvShowCfmMsgRoundRestartNext=Bei Neustart der Runde / nächster Runde nachfragen
- frmOptions.tabAdvanced.lblAdvSpecialSwitches=Sonderoptionen
- frmOptions.tabAdvanced.lblAdvSpecialSwitches.chkAdvShowDICESpecialOptions=Für DICE reservierte Einstellungen freischalten
- frmOptions.tabAdvanced.lblAdvSpecialSwitches.lblAdvShowDICESpecialOptionsNotice=Die Auswirkungen dieser Einstellungen sollten vor der Aktivierung bekannt sein. (Neustart notwendig)
- frmOptions.tabAdvanced2=Erweitert-2
- frmOptions.lblAdv2BanTab=Sperrungen
- frmOptions.tabBasics.chkAdv2EnableAdminReason=Admin-Namen in der Begründung anzeigen
- frmOptions.tabPlayerLookup=Stats-Links
- frmOptions.tabPlayerLookup.colStatsLinksName=Name
- frmOptions.tabPlayerLookup.colStatsLinkUrl=URL
- frmOptions.tabPlayerLookup.lblStatsLinkName=Name
- frmOptions.tabPlayerLookup.lblStatsLinkUrl=URL
- frmOptions.tabPlayerLookup.lblStatsLinkHelpText=Es sind max. {0} eigene URLs möglich.|*|Es können die folgenden Platzhalter verwendet werden:|*|%game%|*|%srv_ip_port% %srv_ip% %srv_port%|*|%player_name%|*|%player_EAguid%|*|%player_PBguid%|*|%player_IP%
- ///////////////////////////////////
- // Window-Konten verwalten
- ///////////////////////////////////
- frmManageAccounts.Title=Konten verwalten
- frmManageAccounts.lblSelectAccountTitle=Wählen Sie das Konto, das Sie ändern möchten
- frmManageAccounts.lnkCreateNewAccount=Neues Konto erstellen
- frmManageAccounts.lblCreateNewAccountTitle=Neues Konto erstellen
- frmManageAccounts.lblUsername=Benutzername
- frmManageAccounts.lblPassword=Passwort
- frmManageAccounts.lblUserNameExistsError=Benutzername existiert bereits
- frmManageAccounts.btnCreateAccount=Neues Konto erstellen?
- frmManageAccounts.lblEditingAccountTitle=Bearbeitung {0}
- frmManageAccounts.lblChangePassword=Passwort ändern
- frmManageAccounts.lnkUpdatePassword=Passwort aktualisieren
- frmManageAccounts.lnkSetGlobalPrivileges=Setze Berechtigungen auf allen Layer Server
- frmManageAccounts.lnkSetGlobalPrivileges.ToolTip=Überschreibt jeden Layer mit individuellen Berechtigungen mit einer neuen Reihe an Regeln
- frmManageAccounts.lnkRemovePrivileges=Berechtigungen von allen
- frmManageAccounts.lnkRemovePrivileges.ToolTip=Entfernt den Zugriff dieses Kontos auf allen Servern. Im Wesentlichen das Zurücksetzen des Kontos.
- frmManageAccounts.lnkDeleteUser=Benutzer löschen
- frmManageAccounts.lnkDeleteUser.ToolTip=Löscht den Anwender und entfernt den Zugang von allen Servern.
- frmManageAccounts.lnkEditAnotherAccount=Ein anderes Konto editieren
- frmManageAccounts.lblConfirmationTitle.DeleteAccount=Bestätigung
- frmManageAccounts.lblExtraInformation.DeleteAccount=Beim Löschen von {0} 's Konto wird dieser Benutzer sofort getrennt, falls er auf einer beliebigen Server-Schicht angemeldet ist.
- frmManageAccounts.lblConfirmationQuestion.DeleteAccount=Sind Sie sicher, dass Sie {0} 's-Konto löschen möchten?
- frmManageAccounts.btnConfirm.DeleteAccount=Konto löschen
- frmManageAccounts.lblConfirmationTitle.UpdatePassword=Bestätigung
- frmManageAccounts.lblExtraInformation.UpdatePassword=Beim Ändern von {0} 's Passwort wird seine Verbindung sofort getrennt, falls er auf einer beliebigen Server-Schicht angemeldet ist.
- frmManageAccounts.lblConfirmationQuestion.UpdatePassword=Sind Sie sicher, dass Sie {0} 's Passwort ändern möchten?
- frmManageAccounts.btnConfirm.UpdatePassword=Passwort aktualisieren
- frmManageAccounts.lblConfirmationTitle.RemovePrivileges=Bestätigung
- frmManageAccounts.lblExtraInformation.RemovePrivileges=Entfernen von {0} 's Privilegien aus allen Serverschichten wird diesen Benutzer sofort trennen, falls er angemeldet ist.
- frmManageAccounts.lblConfirmationQuestion.RemovePrivileges=Sind Sie sicher, dass Sie alle Privilegien von {0} entfernen möchten?
- frmManageAccounts.btnConfirm.RemovePrivileges=Entferne Privilegien
- frmManageAccounts.lblConfirmationTitle.AssignPrivileges=Information
- frmManageAccounts.lblExtraInformation.AssignPrivileges=PRoCon setzt Berechtigungen auf einem Server über die Server Basis fest. Hier können Sie alle Berechtigungen für diesen Account über alle von Ihnen administrierten Servern global einbinden, bzw. jede individuelle Einstellung von jeder Verbindung überschreiben. Anfangs wird die niedrigste Reihe an Berechtigungen angezeigt, welche von allen Ihrern Verbindungen gesammelt wurde.
- frmManageAccounts.lblConfirmationQuestion.AssignPrivileges=Drücken Sie auf weiter um die Berechtigungen global an {0}'s Account zu binden.
- frmManageAccounts.btnConfirm.AssignPrivileges=Weiter
- ///////////////////////////////////
- // Player Baumansicht auf der linken Seite der Benutzeroberfläche.
- ///////////////////////////////////
- // uscServerPlayerTreeview.expandAllToolStripMenuItem=Alle erweitern
- // uscServerPlayerTreeview.connectDisconnectToolStripMenuItem.Connect=Verbinden
- // uscServerPlayerTreeview.connectDisconnectToolStripMenuItem.Disconnect=Trennen
- // uscServerPlayerTreeview.deleteServerToolStripMenuItem=Lösche Server
- // uscServerPlayerTreeview.automaticallyConnectServerToolStripMenuItem=automatisch verbinden
- ///////////////////////////////////
- // Start Page
- ///////////////////////////////////
- uscStartPage.Title=Start Page
- ///////////////////////////////////
- // Connection Panel
- ///////////////////////////////////
- uscServerConnection.lblPlayerCount=Spieler: {0}/{1}
- uscServerConnection.lblVersion=Version: {0}
- uscServerConnection.lblMappack=Map Pack: {0}
- uscServerConnection.lblCurrentGameMode=Spielmodus: {0}
- uscServerConnection.lblCurrentMapName=Karte: {0}
- uscServerConnection.lblCurrentRound=Runde: {0}/{1}
- uscServerConnection.lblServerUptime=Uptime: {0}
- uscServerConnection.btnNextRound.ToolTip=Nächste Runde starten
- uscServerConnection.btnRestartRound.ToolTip=Runde neustarten
- uscServerConnection.lblPlasmaStatus.NotConnected=nicht verbunden
- uscServerConnection.lblPlasmaStatus.NotConnected.ToolTip=keine Verbindung zum Plasma-Backend (Dice/EA)
- uscServerConnection.lblPlasmaStatus.ConnectedToBackend=mit Backend verbunden
- uscServerConnection.lblPlasmaStatus.ConnectedToBackend.ToolTip=Der Server ist mit dem Backend verbunden, aber für Spieler nicht sichtbar
- uscServerConnection.lblPlasmaStatus.AcceptingPlayers=wartet auf Spieler
- uscServerConnection.lblPlasmaStatus.AcceptingPlayers.ToolTip=Der Server ist mit dem Backend verbunden, im Server Browser sichtbar und Spieler können ihn nutzen
- uscServerConnection.extServerInfo.ExternalGameIpandPort.ToolTip=Externe Game IP & Port:
- uscServerConnection.extServerInfo.JoinQueueEnabled.ToolTip=Warteschlange aktiviert:
- uscServerConnection.extServerInfo.JoinQueueEnabled.True.ToolTip=Ja
- uscServerConnection.extServerInfo.JoinQueueEnabled.False.ToolTip=Nein
- uscServerConnection.extServerInfo.QuickMatch.ToolTip=QuickMatch erkannt:
- uscServerConnection.extServerInfo.QuickMatch.True.ToolTip=Ja
- uscServerConnection.extServerInfo.QuickMatch.False.ToolTip=Nein
- uscServerConnection.extServerInfo.MatchMaking.ToolTip=MatchMaking erkannt:
- uscServerConnection.extServerInfo.MatchMaking.True.ToolTip=Ja
- uscServerConnection.extServerInfo.MatchMaking.False.ToolTip=Nein
- uscServerConnection.extServerInfo.ServerRegion.ToolTip=Server Region:
- uscServerConnection.extServerInfo.ServerRegion.NAm.ToolTip=Nord Amerika
- uscServerConnection.extServerInfo.ServerRegion.SAm.ToolTip=Süd Amerika
- uscServerConnection.extServerInfo.ServerRegion.AC.ToolTip=Antarktika
- uscServerConnection.extServerInfo.ServerRegion.Afr.ToolTip=Afrika
- uscServerConnection.extServerInfo.ServerRegion.EU.ToolTip=Europa
- uscServerConnection.extServerInfo.ServerRegion.Asia.ToolTip=Asien
- uscServerConnection.extServerInfo.ServerRegion.OC.ToolTip=Ozeanien
- uscServerConnection.extServerInfo.ServerRegion..ToolTip=unbekannt
- uscServerConnection.extServerInfo.ServerCountry.ToolTip=Server Land:
- uscServerConnection.extServerInfo.PingSite.ToolTip=Nächste Ping Site:
- uscServerConnection.extServerInfo.PingSite.iad.ToolTip=Washington/Dulles
- uscServerConnection.extServerInfo.PingSite.dfw.ToolTip=Dallas
- uscServerConnection.extServerInfo.PingSite.ams.ToolTip=Amsterdam
- uscServerConnection.extServerInfo.PingSite.lax.ToolTip=Los Angeles
- uscServerConnection.extServerInfo.PingSite.lhr.ToolTip=London
- uscServerConnection.extServerInfo.PingSite.syd.ToolTip=Sydney
- uscServerConnection.extServerInfo.PingSite.nrt.ToolTip=Tokyo/Narita
- uscServerConnection.extServerInfo.PingSite..ToolTip=unknown
- uscServerConnection.extServerInfo.PunkBusterVersion.ToolTip=PunkBuster Server Version:
- uscServerConnection.extServerInfo.BlazePlayerCount.ToolTip=Blaze Spielerzahl:
- uscServerConnection.extServerInfo.BlazeGameState.ToolTip=Blaze Spielzustand:
- uscServerConnection.lblLayerVersion.Same.ToolTip=Der Layer verwendet die gleiche Version von PRoCon
- uscServerConnection.lblLayerVersion.Newer.ToolTip=Der Layer verwendet eine neuere Version von PRoCon
- uscServerConnection.lblLayerVersion.Older.ToolTip=Der Layer verwendet eine ältere Version von PRoCon
- uscServerConnection.MessageBox.NextRound=Nächste Runde starten?
- uscServerConnection.MessageBox.RestartRound=Runde neustarten?
- uscServerConnection.tabPlayerList=Spieler
- uscServerConnection.tabChat=Chat
- uscServerConnection.tabMapView=Map
- uscServerConnection.tabEvents=Events
- uscServerConnection.tabLists=Listen
- uscServerConnection.tabServerSettings=Server-Einstellungen
- uscServerConnection.tabPlugins=Plugins
- uscServerConnection.tabAccounts=Accounts
- uscServerConnection.tabConsole=Konsole
- uscServerConnection.tabParentLayerControl=Parent Control Layer
- // Für den Augenblick verborgen, erwarten mehr in Kürze.
- uscServerConnection.tabLayerControl=Layer Control
- uscServerConnection.OnServerCommandConnectionAttempt=Versuche, Verbindungsaufbau zu {0} ..
- uscServerConnection.OnServerCommandConnectionSuccess=Verbunden zu {0}
- uscServerConnection.OnServerEventsConnectionAttempt=Versuche Eventverbindungsabfrage zu {0} herzustellen..
- uscServerConnection.OnServerEventsConnectionSuccess=Eventbeobachter wurde verbunden mit {0}
- uscServerConnection.OnServerConnectionClosed=Verbindung zu {0} geschlossen
- uscServerConnection.OnServerConnectionFailure=Verbindungsfehler: {0}
- uscServerConnection.OnLoginAttempt=Versuche Anmeldung ..
- uscServerConnection.OnLoginEventsAttempt=Versuche Aufgabenanmeldung ..
- uscServerConnection.OnLoginSuccess=Anmeldung Erfolgreich
- uscServerConnection.OnLoginEventsSuccess=Aufgabenanmeldung erfolgreich
- uscServerConnection.OnLoginAuthenticationFailure=Login Fehler
- uscServerConnection.OnLogoutSuccess=Abgemeldet
- ///////////////////////////////////
- // Login Panel
- ///////////////////////////////////
- uscLoginPanel.lblConnectionUsername=Benutzername
- uscLoginPanel.lblConnectionPassword=Passwort
- uscLoginPanel.chkAutomaticallyConnect=Automatisch verbinden
- uscLoginPanel.lnkConnectionsConnect=Verbinden
- uscLoginPanel.ErrorMessage.InsufficientPrivileges=Sie haben ungenügende Rechte um sich auf diesen Layer verbinden zu können
- uscLoginPanel.ErrorMessage.InvalidUsername=Der Benutzername existiert nicht auf diesem Layer
- uscLoginPanel.ErrorMessage.InvalidPassword=Das eingegebene Passwort ist falsch
- ///////////////////////////////////
- // Spieler-Liste Panel
- ///////////////////////////////////
- uscPlayerListPanel.lsvPlayers.colSlotID=ID #
- uscPlayerListPanel.lsvPlayers.colTags=Tags
- uscPlayerListPanel.lsvPlayers.colPlayerName=Name
- uscPlayerListPanel.lsvPlayers.colSquad=Squad
- uscPlayerListPanel.lsvPlayers.colKit=Kit
- uscPlayerListPanel.lsvPlayers.colKills=Getötet
- uscPlayerListPanel.lsvPlayers.colDeaths=Tode
- uscPlayerListPanel.lsvPlayers.colKdr=K/D r
- uscPlayerListPanel.lsvPlayers.colScore=Punkte
- uscPlayerListPanel.lsvPlayers.colPing=Ping
- uscPlayerListPanel.lsvPlayers.colRank=Rank
- uscPlayerListPanel.lsvPlayers.colTime=Spielzeit
- uscPlayerListPanel.lsvPlayers.colType=Type
- uscPlayerListPanel.lsvPlayers.Groups.Tickets=Tickets
- uscPlayerListPanel.lsvPlayers.Type.Player=Spieler
- uscPlayerListPanel.lsvPlayers.Type.Spectator=Zuschauer
- uscPlayerListPanel.lsvPlayers.Type.CommanderPC=Kommander (PC)
- uscPlayerListPanel.lsvPlayers.Type.CommanderTablet=Kommander (Tablet)
- uscPlayerListPanel.lsvPlayers.Type.Developer=Procon Entwickler
- uscPlayerListPanel.lsvPlayers.Type.Staff=Myrcon Mitarbeiter
- uscPlayerListPanel.lsvPlayers.Type.PluginDeveloper=Plugin Entwickler
- // Käse Button führt ein pb_sv_ss der ausgewählten Spieler. Dies ist nun ausgeblendet, jedoch wird in Kürze in einer späteren Version erscheinen.
- uscPlayerListPanel.btnPlayerListSelectedCheese=Lächeln
- uscPlayerListPanel.chkPlayerListShowTeams=Zeige Teams
- uscPlayerListPanel.tabCourtMartialBFBC=EA-Server
- uscPlayerListPanel.tabCourtMartialPunkbuster=Punkbuster
- uscPlayerListPanel.lblInventory=Inventory
- uscPlayerListPanel.ctxPlayerOptions.moveToSquadToolStripMenuItem=Move {0} to...
- uscPlayerListPanel.ctxPlayerOptions.moveToSquadToolStripMenuItem.Team=Team {0}
- uscPlayerListPanel.ctxPlayerOptions.moveToSquadToolStripMenuItem.Squad=Squad {0}
- uscPlayerListPanel.ctxPlayerOptions.textChatModerationToolStripMenuItem=Text Chat Moderation
- uscPlayerListPanel.ctxPlayerOptions.reservedSlotToolStripMenuItem=Reserved Slot
- uscPlayerListPanel.ctxPlayerOptions.spectatorListToolStripMenuItem=Zuschauerliste
- uscPlayerListPanel.ctxPlayerOptions.statsLookupToolStripMenuItem=Stats abfragen
- uscPlayerListPanel.ctxPlayerOptions.punkBusterScreenshotToolStripMenuItem=PB Screenshot anfordern
- uscPlayerListPanel.ctxPlayerOptions.EndRound.Label=Wähle das Siegerteam zum Beenden der Runde:
- uscPlayerListPanel.ctxPlayerOptions.EndRound.Team1=Team 1
- uscPlayerListPanel.ctxPlayerOptions.EndRound.Team2=Team 2
- uscPlayerListPanel.ctxPlayerOptions.EndRound.Team3=Team 3
- uscPlayerListPanel.ctxPlayerOptions.EndRound.Team4=Team 4
- uscPlayerListPanel.MessageBox.EndRound=Die Runde mit {0} als Sieger beenden?
- ///////////////////////////////////
- // Spieler-Liste der Systemsteuerung -> Bestrafung Player Panel
- ///////////////////////////////////
- uscPlayerPunishPanel.rdoKill=Kill
- uscPlayerPunishPanel.rdoKick=Kick
- uscPlayerPunishPanel.rdoPermanentlyBan=Permanenter Ban
- uscPlayerPunishPanel.rdoTemporaryBan=Temporärer Ban
- uscPlayerPunishPanel.lblTime=Zeit
- uscPlayerPunishPanel.lblReason=Grund
- uscPlayerPunishPanel.btnPunish=Unehrenhafte Entlassung
- uscPlayerPunishPanel.rdoPunishOnName=Name
- uscPlayerPunishPanel.rdoPunishOnIP=IP
- uscPlayerPunishPanel.rdoPunishOnGUID=GUID
- uscPlayerPunishPanel.lblConfirmation.Kill=Kill {0}
- uscPlayerPunishPanel.lblConfirmation.Kick={0} kicken
- uscPlayerPunishPanel.lblConfirmation.TemporaryBan={0}{1} temporär bannen
- uscPlayerPunishPanel.lblConfirmation.TemporaryBan.Time= für {0}
- uscPlayerPunishPanel.lblConfirmation.TemporaryBan.ToLong=Sie können Spieler nicht länger als {0} bannen.
- uscPlayerPunishPanel.lblConfirmation.PermanentBan={0} permanent bannen
- ///////////////////////////////////
- // Chat-Panel
- ///////////////////////////////////
- uscChatPanel.btnChatSend=Senden
- uscChatPanel.lblAudience=Empfänger
- uscChatPanel.lblDisplayFor=Zeit anzeigen
- uscChatPanel.cboPlayerList.AllPlayers=Alle Spieler
- uscChatPanel.rtbChatBox.Admin=Admin
- uscChatPanel.rtbChatBox.Private=Privat
- uscChatPanel.chkDisplayOnKilledEvents.Killed=TÖTETE
- uscChatPanel.chkDisplayOnKilledEvents.HeadShot=Kopfschuss
- uscChatPanel.chkDisplayOnKilledEvents.TeamKill=TeamKill
- uscChatPanel.chkDisplayScrolling=automatisches Scrollen aktivieren
- uscChatPanel.chkDisplayOnJoinLeaveEvents.Joined={0} betrat den Server..
- uscChatPanel.chkDisplayOnJoinLeaveEvents.Left={0} verließ den Server..
- uscChatPanel.lblDisplay=Anzeige
- uscChatPanel.cboDisplayList.Say=Say
- uscChatPanel.cboDisplayList.Yell=Yell
- uscChatPanel.chkDisplayOnJoinLeaveEvents=Beigetreten/Verlassen anzeigen
- uscChatPanel.chkDisplayOnKilledEvents=Getötete/Tode anzeigen
- uscChatPanel.btnclearchat=Chat leeren
- uscChatPanel.chkDisplayComRoseMsg="Commo Rose" Nachrichten anzeigen
- uscChatPanel.ID_CHAT_ATTACK_DEFEND=[Commo Rose] Angreifen/Verteidigen
- uscChatPanel.ID_CHAT_REQUEST_MEDIC=[Commo Rose] Brauche Medizin!
- uscChatPanel.ID_CHAT_REQUEST_ORDER=[Commo Rose] Brauche Anweisungen!
- uscChatPanel.ID_CHAT_REQUEST_REPAIRS=[Commo Rose] Brauche Reparaturen!
- uscChatPanel.ID_CHAT_GOGOGO=[Commo Rose] Los! Los! Los!
- uscChatPanel.ID_CHAT_AFFIRMATIVE=[Commo Rose] Bestätige!
- uscChatPanel.ID_CHAT_THANKS=[Commo Rose] Danke!
- uscChatPanel.ID_CHAT_REQUEST_AMMO=[Commo Rose] Brauche Munition!
- uscChatPanel.ID_CHAT_REQUEST_RIDE=[Commo Rose] Brauche einen Transport!
- uscChatPanel.ID_CHAT_GET_OUT=[Commo Rose] Steig aus!
- uscChatPanel.ID_CHAT_GET_IN=[Commo Rose] Steig ein!
- uscChatPanel.ID_CHAT_NEGATIVE=[Commo Rose] Negativ!
- uscChatPanel.ID_CHAT_SORRY=[Commo Rose] Entschuldigung!
- uscChatPanel.chkDisplayPlayerDisconnected="Spieler getrennt" Events anzeigen
- uscChatPanel.chkDisplayPlayerDisconnected.Disconnected={0} wurde vom Server getrennt..
- uscChatPanel.chkDisplayPlayerDisconnected.DisconnectedReason={0} wurde vom Server getrennt (Grund: {1})..
- uscChatPanel.BLAZESERVER_CONN_LOST=Verbindung zum Blaze Backend verloren
- uscChatPanel.GAME_DESTROYED=Spiel wurde zerstört
- uscChatPanel.GAME_ENDED=Spiel hat geendet
- uscChatPanel.GROUP_LEFT=Gruppe hat den Server verlassen
- uscChatPanel.MIGRATION_FAILED=Migration fehlgeschlagen
- uscChatPanel.PLAYER_CONN_LOST=Spieler hat Verbindung verloren
- uscChatPanel.PLAYER_JOIN_EXTERNAL_SESSION_FAILED=Externe Session des Spielers ist fehlgeschlagen
- uscChatPanel.PLAYER_JOIN_FROM_QUEUE_FAILED=Spieler konnte nicht von Warteschlange beitreten
- uscChatPanel.PLAYER_JOIN_TIMEOUT=Spieler hat Timeout für Beitritt erreicht
- uscChatPanel.PLAYER_KICKED=Spieler wurde gekickt
- uscChatPanel.PLAYER_KICKED_WITH_BAN=Spieler wurde gekickt und gebannt
- uscChatPanel.PLAYER_LEFT=Spieler hat Server verlassen
- uscChatPanel.PLAYER_RESERVATION_TIMEOUT=Spieler hat Timeout für Slot Reservierung erreicht
- ///////////////////////////////////
- // Battlemap
- ///////////////////////////////////
- uscMapViewer.tsbPointer=Pointer
- uscMapViewer.tsbTeamColours.TeamColours=Team Farben
- uscMapViewer.tsbTeamColours.EnemyColours=Gegner Farben
- uscMapViewer.tsbMeasuringTool=Measuring Tool
- uscMapViewer.tsbMapZonesTools=Map Zones
- uscMapViewer.lblImagePack=Image pack
- uscMapViewer.tsbCalibration=Calibration
- uscMapViewer.grpZoneTags.Title=Zone Tags
- uscMapViewer.grpZoneTags.lblTagsHelp=Tags und Map Funktionen werden durch Plugins bereitgestellt.
- uscMapViewer.grpMarkerCollection.Title=Markierungen
- uscMapViewer.grpMarkerCollection.lblTrackPlayersList=Markiere Selbstmorde von
- uscMapViewer.grpMarkerCollection.btnClearMarkers=Lösche Markierungen
- uscMapViewer.grpOffset.Title=Offset
- uscMapViewer.grpOffset.chkLockAxis=Lock Axis
- uscMapViewer.grpZoom.Title=Zoom
- uscMapViewer.grpRotation.Title=Drehung
- uscMapViewer.lblMapPackFilePath.ReadOnly=Dieses Map-Pack wurde durch den Autor auf nur-lesen gesetzt. Bitte kontaktiere den Autor wenn Du Änderungswünsche oder Fragen hast.
- uscMapViewer.btnSaveCalibration=Save
- ///////////////////////////////////
- // Events Panel
- ///////////////////////////////////
- uscEvents.colSource=Quelle
- uscEvents.colTime=Datum und Zeit
- uscEvents.colAdmin=Admin
- uscEvents.colEvent=Event
- uscEvents.colMessage=Nachricht
- uscEvents.lnkShowHide.Hide=Captures schließen
- uscEvents.lnkShowHide.Show=Captures öffnen
- uscEvents.gpbCaptures=Mitschnitt
- uscEvents.gpbCaptures.lblMaximumDisplayed=Maximale Mitschnitte
- uscEvents.gpbCaptures.lblEvents=Ereignisse
- uscEvents.gpbCaptures.lblCapturingEvents=Ereignisse mitschneiden
- uscEvents.gpbCaptures.lnkAddCapture=Hinzufügen
- uscEvents.gpbCaptures.btncleareventbox=Ereignisliste löschen
- uscEvents.gpbCaptures.chkEventsEnableScrolling=automatisches Scrollen aktivieren
- uscEvents.lsvEvents.PlayerJoin={0} betrat den Server
- uscEvents.lsvEvents.PlayerLeave={0} verließ den Server
- uscEvents.lsvEvents.PlayerDisconnected={0} wurde vom Server getrennt (Grund: {1})
- uscEvents.lsvEvents.PlayerKilled={0} killed {1} {2}
- uscEvents.lsvEvents.PlayerKilled.HeadShot=-Kopfschuss-
- uscEvents.lsvEvents.PlayerKicked={0} wurde vom Server geworfen
- uscEvents.lsvEvents.PlayerKickedByAdmin={0} wurde duch einen Admin vom Server geworfen
- uscEvents.lsvEvents.PlayerTimedBanned={0} wurde vom Server für {1} Minuten gebannt
- uscEvents.lsvEvents.PlayerPermanentBanned={0} wurde vom Server permanent gebannt
- uscEvents.lsvEvents.PlayerRoundBanned={0} wurde für die laufende Runde gebannt
- uscEvents.lsvEvents.PlayerUnbanned={0} wurde entbannt
- uscEvents.lsvEvents.IPTimedBanned={0} wurde vom Server für {1} Minuten gebannt
- uscEvents.lsvEvents.IPPermanentBanned={0} wurde vom Server permanent gebannt
- uscEvents.lsvEvents.IPRoundBanned={0} wurde für die laufende Runde gebannt
- uscEvents.lsvEvents.IPUnbanned={0} wurde entbannt
- uscEvents.lsvEvents.GUIDRoundBanned={0} wurde für diese Runde gebannt
- uscEvents.lsvEvents.GUIDTimedBanned={0} wurde vom Server für {1} Minuten gebannt
- uscEvents.lsvEvents.GUIDPermanentBanned={0} wurde vom Server permanent gebannt
- uscEvents.lsvEvents.GUIDUnbanned={0} wurde entbannt
- uscEvents.lsvEvents.PlayerKilledByAdmin={0} wurde duch einen Admin entleibt
- uscEvents.lsvEvents.PlayerMovedByAdmin={0} wurde durch einen Admin einem anderem Team/Squad zugeordnet
- uscEvents.lsvEvents.AttemptingConnection=Verbindungsversuch bei {0} auf Port {1}
- uscEvents.lsvEvents.Connected=Verbunden zu {0} Port {1}
- uscEvents.lsvEvents.PluginLoaded={0}
- uscEvents.lsvEvents.PluginEnabled={0}
- uscEvents.lsvEvents.PluginDisabled={0}
- uscEvents.lsvEvents.PluginAction={0}
- uscEvents.lsvEvents.PlayerSuicide={0}
- uscEvents.lsvEvents.PlayerSwitchedTeams={0} wechselte von {1} zu {2}
- uscEvents.lsvEvents.PlayerTeamKilled={0} teamkilled {1}
- uscEvents.lsvEvents.LayerOnline=Abhören auf Port {0}
- uscEvents.lsvEvents.LayerError={0}
- uscEvents.lsvEvents.AccountLogin={0} auf {1}
- uscEvents.lsvEvents.AccountLogout={0}
- uscEvents.lsvEvents.PlayerSwitchedSquads={0} wechselte von Squad {1} zu {2}
- uscEvents.lsvEvents.PlayerSwitchedTeams={0} von team {1} nach {2} verschoben
- uscEvents.lsvEvents.LevelLoading={0}
- uscEvents.lsvEvents.LevelLoaded={1} {0}
- ///////////////////////////////////
- // Listen Panel
- ///////////////////////////////////
- uscListControlPanel.tabBanlist=Bannliste
- uscListControlPanel.tabBanlist.lsvBanlist.colName=Name
- uscListControlPanel.tabBanlist.lsvBanlist.colIP=IP
- uscListControlPanel.tabBanlist.lsvBanlist.colGUID=GUID
- uscListControlPanel.tabBanlist.lsvBanlist.colType=Typ
- uscListControlPanel.tabBanlist.lsvBanlist.colTime=Zeit
- uscListControlPanel.tabBanlist.lsvBanlist.colType.Name=Name
- uscListControlPanel.tabBanlist.lsvBanlist.colBanLength=Länge
- uscListControlPanel.tabBanlist.lsvBanlist.colTimeRemaining=Verbleibende
- uscListControlPanel.tabBanlist.lsvBanlist.colTimeRemaining.Permanent=Permanent
- uscListControlPanel.tabBanlist.lsvBanlist.colTimeRemaining.Round=Runde
- uscListControlPanel.tabBanlist.lsvBanlist.colTimeRemaining.Unbanned=entbannt
- uscListControlPanel.tabBanlist.lsvBanlist.colReason=Grund
- uscListControlPanel.tabBanlist.btnBanlistClearBanlist=Bannliste leeren
- uscListControlPanel.tabBanlist.btnBanlistClearBanlist.Title=Bestätigung
- uscListControlPanel.tabBanlist.btnBanlistClearBanlist.Question=Sind Sie sicher, dass Sie die Banliste leeren möchten?
- uscListControlPanel.tabBanlist.btnBanlistUnban=Spieler entbannen
- uscListControlPanel.tabBanlist.lnkCloseOpenManualBans.Close=Schließe manuelle Bans
- uscListControlPanel.tabBanlist.lnkCloseOpenManualBans.Open=Öffne manuelle Bans
- uscListControlPanel.tabBanlist.rdoBanlistName=Name
- uscListControlPanel.tabBanlist.rdoBanlistGUID=GUID (32 Zeichen)
- uscListControlPanel.tabBanlist.lblBanlistReason=Grund
- uscListControlPanel.tabBanlist.rdoBanlistPermanent=Permanent
- uscListControlPanel.tabBanlist.rdoBanlistTemporary=Temporär
- uscListControlPanel.tabBanlist.lblBanlistTime=Zeit
- uscListControlPanel.tabBanlist.btnBanlistAddBan=Bannen
- uscListControlPanel.tabMaplist=Maplist
- uscListControlPanel.tabMaplist.lblMaplistCurrentPlayList=Aktuelle Spieleinstellungen
- uscListControlPanel.tabMaplist.cboMaplistPlaylists.SupportedMaps={0} unterstützte Karten
- uscListControlPanel.tabMaplist.lnkMaplistChangePlaylist=Spieleinstellungen ändern
- uscListControlPanel.tabMaplist.lblMaplistCurrentMaplist=Aktuelle Kartenliste
- uscListControlPanel.tabMaplist.lsvMaplist.colGametype=Spieltyp
- uscListControlPanel.tabMaplist.lsvMaplist.colMapname=Karte Name
- uscListControlPanel.tabMaplist.lsvMaplist.colMapFilename=Dateiname
- uscListControlPanel.tabMaplist.lblMaplistMustChangeWarning=Sie müssen die Spieleinstellungen ändern um diese Karte hinzufügen zu können
- uscListControlPanel.tabMaplist.lblMaplistPool=Verfügbare Karten
- uscListControlPanel.tabMaplist.lnkMaplistAddMapToList=Karte zur Liste hinzufügen
- uscListControlPanel.tabMaplist.lnkMaplistSetNextMap=Als nächste Karte setzen
- uscListControlPanel.tabMaplist.lblMaplistMapControls=Karten Kontrollen
- uscListControlPanel.tabMaplist.lnkMaplistRunNextMap=Nächste Karte laden
- uscListControlPanel.tabMaplist.lnkMaplistRestartMap=Aktuelle Karte neustarten
- uscListControlPanel.tabMaplist.ctxMapOptions.setNextMapToolStripMenuItem=Als nächste Karte vormerken
- uscListControlPanel.tabMaplist.lsvMaplist.MaplistRefreshToolTip=Lädt die maplist.txt neu und aktualisiert die derzeitige Mapliste
- uscListControlPanel.tabMaplist.lsvMaplist.MaplistClearToolTip=Löscht die aktuelle Mapliste ohne sie zu speichern
- uscListControlPanel.tabMaplist.lsvMaplist.colMapRounds=Runden
- uscListControlPanel.tabMaplist.lblMaplistRounds=Runden
- uscListControlPanel.tabMaplist.lblMaplistPlaylistChangeConfirmation=Spieleinstellungen ändern
- uscListControlPanel.tabMaplist.lblExtraInformation=Das Ändern der Spieleinstellungen hat die Löschung der Kartenliste zur Folge. PRoCon wird für Sie alle verfügbaren Karten in eine neue Kartenliste laden. Sie können diese später ändern.
- uscListControlPanel.tabMaplist.lblConfirmationQuestion=Möchten Sie tatsächlich die Spieleinstellungen ändern?
- uscListControlPanel.tabMaplist.btnMaplistConfirmPlaylistChange=Spieleinstellungen ändern
- uscListControlPanel.tabReservedSlots=Reservierte Slots
- uscListControlPanel.tabReservedSlots.lblReservedCurrent=Aktuelle reservierte Slots
- uscListControlPanel.tabReservedSlots.lsvReservedList.colSoldierNames=Spielername
- uscListControlPanel.tabReservedSlots.lblReservedAddSoldierName=Spielernamen in die Liste hinzufügen
- uscListControlPanel.tabReservedSlots.lnkReservedAddSoldierName=Spieler hinzufügen
- uscListControlPanel.tabSpectatorSlots=Zuschauer
- uscListControlPanel.tabSpectatorSlots.lblSpectatorCurrent=Aktuelle Zuschauer-Freigaben
- uscListControlPanel.tabSpectatorSlots.lsvSpectatorList.colSpectatorSoldierNames=Spielername
- uscListControlPanel.tabSpectatorSlots.lblSpectatorAddSoldierName=Spielernamen in die Liste hinzufügen
- uscListControlPanel.tabSpectatorSlots.lnkSpectatorAddSoldierName=Spieler hinzufügen
- /////////////////////////////////////////////
- // Lists Panel -> Text Chat Moderation Slots
- /////////////////////////////////////////////
- uscTextChatModerationList.Title=InGame Chat Moderation
- uscTextChatModerationList.lblTextChatModerationCurrent=Text Chat Moderation List
- uscTextChatModerationList.lblTextChatModerationAddSoldierName=Füge einen Spieler der Liste hinzu
- uscTextChatModerationList.lnkTextChatModerationAddSoldierName=Spieler hinzufügen
- ///////////////////////////////////
- // Server-Einstellungen-Panel
- ///////////////////////////////////
- uscServerSettingsPanel.lblAlterServerSettings=Alter-Server-Einstellungen
- uscServerSettingsPanel.lblSettingsPassword=Passwörter
- uscServerSettingsPanel.lblSettingsGamePassword=Spiel Passwort
- uscServerSettingsPanel.lnkSettingsSetGamePassword=Anwenden
- uscServerSettingsPanel.lblSettingsAdminPassword=Admin Passwort
- uscServerSettingsPanel.lnkSettingsSetAdminPassword=Anwenden
- uscServerSettingsPanel.lblSettingsConfiguration=Konfiguration
- uscServerSettingsPanel.chkSettingsPunkbuster=Punkbuster
- uscServerSettingsPanel.chkSettingsFairFight=FairFight
- uscServerSettingsPanel.chkSettingsCommander=Commander
- uscServerSettingsPanel.lblSettingsServerType=Server Typ
- uscServerSettingsPanel.lblSettingsMpExperience=MP Erfahrung
- uscServerSettingsPanel.chkSettingsRanked=Ranked
- uscServerSettingsPanel.chkSettingsPremiumStatus=exklusiv für Premium-Spieler
- uscServerSettingsPanel.chkSettingsNoRankLimit=Keine Rang Einschränkung
- uscServerSettingsPanel.lnkSettingsSetRankLimit=Anwenden
- uscServerSettingsPanel.chkSettingsTeamBalance=Team Balance
- uscServerSettingsPanel.chkSettingsFriendlyFire=Friendly fire
- uscServerSettingsPanel.chkSettingsAlwaysAllowSpectators=öffentliche Zuschauer
- uscServerSettingsPanel.lblSettingsPlayerLimit=max. Spieleranzahl
- uscServerSettingsPanel.lnkSettingsSetPlayerLimit=Anwenden
- uscServerSettingsPanel.lblSettingsEffectivePlayerLimit=Effektive max. Spieleranzahl
- uscServerSettingsPanel.lblSettingsCurrentPlayerLimit=Effektives Spieler Limit: {0}
- uscServerSettingsPanel.lblSettingsMaxSpectator=max. Zuschaueranzahl
- uscServerSettingsPanel.lnkSettingsSetMaxSpectators=Anwenden
- uscServerSettingsPanel.lblSettingsGameplay=Gameplay
- uscServerSettingsPanel.chkSettingsHardcore=Hardcore
- uscServerSettingsPanel.chkSettingsKillCam=Killcam
- uscServerSettingsPanel.chkSettingsMinimap=Minimap
- uscServerSettingsPanel.chkSettingsCrosshair=Fadenkreuz
- uscServerSettingsPanel.chkSettings3DSpotting=3D Spotting
- uscServerSettingsPanel.chkSettingsMinimapSpotting=Minimap Spotting
- uscServerSettingsPanel.chkSettingsThirdPersonVehicleCameras=Fahrzeug Außenansicht
- uscServerSettingsPanel.lblSettingsDetails=Details
- uscServerSettingsPanel.lblSettingsDescription=Beschreibung
- uscServerSettingsPanel.lnkSettingsSetDescription=Anwenden
- uscServerSettingsPanel.lblSettingsMessage=Nachricht
- uscServerSettingsPanel.lnkSettingsSetMessage=Anwenden
- uscServerSettingsPanel.lblSettingsBannerURL=Banner-URL
- uscServerSettingsPanel.lnkSettingsSetBannerURL=Anwenden
- uscServerSettingsPanel.lblSettingsDownloadedBannerURLError=Fehler beim Herunterladen des Bildes
- uscServerSettingsPanel.cmiExportSettings=Einstellungen exportieren
- uscServerSettingsPanel.cmiImportSettings=Einstellungen importieren
- uscServerSettingsPanel.cmiConfigGenerator=Konfiguration erstellen
- uscServerSettingsPanel.chkSettingsProfanityFilter=Filter unanständiger Wörter aktivieren
- uscServerSettingsPanel.chkSettingsNoIdleKickLimit=Rauswerfen bei Untätigkeit deaktivieren
- uscServerSettingsPanel.chkSettingsNoIdleBanRoundsLimit=Bannen bei Untätigkeit deaktivieren
- uscServerSettingsPanel.chkSettingsSetIdleBanRoundsLimit=Bannen für die Anzahl von Runden
- uscServerSettingsPanel.lnkSettingsSetidleKickLimit=Anwenden
- uscServerSettingsPanel.lnkSettingsSetIdleBanRoundsLimit=Anwenden
- uscServerSettingsPanel.chkSettingsAggressiveJoin=Aggressives Beitreten
- uscServerSettingsPanel.lblSettingsTeamKill=Team Tötungen
- uscServerSettingsPanel.chkSettingsTeamkillCountLimit=Keine Zählerbegrenzung bei Teamtötungen
- uscServerSettingsPanel.lnkSettingsTeamkillCountLimit=Anwenden
- uscServerSettingsPanel.lblSettingsTkCountExplanation=Ein Spieler wird für {0} Teamtötungen in einer Runde rausgeworfen
- uscServerSettingsPanel.chkSettingsTeamkillKickForBan=Keine Sperre nach Teamkill Kicks
- uscServerSettingsPanel.lnkSettingsTeamkillKickForBan=Anwenden
- uscServerSettingsPanel.chkSettingsTeamkillValueLimit=Keine Wertbegrenzung bei Teamtötungen
- uscServerSettingsPanel.lnkSettingsTeamkillValueLimit=Anwenden
- uscServerSettingsPanel.lblSettingsTeamKillValueIncrease=Wert pro Teamtötung
- uscServerSettingsPanel.lnkSettingsTeamKillValueIncrease=Anwenden
- uscServerSettingsPanel.lblTeamKillValueDecreasePerSecond=Vergebungswert bei Teamtötungen (pro Sekunde)
- uscServerSettingsPanel.lnkTeamKillValueDecreasePerSecond=Anwenden
- uscServerSettingsPanel.lblSettingsTkValueExplanation.Minimums=Ein Spieler wird ab {0} Teamtötungen in einer Sekunde oder ab der Tötung von {1} Spieler(n) pro Minute rausgeworfen
- // uscServerSettingsPanel.lblSettingsTkValueExplanation.MinimumRateMinute=Ein Spieler wird ab {0} Teamtötungen pro Minute rausgeworfen
- uscServerSettingsPanel.lblSettingsTkValueExplanation.ForgivenSingle=Einem Spieler wird für eine Teamtötung nach {0} Sekunden vergeben
- uscServerSettingsPanel.lblSettingsServerName=Servername
- uscServerSettingsPanel.lnkSettingsSetServerName=Anwenden
- uscServerSettingsPanel.lblSettingsLevelVariables=Kartenbezogene Variablen
- uscServerSettingsPanel.lblSettingsLevelContext=Context
- uscServerSettingsPanel.rdoSettingsLevelContextAll=Global
- uscServerSettingsPanel.rdoSettingsLevelContextGamemode=Spielmodus
- uscServerSettingsPanel.rdoSettingsLevelContextLevel=Karte
- uscServerSettingsPanel.btnClearLevelSettings=Standard
- uscServerSettingsPanel.lblLevelTickets=Tickets (%)
- uscServerSettingsPanel.lnkLevelTickets=Anwenden
- uscServerSettingsPanel.lblLevelTicketBleedSpeed=Reduzierungsrate der Tickets (%)
- uscServerSettingsPanel.lnkLevelTicketBleedSpeed=Anwenden
- uscServerSettingsPanel.lblLevelVehicleSpawnRate=Bereitstellungsrate der Fahrzeuge (%)
- uscServerSettingsPanel.lnkLevelVehicleSpawnRate=Anwenden
- uscServerSettingsPanel.lblLevelStartDelay=Startverzögerung (s)
- uscServerSettingsPanel.lnkLevelStartDelay=Anwenden
- uscServerSettingsPanel.lblLevelRespawnDelay=Auferstehungsverzögerung (s)
- uscServerSettingsPanel.lnkLevelRespawnDelay=Anwenden
- uscServerSettingsPanel.chkLevelVehiclesDisabled=Keine Fahrzeuge
- uscServerSettingsPanel.lblLevelEvaluatedEffects=Wirksamkeit für den Context prüfen
- uscServerSettingsPanel.lsvEvaluatedEffect.context=Context
- uscServerSettingsPanel.lsvEvaluatedEffect.tickets=Tickets(%)
- uscServerSettingsPanel.lsvEvaluatedEffect.ticketBleedSpeed=Reduzierungsrate der Tickets(%)
- uscServerSettingsPanel.lsvEvaluatedEffect.vehicleSpawnRate=Bereitstellungsrate der Fahrzeuge(s)
- uscServerSettingsPanel.lsvEvaluatedEffect.vehiclesDisabled=Keine Fahrzeuge
- uscServerSettingsPanel.lsvEvaluatedEffect.startDelay=Startverzögerung(s)
- uscServerSettingsPanel.lsvEvaluatedEffect.respawnDelay=Auferstehungsverzögerung(s)
- uscServerSettingsPanel.lsvEvaluatedEffect.items.totalEvaluatedEffects=Effects
- uscServerSettingsPanel.lsvEvaluatedEffect.items.all=Global
- uscServerSettingsMoHGameplay.chkSettingsClanTeams=Clan teams
- uscServerSettingsMoHGameplay.chkSettingsNoCrosshairs=Kein Zielkreuz
- uscServerSettingsMoHGameplay.chkSettingsRealisticHealth=Gesundheit einschränken
- uscServerSettingsMoHGameplay.chkSettingsNoUnlocks=Keine Unlocks
- uscServerSettingsMoHGameplay.chkSettingsNoAmmoPickups=Kein Munitionsnachschub
- uscServerSettingsMoHGameplay.chkSettingsNoSkillLimit=Skill limit
- uscServerSettingsMoHGameplay.lblSettingsSkillLimitLower=Höher
- uscServerSettingsMoHGameplay.lblSettingsSkillLimitUpper=Niedriger
- uscServerSettingsMoHGameplay.lnkSettingsSkillLimitApply=Anwenden
- uscServerSettingsMoHGameplay.chkSettingsTDMScoreCounterLimit=TDM Punkte Limit
- uscServerSettingsMoHGameplay.lnkSettingsTDMScoreCounterLimit=Anwenden
- uscServerSettingsMoHGameplay.lblPreroundSettingsTitle=Vorrunden Einstellungen
- uscServerSettingsMoHGameplay.chkSettingsRoundStartTimer=Roundenstart Timer
- uscServerSettingsMoHGameplay.chkSettingsPreroundLimit=Keine Vorrunden Einschränkungen
- uscServerSettingsMoHGameplay.lblSettingsPreroundLimitLower=Niedriger
- uscServerSettingsMoHGameplay.lblSettingsPreroundLimitUpper=Höher
- uscServerSettingsMoHGameplay.lnkSettingsPreroundLimitApply=Anwenden
- uscServerSettingsMoHGameplay.lblSettingsPreroundLimitExplanation=Minimum 2 / 4 bei Ranked
- uscServerSettingsMoHGameplay.lblSettingsRoundStartTimerPlayersLimit=Spieler die notwendig sind um den Timer zu starten
- uscServerSettingsMoHGameplay.lnkSettingsRoundStartTimerPlayersLimit=Anwenden
- uscServerSettingsMoHGameplay.chkSettingsRoundStartTimerDelay=Keine Zeitverzögerung
- uscServerSettingsMoHGameplay.lnkSettingsRoundStartTimerDelay=Anwenden
- uscServerSettingsTextChatModeration.DisplayName=Text chat moderation
- uscServerSettingsTextChatModeration.lblSettingsModerationMode=Moderation mode
- uscServerSettingsTextChatModeration.rdoSettingsModerationModeFree=Free - Normal, Voice, und Admin Spieler können chatten
- uscServerSettingsTextChatModeration.rdoSettingsModerationModeModerated=Moderated - Voice und Admin Spieler können chatten
- uscServerSettingsTextChatModeration.rdoSettingsModerationModeMuted=Muted - nur Admin Spieler können chatten
- uscServerSettingsTextChatModeration.lblSettingsModerationTriggerCount=Anzahl an Nachrichten damit der Spamfilter eingreift
- uscServerSettingsTextChatModeration.lnkSettingsModerationTriggerCount=Anwenden
- uscServerSettingsTextChatModeration.lblSettingsModerationDetectionTime=Intervall um Spam zu erkennen (Sekunden)
- uscServerSettingsTextChatModeration.lnkSettingsModerationDetectionTime=Anwenden
- uscServerSettingsTextChatModeration.lblSettingsModerationCooldownTime=Zeitspanne für die ein Spieler stumm geschaltet wird (Sekunden)
- uscServerSettingsTextChatModeration.lnkSettingsModerationCooldownTime=Anwenden
- // BF3 Gameplay panel
- uscServerSettingsPanel.chkSettingsNameTag=Hundemarken zeigen
- uscServerSettingsPanel.chkSettingsRegenerateHealth=Selbstheilung
- uscServerSettingsPanel.chkSettingsHud=Zeige HUD
- uscServerSettingsPanel.chkSettingsOnlySquadLeaderSpawn=Nur beim Truppführer einsteigen
- uscServerSettingsPanel.chkSettingsAllUnlocksUnlocked=Alle Waffen/Zusätze freischalten
- uscServerSettingsPanel.lblSettingsUnlockMode=Freigeschaltete Waffen/Zusätze
- uscServerSettingsPanel.cboSettingsUnlockMode.None=Keine
- uscServerSettingsPanel.cboSettingsUnlockMode.All=Alle, incl. DLC
- uscServerSettingsPanel.cboSettingsUnlockMode.Common=Standard, excl. DLC
- uscServerSettingsPanel.cboSettingsUnlockMode.Stats=Nach Statistik
- uscServerSettingsPanel.lnkSettingsUnlockMode=Anwenden
- uscServerSettingsPanel.lblSettingsBF4preset=Spielvorgaben (serverseitig)
- uscServerSettingsPanel.cboSettingsBF4preset.Normal=Normal
- uscServerSettingsPanel.cboSettingsBF4preset.Classic=Classic
- uscServerSettingsPanel.cboSettingsBF4preset.Hardcore=Hardcore
- uscServerSettingsPanel.cboSettingsBF4preset.Infantry=Infanterie
- uscServerSettingsPanel.cboSettingsBF4preset.Custom=Benutzerdefiniert
- uscServerSettingsPanel.lnkSettingsBF4preset=Anwenden
- uscServerSettingsPanel.chkSettingsBF4presetLock=Preset bezogene Werte sperren
- uscServerSettingsPanel.chkSettingsVehicleSpawnAllowed=Fahrzeuge erlauben
- uscServerSettingsPanel.lblSettingsVehicleSpawnDelay=Verzögerung der Fahrzeugbereitstellung (%)
- uscServerSettingsPanel.lnkSettingsVehicleSpawnDelay=Anwenden
- uscServerSettingsPanel.lblSettingsBulletDamage=Kugelwirkung (%)
- uscServerSettingsPanel.lnkSettingsBulletDamage=Anwenden
- uscServerSettingsPanel.lblSettingsRoundRestartPlayerCount=Spielerzahl zum Neustart der Runde
- uscServerSettingsPanel.lnkSettingsRoundRestartPlayerCount=Anwenden
- uscServerSettingsPanel.lblSettingsRoundStartPlayerCount=Spielerzahl zum Start der Runde
- uscServerSettingsPanel.lnkSettingsRoundStartPlayerCount=Anwenden
- uscServerSettingsPanel.lblSettingsSoldierHealth=Gesundheit (%)
- uscServerSettingsPanel.lnkSettingsSoldierHealth=Anwenden
- uscServerSettingsPanel.lblSettingsPlayerManDownTime=Mann am Boden-Zeit (%)
- uscServerSettingsPanel.lnkSettingsPlayerManDownTime=Anwenden
- uscServerSettingsPanel.lblSettingsPlayerRespawnTime=Wiedereinstiegsverzögerung (%)
- uscServerSettingsPanel.lnkSettingsPlayerRespawnTime=Anwenden
- uscServerSettingsPanel.lblSettingsGameModeCounter=Ticket-Faktor (%)
- uscServerSettingsPanel.lnkSettingsGameModeCounter=Anwenden
- uscServerSettingsPanel.lblSettingsCtfRoundTimeModifier=CTF Rundenzeit-Faktor (%)
- uscServerSettingsPanel.lnkSettingsCtfRoundTimeModifier=Anwenden
- uscServerSettingsPanel.lblSettingsRoundTimeLimit=Rundenzeit-Faktor (%)
- uscServerSettingsPanel.lnkSettingsRoundTimeLimit=Anwenden
- uscServerSettingsPanel.lblSettingsTicketBleedRate=Rate der Ticketreduzierung (%)
- uscServerSettingsPanel.lnkSettingsTicketBleedRate=Anwenden
- uscServerSettingsPanel.lblSettingsLockdownCountdown=Startphasen-Countdown
- uscServerSettingsPanel.lnkSettingsLockdownCountdown=Anwenden
- uscServerSettingsPanel.lblSettingsWarmupTimeout=Aufwärmzeit-Timeout
- uscServerSettingsPanel.lnkSettingsWarmupTimeout=Anwenden
- uscServerSettingsPanel.lblSettingsGunMasterWeaponsPreset=GunMaster Waffenauswahl
- uscServerSettingsPanel.lnkSettingsGunMasterWeaponsPreset=Anwenden
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.Standard=Standard
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.Reversed=Standard reversed
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.LightWeight=Light Weight
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.HeavyGear=Heavy Gear
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.PistolRun=Pistol run
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.SnipersHeaven=Snipers Heaven
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.UsArmsRace=US arms race
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.RuArmsRace=RU arms race
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.EuArmsRace=EU arms race
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.Classic=Klassisch
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.Secondary=Pistolen
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.DLC=DLC Waffen
- uscServerSettingsPanel.cboSettingsGunMasterWeaponsPreset.Troll=Troll
- // BF4 Gameplay panel
- uscServerSettingsPanel.chkSettingsIsHitIndicators=Trefferanzeigen
- uscServerSettingsPanel.chkSettingsIsForceReloadWholeMags=Nachladen des ganzen Magazins erzwingen
- // MoHW Gameplay panel
- uscServerSettingsPanel.chkSettingsBuddyOutline=Buddy umranden
- uscServerSettingsPanel.lblHudSettings=HUD Einstellungen:
- uscServerSettingsPanel.chkSettingsHudBuddyInfo=Buddy Info
- uscServerSettingsPanel.chkSettingsHudClassAbility=Klassenfähigkeit
- uscServerSettingsPanel.chkSettingsHudEnemyTag=Feind markieren
- uscServerSettingsPanel.chkSettingsHudExplosiveIcons=Explosionshinweise
- uscServerSettingsPanel.chkSettingsHudGameMode=Spieltyp
- uscServerSettingsPanel.chkSettingsHudHealthAmmo=Gesundheit & Munition
- uscServerSettingsPanel.chkSettingsHudObiturary=Todesanzeige
- uscServerSettingsPanel.chkSettingsHudPointsTracker=Punktezähler
- uscServerSettingsPanel.chkSettingsHudUnlocks=Freischaltungen
- uscServerSettingsPanel.lblSettingsPlaylist=Playlist Presets
- uscServerSettingsPanel.lnkSettingsPlaylist=Anwenden
- uscServerSettingsPanel.cboSettingsPlaylist.BombSquadPL=All Hot Spot
- uscServerSettingsPanel.cboSettingsPlaylist.CombatMissionPL=All Combat Mission
- uscServerSettingsPanel.cboSettingsPlaylist.CustomPL=Custom Playlist (maplist.txt)
- uscServerSettingsPanel.cboSettingsPlaylist.PlatoonPL=Platoon Playlist
- uscServerSettingsPanel.cboSettingsPlaylist.RealOpsPL=Real Ops
- uscServerSettingsPanel.cboSettingsPlaylist.SectorControlPL=All Sector Control
- uscServerSettingsPanel.cboSettingsPlaylist.SportPL=All Sport
- uscServerSettingsPanel.cboSettingsPlaylist.TeamDeathMatchPL=All Team DeathMatch
- uscServerSettingsPanel.cboSettingsPlaylist.WarfighterPL=Warfighter
- // BF4 ServerConfiguration panel
- uscServerSettingsPanel.lblSettingsTeam1FactionOverride=Fraktion Team 1
- uscServerSettingsPanel.lblSettingsTeam2FactionOverride=Fraktion Team 2
- uscServerSettingsPanel.lblSettingsTeam3FactionOverride=Fraktion Team 3
- uscServerSettingsPanel.lblSettingsTeam4FactionOverride=Fraktion Team 4
- uscServerSettingsPanel.lnkSettingsTeamFactionOverride=Anwenden
- uscServerSettingsPanel.TeamFactions.US=US Army
- uscServerSettingsPanel.TeamFactions.RU=RU Army
- uscServerSettingsPanel.TeamFactions.CN=Chinese Army
- uscServerSettingsPanel.TeamFactions.US=Polizei
- uscServerSettingsPanel.TeamFactions.RU=Verbrecher
- ///////////////////////////////////
- // Panel Plugins
- ///////////////////////////////////
- uscPluginPanel.lblLoadedPlugins=geladenen Plugins
- uscPluginPanel.lnkReloadPlugins=Reload Plugins
- uscPluginPanel.lnkMorePlugins=Mehr Plugins
- uscPluginPanel.tabPluginDetails=Details
- uscPluginPanel.tabPluginDetails.lblPluginName=Name
- uscPluginPanel.tabPluginDetails.lblPluginAuthor=Autor
- uscPluginPanel.tabPluginDetails.lblPluginDescription=Beschreibung
- uscPluginPanel.tabPluginDetails.lblPluginVersion=Version
- uscPluginPanel.tabPluginDetails.lblPluginWebsite=Webseite
- uscPluginPanel.tabPluginSettings=Plugin-Einstellungen
- ///////////////////////////////////
- // Server-Einstellungen-Panel
- ///////////////////////////////////
- uscAccountsPanel.Title=ProCon Layer
- uscAccountsPanel.lblLayerServerSetupTitle=ProCon Layer Server Konfiguration
- uscAccountsPanel.lnkStartStopLayer.Start=Schaltet ProCon Layer Server ein
- uscAccountsPanel.lnkStartStopLayer.Stop=Schaltet ProCon Layer Server aus
- uscAccountsPanel.lblLayerServerStatus.Online=Online und Wartend für eingehende Verbindungen auf Port {0}
- uscAccountsPanel.lblLayerServerStatus.Offline=Server ist offline
- uscAccountsPanel.lblLayerServerStatus.Error=Fehler: {0}
- uscAccountsPanel.lnkLayerForwardedTest=Test Verbindung zum PRoCon Layer Server
- uscAccountsPanel.lblLayerForwardedTestStatus.Unknown=Führen Sie diesen Test aus um festzustellen ob eine externe Verbindung aufgebaut werden kann
- uscAccountsPanel.lblLayerForwardedTestStatus.Running=Kontrolliere Port {0} ..
- uscAccountsPanel.lblLayerForwardedTestStatus.Open=Port {0} auf {1} ist offen. Ihr Netzwerk ist richtig konfiguriert.
- uscAccountsPanel.lblLayerForwardedTestStatus.Closed=Ein Fehler ist aufgetreten! Port {0} scheint nicht offen zu sein. Besuchen Sie www.portforward.com für weitere Hilfe.
- uscAccountsPanel.lnkWhatIsPRoConLayer=Was ist ein ProCon Layer?
- uscAccountsPanel.lblLayerAssignAccountPrivilegesTitle=Wählen Sie ein Konto, um Privilegien zu vergeben
- uscAccountsPanel.lstLayerAccounts.colAccounts=Konto
- uscAccountsPanel.lstLayerAccounts.colPrivileges=Lokaler Zugang
- uscAccountsPanel.lstLayerAccounts.colRConAccess=RCon Zugang
- uscAccountsPanel.lstLayerAccounts.colIPPort=IP: Port
- uscAccountsPanel.lstLayerAccounts.Privileges.None=Keine
- uscAccountsPanel.lstLayerAccounts.Privileges.Limited=Limitiert
- uscAccountsPanel.lstLayerAccounts.Privileges.Full=Voll
- uscAccountsPanel.lnkManageAccounts=Konten verwalten
- uscAccountsPanel.lblLayerStartTitle=PRoCon Layer Server starten
- uscAccountsPanel.lblLayerStartPort=zu verwendender Port
- uscAccountsPanel.lblLayerBindingIP=zu verwendende Adresse
- uscAccountsPanel.lblBindingExplanation=Standart "0.0.0.0" zur Bindung an eine Adresse
- uscAccountsPanel.lblLayerName=Layer Name
- uscAccountsPanel.btnInsertName=Name eintragen
- uscAccountsPanel.lblExampleLayerName=Beispiel: {0}
- uscAccountsPanel.btnLayerStart=Server Starten
- uscAccountsPanel.btnCancelLayerStart=Abbrechen
- uscAccountsPanel.lblAccountPrivilegesTitle=Kontoberechtigungen auf {0} zuordnen
- uscAccountsPanel.chkAllowConnectionLogin=Layerzugriff per Fernabfrage erlauben
- uscAccountsPanel.rdoNoProconAccess=Kein Zugriff auf erweiterte Procon Befehle (empfohlen)
- uscAccountsPanel.rdoLimitedProconAccess=Erlaubnis zur Benutzereditierung und Plugins
- uscAccountsPanel.rdoLimitedProconPluginAccess=Erlaubnis Plugins zu editieren
- uscAccountsPanel.rdoFullProconAccess=Erlaubnis zur lokalen Benutzereditierung, Plugins und ausführbare Befehle
- uscAccountsPanel.chkCanShutdownServer=Darf den Sever herunterfahren
- uscAccountsPanel.lblCommandsviaRconConsolePlugins=Befehle die per Remote Console und Plugins verwendbar sind
- uscAccountsPanel.lblServerStateTitle=Server Zustand
- uscAccountsPanel.chkAlterServerSettings=Server Einstellungen modifizieren
- uscAccountsPanel.chkChangeCurrentMapFunctions=Aktuelle Karteineinstellungen ändern
- uscAccountsPanel.lblPlayersTitle=Spieler
- uscAccountsPanel.rdoNoPlayerPunishment=Nicht erlaubt um Spieler zu bestrafen
- uscAccountsPanel.rdoKillingPlayersOnly=Nur erlaubt Spieler zu töten
- uscAccountsPanel.rdoKickingPlayers=Spieler rauswerfen und töten erlaubt
- uscAccountsPanel.rdoKickingTemporaryOnly=Rauswerfen, töten und temporäre Bans erlaubt
- uscAccountsPanel.rdoKicingTemporaryPermanent=Rauswerfen, töten, temporäre und permanente Bans
- uscAccountsPanel.chkMovePlayers=Erlaubt Spieler zwischen Squads und Teams zu wechseln
- uscAccountsPanel.lblPunkbusterTitle=Punkbuster
- uscAccountsPanel.rdoNotAllowedToIssuePunkbusterCommands=Nicht erlaubt, um Punkbuster Befehle zu auszuführen
- uscAccountsPanel.rdoLimitedPunkbusterAccess=Eingeschränkte Punkbuster Befehle (Screenshots und Spielerlisten)
- uscAccountsPanel.rdoFullPunkbusterAccess=Voller Punkbuster Zugriff
- uscAccountsPanel.lblBattlemapTitle=Karte
- uscAccountsPanel.chkEditMapZones=Kartenbereiche editieren
- uscAccountsPanel.lblListsTitle=Listen
- uscAccountsPanel.chkEditMapList=Bearbeitung Karten Liste
- uscAccountsPanel.chkEditBanList=Bearbeitung Ban Liste
- uscAccountsPanel.chkEditReservedSlotsList=Bearbeiten der reservierten Spielerplätze
- uscAccountsPanel.chkEditTextModerationList=Bearbeiten der Moderation-Liste
- uscAccountsPanel.btnSavePrivileges=Berechtigungen Speichern
- uscAccountsPanel.btnCancelPrivileges=Abbrechen
- ///////////////////////////////////
- // Panel Console
- ///////////////////////////////////
- uscConsolePanel.btnConsoleSend=Senden
- uscConsolePanel.chkEnableOutput=Ausgabe aktivieren
- uscConsolePanel.chkEvents=Ereignisse
- uscConsolePanel.chkDebug=Debug
- ///////////////////////////////////
- // Parent Control Layer
- ///////////////////////////////////
- uscParentLayerControl.tabAccounts.lnkEditAccount=Account bearbeiten
- uscParentLayerControl.tabAccounts.lnkDeleteAccount=Account löschen
- uscParentLayerControl.tabAccounts.lblCreateNewAccount=Neues Konto erstellen
- uscParentLayerControl.tabAccounts.lblUsername=Benutzername
- uscParentLayerControl.tabAccounts.lblPassword=Passwort
- uscParentLayerControl.tabAccounts.lnkCreateAccount=Konto erstellen
- uscParentLayerControl.tabAccounts.lblUserNameExistsError=Benutzername existiert bereits
- uscParentLayerControl.tabAccounts.lnkChangeAccountPassword.Blank=Passwort ändern
- uscParentLayerControl.tabAccounts.lnkChangeAccountPassword.Username=Ändere {0}'s Passwort
- ///////////////////////////////////
- // Notification menu
- ///////////////////////////////////
- m_cnmNotificationMenu.m_mnuHideTrayIcon=Tray Icon verstecken
- m_cnmNotificationMenu.m_mnuExit=Ende
- ///////////////////////////////////
- // Config Generator
- ///////////////////////////////////
- ConfigGenerator.Title=Config Generator
- ConfigGenerator.btnCopyToClipboard=ins Clipboard kopieren
- ///////////////////////////////////
- // Start Page - HTML
- ///////////////////////////////////
- pStartPage-lblMyConnections=Meine Verbindungen
- pStartPage-lblNoConnections=Keine Verbindungen vorhanden. Erstelle eine Verbindung zu Deinem Gameserver oder Layer server
- pStartPage-lblCreateConnection=Verbindung erstellen
- pStartPage-lblCreateConnectionLegend=Verbindung erstellen
- pStartPage-lblConnectionsHostnameIp=Hostname/IP
- pStartPage-lblConnectionsPort=Port
- pStartPage-lblConnectionsUsername=Username
- pStartPage-lblConnectionsUsernameExplanation=Ein Benutzername wird nur bei einer Verbindung zu einem PRoCon-layer-server benötigt
- pStartPage-lblConnectionsPassword=Password
- pStartPage-lblCancelCreateConnection=Abbruch
- pStartPage-lblConnectCreateConnection=Verbinden
- pStartPage-lblConnectionsSummary={0} von {1} Plätzen verwendet
- pStartPage-lblQuickConnect=Verbinden
- pStartPage-lblQuickDisconnect=Trennen
- pStartPage-lblQuickDelete=Löschen
- pStartPage-tabPhogueNetNewsFeed=News Feed
- pStartPage-tabPackages=Packages
- pStartPage-lblDonate=Spende
- pStartPage-lblDonationAmount=Spendensumme
- // Note: The currency is static and always USD, regardless of the country/language.
- pStartPage-lblDonationAmount-Currency=Währung: USD
- pStartPage-lblRecognize=I want my kudos!
- pStartPage-chkRecognize-lblShowOnWall=Ich will auf die Spendenwand
- pStartPage-chkRecognize-optDoNotShow=Keine Informationen zur Spende anzeigen
- pStartPage-chkRecognize-optAmountDetailsComments=Summe, Details & Kommentare
- pStartPage-chkRecognize-optDetailsCommentsOnly=nur User Details & Kommentare
- pStartPage-chkRecognize-lblName=Name
- pStartPage-chkRecognize-lblEmail=Email
- pStartPage-chkRecognize-lblWebsite=Webseite
- pStartPage-chkRecognize-lblComments=Kommentar
- pStartPage-chkRecognize-lblRecognizeTime=Es kann bis zu einer Stunde dauern bis Deine Nachricht an der Wand erscheint.
- pStartPage-lblMonthlySummary=Monatliche Zusammenfassung
- pStartPage-lblMonthlySummary-users={0} Nutzer
- pStartPage-lblMonthlySummary-donations=${0} gespendet
- pStartPage-lblMonthlySummary-donationspercapita=${0} gespendet pro Nutzer
- pStartPage-lblDonationWall=Spendenwand
- pStartPage-tblPackages-thUid=UID
- pStartPage-tblPackages-thType=Type
- pStartPage-tblPackages-thName=Name
- pStartPage-tblPackages-thVersion=Version
- pStartPage-tblPackages-thLastUpdate=Letztes Update
- pStartPage-tblPackages-thStatus=Status
- pStartPage-tblPackages-thDownloads=Downloads
- pStartPage-tblPackages-thDiscussFeedback=Diskussionen/Feedback
- pStartPage-tblPackages-thAuthor=Author
- pStartPage-tblPackages-thDescription=Beschreibung
- pStartPage-tblPackages-thLayerInstallStatus=Layer Install Status
- pStartPage-tblPackages-thInstallPackage=Install Package
- m_pStartPage_lblDeleteConnection=Bist Du sicher diese <br>Verbindung löschen zu wollen?
- // Deprecated 0.6.2.2 25.10.2010
- frmMain.fileToolStripMenuItem=Datei
- frmMain.exitToolStripMenuItem=Ende
- frmMain.helpToolStripMenuItem=Hilfe
- frmMain.donateTodayToolStripMenuItem=Donate Today!
- frmMain.proconHostingToolStripMenuItem=PRoCon Hosting Providers
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