Judess69er

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Mar 13th, 2023 (edited)
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  1. Wall Tower: Limit (2)
  2. Can only be placed on pathway and is destroyed upon reaching 0 health
  3. Can be healed by medics every wave
  4. Medic Healing Rate only effects the incoming healing to the wall and not to the base
  5. Medic Healing Rate does not effect Worker Healing
  6.  
  7. lvl 0: "Wooden Wall"
  8. Medic Healing Rate: x1
  9. Health: 50
  10. Cost: 250
  11.  
  12. lvl 1: "Defensive Fortifications"
  13. Medic Healing Rate: x2
  14. Health: 150
  15. Cost: 750
  16.  
  17. lvl 2: "Armed Guards"
  18. Medic Healing Rate: x3
  19. Adds 2 Level 1 Minigunner Guards to the wall
  20. Health: 500
  21. Cost: 2500
  22.  
  23. lvl 3: "Workers"
  24. Medic Healing Rate: x4
  25. Adds workers that repair your wall at 1 health per second
  26. Upgrade Minigunner Guards to Level 2
  27. Health: 1500
  28. Cost: 5000
  29.  
  30. lvl 4: "Advanced Training"
  31. Medic Healing Rate: x6
  32. Workers repair your wall at 5 health per second now
  33. Upgrade Minigunner Guards to Level 3
  34. Health: 6000
  35. Cost: 15,000
  36.  
  37. lvl 5: "Space Age Technology"
  38. Medic Healing Rate: x8
  39. Workers repair your wall at 25 health per second now
  40. Upgrade Minigunner Guards to Level 4
  41. Health: 12,000
  42. Cost: 30,000
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