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- _dummyBaseFireClass
- ai_nav_link_area
- baseanimgraph
- basemodelentity
- cable_dynamic
- cs_env_gunfire
- cs_player_controller
- csgo_viewmodel
- env_combined_light_probe_volume
- env_cs_place
- env_cubemap
- env_cubemap_box
- env_cubemap_fog
- env_decal
- env_gradient_fog
- env_instructor_vr_hint
- env_light_probe_volume
- env_particle_glow
- env_sky
- env_tonemap_controller2
- env_volumetric_fog_controller
- env_volumetric_fog_volume
- filter_activator_attribute_int
- filter_health
- filter_los
- filter_proximity
- func_clip_interaction_layer
- func_electrified_volume
- func_ladder
- func_nav_markup
- func_nav_markup_game
- func_physical_button
- func_shatterglass
- func_timescale
- hl_vr_texture_based_animatable
- info_data
- info_dynamic_shadow_hint
- info_dynamic_shadow_hint_box
- info_nav_space
- info_offscreen_panorama_texture
- info_particle_target
- info_spawngroup_landmark
- info_spawngroup_load_unload
- info_visibility_box
- info_world_layer
- item_generic
- item_generic_trigger_helper
- light_barn
- light_omni
- light_omni2
- light_ortho
- light_rect
- logic_achievement
- logic_distance_autosave
- logic_distance_check
- logic_game_event
- logic_gameevent_listener
- logic_multilight_proxy
- logic_npc_counter_aabb
- logic_npc_counter_obb
- logic_npc_counter_radius
- markup_volume
- markup_volume_tagged
- markup_volume_with_ref
- observer
- path_particle_rope
- path_particle_rope_clientside
- phys_genericconstraint
- phys_hinge_local
- phys_splineconstraint
- phys_wheelconstraint
- plat_trigger
- player_controller
- player_spray_decal
- point_camera_vertical_fov
- point_clientui_dialog
- point_clientui_world_panel
- point_clientui_world_text_panel
- point_hint_ui
- point_hmd_anchor
- point_instructor_event
- point_nav_walkable
- point_prefab
- point_push
- point_soundevent
- point_value_remapper
- point_vr_anchor_override
- post_processing_volume
- prop_exploding_barrel_top
- script_nav_blocker
- script_trigger_hurt
- script_trigger_multiple
- script_trigger_once
- script_trigger_push
- scripted_item_drop
- shatterglass_shard
- skybox_reference
- snd_event_alignedbox
- snd_event_param
- snd_event_path_corner
- snd_event_point
- snd_opvar_set
- snd_opvar_set_aabb
- snd_opvar_set_obb
- snd_opvar_set_path_corner
- snd_opvar_set_point
- snd_opvar_set_point_base
- snd_opvar_set_wind_obb
- snd_sound_area_obb
- snd_sound_area_sphere
- snd_soundscape
- snd_soundscape_proxy
- snd_soundscape_triggerable
- snd_stack_save
- spawnpoint
- spawnpointcoopenemy
- spraycan
- team_intro_counterterrorist
- team_intro_terrorist
- team_select_counterterrorist
- team_select_terrorist
- trigger_active_weapon_detect
- trigger_buoyancy
- trigger_callback
- trigger_detect_bullet_fire
- trigger_detect_explosion
- trigger_fan
- trigger_game_event
- trigger_hurt_ghost
- trigger_lerp_object
- trigger_physics
- trigger_snd_sos_opvar
- trigger_tripwire
- tripwirefire_projectile
- weapon_tripwirefire
- worldent
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