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Jul 15th, 2018
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  1. introduction to the rifle squad
  2.  
  3. 1 Squad leader,
  4. 2 balanced (explain flexibility of balance) Fireteams
  5.  
  6. Fireteam: FTL, G, AR, R
  7. buddy teams: FTL + G, AR + R
  8.  
  9. manuevers/formations/drills mostly based around fireteams (due to redundency of a 4 man team, 2 man teams difficult to maintain)
  10. squads have 2 teams, allows flexibility in manuever. fireteams should be able to support each other with fire
  11. fireteams should operate as one element, subdivision allow for fire and movement when unsupported or in urban terrain. buddy teams should be within voice range most of the time
  12.  
  13. slotting: 5+ = SL + 2 teams, 4- = 1 fireteam
  14.  
  15. communication
  16.  
  17. situational awareness
  18.  
  19. tactical movement
  20. formations
  21. spacing and cohesion - 10m standard spacing, decrease to maintain audio and visual contact, increase if threat is high (though other techniques like bounding are usually best). STHUD is 15m per ring, 5m radius on icons
  22. fireteam formations
  23. wedge
  24. file
  25. squad formations
  26. column
  27. file
  28. line
  29. movement types
  30. travelling
  31. travelling overwatch
  32. bounding
  33. danger areas/scouting
  34.  
  35. in contact
  36. concepts
  37. suppression
  38. fire and maneuver
  39. reaction to contact
  40. contact report
  41. techniques/drills
  42. rushes
  43. buddy/fireteam/squad rushes
  44. squad attack
  45. break contact
  46. peels
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