Maniklas

SAO character project

Apr 15th, 2019
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  1. Class name: Weapons master
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  3. Weapons: Proficiency with any one melee weapon or throwables except dual weapons. Check abilities and progression for more info.
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  5. Energy type
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  7. Abilities:
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  9. Crit increase - Increases the chance of scoring a critical when attacking;
  10. 0 = crit at natural 1 on D10
  11. 1-4 = crit at natural 1 or 2 at D10
  12. 5-9 = crit at natural 1-3 at D10
  13. 10 = crit at natural 1-4 at D10
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  15. Skills - A weapons master can spend their skill ranks in different skills to unlock them or to make them more powerful. There are some legendary skills that you can only have one of which are unique to each player, to unlock these you need to be level 20 and spend 10 skill ranks. Skill ranks can be spent anytime between fights. Any weapon skill grants proficiency with said weapon and is only active while wielding said weapon.
  16. Weapon skills:
  17. |Blunt Polearms: +1 to hit for each skill rank, +1 damage for each 5 skill ranks. Max at 15.
  18. |Shortswords: +1 to hit for each skill rank. Max at 20.
  19. |Daggers: +1 dodge for every other skill rank starting at 1, +1 to hit at every other skill rank starting at 2, gain 5 crit
  20. increase at 10 ranks and 5 more at 20. Max at 20.
  21. |Sharp Polearms: +2 to hit for each skill rank, +2 damage at 10. Max at 10
  22. |Axes: +1 damage for each skill rank. Max at 10.
  23. |Clubs: +1 damage for every other skill rank starting at 1, +1 body for every other skill rank starting at 2. Max at 20.
  24. |Large swords: +1 to hit for each skill rank, +1 body for every 3 skill ranks. Max at 15
  25. |Greatswords: +1 body for each skill rank, +1 damage and to hit at every 6th rank. Max at 24.
  26. |Knuckles: +1 dodge for every other rank starting at 1, +1 crit increase for every other rank starting at 2. Max at 20.
  27. |Rapiers: +1 perception for every rank, +2 damage for every 10th rank. Max at 20.
  28. |Glaives: +1 to hit for each skill rank, +1 damage for each 5 skill ranks. Max at 15.
  29. |Schythes: +1 crit increase per skill rank starting from rank 5, crit damage is x3 instead of x2 if on 10 skill ranks or more, +1
  30. to hit for each skill rank up to rank 5. Max at 15.
  31. |Kamas: +1 crit increase for each skill rank up to rank 5, +1 to hit for each skill rank after rank 5. Max at 20.
  32. |Throwables: +1 perception for each skill rank, +5 crit increase at rank 15. Max at 15.
  33. Crafting skills:
  34. |Armorcraft
  35. |Weaponcraft
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  37. Unique craftables - You can craft a skill potion using 5 levels worth of XP and any legendary weapon. If you have skill ranks in weaponcraft or armorcraft you can create your own weapons and armor made of different materials that can be dropped from fights.
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  41. Progression:
  42. Each level you gain one skill rank, at level 20 you can chose to revert back to level 1 in exchange for 3 extra skill ranks that don't count against the level cap.
  43. The max amount of skill ranks obtainable from levels are 100 ranks.
  44. You can also gain skill ranks from extremely rare drops in fights or craftables that require a lot of XP.
  45. The max amount of skill ranks overall obtainable total are 1000.
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