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- -- Created By Kaeden
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Decal4 = Instance.new("Decal")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Decal21 = Instance.new("Decal")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Model0.Parent = mas
- Model1.Parent = Model0
- Part2.Name = "Baseplate"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-6685.70117, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part2.Orientation = Vector3.new(-90, 0, 0)
- Part2.Position = Vector3.new(-6685.70117, -447.599976, 0)
- Part2.Rotation = Vector3.new(-90, 0, 0)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Size = Vector3.new(2048, 20, 900)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Locked = true
- Part2.brickColor = BrickColor.new("Dark stone grey")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- Part3.Name = "Baseplate"
- Part3.Parent = Model1
- Part3.CFrame = CFrame.new(-542.099609, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part3.Orientation = Vector3.new(-90, 0, 0)
- Part3.Position = Vector3.new(-542.099609, -447.599976, 0)
- Part3.Rotation = Vector3.new(-90, 0, 0)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Size = Vector3.new(2048, 20, 900)
- Part3.Anchored = true
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Locked = true
- Part3.brickColor = BrickColor.new("Dark stone grey")
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.formFactor = Enum.FormFactor.Symmetric
- Decal4.Name = "Flash Logo"
- Decal4.Parent = Part3
- Decal4.Texture = "http://www.roblox.com/asset/?id=363415496"
- Decal4.Face = Enum.NormalId.Top
- Part5.Name = "Baseplate"
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(-2589.90039, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part5.Orientation = Vector3.new(-90, 0, 0)
- Part5.Position = Vector3.new(-2589.90039, -447.599976, 0)
- Part5.Rotation = Vector3.new(-90, 0, 0)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Size = Vector3.new(2048, 20, 900)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.Locked = true
- Part5.brickColor = BrickColor.new("Dark stone grey")
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.formFactor = Enum.FormFactor.Symmetric
- Part6.Name = "Baseplate"
- Part6.Parent = Model1
- Part6.CFrame = CFrame.new(-4637.89844, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part6.Orientation = Vector3.new(-90, 0, 0)
- Part6.Position = Vector3.new(-4637.89844, -447.599976, 0)
- Part6.Rotation = Vector3.new(-90, 0, 0)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Size = Vector3.new(2048, 20, 900)
- Part6.Anchored = true
- Part6.BrickColor = BrickColor.new("Dark stone grey")
- Part6.Locked = true
- Part6.brickColor = BrickColor.new("Dark stone grey")
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.formFactor = Enum.FormFactor.Symmetric
- Part7.Name = "Baseplate"
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(-12829.4971, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part7.Orientation = Vector3.new(-90, 0, 0)
- Part7.Position = Vector3.new(-12829.4971, -447.599976, 0)
- Part7.Rotation = Vector3.new(-90, 0, 0)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Size = Vector3.new(2048, 20, 900)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Dark stone grey")
- Part7.Locked = true
- Part7.brickColor = BrickColor.new("Dark stone grey")
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.formFactor = Enum.FormFactor.Symmetric
- Part8.Name = "Baseplate"
- Part8.Parent = Model1
- Part8.CFrame = CFrame.new(-14877.3008, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part8.Orientation = Vector3.new(-90, 0, 0)
- Part8.Position = Vector3.new(-14877.3008, -447.599976, 0)
- Part8.Rotation = Vector3.new(-90, 0, 0)
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Size = Vector3.new(2048, 20, 900)
- Part8.Anchored = true
- Part8.BrickColor = BrickColor.new("Dark stone grey")
- Part8.Locked = true
- Part8.brickColor = BrickColor.new("Dark stone grey")
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.formFactor = Enum.FormFactor.Symmetric
- Part9.Name = "Baseplate"
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(-10781.499, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part9.Orientation = Vector3.new(-90, 0, 0)
- Part9.Position = Vector3.new(-10781.499, -447.599976, 0)
- Part9.Rotation = Vector3.new(-90, 0, 0)
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Size = Vector3.new(2048, 20, 900)
- Part9.Anchored = true
- Part9.BrickColor = BrickColor.new("Dark stone grey")
- Part9.Locked = true
- Part9.brickColor = BrickColor.new("Dark stone grey")
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.formFactor = Enum.FormFactor.Symmetric
- Part10.Name = "Baseplate"
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(-8733.69824, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part10.Orientation = Vector3.new(-90, 0, 0)
- Part10.Position = Vector3.new(-8733.69824, -447.599976, 0)
- Part10.Rotation = Vector3.new(-90, 0, 0)
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Size = Vector3.new(2048, 20, 900)
- Part10.Anchored = true
- Part10.BrickColor = BrickColor.new("Dark stone grey")
- Part10.Locked = true
- Part10.brickColor = BrickColor.new("Dark stone grey")
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.formFactor = Enum.FormFactor.Symmetric
- Part11.Name = "Baseplate"
- Part11.Parent = Model1
- Part11.CFrame = CFrame.new(-18966.4941, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part11.Orientation = Vector3.new(-90, 0, 0)
- Part11.Position = Vector3.new(-18966.4941, -447.599976, 0)
- Part11.Rotation = Vector3.new(-90, 0, 0)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Size = Vector3.new(2048, 20, 900)
- Part11.Anchored = true
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.Locked = true
- Part11.brickColor = BrickColor.new("Dark stone grey")
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.formFactor = Enum.FormFactor.Symmetric
- Part12.Name = "Baseplate"
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(-16918.6855, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part12.Orientation = Vector3.new(-90, 0, 0)
- Part12.Position = Vector3.new(-16918.6855, -447.599976, 0)
- Part12.Rotation = Vector3.new(-90, 0, 0)
- Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part12.Size = Vector3.new(2048, 20, 900)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Dark stone grey")
- Part12.Locked = true
- Part12.brickColor = BrickColor.new("Dark stone grey")
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.formFactor = Enum.FormFactor.Symmetric
- Part13.Name = "Baseplate"
- Part13.Parent = Model1
- Part13.CFrame = CFrame.new(-20953.0781, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part13.Orientation = Vector3.new(-90, 0, 0)
- Part13.Position = Vector3.new(-20953.0781, -447.599976, 0)
- Part13.Rotation = Vector3.new(-90, 0, 0)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Size = Vector3.new(2048, 20, 900)
- Part13.Anchored = true
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.Locked = true
- Part13.brickColor = BrickColor.new("Dark stone grey")
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.formFactor = Enum.FormFactor.Symmetric
- Part14.Name = "Baseplate"
- Part14.Parent = Model1
- Part14.CFrame = CFrame.new(-23000.8848, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part14.Orientation = Vector3.new(-90, 0, 0)
- Part14.Position = Vector3.new(-23000.8848, -447.599976, 0)
- Part14.Rotation = Vector3.new(-90, 0, 0)
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Size = Vector3.new(2048, 20, 900)
- Part14.Anchored = true
- Part14.BrickColor = BrickColor.new("Dark stone grey")
- Part14.Locked = true
- Part14.brickColor = BrickColor.new("Dark stone grey")
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.formFactor = Enum.FormFactor.Symmetric
- Part15.Name = "Baseplate"
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(-27096.0898, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part15.Orientation = Vector3.new(-90, 0, 0)
- Part15.Position = Vector3.new(-27096.0898, -447.599976, 0)
- Part15.Rotation = Vector3.new(-90, 0, 0)
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Size = Vector3.new(2048, 20, 900)
- Part15.Anchored = true
- Part15.BrickColor = BrickColor.new("Dark stone grey")
- Part15.Locked = true
- Part15.brickColor = BrickColor.new("Dark stone grey")
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.formFactor = Enum.FormFactor.Symmetric
- Part16.Name = "Baseplate"
- Part16.Parent = Model1
- Part16.CFrame = CFrame.new(-29082.6758, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part16.Orientation = Vector3.new(-90, 0, 0)
- Part16.Position = Vector3.new(-29082.6758, -447.599976, 0)
- Part16.Rotation = Vector3.new(-90, 0, 0)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Size = Vector3.new(2048, 20, 900)
- Part16.Anchored = true
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.Locked = true
- Part16.brickColor = BrickColor.new("Dark stone grey")
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.formFactor = Enum.FormFactor.Symmetric
- Part17.Name = "Baseplate"
- Part17.Parent = Model1
- Part17.CFrame = CFrame.new(-31130.4824, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part17.Orientation = Vector3.new(-90, 0, 0)
- Part17.Position = Vector3.new(-31130.4824, -447.599976, 0)
- Part17.Rotation = Vector3.new(-90, 0, 0)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Size = Vector3.new(2048, 20, 900)
- Part17.Anchored = true
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Locked = true
- Part17.brickColor = BrickColor.new("Dark stone grey")
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.formFactor = Enum.FormFactor.Symmetric
- Part18.Name = "Baseplate"
- Part18.Parent = Model1
- Part18.CFrame = CFrame.new(-25048.2832, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part18.Orientation = Vector3.new(-90, 0, 0)
- Part18.Position = Vector3.new(-25048.2832, -447.599976, 0)
- Part18.Rotation = Vector3.new(-90, 0, 0)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Size = Vector3.new(2048, 20, 900)
- Part18.Anchored = true
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.Locked = true
- Part18.brickColor = BrickColor.new("Dark stone grey")
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.formFactor = Enum.FormFactor.Symmetric
- Part19.Name = "Baseplate"
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(-6685.70166, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.Position = Vector3.new(-6685.70166, -10, 0)
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Size = Vector3.new(2048, 20, 900)
- Part19.Anchored = true
- Part19.BrickColor = BrickColor.new("Dark stone grey")
- Part19.Locked = true
- Part19.brickColor = BrickColor.new("Dark stone grey")
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.formFactor = Enum.FormFactor.Symmetric
- Part20.Name = "Baseplate"
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(-542.099976, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Position = Vector3.new(-542.099976, -10, 0)
- Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part20.Size = Vector3.new(2048, 20, 900)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Dark stone grey")
- Part20.Locked = true
- Part20.brickColor = BrickColor.new("Dark stone grey")
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.formFactor = Enum.FormFactor.Symmetric
- Decal21.Name = "Flash Logo"
- Decal21.Parent = Part20
- Decal21.Texture = "http://www.roblox.com/asset/?id=363415496"
- Decal21.Face = Enum.NormalId.Top
- Part22.Name = "Baseplate"
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(-2589.90063, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.Position = Vector3.new(-2589.90063, -10, 0)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Size = Vector3.new(2048, 20, 900)
- Part22.Anchored = true
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.Locked = true
- Part22.brickColor = BrickColor.new("Dark stone grey")
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.formFactor = Enum.FormFactor.Symmetric
- Part23.Name = "Baseplate"
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(-4637.89893, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part23.Position = Vector3.new(-4637.89893, -10, 0)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Size = Vector3.new(2048, 20, 900)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.Locked = true
- Part23.brickColor = BrickColor.new("Dark stone grey")
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.formFactor = Enum.FormFactor.Symmetric
- Part24.Name = "Baseplate"
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(-12829.4971, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.Position = Vector3.new(-12829.4971, -10, 0)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Size = Vector3.new(2048, 20, 900)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.Locked = true
- Part24.brickColor = BrickColor.new("Dark stone grey")
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.formFactor = Enum.FormFactor.Symmetric
- Part25.Name = "Baseplate"
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(-14877.3008, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part25.Position = Vector3.new(-14877.3008, -10, 0)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Size = Vector3.new(2048, 20, 900)
- Part25.Anchored = true
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.Locked = true
- Part25.brickColor = BrickColor.new("Dark stone grey")
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.formFactor = Enum.FormFactor.Symmetric
- Part26.Name = "Baseplate"
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(-10781.499, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(-10781.499, -10, 0)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Size = Vector3.new(2048, 20, 900)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Locked = true
- Part26.brickColor = BrickColor.new("Dark stone grey")
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.formFactor = Enum.FormFactor.Symmetric
- Part27.Name = "Baseplate"
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(-8733.69824, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.Position = Vector3.new(-8733.69824, -10, 0)
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Size = Vector3.new(2048, 20, 900)
- Part27.Anchored = true
- Part27.BrickColor = BrickColor.new("Dark stone grey")
- Part27.Locked = true
- Part27.brickColor = BrickColor.new("Dark stone grey")
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.formFactor = Enum.FormFactor.Symmetric
- Part28.Name = "Baseplate"
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(-16918.6855, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(-16918.6855, -10, 0)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Size = Vector3.new(2048, 20, 900)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.Locked = true
- Part28.brickColor = BrickColor.new("Dark stone grey")
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.formFactor = Enum.FormFactor.Symmetric
- Part29.Name = "Baseplate"
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(-18966.4922, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(-18966.4922, -10, 0)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Size = Vector3.new(2048, 20, 900)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.Locked = true
- Part29.brickColor = BrickColor.new("Dark stone grey")
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.formFactor = Enum.FormFactor.Symmetric
- Part30.Name = "Baseplate"
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(-20953.0781, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.Position = Vector3.new(-20953.0781, -10, 0)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Size = Vector3.new(2048, 20, 900)
- Part30.Anchored = true
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Locked = true
- Part30.brickColor = BrickColor.new("Dark stone grey")
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.formFactor = Enum.FormFactor.Symmetric
- Part31.Name = "Baseplate"
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(-23000.8848, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(-23000.8848, -10, 0)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Size = Vector3.new(2048, 20, 900)
- Part31.Anchored = true
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Locked = true
- Part31.brickColor = BrickColor.new("Dark stone grey")
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.formFactor = Enum.FormFactor.Symmetric
- Part32.Name = "Baseplate"
- Part32.Parent = Model0
- Part32.CFrame = CFrame.new(-27096.0898, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.Position = Vector3.new(-27096.0898, -10, 0)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Size = Vector3.new(2048, 20, 900)
- Part32.Anchored = true
- Part32.BrickColor = BrickColor.new("Dark stone grey")
- Part32.Locked = true
- Part32.brickColor = BrickColor.new("Dark stone grey")
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.formFactor = Enum.FormFactor.Symmetric
- Part33.Name = "Baseplate"
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-29082.6758, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.Position = Vector3.new(-29082.6758, -10, 0)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Size = Vector3.new(2048, 20, 900)
- Part33.Anchored = true
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Locked = true
- Part33.brickColor = BrickColor.new("Dark stone grey")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- Part34.Name = "Baseplate"
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(-31130.4824, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.Position = Vector3.new(-31130.4824, -10, 0)
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Size = Vector3.new(2048, 20, 900)
- Part34.Anchored = true
- Part34.BrickColor = BrickColor.new("Dark stone grey")
- Part34.Locked = true
- Part34.brickColor = BrickColor.new("Dark stone grey")
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.formFactor = Enum.FormFactor.Symmetric
- Part35.Name = "Baseplate"
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(-25048.2832, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Position = Vector3.new(-25048.2832, -10, 0)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Size = Vector3.new(2048, 20, 900)
- Part35.Anchored = true
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Locked = true
- Part35.brickColor = BrickColor.new("Dark stone grey")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 1
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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