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- GameView Start
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 4966
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController puts Zombie Servant into play.
- GameController puts Zombie Servant into play.
- GameController puts Zombie Servant into play.
- GameController puts Zombie Servant into play.
- GameController puts Zombie Servant into play.
- GloomWeaver shuffles their the villain deck.
- Went to GloomWeaver's Start phase.
- Went from GloomWeaver's Start phase to PlayCard phase.
- GameController plays Cursed Acolyte.
- Went from GloomWeaver's PlayCard phase to End phase.
- Zombie Servant initiates 3 Melee damage to America's Newest Legacy.
- Zombie Servant deals America's Newest Legacy 3 Melee damage.
- America's Newest Legacy is now at 27 HP.
- Zombie Servant initiates 3 Melee damage to Bunker.
- Zombie Servant deals Bunker 3 Melee damage.
- Bunker is now at 25 HP.
- Zombie Servant initiates 3 Melee damage to The Hunted Naturalist.
- Zombie Servant deals The Hunted Naturalist 3 Melee damage.
- The Hunted Naturalist is now at 24 HP.
- Zombie Servant initiates 3 Melee damage to America's Newest Legacy.
- Zombie Servant deals America's Newest Legacy 3 Melee damage.
- America's Newest Legacy is now at 24 HP.
- Zombie Servant initiates 3 Melee damage to The Visionary.
- Zombie Servant deals The Visionary 3 Melee damage.
- The Visionary is now at 23 HP.
- Cursed Acolyte initiates 3 Fire damage to The Visionary.
- Cursed Acolyte deals The Visionary 3 Fire damage.
- The Visionary is now at 20 HP.
- Cursed Acolyte initiates 3 Infernal damage to The Visionary.
- Cursed Acolyte deals The Visionary 3 Infernal damage.
- The Visionary is now at 17 HP.
- Cursed Acolyte initiates 3 Fire damage to The Argent Adept.
- Cursed Acolyte deals The Argent Adept 3 Fire damage.
- The Argent Adept is now at 21 HP.
- Cursed Acolyte initiates 3 Infernal damage to The Argent Adept.
- Cursed Acolyte deals The Argent Adept 3 Infernal damage.
- The Argent Adept is now at 18 HP.
- Cursed Acolyte initiates 3 Fire damage to The Hunted Naturalist.
- Cursed Acolyte deals The Hunted Naturalist 3 Fire damage.
- The Hunted Naturalist is now at 21 HP.
- Cursed Acolyte initiates 3 Infernal damage to The Hunted Naturalist.
- Cursed Acolyte deals The Hunted Naturalist 3 Infernal damage.
- The Hunted Naturalist is now at 18 HP.
- Cursed Acolyte initiates 3 Fire damage to America's Newest Legacy.
- Cursed Acolyte deals America's Newest Legacy 3 Fire damage.
- America's Newest Legacy is now at 21 HP.
- Cursed Acolyte initiates 3 Infernal damage to America's Newest Legacy.
- Cursed Acolyte deals America's Newest Legacy 3 Infernal damage.
- America's Newest Legacy is now at 18 HP.
- Cursed Acolyte initiates 3 Fire damage to Bunker.
- Cursed Acolyte deals Bunker 3 Fire damage.
- Bunker is now at 22 HP.
- Cursed Acolyte initiates 3 Infernal damage to Bunker.
- Cursed Acolyte deals Bunker 3 Infernal damage.
- Bunker is now at 19 HP.
- Went from GloomWeaver's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Mind Spike.
- The Visionary initiates 3 Psychic damage to Cursed Acolyte.
- The Visionary deals Cursed Acolyte 3 Psychic damage.
- Cursed Acolyte is now at 3 HP.
- GameController moved Mind Spike to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Argent Adept draws Arcane Cadence.
- The Argent Adept draws Sarabande of Destruction.
- The Argent Adept discards Polyphoric Flare.
- The Visionary moved Polyphoric Flare from The Argent Adept's hand to The Argent Adept's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Precognition.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Syncopated Onslaught
- Revealed card: Inspiring Supertonic
- Revealed card: Arcane Cadence
- Revealed card: Scherzo of Frost and Flame
- Revealed card: Silver Shadow
- Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Scherzo of Frost and Flame from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Syncopated Onslaught.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on The Argent Adept.
- The Argent Adept activates the text on Syncopated Onslaught.
- Applying ongoing effect: Increase damage dealt by America's Newest Legacy by 1.
- Applying ongoing effect: Increase damage dealt by The Hunted Naturalist by 1.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Inspiring Supertonic.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Natural Form's Power.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- ***** LOADED UNDO FILE: undo-15-TheNaturalist-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 4966
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Shifter's Strength.
- The Naturalist discards Indomitable Force.
- Shifter's Strength moved Indomitable Force from The Naturalist's hand to The Naturalist's trash.
- The Naturalist discards Natural Form's Power.
- Shifter's Strength moved Natural Form's Power from The Naturalist's hand to The Naturalist's trash.
- The Naturalist draws Threatening Stomp.
- The Naturalist draws Crafty Assault.
- Shifter's Strength plays Threatening Stomp.
- The Hunted Naturalist initiates 4 Melee damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals GloomWeaver 5 Melee damage.
- GloomWeaver is now at 85 HP.
- GameController moved Threatening Stomp to The Naturalist's trash.
- GameController moved Shifter's Strength to The Naturalist's trash.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {gazelle} effects.
- The Hunted Naturalist's Desperate Prey plays Primal Charge.
- The Naturalist draws Threatening Stomp.
- The Naturalist draws Shifter's Strength.
- The Naturalist draws Natural-Born Vigor.
- The Naturalist draws The Nimble Gazelle.
- GameController moved Primal Charge to The Naturalist's trash.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws The Formidable Rhinoceros.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Motivational Charge.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Motivational Charge.
- America's Newest Legacy initiates 2 Melee damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals GloomWeaver 3 Melee damage.
- GloomWeaver is now at 82 HP.
- Motivational Charge caused The Visionary to regain 1 HP. HP is now 18.
- Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 19.
- Motivational Charge caused The Hunted Naturalist to regain 1 HP. HP is now 19.
- Motivational Charge caused America's Newest Legacy to regain 1 HP. HP is now 19.
- Motivational Charge caused Bunker to regain 1 HP. HP is now 20.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Superhuman Durability.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Bunker's Start phase.
- Went from Bunker's Start phase to PlayCard phase.
- GameController plays External Combustion.
- Bunker initiates 2 Fire damage to Bunker.
- Bunker deals Bunker 2 Fire damage.
- Bunker is now at 18 HP.
- Bunker initiates 3 Fire damage to Cursed Acolyte.
- Bunker deals Cursed Acolyte 3 Fire damage.
- Cursed Acolyte is now at 0 HP.
- Bunker's Initialize destroys Cursed Acolyte!
- GameController moved Cursed Acolyte to the villain trash.
- Bunker initiates 3 Fire damage to GloomWeaver.
- Bunker deals GloomWeaver 3 Fire damage.
- GloomWeaver is now at 79 HP.
- Bunker initiates 3 Fire damage to Zombie Servant.
- Bunker deals Zombie Servant 3 Fire damage.
- Zombie Servant is now at -1 HP.
- Bunker's Initialize destroys Zombie Servant!
- GameController moved Zombie Servant to the villain trash.
- Bunker initiates 3 Fire damage to Zombie Servant.
- Bunker deals Zombie Servant 3 Fire damage.
- Zombie Servant is now at -1 HP.
- Bunker's Initialize destroys Zombie Servant!
- GameController moved Zombie Servant to the villain trash.
- Bunker initiates 3 Fire damage to Zombie Servant.
- Bunker deals Zombie Servant 3 Fire damage.
- Zombie Servant is now at -1 HP.
- Bunker's Initialize destroys Zombie Servant!
- GameController moved Zombie Servant to the villain trash.
- Bunker initiates 3 Fire damage to Zombie Servant.
- Bunker deals Zombie Servant 3 Fire damage.
- Zombie Servant is now at -1 HP.
- Bunker's Initialize destroys Zombie Servant!
- GameController moved Zombie Servant to the villain trash.
- Bunker initiates 3 Fire damage to Zombie Servant.
- Bunker deals Zombie Servant 3 Fire damage.
- Zombie Servant is now at -1 HP.
- Bunker's Initialize destroys Zombie Servant!
- GameController moved Zombie Servant to the villain trash.
- GameController moved External Combustion to Bunker's trash.
- Went from Bunker's PlayCard phase to UsePower phase.
- Bunker uses the power on Bunker.
- Bunker draws Grenade Launcher.
- Went from Bunker's UsePower phase to DrawCard phase.
- Bunker draws Adhesive Foam Grenade.
- Went from Bunker's DrawCard phase to End phase.
- Went from Bunker's End phase to Time Cataclysm's Start phase.
- Went from Time Cataclysm's Start phase to PlayCard phase.
- GameController plays MarsQuake!.
- Went from Time Cataclysm's PlayCard phase to End phase.
- MarsQuake! initiates 2 Melee damage to GloomWeaver.
- MarsQuake! deals GloomWeaver 2 Melee damage.
- GloomWeaver is now at 77 HP.
- MarsQuake! initiates 2 Melee damage to The Visionary.
- MarsQuake! deals The Visionary 2 Melee damage.
- The Visionary is now at 16 HP.
- MarsQuake! initiates 2 Melee damage to The Argent Adept.
- MarsQuake! deals The Argent Adept 2 Melee damage.
- The Argent Adept is now at 17 HP.
- MarsQuake! initiates 2 Melee damage to The Hunted Naturalist.
- MarsQuake! deals The Hunted Naturalist 2 Melee damage.
- The Hunted Naturalist is now at 17 HP.
- MarsQuake! initiates 2 Melee damage to America's Newest Legacy.
- MarsQuake! deals America's Newest Legacy 2 Melee damage.
- America's Newest Legacy is now at 17 HP.
- MarsQuake! initiates 2 Melee damage to Bunker.
- MarsQuake! deals Bunker 2 Melee damage.
- Bunker is now at 16 HP.
- Went from Time Cataclysm's End phase to GloomWeaver's Start phase.
- Went from GloomWeaver's Start phase to PlayCard phase.
- GameController plays Strength of the Grave.
- Went from GloomWeaver's PlayCard phase to End phase.
- Went from GloomWeaver's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Precognition.
- Revealed card: Grimoire of Curses
- Revealed card: Vast Following
- Revealed card: Chosen Disciple
- Precognition moved Chosen Disciple from GloomWeaver's revealed cards to the villain deck.
- Precognition moved Vast Following from GloomWeaver's revealed cards to the bottom of the villain deck.
- Precognition moved Grimoire of Curses from GloomWeaver's revealed cards to the bottom of the villain deck.
- GameController moved Precognition to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- Legacy draws Danger Sense.
- Legacy draws Back-Fist Strike.
- Legacy discards Danger Sense.
- The Visionary moved Danger Sense from Legacy's hand to Legacy's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Mental Divergence.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by America's Newest Legacy by 1.
- Notice: an ongoing effect just expired: Increase damage dealt by The Hunted Naturalist by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Silver Shadow.
- The Argent Adept activates the text on Syncopated Onslaught.
- The Argent Adept initiates 1 Sonic damage to GloomWeaver.
- The Argent Adept deals GloomWeaver 1 Sonic damage.
- GloomWeaver is now at 76 HP.
- Silver Shadow plays Instrumental Conjuration.
- Instrumental Conjuration puts Xu's Bell into play.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Arcane Cadence.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- GameController moved Silver Shadow to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Syncopated Onslaught.
- Applying ongoing effect: Increase damage dealt by America's Newest Legacy by 1.
- Applying ongoing effect: Increase damage dealt by Bunker by 1.
- The Argent Adept activates the text on Syncopated Onslaught.
- The Argent Adept initiates 1 Sonic damage to GloomWeaver.
- The Argent Adept deals GloomWeaver 1 Sonic damage.
- GloomWeaver is now at 75 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Eydisar's Horn.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays The Formidable Rhinoceros.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {crocodile} effects.
- The Hunted Naturalist's Desperate Prey plays Threatening Stomp.
- The Hunted Naturalist initiates 4 Melee damage to GloomWeaver.
- The Hunted Naturalist deals GloomWeaver 4 Melee damage.
- GloomWeaver is now at 71 HP.
- Applying ongoing effect: Redirect damage dealt by GloomWeaver to The Hunted Naturalist.
- GameController moved Threatening Stomp to The Naturalist's trash.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Hyperactive Senses.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {gazelle} effects.
- Went from The Naturalist's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Danger Sense.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Motivational Charge.
- America's Newest Legacy initiates 2 Melee damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals GloomWeaver 3 Melee damage.
- GloomWeaver is now at 68 HP.
- Motivational Charge caused The Visionary to regain 1 HP. HP is now 17.
- Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 18.
- Motivational Charge caused The Hunted Naturalist to regain 1 HP. HP is now 18.
- Motivational Charge caused America's Newest Legacy to regain 1 HP. HP is now 18.
- Motivational Charge caused Bunker to regain 1 HP. HP is now 17.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Lead from the Front.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Bunker's Start phase.
- Went from Bunker's Start phase to PlayCard phase.
- GameController plays Grenade Launcher.
- Went from Bunker's PlayCard phase to UsePower phase.
- Bunker uses the power on Grenade Launcher.
- Bunker initiates 2 Projectile damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 3 Projectile damage.
- GloomWeaver is now at 65 HP.
- Bunker initiates 2 Projectile damage to The Visionary.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Bunker deals The Visionary 3 Projectile damage.
- The Visionary is now at 14 HP.
- Went from Bunker's UsePower phase to DrawCard phase.
- Bunker draws Decommissioned Hardware.
- Went from Bunker's DrawCard phase to End phase.
- Went from Bunker's End phase to Time Cataclysm's Start phase.
- MarsQuake! destroys Strength of the Grave!
- GameController moved Strength of the Grave to the villain trash.
- MarsQuake! destroys The Formidable Rhinoceros!
- GameController moved The Formidable Rhinoceros to The Naturalist's trash.
- MarsQuake! destroys itself!
- GameController moved MarsQuake! to the environment trash.
- Went from Time Cataclysm's Start phase to PlayCard phase.
- GameController plays Main Computer Room.
- Went from Time Cataclysm's PlayCard phase to End phase.
- Main Computer Room plays Chosen Disciple.
- Went from Time Cataclysm's End phase to GloomWeaver's Start phase.
- Went from GloomWeaver's Start phase to PlayCard phase.
- GameController plays Crimson Pin.
- GameController moved Crimson Pin from the villain deck next to America's Newest Legacy.
- Went from GloomWeaver's PlayCard phase to End phase.
- Chosen Disciple puts Zombie Servant into play.
- Chosen Disciple initiates 3 Melee damage to The Hunted Naturalist.
- Chosen Disciple deals The Hunted Naturalist 3 Melee damage.
- The Hunted Naturalist is now at 15 HP.
- Zombie Servant initiates 3 Melee damage to The Argent Adept.
- Zombie Servant deals The Argent Adept 3 Melee damage.
- The Argent Adept is now at 15 HP.
- Went from GloomWeaver's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Mental Divergence.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on Mental Divergence.
- Mental Divergence moved Natural Form's Power from The Naturalist's trash to The Naturalist's deck.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Mind Spike.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by America's Newest Legacy by 1.
- Notice: an ongoing effect just expired: Increase damage dealt by Bunker by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Inspiring Supertonic.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Syncopated Onslaught.
- Applying ongoing effect: Increase damage dealt by America's Newest Legacy by 1.
- Applying ongoing effect: Increase damage dealt by Bunker by 1.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused The Argent Adept to regain 2 HP. HP is now 17.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Naturalist's Start phase.
- Notice: an ongoing effect just expired: Redirect damage dealt by GloomWeaver to The Hunted Naturalist.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Natural-Born Vigor.
- Natural-Born Vigor increased the action count of UsePower by 1.
- Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {rhinoceros} effects.
- The Hunted Naturalist's Desperate Prey plays The Nimble Gazelle.
- The Naturalist uses the power on The Nimble Gazelle.
- The Nimble Gazelle caused The Hunted Naturalist to regain 3 HP. HP is now 18.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Natural Form's Power.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {crocodile} effects.
- Went from The Naturalist's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Inspiring Presence.
- Inspiring Presence caused The Visionary to regain 1 HP. HP is now 15.
- Inspiring Presence caused The Argent Adept to regain 1 HP. HP is now 18.
- Inspiring Presence caused The Hunted Naturalist to regain 1 HP. HP is now 19.
- Inspiring Presence caused America's Newest Legacy to regain 1 HP. HP is now 19.
- Inspiring Presence caused Bunker to regain 1 HP. HP is now 18.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Motivational Charge.
- America's Newest Legacy initiates 2 Melee damage to Chosen Disciple.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals Chosen Disciple 4 Melee damage.
- Chosen Disciple is now at 3 HP.
- Motivational Charge caused The Visionary to regain 1 HP. HP is now 16.
- Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 19.
- Motivational Charge caused The Hunted Naturalist to regain 1 HP. HP is now 20.
- Motivational Charge caused America's Newest Legacy to regain 1 HP. HP is now 20.
- Motivational Charge caused Bunker to regain 1 HP. HP is now 19.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Lead from the Front.
- Went from Legacy's DrawCard phase to End phase.
- GloomWeaver initiates 3 Toxic damage to America's Newest Legacy.
- GloomWeaver deals America's Newest Legacy 3 Toxic damage.
- America's Newest Legacy is now at 17 HP.
- Went from Legacy's End phase to Bunker's Start phase.
- Went from Bunker's Start phase to PlayCard phase.
- GameController plays External Combustion.
- Bunker initiates 2 Fire damage to Bunker.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Bunker 4 Fire damage.
- Bunker is now at 15 HP.
- Bunker initiates 3 Fire damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 5 Fire damage.
- GloomWeaver is now at 60 HP.
- Bunker initiates 3 Fire damage to Chosen Disciple.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Chosen Disciple 5 Fire damage.
- Chosen Disciple is now at -2 HP.
- Bunker's Initialize destroys Chosen Disciple!
- GloomWeaver puts Zombie Servant into play.
- GameController moved Chosen Disciple to the villain trash.
- Bunker initiates 3 Fire damage to Crimson Pin.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Crimson Pin 5 Fire damage.
- Crimson Pin is now at 4 HP.
- Bunker initiates 3 Fire damage to Zombie Servant.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Zombie Servant 5 Fire damage.
- Zombie Servant is now at -3 HP.
- Bunker's Initialize destroys Zombie Servant!
- GameController moved Zombie Servant to the villain trash.
- Bunker initiates 3 Fire damage to Zombie Servant.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Zombie Servant 5 Fire damage.
- Zombie Servant is now at -3 HP.
- Bunker's Initialize destroys Zombie Servant!
- GameController moved Zombie Servant to the villain trash.
- Bunker initiates 3 Fire damage to Main Computer Room.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Main Computer Room 5 Fire damage.
- Main Computer Room is now at 4 HP.
- GameController moved External Combustion to Bunker's trash.
- Went from Bunker's PlayCard phase to UsePower phase.
- Bunker uses the power on Grenade Launcher.
- Bunker initiates 2 Projectile damage to Crimson Pin.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Crimson Pin 4 Projectile damage.
- Crimson Pin is now at 0 HP.
- Bunker's Initialize destroys Crimson Pin!
- GameController moved Crimson Pin to the villain trash.
- Bunker initiates 2 Projectile damage to Main Computer Room.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Main Computer Room 4 Projectile damage.
- Main Computer Room is now at 0 HP.
- Bunker's Initialize destroys Main Computer Room!
- GameController moved Main Computer Room to the environment trash.
- Bunker initiates 1 Projectile damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 3 Projectile damage.
- GloomWeaver is now at 57 HP.
- Went from Bunker's UsePower phase to DrawCard phase.
- Bunker draws Grenade Launcher.
- Went from Bunker's DrawCard phase to End phase.
- Went from Bunker's End phase to Time Cataclysm's Start phase.
- Went from Time Cataclysm's Start phase to PlayCard phase.
- GameController plays Charging Triceratops.
- Went from Time Cataclysm's PlayCard phase to End phase.
- Went from Time Cataclysm's End phase to GloomWeaver's Start phase.
- Went from GloomWeaver's Start phase to PlayCard phase.
- GameController plays Sable Pin.
- GameController moved Sable Pin from the villain deck next to America's Newest Legacy.
- Went from GloomWeaver's PlayCard phase to End phase.
- Went from GloomWeaver's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Decoy Projection.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- Legacy draws Motivational Charge.
- Legacy draws Next Evolution.
- Legacy discards Motivational Charge.
- The Visionary moved Motivational Charge from Legacy's hand to Legacy's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Prophetic Vision.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by America's Newest Legacy by 1.
- Notice: an ongoing effect just expired: Increase damage dealt by Bunker by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration puts Telamon's Lyra into play.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Vernal Sonata.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Syncopated Onslaught.
- Applying ongoing effect: Increase damage dealt by America's Newest Legacy by 1.
- Applying ongoing effect: Increase damage dealt by Bunker by 1.
- The Argent Adept activates the text on Syncopated Onslaught.
- The Argent Adept initiates 1 Sonic damage to Sable Pin.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Sable Pin 2 Sonic damage.
- Sable Pin is now at 7 HP.
- The Argent Adept activates the text on Syncopated Onslaught.
- The Argent Adept initiates 1 Sonic damage to The Visionary.
- Decoy Projection redirects the damage dealt from The Visionary to Decoy Projection.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Decoy Projection 2 Sonic damage.
- Decoy Projection is now at 3 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Arcane Cadence.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Natural Form's Power.
- Natural-Born Vigor increased the action count of UsePower by 1.
- Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {crocodile} effects.
- The Naturalist draws Bestial Shift.
- The Naturalist uses the power on Natural Form's Power.
- Bunker draws Auxiliary Power Source.
- Bunker draws Heavy Plating.
- Natural Form's Power caused The Hunted Naturalist to regain 2 HP. HP is now 22.
- The Hunted Naturalist initiates 1 Toxic damage to Sable Pin.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Sable Pin 2 Toxic damage.
- Sable Pin is now at 5 HP.
- The Hunted Naturalist initiates 1 Toxic damage to GloomWeaver.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals GloomWeaver 2 Toxic damage.
- GloomWeaver is now at 55 HP.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Feral Fury.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {rhinoceros} effects.
- Went from The Naturalist's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Superhuman Durability.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Motivational Charge.
- America's Newest Legacy initiates 2 Melee damage to Charging Triceratops.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- Charging Triceratops reduces the damage dealt to Charging Triceratops by America's Newest Legacy by 1.
- America's Newest Legacy deals Charging Triceratops 3 Melee damage.
- Charging Triceratops is now at 5 HP.
- Motivational Charge caused The Visionary to regain 1 HP. HP is now 17.
- Motivational Charge caused Decoy Projection to regain 1 HP. HP is now 4.
- Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 20.
- Motivational Charge caused The Hunted Naturalist to regain 1 HP. HP is now 23.
- Motivational Charge caused America's Newest Legacy to regain 1 HP. HP is now 18.
- Motivational Charge caused Bunker to regain 1 HP. HP is now 16.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws The Legacy Ring.
- Went from Legacy's DrawCard phase to End phase.
- GloomWeaver initiates 5 Psychic damage to America's Newest Legacy.
- Superhuman Durability reduces the damage dealt to America's Newest Legacy by GloomWeaver by 3.
- GloomWeaver deals America's Newest Legacy 2 Psychic damage.
- America's Newest Legacy is now at 16 HP.
- Went from Legacy's End phase to Bunker's Start phase.
- Went from Bunker's Start phase to PlayCard phase.
- GameController plays Heavy Plating.
- Went from Bunker's PlayCard phase to UsePower phase.
- Bunker uses the power on Grenade Launcher.
- Bunker initiates 2 Projectile damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 4 Projectile damage.
- GloomWeaver is now at 51 HP.
- Bunker initiates 2 Projectile damage to Charging Triceratops.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Charging Triceratops reduces the damage dealt to Charging Triceratops by Bunker by 1.
- Bunker deals Charging Triceratops 3 Projectile damage.
- Charging Triceratops is now at 2 HP.
- Bunker initiates 1 Projectile damage to Sable Pin.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Sable Pin 3 Projectile damage.
- Sable Pin is now at 2 HP.
- Went from Bunker's UsePower phase to DrawCard phase.
- Bunker draws Maintenance Unit.
- Went from Bunker's DrawCard phase to End phase.
- Went from Bunker's End phase to Time Cataclysm's Start phase.
- Charging Triceratops initiates 3 Melee damage to Decoy Projection.
- Charging Triceratops deals Decoy Projection 3 Melee damage.
- Decoy Projection is now at 1 HP.
- Went from Time Cataclysm's Start phase to PlayCard phase.
- GameController plays Oppressive Smog.
- Went from Time Cataclysm's PlayCard phase to End phase.
- Went from Time Cataclysm's End phase to GloomWeaver's Start phase.
- Went from GloomWeaver's Start phase to PlayCard phase.
- GameController plays Indigo Pin.
- GameController moved Indigo Pin from the villain deck next to The Visionary.
- Went from GloomWeaver's PlayCard phase to End phase.
- Went from GloomWeaver's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Prophetic Vision.
- Revealed card: Passing Tumbleweed
- Revealed card: Fixed Point
- Revealed card: F.I.L.T.E.R. Spy
- Prophetic Vision moved Passing Tumbleweed from Time Cataclysm's revealed cards to the environment deck.
- Prophetic Vision moved Fixed Point from Time Cataclysm's revealed cards to the bottom of the environment deck.
- Prophetic Vision moved F.I.L.T.E.R. Spy from Time Cataclysm's revealed cards to the bottom of the environment deck.
- GameController moved Prophetic Vision to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Visionary draws Cerebral Hemorrhage.
- The Visionary draws Suggestion.
- The Visionary discards Suggestion.
- The Visionary moved Suggestion from The Visionary's hand to The Visionary's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Mind Spike.
- Went from The Visionary's DrawCard phase to End phase.
- The Visionary discards Decoy Projection.
- Indigo Pin moved Decoy Projection from The Visionary's hand to The Visionary's trash.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by America's Newest Legacy by 1.
- Notice: an ongoing effect just expired: Increase damage dealt by Bunker by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Rhapsody of Vigor
- Revealed card: Alacritous Subdominant
- Revealed card: Alacritous Subdominant
- Revealed card: Counterpoint Bulwark
- Revealed card: Sarabande of Destruction
- Arcane Cadence moved Counterpoint Bulwark from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Alacritous Subdominant from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Sarabande of Destruction from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Alacritous Subdominant from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Rhapsody of Vigor.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Syncopated Onslaught.
- Applying ongoing effect: Increase damage dealt by America's Newest Legacy by 1.
- Applying ongoing effect: Increase damage dealt by Bunker by 1.
- The Argent Adept activates the text on Syncopated Onslaught.
- The Argent Adept initiates 1 Sonic damage to Sable Pin.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Sable Pin 2 Sonic damage.
- Sable Pin is now at 0 HP.
- The Argent Adept's Vocalize destroys Sable Pin!
- GameController moved Sable Pin to the villain trash.
- The Argent Adept activates the text on Syncopated Onslaught.
- The Argent Adept initiates 1 Sonic damage to Decoy Projection.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Decoy Projection 2 Sonic damage.
- Decoy Projection is now at -1 HP.
- The Argent Adept's Vocalize destroys Decoy Projection!
- GameController moved Decoy Projection to The Visionary's trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Alacritous Subdominant.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Bestial Shift.
- Oppressive Smog reduces the HP gained by The Hunted Naturalist by 2.
- Bestial Shift caused The Hunted Naturalist to regain 1 HP. HP is now 24.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {rhinoceros} effects.
- The Naturalist draws Resilient Hide.
- Applying ongoing effect: Reduce damage dealt to The Hunted Naturalist by 1.
- The Hunted Naturalist initiates 3 Toxic damage to Indigo Pin.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Indigo Pin 4 Toxic damage.
- Indigo Pin is now at 5 HP.
- The Naturalist uses the power on The Nimble Gazelle.
- Oppressive Smog reduces the HP gained by The Hunted Naturalist by 2.
- The Nimble Gazelle caused The Hunted Naturalist to regain 1 HP. HP is now 25.
- GameController moved Bestial Shift to The Naturalist's trash.
- Natural-Born Vigor increased the action count of UsePower by 1.
- Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
- The Naturalist uses the power on Natural Form's Power.
- The Visionary draws Telekinetic Cocoon.
- The Visionary draws Psychic Maelstrom.
- Oppressive Smog reduces the HP gained by The Hunted Naturalist by 2.
- The Hunted Naturalist regained no HP from Natural Form's Power.
- The Hunted Naturalist initiates 1 Toxic damage to Indigo Pin.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Indigo Pin 2 Toxic damage.
- Indigo Pin is now at 3 HP.
- The Hunted Naturalist initiates 1 Toxic damage to Charging Triceratops.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- Charging Triceratops reduces the damage dealt to Charging Triceratops by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Charging Triceratops 1 Toxic damage.
- Charging Triceratops is now at 1 HP.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Indomitable Force.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {crocodile} effects.
- Went from The Naturalist's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays The Legacy Ring.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on America's Newest Legacy.
- America's Newest Legacy initiates 3 Energy damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals GloomWeaver 5 Energy damage.
- GloomWeaver is now at 46 HP.
- Legacy uses the power on Motivational Charge.
- America's Newest Legacy initiates 2 Melee damage to Indigo Pin.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals Indigo Pin 4 Melee damage.
- Indigo Pin is now at -1 HP.
- America's Newest Legacy's Atomic Glare destroys Indigo Pin!
- GameController moved Indigo Pin to the villain trash.
- Oppressive Smog reduces the HP gained by The Visionary by 2.
- The Visionary regained no HP from Motivational Charge.
- Oppressive Smog reduces the HP gained by The Argent Adept by 2.
- The Argent Adept regained no HP from Motivational Charge.
- Oppressive Smog reduces the HP gained by The Hunted Naturalist by 2.
- The Hunted Naturalist regained no HP from Motivational Charge.
- Oppressive Smog reduces the HP gained by America's Newest Legacy by 2.
- America's Newest Legacy regained no HP from Motivational Charge.
- Oppressive Smog reduces the HP gained by Bunker by 2.
- Bunker regained no HP from Motivational Charge.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Heroic Interception.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Bunker's Start phase.
- Went from Bunker's Start phase to PlayCard phase.
- GameController plays Maintenance Unit.
- Went from Bunker's PlayCard phase to UsePower phase.
- Bunker uses the power on Grenade Launcher.
- Bunker initiates 2 Projectile damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 4 Projectile damage.
- GloomWeaver is now at 42 HP.
- Bunker initiates 2 Projectile damage to Charging Triceratops.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Charging Triceratops reduces the damage dealt to Charging Triceratops by Bunker by 1.
- Bunker deals Charging Triceratops 3 Projectile damage.
- Charging Triceratops is now at -2 HP.
- Bunker's Initialize destroys Charging Triceratops!
- GameController moved Charging Triceratops to the environment trash.
- Went from Bunker's UsePower phase to DrawCard phase.
- Bunker draws Heavy Plating.
- ***** LOADED UNDO FILE: undo-150-Bunker-UsePower *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 4983.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Bunker uses the power on Grenade Launcher.
- Bunker initiates 2 Projectile damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 4 Projectile damage.
- GloomWeaver is now at 42 HP.
- Bunker initiates 2 Projectile damage to The Visionary.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals The Visionary 4 Projectile damage.
- The Visionary is now at 13 HP.
- Bunker initiates 1 Projectile damage to Charging Triceratops.
- Syncopated Onslaught increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Charging Triceratops reduces the damage dealt to Charging Triceratops by Bunker by 1.
- Bunker deals Charging Triceratops 2 Projectile damage.
- Charging Triceratops is now at -1 HP.
- Bunker's Initialize destroys Charging Triceratops!
- GameController moved Charging Triceratops to the environment trash.
- Went from Bunker's UsePower phase to DrawCard phase.
- Bunker draws Heavy Plating.
- Went from Bunker's DrawCard phase to End phase.
- Went from Bunker's End phase to Time Cataclysm's Start phase.
- 1 player may discard 1 card to destroy Oppressive Smog.
- Bunker discards Recharge Mode.
- Oppressive Smog moved Recharge Mode from Bunker's hand to Bunker's trash.
- Oppressive Smog destroys itself!
- GameController moved Oppressive Smog to the environment trash.
- Went from Time Cataclysm's Start phase to PlayCard phase.
- GameController plays Passing Tumbleweed.
- Went from Time Cataclysm's PlayCard phase to End phase.
- Went from Time Cataclysm's End phase to GloomWeaver's Start phase.
- Went from GloomWeaver's Start phase to PlayCard phase.
- GameController plays Drum of Despair.
- Went from GloomWeaver's PlayCard phase to End phase.
- Went from GloomWeaver's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Cerebral Hemorrhage.
- The Visionary initiates 2 Psychic damage to GloomWeaver.
- Inspiring Presence increases the damage dealt by The Visionary by 1.
- The Visionary deals GloomWeaver 3 Psychic damage.
- GloomWeaver is now at 39 HP.
- The Visionary initiates 2 Psychic damage to Drum of Despair.
- Inspiring Presence increases the damage dealt by The Visionary by 1.
- The Visionary deals Drum of Despair 3 Psychic damage.
- Drum of Despair is now at 22 HP.
- The Visionary initiates 2 Psychic damage to The Visionary.
- Inspiring Presence increases the damage dealt by The Visionary by 1.
- The Visionary deals The Visionary 3 Psychic damage.
- The Visionary is now at 10 HP.
- GameController moved Cerebral Hemorrhage to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- Bunker draws Adhesive Foam Grenade.
- Bunker draws Flak Cannon.
- Bunker discards Adhesive Foam Grenade.
- The Visionary moved Adhesive Foam Grenade from Bunker's hand to Bunker's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Telekinetic Cocoon.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by America's Newest Legacy by 1.
- Notice: an ongoing effect just expired: Increase damage dealt by Bunker by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Counterpoint Bulwark.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Syncopated Onslaught.
- Applying ongoing effect: Increase damage dealt by America's Newest Legacy by 1.
- Applying ongoing effect: Increase damage dealt by The Hunted Naturalist by 1.
- The Argent Adept activates the text on Counterpoint Bulwark.
- The Visionary draws Cerebral Hemorrhage.
- The Argent Adept activates the text on Counterpoint Bulwark.
- The Visionary draws Foresight.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Akpunku's Drum.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Naturalist's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Hunted Naturalist by 1.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Shifter's Strength.
- The Naturalist discards Hyperactive Senses.
- Shifter's Strength moved Hyperactive Senses from The Naturalist's hand to The Naturalist's trash.
- The Naturalist discards Indomitable Force.
- Shifter's Strength moved Indomitable Force from The Naturalist's hand to The Naturalist's trash.
- The Naturalist draws Crafty Assault.
- The Naturalist draws Feral Fury.
- Shifter's Strength plays Resilient Hide.
- GameController moved Shifter's Strength to The Naturalist's trash.
- Natural-Born Vigor increased the action count of UsePower by 1.
- Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {crocodile} effects.
- The Hunted Naturalist's Desperate Prey plays Feral Fury.
- The Hunted Naturalist initiates 2 Melee damage to Drum of Despair.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Drum of Despair 4 Melee damage.
- Drum of Despair is now at 18 HP.
- The Hunted Naturalist initiates 2 Toxic damage to Drum of Despair.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Drum of Despair 4 Toxic damage.
- Drum of Despair is now at 14 HP.
- GameController moved Feral Fury to The Naturalist's trash.
- The Naturalist uses the power on Natural Form's Power.
- The Visionary draws Mass Levitation.
- The Visionary draws Wrest the Mind.
- Natural Form's Power caused The Hunted Naturalist to regain 2 HP, up to their maximum HP. HP is now 27.
- The Hunted Naturalist initiates 1 Toxic damage to Drum of Despair.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Drum of Despair 3 Toxic damage.
- Drum of Despair is now at 11 HP.
- The Hunted Naturalist initiates 1 Toxic damage to Passing Tumbleweed.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Passing Tumbleweed 3 Toxic damage.
- Passing Tumbleweed is now at -2 HP.
- The Hunted Naturalist's Desperate Prey destroys Passing Tumbleweed!
- GameController moved Passing Tumbleweed to the environment trash.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Crafty Assault.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {rhinoceros} effects.
- Went from The Naturalist's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Next Evolution.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Newest Legacy initiates 2 Melee damage to Drum of Despair.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals Drum of Despair 4 Melee damage.
- Drum of Despair is now at 7 HP.
- Motivational Charge caused The Visionary to regain 1 HP. HP is now 11.
- Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 21.
- Motivational Charge tried to increase The Hunted Naturalist's HP, but they are already at their maximum HP.
- Motivational Charge caused America's Newest Legacy to regain 1 HP. HP is now 17.
- Motivational Charge caused Bunker to regain 1 HP. HP is now 17.
- Legacy uses the power on America's Newest Legacy.
- America's Newest Legacy initiates 3 Energy damage to Drum of Despair.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals Drum of Despair 5 Energy damage.
- Drum of Despair is now at 2 HP.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Fortitude.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Bunker's Start phase.
- Went from Bunker's Start phase to PlayCard phase.
- GameController plays Adhesive Foam Grenade.
- Applying ongoing effect: The Environment cannot play cards.
- Applying ongoing effect: Skip Time Cataclysm's Play Card phase.
- GameController moved Adhesive Foam Grenade to Bunker's trash.
- Went from Bunker's PlayCard phase to UsePower phase.
- Bunker uses the power on Grenade Launcher.
- Bunker initiates 2 Projectile damage to Drum of Despair.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals Drum of Despair 3 Projectile damage.
- Drum of Despair is now at -1 HP.
- Bunker's Initialize destroys Drum of Despair!
- GameController moved Drum of Despair to the villain trash.
- Bunker initiates 2 Projectile damage to The Visionary.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals The Visionary 3 Projectile damage.
- The Visionary is now at 8 HP.
- Bunker initiates 1 Projectile damage to GloomWeaver.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 2 Projectile damage.
- GloomWeaver is now at 37 HP.
- Went from Bunker's UsePower phase to DrawCard phase.
- Bunker draws Turret Mode.
- Went from Bunker's DrawCard phase to End phase.
- Went from Bunker's End phase to Time Cataclysm's Start phase.
- Adhesive Foam Grenade prevented the action of phase PlayCard.
- Went from Time Cataclysm's Start phase to PlayCard phase.
- Went from Time Cataclysm's PlayCard phase to End phase.
- Went from Time Cataclysm's End phase to GloomWeaver's Start phase.
- Went from GloomWeaver's Start phase to PlayCard phase.
- GameController plays Crimson Pin.
- GameController moved Crimson Pin from the villain deck next to The Hunted Naturalist.
- Went from GloomWeaver's PlayCard phase to End phase.
- Went from GloomWeaver's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Foresight.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on Foresight.
- Revealed card: Decoy Projection
- Revealed card: Precognition
- Revealed card: Brain Burn
- Foresight moved Brain Burn from The Visionary's revealed cards to The Visionary's hand.
- Foresight moved Precognition from The Visionary's revealed cards to The Visionary's deck.
- Foresight moved Decoy Projection from The Visionary's revealed cards to the bottom of The Visionary's deck.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Precognition.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by America's Newest Legacy by 1.
- Notice: an ongoing effect just expired: Increase damage dealt by The Hunted Naturalist by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Alacritous Subdominant.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Syncopated Onslaught.
- Applying ongoing effect: Increase damage dealt by The Hunted Naturalist by 1.
- Applying ongoing effect: Increase damage dealt by America's Newest Legacy by 1.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Bunker draws Heavy Plating.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Bunker draws Maintenance Unit.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Musaragni's Harp.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Feral Fury.
- The Hunted Naturalist initiates 2 Melee damage to Crimson Pin.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Crimson Pin 4 Melee damage.
- Crimson Pin is now at 5 HP.
- The Hunted Naturalist initiates 2 Toxic damage to Crimson Pin.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Crimson Pin 4 Toxic damage.
- Crimson Pin is now at 1 HP.
- GameController moved Feral Fury to The Naturalist's trash.
- Natural-Born Vigor increased the action count of UsePower by 1.
- Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {rhinoceros} effects.
- The Naturalist draws The Predator's Eye.
- The Naturalist uses the power on Natural Form's Power.
- The Naturalist draws Feral Fury.
- The Naturalist draws Primal Charge.
- Natural Form's Power tried to increase The Hunted Naturalist's HP, but they are already at their maximum HP.
- The Hunted Naturalist initiates 1 Toxic damage to Crimson Pin.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Crimson Pin 3 Toxic damage.
- Crimson Pin is now at -2 HP.
- The Hunted Naturalist's Desperate Prey destroys Crimson Pin!
- GameController moved Crimson Pin to the villain trash.
- The Hunted Naturalist initiates 1 Toxic damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals GloomWeaver 3 Toxic damage.
- GloomWeaver is now at 34 HP.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws The Predator's Eye.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {crocodile} effects.
- Went from The Naturalist's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Lead from the Front.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Newest Legacy initiates 2 Melee damage to GloomWeaver.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals GloomWeaver 4 Melee damage.
- GloomWeaver is now at 30 HP.
- Motivational Charge caused The Visionary to regain 1 HP. HP is now 9.
- Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 22.
- Motivational Charge tried to increase The Hunted Naturalist's HP, but they are already at their maximum HP.
- Motivational Charge caused America's Newest Legacy to regain 1 HP. HP is now 18.
- Motivational Charge caused Bunker to regain 1 HP. HP is now 18.
- Legacy uses the power on Next Evolution.
- Applying ongoing effect: America's Newest Legacy is immune to Infernal damage.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Surge of Strength.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Bunker's Start phase.
- Notice: an ongoing effect just expired: The Environment cannot play cards.
- Notice: an ongoing effect just expired: Skip Time Cataclysm's Play Card phase.
- Went from Bunker's Start phase to PlayCard phase.
- GameController plays Flak Cannon.
- Went from Bunker's PlayCard phase to UsePower phase.
- Bunker uses the power on Maintenance Unit.
- Maintenance Unit caused Bunker to regain 2 HP. HP is now 20.
- Went from Bunker's UsePower phase to DrawCard phase.
- Bunker draws Maintenance Unit.
- Went from Bunker's DrawCard phase to End phase.
- Went from Bunker's End phase to Time Cataclysm's Start phase.
- Went from Time Cataclysm's Start phase to PlayCard phase.
- GameController plays Typhoon.
- Went from Time Cataclysm's PlayCard phase to End phase.
- Typhoon moved Telekinetic Cocoon from The Visionary's hand to The Visionary's deck.
- Typhoon moved Akpunku's Drum from The Argent Adept's hand to The Argent Adept's deck.
- Typhoon moved Crafty Assault from The Naturalist's hand to The Naturalist's deck.
- Typhoon moved Inspiring Presence from Legacy's hand to Legacy's deck.
- Typhoon moved Heavy Plating from Bunker's hand to Bunker's deck.
- Went from Time Cataclysm's End phase to GloomWeaver's Start phase.
- Went from GloomWeaver's Start phase to PlayCard phase.
- GameController plays Chosen Disciple.
- Went from GloomWeaver's PlayCard phase to End phase.
- Chosen Disciple puts Zombie Servant into play.
- Chosen Disciple initiates 3 Melee damage to The Hunted Naturalist.
- Chosen Disciple deals The Hunted Naturalist 3 Melee damage.
- The Hunted Naturalist is now at 24 HP.
- Zombie Servant initiates 3 Melee damage to The Hunted Naturalist.
- Zombie Servant deals The Hunted Naturalist 3 Melee damage.
- The Hunted Naturalist is now at 21 HP.
- Went from GloomWeaver's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Brain Burn.
- Brain Burn moves 12 cards to the bottom of GloomWeaver's Deck.
- The Visionary initiates 12 Psychic damage to The Visionary.
- Inspiring Presence increases the damage dealt by The Visionary by 1.
- The Visionary deals The Visionary 13 Psychic damage.
- The Visionary is now at -4 HP.
- The Visionary is no longer a target.
- All of The Visionary's cards are removed from the game.
- GameController moves 40 cards to the top of The Visionary's OutOfGame.
- GameController sets the action count of PlayCard to 0.
- The Visionary was flipped to its back side.
- GameController moved Brain Burn from out of game to out of game.
- Went from The Visionary's PlayCard phase to End phase.
- Went from The Visionary's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by The Hunted Naturalist by 1.
- Notice: an ongoing effect just expired: Increase damage dealt by America's Newest Legacy by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Musaragni's Harp.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Syncopated Onslaught.
- Applying ongoing effect: Increase damage dealt by The Hunted Naturalist by 1.
- Applying ongoing effect: Increase damage dealt by America's Newest Legacy by 1.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Legacy draws Inspiring Presence.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Bunker draws Heavy Plating.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused The Argent Adept to regain 2 HP, up to their maximum HP. HP is now 24.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Akpunku's Drum.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to The Naturalist's Start phase.
- Resilient Hide caused The Hunted Naturalist to regain 1 HP. HP is now 22.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Feral Fury.
- The Hunted Naturalist initiates 2 Melee damage to Chosen Disciple.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Chosen Disciple 4 Melee damage.
- Chosen Disciple is now at 3 HP.
- GameController moved Feral Fury to The Naturalist's trash.
- Natural-Born Vigor increased the action count of UsePower by 1.
- Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
- ***** LOADED UNDO FILE: undo-231-TheNaturalist-UsePower *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 4991
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- ***** LOADED UNDO FILE: undo-230-TheNaturalist-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 4991
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays The Predator's Eye.
- Applying ongoing effect: Increase damage dealt to GloomWeaver by 1.
- GameController moved The Predator's Eye to The Naturalist's trash.
- Natural-Born Vigor increased the action count of UsePower by 1.
- Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {crocodile} effects.
- The Hunted Naturalist's Desperate Prey plays Primal Charge.
- The Naturalist draws Crafty Assault.
- The Naturalist draws Shifter's Strength.
- The Naturalist draws Environmental Allies.
- The Naturalist draws Blend Into the Pack.
- The Hunted Naturalist initiates 2 Melee damage to Chosen Disciple.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Chosen Disciple 4 Melee damage.
- Chosen Disciple is now at 3 HP.
- The Hunted Naturalist initiates 3 Melee damage to GloomWeaver.
- The Predator's Eye increases the damage dealt by The Hunted Naturalist by 1.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals GloomWeaver 6 Melee damage.
- GloomWeaver is now at 24 HP.
- GameController moved Primal Charge to The Naturalist's trash.
- The Naturalist uses the power on Natural Form's Power.
- Bunker draws External Combustion.
- Bunker draws Omni-Cannon.
- Natural Form's Power caused The Hunted Naturalist to regain 2 HP. HP is now 24.
- The Hunted Naturalist initiates 1 Toxic damage to Chosen Disciple.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Chosen Disciple 3 Toxic damage.
- Chosen Disciple is now at 0 HP.
- The Hunted Naturalist's Desperate Prey destroys Chosen Disciple!
- GameController moved Chosen Disciple to the villain trash.
- The Hunted Naturalist initiates 1 Toxic damage to GloomWeaver.
- The Predator's Eye increases the damage dealt by The Hunted Naturalist by 1.
- Syncopated Onslaught increases the damage dealt by The Hunted Naturalist by 1.
- Inspiring Presence increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals GloomWeaver 4 Toxic damage.
- GloomWeaver is now at 20 HP.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws The Predator's Eye.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {rhinoceros} effects.
- Went from The Naturalist's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: America's Newest Legacy is immune to Infernal damage.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Fortitude.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Motivational Charge.
- America's Newest Legacy initiates 2 Melee damage to GloomWeaver.
- The Predator's Eye increases the damage dealt by America's Newest Legacy by 1.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals GloomWeaver 5 Melee damage.
- GloomWeaver is now at 15 HP.
- Motivational Charge tried to increase The Argent Adept's HP, but they are already at their maximum HP.
- Motivational Charge caused The Hunted Naturalist to regain 1 HP. HP is now 25.
- Motivational Charge caused America's Newest Legacy to regain 1 HP. HP is now 19.
- Motivational Charge caused Bunker to regain 1 HP. HP is now 21.
- Legacy uses the power on America's Newest Legacy.
- America's Newest Legacy initiates 3 Energy damage to GloomWeaver.
- The Predator's Eye increases the damage dealt by America's Newest Legacy by 1.
- Syncopated Onslaught increases the damage dealt by America's Newest Legacy by 1.
- Inspiring Presence increases the damage dealt by America's Newest Legacy by 1.
- America's Newest Legacy deals GloomWeaver 6 Energy damage.
- GloomWeaver is now at 9 HP.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Bolster Allies.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Bunker's Start phase.
- Went from Bunker's Start phase to PlayCard phase.
- GameController plays Turret Mode.
- Turret Mode increased the action count of UsePower by 1.
- Went from Bunker's PlayCard phase to UsePower phase. (Count: 2)
- Bunker uses the power on Flak Cannon.
- Bunker initiates 3 Projectile damage to GloomWeaver.
- The Predator's Eye increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Turret Mode increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 6 Projectile damage.
- GloomWeaver is now at 3 HP.
- Bunker uses the power on Grenade Launcher.
- Bunker initiates 2 Projectile damage to GloomWeaver.
- The Predator's Eye increases the damage dealt by Bunker by 1.
- Inspiring Presence increases the damage dealt by Bunker by 1.
- Turret Mode increases the damage dealt by Bunker by 1.
- Bunker deals GloomWeaver 5 Projectile damage.
- GloomWeaver is now at -2 HP.
- The Visionary, The Argent Adept, The Hunted Naturalist, America's Newest Legacy and Bunker all defeated GloomWeaver! Congratulations!
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