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- could not be found in PawnInventory.
- [2020.04.02-04.21.33:011][ 5]LogAnimMontage: Warning: Montage 'AnimMontage /Game/PostScriptum/Weapons/FR/Chauchat/animations/Gun/A_Gun_Chauchat_Fire_Montage.A_Gun_Chauchat_Fire_Montage' not properly setup. Slot's group 'BipodGroup' is different than the Montage's group 'DefaultGroup'. All slots must belong to the same group.
- [2020.04.02-04.21.33:542][ 46]LogSquad: Warning: Weapon BP_C96_C_6 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.34:136][ 92]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.21.34:558][125]LogSquad: Warning: Weapon BP_CanteenGER_C_17 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.34:767][142]LogSquad: Display: BP_PS_PlayerController_C_0: joined a squad
- [2020.04.02-04.21.35:011][160]LogTemp: PlayerName:
- [2020.04.02-04.21.35:011][160]LogTemp: DebugID: 159
- [2020.04.02-04.21.35:011][160]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.21.35:011][160]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_Medic_C_2.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.21.35:048][163]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_Medic_C_2.Solder Ragdoll Component, Channel: 700
- [2020.04.02-04.21.35:165][172]LogTemp: DebugID: 29844
- [2020.04.02-04.21.35:165][172]LogTemp: Got debug ID
- [2020.04.02-04.21.35:165][172]LogTemp: PlayerName:
- [2020.04.02-04.21.35:165][172]LogTemp: DebugID: 29844
- [2020.04.02-04.21.35:165][172]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.21.35:691][212]LogSquad: Warning: Weapon BP_MG34_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.35:725][215]LogAnimMontage: Warning: Playing a Montage (m1937mortar_gun_fire_Montage) for the wrong Skeleton (Granatwerfer_34_body_Skel_Skeleton) instead of (None).
- [2020.04.02-04.21.36:729][291]LogSquad: Warning: Weapon BP_FR_Canteen_C_10 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.36:903][304]LogSquad: Warning: Weapon BP_MAS_36_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.37:133][321]LogSquad: Warning: Weapon BP_MP34_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.37:186][325]LogSquad: Warning: Weapon BP_Stielhandgranate_Smoke_C_34 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.38:359][413]LogSquad: Warning: Weapon BP_Lebel_C_12 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.38:762][444]LogSquad: Warning: Weapon BP_Berthier_M1916_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.38:892][454]LogAnimMontage: Warning: JumpToSectionName Loop bEndOfSection: 0 failed for Montage A_Vehicle_Panhard_178_DriverHatch_CloseLoop_Montage
- [2020.04.02-04.21.38:892][454]LogAnimMontage: Warning: JumpToSectionName Loop bEndOfSection: 0 failed for Montage A_Vehicle_Panhard_178_DriverHatch_CloseLoop_Montage
- [2020.04.02-04.21.39:964][537]LogSquad: Warning: Weapon BP_Bandage_Medic_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.40:765][601]LogAnimMontage: Warning: Playing a Montage (m1937mortar_gun_fire_Montage) for the wrong Skeleton (Granatwerfer_34_body_Skel_Skeleton) instead of (None).
- [2020.04.02-04.21.40:893][611]LogTemp: PlayerName:
- [2020.04.02-04.21.40:893][611]LogTemp: DebugID: 23079
- [2020.04.02-04.21.40:893][611]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.21.40:893][611]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_Leader_C_3.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.21.40:893][611]LogSquad: Display: BP_PS_PlayerController_C_0: joined a squad
- [2020.04.02-04.21.40:952][615]LogAnimMontage: Warning: Playing a Montage (A_Vehicle_Panzer_IV_Driver_TurnInLoop_Montage) for the wrong Skeleton (SK_Panzer_IV_D_Chassis_Skeleton) instead of (Panzer_IV_G_Chassis_Skel2_Skeleton).
- [2020.04.02-04.21.40:991][618]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_Leader_C_3.Solder Ragdoll Component, Channel: 766
- [2020.04.02-04.21.41:059][623]LogSquad: Warning: Weapon BP_PzB39_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.41:281][640]LogSquad: Warning: Weapon BP_MG34_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.41:281][640]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_BasePose_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.21.41:523][658]LogSquad: Warning: Weapon BP_k98k_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.41:523][658]LogAnimMontage: Warning: Playing a Montage (A_Vehicle_Panzer_IV_Driver_TurnInLoop_Montage) for the wrong Skeleton (SK_Panzer_IV_D_Chassis_Skeleton) instead of (Panzer_IV_G_Chassis_Skel2_Skeleton).
- [2020.04.02-04.21.42:070][699]LogSquad: Warning: Weapon BP_C96_C_7 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.42:615][740]LogSquad: Warning: Weapon BP_Lebel_C_7 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.42:720][748]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.21.43:737][824]LogSquad: Warning: Weapon BP_Bandage_C_68 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.43:996][843]LogTemp: DebugID: 16232
- [2020.04.02-04.21.43:996][843]LogTemp: Got debug ID
- [2020.04.02-04.21.43:997][843]LogTemp: PlayerName:
- [2020.04.02-04.21.43:997][843]LogTemp: DebugID: 16232
- [2020.04.02-04.21.43:997][843]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.21.44:004][843]LogSquad: Warning: Weapon BP_k98k_Hood_C_11 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.44:193][858]LogSquad: Warning: Weapon BP_FR_Canteen_C_16 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.44:289][865]LogAnimMontage: Warning: Playing a Montage (A_Vehicle_Panzer_IV_Driver_TurnOutLoop_Montage) for the wrong Skeleton (SK_Panzer_IV_D_Chassis_Skeleton) instead of (Panzer_IV_G_Chassis_Skel2_Skeleton).
- [2020.04.02-04.21.44:290][865]LogAnimMontage: Warning: Playing a Montage (A_Vehicle_Panzer_IV_Driver_TurnOutLoop_Montage) for the wrong Skeleton (SK_Panzer_IV_D_Chassis_Skeleton) instead of (Panzer_IV_G_Chassis_Skel2_Skeleton).
- [2020.04.02-04.21.44:538][884]LogSquad: Warning: Weapon BP_Stielhandgranate_Smoke_C_34 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.45:425][951]LogSquad: Warning: Weapon BP_C96_C_8 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.45:539][960]LogSquad: Warning: Weapon BP_Bandage_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.45:580][963]LogSquad: Warning: Weapon BP_Brandt_50mm_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.45:811][980]LogAnimMontage: Warning: Playing a Montage (m1937mortar_gun_fire_Montage) for the wrong Skeleton (Granatwerfer_34_body_Skel_Skeleton) instead of (None).
- [2020.04.02-04.21.45:945][990]LogAnimMontage: Warning: Playing a Montage (A_Vehicle_Panzer_IV_Driver_TurnOutLoop_Montage) for the wrong Skeleton (SK_Panzer_IV_D_Chassis_Skeleton) instead of (Panzer_IV_G_Chassis_Skel2_Skeleton).
- [2020.04.02-04.21.46:230][ 12]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.21.46:271][ 15]LogSquad: Warning: Weapon BP_Morphine_UK_C_25 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.46:639][ 44]LogSquad: Warning: Weapon BP_Bandage_C_68 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.47:069][ 75]LogSquad: Warning: Weapon BP_Stielhandgranate_Smoke_C_34 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.47:139][ 79]LogSquad: Warning: Weapon BP_Morphine_UK_C_32 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.47:942][141]LogSquad: Warning: Weapon BP_Revolver_M1873_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.48:091][153]LogSquad: Warning: Weapon BP_FR_Canteen_C_29 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.48:205][162]LogAnimMontage: Warning: Playing a Montage (A_Vehicle_Panzer_IV_Driver_TurnInLoop_Montage) for the wrong Skeleton (SK_Panzer_IV_D_Chassis_Skeleton) instead of (Panzer_IV_G_Chassis_Skel2_Skeleton).
- [2020.04.02-04.21.48:205][162]LogAnimMontage: Warning: Playing a Montage (A_Vehicle_Panzer_IV_Driver_TurnInLoop_Montage) for the wrong Skeleton (SK_Panzer_IV_D_Chassis_Skeleton) instead of (Panzer_IV_G_Chassis_Skel2_Skeleton).
- [2020.04.02-04.21.48:942][220]LogAnimMontage: Warning: Playing a Montage (A_Gun_Enfield2_Stand_Montage) for the wrong Skeleton (SK_Revolver_M1873_Skeleton) instead of (SM_Enfield2_Skeleton).
- [2020.04.02-04.21.48:942][220]LogAnimMontage: Warning: Playing a Montage (A_Gun_Enfield2_Stand_Montage) for the wrong Skeleton (SK_Revolver_M1873_Skeleton) instead of (SM_Enfield2_Skeleton).
- [2020.04.02-04.21.49:083][231]LogSquad: Warning: Weapon BP_ATR_BOYS_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.49:634][280]LogSquad: Warning: Weapon BP_F1_C_11 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.50:126][325]LogSquad: Warning: Weapon BP_MAS_36_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.50:158][328]LogSquad: Warning: Weapon BP_Lebel_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.50:550][364]LogSquad: Warning: Weapon BP_Lebel_C_9 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.50:818][388]LogAnimMontage: Warning: Playing a Montage (m1937mortar_gun_fire_Montage) for the wrong Skeleton (Granatwerfer_34_body_Skel_Skeleton) instead of (None).
- [2020.04.02-04.21.51:244][423]LogSquad: Warning: Weapon BP_Granatwerfer_36_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.51:317][429]LogSquad: Warning: Weapon BP_Dienstglas_6x30_C_4 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.51:317][429]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_BasePose_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.21.51:755][469]LogSquad: Warning: Weapon BP_Stielhandgranate_Smoke_C_6 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.51:919][484]LogSquad: Warning: Weapon BP_MAS_36_C_4 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.52:103][500]LogSerialization: Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File ../../../PostScriptum/Content/PostScriptum/Vehicles/Axis/Kubelwagen/Sound/Engine/RPM/Kubelwagen_low_RPM_01.uasset
- [2020.04.02-04.21.52:161][506]LogSquad: Warning: Weapon BP_Bandage_Medic_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.52:378][526]LogSquad: Glitches, exploits, and/or hacks will result in a Permanent Ban!
- [2020.04.02-04.21.53:479][629]LogSquad: Warning: Weapon BP_Bandage_C_51 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.53:711][647]LogSquad: Warning: Weapon BP_Lebel_C_4 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.53:954][665]LogTemp: DebugID: 1729
- [2020.04.02-04.21.53:954][665]LogTemp: Got debug ID
- [2020.04.02-04.21.53:955][665]LogTemp: PlayerName:
- [2020.04.02-04.21.53:955][665]LogTemp: DebugID: 1729
- [2020.04.02-04.21.53:955][665]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.21.53:963][665]LogSquad: Warning: Weapon BP_k98k_Hood_C_12 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.54:037][671]LogSquad: Warning: Weapon BP_CanteenGER_C_14 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.54:212][684]LogSquad: Warning: Weapon BP_k98k_Hood_C_10 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.55:367][767]LogSquad: Warning: Weapon BP_PA_1935A_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.55:874][802]LogAnimMontage: Warning: Playing a Montage (m1937mortar_gun_fire_Montage) for the wrong Skeleton (Granatwerfer_34_body_Skel_Skeleton) instead of (None).
- [2020.04.02-04.21.55:875][802]LogSquad: Warning: Weapon BP_PA_1935A_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.21.58:289][974]LogAnimMontage: Warning: Playing a Montage (A_Vehicle_Panzer_IV_Driver_TurnInLoop_Montage) for the wrong Skeleton (SK_Panzer_IV_D_Chassis_Skeleton) instead of (Panzer_IV_G_Chassis_Skel2_Skeleton).
- [2020.04.02-04.21.58:787][ 12]LogTemp: PlayerName:
- [2020.04.02-04.21.58:787][ 12]LogTemp: DebugID: 30980
- [2020.04.02-04.21.58:787][ 12]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.21.58:787][ 12]LogTemp: PlayerName:
- [2020.04.02-04.21.58:787][ 12]LogTemp: DebugID: 30980
- [2020.04.02-04.21.58:787][ 12]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.21.58:787][ 12]LogTemp: APSSoldier::HandleDismemberment for BP_PS_FR_Infantry_Rifleman_C_7 , net mode 3
- [2020.04.02-04.21.58:787][ 12]LogTemp: PlayerName:
- [2020.04.02-04.21.58:787][ 12]LogTemp: DebugID: 30980
- [2020.04.02-04.21.58:787][ 12]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.21.58:787][ 12]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_7.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.21.58:991][ 27]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_7.Solder Ragdoll Component, Channel: 239
- [2020.04.02-04.22.00:054][105]LogSquad: Warning: Weapon BP_MAS_36_C_5 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.00:329][125]LogSerialization: Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File ../../../PostScriptum/Content/PostScriptum/Audio/Impacts/FlyBy/Shell/Sweeteners/Shell_flyby_sweetener_11.uasset
- [2020.04.02-04.22.00:330][125]LogSerialization: Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File ../../../PostScriptum/Content/PostScriptum/Audio/Impacts/FlyBy/Shell/Flyby/Shell_flyby_04.uasset
- [2020.04.02-04.22.00:547][141]LogTemp: DebugID: 379
- [2020.04.02-04.22.00:547][141]LogTemp: Got debug ID
- [2020.04.02-04.22.00:548][141]LogTemp: invalid role for construct mesh
- [2020.04.02-04.22.00:548][141]LogTemp: invalid role for construct mesh
- [2020.04.02-04.22.00:548][141]LogTemp: PlayerName:
- [2020.04.02-04.22.00:548][141]LogTemp: DebugID: 379
- [2020.04.02-04.22.00:548][141]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.22.00:548][141]LogTemp: invalid role for construct mesh
- [2020.04.02-04.22.00:593][144]LogTemp: He a BaldY!
- [2020.04.02-04.22.00:593][144]LogTemp: He a BaldY!
- [2020.04.02-04.22.00:593][144]LogTemp: He a BaldY!
- [2020.04.02-04.22.00:831][161]LogTemp: PlayerName:
- [2020.04.02-04.22.00:831][161]LogTemp: DebugID: 22793
- [2020.04.02-04.22.00:831][161]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.22.00:831][161]LogTemp: PlayerName:
- [2020.04.02-04.22.00:831][161]LogTemp: DebugID: 22793
- [2020.04.02-04.22.00:832][161]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.22.00:832][161]LogTemp: APSSoldier::HandleDismemberment for BP_PS_GER_Wehrmacht_Rifleman_C_8 , net mode 3
- [2020.04.02-04.22.00:832][161]LogTemp: PlayerName:
- [2020.04.02-04.22.00:832][161]LogTemp: DebugID: 22793
- [2020.04.02-04.22.00:832][161]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.22.00:832][161]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_Rifleman_C_8.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.22.00:832][161]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_Rifleman_C_8.Solder Ragdoll Component, Channel: 316
- [2020.04.02-04.22.00:872][164]LogAnimMontage: Warning: Playing a Montage (m1937mortar_gun_fire_Montage) for the wrong Skeleton (Granatwerfer_34_body_Skel_Skeleton) instead of (None).
- [2020.04.02-04.22.01:064][177]LogSquad: Warning: Weapon BP_MAS_38_C_5 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.01:851][236]LogSquad: 1140619418 has disconnected.
- [2020.04.02-04.22.01:874][236]LogTemp: NumValidMeshes 3
- [2020.04.02-04.22.02:551][286]LogTemp: invalid role for construct mesh
- [2020.04.02-04.22.03:844][383]LogSquad: Warning: Weapon BP_Bino_Prism_C_14 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.04:341][420]LogSquad: Warning: Weapon BP_Revolver_M1873_C_15 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.04:925][463]LogTemp: DebugID: 8062
- [2020.04.02-04.22.04:925][463]LogTemp: Got debug ID
- [2020.04.02-04.22.04:925][463]LogTemp: PlayerName:
- [2020.04.02-04.22.04:925][463]LogTemp: DebugID: 8062
- [2020.04.02-04.22.04:925][463]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.22.04:933][463]LogSquad: Warning: Weapon BP_k98k_C_14 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.05:092][475]LogAnimMontage: Warning: Playing a Montage (A_Gun_Enfield2_Stand_Montage) for the wrong Skeleton (SK_Revolver_M1873_Skeleton) instead of (SM_Enfield2_Skeleton).
- [2020.04.02-04.22.05:092][475]LogAnimMontage: Warning: Playing a Montage (A_Gun_Enfield2_Stand_Montage) for the wrong Skeleton (SK_Revolver_M1873_Skeleton) instead of (SM_Enfield2_Skeleton).
- [2020.04.02-04.22.05:430][500]LogSquad: Warning: Weapon BP_k98k_Hood_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.05:742][523]LogSquad: Warning: Weapon BP_FR_Canteen_C_34 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.05:919][536]LogAnimMontage: Warning: Playing a Montage (m1937mortar_gun_fire_Montage) for the wrong Skeleton (Granatwerfer_34_body_Skel_Skeleton) instead of (None).
- [2020.04.02-04.22.06:714][594]LogTemp: PlayerName:
- [2020.04.02-04.22.06:714][594]LogTemp: DebugID: 4187
- [2020.04.02-04.22.06:714][594]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.22.06:714][594]LogTemp: PlayerName:
- [2020.04.02-04.22.06:714][594]LogTemp: DebugID: 4187
- [2020.04.02-04.22.06:714][594]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.22.06:714][594]LogTemp: APSSoldier::HandleDismemberment for BP_PS_FR_Infantry_Rifleman_C_15 , net mode 3
- [2020.04.02-04.22.06:714][594]LogTemp: PlayerName:
- [2020.04.02-04.22.06:714][594]LogTemp: DebugID: 4187
- [2020.04.02-04.22.06:714][594]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.22.06:714][594]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_15.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.22.06:714][594]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_15.Solder Ragdoll Component, Channel: 315
- [2020.04.02-04.22.07:649][663]LogSerialization: Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File ../../../PostScriptum/Content/UI/Audio/Mono/Test/menu_deploy_accept_button_01.uasset
- [2020.04.02-04.22.07:746][671]LogSquad: Warning: Weapon BP_Lebel_C_9 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.08:845][754]LogSquad: Warning: Weapon BP_FR_Canteen_C_28 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.09:678][818]LogTemp: DebugID: 29192
- [2020.04.02-04.22.09:678][818]LogTemp: Got debug ID
- [2020.04.02-04.22.09:679][818]LogTemp: PlayerName:
- [2020.04.02-04.22.09:679][818]LogTemp: DebugID: 29192
- [2020.04.02-04.22.09:679][818]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.22.09:686][818]LogSquad: Warning: Weapon BP_k98k_Hood_C_13 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.10:307][866]LogSquad: Warning: Weapon BP_k98k_Hood_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.10:655][893]LogTemp: PlayerName:
- [2020.04.02-04.22.10:655][893]LogTemp: DebugID: 367
- [2020.04.02-04.22.10:655][893]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.22.10:656][893]LogTemp: PlayerName:
- [2020.04.02-04.22.10:656][893]LogTemp: DebugID: 367
- [2020.04.02-04.22.10:656][893]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.22.10:656][893]LogTemp: APSSoldier::HandleDismemberment for BP_PS_GER_Wehrmacht_Rifleman_C_1 , net mode 3
- [2020.04.02-04.22.10:656][893]LogTemp: PlayerName:
- [2020.04.02-04.22.10:656][893]LogTemp: DebugID: 367
- [2020.04.02-04.22.10:656][893]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.22.10:656][893]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_Rifleman_C_1.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.22.10:773][902]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_Rifleman_C_1.Solder Ragdoll Component, Channel: 99
- [2020.04.02-04.22.10:812][905]LogTemp: PlayerName:
- [2020.04.02-04.22.10:812][905]LogTemp: DebugID: 16077
- [2020.04.02-04.22.10:812][905]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.22.10:812][905]LogTemp: PlayerName:
- [2020.04.02-04.22.10:812][905]LogTemp: DebugID: 16077
- [2020.04.02-04.22.10:812][905]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.22.10:812][905]LogTemp: APSSoldier::HandleDismemberment for BP_PS_GER_Wehrmacht_MG_C_1 , net mode 3
- [2020.04.02-04.22.10:812][905]LogTemp: PlayerName:
- [2020.04.02-04.22.10:812][905]LogTemp: DebugID: 16077
- [2020.04.02-04.22.10:812][905]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.22.10:812][905]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_MG_C_1.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.22.10:916][913]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01.Dinant_Offensive_Single_01:PersistentLevel.BP_PS_GER_Wehrmacht_MG_C_1.Solder Ragdoll Component, Channel: 92
- [2020.04.02-04.22.10:942][915]LogAnimMontage: Warning: Playing a Montage (m1937mortar_gun_fire_Montage) for the wrong Skeleton (Granatwerfer_34_body_Skel_Skeleton) instead of (None).
- [2020.04.02-04.22.11:387][949]LogSquad: Warning: Weapon BP_Morphine_UK_C_25 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.11:726][975]LogSquad: Warning: Weapon BP_ATR_BOYS_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.12:874][ 62]LogSquad: Warning: Weapon BP_Lebel_C_8 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.13:596][128]LogSquad: Warning: Weapon BP_C96_C_10 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.22.14:570][217]LogOnline: GotoState: NewState: MainMenu
- [2020.04.02-04.22.14:581][218]LogSquadTrace: [Client] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
- [2020.04.02-04.22.14:581][218]LogNet: Browse: /Game/PostScriptum/Maps/EntryMap
- [2020.04.02-04.22.14:581][218]LogTemp: OnPreLoadMap called with map name /Game/PostScriptum/Maps/EntryMap
- [2020.04.02-04.22.14:581][218]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [UPSGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01!||@/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01@||##|
- [2020.04.02-04.22.14:587][218]LogLoad: LoadMap: /Game/PostScriptum/Maps/EntryMap
- [2020.04.02-04.22.14:587][218]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver]
- [2020.04.02-04.22.14:587][218]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver]
- [2020.04.02-04.22.14:592][218]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90134000571765764:7797, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: BP_PS_PlayerController_C_0, Owner: BP_PS_PlayerController_C_0, UniqueId: Steam:Speedbird52 [0x25C0168F7F0], Channels: 1027, Time: 2020.04.02-04.22.14
- [2020.04.02-04.22.14:592][218]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90134000571765764:7797, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: BP_PS_PlayerController_C_0, Owner: BP_PS_PlayerController_C_0, UniqueId: Steam:Speedbird52 [0x25B15468620]
- [2020.04.02-04.22.14:594][218]LogExit: GameNetDriver SteamNetDriver_2 shut down
- [2020.04.02-04.22.14:623][218]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=Speedbird52
- [2020.04.02-04.22.14:623][218]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.22.14:919][218]LogOnline: STEAM: Removing P2P Session Id: Server[0x14...D404], IdleTime: 0.349
- [2020.04.02-04.22.15:251][218]LogStreaming: Display: Flushing async loaders.
- [2020.04.02-04.22.15:313][218]LogAIModule: Creating AISystem for world EntryMap
- [2020.04.02-04.22.15:314][218]LogLoad: Game class is 'BP_PS_MenuGameMode_C'
- [2020.04.02-04.22.15:314][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/PostScriptum/Maps/EntryMap/EntryMap_Stonne) is flushing async loading
- [2020.04.02-04.22.17:148][218]LogWorld: Bringing World /Game/PostScriptum/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2020.04.01-21.22.17
- [2020.04.02-04.22.17:151][218]LogWorld: Bringing up level for play took: 0.005216
- [2020.04.02-04.22.17:152][218]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
- [2020.04.02-04.22.17:152][218]LogSquad: Admin has joined
- [2020.04.02-04.22.17:152][218]LogSquad: PostLogin: NewPlayer: BP_PS_Mainmenu_PC_C /Game/PostScriptum/Maps/EntryMap.EntryMap:PersistentLevel.BP_PS_Mainmenu_PC_C_0
- [2020.04.02-04.22.17:152][218]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.22.17:152][218]LogGameMode: Warning: Pending Player 76561198161257091 is valid but not in the PendingPlayers map
- [2020.04.02-04.22.17:152][218]LogOnline: Starting session GameSession on client
- [2020.04.02-04.22.17:152][218]LogOnlineSession: Warning: STEAM: Can't start an online session (GameSession) in state Ending
- [2020.04.02-04.22.17:152][218]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2020.04.02-04.22.17:152][218]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2020.04.02-04.22.17:152][218]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2020.04.02-04.22.17:152][218]LogOnlineSession: Warning: STEAM: Can't start an online session (GameSession) in state Ending
- [2020.04.02-04.22.17:152][218]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=Speedbird52 Spawn=nullptr DeployRole=nullptr
- [2020.04.02-04.22.17:153][218]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=Speedbird52 Pawn=MenuCamPawn_C_0 FullPath=MenuCamPawn_C /Game/PostScriptum/Maps/EntryMap.EntryMap:PersistentLevel.MenuCamPawn_C_0
- [2020.04.02-04.22.17:153][218]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=Speedbird52 OldState=Inactive NewState=Playing
- [2020.04.02-04.22.17:153][218]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=Speedbird52
- [2020.04.02-04.22.17:161][218]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.ViewDistanceScale:0.9]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.MipMapLODBias:0]]
- [2020.04.02-04.22.17:161][218]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.04.02-04.22.17:161][218]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.04.02-04.22.17:161][218]LogConsoleManager: Warning: Setting the console variable 'r.DistanceFieldShadowing' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.04.02-04.22.17:161][218]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.04.02-04.22.17:161][218]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.04.02-04.22.17:162][218]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2020.04.02-04.22.17:162][218]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- [2020.04.02-04.22.17:162][218]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '6008'
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.04.02-04.22.17:162][218]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.04.02-04.22.17:162][218]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.04.02-04.22.17:162][218]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.04.02-04.22.17:165][218]LogTemp: Loading file from ../../../PostScriptum/ServerConfig/Server.cfg
- [2020.04.02-04.22.17:165][218]LogSquad: Error: MapTextureCornerZero is null
- [2020.04.02-04.22.17:165][218]LogSquad: Error: MapTextureCornerOne is null
- [2020.04.02-04.22.17:165][218]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
- [2020.04.02-04.22.17:165][218]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.04.02-04.22.17:171][218]LogSquad: Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
- [2020.04.02-04.22.17:171][218]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: Speedbird52 is in state: Playing
- [2020.04.02-04.22.17:171][218]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2020.04.02-04.22.17:171][218]LogLoad: Took 2.583323 seconds to LoadMap(/Game/PostScriptum/Maps/EntryMap)
- [2020.04.02-04.22.17:208][218]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
- [2020.04.02-04.22.17:208][218]r.DistanceFieldShadowing = "0"
- [2020.04.02-04.22.17:424][220]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: GameSession bWasSuccessful: 0' failed in 2.840438 seconds
- [2020.04.02-04.22.18:177][221]LogOnline: USQGameInstance::OnEndSessionComplete: Session=GameSession bWasSuccessful=true
- [2020.04.02-04.22.18:177][221]LogOnline: Warning: STEAM: AUTH: DestroyInternetSession is calling the depricated AdvertiseGame call
- [2020.04.02-04.22.18:207][222]LogOnline: STEAM: AUTH: Revoking all tickets.
- [2020.04.02-04.22.18:207][222]LogOnline: USQGameInstance::OnEndSessionComplete: Session=GameSession bWasSuccessful=true
- [2020.04.02-04.22.25:527][420]LogSquad: USQGameState: Server Tick Rate: 109.71
- [2020.04.02-04.22.35:092][ 47]LogOnlineSession: Warning: STEAM: Can't cancel a search that isn't in progress
- [2020.04.02-04.22.35:558][124]LogSquad: USQGameState: Server Tick Rate: 169.86
- [2020.04.02-04.22.37:481][442]LogOnlineSession: Warning: STEAM: Failed to respond IP:149.56.147.245
- [2020.04.02-04.22.37:837][500]LogOnlineSession: Warning: STEAM: Failed to respond IP:62.104.72.39
- [2020.04.02-04.22.37:862][503]LogOnlineSession: Warning: STEAM: Failed to respond IP:193.105.56.68
- [2020.04.02-04.22.37:862][503]LogOnlineSession: Warning: STEAM: Can't cancel a search that isn't in progress
- [2020.04.02-04.22.42:115][204]LogNet: Display: SteamNetDriver_3 bound to port 15000
- [2020.04.02-04.22.42:115][204]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2020.04.02-04.22.42:115][204]LogNet: Game client on port 15000, rate 15000
- [2020.04.02-04.22.45:592][773]LogSquad: USQGameState: Server Tick Rate: 164.33
- [2020.04.02-04.22.49:474][399]LogBeacon: SQJoinBeaconClient_0[SteamNetConnection_3] Client received: BeaconWelcome
- [2020.04.02-04.22.49:576][415]LogBeacon: SQJoinBeaconClient_0[SteamNetConnection_3] Client received: BeaconAssignGUID
- [2020.04.02-04.22.49:676][431]LogNet: NotifyAcceptingChannel 2/2 client SQJoinBeaconClient_0
- [2020.04.02-04.22.49:676][431]LogNet: Client accepting actor channel
- [2020.04.02-04.22.50:183][513]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [SteamNetDriver_3]
- [2020.04.02-04.22.50:183][513]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90133984942247937:15000, Name: SteamNetConnection_3, Driver: SteamNetDriver_3 SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, UniqueId: Steam:Speedbird52 [0x25DA433CF70], Channels: 3, Time: 2020.04.02-04.22.50
- [2020.04.02-04.22.50:184][513]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90133984942247937:15000, Name: SteamNetConnection_3, Driver: SteamNetDriver_3 SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, UniqueId: Steam:Speedbird52 [0x25CE3F3E8C0]
- [2020.04.02-04.22.50:184][513]LogExit: SteamNetDriver_3 SteamNetDriver_3 shut down
- [2020.04.02-04.22.53:190][927]LogOnline: Warning: STEAM: AUTH: JoinInternetSession is calling the depricated AdvertiseGame call
- [2020.04.02-04.22.53:190][927]LogOnline: Join session: traveling to steam.90133984942247937:10027
- [2020.04.02-04.22.53:209][927]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.04.02-04.22.53:209][927]LogOnline: GotoState: NewState: Playing
- [2020.04.02-04.22.53:209][927]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.22.53:210][928]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
- [2020.04.02-04.22.53:210][928]LogGameState: Match State Changed from InProgress to LeavingMap
- [2020.04.02-04.22.53:210][928]LogNet: Browse: steam.90133984942247937:10027//Game/PostScriptum/Maps/EntryMap
- [2020.04.02-04.22.53:210][928]LogNet: Display: SteamNetDriver_4 bound to port 10027
- [2020.04.02-04.22.53:210][928]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2020.04.02-04.22.53:210][928]LogNet: Game client on port 10027, rate 15000
- [2020.04.02-04.22.55:619][324]LogSquad: USQGameState: Server Tick Rate: 154.69
- [2020.04.02-04.23.00:549][129]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 90133984942247937:10027, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
- [2020.04.02-04.23.00:650][145]LogOnlineIdentity: STEAM: Obtained steam authticket
- [2020.04.02-04.23.00:852][161]LogNet: Welcomed by server (Level: /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01, Game: /Game/PostScriptum/Devs/Stryker_Dev/TeamDeathmatch/BP_PS_TeamDeathmatch.BP_PS_TeamDeathmatch_C)
- [2020.04.02-04.23.00:852][161]LogTemp: OnPreLoadMap called with map name /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01
- [2020.04.02-04.23.00:852][161]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [UPSGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/PostScriptum/Maps/Dinant/Offensive/Dinant_Offensive_Single_01!||@/Game/PostScriptum/Maps/EntryMap@||##||$/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01$|
- [2020.04.02-04.23.00:852][161]LogPostScriptumTrace: [Client] UPSGameInstance::OnPreLoadMap(): Pending game URL /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01
- [2020.04.02-04.23.00:852][161]LogPostScriptumTrace: [Client] UPSGameInstance::OnPreLoadMap(): Pending game texture /Game/PostScriptum/UI/LoadingScreens/LoadScreenMaterials/M_Loadingscreen_Stonne_Skirmish.M_Loadingscreen_Stonne_Skirmish
- [2020.04.02-04.23.00:852][161]LogTemp: MapTexturePath Is /Game/PostScriptum/UI/LoadingScreens/LoadScreenMaterials/M_Loadingscreen_Stonne_Skirmish.M_Loadingscreen_Stonne_Skirmish
- [2020.04.02-04.23.00:852][161]LogTemp: MyLoadingTexturePath Is /Game/PostScriptum/UI/LoadingScreens/LoadingTextStatic_Mat.LoadingTextStatic_Mat
- [2020.04.02-04.23.00:852][161]LogStreaming: Display: Flushing async loaders.
- [2020.04.02-04.23.00:868][161]LogLoad: LoadMap: steam.90133984942247937:10027//Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01?game=/Game/PostScriptum/Devs/Stryker_Dev/TeamDeathmatch/BP_PS_TeamDeathmatch.BP_PS_TeamDeathmatch_C
- [2020.04.02-04.23.00:868][161]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=Speedbird52
- [2020.04.02-04.23.00:868][161]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=Speedbird52 OldState=Playing NewState=Inactive
- [2020.04.02-04.23.00:868][161]LogSquadTrace: [Client] ASQPlayerController::BeginInactiveState(): PC=Speedbird52
- [2020.04.02-04.23.00:868][161]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=Speedbird52 NewRole=nullptr
- [2020.04.02-04.23.00:868][161]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=Speedbird52 CurrentRole=nullptr
- [2020.04.02-04.23.00:868][161]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=Speedbird52 CurrentRole=nullptr
- [2020.04.02-04.23.00:879][161]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=BP_PS_Mainmenu_PC_C_0
- [2020.04.02-04.23.00:879][161]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.23.01:546][161]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/PostScriptum/Maps/Stonne/Stonne_Geo) is flushing async loading
- [2020.04.02-04.23.10:490][161]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/PostScriptum/Maps/Stonne/Ambience_levels/Stonne_ambience_daytime) is flushing async loading
- [2020.04.02-04.23.10:758][161]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_76 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.04.02-04.23.10:758][161]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-267328.125 Y=107439.938 Z=-29380.211 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
- [2020.04.02-04.23.10:825][161]LogWorld: Bringing World /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01 up for play (max tick rate 240) at 2020.04.01-21.23.10
- [2020.04.02-04.23.10:908][161]LogWorld: Bringing up level for play took: 0.088681
- [2020.04.02-04.23.11:110][161]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2020.04.02-04.23.11:116][161]LogLoad: Took 10.248303 seconds to LoadMap(/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01)
- [2020.04.02-04.23.11:116][161]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.01, Realtime: 10.26. SteamNetDriver_4
- [2020.04.02-04.23.11:194][162]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 10.34, Realtime: 0.08. SteamNetDriver_4
- [2020.04.02-04.23.12:641][163]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.23.12:642][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD09A0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:643][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD09A0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:643][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD09A0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:643][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD09A0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:643][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD09A0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:643][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD09A0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:644][163]LogSquadVoice: Warning: Unknown remote talker (Broccoli69 [0x25CE1CD0940]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:644][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD0940]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:644][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD9010]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:644][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:645][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:645][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:645][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:645][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD9010]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:645][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:646][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:646][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:646][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:646][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:646][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:646][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:646][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:647][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:647][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:647][163]LogSquadVoice: Warning: Unknown remote talker (♠ Judge [O.S.S] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:647][163]LogSquadVoice: Warning: Unknown remote talker (Sir Monkeys [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:647][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:647][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD8D70]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:648][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:648][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:648][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:648][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD91C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:649][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25CE1CD3100]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:650][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25D26C78860]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:650][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25D26C79CA0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:650][163]LogSquadVoice: Warning: Unknown remote talker (D...LiT [0x25D26C79CA0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:651][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25D26C7B5C0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:653][163]LogTemp: DebugID: 6436
- [2020.04.02-04.23.12:653][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:653][163]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.12:653][163]LogSquadVoice: Warning: Unknown remote talker (爱丽文 [0x25D26C7F9D0]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:655][163]LogTemp: DebugID: 3642
- [2020.04.02-04.23.12:655][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:655][163]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.12:657][163]LogTemp: DebugID: 9097
- [2020.04.02-04.23.12:657][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:657][163]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.12:659][163]LogTemp: DebugID: 32662
- [2020.04.02-04.23.12:659][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:660][163]LogSquadVoice: Warning: Unknown remote talker ([unknown] [0x25B11E7DB10]) specified to UnmuteRemoteTalker()
- [2020.04.02-04.23.12:661][163]LogTemp: DebugID: 27254
- [2020.04.02-04.23.12:661][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:662][163]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.12:663][163]LogTemp: DebugID: 29677
- [2020.04.02-04.23.12:663][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:665][163]LogTemp: DebugID: 25522
- [2020.04.02-04.23.12:665][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:666][163]LogTemp: DebugID: 28824
- [2020.04.02-04.23.12:666][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:667][163]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.12:668][163]LogTemp: DebugID: 29491
- [2020.04.02-04.23.12:668][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:670][163]LogTemp: DebugID: 30125
- [2020.04.02-04.23.12:670][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:672][163]LogTemp: DebugID: 31946
- [2020.04.02-04.23.12:672][163]LogTemp: Got debug ID
- [2020.04.02-04.23.12:672][163]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.12:675][163]LogSquad: Warning: Weapon BP_C96_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.12:675][163]LogSquad: Warning: Weapon BP_MAS_36_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.12:675][163]LogSquad: Warning: Weapon BP_K98k_Scope_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.12:675][163]LogSquad: Warning: Weapon BP_Lebel_Scoped_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.12:686][164]LogSquad: Warning: Weapon BP_Lebel_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.12:776][167]LogTemp: DebugID: 12597
- [2020.04.02-04.23.12:776][167]LogTemp: Got debug ID
- [2020.04.02-04.23.12:809][168]LogTemp: DebugID: 20341
- [2020.04.02-04.23.12:809][168]LogTemp: Got debug ID
- [2020.04.02-04.23.12:810][168]LogSquad: Warning: Weapon BP_MP34_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.12:843][171]LogTemp: DebugID: 17760
- [2020.04.02-04.23.12:843][171]LogTemp: Got debug ID
- [2020.04.02-04.23.12:895][175]LogTemp: DebugID: 4705
- [2020.04.02-04.23.12:895][175]LogTemp: Got debug ID
- [2020.04.02-04.23.12:895][175]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.12:985][179]LogTemp: DebugID: 14895
- [2020.04.02-04.23.12:985][179]LogTemp: Got debug ID
- [2020.04.02-04.23.12:987][179]LogSquad: Warning: Weapon BP_C96_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.12:987][179]LogSquad: Warning: Weapon BP_Lebel_Scoped_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:009][181]LogSquad: Warning: Weapon BP_Lebel_Scoped_C_4 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:075][186]LogTemp: DebugID: 25510
- [2020.04.02-04.23.13:075][186]LogTemp: Got debug ID
- [2020.04.02-04.23.13:075][186]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.13:075][186]LogTemp: DebugID: 25510
- [2020.04.02-04.23.13:075][186]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.23.13:075][186]LogTemp: DebugID: 25510
- [2020.04.02-04.23.13:075][186]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.23.13:075][186]LogTemp: APSSoldier::HandleDismemberment for BP_PS_FR_Infantry_Rifleman_C_7 , net mode 3
- [2020.04.02-04.23.13:075][186]LogTemp: DebugID: 25510
- [2020.04.02-04.23.13:075][186]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.23.13:075][186]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_7.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.23.13:101][188]LogTemp: DebugID: 14340
- [2020.04.02-04.23.13:101][188]LogTemp: Got debug ID
- [2020.04.02-04.23.13:101][188]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.13:143][191]LogSquad: Warning: Weapon BP_MG34_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:188][195]LogSquad: Warning: Weapon BP_ATR_BOYS_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:264][202]LogTemp: DebugID: 4778
- [2020.04.02-04.23.13:264][202]LogTemp: Got debug ID
- [2020.04.02-04.23.13:285][204]LogSquad: Warning: Weapon BP_ZB26_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:399][213]LogTemp: DebugID: 21713
- [2020.04.02-04.23.13:399][213]LogTemp: Got debug ID
- [2020.04.02-04.23.13:400][213]LogSquad: Warning: Weapon BP_ZB26_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:433][216]LogTemp: DebugID: 13947
- [2020.04.02-04.23.13:433][216]LogTemp: Got debug ID
- [2020.04.02-04.23.13:434][216]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.13:476][220]LogTemp: DebugID: 25684
- [2020.04.02-04.23.13:476][220]LogTemp: Got debug ID
- [2020.04.02-04.23.13:499][222]LogTemp: DebugID: 18390
- [2020.04.02-04.23.13:499][222]LogTemp: Got debug ID
- [2020.04.02-04.23.13:535][225]LogSquad: Warning: Weapon BP_k98k_Hood_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:583][229]LogSquad: Warning: Weapon BP_MAS_38_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:595][230]LogTemp: DebugID: 17405
- [2020.04.02-04.23.13:595][230]LogTemp: Got debug ID
- [2020.04.02-04.23.13:659][236]LogSquad: Warning: Weapon BP_Bandage_C_8 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:680][238]LogTemp: DebugID: 18608
- [2020.04.02-04.23.13:680][238]LogTemp: Got debug ID
- [2020.04.02-04.23.13:717][241]LogSquad: Warning: Weapon BP_C96_C_6 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.13:798][248]LogTemp: DebugID: 24585
- [2020.04.02-04.23.13:798][248]LogTemp: Got debug ID
- [2020.04.02-04.23.13:841][252]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_7.Solder Ragdoll Component, Channel: 115
- [2020.04.02-04.23.13:890][255]LogTemp: DebugID: 10591
- [2020.04.02-04.23.13:890][255]LogTemp: Got debug ID
- [2020.04.02-04.23.13:891][255]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.13:982][263]LogSquad: Warning: Weapon BP_MAS_38_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:003][265]LogTemp: DebugID: 27200
- [2020.04.02-04.23.14:003][265]LogTemp: Got debug ID
- [2020.04.02-04.23.14:038][268]LogTemp: DebugID: 15306
- [2020.04.02-04.23.14:038][268]LogTemp: Got debug ID
- [2020.04.02-04.23.14:040][268]LogSquad: Warning: Weapon BP_K98k_Scope_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:101][273]LogSquad: Warning: Weapon BP_K98k_Scope_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:101][273]LogSquad: Warning: Weapon BP_MG34_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:101][273]LogSquad: Warning: Weapon BP_MP34_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:122][275]LogSquad: Warning: Weapon BP_Lebel_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:164][279]LogTemp: DebugID: 7057
- [2020.04.02-04.23.14:164][279]LogTemp: Got debug ID
- [2020.04.02-04.23.14:241][287]LogTemp: DebugID: 15813
- [2020.04.02-04.23.14:241][287]LogTemp: Got debug ID
- [2020.04.02-04.23.14:298][293]LogTemp: DebugID: 32446
- [2020.04.02-04.23.14:298][293]LogTemp: Got debug ID
- [2020.04.02-04.23.14:298][293]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.14:335][297]LogSquad: Warning: Weapon BP_MP34_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:356][299]LogTemp: DebugID: 8055
- [2020.04.02-04.23.14:356][299]LogTemp: Got debug ID
- [2020.04.02-04.23.14:356][299]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.14:417][306]LogTemp: DebugID: 15864
- [2020.04.02-04.23.14:417][306]LogTemp: Got debug ID
- [2020.04.02-04.23.14:418][306]LogSquad: Warning: Weapon BP_MG34_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:476][313]LogSquad: Warning: Weapon BP_K98k_Scope_C_5 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:492][315]LogSquad: Warning: Weapon BP_K98k_Scope_C_6 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:517][318]LogSquad: Warning: Weapon BP_k98k_Hood_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:534][320]LogTemp: DebugID: 32054
- [2020.04.02-04.23.14:534][320]LogTemp: Got debug ID
- [2020.04.02-04.23.14:534][320]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.14:535][320]LogSquad: Warning: Weapon BP_Lebel_Scoped_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:535][320]LogSquad: Warning: Weapon BP_Granatwerfer_36_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:559][323]LogSquad: Warning: Weapon BP_Berthier_M1916_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:713][341]LogSquad: Warning: Weapon BP_k98k_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.14:740][344]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.14:980][371]LogSquad: Warning: Weapon BP_Lebel_Scoped_C_5 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.15:046][378]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.ViewDistanceScale:0.9]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.MipMapLODBias:0]]
- [2020.04.02-04.23.15:046][378]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.04.02-04.23.15:046][378]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.04.02-04.23.15:046][378]LogConsoleManager: Warning: Setting the console variable 'r.DistanceFieldShadowing' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.04.02-04.23.15:046][378]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.04.02-04.23.15:047][378]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2020.04.02-04.23.15:047][378]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- [2020.04.02-04.23.15:047][378]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '6008'
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.04.02-04.23.15:047][378]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.04.02-04.23.15:047][378]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.04.02-04.23.15:048][378]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.23.15:048][378]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.04.02-04.23.15:048][378]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.04.02-04.23.15:048][378]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 20341
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: PlayerName:
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 4778
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 29491
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 15864
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 18390
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 21713
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 7057
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 32662
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 25522
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 15813
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 15306
- [2020.04.02-04.23.15:050][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:050][378]LogTemp: DebugID: 27200
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 24585
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 18608
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 17405
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 25684
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 14895
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 17760
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 12597
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 29677
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 4705
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 6436
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 3642
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 9097
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 27254
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 28824
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 30125
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:051][378]LogTemp: DebugID: 31946
- [2020.04.02-04.23.15:051][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:051][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:052][378]LogTemp: DebugID: 25510
- [2020.04.02-04.23.15:052][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:052][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:052][378]LogTemp: DebugID: 14340
- [2020.04.02-04.23.15:052][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:052][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:052][378]LogTemp: DebugID: 13947
- [2020.04.02-04.23.15:052][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:052][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:052][378]LogTemp: DebugID: 10591
- [2020.04.02-04.23.15:052][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:052][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:052][378]LogTemp: DebugID: 32446
- [2020.04.02-04.23.15:052][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:052][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:052][378]LogTemp: DebugID: 8055
- [2020.04.02-04.23.15:052][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:052][378]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:052][378]LogTemp: PlayerName:
- [2020.04.02-04.23.15:052][378]LogTemp: DebugID: 32054
- [2020.04.02-04.23.15:052][378]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:084][379]LogRenderer: Reallocating scene render targets to support 2560x2048 Format 10 NumSamples 1 (Frame:219).
- [2020.04.02-04.23.15:087][379]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.23.15:162][380]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.23.15:163][380]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.23.15:180][382]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 10 NumSamples 1 (Frame:222).
- [2020.04.02-04.23.15:265][386]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.15:306][388]LogTemp: DebugID: 238
- [2020.04.02-04.23.15:306][388]LogTemp: Got debug ID
- [2020.04.02-04.23.15:306][388]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:306][388]LogTemp: DebugID: 238
- [2020.04.02-04.23.15:306][388]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:306][388]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:480][406]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.15:521][409]LogSquad: Warning: Weapon BP_Berthier_M1916_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.15:602][418]LogTemp: DebugID: 28134
- [2020.04.02-04.23.15:602][418]LogTemp: Got debug ID
- [2020.04.02-04.23.15:602][418]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:602][418]LogTemp: DebugID: 28134
- [2020.04.02-04.23.15:602][418]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.15:602][418]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.15:605][418]LogSquad: Warning: Weapon BP_MAS_38_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.15:740][432]LogSquad: Warning: Weapon BP_Chauchat_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.15:803][439]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.15:964][455]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.15:984][456]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.16:161][472]LogTemp: He a BaldY!
- [2020.04.02-04.23.16:285][485]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.16:415][497]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.16:549][510]LogSquad: you looked like a bad guy
- [2020.04.02-04.23.16:599][515]LogOnline: Starting session GameSession on client
- [2020.04.02-04.23.16:671][522]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.16:888][544]LogTemp: He a BaldY!
- [2020.04.02-04.23.16:908][546]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.16:961][550]LogSquad: Warning: Weapon BP_F1_C_13 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.17:082][563]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.17:434][598]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.17:544][609]LogSquad: Warning: Weapon BP_EntrenchingTool_GER_C_5 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.17:544][609]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_BasePose_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.23.17:547][609]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.17:614][612]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
- [2020.04.02-04.23.17:614][612]r.DistanceFieldShadowing = "0"
- [2020.04.02-04.23.17:912][628]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.18:346][673]LogSquad: Warning: Weapon BP_Dienstglas_6x30_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.18:528][692]LogSquad: Warning: Weapon BP_CanteenGER_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.18:627][703]LogSquad: Warning: Weapon BP_TNT_Weapon_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.20:262][877]LogTemp: DebugID: 6892
- [2020.04.02-04.23.20:262][877]LogTemp: Got debug ID
- [2020.04.02-04.23.20:262][877]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.20:262][877]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.20:263][877]LogTemp: PlayerName:
- [2020.04.02-04.23.20:263][877]LogTemp: DebugID: 6892
- [2020.04.02-04.23.20:263][877]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.20:263][877]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.20:266][877]LogSquad: Warning: Weapon BP_MAS_38_C_4 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.20:316][883]LogSquad: Warning: Weapon BP_CanteenGER_C_10 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.20:899][947]LogTemp: DebugID: 29067
- [2020.04.02-04.23.20:899][947]LogTemp: Got debug ID
- [2020.04.02-04.23.20:899][947]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.20:899][947]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.20:899][947]LogTemp: PlayerName:
- [2020.04.02-04.23.20:899][947]LogTemp: DebugID: 29067
- [2020.04.02-04.23.20:899][947]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.20:899][947]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.20:904][947]LogSquad: Warning: Weapon BP_Lebel_Scoped_C_6 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.20:962][954]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.20:981][954]LogSquad: Warning: Weapon BP_MAS_38_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.21:126][970]LogTemp: He a BaldY!
- [2020.04.02-04.23.21:126][970]LogTemp: He a BaldY!
- [2020.04.02-04.23.21:126][970]LogTemp: He a BaldY!
- [2020.04.02-04.23.21:749][ 39]LogTemp: PlayerName:
- [2020.04.02-04.23.21:749][ 39]LogTemp: DebugID: 14340
- [2020.04.02-04.23.21:749][ 39]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.23.21:749][ 39]LogTemp: PlayerName:
- [2020.04.02-04.23.21:749][ 39]LogTemp: DebugID: 14340
- [2020.04.02-04.23.21:749][ 39]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.23.21:749][ 39]LogTemp: APSSoldier::HandleDismemberment for BP_PS_FR_Infantry_Rifleman_C_8 , net mode 3
- [2020.04.02-04.23.21:749][ 39]LogTemp: PlayerName:
- [2020.04.02-04.23.21:749][ 39]LogTemp: DebugID: 14340
- [2020.04.02-04.23.21:749][ 39]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.23.21:749][ 39]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_8.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.23.21:749][ 39]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_8.Solder Ragdoll Component, Channel: 117
- [2020.04.02-04.23.23:031][181]LogSquad: Warning: Weapon BP_Berthier_M1916_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.23:406][222]LogSquad: Warning: Weapon BP_CanteenGER_C_7 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.23:859][270]LogTemp: PlayerName:
- [2020.04.02-04.23.23:859][270]LogTemp: DebugID: 18390
- [2020.04.02-04.23.23:859][270]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.23.23:859][270]LogTemp: PlayerName:
- [2020.04.02-04.23.23:859][270]LogTemp: DebugID: 18390
- [2020.04.02-04.23.23:859][270]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.23.23:859][270]LogTemp: APSSoldier::HandleDismemberment for BP_PS_GER_Wehrmacht_MG_C_3 , net mode 3
- [2020.04.02-04.23.23:859][270]LogTemp: PlayerName:
- [2020.04.02-04.23.23:859][270]LogTemp: DebugID: 18390
- [2020.04.02-04.23.23:859][270]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.23.23:859][270]LogTemp: radial damage trace blocked by SM_Small_Mound_of_Hay6_53
- [2020.04.02-04.23.23:859][270]LogTemp: radial damage trace blocked by SM_Small_Mound_of_Hay6_53
- [2020.04.02-04.23.23:860][270]LogTemp: radial damage trace amount 3.196136
- [2020.04.02-04.23.23:860][270]LogTemp: radial damage trace amount 4.686811
- [2020.04.02-04.23.23:860][270]LogTemp: radial damage trace amount 3.958238
- [2020.04.02-04.23.23:860][270]LogTemp: Removing bone Bip01_R_Calf for highest damage
- [2020.04.02-04.23.23:860][270]LogTemp: Removing bone Bip01_L_Calf for highest damage
- [2020.04.02-04.23.23:860][270]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_GER_Wehrmacht_MG_C_3.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.23.24:011][285]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_GER_Wehrmacht_MG_C_3.Solder Ragdoll Component, Channel: 155
- [2020.04.02-04.23.24:575][344]LogSquad: Warning: Weapon BP_EntrenchingTool_GER_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.24:955][384]LogSquad: Warning: Weapon BP_CanteenGER_C_7 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.25:079][397]LogSquad: D...LiT [TeamKill] Admiral Allahu Ackbar
- [2020.04.02-04.23.25:079][397]LogAnimMontage: Warning: Montage 'AnimMontage /Game/PostScriptum/Weapons/FR/Chauchat/animations/Gun/A_Gun_Chauchat_Fire_Montage.A_Gun_Chauchat_Fire_Montage' not properly setup. Slot's group 'BipodGroup' is different than the Montage's group 'DefaultGroup'. All slots must belong to the same group.
- [2020.04.02-04.23.25:353][426]LogAnimMontage: Warning: Montage 'AnimMontage /Game/PostScriptum/Weapons/FR/Chauchat/animations/Gun/A_Gun_Chauchat_Fire_Montage.A_Gun_Chauchat_Fire_Montage' not properly setup. Slot's group 'BipodGroup' is different than the Montage's group 'DefaultGroup'. All slots must belong to the same group.
- [2020.04.02-04.23.25:659][457]LogAnimMontage: Warning: Montage 'AnimMontage /Game/PostScriptum/Weapons/FR/Chauchat/animations/Gun/A_Gun_Chauchat_Fire_Montage.A_Gun_Chauchat_Fire_Montage' not properly setup. Slot's group 'BipodGroup' is different than the Montage's group 'DefaultGroup'. All slots must belong to the same group.
- [2020.04.02-04.23.25:989][491]LogAnimMontage: Warning: Montage 'AnimMontage /Game/PostScriptum/Weapons/FR/Chauchat/animations/Gun/A_Gun_Chauchat_Fire_Montage.A_Gun_Chauchat_Fire_Montage' not properly setup. Slot's group 'BipodGroup' is different than the Montage's group 'DefaultGroup'. All slots must belong to the same group.
- [2020.04.02-04.23.26:120][505]LogSquad: Warning: Weapon BP_Bandage_Medic_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.26:295][524]LogSquad: Warning: Weapon BP_k98k_Hood_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.27:625][670]LogSquad: Warning: Weapon BP_MP34_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.28:926][812]LogSquad: Warning: Weapon BP_C96_C_15 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.29:725][898]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.23.30:483][980]LogSquad: Warning: Weapon BP_CanteenGER_C_13 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.32:553][205]LogSquad: i hate that song
- [2020.04.02-04.23.32:860][238]LogTemp: PlayerName:
- [2020.04.02-04.23.32:860][238]LogTemp: DebugID: 32446
- [2020.04.02-04.23.32:860][238]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.23.32:860][238]LogTemp: PlayerName:
- [2020.04.02-04.23.32:860][238]LogTemp: DebugID: 32446
- [2020.04.02-04.23.32:860][238]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.23.32:860][238]LogTemp: APSSoldier::HandleDismemberment for BP_PS_FR_Infantry_Rifleman_C_11 , net mode 3
- [2020.04.02-04.23.32:860][238]LogTemp: PlayerName:
- [2020.04.02-04.23.32:860][238]LogTemp: DebugID: 32446
- [2020.04.02-04.23.32:860][238]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.23.32:860][238]LogTemp: radial damage trace blocked by Landscape_3
- [2020.04.02-04.23.32:860][238]LogTemp: radial damage trace blocked by Landscape_3
- [2020.04.02-04.23.32:860][238]LogTemp: radial damage trace blocked by Landscape_3
- [2020.04.02-04.23.32:860][238]LogTemp: radial damage trace blocked by Landscape_3
- [2020.04.02-04.23.32:860][238]LogTemp: radial damage trace blocked by Landscape_3
- [2020.04.02-04.23.32:860][238]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_11.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.23.32:958][248]LogSquad: omg so sorry
- [2020.04.02-04.23.33:012][254]LogSquad: Warning: Weapon BP_MG34_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.33:012][254]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_11.Solder Ragdoll Component, Channel: 241
- [2020.04.02-04.23.33:162][270]LogTemp: PlayerName:
- [2020.04.02-04.23.33:162][270]LogTemp: DebugID: 13947
- [2020.04.02-04.23.33:163][270]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.23.33:163][270]LogTemp: PlayerName:
- [2020.04.02-04.23.33:163][270]LogTemp: DebugID: 13947
- [2020.04.02-04.23.33:163][270]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.23.33:163][270]LogTemp: APSSoldier::HandleDismemberment for BP_PS_FR_Infantry_Rifleman_C_9 , net mode 3
- [2020.04.02-04.23.33:163][270]LogTemp: PlayerName:
- [2020.04.02-04.23.33:163][270]LogTemp: DebugID: 13947
- [2020.04.02-04.23.33:163][270]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.23.33:163][270]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_9.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.23.33:258][280]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_9.Solder Ragdoll Component, Channel: 147
- [2020.04.02-04.23.35:927][558]LogSquad: Warning: Weapon BP_MAS_36_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.37:810][733]LogSquad: Warning: Weapon BP_ZB26_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.37:856][737]LogSquad: Warning: Weapon BP_Bandage_Medic_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.37:938][744]LogTemp: PlayerName:
- [2020.04.02-04.23.37:938][744]LogTemp: DebugID: 15306
- [2020.04.02-04.23.37:938][744]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.23.37:938][744]LogTemp: PlayerName:
- [2020.04.02-04.23.37:938][744]LogTemp: DebugID: 15306
- [2020.04.02-04.23.37:938][744]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.23.37:938][744]LogTemp: APSSoldier::HandleDismemberment for BP_PS_GER_Wehrmacht_Rifleman_C_9 , net mode 3
- [2020.04.02-04.23.37:938][744]LogTemp: PlayerName:
- [2020.04.02-04.23.37:938][744]LogTemp: DebugID: 15306
- [2020.04.02-04.23.37:938][744]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.23.37:938][744]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_GER_Wehrmacht_Rifleman_C_9.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.23.38:033][754]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_GER_Wehrmacht_Rifleman_C_9.Solder Ragdoll Component, Channel: 211
- [2020.04.02-04.23.39:735][931]LogSquad: Warning: Weapon BP_FR_Canteen_C_4 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.39:995][958]LogSquad: Warning: Weapon BP_Morphine_GER_C_14 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.40:878][ 50]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.04.02-04.23.41:338][ 98]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.04.02-04.23.41:338][ 98]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
- [2020.04.02-04.23.44:194][386]LogSquad: Warning: Weapon BP_K98k_Scope_C_3 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.44:194][386]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_BasePose_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.23.45:927][559]LogTemp: DebugID: 8736
- [2020.04.02-04.23.45:927][559]LogTemp: Got debug ID
- [2020.04.02-04.23.45:928][559]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.45:928][559]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.45:928][559]LogTemp: PlayerName:
- [2020.04.02-04.23.45:928][559]LogTemp: DebugID: 8736
- [2020.04.02-04.23.45:928][559]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.45:928][559]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.45:931][559]LogSquad: Warning: Weapon BP_Lebel_Scoped_C_7 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.46:240][590]LogSquad: Warning: Weapon BP_C96_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.46:557][622]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.46:709][635]LogTemp: DebugID: 31797
- [2020.04.02-04.23.46:709][635]LogTemp: Got debug ID
- [2020.04.02-04.23.46:709][635]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.46:709][635]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.46:709][635]LogTemp: PlayerName:
- [2020.04.02-04.23.46:709][635]LogTemp: DebugID: 31797
- [2020.04.02-04.23.46:709][635]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.23.46:709][635]LogTemp: invalid role for construct mesh
- [2020.04.02-04.23.46:907][655]LogTemp: NumValidMeshes 3
- [2020.04.02-04.23.47:034][665]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.23.47:126][674]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Granatwerfer36_BasePose_Montage
- [2020.04.02-04.23.47:126][674]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Granatwerfer36_BasePose_Montage
- [2020.04.02-04.23.47:147][676]LogSquad: Warning: Weapon BP_Lebel_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.47:966][758]LogSquad: Warning: Weapon BP_MAS_36_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.48:128][774]LogSquad: Warning: Weapon BP_Deployer_Sandbag_small_C_12 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.48:683][830]LogSquad: Warning: Weapon BP_FR_Canteen_C_18 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.48:810][843]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Granatwerfer36_BasePose_Montage
- [2020.04.02-04.23.48:810][843]LogAnimMontage: Warning: SetNextSectionName None to None failed for Montage A_Gun_Granatwerfer36_BasePose_Montage
- [2020.04.02-04.23.50:052][966]LogSquad: Warning: Weapon BP_Bandage_C_23 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.52:652][205]LogTemp: PlayerName:
- [2020.04.02-04.23.52:652][205]LogTemp: DebugID: 8055
- [2020.04.02-04.23.52:652][205]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.23.52:652][205]LogTemp: PlayerName:
- [2020.04.02-04.23.52:652][205]LogTemp: DebugID: 8055
- [2020.04.02-04.23.52:652][205]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.23.52:652][205]LogTemp: APSSoldier::HandleDismemberment for BP_PS_FR_Infantry_Rifleman_C_12 , net mode 3
- [2020.04.02-04.23.52:652][205]LogTemp: PlayerName:
- [2020.04.02-04.23.52:652][205]LogTemp: DebugID: 8055
- [2020.04.02-04.23.52:652][205]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.23.52:652][205]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_12.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.23.52:653][205]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_12.Solder Ragdoll Component, Channel: 246
- [2020.04.02-04.23.53:266][260]LogSquad: Warning: Weapon BP_Revolver_M1873_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.53:266][260]LogSquad: Warning: Weapon BP_CanteenGER_C_6 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.54:080][331]LogSquad: Warning: Weapon BP_Lebel_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.54:081][331]LogSquad: Warning: Weapon BP_K98k_Scope_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.54:081][331]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_BasePose_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.23.54:262][347]LogAnimMontage: Warning: Playing a Montage (A_Gun_Enfield2_Stand_Montage) for the wrong Skeleton (SK_Revolver_M1873_Skeleton) instead of (SM_Enfield2_Skeleton).
- [2020.04.02-04.23.54:262][347]LogAnimMontage: Warning: Playing a Montage (A_Gun_Enfield2_Stand_Montage) for the wrong Skeleton (SK_Revolver_M1873_Skeleton) instead of (SM_Enfield2_Skeleton).
- [2020.04.02-04.23.55:317][439]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.04.02-04.23.55:629][467]LogSquad: Warning: Weapon BP_Lebel_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.56:014][500]LogAnimMontage: Warning: Montage 'AnimMontage /Game/PostScriptum/Weapons/FR/Chauchat/animations/3P/A_Char_Chauchat_Lowered_3p_Montage.A_Char_Chauchat_Lowered_3p_Montage' not properly setup. Slot's group 'LoweredCrouchGroup' is different than the Montage's group 'LoweredGroup'. All slots must belong to the same group.
- [2020.04.02-04.23.58:701][751]LogTemp: PlayerName:
- [2020.04.02-04.23.58:701][751]LogTemp: DebugID: 25684
- [2020.04.02-04.23.58:701][751]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.23.58:701][751]LogTemp: PlayerName:
- [2020.04.02-04.23.58:701][751]LogTemp: DebugID: 25684
- [2020.04.02-04.23.58:701][751]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.23.58:701][751]LogTemp: APSSoldier::HandleDismemberment for BP_PS_GER_Wehrmacht_Rifleman_C_4 , net mode 3
- [2020.04.02-04.23.58:701][751]LogTemp: PlayerName:
- [2020.04.02-04.23.58:701][751]LogTemp: DebugID: 25684
- [2020.04.02-04.23.58:701][751]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.23.58:701][751]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_GER_Wehrmacht_Rifleman_C_4.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.23.58:779][758]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_GER_Wehrmacht_Rifleman_C_4.Solder Ragdoll Component, Channel: 154
- [2020.04.02-04.23.59:007][779]LogSquad: Warning: Weapon BP_Bandage_C_14 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.23.59:306][805]LogSquad: Warning: Weapon BP_MP34_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.24.00:555][917]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.04.02-04.24.00:908][948]LogTemp: PlayerName:
- [2020.04.02-04.24.00:908][948]LogTemp: DebugID: 32054
- [2020.04.02-04.24.00:908][948]LogTemp: APSSoldier::OnDeath
- [2020.04.02-04.24.00:908][948]LogTemp: PlayerName:
- [2020.04.02-04.24.00:908][948]LogTemp: DebugID: 32054
- [2020.04.02-04.24.00:908][948]LogTemp: APSSoldier::OnDeath handle dismemberment
- [2020.04.02-04.24.00:908][948]LogTemp: APSSoldier::HandleDismemberment for BP_PS_FR_Infantry_Rifleman_C_13 , net mode 3
- [2020.04.02-04.24.00:908][948]LogTemp: PlayerName:
- [2020.04.02-04.24.00:908][948]LogTemp: DebugID: 32054
- [2020.04.02-04.24.00:908][948]LogTemp: APSSoldier::HandleDismemberment
- [2020.04.02-04.24.00:908][948]LogActorComponent: UnregisterComponent: (/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_13.UpperSkelMesh1P) Not registered. Aborting.
- [2020.04.02-04.24.01:085][963]LogNet: Warning: UActorChannel::ProcessBunch: ReadContentBlockPayload failed to find/create object. RepObj: PSSoldierRagdollComponent /Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01.Stonne_Skirmish_01:PersistentLevel.BP_PS_FR_Infantry_Rifleman_C_13.Solder Ragdoll Component, Channel: 270
- [2020.04.02-04.24.01:795][ 31]LogTemp: DebugID: 24232
- [2020.04.02-04.24.01:795][ 31]LogTemp: Got debug ID
- [2020.04.02-04.24.01:796][ 31]LogTemp: PlayerName:
- [2020.04.02-04.24.01:796][ 31]LogTemp: DebugID: 24232
- [2020.04.02-04.24.01:796][ 31]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.24.01:827][ 34]LogSquad: trexman513 [TeamKill] BloodyEyes
- [2020.04.02-04.24.02:142][ 64]LogSquad: Warning: Weapon BP_MP34_C_1 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.24.02:255][ 74]LogSquad: Warning: Weapon BP_K98k_Scope_C_7 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.24.05:035][343]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.04.02-04.24.05:134][353]LogTemp: DebugID: 147
- [2020.04.02-04.24.05:134][353]LogTemp: Got debug ID
- [2020.04.02-04.24.05:136][353]LogTemp: PlayerName:
- [2020.04.02-04.24.05:136][353]LogTemp: DebugID: 147
- [2020.04.02-04.24.05:136][353]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.24.05:141][353]LogSquad: Warning: Weapon BP_K98k_Scope_C_8 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.24.07:459][581]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2020.04.02-04.24.07:937][628]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_Equip_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.24.07:937][628]LogAnimMontage: Warning: Playing a Montage (A_Gun_M1911A1Colt_BasePose_Montage) for the wrong Skeleton (SK_C96_Skeleton) instead of (M1911_Colt_Skel_Skeleton).
- [2020.04.02-04.24.08:866][717]LogTemp: DebugID: 26379
- [2020.04.02-04.24.08:866][717]LogTemp: Got debug ID
- [2020.04.02-04.24.08:866][717]LogTemp: invalid role for construct mesh
- [2020.04.02-04.24.08:866][717]LogTemp: invalid role for construct mesh
- [2020.04.02-04.24.08:867][717]LogTemp: PlayerName:
- [2020.04.02-04.24.08:867][717]LogTemp: DebugID: 26379
- [2020.04.02-04.24.08:867][717]LogTemp: APSSoldier::BeginPlay
- [2020.04.02-04.24.08:867][717]LogTemp: invalid role for construct mesh
- [2020.04.02-04.24.08:871][717]LogSquad: Warning: Weapon BP_Mac_24_C_0 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.24.08:886][719]LogTemp: NumValidMeshes 3
- [2020.04.02-04.24.11:549][975]LogSquad: Warning: Weapon BP_Revolver_M1873_C_10 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.24.12:550][ 76]LogAnimMontage: Warning: Playing a Montage (A_Gun_Enfield2_Stand_Montage) for the wrong Skeleton (SK_Revolver_M1873_Skeleton) instead of (SM_Enfield2_Skeleton).
- [2020.04.02-04.24.12:550][ 76]LogAnimMontage: Warning: Playing a Montage (A_Gun_Enfield2_Stand_Montage) for the wrong Skeleton (SK_Revolver_M1873_Skeleton) instead of (SM_Enfield2_Skeleton).
- [2020.04.02-04.24.12:692][ 91]LogSquad: Warning: Weapon BP_Granatwerfer_36_C_2 was equipped but could not be found in PawnInventory.
- [2020.04.02-04.24.13:182][141]LogOnline: GotoState: NewState: MainMenu
- [2020.04.02-04.24.13:192][142]LogSquadTrace: [Client] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
- [2020.04.02-04.24.13:192][142]LogNet: Browse: /Game/PostScriptum/Maps/EntryMap
- [2020.04.02-04.24.13:192][142]LogTemp: OnPreLoadMap called with map name /Game/PostScriptum/Maps/EntryMap
- [2020.04.02-04.24.13:192][142]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [UPSGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01!||@/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01@||##|
- [2020.04.02-04.24.13:201][142]LogLoad: LoadMap: /Game/PostScriptum/Maps/EntryMap
- [2020.04.02-04.24.13:201][142]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver]
- [2020.04.02-04.24.13:201][142]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver]
- [2020.04.02-04.24.13:203][142]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90133984942247937:10027, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: BP_PS_PlayerController_C_0, Owner: BP_PS_PlayerController_C_0, UniqueId: Steam:Speedbird52 [0x25D9A9561F0], Channels: 492, Time: 2020.04.02-04.24.13
- [2020.04.02-04.24.13:203][142]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90133984942247937:10027, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: BP_PS_PlayerController_C_0, Owner: BP_PS_PlayerController_C_0, UniqueId: Steam:Speedbird52 [0x25CDD5920B0]
- [2020.04.02-04.24.13:204][142]LogExit: GameNetDriver SteamNetDriver_4 shut down
- [2020.04.02-04.24.13:230][142]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=Speedbird52
- [2020.04.02-04.24.13:230][142]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.24.13:697][142]LogOnline: STEAM: Removing P2P Session Id: Server[0x14...5001], IdleTime: 0.525
- [2020.04.02-04.24.14:074][142]LogStreaming: Display: Flushing async loaders.
- [2020.04.02-04.24.14:144][142]LogAIModule: Creating AISystem for world EntryMap
- [2020.04.02-04.24.14:145][142]LogLoad: Game class is 'BP_PS_MenuGameMode_C'
- [2020.04.02-04.24.14:145][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/PostScriptum/Maps/EntryMap/EntryMap_Stonne) is flushing async loading
- [2020.04.02-04.24.15:835][142]LogWorld: Bringing World /Game/PostScriptum/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2020.04.01-21.24.15
- [2020.04.02-04.24.15:838][142]LogWorld: Bringing up level for play took: 0.004439
- [2020.04.02-04.24.15:838][142]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
- [2020.04.02-04.24.15:839][142]LogSquad: Admin has joined
- [2020.04.02-04.24.15:839][142]LogSquad: PostLogin: NewPlayer: BP_PS_Mainmenu_PC_C /Game/PostScriptum/Maps/EntryMap.EntryMap:PersistentLevel.BP_PS_Mainmenu_PC_C_0
- [2020.04.02-04.24.15:839][142]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.24.15:839][142]LogGameMode: Warning: Pending Player 76561198161257091 is valid but not in the PendingPlayers map
- [2020.04.02-04.24.15:839][142]LogOnline: Starting session GameSession on client
- [2020.04.02-04.24.15:839][142]LogOnlineSession: Warning: STEAM: Can't start an online session (GameSession) in state Ending
- [2020.04.02-04.24.15:839][142]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2020.04.02-04.24.15:839][142]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2020.04.02-04.24.15:839][142]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2020.04.02-04.24.15:839][142]LogOnlineSession: Warning: STEAM: Can't start an online session (GameSession) in state Ending
- [2020.04.02-04.24.15:839][142]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=Speedbird52 Spawn=nullptr DeployRole=nullptr
- [2020.04.02-04.24.15:839][142]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=Speedbird52 Pawn=MenuCamPawn_C_0 FullPath=MenuCamPawn_C /Game/PostScriptum/Maps/EntryMap.EntryMap:PersistentLevel.MenuCamPawn_C_0
- [2020.04.02-04.24.15:839][142]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=Speedbird52 OldState=Inactive NewState=Playing
- [2020.04.02-04.24.15:839][142]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=Speedbird52
- [2020.04.02-04.24.15:847][142]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.ViewDistanceScale:0.9]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.MipMapLODBias:0]]
- [2020.04.02-04.24.15:847][142]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.04.02-04.24.15:847][142]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.04.02-04.24.15:847][142]LogConsoleManager: Warning: Setting the console variable 'r.DistanceFieldShadowing' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.04.02-04.24.15:847][142]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.04.02-04.24.15:848][142]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2020.04.02-04.24.15:848][142]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- [2020.04.02-04.24.15:848][142]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '6008'
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.04.02-04.24.15:848][142]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2020.04.02-04.24.15:848][142]LogConfig: Setting CVar [[r.RefractionQuality:1]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
- [2020.04.02-04.24.15:849][142]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Kashf Iqbal/AppData/Local/PostScriptum/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.04.02-04.24.15:849][142]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
- [2020.04.02-04.24.15:852][142]LogTemp: Loading file from ../../../PostScriptum/ServerConfig/Server.cfg
- [2020.04.02-04.24.15:852][142]LogSquad: Error: MapTextureCornerZero is null
- [2020.04.02-04.24.15:852][142]LogSquad: Error: MapTextureCornerOne is null
- [2020.04.02-04.24.15:852][142]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
- [2020.04.02-04.24.15:852][142]LogSquad: Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
- [2020.04.02-04.24.15:857][142]LogSquad: Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
- [2020.04.02-04.24.15:857][142]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: Speedbird52 is in state: Playing
- [2020.04.02-04.24.15:857][142]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2020.04.02-04.24.15:857][142]LogLoad: Took 2.655738 seconds to LoadMap(/Game/PostScriptum/Maps/EntryMap)
- [2020.04.02-04.24.15:894][142]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
- [2020.04.02-04.24.15:894][142]r.DistanceFieldShadowing = "0"
- [2020.04.02-04.24.16:076][144]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: GameSession bWasSuccessful: 0' failed in 2.879575 seconds
- [2020.04.02-04.24.16:795][145]LogOnline: USQGameInstance::OnEndSessionComplete: Session=GameSession bWasSuccessful=true
- [2020.04.02-04.24.16:795][145]LogOnline: Warning: STEAM: AUTH: DestroyInternetSession is calling the depricated AdvertiseGame call
- [2020.04.02-04.24.16:808][146]LogOnline: STEAM: AUTH: Revoking all tickets.
- [2020.04.02-04.24.16:808][146]LogOnline: USQGameInstance::OnEndSessionComplete: Session=GameSession bWasSuccessful=true
- [2020.04.02-04.24.17:962][320]LogOnlineSession: Warning: STEAM: Can't cancel a search that isn't in progress
- [2020.04.02-04.24.20:064][668]LogTemp: Upadating server browser with :10 Items
- [2020.04.02-04.24.20:368][719]LogOnlineSession: Warning: STEAM: Failed to respond IP:149.56.147.245
- [2020.04.02-04.24.20:456][733]LogTemp: Upadating server browser with :10 Items
- [2020.04.02-04.24.20:701][774]LogOnlineSession: Warning: STEAM: Failed to respond IP:62.104.72.39
- [2020.04.02-04.24.20:743][781]LogOnlineSession: Warning: STEAM: Failed to respond IP:193.105.56.68
- [2020.04.02-04.24.20:753][781]LogOnlineSession: Warning: STEAM: Can't cancel a search that isn't in progress
- [2020.04.02-04.24.24:185][345]LogSquad: USQGameState: Server Tick Rate: 109.35
- [2020.04.02-04.24.24:539][403]LogNet: Display: SteamNetDriver_5 bound to port 15000
- [2020.04.02-04.24.24:540][403]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2020.04.02-04.24.24:540][403]LogNet: Game client on port 15000, rate 15000
- [2020.04.02-04.24.31:792][592]LogBeacon: SQJoinBeaconClient_0[SteamNetConnection_5] Client received: BeaconWelcome
- [2020.04.02-04.24.31:922][613]LogBeacon: SQJoinBeaconClient_0[SteamNetConnection_5] Client received: BeaconAssignGUID
- [2020.04.02-04.24.32:033][631]LogNet: NotifyAcceptingChannel 2/2 client SQJoinBeaconClient_0
- [2020.04.02-04.24.32:033][631]LogNet: Client accepting actor channel
- [2020.04.02-04.24.34:228][984]LogSquad: USQGameState: Server Tick Rate: 163.20
- [2020.04.02-04.24.44:272][467]LogSquad: USQGameState: Server Tick Rate: 147.65
- [2020.04.02-04.24.54:289][ 37]LogSquad: USQGameState: Server Tick Rate: 156.73
- [2020.04.02-04.25.04:307][639]LogSquad: USQGameState: Server Tick Rate: 159.90
- [2020.04.02-04.25.14:328][240]LogSquad: USQGameState: Server Tick Rate: 159.77
- [2020.04.02-04.25.24:368][816]LogSquad: USQGameState: Server Tick Rate: 156.98
- [2020.04.02-04.25.34:394][396]LogSquad: USQGameState: Server Tick Rate: 157.59
- [2020.04.02-04.25.44:425][984]LogSquad: USQGameState: Server Tick Rate: 158.30
- [2020.04.02-04.25.54:459][577]LogSquad: USQGameState: Server Tick Rate: 158.76
- [2020.04.02-04.26.04:484][184]LogSquad: USQGameState: Server Tick Rate: 160.30
- [2020.04.02-04.26.14:516][781]LogSquad: USQGameState: Server Tick Rate: 159.18
- [2020.04.02-04.26.24:546][394]LogSquad: USQGameState: Server Tick Rate: 160.83
- [2020.04.02-04.26.34:584][ 1]LogSquad: USQGameState: Server Tick Rate: 160.09
- [2020.04.02-04.26.44:612][602]LogSquad: USQGameState: Server Tick Rate: 159.65
- [2020.04.02-04.26.54:642][202]LogSquad: USQGameState: Server Tick Rate: 159.52
- [2020.04.02-04.27.04:681][803]LogSquad: USQGameState: Server Tick Rate: 159.47
- [2020.04.02-04.27.14:713][377]LogSquad: USQGameState: Server Tick Rate: 156.90
- [2020.04.02-04.27.24:751][909]LogSquad: USQGameState: Server Tick Rate: 152.63
- [2020.04.02-04.27.34:775][496]LogSquad: USQGameState: Server Tick Rate: 158.33
- [2020.04.02-04.27.44:813][ 41]LogSquad: USQGameState: Server Tick Rate: 153.91
- [2020.04.02-04.27.54:846][608]LogSquad: USQGameState: Server Tick Rate: 156.18
- [2020.04.02-04.28.04:884][165]LogSquad: USQGameState: Server Tick Rate: 155.11
- [2020.04.02-04.28.14:920][720]LogSquad: USQGameState: Server Tick Rate: 154.94
- [2020.04.02-04.28.24:959][241]LogSquad: USQGameState: Server Tick Rate: 151.52
- [2020.04.02-04.28.34:999][812]LogSquad: USQGameState: Server Tick Rate: 156.46
- [2020.04.02-04.28.45:040][363]LogSquad: USQGameState: Server Tick Rate: 154.46
- [2020.04.02-04.28.55:063][925]LogSquad: USQGameState: Server Tick Rate: 155.84
- [2020.04.02-04.29.05:094][485]LogSquad: USQGameState: Server Tick Rate: 155.50
- [2020.04.02-04.29.15:127][ 56]LogSquad: USQGameState: Server Tick Rate: 156.58
- [2020.04.02-04.29.25:160][606]LogSquad: USQGameState: Server Tick Rate: 154.49
- [2020.04.02-04.29.35:194][172]LogSquad: USQGameState: Server Tick Rate: 156.08
- [2020.04.02-04.29.45:229][743]LogSquad: USQGameState: Server Tick Rate: 156.54
- [2020.04.02-04.29.55:268][312]LogSquad: USQGameState: Server Tick Rate: 156.28
- [2020.04.02-04.30.05:298][903]LogSquad: USQGameState: Server Tick Rate: 158.64
- [2020.04.02-04.30.15:327][512]LogSquad: USQGameState: Server Tick Rate: 160.42
- [2020.04.02-04.30.25:368][ 37]LogSquad: USQGameState: Server Tick Rate: 151.89
- [2020.04.02-04.30.35:402][637]LogSquad: USQGameState: Server Tick Rate: 159.44
- [2020.04.02-04.30.45:433][160]LogSquad: USQGameState: Server Tick Rate: 151.85
- [2020.04.02-04.30.55:466][749]LogSquad: USQGameState: Server Tick Rate: 158.37
- [2020.04.02-04.31.05:506][367]LogSquad: USQGameState: Server Tick Rate: 161.16
- [2020.04.02-04.31.15:524][923]LogSquad: USQGameState: Server Tick Rate: 155.31
- [2020.04.02-04.31.25:555][494]LogSquad: USQGameState: Server Tick Rate: 156.61
- [2020.04.02-04.31.35:585][ 92]LogSquad: USQGameState: Server Tick Rate: 159.33
- [2020.04.02-04.31.45:631][688]LogSquad: USQGameState: Server Tick Rate: 158.87
- [2020.04.02-04.31.55:655][292]LogSquad: USQGameState: Server Tick Rate: 160.00
- [2020.04.02-04.32.05:683][896]LogSquad: USQGameState: Server Tick Rate: 159.95
- [2020.04.02-04.32.15:715][476]LogSquad: USQGameState: Server Tick Rate: 157.51
- [2020.04.02-04.32.25:752][ 63]LogSquad: USQGameState: Server Tick Rate: 158.12
- [2020.04.02-04.32.35:776][663]LogSquad: USQGameState: Server Tick Rate: 159.62
- [2020.04.02-04.32.45:810][241]LogSquad: USQGameState: Server Tick Rate: 157.26
- [2020.04.02-04.32.55:839][824]LogSquad: USQGameState: Server Tick Rate: 157.84
- [2020.04.02-04.33.05:867][411]LogSquad: USQGameState: Server Tick Rate: 158.23
- [2020.04.02-04.33.15:893][982]LogSquad: USQGameState: Server Tick Rate: 156.68
- [2020.04.02-04.33.25:920][589]LogSquad: USQGameState: Server Tick Rate: 160.28
- [2020.04.02-04.33.35:945][188]LogSquad: USQGameState: Server Tick Rate: 159.49
- [2020.04.02-04.33.45:982][759]LogSquad: USQGameState: Server Tick Rate: 156.52
- [2020.04.02-04.33.56:011][382]LogSquad: USQGameState: Server Tick Rate: 161.82
- [2020.04.02-04.34.06:038][ 17]LogSquad: USQGameState: Server Tick Rate: 163.08
- [2020.04.02-04.34.16:072][633]LogSquad: USQGameState: Server Tick Rate: 161.05
- [2020.04.02-04.34.26:099][223]LogSquad: USQGameState: Server Tick Rate: 158.57
- [2020.04.02-04.34.36:126][867]LogSquad: USQGameState: Server Tick Rate: 163.97
- [2020.04.02-04.34.46:154][495]LogSquad: USQGameState: Server Tick Rate: 162.34
- [2020.04.02-04.34.56:179][ 48]LogSquad: USQGameState: Server Tick Rate: 154.91
- [2020.04.02-04.35.06:217][647]LogSquad: USQGameState: Server Tick Rate: 159.29
- [2020.04.02-04.35.16:244][249]LogSquad: USQGameState: Server Tick Rate: 159.80
- [2020.04.02-04.35.26:273][862]LogSquad: USQGameState: Server Tick Rate: 160.85
- [2020.04.02-04.35.35:463][296]LogNet: DestroyNamedNetDriver SteamNetDriver_5 [SteamNetDriver_5]
- [2020.04.02-04.35.35:463][296]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90133841452382217:15000, Name: SteamNetConnection_5, Driver: SteamNetDriver_5 SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, UniqueId: Steam:Speedbird52 [0x25CDFF29070], Channels: 3, Time: 2020.04.02-04.35.35
- [2020.04.02-04.35.35:464][296]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90133841452382217:15000, Name: SteamNetConnection_5, Driver: SteamNetDriver_5 SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, UniqueId: Steam:Speedbird52 [0x25BBBDDB230]
- [2020.04.02-04.35.35:464][296]LogExit: SteamNetDriver_5 SteamNetDriver_5 shut down
- [2020.04.02-04.35.36:299][429]LogSquad: USQGameState: Server Tick Rate: 156.27
- [2020.04.02-04.35.38:466][773]LogOnline: Warning: STEAM: AUTH: JoinInternetSession is calling the depricated AdvertiseGame call
- [2020.04.02-04.35.38:466][773]LogOnline: Join session: traveling to steam.90133841452382217:10027
- [2020.04.02-04.35.38:483][773]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.04.02-04.35.38:483][773]LogOnline: GotoState: NewState: Playing
- [2020.04.02-04.35.38:483][773]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.35.38:483][774]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
- [2020.04.02-04.35.38:483][774]LogGameState: Match State Changed from InProgress to LeavingMap
- [2020.04.02-04.35.38:483][774]LogNet: Browse: steam.90133841452382217:10027//Game/PostScriptum/Maps/EntryMap
- [2020.04.02-04.35.38:484][774]LogNet: Display: SteamNetDriver_6 bound to port 10027
- [2020.04.02-04.35.38:484][774]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2020.04.02-04.35.38:484][774]LogNet: Game client on port 10027, rate 15000
- [2020.04.02-04.35.45:668][980]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 90133841452382217:10027, Name: SteamNetConnection_6, Driver: PendingNetDriver SteamNetDriver_6, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
- [2020.04.02-04.35.45:767][997]LogOnlineIdentity: STEAM: Obtained steam authticket
- [2020.04.02-04.35.45:966][ 14]LogNet: Welcomed by server (Level: /Game/PostScriptum/Maps/Grave/Offensive/Grave_Offensive_03, Game: /Game/PostScriptum/Gameplay/GameModes/Offensive/BP_PS_GameMode_Offensive.BP_PS_GameMode_Offensive_C)
- [2020.04.02-04.35.45:966][ 14]LogTemp: OnPreLoadMap called with map name /Game/PostScriptum/Maps/Grave/Offensive/Grave_Offensive_03
- [2020.04.02-04.35.45:966][ 14]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [UPSGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/PostScriptum/Maps/Stonne/Skirmish/Stonne_Skirmish_01!||@/Game/PostScriptum/Maps/EntryMap@||##||$/Game/PostScriptum/Maps/Grave/Offensive/Grave_Offensive_03$|
- [2020.04.02-04.35.45:966][ 14]LogPostScriptumTrace: [Client] UPSGameInstance::OnPreLoadMap(): Pending game URL /Game/PostScriptum/Maps/Grave/Offensive/Grave_Offensive_03
- [2020.04.02-04.35.45:967][ 14]LogPostScriptumTrace: [Client] UPSGameInstance::OnPreLoadMap(): Pending game texture /Game/PostScriptum/UI/LoadingScreens/LoadScreenMaterials/M_LoadingScreen_Grave_Offensive.M_LoadingScreen_Grave_Offensive
- [2020.04.02-04.35.45:967][ 14]LogTemp: MapTexturePath Is /Game/PostScriptum/UI/LoadingScreens/LoadScreenMaterials/M_LoadingScreen_Grave_Offensive.M_LoadingScreen_Grave_Offensive
- [2020.04.02-04.35.45:967][ 14]LogTemp: MyLoadingTexturePath Is /Game/PostScriptum/UI/LoadingScreens/LoadingTextStatic_Mat.LoadingTextStatic_Mat
- [2020.04.02-04.35.45:980][ 14]LogLoad: LoadMap: steam.90133841452382217:10027//Game/PostScriptum/Maps/Grave/Offensive/Grave_Offensive_03?game=/Game/PostScriptum/Gameplay/GameModes/Offensive/BP_PS_GameMode_Offensive.BP_PS_GameMode_Offensive_C
- [2020.04.02-04.35.45:980][ 14]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=Speedbird52
- [2020.04.02-04.35.45:980][ 14]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=Speedbird52 OldState=Playing NewState=Inactive
- [2020.04.02-04.35.45:980][ 14]LogSquadTrace: [Client] ASQPlayerController::BeginInactiveState(): PC=Speedbird52
- [2020.04.02-04.35.45:980][ 14]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=Speedbird52 NewRole=nullptr
- [2020.04.02-04.35.45:980][ 14]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=Speedbird52 CurrentRole=nullptr
- [2020.04.02-04.35.45:980][ 14]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=Speedbird52 CurrentRole=nullptr
- [2020.04.02-04.35.45:989][ 14]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=BP_PS_Mainmenu_PC_C_0
- [2020.04.02-04.35.45:989][ 14]LogDiscordRichPresence: RichPresenceInterface is nullptr
- [2020.04.02-04.35.46:101][ 14]LogStreaming: Display: Flushing async loaders.
- [2020.04.02-04.35.48:482][ 14]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/PostScriptum/Maps/Grave/Grave_Geo) is flushing async loading
- [2020.04.02-04.35.55:901][ 14]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/PostScriptum/Maps/Grave/Lighting/Grave_Afternoon_Overcast) is flushing async loading
- [2020.04.02-04.35.56:158][ 14]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
- [2020.04.02-04.35.56:158][ 14]LogMemory: Warning: MemoryStats:
- AvailablePhysical 2375290880
- AvailableVirtual 140717297385472
- UsedPhysical 8055607296
- PeakUsedPhysical 8581242880
- UsedVirtual 13551144960
- PeakUsedVirtual 14869508096
- [2020.04.02-04.35.56:158][ 14]Allocator Stats for binned2 are not in this build set BINNED2_ALLOCATOR_STATS 1 in MallocBinned2.cpp
- [2020.04.02-04.35.56:158][ 14]LogWindows: Windows GetLastError: The operation completed successfully. (0)
- [2020.04.02-04.36.56:159][ 14]LogWindows: Error: === Critical error: ===
- [2020.04.02-04.36.56:159][ 14]LogWindows: Error:
- [2020.04.02-04.36.56:159][ 14]LogWindows: Error: Fatal error: [File:C:\BuildAgent\work\PsMain\UnrealEngine\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 200]
- [2020.04.02-04.36.56:159][ 14]LogWindows: Error: Ran out of memory allocating 67108864 bytes with alignment 0
- [2020.04.02-04.36.56:159][ 14]LogWindows: Error:
- [2020.04.02-04.36.56:159][ 14]LogWindows: Error:
- [2020.04.02-04.36.56:159][ 14]LogWindows: Error:
- [2020.04.02-04.36.56:180][ 14]LogExit: Executing StaticShutdownAfterError
- [2020.04.02-04.36.56:459][ 14]LogWindows: FPlatformMisc::RequestExit(1)
- [2020.04.02-04.36.56:461][ 14]Log file closed, 04/01/20 21:36:56
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