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- 1>------ Build started: Project: dxgi, Configuration: Debug Win32 ------
- 2>------ Build started: Project: dxbc, Configuration: Debug Win32 ------
- 3>------ Build started: Project: spirv, Configuration: Debug Win32 ------
- 4>------ Build started: Project: pdblocate, Configuration: Debug Win32 ------
- 5>------ Build started: Project: breakpad_common, Configuration: Debug Win32 ------
- 6>------ Build started: Project: crash_generation_client, Configuration: Debug Win32 ------
- 7>------ Build started: Project: crash_generation_server, Configuration: Debug Win32 ------
- 8>------ Build started: Project: exception_handler, Configuration: Debug Win32 ------
- 2> dxbc_debug.cpp
- 1> dxgi_hooks.cpp
- 2> dxbc_disassemble.cpp
- 4> pdblocate.cpp
- 1> dxgi_wrapped.cpp
- 2> dxbc_inspect.cpp
- 3> CodeGen.cpp
- 6> crash_generation_client.cc
- 3> Link.cpp
- 3> Constant.cpp
- 3> glslang_tab.cpp
- 3> InfoSink.cpp
- 3> Initialize.cpp
- 3> Intermediate.cpp
- 3> intermOut.cpp
- 5> http_upload.cc
- 5> guid_string.cc
- 5> string_utils.cc
- 7> client_info.cc
- 7> minidump_generator.cc
- 8> exception_handler.cc
- 7> crash_generation_server.cc
- 6> crash_generation_client.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\renderdoc\3rdparty\breakpad\Win32\Debug\\crash_generation_client.lib
- 9>------ Build started: Project: WinFormsUI, Configuration: Debug Any CPU ------
- 5> common.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\renderdoc\3rdparty\breakpad\Win32\Debug\\breakpad_common.lib
- 7> crash_generation_server.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\renderdoc\3rdparty\breakpad\Win32\Debug\\crash_generation_server.lib
- 10>------ Build started: Project: renderdocshim, Configuration: Debug Win32 ------
- 8> exception_handler.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\renderdoc\3rdparty\breakpad\Win32\Debug\\exception_handler.lib
- 4> Generating code
- 10> renderdocshim.cpp
- 4> All 222 functions were compiled because no usable IPDB/IOBJ from previous compilation was found.
- 4> Finished generating code
- 10> Generating code
- 4> pdblocate.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\x64\Release\pdblocate\pdblocate.exe
- 4> pdblocate.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\x64\Release\pdblocate\pdblocate.pdb (Full PDB)
- 10> Finished generating code
- 10> renderdocshim.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\Win32\Debug\renderdocshim32.dll
- 10> renderdocshim.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\Win32\Debug\renderdocshim32.pdb (Full PDB)
- 9> WinFormsUI -> C:\Users\mona\playing-for-data\renderdoc\renderdocui\3rdparty\WinFormsUI\bin\Debug\WeifenLuo.WinFormsUI.Docking.dll
- 3> IntermTraverse.cpp
- 3> limits.cpp
- 3> linkValidate.cpp
- 3> parseConst.cpp
- 3> ParseHelper.cpp
- 3> PoolAlloc.cpp
- 3> Pp.cpp
- 3> PpAtom.cpp
- 3> PpContext.cpp
- 3> PpMemory.cpp
- 3> PpScanner.cpp
- 3> PpSymbols.cpp
- 3> PpTokens.cpp
- 2> renderdoc_dxbc.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\Win32\Debug\dxbc.lib
- 3> reflection.cpp
- 3> RemoveTree.cpp
- 3> Scan.cpp
- 3> ShaderLang.cpp
- 3>..\..\..\3rdparty\glslang\glslang\MachineIndependent\preprocessor\PpTokens.cpp(218): error C2220: warning treated as error - no 'object' file generated
- 3>..\..\..\3rdparty\glslang\glslang\MachineIndependent\preprocessor\PpTokens.cpp(218): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- 3> C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\ucrt\string.h(129): note: see declaration of 'strcpy'
- 3>..\..\..\3rdparty\glslang\glslang\MachineIndependent\preprocessor\PpTokens.cpp(223): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- 3> C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\ucrt\string.h(129): note: see declaration of 'strcpy'
- 3> SymbolTable.cpp
- 3> Versions.cpp
- 3> ossource.cpp
- 3> InitializeDll.cpp
- 3> GlslangToSpv.cpp
- 3> SpvBuilder.cpp
- 3> spirv_common.cpp
- 1> renderdoc_dxgi.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\Win32\Debug\driver_dxgi.lib
- 11>------ Build started: Project: d3d11, Configuration: Debug Win32 ------
- 11> d3d11_analyse.cpp
- 11> d3d11_common.cpp
- 11> d3d11_context.cpp
- 11> d3d11_context1_wrap.cpp
- 11> d3d11_context2_wrap.cpp
- 11> d3d11_context_wrap.cpp
- 11> d3d11_counters.cpp
- 11> d3d11_debug.cpp
- 3> spirv_compile.cpp
- 3> spirv_disassemble.cpp
- 11> d3d11_device.cpp
- 11> d3d11_device1_wrap.cpp
- 11> d3d11_device_wrap.cpp
- 11> d3d11_hooks.cpp
- 11> d3d11_manager.cpp
- 11> d3d11_renderstate.cpp
- 11> d3d11_replay.cpp
- 11> d3d11_resources.cpp
- 11> d3d9_hooks.cpp
- 12>------ Build started: Project: gl, Configuration: Debug Win32 ------
- 11> renderdoc_d3d11.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\Win32\Debug\driver_d3d11.lib
- 12> gl_common.cpp
- 12> gl_counters.cpp
- 12> gl_debug.cpp
- 12> gl_driver.cpp
- 12> gl_hooks_win32.cpp
- 12> gl_manager.cpp
- 12> gl_renderstate.cpp
- 12> gl_replay.cpp
- 12> gl_replay_win32.cpp
- 12> gl_resources.cpp
- 12> gl_shader_refl.cpp
- 12> gl_buffer_funcs.cpp
- 12> gl_debug_funcs.cpp
- 12> gl_draw_funcs.cpp
- 12> gl_emulated.cpp
- 12> gl_framebuffer_funcs.cpp
- 12> gl_get_funcs.cpp
- 12> gl_query_funcs.cpp
- 12> gl_sampler_funcs.cpp
- 12> gl_shader_funcs.cpp
- 12> gl_state_funcs.cpp
- 12> gl_texture_funcs.cpp
- 12> gl_uniform_funcs.cpp
- 12> renderdoc_gl.vcxproj -> C:\Users\mona\playing-for-data\renderdoc\Win32\Debug\driver_gl.lib
- 13>------ Build started: Project: renderdoc, Configuration: Debug Win32 ------
- 13> jpgd.cpp
- 13> jpge.cpp
- 13> tinyexr.cpp
- 13> common.cpp
- 13> dds_readwrite.cpp
- 13> core.cpp
- 13> image_viewer.cpp
- 13> remote_access.cpp
- 13> remote_replay.cpp
- 13> replay_proxy.cpp
- 13> resource_manager.cpp
- 13> hooks.cpp
- 13>core\core.cpp(854): error C2220: warning treated as error - no 'object' file generated
- 13>core\core.cpp(854): warning C4456: declaration of 'it' hides previous local declaration
- 13> core\core.cpp(854): note: to simplify migration, consider the temporary use of /Wv:18 flag with the version of the compiler with which you used to build without warnings
- 13> core\core.cpp(839): note: see declaration of 'it'
- 13> camera.cpp
- 13> matrix.cpp
- 13> os_specific.cpp
- 13> sys_win32_hooks.cpp
- 13> win32_callstack.cpp
- 13> win32_hook.cpp
- 13> win32_libentry.cpp
- 13> win32_network.cpp
- 13>C:\Program Files (x86)\Windows Kits\8.1\Include\um\dbghelp.h(1545): error C2220: warning treated as error - no 'object' file generated (compiling source file os\win32\win32_callstack.cpp)
- 13>C:\Program Files (x86)\Windows Kits\8.1\Include\um\dbghelp.h(1545): warning C4091: 'typedef ': ignored on left of '' when no variable is declared (compiling source file os\win32\win32_callstack.cpp)
- 13>C:\Program Files (x86)\Windows Kits\8.1\Include\um\dbghelp.h(3191): warning C4091: 'typedef ': ignored on left of '' when no variable is declared (compiling source file os\win32\win32_callstack.cpp)
- 13> win32_process.cpp
- 13> win32_shellext.cpp
- 13> win32_stringio.cpp
- 13> win32_threading.cpp
- 13> app_api.cpp
- 13> capture_options.cpp
- 13> entry_points.cpp
- 13> MurmurHash3.cpp
- 13> replay_output.cpp
- 13> replay_renderer.cpp
- 13> type_helpers.cpp
- 13> grisu2.cpp
- 13> serialiser.cpp
- 13> string_utils.cpp
- 13> utf8printf.cpp
- 13>replay\replay_renderer.cpp(63): fatal error C1083: Cannot open include file: 'ImfOutputFile.h': No such file or directory
- 13>serialise\serialiser.cpp(493): error C2220: warning treated as error - no 'object' file generated
- 13>serialise\serialiser.cpp(493): warning C4456: declaration of 'memoryBufEnd' hides previous local declaration
- 13> serialise\serialiser.cpp(493): note: to simplify migration, consider the temporary use of /Wv:18 flag with the version of the compiler with which you used to build without warnings
- 13> serialise\serialiser.cpp(446): note: see declaration of 'memoryBufEnd'
- 14>------ Build started: Project: renderdocui, Configuration: Debug x86 ------
- 15>------ Build started: Project: renderdoccmd, Configuration: Debug Win32 ------
- 15> miniz.c
- 15> renderdoccmd.cpp
- 15> renderdoccmd_win32.cpp
- 14>C:\Users\mona\playing-for-data\renderdoc\renderdocui\Windows\Dialogs\PythonShell.cs(512,30,512,32): warning CS0168: The variable 'ex' is declared but never used
- 14> renderdocui -> C:\Users\mona\playing-for-data\renderdoc\renderdocui\bin\x86\Debug\renderdocui.exe
- 15>LINK : fatal error LNK1181: cannot open input file 'C:\Users\mona\playing-for-data\renderdoc\Win32\Debug\renderdoc.lib'
- ========== Build: 12 succeeded, 3 failed, 0 up-to-date, 0 skipped ==========
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