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- Shadow Yosuke (SY):
- SY - Wind of Oblivion
- Extra turn - Power Charge
- MC - Zio
- MC - Attack
- SY - Attack
- MC - Zio
- Extra turn - Attack
- SY - Guard
- MC - Guard
- SY - Wind of Oblivion
- MC - Zio
- Extra turn - Medicine
- SY - Power Charge
- MC - Zio
- Extra turn - Guard
- SY - Attack
- MC - Zio
- Extra turn - Attack
- SY - Guard
- MC - Guard
- SY - Wind of Oblivion
- MC - Zio
- Extra turn – Attack
- SY – Power Charge
- MC – Zio
- MC – Guard
- SY – Attack
- MC – Zio
- MC - Attack
- SY – Guard
- MC – Guard
- SY - Wind of Oblivion
- MC – Zio
- MC – Attack
- SY – Power Charge
- MC – Zio
- Shadow Chie (SC)
- MC - Rakunda
- Yo - Garu
- Extra turn - Guard
- SC - Mazio
- MC - Zio
- Yo – Garu
- SC – Green Wall
- Repeat
- F5:
- Conquering Knight (CK)
- CK - Tarukaja
- MC - Rakunda
- Yo – Garu
- CK - Attack
- C - Tarukaja → MC
- MC - Hysterical Slap
- Yo - Bash/Revive Chie
- C - Skewer/Revive Yosuke
- MC - Hysterical Slap
- Repeat as needed
- finish with angel equipped if possible
- F8:
- Shadow Yukiko (SY)
- Yu – Rakunda
- Yosuke – Diamond Shield
- Chie – Taru MC
- S Yukiko – something
- Yu – Ice Cube, Hysterical Slap
- Yosuke – Bash
- Chie – Skewer (Damage will be in the 463 damage range)
- S Yukiko – White Wall
- Yu – Hysterical Slap
- Yosuke – Bash
- Chie – Skewer
- Shadow Yukiko - Passionate stare (She will be right at the HP Gate)
- Yu - Hysterical Slap
- Yosuke - Guard
- Chie - Guard
- Shadow Yukiko - Burn to Ashes
- Reup buffs
- Lead Ice Cube, hit with phys
- Do through prince. If miss or something goes wrong, ball lightning prince
- Keep going until she's dead.
- 7F:
- Gigas
- 11F:
- Shadow Kanji (SK, NG, TG)
- Heal all enrage immediately
- Rakunda Tough Guy
- Yukiko - Double Maragi
- Chie - Taru Chie
- Yo - Suku Chie
- Yu - Rakunda Nice Guy
- Yukiko - Agilao S. Kanji
- Chie - Mabufu, Rampage
- Yosuke - Be productive/
- Yu - Ice Cube Nice Guy, Hyserical Slap
- Yukiko can either finish or heal, depending on situation
- Chie - Rampage
- Yosuke - Heal
- From here, fight is hard to predict. Kill the Tough guy asap
- Focus on Chie Rampage damage, as well as MC for hysterical slap/double shot
- At half health for S. Kanji, stay in High Pixie or you will get destroyed
- 5/30 Yosuke SL
- 7F
- Snake of Adultery (SA)
- Kanji Kill Rush
- MC: Firecracker, Tetrakarn on turns where he is going to Virus Wave, firecracker Rakunda otherwise
- If out of SP, use Firecracker and guard, switch to Rakshasa
- Reach the top while fighting gold hands, mc at least lvl 31
- 11F
- Rise/Teddie
- Void Quest
- 7F:
- Up - Up - Left - Right - Follow the way to fight Killing Hand.
- Killing Hand
- Right - Left - Up - Up - Proceed to Level 8.
- 10F
- Shadow Mitsuo (SM)
- Fuck this fight
- MC - Mind Charge
- Teddie - Diamond Shield
- Yu - Agilao
- C - Tarukaja
- He gets two attacks
- MC - Rakunda
- Teddie - Revive, else heal
- Yukiko - Agilao
- Chie - Makarakorn MC
- He'll attack twice
- MC - Decarabia, Agidyne
- Teddie - Heal
- Yukiko - Heal
- Chie - Makarakorn Teddie
- MC - Agidyne
- Teddie - Makarakorn
- Yukiko - Makarakorn
- Chie - Taru MC / Makarakorn
- Stay Makarakorned until Whisper
- Secret Lab:
- 6F:Left - right - Left
- 4F
- Dominating Machine - Rakunda, rush with Rangda
- Right - Down - Open the door at the bottom - Down - Right - Open the door and fight Dominating Machine.
- 6F:
- Right - Down - Down - Proceed to B7F.
- 9F:
- Shadow Naoto - Makaracorn, Rakunda on Phys attack.
- 7F:
- World Balance (WB)
- Use Sui-Ki to deflect the first attack
- Rakunda, Makaracorn
- 10F:
- Kunino-Sagiri (KN)
- Keep Sui-Ki out, spam Rakunda
- When the atmosphere changes, use Makaracorn, switch to something with no resistance to the attack
- Magatsu Inaba
- 3F
- Up - Left - Up - Up
- Chaos Fuzz (CF1, 2, 3)
- Switch to Atavaka, mind charge
- Supersonic
- Guard
- Maragidyne with Surt
- 6F
- Giant of Envy (GE)
- Power Charge
- Primal Force
- Diarahan when below 300 hp
- Adachi (A)
- Switch to Atavaka, Mind Charge
- T - Marakunda
- C - Makaracorn T
- Y - Makaracorn C
- A - Heat Riser
- MC - Makaracorn Y
- T - Marakunda
- C - Makaracorn MC
- Y - Sukukaja MC
- A - Mudoon
- MC - Surt, Ragnarok
- T - Reup Makaracorn on others or Guard if Makaracorned
- C - Taru MC
- Y - Suku MC
- Keep reflects up, including phys mirrors.
- Use mind charge and ragnarok on MC as much as possible
- Ameno-Sagiri (AS)
- Main Damage is using Futsunushi's Primal Force while Power Charged
- Revive teammates for buffs when he uses Fog of Confusion.
- Use Bead Melon when low on SP and HP
- Marie: Mind Charge + Agidyne/Ragnarok + Agidyne
- Kasumi no Okami:
- Turn 1:Mind Charge, Taru, Raku, Heal
- Turn 2: Fire Break, Debuffs
- Turn 3: Ragnarok, debuffs,
- Turn 4: Mind Charge
- Turn 5: Ragnarok
- Turn 6: Mind Charge
- Turn 7: Guard
- Turn 8: Fire Break
- Turn 9: Agidyne/Ragnarok
- Turn 10: Mind Charge
- Turn 11: Ragnarok
- Izanami
- Mothman > Rakunda
- Makaracorns for full party
- Atavaka > Mind Charge
- Full buffs/debuffs
- Surt > Ragnarok
- Buffs/Debuffs
- Atavaka > Mind Charge
- Surt > Ragnarok
- Guard
- Atavaka > Diarahan
- Atavaka > Mind Charge
- Surt > Ragnarok
- If he mind charges, go to Futsunushi, use diarahan if low on health, use makaracorn if able to tank Megidoloan
- When the final hit happens, start getting ready: heal -> mind charge -> heal -> something -> revive one turn after inpudent mortals
- Izanami-no-Okami
- HP GATES ARE 4000, 6000, 7500
- Mothman > Elec Break
- Revival train
- Chie Makaracorn Teddie
- Rakunda
- Makaracorn Train
- Super Sonic
- Surt > Ragnarok
- At 4000 HP, must have party members or MC will die.
- At 6000 HP, must guard with MC after the stagnant air, set up for quick kill because dicks can happen after.
- Revive just before, trigger with Chie and a Hell Magatama
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