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- stock GetDistanceBetweenPlayers(playerid,playerid2){
- new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
- new Float:dis;
- GetPlayerPos(playerid,x1,y1,z1);
- GetPlayerPos(playerid2,x2,y2,z2);
- dis = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
- return floatround(dis);
- }
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