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DOORSIMPOSSIBLEMODE V1.1.5 (A-60)

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Dec 17th, 2022
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  1. --[=[
  2.  
  3. Version 1.1.5 (a-60!)
  4.  
  5. if you play multiplayer say at ur friends to execute at the same time..
  6.  
  7. --]=]
  8. ---------------[[ CODE ]]--------------------------------------------------------
  9. print(os.date("UrCodeHere")) -- change it like a password (Dont use the same passwords to ur friends.)
  10.  
  11. print("Loading")
  12. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  13. -------------------------[[ DONT TOUCH! ]]----------------------------------------------------------------------------------------------------------------------------------------
  14. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  15.  
  16. local HardCore = {
  17.     Title = "Uhm..",
  18.     Desc = "Well.. Its impossible",
  19.     Reason = "You executed the Impossible mode script.",
  20.     Image = "https://github.com/MuhXd/Models/blob/main/HardCoreDoors.png?raw=true",
  21.     id = 1,
  22. }
  23.  
  24. local DepthW = {
  25.     Title = "Red Static",
  26.     Desc = "Encounter A-60",
  27.     Reason = "Survive A-60",
  28.     Image = "https://create.roblox.com/marketplace/asset/11395251069/A60-is-kill",
  29.     id = 2,
  30. }
  31.  
  32. local Depth = {
  33.     Title = "Rooms",
  34.     Desc = "You can hide but you can't run",
  35.     Reason = "Dont Survive a-60",
  36.     Image = "https://create.roblox.com/marketplace/asset/11395251069/A60-is-kill",
  37.     id = 3,
  38. }
  39.  
  40. local Smiles = {
  41.     Title = "Smiling",
  42.     Desc = "HIDE!",
  43.     Reason = "Encounter and Survive Smiler",
  44.     Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  45.     id = 4,
  46. }
  47.  
  48. local SmilesDie = {
  49.     Title = "Smile to Fail",
  50.     Desc = "WHY",
  51.     Reason = "Encounter And Dont Survive Smiler",
  52.     Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  53.     id = 5,
  54. }
  55.  
  56. local NightmareRush ={
  57.     Title = "Rush?",
  58.     Desc = "Don't Be fooled",
  59.     Reason = "Encounter And Survive Nightmare Rush",
  60.     Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  61.     id = 6,
  62. }
  63.  
  64. local NightmareAmbush ={
  65.     Title = "Ambush?",
  66.     Desc = "Don't Be fooled",
  67.     Reason = "Encounter And Survive Nightmare Ambush",
  68.     Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  69.     id = 7,
  70. }
  71.  
  72. local NightmareAmbush ={
  73.     Title = "Ambush?",
  74.     Desc = "Don't Be fooled",
  75.     Reason = "Encounter And Survive Nightmare Ambush",
  76.     Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",
  77.     id = 8,
  78. }
  79.  
  80.  
  81. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  82. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  83. -----------------------------------------------------------------------------------------------------------------------------------------------------------------
  84.  
  85.  
  86.  
  87.  
  88.  
  89.  
  90. -- loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/Whitelist/NewKeySystem.lua"))()
  91.  
  92.  
  93.  
  94. caa = 0
  95. tween = game:GetService("TweenService")
  96. local TestMultplayer = true
  97. if game:GetService("ReplicatedStorage"):FindFirstChild("Extacuted") then
  98.     warn("You have Already Loaded")
  99.  
  100.     return false
  101. end
  102. local Test = Instance.new("Part")
  103. Test.Name = "Extacuted"
  104. Test.Parent = game:GetService("ReplicatedStorage")
  105. Test = 1
  106.  
  107. loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/OtherSuff/Sprint"))()
  108.  
  109. local SelfModules = {
  110.     Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))(),
  111. }
  112.  
  113.  
  114.  
  115.  
  116.  
  117.  
  118. ------------------------------------------------------------------------------------------------
  119.  
  120. ------------------------------------------------------------------------------------------------
  121.  
  122.  
  123.  
  124.  
  125.  
  126.  
  127.  
  128. local ModName = "HardCore"
  129.  
  130. local foldername = "AchievementsSaves   By Muhammadgames,Helped by RegularVynixu"
  131. local Slipt = string.split(foldername,"|")
  132. local valid2 = isfolder(foldername)
  133. if not valid2 then
  134.     makefolder(foldername)
  135. end
  136.  
  137. local fileName = ModName.."Save's.txt"
  138. local filePath = foldername.. "/".. fileName
  139. local valid = isfile(filePath)
  140.  
  141. local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/Models/main/RegularVynixu's%20Achievement%20Modifyer"))()
  142.  
  143. function AchievementsGet(Achievement)
  144.     local read = readfile(filePath)  
  145.     local read2 = tostring(read)
  146.     local read2 = string.split(read,"|")
  147.     FOUND = false
  148.     Find = ""
  149.     for i,v in pairs(Achievement) do
  150.         if i == "id" then
  151.             Find=Find.." "..v
  152.         end
  153.     end
  154.  
  155.     for i,v in pairs(read2) do
  156.         if v == Find then
  157.             FOUND = true
  158.         end
  159.     end -- Desc
  160.     if FOUND == false then
  161.         Achievements.Get(Achievement)
  162.         Write = ""
  163.         for i,v in pairs(Achievement) do
  164.             if i == "id" then
  165.                 Write=Write.." "..v
  166.             end
  167.         end
  168.         appendfile(filePath,Write.."|")
  169.     end
  170. end
  171. -- Creates and displays your custom achievement
  172. -- readfile(<string> path)  
  173. if not valid then
  174.     writefile(filePath, "Helped by RegularVynixu|")
  175. end
  176.  
  177. AchievementsGet(HardCore)
  178.  
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188.  
  189.  
  190. if game:GetService("ReplicatedStorage"):FindFirstChild("Guis") then
  191.  
  192. else
  193.     Visable = Instance.new("Folder")
  194.     Visable.Name = "Guis"
  195.     Visable.Parent = game.ReplicatedStorage
  196.  
  197. end
  198. function Gui(Name,Amount1,TextSent)
  199.     if game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame:FindFirstChild("!"..Name.."!") then
  200.         game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame["!"..Name.."!"]:Destroy()
  201.     end
  202.  
  203.     Visable = Instance.new("BoolValue")
  204.     Visable.Value = true
  205.     Visable.Name = Name
  206.     Visable.Parent = game.ReplicatedStorage.Guis
  207.  
  208.     game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = true
  209.     LocksOpened = game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened:Clone()
  210.     game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = false
  211.     LocksOpened.Parent = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame
  212.  
  213.     LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value
  214.  
  215.     local Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UICorner:Clone()
  216.     Grad.Parent = LocksOpened
  217.     Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UIGradient:Clone()
  218.     Grad.Parent = LocksOpened
  219.     Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Amount:Clone()
  220.     Grad.Parent = LocksOpened
  221.     Grad.Text = Amount1
  222.     Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0)
  223.     Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Icon:Clone()
  224.     Grad.Parent = LocksOpened
  225.     Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0)
  226.  
  227.     LocksOpened.CloseButton.Position = LocksOpened.CloseButton.Position - UDim2.new(0.021,0,0,0)
  228.     LocksOpened.CloseButton.ImageColor3 =  Color3.new(0.0313725, 0.854902, 1)
  229.     LocksOpened.TextColor3 = Color3.new(0.0313725, 0.854902, 1)
  230.     LocksOpened.TextScaled = false
  231.     LocksOpened.Name = "!"..Name.."!"
  232.     LocksOpened.TextSize = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].TextSize + 16
  233.     LocksOpened.Size = LocksOpened.Parent["Leftover Gold"].Size
  234.     LocksOpened.BackgroundColor3 = Color3.new(0.0196078, 0.552941, 0.647059)
  235.     LocksOpened.BackgroundTransparency = 0.5
  236.  
  237.     LocksOpened.Text = TextSent
  238.  
  239.  
  240.  
  241.     game.ReplicatedStorage.Guis:FindFirstChild(Name).changed:connect(function()
  242.  
  243.         LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value
  244.     end)
  245. end
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252.  
  253. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  254.  
  255.  
  256. -- Run the created entity
  257. local Message = function(Message,Enable,N)
  258.     local msg = Instance.new("Message")  
  259.     msg.Parent = game.Workspace    
  260.     msg.Text = Message
  261.     if Enable ~= true then
  262.         task.wait(0.1)
  263.         msg:Destroy()
  264.     end
  265. end
  266.  
  267. -- Message("Thank you For Loading MultplayerBeta 1.2")
  268.  
  269. for ii,vv in pairs(game:GetService("Players"):GetChildren()) do
  270.     PlayersIngame = ii
  271. end -- Gets All Players
  272. if TestMultplayer == true then
  273.     PlayersIngame = 1000 -- TestMultplayer
  274. end
  275.  
  276. if PlayersIngame > 1 then -- if more then one then waits for link
  277.     if game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 then
  278.         print("Loaded After door 1! Please wait for everyone to die")
  279.         game.StarterGui:SetCore("ChatMakeSystemMessage", {
  280.             Text = "Load Before Door 1",
  281.             Color = Color3.fromRGB(255, 0, 0),
  282.             Font = Enum.Font.SourceSansBold,
  283.             TextSize = 18,
  284.         })
  285.  
  286.         firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You didn't Load it Before Door 1!","Please Wait for the next round"})
  287.         game.ReplicatedStorage.GameStats["Player_".. game.Players.LocalPlayer.Name].Total.DeathCause.Value = "Not Loading Before Door 1"
  288.         game.Players.LocalPlayer.Character.Humanoid.Health = -100
  289.         return false
  290.     end
  291.  
  292.  
  293.     game.StarterGui:SetCore("ChatMakeSystemMessage", {
  294.         Text = "Doors Hard Mode | By MuhammadGames (MuhammadGames#0017) and Volta (volta#2161)",
  295.         Color = Color3.fromRGB(255, 0, 0),
  296.         Font = Enum.Font.SourceSansBold,
  297.         TextSize = 18,
  298.     })
  299.  
  300.     Gui("HardMode"," ","Hard Mode")
  301.  
  302.     print("Loaded, Wating to Link to Multplayer") -- waiting to link
  303.     c=1
  304.  
  305.     repeat task.wait()
  306.  
  307.         if c < 10 then
  308.             -- Message("MultplayerV1.2B",true,"Welcome")
  309.             c=10
  310.         end
  311.         --  msg:Destroy()
  312.         --Kill=true
  313.     until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0
  314.     print("Linked to Clients") -- linked
  315.     game.StarterGui:SetCore("ChatMakeSystemMessage", {
  316.         Text = "Door 1 opened... Hardcore Start!",
  317.         Color = Color3.fromRGB(0, 255, 0),
  318.         Font = Enum.Font.SourceSansBold,
  319.         TextSize = 18,
  320.     })
  321.  
  322.  
  323.  
  324.     Singleplayer = false -- Runs more Then 1 Player Code
  325. else
  326.     print("Loaded in Singleplayer") -- loaded in 1 player
  327.     repeat task.wait()
  328.  
  329.     until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0
  330.     print("Started")
  331.     Singleplayer = true -- Runs One player Code
  332. end
  333. Testa = 10
  334. getgenv().death = false
  335. Be=false
  336. Many=1
  337. JobId = game:GetService("ReplicatedStorage").GameData.GameStarted.Value
  338. Lowest = string.len(game:GetService("ReplicatedStorage").GameData.GameStarted.Value)
  339. Lowest = tonumber(Lowest)
  340. Stop=Lowest
  341. RanWait2=""
  342. function Depth()
  343.     while true do task.wait()
  344.     pcall(function()
  345.         Be=true
  346.  
  347.         wait(30)
  348.         wait(10)
  349.         local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  350.  
  351.         -- Create entity
  352.         if  game.ReplicatedStorage.GameData.LatestRoom.Value ~= 50 then
  353.         game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  354.         else
  355.             Wait(20)
  356.             end
  357.         local Depth = Creator.createEntity({
  358.             CustomName = "A-60", -- Custom name of your entity
  359.             Model = "11845818175", -- Can be GitHub file or rbxassetid
  360.             Speed = 300, -- Percentage, 100 = default Rush speed
  361.             DelayTime = 5,
  362.             KillRange=30,-- Time before starting cycles (seconds)
  363.             HeightOffset = 1,
  364.             CanKill = true,
  365.             BreakLights = true,
  366.             FlickerLights = {
  367.                 true, -- Enabled
  368.                 1, -- Time (seconds)
  369.             },
  370.             Cycles = {
  371.                 Min = 2,
  372.                 Max = 10,
  373.                 WaitTime = 2,
  374.             },
  375.             CamShake = {
  376.                 true, -- Enabled
  377.                 {50, 50, 0.1, 1}, -- Shake values (don't change if you don't know)
  378.                 100, -- Shake start distance (from Entity to you)
  379.             },
  380.             Jumpscare = {
  381.                 false, -- Enabled ('false' if you don't want jumpscare)
  382.                 {
  383.                     Image1 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image1 url
  384.                     Image2 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image2 url
  385.                     Shake = true,
  386.                     Sound1 = {
  387.                         1427189017, -- SoundId
  388.                         { Volume = 0 }, -- Sound properties
  389.                     },
  390.                     Sound2 = {
  391.                         5263560566, -- SoundId
  392.                         { Volume = 0 }, -- Sound properties
  393.                     },
  394.                     Flashing = {
  395.                         true, -- Enabled
  396.                         Color3.fromRGB(50, 115, 108), -- Color
  397.                     },
  398.                     Tease = {
  399.                         false, -- Enabled ('false' if you don't want tease)
  400.                         Min = 1,
  401.                         Max = 5,
  402.                     },
  403.                 },
  404.             },
  405.             CustomDialog = {"You died to A-60", "you can't out-run him", "Try to  hide.","he like ambush.","Try again..","Now you know how to beat him!"}, -- Custom death message (can be as long as you want)
  406.         })
  407.  
  408. -----[[  Debug -=- Advanced  ]]-----
  409. Depth.Debug.OnEntityDespawned = function()
  410.             if getgenv().death == false then
  411.                 AchievementsGet(DepthW)
  412.             end
  413. end
  414.  
  415.             Depth.Debug.OnDeath = function()
  416.                 getgenv().death = true
  417.                
  418.                 AchievementsGet(Depth)
  419.             end
  420.            
  421.             ------------------------
  422.  
  423.             -- Run the created entity
  424.             Creator.runEntity(Depth)
  425.                             end)
  426.         end
  427.  
  428.  
  429. end
  430.  
  431.     Stop=string.len(JobId)
  432.     caa=0
  433.     function SmilerSpawn()
  434.        
  435.         while true do task.wait()
  436.             pcall(function()
  437.                 --   print("A-60")
  438.                 wait(40)
  439.            
  440.  
  441.  
  442.  
  443.                 -- Create entity
  444.                 local entity = Creator.createEntity({
  445.                     CustomName = "Smiler", -- Custom name of your entity
  446.                     Model = "https://github.com/PABMAXICHAC/doors-monsters-models/blob/main/Smiler.rbxm?raw=true", -- Can be GitHub file or rbxassetid
  447.                     Speed = 850, -- Percentage, 100 = default Rush speed
  448.                     DelayTime = 12, -- Time before starting cycles (seconds)
  449.                     HeightOffset = 1,
  450.                     CanKill = true,
  451.                     KillRange=100,
  452.                     BreakLights = true,
  453.                     FlickerLights = {
  454.                         true, -- Enabled
  455.                         5, -- Time (seconds)
  456.                     },
  457.                     Cycles = {
  458.                         Min = 5,
  459.                         Max = 20,
  460.                         WaitTime = 0.3,
  461.                     },
  462.                     CamShake = {
  463.                         true, -- Enabled
  464.                         {20, 20, 1, 2}, -- Shake values (don't change if you don't know)
  465.                         100, -- Shake start distance (from Entity to you)
  466.                     },
  467.                     Jumpscare = {
  468.                         true, -- Enabled ('false' if you don't want jumpscare)
  469.                         {
  470.                             Image1 = "rbxassetid://11417375410", -- Image1 url
  471.                             Image2 = "rbxassetid://11417375410", -- Image2 url
  472.                             Shake = true,
  473.                             Sound1 = {
  474.                                 5263560566, -- SoundId
  475.                                 { Volume = 2.1 }, -- Sound properties
  476.                             },
  477.                             Sound2 = {
  478.                                 5263560566, -- SoundId
  479.                                 { Volume = 2.1 }, -- Sound properties
  480.                             },
  481.                             Flashing = {
  482.                                 true, -- Enabled
  483.                                 Color3.fromRGB(255, 0, 0), -- Color
  484.                             },
  485.                             Tease = {
  486.                                 false, -- Enabled ('false' if you don't want tease)
  487.                                 Min = 1,
  488.                                 Max = 3,
  489.                             },
  490.                         },
  491.                     },
  492.                     CustomDialog = {":)", "Try again.. :)", ":)"}, -- Custom death message (can be as long as you want)
  493.                 })
  494.  
  495.                 -----[[ Advanced ]]-----
  496.                 entity.Debug.OnEntitySpawned = function()
  497.  
  498.                 end
  499.  
  500.                 entity.Debug.OnEntityDespawned = function()
  501.                     if getgenv().death == false then
  502.  
  503.                        
  504.                         AchievementsGet(Smiles)
  505.                     end
  506.                     entity.Debug.OnEntityStartMoving = function()
  507.  
  508.                     end
  509.  
  510.                     entity.Debug.OnEntityFinishedRebound = function()
  511.  
  512.                     end
  513.  
  514.                     entity.Debug.OnDeath = function()
  515.                         getgenv().death = true
  516.                        
  517.                         AchievementsGet(SmilesDie)
  518.                     end
  519.                     ------------------------
  520.  
  521.                     -- Run the created entity
  522.                     Creator.runEntity(entity)
  523.                 end
  524.                 end)
  525.     end
  526. end
  527.  
  528.     function VhsSansSpawn()
  529.         while true do wait(200)
  530.             pcall(function()
  531.                 local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  532.  
  533.                 -- Create entity
  534.                 local entity2 = Creator.createEntity({
  535.                     CustomName = "Mile", -- Custom name of your entity
  536.                     Model = "11829882878", -- Can be GitHub file or rbxassetid
  537.                     Speed = 500, -- Percentage, 100 = default Rush speed
  538.                     DelayTime = 3, -- Time before starting cycles (seconds)
  539.                     HeightOffset = 0,
  540.                     CanKill = true,
  541.                     KillRange = 30,
  542.                     BreakLights = true,
  543.                     BackwardsMovement = false,
  544.                     FlickerLights = {
  545.                         true, -- Enabled/Disabled
  546.                         6, -- Time (seconds)
  547.                     },
  548.                     Cycles = {
  549.                         Min = 3,
  550.                         Max = 30,
  551.                         WaitTime = 3,
  552.                     },
  553.                     CamShake = {
  554.                         true, -- Enabled/Disabled
  555.                         {30.30, 1, 0.1, 1}, -- Shake values (don't change if you don't know)
  556.                         100, -- Shake start distance (from Entity to you)
  557.                     },
  558.                     Jumpscare = {
  559.                         false, -- Enabled/Disabled
  560.                         {
  561.                             Image1 = "rbxassetid://9002021052", -- Image1 url
  562.                             Image2 = "rbxassetid://9002021052", -- Image2 url
  563.                             Shake = true,
  564.                             Sound1 = {
  565.                                 6314880174, -- SoundId
  566.                                 { Volume = 0.5 }, -- Sound properties
  567.                             },
  568.                             Sound2 = {
  569.                                 6314880174, -- SoundId
  570.                                 { Volume = 0.5 }, -- Sound properties
  571.                             },
  572.                             Flashing = {
  573.                                 true, -- Enabled/Disabled
  574.                                 Color3.fromRGB(255, 255, 255), -- Color
  575.                             },
  576.                             Tease = {
  577.                                 true, -- Enabled/Disabled
  578.                                 Min = 1,
  579.                                 Max = 1,
  580.                             },
  581.                         },
  582.                     },
  583.                     CustomDialog = {"You have died to Mile", "its a hard to see him is near. because he fast", "Try again...", "This time you know how to beat him!"}, -- Custom death message
  584.                 })
  585.  
  586.                 ------------------------
  587.                 Creator.runEntity(entity2)
  588.                 -- Run the created entity
  589.             end)
  590.         end
  591.     end
  592.  
  593.     local function ZoO()
  594.         repeat
  595.             task.wait()
  596.         until game.Workspace.CurrentRooms[game:GetService("ReplicatedStorage").GameData.LatestRoom.Value].Assets:FindFirstChild("Wardrobe")
  597.         -- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(1), {Contrast = 0.45}):Play()
  598.         local ZoO = Creator.createEntity({
  599.             CustomName = "A-200", -- Custom name of your entity
  600.             Model = "https://github.com/Isth4t/DoorsModels/blob/main/200Moving.rbxm?raw=true", -- Can be GitHub file or rbxassetid
  601.             Speed = 700, -- Percentage, 100 = default Rush speed
  602.             DelayTime = 10, -- Time before starting cycles (seconds)
  603.             KillRange=20,
  604.             HeightOffset = 0,
  605.             CanKill = true,
  606.             BreakLights = true,
  607.             BackwardsMovement = true,
  608.             FlickerLights = {
  609.                 true, -- Enabled
  610.                 6, -- Time (seconds)
  611.             },
  612.             Cycles = {
  613.                 Min = 4,
  614.                 Max = 4,
  615.                 WaitTime = 2,
  616.             },
  617.             CamShake = {
  618.                 true, -- Enabled
  619.                 {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  620.                 100, -- Shake start distance (from Entity to you)
  621.             },
  622.             Jumpscare = {
  623.                 true, -- Enabled ('false' if you don't want jumpscare)
  624.                 {
  625.                     Image1 = "rbxassetid://11400868582", -- Image1 url
  626.                     Image2 = "rbxassetid://11400871105", -- Image2 url
  627.                     Shake = true,
  628.                     Sound1 = {
  629.                         530591527, -- SoundId
  630.                         { Volume = 0.5 }, -- Sound properties
  631.                     },
  632.                     Sound2 = {
  633.                         530591527, -- SoundId
  634.                         { Volume = 0.5 }, -- Sound properties
  635.                     },
  636.                     Flashing = {
  637.                         true, -- Enabled
  638.                         Color3.fromRGB(255, 255, 255), -- Color
  639.                     },
  640.                     Tease = {
  641.                         false, -- Enabled ('false' if you don't want tease)
  642.                         Min = 1,
  643.                         Max = 3,
  644.                     },
  645.                 },
  646.             },
  647.             CustomDialog = {"You died to A-200.", "Don't even try to out-run him.", "Hide when you hear it."}, -- Custom death message (can be as long as you want)
  648.         })
  649.         Creator.runEntity(ZoO)
  650.     end
  651.  
  652.  
  653.  
  654.  
  655.     function Baller()
  656.         wait(50)
  657.         game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()  
  658.         local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  659.  
  660.         local Baller = Creator.createEntity({
  661.             CustomName = "Tire", -- Custom name of your entity
  662.             Model = 11830292849,
  663.             KillRange=30,
  664.             Speed = 200, -- Percentage, 100 = default Rush speed
  665.             DelayTime = 0, -- Time before starting cycles (seconds)
  666.             HeightOffset = 0,
  667.             CanKill = false,
  668.             BreakLights = false,
  669.             FlickerLights = {
  670.                 false, -- Enabled
  671.                 5, -- Time (seconds)
  672.             },
  673.             Cycles = {
  674.                 Min = 5,
  675.                 Max = 12,
  676.                 WaitTime = 3,
  677.             },
  678.             CamShake = {
  679.                 false, -- Enabled
  680.                 {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  681.                 1, -- Shake start distance (from Entity to you)
  682.             },
  683.             Jumpscare = {
  684.                 false, -- Enabled ('false' if you don't want jumpscare)
  685.                 {
  686.                     Image1 = "https://create.roblox.com/marketplace/asset/11151804229/baller?pageNumber=1&pagePosition=18&keyword=", -- Image1 url
  687.                     Image2 = "https://create.roblox.com/marketplace/asset/11151804229/baller?pageNumber=1&pagePosition=18&keyword=", -- Image2 url
  688.                     Shake = false,
  689.                     Sound1 = {
  690.                         8114441138, -- SoundId
  691.                         { Volume = 10 }, -- Sound properties
  692.                     },
  693.                     Sound2 = {
  694.                         8114441138, -- SoundId
  695.                         { Volume = 0 }, -- Sound properties
  696.                     },
  697.                     Flashing = {
  698.                         false, -- Enabled
  699.                         Color3.fromRGB(70, 25, 0), -- Color
  700.                     },
  701.                     Tease = {
  702.                         false, -- Enabled ('false' if you don't want tease)
  703.                         Min = 1,
  704.                         Max = 1,
  705.                     },
  706.                 },
  707.             },
  708.         })
  709.  
  710.         ------------------------
  711.  
  712.         -- Run the created entity
  713.         Creator.runEntity(Baller)
  714.  
  715.     end
  716.  
  717.     caa2=10
  718.  
  719.     game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
  720.         getgenv().death = true
  721.     end)
  722.     workspace.ChildAdded:Connect(function(inst)
  723.         wait(1)
  724.         if inst.Name == "RushMoving" then
  725.             BoolValue = Instance.new("BoolValue")
  726.             BoolValue.Name = "Nightmare"
  727.             BoolValue.Parent = inst
  728.             inst.RushNew.Attachment.ParticleEmitter.Texture = "http://www.roblox.com/asset/?id=10888024887"
  729.             inst.RushNew.Attachment.ParticleEmitter.Brightness = 10
  730.             repeat task.wait()
  731.  
  732.             until not inst:FindFirstChild("RushNew")
  733.  
  734.             if getgenv().death == false then
  735.  
  736.  
  737.                 AchievementsGet(NightmareRush)
  738.  
  739.             end
  740.             a =game:GetService("ReplicatedStorage").GameData.LatestRoom.Value-1
  741.             b=a+5
  742.             repeat  task.wait()
  743.  
  744.             until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value >= b
  745.     local BallerPas = coroutine.wrap(Baller)
  746.             BallerPas()
  747.  
  748.         elseif inst.name == "AmbushMoving" then
  749.             BoolValue = Instance.new("BoolValue")
  750.             BoolValue.Name = "Nightmare"
  751.             BoolValue.Parent = inst
  752.             inst.RushNew.Attachment.ParticleEmitter.Texture = "https://create.roblox.com/marketplace/asset/10826375579/Nightmare-ambush-png-doors"
  753.             inst.RushNew.Attachment.ParticleEmitter.Brightness = 10
  754.             repeat task.wait()
  755.  
  756.             until not inst:FindFirstChild("RushNew")
  757.  
  758.             if getgenv().death == false then
  759.                 AchievementsGet(NightmareAmbush)
  760.             end
  761.             a =game:GetService("ReplicatedStorage").GameData.LatestRoom.Value-1
  762.             b=a+2
  763.             repeat  task.wait()
  764.  
  765.             until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value >= b
  766.             ZoO()
  767.             BallerPas()
  768.  
  769.         end
  770.     end)
  771.  
  772.  
  773.     i1=3
  774.     i2=5
  775.     i3=2
  776.  
  777.  
  778.  
  779.  
  780.  
  781.  
  782.  
  783.  
  784.  
  785.  
  786.  
  787.  
  788.  
  789.  
  790.  
  791.     Be=false
  792.     function TraumaSpawn()
  793.         while true do
  794.        
  795.             wait(100)
  796.             local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  797.  
  798.             -- Create entity
  799.             local Trauma = Creator.createEntity({
  800.                 CustomName = "Trauma", -- Custom name of your entity
  801.                 Model = "11831179935", -- Can be GitHub file or rbxassetid
  802.                 Speed = 600, -- Percentage, 100 = default Rush speed
  803.                 DelayTime = 5,
  804.             KillRange=80,-- Time before starting cycles (seconds)
  805.             HeightOffset = 1,
  806.             CanKill = true,
  807.             BreakLights = true,
  808.                 BackwardsMovement = true,
  809.                 FlickerLights = {
  810.                     true, -- Enabled/Disabled
  811.                     5, -- Time (seconds)
  812.                 },
  813.                 Cycles = {
  814.                     Min = 1,
  815.                     Max = 5,
  816.                     WaitTime = 2,
  817.                 },
  818.                 CamShake = {
  819.                     true, -- Enabled/Disabled
  820.                     {5.5, 50, 0.5, 2}, -- Shake values (don't change if you don't know)
  821.                     100, -- Shake start distance (from Entity to you)
  822.                 },
  823.                 Jumpscare = {
  824.                     true, -- Enabled/Disabled
  825.                     {
  826.                         Image1 = "nil", -- Image1 url
  827.                         Image2 = "rbxassetid://11278624160", -- Image2 url
  828.                         Shake = true,
  829.                         Sound1 = {
  830.                             10483790459, -- SoundId
  831.                             { Volume = 0 }, -- Sound properties
  832.                         },
  833.                         Sound2 = {
  834.                             10483837590, -- SoundId
  835.                             { Volume = 1000 }, -- Sound properties
  836.                         },
  837.                         Flashing = {
  838.                             true, -- Enabled/Disabled
  839.                             Color3.fromRGB(255, 255, 255), -- Color
  840.                         },
  841.                         Tease = {
  842.                             true, -- Enabled/Disabled
  843.                             Min = 1,
  844.                             Max = 3,
  845.                         },
  846.                     },
  847.                 },
  848.                 CustomDialog = {"You died to Trauma...", "Use what you've learned from Rush and Ambush!","This Mob Randomly Spawns Theres No Patten to it"}, -- Custom death message
  849.             })
  850.  
  851.             -----[[ Advanced ]]-----
  852.             ------------------------
  853.  
  854.             -- Run the created entity
  855.             Creator.runEntity(Trauma)
  856.         end
  857.     end
  858.  
  859.  
  860.  
  861.  
  862.  
  863.  
  864.  
  865.  
  866.  
  867.  
  868.  
  869.  
  870.  
  871.  
  872.  
  873.  
  874.  
  875.  
  876.  
  877.  
  878.  
  879.  
  880.  
  881.  
  882.  
  883.  
  884. pcall(function()
  885. local DepthPas = coroutine.wrap(Depth)
  886. DepthPas()
  887. end)
  888. pcall(function()
  889.     local TraumaPas = coroutine.wrap(TraumaSpawn)  
  890.     TraumaPas()
  891. end)
  892. pcall(function()
  893. local SmilerPas = coroutine.wrap(SmilerSpawn)
  894. SmilerPas()
  895. end)
  896. pcall(function()
  897. local VhsSansPas = coroutine.wrap(VhsSansSpawn)
  898. VhsSansPas()
  899. end)
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