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- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[2].Grip = CFrame.new(-0.2, 1, -4) * CFrame.Angles(3.1, math.rad(0), 0)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(3.3, -5, -2) * CFrame.Angles(1.6, math.rad(0), 0)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(1.5, -3, 4) * CFrame.Angles(-6.3, math.rad(0), 0)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(1.5, 0.9, -4) * CFrame.Angles(3.1, math.rad(0), 0)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(0.9, -1, -4) * CFrame.Angles(3.1, math.rad(0), 0)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(2, -1, -4) * CFrame.Angles(3.1, math.rad(0), 0)
- Tools[7].Parent = plr.Character
- Tools[1].Grip = CFrame.new(3.3, -5.8, -4) * CFrame.Angles(1.6, math.rad(0), 0)
- Tools[1].Parent = plr.Character
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