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Benji23245

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Oct 13th, 2017
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  1. //Super/Hyper Sonic anims
  2. ___SONIC_ACTIONS[1]->motion = ___SONIC_ACTIONS[130]->motion;//Standing
  3. ___SONIC_ACTIONS[2]->motion = ___SONIC_ACTIONS[130]->motion;
  4. ___SONIC_ACTIONS[3]->motion = ___SONIC_ACTIONS[130]->motion;//Walking
  5. ___SONIC_ACTIONS[120]->motion = ___SONIC_ACTIONS[130]->motion;
  6. ___SONIC_ACTIONS[121]->motion = ___SONIC_ACTIONS[130]->motion;
  7. ___SONIC_ACTIONS[122]->motion = ___SONIC_ACTIONS[130]->motion;
  8. ___SONIC_ACTIONS[123]->motion = ___SONIC_ACTIONS[130]->motion;
  9. ___SONIC_ACTIONS[4]->motion = ___SONIC_ACTIONS[132]->motion;//Run slowest 132
  10. if (GameState != 21) ___SONIC_ACTIONS[5]->motion = ___SONIC_ACTIONS[133]->motion;//Run faster 133
  11. else ___SONIC_ACTIONS[5]->motion = ___SONIC_ACTIONS[130]->motion;//Run faster 133
  12.  
  13. ___SONIC_ACTIONS[6]->motion = ___SONIC_ACTIONS[119]->motion;//Run armsback 64
  14. ___SONIC_ACTIONS[18]->motion = ___SONIC_ACTIONS[119]->motion;//Run fastest 64
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