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May 3rd, 2017
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  1. #######################################################################
  2. # +-----------------------------------------------------------------+ #
  3. # | BO3 object | #
  4. # +-----------------------------------------------------------------+ #
  5. #######################################################################
  6. # This is the config file of a custom object.
  7. # If you add this object correctly to your BiomeConfigs, it will spawn in the world.
  8. # This is the creator of this BO3 object
  9. Author: LanToaster
  10. # A short description of this BO3 object
  11. Description: No description given
  12. # The BO3 version, don't change this! It can be used by external applications to do a version check.
  13. Version: 3
  14. # The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
  15. SettingsMode: WriteDisable
  16. #######################################################################
  17. # +-----------------------------------------------------------------+ #
  18. # | Main settings | #
  19. # +-----------------------------------------------------------------+ #
  20. #######################################################################
  21. # This needs to be set to true to spawn the object in the Tree and Sapling resources.
  22. Tree: false
  23. # The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.
  24. # Ignored by Tree(..), Sapling(..) and CustomStructure(..)
  25. Frequency: 100
  26. # The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.
  27. # Ignored by Tree(..), Sapling(..) and CustomStructure(..)
  28. Rarity: 100.0
  29. # If you set this to true, the BO3 will be placed with a random rotation.
  30. RotateRandomly: true
  31. # The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock.
  32. SpawnHeight: randomY
  33. # The height limits for the BO3.
  34. MinHeight: 45
  35. MaxHeight: 60
  36. # Objects can have other objects attacthed to it: branches. Branches can also
  37. # have branches attached to it, which can also have branches, etc. This is the
  38. # maximum branch depth for this objects.
  39. MaxBranchDepth: 10
  40. # When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
  41. # If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored.
  42. ExcludedBiomes: All
  43. #######################################################################
  44. # +-----------------------------------------------------------------+ #
  45. # | Source block settings | #
  46. # +-----------------------------------------------------------------+ #
  47. #######################################################################
  48. # The block(s) the BO3 should spawn in.
  49. SourceBlocks: AIR,STONE,VINE
  50. # The maximum percentage of the BO3 that can be outside the SourceBlock.
  51. # The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
  52. MaxPercentageOutsideSourceBlock: 100
  53. # What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
  54. OutsideSourceBlock: dontPlace
  55. #######################################################################
  56. # +-----------------------------------------------------------------+ #
  57. # | Blocks | #
  58. # +-----------------------------------------------------------------+ #
  59. #######################################################################
  60. # All the blocks used in the BO3 are listed here. Possible blocks:
  61. # Block(x,y,z,id[.data][,nbtfile.nbt)
  62. # RandomBlock(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]])
  63. # So RandomBlock(0,0,0,CHEST,chest.nbt,50,CHEST,anotherchest.nbt,100) will spawn a chest at
  64. # the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that
  65. # fails, a 100% percent chance to have the contents of anotherchest.nbt.
  66. Block(-7,0,1,STONE)
  67. Block(-7,0,2,STONE)
  68. Block(-6,-1,1,STONE)
  69. Block(-6,0,-4,STONE)
  70. Block(-6,0,-3,STONE)
  71. Block(-6,0,0,STONE)
  72. Block(-6,0,1,STONE)
  73. Block(-6,0,2,STONE)
  74. RandomBlock(-5,-3,1,STONE,85)
  75. Block(-5,-2,1,STONE)
  76. Block(-5,-1,-3,STONE)
  77. Block(-5,-1,-2,STONE)
  78. Block(-5,-1,0,STONE)
  79. Block(-5,-1,1,STONE)
  80. Block(-5,-1,2,STONE)
  81. Block(-5,0,-4,STONE)
  82. Block(-5,0,-3,STONE)
  83. Block(-5,0,-2,STONE)
  84. Block(-5,0,-1,STONE)
  85. Block(-5,0,0,STONE)
  86. Block(-5,0,1,STONE)
  87. Block(-5,0,2,STONE)
  88. Block(-5,0,3,STONE)
  89. Block(-5,1,1,STONE)
  90. Block(-4,-4,-2,STONE)
  91. Block(-4,-4,0,STONE)
  92. Block(-4,-4,1,STONE)
  93. Block(-4,-3,-2,STONE)
  94. Block(-4,-3,-1,STONE)
  95. Block(-4,-3,0,STONE)
  96. Block(-4,-3,1,STONE)
  97. RandomBlock(-4,-3,2,STONE,85)
  98. Block(-4,-2,-3,STONE)
  99. Block(-4,-2,-2,STONE)
  100. Block(-4,-2,-1,STONE)
  101. Block(-4,-2,0,STONE)
  102. Block(-4,-2,1,STONE)
  103. Block(-4,-2,2,STONE)
  104. Block(-4,-1,-4,STONE)
  105. Block(-4,-1,-3,STONE)
  106. Block(-4,-1,-2,STONE)
  107. Block(-4,-1,-1,STONE)
  108. Block(-4,-1,0,STONE)
  109. Block(-4,-1,1,STONE)
  110. Block(-4,-1,2,STONE)
  111. Block(-4,-1,3,STONE)
  112. Block(-4,-1,4,STONE)
  113. Block(-4,0,-4,STONE)
  114. Block(-4,0,-3,STONE)
  115. Block(-4,0,-2,STONE)
  116. Block(-4,0,-1,STONE)
  117. Block(-4,0,0,STONE)
  118. Block(-4,0,1,STONE)
  119. Block(-4,0,2,STONE)
  120. Block(-4,0,3,STONE)
  121. Block(-4,0,4,STONE)
  122. Block(-4,0,5,STONE)
  123. Block(-4,0,6,STONE)
  124. Block(-4,1,-3,STONE)
  125. Block(-4,1,-2,STONE)
  126. Block(-4,1,-1,STONE)
  127. Block(-4,1,0,STONE)
  128. Block(-4,1,1,STONE)
  129. Block(-4,1,2,STONE)
  130. Block(-3,-5,-2,STONE)
  131. Block(-3,-5,0,STONE)
  132. Block(-3,-5,1,STONE)
  133. Block(-3,-4,-3,STONE)
  134. Block(-3,-4,-2,STONE)
  135. Block(-3,-4,-1,STONE)
  136. Block(-3,-4,0,STONE)
  137. Block(-3,-4,1,STONE)
  138. Block(-3,-4,2,STONE)
  139. Block(-3,-4,3,STONE)
  140. Block(-3,-3,-3,STONE)
  141. Block(-3,-3,-2,STONE)
  142. Block(-3,-3,-1,STONE)
  143. Block(-3,-3,0,STONE)
  144. Block(-3,-3,1,STONE)
  145. Block(-3,-3,2,STONE)
  146. Block(-3,-3,3,STONE)
  147. Block(-3,-2,-3,STONE)
  148. Block(-3,-2,-2,STONE)
  149. Block(-3,-2,-1,STONE)
  150. Block(-3,-2,0,STONE)
  151. Block(-3,-2,1,STONE)
  152. Block(-3,-2,2,STONE)
  153. Block(-3,-2,3,STONE)
  154. Block(-3,-2,4,STONE)
  155. Block(-3,-1,-4,STONE)
  156. Block(-3,-1,-3,STONE)
  157. Block(-3,-1,-2,STONE)
  158. Block(-3,-1,-1,STONE)
  159. Block(-3,-1,0,STONE)
  160. Block(-3,-1,1,STONE)
  161. Block(-3,-1,2,STONE)
  162. Block(-3,-1,3,STONE)
  163. Block(-3,-1,4,STONE)
  164. Block(-3,-1,5,STONE)
  165. Block(-3,0,-5,STONE)
  166. Block(-3,0,-4,STONE)
  167. Block(-3,0,-3,STONE)
  168. Block(-3,0,-2,STONE)
  169. Block(-3,0,-1,STONE)
  170. Block(-3,0,0,STONE)
  171. Block(-3,0,1,STONE)
  172. Block(-3,0,2,STONE)
  173. Block(-3,0,3,STONE)
  174. Block(-3,0,4,STONE)
  175. Block(-3,0,5,STONE)
  176. Block(-3,0,6,STONE)
  177. Block(-3,1,-3,STONE)
  178. Block(-3,1,-2,STONE)
  179. Block(-3,1,-1,STONE)
  180. Block(-3,1,0,STONE)
  181. Block(-3,1,1,STONE)
  182. Block(-3,1,2,STONE)
  183. Block(-3,1,3,STONE)
  184. Block(-3,1,4,STONE)
  185. RandomBlock(-2,-6,0,STONE,85)
  186. RandomBlock(-2,-6,1,STONE,85)
  187. Block(-2,-5,-2,STONE)
  188. Block(-2,-5,-1,STONE)
  189. Block(-2,-5,0,STONE)
  190. Block(-2,-5,1,STONE)
  191. Block(-2,-5,2,STONE)
  192. Block(-2,-5,3,STONE)
  193. Block(-2,-4,-3,STONE)
  194. Block(-2,-4,-2,STONE)
  195. Block(-2,-4,-1,STONE)
  196. Block(-2,-4,0,STONE)
  197. Block(-2,-4,1,STONE)
  198. Block(-2,-4,2,STONE)
  199. Block(-2,-4,3,STONE)
  200. Block(-2,-4,4,STONE)
  201. RandomBlock(-2,-3,-4,STONE,85)
  202. Block(-2,-3,-3,STONE)
  203. Block(-2,-3,-2,STONE)
  204. Block(-2,-3,-1,STONE)
  205. Block(-2,-3,0,STONE)
  206. Block(-2,-3,1,STONE)
  207. Block(-2,-3,2,STONE)
  208. Block(-2,-3,3,STONE)
  209. Block(-2,-3,4,STONE)
  210. Block(-2,-2,-4,STONE)
  211. Block(-2,-2,-3,STONE)
  212. Block(-2,-2,-2,STONE)
  213. Block(-2,-2,-1,STONE)
  214. Block(-2,-2,0,STONE)
  215. Block(-2,-2,1,STONE)
  216. Block(-2,-2,2,STONE)
  217. Block(-2,-2,3,STONE)
  218. Block(-2,-2,4,STONE)
  219. Block(-2,-1,-5,STONE)
  220. Block(-2,-1,-4,STONE)
  221. Block(-2,-1,-3,STONE)
  222. Block(-2,-1,-2,STONE)
  223. Block(-2,-1,-1,STONE)
  224. Block(-2,-1,0,STONE)
  225. Block(-2,-1,1,STONE)
  226. Block(-2,-1,2,STONE)
  227. Block(-2,-1,3,STONE)
  228. Block(-2,-1,4,STONE)
  229. Block(-2,-1,5,STONE)
  230. Block(-2,0,-7,STONE)
  231. Block(-2,0,-6,STONE)
  232. Block(-2,0,-5,STONE)
  233. Block(-2,0,-4,STONE)
  234. Block(-2,0,-3,STONE)
  235. Block(-2,0,-2,STONE)
  236. Block(-2,0,-1,STONE)
  237. Block(-2,0,0,STONE)
  238. Block(-2,0,1,STONE)
  239. Block(-2,0,2,STONE)
  240. Block(-2,0,3,STONE)
  241. Block(-2,0,4,STONE)
  242. Block(-2,0,5,STONE)
  243. Block(-2,1,-4,STONE)
  244. Block(-2,1,-3,STONE)
  245. Block(-2,1,-2,STONE)
  246. Block(-2,1,-1,STONE)
  247. Block(-2,1,0,STONE)
  248. Block(-2,1,1,STONE)
  249. Block(-2,1,2,STONE)
  250. Block(-2,1,3,STONE)
  251. Block(-2,1,4,STONE)
  252. Block(-2,2,-1,STONE)
  253. Block(-2,2,0,STONE)
  254. Block(-2,2,1,STONE)
  255. RandomBlock(-1,-7,-1,STONE,85)
  256. Block(-1,-7,0,STONE)
  257. RandomBlock(-1,-7,1,STONE,85)
  258. RandomBlock(-1,-6,-2,STONE,85)
  259. Block(-1,-6,-1,STONE)
  260. Block(-1,-6,0,STONE)
  261. Block(-1,-6,1,STONE)
  262. Block(-1,-5,-3,STONE)
  263. Block(-1,-5,-2,STONE)
  264. Block(-1,-5,-1,STONE)
  265. Block(-1,-5,0,STONE)
  266. Block(-1,-5,1,STONE)
  267. Block(-1,-5,2,STONE)
  268. Block(-1,-4,-4,STONE)
  269. Block(-1,-4,-3,STONE)
  270. Block(-1,-4,-2,STONE)
  271. Block(-1,-4,-1,STONE)
  272. Block(-1,-4,0,STONE)
  273. Block(-1,-4,1,STONE)
  274. Block(-1,-4,2,STONE)
  275. Block(-1,-4,3,STONE)
  276. RandomBlock(-1,-3,-5,STONE,85)
  277. Block(-1,-3,-4,STONE)
  278. Block(-1,-3,-3,STONE)
  279. Block(-1,-3,-2,STONE)
  280. Block(-1,-3,-1,STONE)
  281. Block(-1,-3,0,STONE)
  282. Block(-1,-3,1,STONE)
  283. Block(-1,-3,2,STONE)
  284. Block(-1,-3,3,STONE)
  285. Block(-1,-3,4,STONE)
  286. Block(-1,-2,-5,STONE)
  287. Block(-1,-2,-4,STONE)
  288. Block(-1,-2,-3,STONE)
  289. Block(-1,-2,-2,STONE)
  290. Block(-1,-2,-1,STONE)
  291. Block(-1,-2,0,STONE)
  292. Block(-1,-2,1,STONE)
  293. Block(-1,-2,2,STONE)
  294. Block(-1,-2,3,STONE)
  295. Block(-1,-2,4,STONE)
  296. Block(-1,-1,-6,STONE)
  297. Block(-1,-1,-5,STONE)
  298. Block(-1,-1,-4,STONE)
  299. Block(-1,-1,-3,STONE)
  300. Block(-1,-1,-2,STONE)
  301. Block(-1,-1,-1,STONE)
  302. Block(-1,-1,0,STONE)
  303. Block(-1,-1,1,STONE)
  304. Block(-1,-1,2,STONE)
  305. Block(-1,-1,3,STONE)
  306. Block(-1,-1,4,STONE)
  307. Block(-1,0,-7,STONE)
  308. Block(-1,0,-6,STONE)
  309. Block(-1,0,-5,STONE)
  310. Block(-1,0,-4,STONE)
  311. Block(-1,0,-3,STONE)
  312. Block(-1,0,-2,STONE)
  313. Block(-1,0,-1,STONE)
  314. Block(-1,0,0,STONE)
  315. Block(-1,0,1,STONE)
  316. Block(-1,0,2,STONE)
  317. Block(-1,0,3,STONE)
  318. Block(-1,0,4,STONE)
  319. Block(-1,0,5,STONE)
  320. Block(-1,1,-5,STONE)
  321. Block(-1,1,-4,STONE)
  322. Block(-1,1,-3,STONE)
  323. Block(-1,1,-2,STONE)
  324. Block(-1,1,-1,STONE)
  325. Block(-1,1,0,STONE)
  326. Block(-1,1,1,STONE)
  327. Block(-1,1,2,STONE)
  328. Block(-1,1,3,STONE)
  329. Block(-1,1,4,STONE)
  330. Block(-1,2,-2,STONE)
  331. Block(-1,2,-1,STONE)
  332. Block(-1,2,0,STONE)
  333. Block(-1,2,1,STONE)
  334. Block(-1,2,2,STONE)
  335. Block(0,-7,-1,STONE)
  336. Block(0,-7,0,STONE)
  337. Block(0,-7,1,STONE)
  338. RandomBlock(0,-6,-2,STONE,85)
  339. Block(0,-6,-1,STONE)
  340. Block(0,-6,0,STONE)
  341. Block(0,-6,1,STONE)
  342. RandomBlock(0,-6,2,STONE,85)
  343. Block(0,-5,-3,STONE)
  344. Block(0,-5,-2,STONE)
  345. Block(0,-5,-1,STONE)
  346. Block(0,-5,1,STONE)
  347. Block(0,-5,2,STONE)
  348. Block(0,-5,3,STONE)
  349. Block(0,-4,-4,STONE)
  350. Block(0,-4,-3,STONE)
  351. Block(0,-4,-2,STONE)
  352. Block(0,-4,-1,STONE)
  353. Block(0,-4,0,STONE)
  354. Block(0,-4,1,STONE)
  355. Block(0,-4,2,STONE)
  356. Block(0,-4,3,STONE)
  357. Block(0,-4,4,STONE)
  358. Block(0,-3,-4,STONE)
  359. Block(0,-3,-3,STONE)
  360. Block(0,-3,-2,STONE)
  361. Block(0,-3,-1,STONE)
  362. Block(0,-3,0,STONE)
  363. Block(0,-3,1,STONE)
  364. Block(0,-3,2,STONE)
  365. Block(0,-3,3,STONE)
  366. Block(0,-3,4,STONE)
  367. Block(0,-2,-4,STONE)
  368. Block(0,-2,-3,STONE)
  369. Block(0,-2,-2,STONE)
  370. Block(0,-2,-1,STONE)
  371. Block(0,-2,0,STONE)
  372. Block(0,-2,1,STONE)
  373. Block(0,-2,2,STONE)
  374. Block(0,-2,3,STONE)
  375. Block(0,-2,4,STONE)
  376. Block(0,-1,-5,STONE)
  377. Block(0,-1,-4,STONE)
  378. Block(0,-1,-3,STONE)
  379. Block(0,-1,-2,STONE)
  380. Block(0,-1,-1,STONE)
  381. Block(0,-1,1,STONE)
  382. Block(0,-1,2,STONE)
  383. Block(0,-1,3,STONE)
  384. Block(0,-1,4,STONE)
  385. Block(0,-1,5,STONE)
  386. Block(0,0,-6,STONE)
  387. Block(0,0,-5,STONE)
  388. Block(0,0,-4,STONE)
  389. Block(0,0,-3,STONE)
  390. Block(0,0,-2,STONE)
  391. Block(0,0,-1,STONE)
  392. Block(0,0,1,STONE)
  393. Block(0,0,2,STONE)
  394. Block(0,0,3,STONE)
  395. Block(0,0,4,STONE)
  396. Block(0,0,5,STONE)
  397. Block(0,0,6,STONE)
  398. Block(0,1,-4,STONE)
  399. Block(0,1,-3,STONE)
  400. Block(0,1,-2,STONE)
  401. Block(0,1,-1,STONE)
  402. Block(0,1,1,STONE)
  403. Block(0,1,2,STONE)
  404. Block(0,1,3,STONE)
  405. Block(0,1,4,STONE)
  406. Block(0,2,-2,STONE)
  407. Block(0,2,-1,STONE)
  408. Block(0,2,1,STONE)
  409. Block(0,2,2,STONE)
  410. RandomBlock(1,-7,-1,STONE,85)
  411. Block(1,-7,0,STONE)
  412. RandomBlock(1,-7,1,STONE,85)
  413. Block(1,-6,-1,STONE)
  414. Block(1,-6,0,STONE)
  415. Block(1,-6,1,STONE)
  416. RandomBlock(1,-6,2,STONE,85)
  417. Block(1,-5,-2,STONE)
  418. Block(1,-5,-1,STONE)
  419. Block(1,-5,0,STONE)
  420. Block(1,-5,1,STONE)
  421. Block(1,-5,2,STONE)
  422. Block(1,-5,3,STONE)
  423. Block(1,-4,-3,STONE)
  424. Block(1,-4,-2,STONE)
  425. Block(1,-4,-1,STONE)
  426. Block(1,-4,0,STONE)
  427. Block(1,-4,1,STONE)
  428. Block(1,-4,2,STONE)
  429. Block(1,-4,3,STONE)
  430. Block(1,-4,4,STONE)
  431. Block(1,-3,-4,STONE)
  432. Block(1,-3,-3,STONE)
  433. Block(1,-3,-2,STONE)
  434. Block(1,-3,-1,STONE)
  435. Block(1,-3,0,STONE)
  436. Block(1,-3,1,STONE)
  437. Block(1,-3,2,STONE)
  438. Block(1,-3,3,STONE)
  439. Block(1,-3,4,STONE)
  440. RandomBlock(1,-3,5,STONE,85)
  441. Block(1,-2,-4,STONE)
  442. Block(1,-2,-3,STONE)
  443. Block(1,-2,-2,STONE)
  444. Block(1,-2,-1,STONE)
  445. Block(1,-2,0,STONE)
  446. Block(1,-2,1,STONE)
  447. Block(1,-2,2,STONE)
  448. Block(1,-2,3,STONE)
  449. Block(1,-2,4,STONE)
  450. Block(1,-2,5,STONE)
  451. Block(1,-1,-4,STONE)
  452. Block(1,-1,-3,STONE)
  453. Block(1,-1,-2,STONE)
  454. Block(1,-1,-1,STONE)
  455. Block(1,-1,0,STONE)
  456. Block(1,-1,1,STONE)
  457. Block(1,-1,2,STONE)
  458. Block(1,-1,3,STONE)
  459. Block(1,-1,4,STONE)
  460. Block(1,-1,5,STONE)
  461. Block(1,-1,6,STONE)
  462. Block(1,0,-5,STONE)
  463. Block(1,0,-4,STONE)
  464. Block(1,0,-3,STONE)
  465. Block(1,0,-2,STONE)
  466. Block(1,0,-1,STONE)
  467. Block(1,0,0,STONE)
  468. Block(1,0,1,STONE)
  469. Block(1,0,2,STONE)
  470. Block(1,0,3,STONE)
  471. Block(1,0,4,STONE)
  472. Block(1,0,5,STONE)
  473. Block(1,0,6,STONE)
  474. Block(1,0,7,STONE)
  475. Block(1,1,-4,STONE)
  476. Block(1,1,-3,STONE)
  477. Block(1,1,-2,STONE)
  478. Block(1,1,-1,STONE)
  479. Block(1,1,0,STONE)
  480. Block(1,1,1,STONE)
  481. Block(1,1,2,STONE)
  482. Block(1,1,3,STONE)
  483. Block(1,1,4,STONE)
  484. Block(1,1,5,STONE)
  485. Block(1,2,-2,STONE)
  486. Block(1,2,-1,STONE)
  487. Block(1,2,0,STONE)
  488. Block(1,2,1,STONE)
  489. Block(1,2,2,STONE)
  490. RandomBlock(2,-6,-1,STONE,85)
  491. RandomBlock(2,-6,0,STONE,85)
  492. Block(2,-5,-3,STONE)
  493. Block(2,-5,-2,STONE)
  494. Block(2,-5,-1,STONE)
  495. Block(2,-5,0,STONE)
  496. Block(2,-5,1,STONE)
  497. Block(2,-5,2,STONE)
  498. Block(2,-4,-4,STONE)
  499. Block(2,-4,-3,STONE)
  500. Block(2,-4,-2,STONE)
  501. Block(2,-4,-1,STONE)
  502. Block(2,-4,0,STONE)
  503. Block(2,-4,1,STONE)
  504. Block(2,-4,2,STONE)
  505. Block(2,-4,3,STONE)
  506. Block(2,-3,-4,STONE)
  507. Block(2,-3,-3,STONE)
  508. Block(2,-3,-2,STONE)
  509. Block(2,-3,-1,STONE)
  510. Block(2,-3,0,STONE)
  511. Block(2,-3,1,STONE)
  512. Block(2,-3,2,STONE)
  513. Block(2,-3,3,STONE)
  514. RandomBlock(2,-3,4,STONE,85)
  515. Block(2,-2,-4,STONE)
  516. Block(2,-2,-3,STONE)
  517. Block(2,-2,-2,STONE)
  518. Block(2,-2,-1,STONE)
  519. Block(2,-2,0,STONE)
  520. Block(2,-2,1,STONE)
  521. Block(2,-2,2,STONE)
  522. Block(2,-2,3,STONE)
  523. Block(2,-2,4,STONE)
  524. Block(2,-1,-5,STONE)
  525. Block(2,-1,-4,STONE)
  526. Block(2,-1,-3,STONE)
  527. Block(2,-1,-2,STONE)
  528. Block(2,-1,-1,STONE)
  529. Block(2,-1,0,STONE)
  530. Block(2,-1,1,STONE)
  531. Block(2,-1,2,STONE)
  532. Block(2,-1,3,STONE)
  533. Block(2,-1,4,STONE)
  534. Block(2,-1,5,STONE)
  535. Block(2,0,-5,STONE)
  536. Block(2,0,-4,STONE)
  537. Block(2,0,-3,STONE)
  538. Block(2,0,-2,STONE)
  539. Block(2,0,-1,STONE)
  540. Block(2,0,0,STONE)
  541. Block(2,0,1,STONE)
  542. Block(2,0,2,STONE)
  543. Block(2,0,3,STONE)
  544. Block(2,0,4,STONE)
  545. Block(2,0,5,STONE)
  546. Block(2,0,6,STONE)
  547. Block(2,0,7,STONE)
  548. Block(2,1,-4,STONE)
  549. Block(2,1,-3,STONE)
  550. Block(2,1,-2,STONE)
  551. Block(2,1,-1,STONE)
  552. Block(2,1,0,STONE)
  553. Block(2,1,1,STONE)
  554. Block(2,1,2,STONE)
  555. Block(2,1,3,STONE)
  556. Block(2,1,4,STONE)
  557. Block(2,2,-1,STONE)
  558. Block(2,2,0,STONE)
  559. Block(2,2,1,STONE)
  560. Block(3,-5,-1,STONE)
  561. Block(3,-5,0,STONE)
  562. Block(3,-5,2,STONE)
  563. Block(3,-4,-3,STONE)
  564. Block(3,-4,-2,STONE)
  565. Block(3,-4,-1,STONE)
  566. Block(3,-4,0,STONE)
  567. Block(3,-4,1,STONE)
  568. Block(3,-4,2,STONE)
  569. Block(3,-4,3,STONE)
  570. Block(3,-3,-3,STONE)
  571. Block(3,-3,-2,STONE)
  572. Block(3,-3,-1,STONE)
  573. Block(3,-3,0,STONE)
  574. Block(3,-3,1,STONE)
  575. Block(3,-3,2,STONE)
  576. Block(3,-3,3,STONE)
  577. Block(3,-2,-4,STONE)
  578. Block(3,-2,-3,STONE)
  579. Block(3,-2,-2,STONE)
  580. Block(3,-2,-1,STONE)
  581. Block(3,-2,0,STONE)
  582. Block(3,-2,1,STONE)
  583. Block(3,-2,2,STONE)
  584. Block(3,-2,3,STONE)
  585. Block(3,-1,-5,STONE)
  586. Block(3,-1,-4,STONE)
  587. Block(3,-1,-3,STONE)
  588. Block(3,-1,-2,STONE)
  589. Block(3,-1,-1,STONE)
  590. Block(3,-1,0,STONE)
  591. Block(3,-1,1,STONE)
  592. Block(3,-1,2,STONE)
  593. Block(3,-1,3,STONE)
  594. Block(3,-1,4,STONE)
  595. Block(3,0,-6,STONE)
  596. Block(3,0,-5,STONE)
  597. Block(3,0,-4,STONE)
  598. Block(3,0,-3,STONE)
  599. Block(3,0,-2,STONE)
  600. Block(3,0,-1,STONE)
  601. Block(3,0,0,STONE)
  602. Block(3,0,1,STONE)
  603. Block(3,0,2,STONE)
  604. Block(3,0,3,STONE)
  605. Block(3,0,4,STONE)
  606. Block(3,0,5,STONE)
  607. Block(3,1,-4,STONE)
  608. Block(3,1,-3,STONE)
  609. Block(3,1,-2,STONE)
  610. Block(3,1,-1,STONE)
  611. Block(3,1,0,STONE)
  612. Block(3,1,1,STONE)
  613. Block(3,1,2,STONE)
  614. Block(3,1,3,STONE)
  615. Block(3,1,4,STONE)
  616. Block(4,-4,-1,STONE)
  617. Block(4,-4,0,STONE)
  618. Block(4,-4,2,STONE)
  619. RandomBlock(4,-3,-2,STONE,85)
  620. Block(4,-3,-1,STONE)
  621. Block(4,-3,0,STONE)
  622. Block(4,-3,1,STONE)
  623. Block(4,-3,2,STONE)
  624. Block(4,-2,-2,STONE)
  625. Block(4,-2,-1,STONE)
  626. Block(4,-2,0,STONE)
  627. Block(4,-2,1,STONE)
  628. Block(4,-2,2,STONE)
  629. Block(4,-2,3,STONE)
  630. Block(4,-1,-4,STONE)
  631. Block(4,-1,-3,STONE)
  632. Block(4,-1,-2,STONE)
  633. Block(4,-1,-1,STONE)
  634. Block(4,-1,0,STONE)
  635. Block(4,-1,1,STONE)
  636. Block(4,-1,2,STONE)
  637. Block(4,-1,3,STONE)
  638. Block(4,-1,4,STONE)
  639. Block(4,0,-6,STONE)
  640. Block(4,0,-5,STONE)
  641. Block(4,0,-4,STONE)
  642. Block(4,0,-3,STONE)
  643. Block(4,0,-2,STONE)
  644. Block(4,0,-1,STONE)
  645. Block(4,0,0,STONE)
  646. Block(4,0,1,STONE)
  647. Block(4,0,2,STONE)
  648. Block(4,0,3,STONE)
  649. Block(4,0,4,STONE)
  650. Block(4,1,-2,STONE)
  651. Block(4,1,-1,STONE)
  652. Block(4,1,0,STONE)
  653. Block(4,1,1,STONE)
  654. Block(4,1,2,STONE)
  655. Block(4,1,3,STONE)
  656. RandomBlock(5,-3,-1,STONE,85)
  657. Block(5,-2,-1,STONE)
  658. Block(5,-1,-2,STONE)
  659. Block(5,-1,-1,STONE)
  660. Block(5,-1,0,STONE)
  661. Block(5,-1,2,STONE)
  662. Block(5,-1,3,STONE)
  663. Block(5,0,-3,STONE)
  664. Block(5,0,-2,STONE)
  665. Block(5,0,-1,STONE)
  666. Block(5,0,0,STONE)
  667. Block(5,0,1,STONE)
  668. Block(5,0,2,STONE)
  669. Block(5,0,3,STONE)
  670. Block(5,0,4,STONE)
  671. Block(5,1,-1,STONE)
  672. Block(6,-1,-1,STONE)
  673. Block(6,0,-2,STONE)
  674. Block(6,0,-1,STONE)
  675. Block(6,0,0,STONE)
  676. Block(6,0,3,STONE)
  677. Block(6,0,4,STONE)
  678. Block(7,0,-2,STONE)
  679. Block(7,0,-1,STONE)
  680. #######################################################################
  681. # +-----------------------------------------------------------------+ #
  682. # | BO3 checks | #
  683. # +-----------------------------------------------------------------+ #
  684. #######################################################################
  685. # Require a condition at a certain location in order for the BO3 to be spawned.
  686. # BlockCheck(x,y,z,BlockName[,BlockName[,...]]) - one of the blocks must be at the location
  687. # BlockCheckNot(x,y,z,BlockName[,BlockName[,...]]) - all the blocks must not be at the location
  688. # LightCheck(x,y,z,minLightLevel,maxLightLevel) - light must be between min and max (inclusive)
  689. # You can use "Solid" as a BlockName for matching all solid blocks or "All" to match all blocks that aren't air.
  690. # Examples:
  691. # BlockCheck(0,-1,0,GRASS,DIRT) Require grass or dirt just below the object
  692. # BlockCheck(0,-1,0,SOLID) Require any solid block just below the object
  693. # BlockCheck(0,-1,0,WOOL) Require any type of wool just below the object
  694. # BlockCheck(0,-1,0,WOOL:0) Require white wool just below the object
  695. # BlockCheckNot(0,-1,0,WOOL:0) Require that there is no white wool below the object
  696. # LightCheck(0,0,0,0,1) Require almost complete darkness just below the object
  697. BlockCheck(0,-5,0,SOLID)
  698. BlockCheck(0,-1,0,SOLID)
  699. BlockCheck(0,1,0,SOLID)
  700. BlockCheck(0,2,0,SOLID)
  701. BlockCheckNot(-7,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  702. BlockCheckNot(-7,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  703. BlockCheckNot(-6,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  704. BlockCheckNot(-6,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  705. BlockCheckNot(-6,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  706. BlockCheckNot(-6,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  707. BlockCheckNot(-6,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  708. BlockCheckNot(-6,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  709. BlockCheckNot(-5,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  710. BlockCheckNot(-5,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  711. BlockCheckNot(-5,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  712. BlockCheckNot(-5,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  713. BlockCheckNot(-5,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  714. BlockCheckNot(-5,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  715. BlockCheckNot(-5,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  716. BlockCheckNot(-5,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  717. BlockCheckNot(-5,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  718. BlockCheckNot(-5,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  719. BlockCheckNot(-5,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  720. BlockCheckNot(-5,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  721. BlockCheckNot(-5,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  722. BlockCheckNot(-5,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  723. BlockCheckNot(-5,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  724. BlockCheckNot(-4,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  725. BlockCheckNot(-4,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  726. BlockCheckNot(-4,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  727. BlockCheckNot(-4,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  728. BlockCheckNot(-4,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  729. BlockCheckNot(-4,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  730. BlockCheckNot(-4,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  731. BlockCheckNot(-4,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  732. BlockCheckNot(-4,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  733. BlockCheckNot(-4,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  734. BlockCheckNot(-4,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  735. BlockCheckNot(-4,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  736. BlockCheckNot(-4,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  737. BlockCheckNot(-4,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  738. BlockCheckNot(-4,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  739. BlockCheckNot(-4,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  740. BlockCheckNot(-4,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  741. BlockCheckNot(-4,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  742. BlockCheckNot(-4,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  743. BlockCheckNot(-4,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  744. BlockCheckNot(-4,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  745. BlockCheckNot(-4,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  746. BlockCheckNot(-4,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  747. BlockCheckNot(-4,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  748. BlockCheckNot(-4,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  749. BlockCheckNot(-4,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  750. BlockCheckNot(-4,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  751. BlockCheckNot(-4,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  752. BlockCheckNot(-4,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  753. BlockCheckNot(-4,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  754. BlockCheckNot(-4,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  755. BlockCheckNot(-4,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  756. BlockCheckNot(-4,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  757. BlockCheckNot(-4,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  758. BlockCheckNot(-4,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  759. BlockCheckNot(-4,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  760. BlockCheckNot(-4,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  761. BlockCheckNot(-4,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  762. BlockCheckNot(-4,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  763. BlockCheckNot(-3,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  764. BlockCheckNot(-3,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  765. BlockCheckNot(-3,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  766. BlockCheckNot(-3,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  767. BlockCheckNot(-3,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  768. BlockCheckNot(-3,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  769. BlockCheckNot(-3,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  770. BlockCheckNot(-3,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  771. BlockCheckNot(-3,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  772. BlockCheckNot(-3,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  773. BlockCheckNot(-3,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  774. BlockCheckNot(-3,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  775. BlockCheckNot(-3,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  776. BlockCheckNot(-3,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  777. BlockCheckNot(-3,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  778. BlockCheckNot(-3,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  779. BlockCheckNot(-3,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  780. BlockCheckNot(-3,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  781. BlockCheckNot(-3,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  782. BlockCheckNot(-3,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  783. BlockCheckNot(-3,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  784. BlockCheckNot(-3,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  785. BlockCheckNot(-3,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  786. BlockCheckNot(-3,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  787. BlockCheckNot(-3,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  788. BlockCheckNot(-3,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  789. BlockCheckNot(-3,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  790. BlockCheckNot(-3,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  791. BlockCheckNot(-3,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  792. BlockCheckNot(-3,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  793. BlockCheckNot(-3,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  794. BlockCheckNot(-3,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  795. BlockCheckNot(-3,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  796. BlockCheckNot(-3,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  797. BlockCheckNot(-3,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  798. BlockCheckNot(-3,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  799. BlockCheckNot(-3,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  800. BlockCheckNot(-3,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  801. BlockCheckNot(-3,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  802. BlockCheckNot(-3,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  803. BlockCheckNot(-3,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  804. BlockCheckNot(-3,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  805. BlockCheckNot(-3,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  806. BlockCheckNot(-3,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  807. BlockCheckNot(-3,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  808. BlockCheckNot(-3,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  809. BlockCheckNot(-3,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  810. BlockCheckNot(-3,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  811. BlockCheckNot(-3,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  812. BlockCheckNot(-3,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  813. BlockCheckNot(-3,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  814. BlockCheckNot(-3,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  815. BlockCheckNot(-3,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  816. BlockCheckNot(-3,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  817. BlockCheckNot(-3,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  818. BlockCheckNot(-2,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  819. BlockCheckNot(-2,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  820. BlockCheckNot(-2,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  821. BlockCheckNot(-2,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  822. BlockCheckNot(-2,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  823. BlockCheckNot(-2,-5,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  824. BlockCheckNot(-2,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  825. BlockCheckNot(-2,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  826. BlockCheckNot(-2,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  827. BlockCheckNot(-2,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  828. BlockCheckNot(-2,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  829. BlockCheckNot(-2,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  830. BlockCheckNot(-2,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  831. BlockCheckNot(-2,-4,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  832. BlockCheckNot(-2,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  833. BlockCheckNot(-2,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  834. BlockCheckNot(-2,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  835. BlockCheckNot(-2,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  836. BlockCheckNot(-2,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  837. BlockCheckNot(-2,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  838. BlockCheckNot(-2,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  839. BlockCheckNot(-2,-3,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  840. BlockCheckNot(-2,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  841. BlockCheckNot(-2,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  842. BlockCheckNot(-2,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  843. BlockCheckNot(-2,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  844. BlockCheckNot(-2,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  845. BlockCheckNot(-2,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  846. BlockCheckNot(-2,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  847. BlockCheckNot(-2,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  848. BlockCheckNot(-2,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  849. BlockCheckNot(-2,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  850. BlockCheckNot(-2,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  851. BlockCheckNot(-2,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  852. BlockCheckNot(-2,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  853. BlockCheckNot(-2,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  854. BlockCheckNot(-2,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  855. BlockCheckNot(-2,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  856. BlockCheckNot(-2,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  857. BlockCheckNot(-2,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  858. BlockCheckNot(-2,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  859. BlockCheckNot(-2,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  860. BlockCheckNot(-2,0,-7,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  861. BlockCheckNot(-2,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  862. BlockCheckNot(-2,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  863. BlockCheckNot(-2,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  864. BlockCheckNot(-2,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  865. BlockCheckNot(-2,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  866. BlockCheckNot(-2,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  867. BlockCheckNot(-2,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  868. BlockCheckNot(-2,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  869. BlockCheckNot(-2,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  870. BlockCheckNot(-2,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  871. BlockCheckNot(-2,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  872. BlockCheckNot(-2,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  873. BlockCheckNot(-2,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  874. BlockCheckNot(-2,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  875. BlockCheckNot(-2,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  876. BlockCheckNot(-2,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  877. BlockCheckNot(-2,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  878. BlockCheckNot(-2,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  879. BlockCheckNot(-2,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  880. BlockCheckNot(-2,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  881. BlockCheckNot(-2,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  882. BlockCheckNot(-2,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  883. BlockCheckNot(-2,2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  884. BlockCheckNot(-2,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  885. BlockCheckNot(-1,-7,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  886. BlockCheckNot(-1,-6,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  887. BlockCheckNot(-1,-6,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  888. BlockCheckNot(-1,-6,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  889. BlockCheckNot(-1,-5,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  890. BlockCheckNot(-1,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  891. BlockCheckNot(-1,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  892. BlockCheckNot(-1,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  893. BlockCheckNot(-1,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  894. BlockCheckNot(-1,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  895. BlockCheckNot(-1,-4,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  896. BlockCheckNot(-1,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  897. BlockCheckNot(-1,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  898. BlockCheckNot(-1,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  899. BlockCheckNot(-1,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  900. BlockCheckNot(-1,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  901. BlockCheckNot(-1,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  902. BlockCheckNot(-1,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  903. BlockCheckNot(-1,-3,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  904. BlockCheckNot(-1,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  905. BlockCheckNot(-1,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  906. BlockCheckNot(-1,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  907. BlockCheckNot(-1,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  908. BlockCheckNot(-1,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  909. BlockCheckNot(-1,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  910. BlockCheckNot(-1,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  911. BlockCheckNot(-1,-3,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  912. BlockCheckNot(-1,-2,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  913. BlockCheckNot(-1,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  914. BlockCheckNot(-1,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  915. BlockCheckNot(-1,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  916. BlockCheckNot(-1,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  917. BlockCheckNot(-1,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  918. BlockCheckNot(-1,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  919. BlockCheckNot(-1,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  920. BlockCheckNot(-1,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  921. BlockCheckNot(-1,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  922. BlockCheckNot(-1,-1,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  923. BlockCheckNot(-1,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  924. BlockCheckNot(-1,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  925. BlockCheckNot(-1,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  926. BlockCheckNot(-1,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  927. BlockCheckNot(-1,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  928. BlockCheckNot(-1,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  929. BlockCheckNot(-1,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  930. BlockCheckNot(-1,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  931. BlockCheckNot(-1,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  932. BlockCheckNot(-1,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  933. BlockCheckNot(-1,0,-7,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  934. BlockCheckNot(-1,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  935. BlockCheckNot(-1,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  936. BlockCheckNot(-1,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  937. BlockCheckNot(-1,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  938. BlockCheckNot(-1,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  939. BlockCheckNot(-1,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  940. BlockCheckNot(-1,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  941. BlockCheckNot(-1,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  942. BlockCheckNot(-1,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  943. BlockCheckNot(-1,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  944. BlockCheckNot(-1,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  945. BlockCheckNot(-1,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  946. BlockCheckNot(-1,1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  947. BlockCheckNot(-1,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  948. BlockCheckNot(-1,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  949. BlockCheckNot(-1,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  950. BlockCheckNot(-1,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  951. BlockCheckNot(-1,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  952. BlockCheckNot(-1,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  953. BlockCheckNot(-1,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  954. BlockCheckNot(-1,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  955. BlockCheckNot(-1,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  956. BlockCheckNot(-1,2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  957. BlockCheckNot(-1,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  958. BlockCheckNot(-1,2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  959. BlockCheckNot(-1,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  960. BlockCheckNot(-1,2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  961. BlockCheckNot(0,-7,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  962. BlockCheckNot(0,-7,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  963. BlockCheckNot(0,-7,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  964. BlockCheckNot(0,-6,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  965. BlockCheckNot(0,-6,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  966. BlockCheckNot(0,-6,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  967. BlockCheckNot(0,-5,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  968. BlockCheckNot(0,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  969. BlockCheckNot(0,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  970. BlockCheckNot(0,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  971. BlockCheckNot(0,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  972. BlockCheckNot(0,-5,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  973. BlockCheckNot(0,-4,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  974. BlockCheckNot(0,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  975. BlockCheckNot(0,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  976. BlockCheckNot(0,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  977. BlockCheckNot(0,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  978. BlockCheckNot(0,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  979. BlockCheckNot(0,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  980. BlockCheckNot(0,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  981. BlockCheckNot(0,-4,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  982. BlockCheckNot(0,-3,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  983. BlockCheckNot(0,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  984. BlockCheckNot(0,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  985. BlockCheckNot(0,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  986. BlockCheckNot(0,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  987. BlockCheckNot(0,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  988. BlockCheckNot(0,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  989. BlockCheckNot(0,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  990. BlockCheckNot(0,-3,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  991. BlockCheckNot(0,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  992. BlockCheckNot(0,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  993. BlockCheckNot(0,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  994. BlockCheckNot(0,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  995. BlockCheckNot(0,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  996. BlockCheckNot(0,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  997. BlockCheckNot(0,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  998. BlockCheckNot(0,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  999. BlockCheckNot(0,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1000. BlockCheckNot(0,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1001. BlockCheckNot(0,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1002. BlockCheckNot(0,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1003. BlockCheckNot(0,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1004. BlockCheckNot(0,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1005. BlockCheckNot(0,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1006. BlockCheckNot(0,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1007. BlockCheckNot(0,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1008. BlockCheckNot(0,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1009. BlockCheckNot(0,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1010. BlockCheckNot(0,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1011. BlockCheckNot(0,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1012. BlockCheckNot(0,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1013. BlockCheckNot(0,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1014. BlockCheckNot(0,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1015. BlockCheckNot(0,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1016. BlockCheckNot(0,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1017. BlockCheckNot(0,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1018. BlockCheckNot(0,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1019. BlockCheckNot(0,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1020. BlockCheckNot(0,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1021. BlockCheckNot(0,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1022. BlockCheckNot(0,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1023. BlockCheckNot(0,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1024. BlockCheckNot(0,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1025. BlockCheckNot(0,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1026. BlockCheckNot(0,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1027. BlockCheckNot(0,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1028. BlockCheckNot(0,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1029. BlockCheckNot(0,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1030. BlockCheckNot(0,2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1031. BlockCheckNot(0,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1032. BlockCheckNot(0,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1033. BlockCheckNot(0,2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1034. BlockCheckNot(1,-7,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1035. BlockCheckNot(1,-6,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1036. BlockCheckNot(1,-6,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1037. BlockCheckNot(1,-6,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1038. BlockCheckNot(1,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1039. BlockCheckNot(1,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1040. BlockCheckNot(1,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1041. BlockCheckNot(1,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1042. BlockCheckNot(1,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1043. BlockCheckNot(1,-5,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1044. BlockCheckNot(1,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1045. BlockCheckNot(1,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1046. BlockCheckNot(1,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1047. BlockCheckNot(1,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1048. BlockCheckNot(1,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1049. BlockCheckNot(1,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1050. BlockCheckNot(1,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1051. BlockCheckNot(1,-4,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1052. BlockCheckNot(1,-3,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1053. BlockCheckNot(1,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1054. BlockCheckNot(1,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1055. BlockCheckNot(1,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1056. BlockCheckNot(1,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1057. BlockCheckNot(1,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1058. BlockCheckNot(1,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1059. BlockCheckNot(1,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1060. BlockCheckNot(1,-3,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1061. BlockCheckNot(1,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1062. BlockCheckNot(1,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1063. BlockCheckNot(1,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1064. BlockCheckNot(1,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1065. BlockCheckNot(1,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1066. BlockCheckNot(1,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1067. BlockCheckNot(1,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1068. BlockCheckNot(1,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1069. BlockCheckNot(1,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1070. BlockCheckNot(1,-2,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1071. BlockCheckNot(1,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1072. BlockCheckNot(1,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1073. BlockCheckNot(1,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1074. BlockCheckNot(1,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1075. BlockCheckNot(1,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1076. BlockCheckNot(1,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1077. BlockCheckNot(1,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1078. BlockCheckNot(1,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1079. BlockCheckNot(1,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1080. BlockCheckNot(1,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1081. BlockCheckNot(1,-1,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1082. BlockCheckNot(1,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1083. BlockCheckNot(1,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1084. BlockCheckNot(1,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1085. BlockCheckNot(1,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1086. BlockCheckNot(1,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1087. BlockCheckNot(1,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1088. BlockCheckNot(1,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1089. BlockCheckNot(1,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1090. BlockCheckNot(1,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1091. BlockCheckNot(1,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1092. BlockCheckNot(1,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1093. BlockCheckNot(1,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1094. BlockCheckNot(1,0,7,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1095. BlockCheckNot(1,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1096. BlockCheckNot(1,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1097. BlockCheckNot(1,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1098. BlockCheckNot(1,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1099. BlockCheckNot(1,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1100. BlockCheckNot(1,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1101. BlockCheckNot(1,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1102. BlockCheckNot(1,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1103. BlockCheckNot(1,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1104. BlockCheckNot(1,1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1105. BlockCheckNot(1,2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1106. BlockCheckNot(1,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1107. BlockCheckNot(1,2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1108. BlockCheckNot(1,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1109. BlockCheckNot(1,2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1110. BlockCheckNot(2,-5,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1111. BlockCheckNot(2,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1112. BlockCheckNot(2,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1113. BlockCheckNot(2,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1114. BlockCheckNot(2,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1115. BlockCheckNot(2,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1116. BlockCheckNot(2,-4,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1117. BlockCheckNot(2,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1118. BlockCheckNot(2,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1119. BlockCheckNot(2,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1120. BlockCheckNot(2,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1121. BlockCheckNot(2,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1122. BlockCheckNot(2,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1123. BlockCheckNot(2,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1124. BlockCheckNot(2,-3,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1125. BlockCheckNot(2,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1126. BlockCheckNot(2,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1127. BlockCheckNot(2,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1128. BlockCheckNot(2,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1129. BlockCheckNot(2,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1130. BlockCheckNot(2,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1131. BlockCheckNot(2,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1132. BlockCheckNot(2,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1133. BlockCheckNot(2,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1134. BlockCheckNot(2,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1135. BlockCheckNot(2,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1136. BlockCheckNot(2,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1137. BlockCheckNot(2,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1138. BlockCheckNot(2,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1139. BlockCheckNot(2,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1140. BlockCheckNot(2,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1141. BlockCheckNot(2,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1142. BlockCheckNot(2,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1143. BlockCheckNot(2,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1144. BlockCheckNot(2,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1145. BlockCheckNot(2,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1146. BlockCheckNot(2,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1147. BlockCheckNot(2,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1148. BlockCheckNot(2,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1149. BlockCheckNot(2,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1150. BlockCheckNot(2,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1151. BlockCheckNot(2,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1152. BlockCheckNot(2,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1153. BlockCheckNot(2,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1154. BlockCheckNot(2,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1155. BlockCheckNot(2,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1156. BlockCheckNot(2,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1157. BlockCheckNot(2,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1158. BlockCheckNot(2,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1159. BlockCheckNot(2,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1160. BlockCheckNot(2,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1161. BlockCheckNot(2,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1162. BlockCheckNot(2,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1163. BlockCheckNot(2,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1164. BlockCheckNot(2,0,7,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1165. BlockCheckNot(2,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1166. BlockCheckNot(2,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1167. BlockCheckNot(2,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1168. BlockCheckNot(2,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1169. BlockCheckNot(2,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1170. BlockCheckNot(2,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1171. BlockCheckNot(2,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1172. BlockCheckNot(2,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1173. BlockCheckNot(2,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1174. BlockCheckNot(2,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1175. BlockCheckNot(2,2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1176. BlockCheckNot(2,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1177. BlockCheckNot(3,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1178. BlockCheckNot(3,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1179. BlockCheckNot(3,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1180. BlockCheckNot(3,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1181. BlockCheckNot(3,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1182. BlockCheckNot(3,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1183. BlockCheckNot(3,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1184. BlockCheckNot(3,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1185. BlockCheckNot(3,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1186. BlockCheckNot(3,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1187. BlockCheckNot(3,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1188. BlockCheckNot(3,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1189. BlockCheckNot(3,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1190. BlockCheckNot(3,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1191. BlockCheckNot(3,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1192. BlockCheckNot(3,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1193. BlockCheckNot(3,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1194. BlockCheckNot(3,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1195. BlockCheckNot(3,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1196. BlockCheckNot(3,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1197. BlockCheckNot(3,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1198. BlockCheckNot(3,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1199. BlockCheckNot(3,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1200. BlockCheckNot(3,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1201. BlockCheckNot(3,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1202. BlockCheckNot(3,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1203. BlockCheckNot(3,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1204. BlockCheckNot(3,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1205. BlockCheckNot(3,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1206. BlockCheckNot(3,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1207. BlockCheckNot(3,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1208. BlockCheckNot(3,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1209. BlockCheckNot(3,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1210. BlockCheckNot(3,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1211. BlockCheckNot(3,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1212. BlockCheckNot(3,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1213. BlockCheckNot(3,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1214. BlockCheckNot(3,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1215. BlockCheckNot(3,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1216. BlockCheckNot(3,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1217. BlockCheckNot(3,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1218. BlockCheckNot(3,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1219. BlockCheckNot(3,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1220. BlockCheckNot(3,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1221. BlockCheckNot(3,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1222. BlockCheckNot(3,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1223. BlockCheckNot(3,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1224. BlockCheckNot(3,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1225. BlockCheckNot(3,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1226. BlockCheckNot(3,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1227. BlockCheckNot(3,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1228. BlockCheckNot(3,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1229. BlockCheckNot(3,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1230. BlockCheckNot(3,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1231. BlockCheckNot(3,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1232. BlockCheckNot(3,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1233. BlockCheckNot(4,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1234. BlockCheckNot(4,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1235. BlockCheckNot(4,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1236. BlockCheckNot(4,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1237. BlockCheckNot(4,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1238. BlockCheckNot(4,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1239. BlockCheckNot(4,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1240. BlockCheckNot(4,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1241. BlockCheckNot(4,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1242. BlockCheckNot(4,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1243. BlockCheckNot(4,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1244. BlockCheckNot(4,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1245. BlockCheckNot(4,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1246. BlockCheckNot(4,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1247. BlockCheckNot(4,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1248. BlockCheckNot(4,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1249. BlockCheckNot(4,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1250. BlockCheckNot(4,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1251. BlockCheckNot(4,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1252. BlockCheckNot(4,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1253. BlockCheckNot(4,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1254. BlockCheckNot(4,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1255. BlockCheckNot(4,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1256. BlockCheckNot(4,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1257. BlockCheckNot(4,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1258. BlockCheckNot(4,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1259. BlockCheckNot(4,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1260. BlockCheckNot(4,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1261. BlockCheckNot(4,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1262. BlockCheckNot(4,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1263. BlockCheckNot(4,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1264. BlockCheckNot(4,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1265. BlockCheckNot(4,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1266. BlockCheckNot(4,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1267. BlockCheckNot(4,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1268. BlockCheckNot(4,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1269. BlockCheckNot(4,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1270. BlockCheckNot(4,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1271. BlockCheckNot(4,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1272. BlockCheckNot(5,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1273. BlockCheckNot(5,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1274. BlockCheckNot(5,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1275. BlockCheckNot(5,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1276. BlockCheckNot(5,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1277. BlockCheckNot(5,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1278. BlockCheckNot(5,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1279. BlockCheckNot(5,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1280. BlockCheckNot(5,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1281. BlockCheckNot(5,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1282. BlockCheckNot(5,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1283. BlockCheckNot(5,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1284. BlockCheckNot(5,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1285. BlockCheckNot(5,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1286. BlockCheckNot(5,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1287. BlockCheckNot(6,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1288. BlockCheckNot(6,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1289. BlockCheckNot(6,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1290. BlockCheckNot(6,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1291. BlockCheckNot(6,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1292. BlockCheckNot(6,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1293. BlockCheckNot(7,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1294. BlockCheckNot(7,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
  1295. #######################################################################
  1296. # +-----------------------------------------------------------------+ #
  1297. # | Branches | #
  1298. # +-----------------------------------------------------------------+ #
  1299. #######################################################################
  1300. # Branches are objects that will spawn when this object spawns when it is used in
  1301. # the CustomStructure resource. Branches can also have branches, making complex
  1302. # structures possible. See the wiki for more details.
  1303. # Regular Branches spawn each branch with an independent chance of spawning.
  1304. # Branch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][IndividualChance])
  1305. # branchName - name of the object to spawn.
  1306. # rotation - NORTH, SOUTH, EAST or WEST.
  1307. # IndividualChance - The chance each branch has to spawn, assumed to be 100 when left blank
  1308. # Weighted Branches spawn branches with a dependent chance of spawning.
  1309. # WeightedBranch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][MaxChanceOutOf])
  1310. # MaxChanceOutOf - The chance all branches have to spawn out of, assumed to be 100 when left blank
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