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- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | BO3 object | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- # This is the config file of a custom object.
- # If you add this object correctly to your BiomeConfigs, it will spawn in the world.
- # This is the creator of this BO3 object
- Author: LanToaster
- # A short description of this BO3 object
- Description: No description given
- # The BO3 version, don't change this! It can be used by external applications to do a version check.
- Version: 3
- # The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
- SettingsMode: WriteDisable
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Main settings | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- # This needs to be set to true to spawn the object in the Tree and Sapling resources.
- Tree: false
- # The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.
- # Ignored by Tree(..), Sapling(..) and CustomStructure(..)
- Frequency: 100
- # The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.
- # Ignored by Tree(..), Sapling(..) and CustomStructure(..)
- Rarity: 100.0
- # If you set this to true, the BO3 will be placed with a random rotation.
- RotateRandomly: true
- # The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock.
- SpawnHeight: randomY
- # The height limits for the BO3.
- MinHeight: 45
- MaxHeight: 60
- # Objects can have other objects attacthed to it: branches. Branches can also
- # have branches attached to it, which can also have branches, etc. This is the
- # maximum branch depth for this objects.
- MaxBranchDepth: 10
- # When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
- # If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored.
- ExcludedBiomes: All
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Source block settings | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- # The block(s) the BO3 should spawn in.
- SourceBlocks: AIR,STONE,VINE
- # The maximum percentage of the BO3 that can be outside the SourceBlock.
- # The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
- MaxPercentageOutsideSourceBlock: 100
- # What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
- OutsideSourceBlock: dontPlace
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Blocks | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- # All the blocks used in the BO3 are listed here. Possible blocks:
- # Block(x,y,z,id[.data][,nbtfile.nbt)
- # RandomBlock(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]])
- # So RandomBlock(0,0,0,CHEST,chest.nbt,50,CHEST,anotherchest.nbt,100) will spawn a chest at
- # the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that
- # fails, a 100% percent chance to have the contents of anotherchest.nbt.
- Block(-7,0,1,STONE)
- Block(-7,0,2,STONE)
- Block(-6,-1,1,STONE)
- Block(-6,0,-4,STONE)
- Block(-6,0,-3,STONE)
- Block(-6,0,0,STONE)
- Block(-6,0,1,STONE)
- Block(-6,0,2,STONE)
- RandomBlock(-5,-3,1,STONE,85)
- Block(-5,-2,1,STONE)
- Block(-5,-1,-3,STONE)
- Block(-5,-1,-2,STONE)
- Block(-5,-1,0,STONE)
- Block(-5,-1,1,STONE)
- Block(-5,-1,2,STONE)
- Block(-5,0,-4,STONE)
- Block(-5,0,-3,STONE)
- Block(-5,0,-2,STONE)
- Block(-5,0,-1,STONE)
- Block(-5,0,0,STONE)
- Block(-5,0,1,STONE)
- Block(-5,0,2,STONE)
- Block(-5,0,3,STONE)
- Block(-5,1,1,STONE)
- Block(-4,-4,-2,STONE)
- Block(-4,-4,0,STONE)
- Block(-4,-4,1,STONE)
- Block(-4,-3,-2,STONE)
- Block(-4,-3,-1,STONE)
- Block(-4,-3,0,STONE)
- Block(-4,-3,1,STONE)
- RandomBlock(-4,-3,2,STONE,85)
- Block(-4,-2,-3,STONE)
- Block(-4,-2,-2,STONE)
- Block(-4,-2,-1,STONE)
- Block(-4,-2,0,STONE)
- Block(-4,-2,1,STONE)
- Block(-4,-2,2,STONE)
- Block(-4,-1,-4,STONE)
- Block(-4,-1,-3,STONE)
- Block(-4,-1,-2,STONE)
- Block(-4,-1,-1,STONE)
- Block(-4,-1,0,STONE)
- Block(-4,-1,1,STONE)
- Block(-4,-1,2,STONE)
- Block(-4,-1,3,STONE)
- Block(-4,-1,4,STONE)
- Block(-4,0,-4,STONE)
- Block(-4,0,-3,STONE)
- Block(-4,0,-2,STONE)
- Block(-4,0,-1,STONE)
- Block(-4,0,0,STONE)
- Block(-4,0,1,STONE)
- Block(-4,0,2,STONE)
- Block(-4,0,3,STONE)
- Block(-4,0,4,STONE)
- Block(-4,0,5,STONE)
- Block(-4,0,6,STONE)
- Block(-4,1,-3,STONE)
- Block(-4,1,-2,STONE)
- Block(-4,1,-1,STONE)
- Block(-4,1,0,STONE)
- Block(-4,1,1,STONE)
- Block(-4,1,2,STONE)
- Block(-3,-5,-2,STONE)
- Block(-3,-5,0,STONE)
- Block(-3,-5,1,STONE)
- Block(-3,-4,-3,STONE)
- Block(-3,-4,-2,STONE)
- Block(-3,-4,-1,STONE)
- Block(-3,-4,0,STONE)
- Block(-3,-4,1,STONE)
- Block(-3,-4,2,STONE)
- Block(-3,-4,3,STONE)
- Block(-3,-3,-3,STONE)
- Block(-3,-3,-2,STONE)
- Block(-3,-3,-1,STONE)
- Block(-3,-3,0,STONE)
- Block(-3,-3,1,STONE)
- Block(-3,-3,2,STONE)
- Block(-3,-3,3,STONE)
- Block(-3,-2,-3,STONE)
- Block(-3,-2,-2,STONE)
- Block(-3,-2,-1,STONE)
- Block(-3,-2,0,STONE)
- Block(-3,-2,1,STONE)
- Block(-3,-2,2,STONE)
- Block(-3,-2,3,STONE)
- Block(-3,-2,4,STONE)
- Block(-3,-1,-4,STONE)
- Block(-3,-1,-3,STONE)
- Block(-3,-1,-2,STONE)
- Block(-3,-1,-1,STONE)
- Block(-3,-1,0,STONE)
- Block(-3,-1,1,STONE)
- Block(-3,-1,2,STONE)
- Block(-3,-1,3,STONE)
- Block(-3,-1,4,STONE)
- Block(-3,-1,5,STONE)
- Block(-3,0,-5,STONE)
- Block(-3,0,-4,STONE)
- Block(-3,0,-3,STONE)
- Block(-3,0,-2,STONE)
- Block(-3,0,-1,STONE)
- Block(-3,0,0,STONE)
- Block(-3,0,1,STONE)
- Block(-3,0,2,STONE)
- Block(-3,0,3,STONE)
- Block(-3,0,4,STONE)
- Block(-3,0,5,STONE)
- Block(-3,0,6,STONE)
- Block(-3,1,-3,STONE)
- Block(-3,1,-2,STONE)
- Block(-3,1,-1,STONE)
- Block(-3,1,0,STONE)
- Block(-3,1,1,STONE)
- Block(-3,1,2,STONE)
- Block(-3,1,3,STONE)
- Block(-3,1,4,STONE)
- RandomBlock(-2,-6,0,STONE,85)
- RandomBlock(-2,-6,1,STONE,85)
- Block(-2,-5,-2,STONE)
- Block(-2,-5,-1,STONE)
- Block(-2,-5,0,STONE)
- Block(-2,-5,1,STONE)
- Block(-2,-5,2,STONE)
- Block(-2,-5,3,STONE)
- Block(-2,-4,-3,STONE)
- Block(-2,-4,-2,STONE)
- Block(-2,-4,-1,STONE)
- Block(-2,-4,0,STONE)
- Block(-2,-4,1,STONE)
- Block(-2,-4,2,STONE)
- Block(-2,-4,3,STONE)
- Block(-2,-4,4,STONE)
- RandomBlock(-2,-3,-4,STONE,85)
- Block(-2,-3,-3,STONE)
- Block(-2,-3,-2,STONE)
- Block(-2,-3,-1,STONE)
- Block(-2,-3,0,STONE)
- Block(-2,-3,1,STONE)
- Block(-2,-3,2,STONE)
- Block(-2,-3,3,STONE)
- Block(-2,-3,4,STONE)
- Block(-2,-2,-4,STONE)
- Block(-2,-2,-3,STONE)
- Block(-2,-2,-2,STONE)
- Block(-2,-2,-1,STONE)
- Block(-2,-2,0,STONE)
- Block(-2,-2,1,STONE)
- Block(-2,-2,2,STONE)
- Block(-2,-2,3,STONE)
- Block(-2,-2,4,STONE)
- Block(-2,-1,-5,STONE)
- Block(-2,-1,-4,STONE)
- Block(-2,-1,-3,STONE)
- Block(-2,-1,-2,STONE)
- Block(-2,-1,-1,STONE)
- Block(-2,-1,0,STONE)
- Block(-2,-1,1,STONE)
- Block(-2,-1,2,STONE)
- Block(-2,-1,3,STONE)
- Block(-2,-1,4,STONE)
- Block(-2,-1,5,STONE)
- Block(-2,0,-7,STONE)
- Block(-2,0,-6,STONE)
- Block(-2,0,-5,STONE)
- Block(-2,0,-4,STONE)
- Block(-2,0,-3,STONE)
- Block(-2,0,-2,STONE)
- Block(-2,0,-1,STONE)
- Block(-2,0,0,STONE)
- Block(-2,0,1,STONE)
- Block(-2,0,2,STONE)
- Block(-2,0,3,STONE)
- Block(-2,0,4,STONE)
- Block(-2,0,5,STONE)
- Block(-2,1,-4,STONE)
- Block(-2,1,-3,STONE)
- Block(-2,1,-2,STONE)
- Block(-2,1,-1,STONE)
- Block(-2,1,0,STONE)
- Block(-2,1,1,STONE)
- Block(-2,1,2,STONE)
- Block(-2,1,3,STONE)
- Block(-2,1,4,STONE)
- Block(-2,2,-1,STONE)
- Block(-2,2,0,STONE)
- Block(-2,2,1,STONE)
- RandomBlock(-1,-7,-1,STONE,85)
- Block(-1,-7,0,STONE)
- RandomBlock(-1,-7,1,STONE,85)
- RandomBlock(-1,-6,-2,STONE,85)
- Block(-1,-6,-1,STONE)
- Block(-1,-6,0,STONE)
- Block(-1,-6,1,STONE)
- Block(-1,-5,-3,STONE)
- Block(-1,-5,-2,STONE)
- Block(-1,-5,-1,STONE)
- Block(-1,-5,0,STONE)
- Block(-1,-5,1,STONE)
- Block(-1,-5,2,STONE)
- Block(-1,-4,-4,STONE)
- Block(-1,-4,-3,STONE)
- Block(-1,-4,-2,STONE)
- Block(-1,-4,-1,STONE)
- Block(-1,-4,0,STONE)
- Block(-1,-4,1,STONE)
- Block(-1,-4,2,STONE)
- Block(-1,-4,3,STONE)
- RandomBlock(-1,-3,-5,STONE,85)
- Block(-1,-3,-4,STONE)
- Block(-1,-3,-3,STONE)
- Block(-1,-3,-2,STONE)
- Block(-1,-3,-1,STONE)
- Block(-1,-3,0,STONE)
- Block(-1,-3,1,STONE)
- Block(-1,-3,2,STONE)
- Block(-1,-3,3,STONE)
- Block(-1,-3,4,STONE)
- Block(-1,-2,-5,STONE)
- Block(-1,-2,-4,STONE)
- Block(-1,-2,-3,STONE)
- Block(-1,-2,-2,STONE)
- Block(-1,-2,-1,STONE)
- Block(-1,-2,0,STONE)
- Block(-1,-2,1,STONE)
- Block(-1,-2,2,STONE)
- Block(-1,-2,3,STONE)
- Block(-1,-2,4,STONE)
- Block(-1,-1,-6,STONE)
- Block(-1,-1,-5,STONE)
- Block(-1,-1,-4,STONE)
- Block(-1,-1,-3,STONE)
- Block(-1,-1,-2,STONE)
- Block(-1,-1,-1,STONE)
- Block(-1,-1,0,STONE)
- Block(-1,-1,1,STONE)
- Block(-1,-1,2,STONE)
- Block(-1,-1,3,STONE)
- Block(-1,-1,4,STONE)
- Block(-1,0,-7,STONE)
- Block(-1,0,-6,STONE)
- Block(-1,0,-5,STONE)
- Block(-1,0,-4,STONE)
- Block(-1,0,-3,STONE)
- Block(-1,0,-2,STONE)
- Block(-1,0,-1,STONE)
- Block(-1,0,0,STONE)
- Block(-1,0,1,STONE)
- Block(-1,0,2,STONE)
- Block(-1,0,3,STONE)
- Block(-1,0,4,STONE)
- Block(-1,0,5,STONE)
- Block(-1,1,-5,STONE)
- Block(-1,1,-4,STONE)
- Block(-1,1,-3,STONE)
- Block(-1,1,-2,STONE)
- Block(-1,1,-1,STONE)
- Block(-1,1,0,STONE)
- Block(-1,1,1,STONE)
- Block(-1,1,2,STONE)
- Block(-1,1,3,STONE)
- Block(-1,1,4,STONE)
- Block(-1,2,-2,STONE)
- Block(-1,2,-1,STONE)
- Block(-1,2,0,STONE)
- Block(-1,2,1,STONE)
- Block(-1,2,2,STONE)
- Block(0,-7,-1,STONE)
- Block(0,-7,0,STONE)
- Block(0,-7,1,STONE)
- RandomBlock(0,-6,-2,STONE,85)
- Block(0,-6,-1,STONE)
- Block(0,-6,0,STONE)
- Block(0,-6,1,STONE)
- RandomBlock(0,-6,2,STONE,85)
- Block(0,-5,-3,STONE)
- Block(0,-5,-2,STONE)
- Block(0,-5,-1,STONE)
- Block(0,-5,1,STONE)
- Block(0,-5,2,STONE)
- Block(0,-5,3,STONE)
- Block(0,-4,-4,STONE)
- Block(0,-4,-3,STONE)
- Block(0,-4,-2,STONE)
- Block(0,-4,-1,STONE)
- Block(0,-4,0,STONE)
- Block(0,-4,1,STONE)
- Block(0,-4,2,STONE)
- Block(0,-4,3,STONE)
- Block(0,-4,4,STONE)
- Block(0,-3,-4,STONE)
- Block(0,-3,-3,STONE)
- Block(0,-3,-2,STONE)
- Block(0,-3,-1,STONE)
- Block(0,-3,0,STONE)
- Block(0,-3,1,STONE)
- Block(0,-3,2,STONE)
- Block(0,-3,3,STONE)
- Block(0,-3,4,STONE)
- Block(0,-2,-4,STONE)
- Block(0,-2,-3,STONE)
- Block(0,-2,-2,STONE)
- Block(0,-2,-1,STONE)
- Block(0,-2,0,STONE)
- Block(0,-2,1,STONE)
- Block(0,-2,2,STONE)
- Block(0,-2,3,STONE)
- Block(0,-2,4,STONE)
- Block(0,-1,-5,STONE)
- Block(0,-1,-4,STONE)
- Block(0,-1,-3,STONE)
- Block(0,-1,-2,STONE)
- Block(0,-1,-1,STONE)
- Block(0,-1,1,STONE)
- Block(0,-1,2,STONE)
- Block(0,-1,3,STONE)
- Block(0,-1,4,STONE)
- Block(0,-1,5,STONE)
- Block(0,0,-6,STONE)
- Block(0,0,-5,STONE)
- Block(0,0,-4,STONE)
- Block(0,0,-3,STONE)
- Block(0,0,-2,STONE)
- Block(0,0,-1,STONE)
- Block(0,0,1,STONE)
- Block(0,0,2,STONE)
- Block(0,0,3,STONE)
- Block(0,0,4,STONE)
- Block(0,0,5,STONE)
- Block(0,0,6,STONE)
- Block(0,1,-4,STONE)
- Block(0,1,-3,STONE)
- Block(0,1,-2,STONE)
- Block(0,1,-1,STONE)
- Block(0,1,1,STONE)
- Block(0,1,2,STONE)
- Block(0,1,3,STONE)
- Block(0,1,4,STONE)
- Block(0,2,-2,STONE)
- Block(0,2,-1,STONE)
- Block(0,2,1,STONE)
- Block(0,2,2,STONE)
- RandomBlock(1,-7,-1,STONE,85)
- Block(1,-7,0,STONE)
- RandomBlock(1,-7,1,STONE,85)
- Block(1,-6,-1,STONE)
- Block(1,-6,0,STONE)
- Block(1,-6,1,STONE)
- RandomBlock(1,-6,2,STONE,85)
- Block(1,-5,-2,STONE)
- Block(1,-5,-1,STONE)
- Block(1,-5,0,STONE)
- Block(1,-5,1,STONE)
- Block(1,-5,2,STONE)
- Block(1,-5,3,STONE)
- Block(1,-4,-3,STONE)
- Block(1,-4,-2,STONE)
- Block(1,-4,-1,STONE)
- Block(1,-4,0,STONE)
- Block(1,-4,1,STONE)
- Block(1,-4,2,STONE)
- Block(1,-4,3,STONE)
- Block(1,-4,4,STONE)
- Block(1,-3,-4,STONE)
- Block(1,-3,-3,STONE)
- Block(1,-3,-2,STONE)
- Block(1,-3,-1,STONE)
- Block(1,-3,0,STONE)
- Block(1,-3,1,STONE)
- Block(1,-3,2,STONE)
- Block(1,-3,3,STONE)
- Block(1,-3,4,STONE)
- RandomBlock(1,-3,5,STONE,85)
- Block(1,-2,-4,STONE)
- Block(1,-2,-3,STONE)
- Block(1,-2,-2,STONE)
- Block(1,-2,-1,STONE)
- Block(1,-2,0,STONE)
- Block(1,-2,1,STONE)
- Block(1,-2,2,STONE)
- Block(1,-2,3,STONE)
- Block(1,-2,4,STONE)
- Block(1,-2,5,STONE)
- Block(1,-1,-4,STONE)
- Block(1,-1,-3,STONE)
- Block(1,-1,-2,STONE)
- Block(1,-1,-1,STONE)
- Block(1,-1,0,STONE)
- Block(1,-1,1,STONE)
- Block(1,-1,2,STONE)
- Block(1,-1,3,STONE)
- Block(1,-1,4,STONE)
- Block(1,-1,5,STONE)
- Block(1,-1,6,STONE)
- Block(1,0,-5,STONE)
- Block(1,0,-4,STONE)
- Block(1,0,-3,STONE)
- Block(1,0,-2,STONE)
- Block(1,0,-1,STONE)
- Block(1,0,0,STONE)
- Block(1,0,1,STONE)
- Block(1,0,2,STONE)
- Block(1,0,3,STONE)
- Block(1,0,4,STONE)
- Block(1,0,5,STONE)
- Block(1,0,6,STONE)
- Block(1,0,7,STONE)
- Block(1,1,-4,STONE)
- Block(1,1,-3,STONE)
- Block(1,1,-2,STONE)
- Block(1,1,-1,STONE)
- Block(1,1,0,STONE)
- Block(1,1,1,STONE)
- Block(1,1,2,STONE)
- Block(1,1,3,STONE)
- Block(1,1,4,STONE)
- Block(1,1,5,STONE)
- Block(1,2,-2,STONE)
- Block(1,2,-1,STONE)
- Block(1,2,0,STONE)
- Block(1,2,1,STONE)
- Block(1,2,2,STONE)
- RandomBlock(2,-6,-1,STONE,85)
- RandomBlock(2,-6,0,STONE,85)
- Block(2,-5,-3,STONE)
- Block(2,-5,-2,STONE)
- Block(2,-5,-1,STONE)
- Block(2,-5,0,STONE)
- Block(2,-5,1,STONE)
- Block(2,-5,2,STONE)
- Block(2,-4,-4,STONE)
- Block(2,-4,-3,STONE)
- Block(2,-4,-2,STONE)
- Block(2,-4,-1,STONE)
- Block(2,-4,0,STONE)
- Block(2,-4,1,STONE)
- Block(2,-4,2,STONE)
- Block(2,-4,3,STONE)
- Block(2,-3,-4,STONE)
- Block(2,-3,-3,STONE)
- Block(2,-3,-2,STONE)
- Block(2,-3,-1,STONE)
- Block(2,-3,0,STONE)
- Block(2,-3,1,STONE)
- Block(2,-3,2,STONE)
- Block(2,-3,3,STONE)
- RandomBlock(2,-3,4,STONE,85)
- Block(2,-2,-4,STONE)
- Block(2,-2,-3,STONE)
- Block(2,-2,-2,STONE)
- Block(2,-2,-1,STONE)
- Block(2,-2,0,STONE)
- Block(2,-2,1,STONE)
- Block(2,-2,2,STONE)
- Block(2,-2,3,STONE)
- Block(2,-2,4,STONE)
- Block(2,-1,-5,STONE)
- Block(2,-1,-4,STONE)
- Block(2,-1,-3,STONE)
- Block(2,-1,-2,STONE)
- Block(2,-1,-1,STONE)
- Block(2,-1,0,STONE)
- Block(2,-1,1,STONE)
- Block(2,-1,2,STONE)
- Block(2,-1,3,STONE)
- Block(2,-1,4,STONE)
- Block(2,-1,5,STONE)
- Block(2,0,-5,STONE)
- Block(2,0,-4,STONE)
- Block(2,0,-3,STONE)
- Block(2,0,-2,STONE)
- Block(2,0,-1,STONE)
- Block(2,0,0,STONE)
- Block(2,0,1,STONE)
- Block(2,0,2,STONE)
- Block(2,0,3,STONE)
- Block(2,0,4,STONE)
- Block(2,0,5,STONE)
- Block(2,0,6,STONE)
- Block(2,0,7,STONE)
- Block(2,1,-4,STONE)
- Block(2,1,-3,STONE)
- Block(2,1,-2,STONE)
- Block(2,1,-1,STONE)
- Block(2,1,0,STONE)
- Block(2,1,1,STONE)
- Block(2,1,2,STONE)
- Block(2,1,3,STONE)
- Block(2,1,4,STONE)
- Block(2,2,-1,STONE)
- Block(2,2,0,STONE)
- Block(2,2,1,STONE)
- Block(3,-5,-1,STONE)
- Block(3,-5,0,STONE)
- Block(3,-5,2,STONE)
- Block(3,-4,-3,STONE)
- Block(3,-4,-2,STONE)
- Block(3,-4,-1,STONE)
- Block(3,-4,0,STONE)
- Block(3,-4,1,STONE)
- Block(3,-4,2,STONE)
- Block(3,-4,3,STONE)
- Block(3,-3,-3,STONE)
- Block(3,-3,-2,STONE)
- Block(3,-3,-1,STONE)
- Block(3,-3,0,STONE)
- Block(3,-3,1,STONE)
- Block(3,-3,2,STONE)
- Block(3,-3,3,STONE)
- Block(3,-2,-4,STONE)
- Block(3,-2,-3,STONE)
- Block(3,-2,-2,STONE)
- Block(3,-2,-1,STONE)
- Block(3,-2,0,STONE)
- Block(3,-2,1,STONE)
- Block(3,-2,2,STONE)
- Block(3,-2,3,STONE)
- Block(3,-1,-5,STONE)
- Block(3,-1,-4,STONE)
- Block(3,-1,-3,STONE)
- Block(3,-1,-2,STONE)
- Block(3,-1,-1,STONE)
- Block(3,-1,0,STONE)
- Block(3,-1,1,STONE)
- Block(3,-1,2,STONE)
- Block(3,-1,3,STONE)
- Block(3,-1,4,STONE)
- Block(3,0,-6,STONE)
- Block(3,0,-5,STONE)
- Block(3,0,-4,STONE)
- Block(3,0,-3,STONE)
- Block(3,0,-2,STONE)
- Block(3,0,-1,STONE)
- Block(3,0,0,STONE)
- Block(3,0,1,STONE)
- Block(3,0,2,STONE)
- Block(3,0,3,STONE)
- Block(3,0,4,STONE)
- Block(3,0,5,STONE)
- Block(3,1,-4,STONE)
- Block(3,1,-3,STONE)
- Block(3,1,-2,STONE)
- Block(3,1,-1,STONE)
- Block(3,1,0,STONE)
- Block(3,1,1,STONE)
- Block(3,1,2,STONE)
- Block(3,1,3,STONE)
- Block(3,1,4,STONE)
- Block(4,-4,-1,STONE)
- Block(4,-4,0,STONE)
- Block(4,-4,2,STONE)
- RandomBlock(4,-3,-2,STONE,85)
- Block(4,-3,-1,STONE)
- Block(4,-3,0,STONE)
- Block(4,-3,1,STONE)
- Block(4,-3,2,STONE)
- Block(4,-2,-2,STONE)
- Block(4,-2,-1,STONE)
- Block(4,-2,0,STONE)
- Block(4,-2,1,STONE)
- Block(4,-2,2,STONE)
- Block(4,-2,3,STONE)
- Block(4,-1,-4,STONE)
- Block(4,-1,-3,STONE)
- Block(4,-1,-2,STONE)
- Block(4,-1,-1,STONE)
- Block(4,-1,0,STONE)
- Block(4,-1,1,STONE)
- Block(4,-1,2,STONE)
- Block(4,-1,3,STONE)
- Block(4,-1,4,STONE)
- Block(4,0,-6,STONE)
- Block(4,0,-5,STONE)
- Block(4,0,-4,STONE)
- Block(4,0,-3,STONE)
- Block(4,0,-2,STONE)
- Block(4,0,-1,STONE)
- Block(4,0,0,STONE)
- Block(4,0,1,STONE)
- Block(4,0,2,STONE)
- Block(4,0,3,STONE)
- Block(4,0,4,STONE)
- Block(4,1,-2,STONE)
- Block(4,1,-1,STONE)
- Block(4,1,0,STONE)
- Block(4,1,1,STONE)
- Block(4,1,2,STONE)
- Block(4,1,3,STONE)
- RandomBlock(5,-3,-1,STONE,85)
- Block(5,-2,-1,STONE)
- Block(5,-1,-2,STONE)
- Block(5,-1,-1,STONE)
- Block(5,-1,0,STONE)
- Block(5,-1,2,STONE)
- Block(5,-1,3,STONE)
- Block(5,0,-3,STONE)
- Block(5,0,-2,STONE)
- Block(5,0,-1,STONE)
- Block(5,0,0,STONE)
- Block(5,0,1,STONE)
- Block(5,0,2,STONE)
- Block(5,0,3,STONE)
- Block(5,0,4,STONE)
- Block(5,1,-1,STONE)
- Block(6,-1,-1,STONE)
- Block(6,0,-2,STONE)
- Block(6,0,-1,STONE)
- Block(6,0,0,STONE)
- Block(6,0,3,STONE)
- Block(6,0,4,STONE)
- Block(7,0,-2,STONE)
- Block(7,0,-1,STONE)
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | BO3 checks | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- # Require a condition at a certain location in order for the BO3 to be spawned.
- # BlockCheck(x,y,z,BlockName[,BlockName[,...]]) - one of the blocks must be at the location
- # BlockCheckNot(x,y,z,BlockName[,BlockName[,...]]) - all the blocks must not be at the location
- # LightCheck(x,y,z,minLightLevel,maxLightLevel) - light must be between min and max (inclusive)
- # You can use "Solid" as a BlockName for matching all solid blocks or "All" to match all blocks that aren't air.
- # Examples:
- # BlockCheck(0,-1,0,GRASS,DIRT) Require grass or dirt just below the object
- # BlockCheck(0,-1,0,SOLID) Require any solid block just below the object
- # BlockCheck(0,-1,0,WOOL) Require any type of wool just below the object
- # BlockCheck(0,-1,0,WOOL:0) Require white wool just below the object
- # BlockCheckNot(0,-1,0,WOOL:0) Require that there is no white wool below the object
- # LightCheck(0,0,0,0,1) Require almost complete darkness just below the object
- BlockCheck(0,-5,0,SOLID)
- BlockCheck(0,-1,0,SOLID)
- BlockCheck(0,1,0,SOLID)
- BlockCheck(0,2,0,SOLID)
- BlockCheckNot(-7,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-7,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-6,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-6,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-6,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-6,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-6,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-6,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-5,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-4,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-3,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-5,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-4,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-3,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,-7,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-2,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-7,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-6,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-6,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-6,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-5,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-4,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-3,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,-7,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(-1,2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-7,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-7,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-7,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-6,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-6,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-6,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-5,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-5,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-4,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-3,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(0,2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-7,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-6,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-6,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-6,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-5,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-4,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-3,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-2,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,-1,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,0,7,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(1,2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-5,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-5,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-5,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-4,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-3,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-2,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,-1,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,0,7,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(2,2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-5,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-5,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-5,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-4,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-4,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-4,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-4,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-3,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-3,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-3,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-2,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-2,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,0,5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(3,1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-4,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-4,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-4,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-3,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-3,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-3,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-3,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-2,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-2,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-2,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-2,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-2,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,-1,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,-6,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,-5,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,-4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,1,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(4,1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,-2,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,-1,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,-1,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,-1,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,-1,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,0,-3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,0,1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,0,2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(5,1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(6,-1,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(6,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(6,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(6,0,0,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(6,0,3,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(6,0,4,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(7,0,-2,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- BlockCheckNot(7,0,-1,SMOOTH_BRICK,PRISMARINE,COBBLESTONE)
- #######################################################################
- # +-----------------------------------------------------------------+ #
- # | Branches | #
- # +-----------------------------------------------------------------+ #
- #######################################################################
- # Branches are objects that will spawn when this object spawns when it is used in
- # the CustomStructure resource. Branches can also have branches, making complex
- # structures possible. See the wiki for more details.
- # Regular Branches spawn each branch with an independent chance of spawning.
- # Branch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][IndividualChance])
- # branchName - name of the object to spawn.
- # rotation - NORTH, SOUTH, EAST or WEST.
- # IndividualChance - The chance each branch has to spawn, assumed to be 100 when left blank
- # Weighted Branches spawn branches with a dependent chance of spawning.
- # WeightedBranch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][MaxChanceOutOf])
- # MaxChanceOutOf - The chance all branches have to spawn out of, assumed to be 100 when left blank
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