Dancer_A

Sacred Echoes ideas

Mar 21st, 2019 (edited)
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  1. Magic Additions:
  2. Fire
  3. *Elfire - Effective vs Horse
  4. Ragnorak
  5. Thunder - 1-3 Range
  6. *Lightning - Brave
  7. *Bolting - Long range magic [3-8 range?]
  8. *Aircalibur - Effective vs Flier
  9. **Excalibur - Crit +15
  10. Nosferatu
  11. Seraphim - Effective vs Terror
  12. Aura
  13. Sagittae - 1-3 Range
  14. *Luna - Ignores resistance stat
  15. **Miasma - Inflicts poison, player accessable
  16.  
  17.  
  18. Mire - 1-3 range
  19. Death - 1-3 range
  20. Medusa - 1-5 range
  21. * New additions
  22. ** Modifications
  23.  
  24. Abilities:
  25. Anti-Magic: Magic attacks to half damage
  26. Anti-Bows: Bows do half damage
  27. Canto: Unit can move after non-attacking actions
  28. Strafing: Unit can move after any action
  29. Bow Range +1: Range of all bows increased by 1
  30. Bow Range +2: Range of all bows increased by 2
  31. Climb: Reduced movement cost over mountains and peaks
  32. Swim: Unit can cross water tiles
  33. Slayer: Unit deals effective damage vs Terrors
  34. Lockpick: Unit can use lockpicks
  35. Pick: Unit can open chests and doors without keys of any sort
  36. Steal: Unit can steal items from foes
  37.  
  38. Class Modifications:
  39. T0 >> Level 3 >> T1 >> Level 7 >> T1.5 >> Level 10 >> T2 >> Level 15 >> T0
  40. Only edit here is increasing the threshold T2s can revert to T0 (more on this later)
  41.  
  42. Promotions:
  43. Male
  44. Mercenary [Sword] >> Myrmidon >> Dreadfighter [Anti-Magic] >> Villager
  45. Soldier [Lance] >> Knight [+Axe] >> Baron [+Sword, Anti-Bows] >> Villager
  46. Archer [Bow] >> Sniper [Bow Range +1] >> Arch Knight [+Sword, Canto] >> Villager
  47. Cavalier [Lance, Canto] >> Paladin >> Gold Knight [+Axe, Strafing] >> Villager
  48. Mage [Fire, +1 Spell]>> Sorcerer [+1-2 Spells] >> Sage [Recover, +Spells] >> Villager
  49. Axe Fighter* [Axe] >> Warrior [Climb] >> Berserker [Crit +15, Swim] >> Villager
  50. Female
  51. Archer [Bow] >> Sniper [Bow Range +1] >> Assassin** [Bow Range +2] >> Villager
  52. Cavalier [Lance, Canto] >> Paladin >> Silver Knight [+Sword, Strafing] >> Villager
  53. Sky Knight [Lance, Flight] >> Pegasus Knight >> Falconknight [+Swords, Slayer] >> Villager
  54. Cleric [Heal, Nosferatu, +1 Spell] >> Bishop [+1 Spell] >> Saint [Seraphim, +1 Spell] >> Villager
  55. Mage [Fire, +1 Spell]>> Mage Fighter [+Sword, +1 Spell] >> Mage Knight [+1 Spell, Canto] >> Villager
  56. Extra:
  57. Fighter [Sword] >> Hero [+Bow]
  58. Priestess [Black Magic, Sword] >> Princess
  59. Thief [Sword, Lockpick, Steal] >> Rogue [Pick]
  60. Brigand [Axe]
  61.  
  62. *Could be a meatball stat-wise, high HP high attack, poor skill and decent speed vs soldier's high HP, high def, poor speed, and decent skill
  63. ** Statwise comparable to dread fighter
  64.  
  65. All class paths have a T1.5 and can revert to T0 (excluding lords and thieves/enemy only classes)
  66. T1.5s are a fine implementation, but not having them for every class somewhat throws off class balance. Specific classes like lords and thieves are fine due to either story-based promotions or not high-combat classes in general
  67.  
  68. Magic gain edits [Alm]:
  69. Gray:
  70. Fire: Level 1
  71. Sagittae: Level 9 -> Level 6 [Mage]
  72. Thunder: Level 1 [Sorcerer]
  73. Aircalibur: Level 5 [Sorcerer]
  74. Recover: Level 1 [Sage]
  75. Tobin:
  76. Fire: Level 1
  77. Excalibur: Level 6 -> Level 5 [Mage]
  78. Elfire: Level 3 [Sorcerer]
  79. Recover: Level 1 [Sage]
  80. Physic: Level 5 [Sage]
  81. Kliff:
  82. Fire: Level 1
  83. Thunder: Level 4 -> Level 3 [Mage]
  84. Excalibur: Level 1 [Sorcerer]
  85. Sagittae: Level 7 [Sorcerer]
  86. Recover: Level 1 [Sage]
  87. Aura: Level 5 [Sage]
  88. Luthier: [Mage -> Sorcerer]
  89. Fire: Level 1
  90. Excalibur: Level 1
  91. Thunder: Level 1
  92. Luna: Level 8 [Sorcerer]
  93. Recover: Level 1 [Sage]
  94. Lukas
  95. Fire - Level 1
  96. Lightning - Level 7 [Mage]
  97. Recover - Level 1 [Sage]
  98. Fortify - Level 5 [Sage]
  99. Clive
  100. Fire - Level 1
  101. Bolting - Level 1 [Sorcerer]
  102. Excalibur - Level 9 [Sorcerer]
  103. Recover - Level 1 [Sage]
  104. Python
  105. Fire - Level 1
  106. Miasma - Level 5 [Mage]
  107. Nosferatu - Level 3 [Sorcerer]
  108. Recover - Level 1 [Sage]
  109. Forsyth
  110. Fire - Level 1
  111. Elfire - Level 6 [Mage]
  112. Recover - Level 1 [Sage]
  113. Ragnorak - Level 5 [Sage]
  114. "Fernand":
  115. Fire: Level 1
  116. Recover: Level 1 [Sage]
  117.  
  118. Silque: [Cleric]
  119. Recover - Level 1
  120. Nosferatu - Level 1
  121. Warp - Level 7
  122. Expel - Level 3 [Bishop]
  123. Seraphim - Level 1 [Saint]
  124. Invoke Dread - Level 5 [Saint]
  125. Silque: [Mage]
  126. Fire - Level 1
  127. Thunder - Level 3 [Mage]
  128. Miasma - Level 7 [Mage Fighter]
  129. Warp - Level 1 [Mage Knight]
  130. Invoke Dread - Level 5 [Mage Knight]
  131. Delthea: [Mage -> Mage Fighter]
  132. Fire - Level 1
  133. Aura - Level 1
  134. Seraphim - Level 7
  135. Recover - Level 1 [Mage Knight]
  136. Ragnorak - Level 5 [Mage Knight]
  137. Rewarp - Level 10 [Mage Knight]
  138. Delthea: [Cleric]
  139. Recover - Level 1
  140. Nosferatu - Level 1
  141. Seraphim - Level 1 [Saint]
  142. Rewarp - Level 5 [Saint]
  143. Faye: [Mage]
  144. Fire - Level 1
  145. Seraphim - Level 7
  146. Sagittae - Level 5 [Mage Fighter]
  147. Recover - Level 1 [Mage Knight]
  148. Freeze - Level 5 [Mage Knight]
  149. Faye: [Cleric]
  150. Recover - Level 1
  151. Nosferatu - Level 1
  152. Physic - Level 6
  153. Rescue - Level 4 [Bishop]
  154. Seraphim - Level 1 [Saint]
  155. Anew - Level 10 [Saint]
  156. Clair: [Mage]
  157. Fire - Level 1
  158. Luna - Level 6
  159. Sagittae - Level 4 [Mage Fighter]
  160. Physic - Level 3 {Mage Knight]
  161. Clair: [Cleric]
  162. Recover - Level 1
  163. Nosferatu - Level 1
  164. Entrap - Level 3 [Bishop]
  165. Seraphim - Level 1 [Saint]
  166. Mathilda: [Mage]
  167. Fire - Level 1
  168. Elfire - Level 4
  169. Bolting - Level 6 [Mage Fighter]
  170. Silence - Level 2 [Mage Knight]
  171. Mathilda: [Cleric]
  172. Recover - Level 1
  173. Nosferatu - Level 1
  174. Silence - Level 5 [Bishop]
  175. Seraphim - Level 1 [Saint]
  176. Tatiana: [Saint -> Bishop]
  177. Physic - Level 1
  178. Nosferatu - Level 1
  179. Fortify - Level 4
  180. Invoke Pegasus - Level 8
  181. Seraphim - Level 1 [Saint]
  182. Warp - Level 7 [Saint]
  183. Tatiana: [Mage]
  184. Fire - Level 1
  185. Aircalibur - Level 6
  186. Lightning - Level 5 [Mage Fighter]
  187. Fortify - Level 1 [Mage Knight]
  188. Invoke Pegasus - Level 3 [Mage Knight]
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