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- Mono path[0] = 'C:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 4043 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.267 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.114600 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/23/2020 5:06:54 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3130 -> priority: 1
- Thread -> id: 3658 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174448.
- Total: 408.171100 ms (FindLiveObjects: 10.639400 ms CreateObjectMapping: 18.180200 ms MarkObjects: 378.881500 ms DeleteObjects: 0.469600 ms)
- Tamer ID: 207558
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175250.
- Total: 408.322500 ms (FindLiveObjects: 10.750100 ms CreateObjectMapping: 18.551500 ms MarkObjects: 378.656800 ms DeleteObjects: 0.356700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 462 unused Assets to reduce memory usage. Loaded Objects now: 193865.
- Total: 424.932200 ms (FindLiveObjects: 12.207900 ms CreateObjectMapping: 20.082400 ms MarkObjects: 391.692000 ms DeleteObjects: 0.949600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 200112.
- Total: 433.566800 ms (FindLiveObjects: 12.350100 ms CreateObjectMapping: 20.108700 ms MarkObjects: 399.754700 ms DeleteObjects: 1.353000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207287.
- Total: 432.325600 ms (FindLiveObjects: 13.191000 ms CreateObjectMapping: 18.685000 ms MarkObjects: 399.592200 ms DeleteObjects: 0.856900 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211891.
- Total: 442.080500 ms (FindLiveObjects: 12.456900 ms CreateObjectMapping: 19.818800 ms MarkObjects: 408.497400 ms DeleteObjects: 1.307000 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211986.
- Total: 468.874300 ms (FindLiveObjects: 13.650700 ms CreateObjectMapping: 19.950200 ms MarkObjects: 434.793800 ms DeleteObjects: 0.479300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219781.
- Total: 443.070800 ms (FindLiveObjects: 13.115200 ms CreateObjectMapping: 23.353500 ms MarkObjects: 405.619300 ms DeleteObjects: 0.982300 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225273.
- Total: 442.684100 ms (FindLiveObjects: 13.344800 ms CreateObjectMapping: 24.328300 ms MarkObjects: 404.622400 ms DeleteObjects: 0.388400 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231371.
- Total: 444.849400 ms (FindLiveObjects: 14.776400 ms CreateObjectMapping: 22.988900 ms MarkObjects: 406.219400 ms DeleteObjects: 0.864400 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238289.
- Total: 445.135600 ms (FindLiveObjects: 14.872400 ms CreateObjectMapping: 23.743000 ms MarkObjects: 406.087800 ms DeleteObjects: 0.431900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238289.
- Total: 459.684700 ms (FindLiveObjects: 14.556600 ms CreateObjectMapping: 23.097200 ms MarkObjects: 421.620900 ms DeleteObjects: 0.409700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238289.
- Total: 456.638100 ms (FindLiveObjects: 15.291000 ms CreateObjectMapping: 23.896800 ms MarkObjects: 417.020900 ms DeleteObjects: 0.428900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
- Unloading 300 unused Assets to reduce memory usage. Loaded Objects now: 244334.
- Total: 475.170100 ms (FindLiveObjects: 20.467100 ms CreateObjectMapping: 25.273200 ms MarkObjects: 428.175200 ms DeleteObjects: 1.254000 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 17)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 244358.
- Total: 460.568300 ms (FindLiveObjects: 16.381100 ms CreateObjectMapping: 24.619300 ms MarkObjects: 419.105600 ms DeleteObjects: 0.461900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244358.
- Total: 471.802700 ms (FindLiveObjects: 14.892000 ms CreateObjectMapping: 25.602600 ms MarkObjects: 430.774000 ms DeleteObjects: 0.533700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
- Unloading 817 unused Assets to reduce memory usage. Loaded Objects now: 250588.
- Total: 535.503900 ms (FindLiveObjects: 19.641800 ms CreateObjectMapping: 25.289100 ms MarkObjects: 488.635600 ms DeleteObjects: 1.936900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250588.
- Total: 566.474200 ms (FindLiveObjects: 16.723400 ms CreateObjectMapping: 25.136400 ms MarkObjects: 524.198000 ms DeleteObjects: 0.415900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
- Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 251812.
- Total: 521.054600 ms (FindLiveObjects: 19.886600 ms CreateObjectMapping: 27.237000 ms MarkObjects: 473.127000 ms DeleteObjects: 0.803600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251812.
- Total: 534.291900 ms (FindLiveObjects: 18.473900 ms CreateObjectMapping: 27.489300 ms MarkObjects: 487.898300 ms DeleteObjects: 0.429900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 265573.
- Total: 525.142100 ms (FindLiveObjects: 22.239100 ms CreateObjectMapping: 26.622600 ms MarkObjects: 475.193600 ms DeleteObjects: 1.086400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265573.
- Total: 538.308100 ms (FindLiveObjects: 17.763200 ms CreateObjectMapping: 26.063200 ms MarkObjects: 493.906400 ms DeleteObjects: 0.575100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 527 unused Assets to reduce memory usage. Loaded Objects now: 267060.
- Total: 612.214300 ms (FindLiveObjects: 21.143900 ms CreateObjectMapping: 26.879200 ms MarkObjects: 562.713300 ms DeleteObjects: 1.477600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267060.
- Total: 562.865100 ms (FindLiveObjects: 19.059100 ms CreateObjectMapping: 26.045800 ms MarkObjects: 517.366900 ms DeleteObjects: 0.392800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
- Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 269074.
- Total: 624.453300 ms (FindLiveObjects: 27.026600 ms CreateObjectMapping: 28.939600 ms MarkObjects: 567.714000 ms DeleteObjects: 0.772300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269074.
- Total: 564.882200 ms (FindLiveObjects: 19.440600 ms CreateObjectMapping: 25.722200 ms MarkObjects: 519.150900 ms DeleteObjects: 0.568100 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
- Unloading 553 unused Assets to reduce memory usage. Loaded Objects now: 268700.
- Total: 630.759400 ms (FindLiveObjects: 19.899500 ms CreateObjectMapping: 26.075600 ms MarkObjects: 582.546100 ms DeleteObjects: 2.237600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268700.
- Total: 640.165900 ms (FindLiveObjects: 20.107400 ms CreateObjectMapping: 30.876800 ms MarkObjects: 588.569200 ms DeleteObjects: 0.612000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 270970.
- Total: 585.236500 ms (FindLiveObjects: 23.977000 ms CreateObjectMapping: 25.616500 ms MarkObjects: 534.695700 ms DeleteObjects: 0.946800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270970.
- Total: 586.442600 ms (FindLiveObjects: 19.874000 ms CreateObjectMapping: 28.414000 ms MarkObjects: 537.627100 ms DeleteObjects: 0.527300 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 907 unused Assets to reduce memory usage. Loaded Objects now: 270501.
- Total: 612.510000 ms (FindLiveObjects: 23.390300 ms CreateObjectMapping: 26.677900 ms MarkObjects: 559.954300 ms DeleteObjects: 2.487200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270501.
- Total: 629.067300 ms (FindLiveObjects: 18.282200 ms CreateObjectMapping: 25.067800 ms MarkObjects: 585.022600 ms DeleteObjects: 0.694100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 270629.
- Total: 608.716200 ms (FindLiveObjects: 25.286100 ms CreateObjectMapping: 45.592600 ms MarkObjects: 537.078400 ms DeleteObjects: 0.758500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270629.
- Total: 594.638900 ms (FindLiveObjects: 19.398400 ms CreateObjectMapping: 26.627900 ms MarkObjects: 548.063300 ms DeleteObjects: 0.548600 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 270828.
- Total: 624.889700 ms (FindLiveObjects: 23.879100 ms CreateObjectMapping: 30.119500 ms MarkObjects: 569.889500 ms DeleteObjects: 1.001300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270828.
- Total: 615.888400 ms (FindLiveObjects: 29.643100 ms CreateObjectMapping: 28.129600 ms MarkObjects: 557.555500 ms DeleteObjects: 0.559700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 270823.
- Total: 578.491900 ms (FindLiveObjects: 28.777100 ms CreateObjectMapping: 30.171900 ms MarkObjects: 518.796100 ms DeleteObjects: 0.746100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270823.
- Total: 599.552300 ms (FindLiveObjects: 21.075700 ms CreateObjectMapping: 29.977400 ms MarkObjects: 547.931200 ms DeleteObjects: 0.567400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 271320.
- Total: 614.542900 ms (FindLiveObjects: 20.295200 ms CreateObjectMapping: 26.051000 ms MarkObjects: 567.515200 ms DeleteObjects: 0.681100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271320.
- Total: 576.882800 ms (FindLiveObjects: 20.136000 ms CreateObjectMapping: 27.011000 ms MarkObjects: 529.202900 ms DeleteObjects: 0.532500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 272796.
- Total: 608.438800 ms (FindLiveObjects: 24.818600 ms CreateObjectMapping: 26.512900 ms MarkObjects: 556.362500 ms DeleteObjects: 0.744300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272796.
- Total: 607.306200 ms (FindLiveObjects: 22.937900 ms CreateObjectMapping: 32.612700 ms MarkObjects: 551.224600 ms DeleteObjects: 0.530300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 272599.
- Total: 720.733300 ms (FindLiveObjects: 26.506800 ms CreateObjectMapping: 33.527500 ms MarkObjects: 658.816700 ms DeleteObjects: 1.881800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272599.
- Total: 607.745000 ms (FindLiveObjects: 31.533700 ms CreateObjectMapping: 30.090500 ms MarkObjects: 545.579400 ms DeleteObjects: 0.541200 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 272617.
- Total: 585.005700 ms (FindLiveObjects: 21.739800 ms CreateObjectMapping: 26.507800 ms MarkObjects: 535.754300 ms DeleteObjects: 1.003300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272617.
- Total: 579.389200 ms (FindLiveObjects: 20.581000 ms CreateObjectMapping: 28.223800 ms MarkObjects: 530.049900 ms DeleteObjects: 0.534300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 272617.
- Total: 577.277100 ms (FindLiveObjects: 20.763300 ms CreateObjectMapping: 25.140500 ms MarkObjects: 530.616400 ms DeleteObjects: 0.756700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272617.
- Total: 569.546600 ms (FindLiveObjects: 20.089700 ms CreateObjectMapping: 29.242200 ms MarkObjects: 519.671400 ms DeleteObjects: 0.542900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 272619.
- Total: 918.163500 ms (FindLiveObjects: 19.733200 ms CreateObjectMapping: 29.868300 ms MarkObjects: 867.850000 ms DeleteObjects: 0.711600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272619.
- Total: 644.140900 ms (FindLiveObjects: 21.394500 ms CreateObjectMapping: 30.220200 ms MarkObjects: 591.791000 ms DeleteObjects: 0.734400 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 272620.
- Total: 835.414300 ms (FindLiveObjects: 23.289800 ms CreateObjectMapping: 30.264600 ms MarkObjects: 781.062600 ms DeleteObjects: 0.796900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272620.
- Total: 758.427700 ms (FindLiveObjects: 28.552900 ms CreateObjectMapping: 36.122500 ms MarkObjects: 691.884300 ms DeleteObjects: 1.867500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 336 unused Assets to reduce memory usage. Loaded Objects now: 272985.
- Total: 615.819700 ms (FindLiveObjects: 22.716300 ms CreateObjectMapping: 30.445800 ms MarkObjects: 561.029900 ms DeleteObjects: 1.627200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272985.
- Total: 655.907400 ms (FindLiveObjects: 21.504300 ms CreateObjectMapping: 30.866100 ms MarkObjects: 602.921200 ms DeleteObjects: 0.615100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 272989.
- Total: 598.453200 ms (FindLiveObjects: 25.247300 ms CreateObjectMapping: 30.487100 ms MarkObjects: 542.023100 ms DeleteObjects: 0.695300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272989.
- Total: 569.578900 ms (FindLiveObjects: 18.303500 ms CreateObjectMapping: 25.785300 ms MarkObjects: 524.964200 ms DeleteObjects: 0.525300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 272988.
- Total: 600.192400 ms (FindLiveObjects: 21.410300 ms CreateObjectMapping: 28.612900 ms MarkObjects: 549.370200 ms DeleteObjects: 0.798400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272988.
- Total: 567.191200 ms (FindLiveObjects: 19.364600 ms CreateObjectMapping: 28.094000 ms MarkObjects: 519.212300 ms DeleteObjects: 0.519500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 272985.
- Total: 568.527300 ms (FindLiveObjects: 22.682600 ms CreateObjectMapping: 26.953400 ms MarkObjects: 518.040500 ms DeleteObjects: 0.850200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272985.
- Total: 581.686000 ms (FindLiveObjects: 19.761300 ms CreateObjectMapping: 26.543000 ms MarkObjects: 534.843400 ms DeleteObjects: 0.538000 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 272989.
- Total: 577.482000 ms (FindLiveObjects: 19.446900 ms CreateObjectMapping: 25.522200 ms MarkObjects: 531.696400 ms DeleteObjects: 0.815900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272989.
- Total: 575.294600 ms (FindLiveObjects: 20.648600 ms CreateObjectMapping: 25.882300 ms MarkObjects: 528.284400 ms DeleteObjects: 0.478800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 272988.
- Total: 556.366300 ms (FindLiveObjects: 20.295900 ms CreateObjectMapping: 24.958800 ms MarkObjects: 510.472700 ms DeleteObjects: 0.638400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272988.
- Total: 597.476900 ms (FindLiveObjects: 21.547500 ms CreateObjectMapping: 36.867800 ms MarkObjects: 538.508100 ms DeleteObjects: 0.553100 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 273653.
- Total: 567.874400 ms (FindLiveObjects: 27.801800 ms CreateObjectMapping: 31.820500 ms MarkObjects: 507.629900 ms DeleteObjects: 0.621700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 273628.
- Total: 566.847400 ms (FindLiveObjects: 22.419400 ms CreateObjectMapping: 29.466300 ms MarkObjects: 513.795700 ms DeleteObjects: 1.165600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273628.
- Total: 574.067700 ms (FindLiveObjects: 20.345900 ms CreateObjectMapping: 28.322400 ms MarkObjects: 524.794400 ms DeleteObjects: 0.604500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 275156.
- Total: 592.526900 ms (FindLiveObjects: 24.204900 ms CreateObjectMapping: 26.523500 ms MarkObjects: 541.079000 ms DeleteObjects: 0.719000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275156.
- Total: 616.173600 ms (FindLiveObjects: 19.655300 ms CreateObjectMapping: 26.371000 ms MarkObjects: 569.596200 ms DeleteObjects: 0.550400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 275156.
- Total: 688.964200 ms (FindLiveObjects: 31.876400 ms CreateObjectMapping: 33.869300 ms MarkObjects: 621.983200 ms DeleteObjects: 1.234800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275156.
- Total: 972.505000 ms (FindLiveObjects: 19.758500 ms CreateObjectMapping: 36.652200 ms MarkObjects: 915.570500 ms DeleteObjects: 0.523100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 275277.
- Total: 543.253000 ms (FindLiveObjects: 20.168900 ms CreateObjectMapping: 26.990900 ms MarkObjects: 495.379900 ms DeleteObjects: 0.712800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275277.
- Total: 597.466300 ms (FindLiveObjects: 18.207500 ms CreateObjectMapping: 28.723800 ms MarkObjects: 550.053900 ms DeleteObjects: 0.480700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 275278.
- Total: 590.049300 ms (FindLiveObjects: 24.951400 ms CreateObjectMapping: 29.771900 ms MarkObjects: 534.586400 ms DeleteObjects: 0.739300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275278.
- Total: 577.785900 ms (FindLiveObjects: 20.076200 ms CreateObjectMapping: 28.539000 ms MarkObjects: 528.793300 ms DeleteObjects: 0.377000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 275372.
- Total: 592.483800 ms (FindLiveObjects: 24.926700 ms CreateObjectMapping: 28.298300 ms MarkObjects: 538.534200 ms DeleteObjects: 0.724100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275372.
- Total: 579.375100 ms (FindLiveObjects: 19.923900 ms CreateObjectMapping: 27.508800 ms MarkObjects: 531.389300 ms DeleteObjects: 0.552600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 275441.
- Total: 647.175000 ms (FindLiveObjects: 25.274400 ms CreateObjectMapping: 27.984300 ms MarkObjects: 593.197400 ms DeleteObjects: 0.718200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275441.
- Total: 652.797000 ms (FindLiveObjects: 20.314900 ms CreateObjectMapping: 32.457300 ms MarkObjects: 599.491400 ms DeleteObjects: 0.533000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 275434.
- Total: 631.437000 ms (FindLiveObjects: 26.183500 ms CreateObjectMapping: 36.074200 ms MarkObjects: 568.357500 ms DeleteObjects: 0.821400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275434.
- Total: 583.038400 ms (FindLiveObjects: 20.537100 ms CreateObjectMapping: 26.296800 ms MarkObjects: 535.569100 ms DeleteObjects: 0.634900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 648 unused Assets to reduce memory usage. Loaded Objects now: 276277.
- Total: 594.325600 ms (FindLiveObjects: 25.765300 ms CreateObjectMapping: 27.747800 ms MarkObjects: 539.036700 ms DeleteObjects: 1.775300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276277.
- Total: 579.489800 ms (FindLiveObjects: 20.432000 ms CreateObjectMapping: 30.091600 ms MarkObjects: 528.383000 ms DeleteObjects: 0.582900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 276383.
- Total: 525.522500 ms (FindLiveObjects: 19.911500 ms CreateObjectMapping: 26.406000 ms MarkObjects: 478.292700 ms DeleteObjects: 0.911600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276383.
- Total: 552.033800 ms (FindLiveObjects: 19.443300 ms CreateObjectMapping: 26.607600 ms MarkObjects: 505.504100 ms DeleteObjects: 0.478200 ms)
- IndexOutOfRangeException: Index was outside the bounds of the array.
- at Temtem.Battle.BattleClient.lfjpchcmqrl (System.Int32 edrkgeqiqfc) [0x0001e] in <faab622316df4800a979f1ea8c3f6547>:0
- at Temtem.UI.BattleButtonTechUI.OnClickOrSubmit (System.Int32 index) [0x001c9] in <faab622316df4800a979f1ea8c3f6547>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9308f262ecf043548754995729ae177c>:0
- at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9308f262ecf043548754995729ae177c>:0
- at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <9308f262ecf043548754995729ae177c>:0
- at UnityEngine.UI.Button.Press () [0x00027] in <adf322a3191445a693039aae5d03f31b>:0
- at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in <adf322a3191445a693039aae5d03f31b>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <adf322a3191445a693039aae5d03f31b>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <adf322a3191445a693039aae5d03f31b>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32)
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 276384.
- Total: 543.139200 ms (FindLiveObjects: 21.548800 ms CreateObjectMapping: 24.992900 ms MarkObjects: 495.925500 ms DeleteObjects: 0.671800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276384.
- Total: 543.994900 ms (FindLiveObjects: 17.877100 ms CreateObjectMapping: 25.248000 ms MarkObjects: 500.316200 ms DeleteObjects: 0.553100 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 301 unused Assets to reduce memory usage. Loaded Objects now: 276747.
- Total: 687.812300 ms (FindLiveObjects: 25.197100 ms CreateObjectMapping: 32.831400 ms MarkObjects: 628.136800 ms DeleteObjects: 1.646400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276747.
- Total: 881.035300 ms (FindLiveObjects: 20.513100 ms CreateObjectMapping: 31.583200 ms MarkObjects: 828.362800 ms DeleteObjects: 0.575500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 276766.
- Total: 629.631700 ms (FindLiveObjects: 21.531500 ms CreateObjectMapping: 25.953600 ms MarkObjects: 581.370300 ms DeleteObjects: 0.775900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276766.
- Total: 604.640900 ms (FindLiveObjects: 20.590500 ms CreateObjectMapping: 29.031900 ms MarkObjects: 554.544700 ms DeleteObjects: 0.473000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 276981.
- Total: 623.270500 ms (FindLiveObjects: 19.640500 ms CreateObjectMapping: 26.694800 ms MarkObjects: 576.081900 ms DeleteObjects: 0.852800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276981.
- Total: 600.879200 ms (FindLiveObjects: 22.464400 ms CreateObjectMapping: 27.777000 ms MarkObjects: 550.163400 ms DeleteObjects: 0.473900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 276978.
- Total: 637.479700 ms (FindLiveObjects: 25.949300 ms CreateObjectMapping: 31.114400 ms MarkObjects: 579.671800 ms DeleteObjects: 0.743900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276978.
- Total: 686.984400 ms (FindLiveObjects: 21.738600 ms CreateObjectMapping: 29.648100 ms MarkObjects: 635.052200 ms DeleteObjects: 0.545000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 277002.
- Total: 599.034800 ms (FindLiveObjects: 20.457900 ms CreateObjectMapping: 25.811500 ms MarkObjects: 551.969600 ms DeleteObjects: 0.795400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277002.
- Total: 587.667100 ms (FindLiveObjects: 20.515500 ms CreateObjectMapping: 27.654500 ms MarkObjects: 538.957200 ms DeleteObjects: 0.539500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 277003.
- Total: 646.207800 ms (FindLiveObjects: 31.797900 ms CreateObjectMapping: 27.789500 ms MarkObjects: 585.982700 ms DeleteObjects: 0.637400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277003.
- Total: 654.029800 ms (FindLiveObjects: 21.538600 ms CreateObjectMapping: 27.161700 ms MarkObjects: 604.802900 ms DeleteObjects: 0.526200 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 277012.
- Total: 613.336300 ms (FindLiveObjects: 23.611800 ms CreateObjectMapping: 25.895100 ms MarkObjects: 563.268200 ms DeleteObjects: 0.560900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277012.
- Total: 622.012500 ms (FindLiveObjects: 19.707300 ms CreateObjectMapping: 28.637000 ms MarkObjects: 573.154700 ms DeleteObjects: 0.512900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 277218.
- Total: 685.409100 ms (FindLiveObjects: 25.918100 ms CreateObjectMapping: 29.899100 ms MarkObjects: 628.746200 ms DeleteObjects: 0.845100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277218.
- Total: 870.462100 ms (FindLiveObjects: 41.290300 ms CreateObjectMapping: 40.637400 ms MarkObjects: 787.967200 ms DeleteObjects: 0.566600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 277221.
- Total: 572.376600 ms (FindLiveObjects: 21.396700 ms CreateObjectMapping: 27.428800 ms MarkObjects: 522.600800 ms DeleteObjects: 0.949700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277221.
- Total: 586.361000 ms (FindLiveObjects: 19.086700 ms CreateObjectMapping: 25.688400 ms MarkObjects: 540.962100 ms DeleteObjects: 0.623200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 277395.
- Total: 656.576700 ms (FindLiveObjects: 25.912500 ms CreateObjectMapping: 34.049700 ms MarkObjects: 595.881900 ms DeleteObjects: 0.732300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277395.
- Total: 654.257700 ms (FindLiveObjects: 21.516300 ms CreateObjectMapping: 30.374900 ms MarkObjects: 601.875100 ms DeleteObjects: 0.490800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 277521.
- Total: 620.080200 ms (FindLiveObjects: 23.030500 ms CreateObjectMapping: 35.177800 ms MarkObjects: 561.264400 ms DeleteObjects: 0.606800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277521.
- Total: 588.156100 ms (FindLiveObjects: 19.644200 ms CreateObjectMapping: 28.426800 ms MarkObjects: 539.557400 ms DeleteObjects: 0.527300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 278915.
- Total: 590.918200 ms (FindLiveObjects: 22.509200 ms CreateObjectMapping: 26.602900 ms MarkObjects: 541.031700 ms DeleteObjects: 0.773800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278915.
- Total: 596.580200 ms (FindLiveObjects: 21.469500 ms CreateObjectMapping: 26.359500 ms MarkObjects: 548.107700 ms DeleteObjects: 0.643000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 278913.
- Total: 581.641700 ms (FindLiveObjects: 22.855200 ms CreateObjectMapping: 28.456900 ms MarkObjects: 529.605500 ms DeleteObjects: 0.723700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278913.
- Total: 604.166900 ms (FindLiveObjects: 21.983100 ms CreateObjectMapping: 29.076800 ms MarkObjects: 552.542700 ms DeleteObjects: 0.563700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 279065.
- Total: 605.940400 ms (FindLiveObjects: 22.654200 ms CreateObjectMapping: 29.177100 ms MarkObjects: 553.433400 ms DeleteObjects: 0.675400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279065.
- Total: 572.237600 ms (FindLiveObjects: 19.288700 ms CreateObjectMapping: 26.938600 ms MarkObjects: 525.444100 ms DeleteObjects: 0.565900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 280187.
- Total: 580.398000 ms (FindLiveObjects: 24.861000 ms CreateObjectMapping: 26.880800 ms MarkObjects: 527.908200 ms DeleteObjects: 0.747600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280187.
- Total: 576.768700 ms (FindLiveObjects: 21.033100 ms CreateObjectMapping: 27.918500 ms MarkObjects: 527.287800 ms DeleteObjects: 0.528900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 280506.
- Total: 571.268900 ms (FindLiveObjects: 21.727500 ms CreateObjectMapping: 26.209300 ms MarkObjects: 522.555300 ms DeleteObjects: 0.776100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280506.
- Total: 596.971300 ms (FindLiveObjects: 19.863600 ms CreateObjectMapping: 27.806500 ms MarkObjects: 548.659100 ms DeleteObjects: 0.641800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 281074.
- Total: 625.126900 ms (FindLiveObjects: 22.034800 ms CreateObjectMapping: 26.695500 ms MarkObjects: 575.582700 ms DeleteObjects: 0.813600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281074.
- Total: 625.564300 ms (FindLiveObjects: 19.865200 ms CreateObjectMapping: 27.594100 ms MarkObjects: 577.520000 ms DeleteObjects: 0.584500 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 1914 unused Assets to reduce memory usage. Loaded Objects now: 289978.
- Total: 726.864400 ms (FindLiveObjects: 26.726000 ms CreateObjectMapping: 30.289700 ms MarkObjects: 659.381100 ms DeleteObjects: 10.467300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289978.
- Total: 746.464700 ms (FindLiveObjects: 36.917400 ms CreateObjectMapping: 37.703300 ms MarkObjects: 664.620600 ms DeleteObjects: 7.222800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 290003.
- Total: 727.009000 ms (FindLiveObjects: 29.161200 ms CreateObjectMapping: 31.443300 ms MarkObjects: 665.646900 ms DeleteObjects: 0.757200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290003.
- Total: 723.674600 ms (FindLiveObjects: 25.608000 ms CreateObjectMapping: 32.514000 ms MarkObjects: 665.133900 ms DeleteObjects: 0.418400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 290092.
- Total: 690.836200 ms (FindLiveObjects: 25.676700 ms CreateObjectMapping: 31.253000 ms MarkObjects: 633.314700 ms DeleteObjects: 0.591500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290092.
- Total: 671.603300 ms (FindLiveObjects: 23.917700 ms CreateObjectMapping: 31.079200 ms MarkObjects: 616.183100 ms DeleteObjects: 0.422900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 290089.
- Total: 677.606100 ms (FindLiveObjects: 23.957700 ms CreateObjectMapping: 29.934200 ms MarkObjects: 623.060900 ms DeleteObjects: 0.652900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290089.
- Total: 635.297600 ms (FindLiveObjects: 22.516200 ms CreateObjectMapping: 30.790400 ms MarkObjects: 581.609500 ms DeleteObjects: 0.381200 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 290097.
- Total: 663.195900 ms (FindLiveObjects: 25.135300 ms CreateObjectMapping: 33.751600 ms MarkObjects: 603.559500 ms DeleteObjects: 0.749200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290097.
- Total: 698.870100 ms (FindLiveObjects: 22.921500 ms CreateObjectMapping: 29.984600 ms MarkObjects: 645.442100 ms DeleteObjects: 0.521400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 290104.
- Total: 628.943900 ms (FindLiveObjects: 22.978000 ms CreateObjectMapping: 27.699900 ms MarkObjects: 577.663500 ms DeleteObjects: 0.601900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290104.
- Total: 623.177400 ms (FindLiveObjects: 24.923900 ms CreateObjectMapping: 32.144500 ms MarkObjects: 565.456400 ms DeleteObjects: 0.651800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 290203.
- Total: 656.335000 ms (FindLiveObjects: 25.108200 ms CreateObjectMapping: 29.523800 ms MarkObjects: 601.131800 ms DeleteObjects: 0.570900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290203.
- Total: 644.832800 ms (FindLiveObjects: 21.385700 ms CreateObjectMapping: 29.154100 ms MarkObjects: 593.752900 ms DeleteObjects: 0.539500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 290204.
- Total: 667.422200 ms (FindLiveObjects: 24.139200 ms CreateObjectMapping: 29.406000 ms MarkObjects: 613.285900 ms DeleteObjects: 0.590600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290204.
- Total: 688.057500 ms (FindLiveObjects: 23.005500 ms CreateObjectMapping: 29.632900 ms MarkObjects: 634.860700 ms DeleteObjects: 0.557700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 290206.
- Total: 699.142700 ms (FindLiveObjects: 23.368800 ms CreateObjectMapping: 28.693000 ms MarkObjects: 646.515700 ms DeleteObjects: 0.564500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290206.
- Total: 726.435800 ms (FindLiveObjects: 23.916800 ms CreateObjectMapping: 30.992000 ms MarkObjects: 671.054200 ms DeleteObjects: 0.472300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 136 unused Assets to reduce memory usage. Loaded Objects now: 290205.
- Total: 661.657000 ms (FindLiveObjects: 29.136100 ms CreateObjectMapping: 31.112000 ms MarkObjects: 600.657300 ms DeleteObjects: 0.751100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290205.
- Total: 655.705300 ms (FindLiveObjects: 23.234200 ms CreateObjectMapping: 29.007000 ms MarkObjects: 602.914800 ms DeleteObjects: 0.548800 ms)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 998 unused Assets to reduce memory usage. Loaded Objects now: 291782.
- Total: 689.459200 ms (FindLiveObjects: 28.558300 ms CreateObjectMapping: 30.392400 ms MarkObjects: 628.563200 ms DeleteObjects: 1.945000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291782.
- Total: 684.440200 ms (FindLiveObjects: 33.961200 ms CreateObjectMapping: 34.280600 ms MarkObjects: 609.941500 ms DeleteObjects: 6.256300 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 292080.
- Total: 679.176700 ms (FindLiveObjects: 27.033900 ms CreateObjectMapping: 31.463200 ms MarkObjects: 620.141700 ms DeleteObjects: 0.537400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292080.
- Total: 717.804700 ms (FindLiveObjects: 24.004300 ms CreateObjectMapping: 33.253100 ms MarkObjects: 660.037200 ms DeleteObjects: 0.509600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 311 unused Assets to reduce memory usage. Loaded Objects now: 292323.
- Total: 654.993000 ms (FindLiveObjects: 24.222400 ms CreateObjectMapping: 31.000300 ms MarkObjects: 597.850200 ms DeleteObjects: 1.919500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292323.
- Total: 642.595700 ms (FindLiveObjects: 21.872200 ms CreateObjectMapping: 28.291600 ms MarkObjects: 591.903900 ms DeleteObjects: 0.527600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 292591.
- Total: 640.968000 ms (FindLiveObjects: 23.645000 ms CreateObjectMapping: 28.152400 ms MarkObjects: 588.690300 ms DeleteObjects: 0.479900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292591.
- Total: 655.197900 ms (FindLiveObjects: 20.978000 ms CreateObjectMapping: 27.993600 ms MarkObjects: 605.815400 ms DeleteObjects: 0.410500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 292649.
- Total: 638.205500 ms (FindLiveObjects: 25.437700 ms CreateObjectMapping: 28.331500 ms MarkObjects: 583.992300 ms DeleteObjects: 0.443800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292649.
- Total: 654.140700 ms (FindLiveObjects: 20.435900 ms CreateObjectMapping: 29.166700 ms MarkObjects: 603.990500 ms DeleteObjects: 0.547400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 292736.
- Total: 651.320700 ms (FindLiveObjects: 26.729600 ms CreateObjectMapping: 28.839400 ms MarkObjects: 595.097100 ms DeleteObjects: 0.653600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292736.
- Total: 666.696200 ms (FindLiveObjects: 21.742500 ms CreateObjectMapping: 27.256300 ms MarkObjects: 617.060900 ms DeleteObjects: 0.636000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 293017.
- Total: 621.768700 ms (FindLiveObjects: 25.231300 ms CreateObjectMapping: 29.466000 ms MarkObjects: 566.614300 ms DeleteObjects: 0.456600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293017.
- Total: 628.766600 ms (FindLiveObjects: 25.413000 ms CreateObjectMapping: 32.034300 ms MarkObjects: 570.763200 ms DeleteObjects: 0.555500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 293023.
- Total: 651.401200 ms (FindLiveObjects: 23.390300 ms CreateObjectMapping: 27.073800 ms MarkObjects: 600.259400 ms DeleteObjects: 0.677300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293023.
- Total: 602.716600 ms (FindLiveObjects: 22.510000 ms CreateObjectMapping: 26.560700 ms MarkObjects: 553.265600 ms DeleteObjects: 0.379700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 293250.
- Total: 604.981900 ms (FindLiveObjects: 23.681700 ms CreateObjectMapping: 26.581200 ms MarkObjects: 553.648800 ms DeleteObjects: 1.069800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293250.
- Total: 602.882500 ms (FindLiveObjects: 27.415700 ms CreateObjectMapping: 26.413900 ms MarkObjects: 548.649600 ms DeleteObjects: 0.402900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 293255.
- Total: 593.044700 ms (FindLiveObjects: 23.529100 ms CreateObjectMapping: 28.146200 ms MarkObjects: 540.558500 ms DeleteObjects: 0.810700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293255.
- Total: 624.244700 ms (FindLiveObjects: 21.150400 ms CreateObjectMapping: 28.203600 ms MarkObjects: 572.799300 ms DeleteObjects: 2.090700 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 293259.
- Total: 652.220400 ms (FindLiveObjects: 22.767400 ms CreateObjectMapping: 28.793500 ms MarkObjects: 599.015100 ms DeleteObjects: 1.644000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293259.
- Total: 671.232900 ms (FindLiveObjects: 25.891700 ms CreateObjectMapping: 28.787800 ms MarkObjects: 616.096900 ms DeleteObjects: 0.455900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 294115.
- Total: 668.772200 ms (FindLiveObjects: 24.098900 ms CreateObjectMapping: 33.331700 ms MarkObjects: 610.874600 ms DeleteObjects: 0.466600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294115.
- Total: 657.527600 ms (FindLiveObjects: 21.718000 ms CreateObjectMapping: 29.819800 ms MarkObjects: 605.422300 ms DeleteObjects: 0.567100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 294857.
- Total: 681.420800 ms (FindLiveObjects: 24.896600 ms CreateObjectMapping: 32.051600 ms MarkObjects: 623.991300 ms DeleteObjects: 0.480800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294857.
- Total: 657.956400 ms (FindLiveObjects: 21.205000 ms CreateObjectMapping: 29.055100 ms MarkObjects: 607.272900 ms DeleteObjects: 0.422900 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
- Unloading 274 unused Assets to reduce memory usage. Loaded Objects now: 296752.
- Total: 637.270900 ms (FindLiveObjects: 23.388800 ms CreateObjectMapping: 26.497100 ms MarkObjects: 585.995800 ms DeleteObjects: 1.388000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296752.
- Total: 629.970800 ms (FindLiveObjects: 23.784200 ms CreateObjectMapping: 28.371500 ms MarkObjects: 577.251000 ms DeleteObjects: 0.563600 ms)
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