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- Visuals: Players:
- Draw Box (Right click = Color, Visible color, Knocked color.);
- Draw Name (Right click = Team Color Line.);
- Draw Health;
- Draw Skeleton (Right click = Bone Scan, FOV Limit, Color, Visible Color, Thickness.);
- Draw Weapon;
- Render Type;
- Draw Distance;
- Draw Barrel (Right click = Color.);
- Draw EQuipment (Right click = Render Distance.);
- Deaw Bot Mark;
- Use Distance Limit;
- Distance Limit;
- Outline Box;
- Filled Box;
- Corner Box;
- Corner Factor;
- Healt Bar Type (Gradient, Colored, Default.);
- Bullet Tracer;
- Bullet Prediction;
- Show Spectators;
- Engine Radar (Right click = Color, Visible color.);
- Additional Info (Right click = Team Color Line.);
- Show Warnings (Right click = FOV Dead Zone, Warning Type (Text, Arrow, Line.), Min Aim Time, FOV Aiming Limit.);
- Show Armor Status (Right click = Armor Type (Text, Icon.), Show Backpack, Show Durability, Use FOV Limit, Use Distance Limit.); Loot: General:
- Enable;
- Type (Text, Icon, Text + Icon.);
- Draw Distance;
- Draw Count;
- Render Distance;
- Loot catigories; Others:
- Vehicles (Right click = Use Distance Limit.);
- AirDrops (Right click = FOV Limmit, Distance Limit, Check Visibility, Show Count, Type (Text, Icon.), Num Column (1 - 5);
- DeathDrops (Right click = FOV Limit, Distance Limit, Check Visibility, Show Count, Type (Text, Icon.), Num Column (1 - 5);
- Projectile Nades (Right click = Out of Screen Color, Out of FOV Arrows, Distance Limit.);
- Vending Machines (Right click = Distance limit.);
- Draw Distance; Radar:
- Render Players;
- Render Fire Direction;
- Render Weapon;
- Render Type (Text, Icon, Text + Icon.);
- Render Vehicles;
- Render Loot;
- Render Type (Text, Icon, Text + Icon.);
- Render AirDrops;
- Misc:
- No Grass;
- Hide Name;
- FOV Changer;
- World FOV;
- Map Prediction;
- Esp Text Localization;
- High Performance Visible Check;
- Enable FightMode;
- Configs
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