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Mar 22nd, 2018
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  1. if game.Players.LocalPlayer.Character.Name ~= "Test_nUmbertw0" then
  2. game.Players.LocalPlayer:LoadCharacter()
  3. end
  4. ---------------------------------------------
  5. local runServ = game:GetService("RunService").RenderStepped
  6.  
  7. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  8. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  9. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  10. HBill.Size = UDim2.new(15,0,2.2,0)
  11. HBill.Name = "Health Display"
  12. HBill.StudsOffset = Vector3.new(0,4,0)
  13. HBill.AlwaysOnTop = true
  14. HBill.Enabled = true
  15. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  16. HMain.BackgroundTransparency = 1
  17. HMain.Size = UDim2.new(1,0,1,0)
  18. HBarBack.Parent = HMain
  19. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  20. HBarBack.BorderColor3 = Color3.new(0,0,0)
  21. HBarBack.BorderSizePixel = 2
  22. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  23. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  24. HBar.Parent = HBarBack
  25. HBar.BackgroundColor3 = Color3.new(0, 1, 0)
  26. HBar.BorderColor3 = Color3.new(0,0,0)
  27. HBar.Size = UDim2.new(.5,0,1,0)
  28. HHealth.BackgroundTransparency = 1
  29. HHealth.Size = UDim2.new(1,0,1,0)
  30. HHealth.Font = "SciFi"
  31. HHealth.Text = " "
  32. HHealth.TextScaled = true
  33. HHealth.TextColor3 = Color3.new(255,0,0)
  34. HHealth.TextStrokeColor3 = Color3.new(0,0,0)
  35. HHealth.TextStrokeTransparency = 0
  36. HName.Parent = HMain
  37. HName.BackgroundTransparency = 1
  38. HName.Size = UDim2.new(1,0,.5,0)
  39. HName.Font = "SciFi"
  40. HName.Text = "Vertex, The Guardian Of The Void"
  41. HName.TextScaled = true
  42. HName.TextColor3 = BrickColor.new("Alder").Color
  43. HName.TextStrokeColor3 = Color3.new(0,0,0)
  44. HName.TextStrokeTransparency = 0
  45. HName.TextYAlignment = "Top"
  46.  
  47. runServ:connect(function()
  48. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  49. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  50. end)
  51. ------------------------------------
  52. Color = "Lily white"
  53. TorsoColor = BrickColor.new("Royal purple")
  54. local char = game.Players.LocalPlayer.Character
  55. local torso = char.Torso
  56. local hum = char.Humanoid
  57. local hed = char.Head
  58. local root = char.HumanoidRootPart
  59. --------------------------------
  60. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  61. local wld = Instance.new("Weld", wp1)
  62. wld.Part0 = wp0
  63. wld.Part1 = wp1
  64. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  65. end
  66. ------------------------
  67. function sound(id,vol,pitc)
  68. local s = Instance.new("Sound",char)
  69. s.Volume = vol
  70. s.SoundId = id
  71. s.Pitch = pitc
  72. s.Looped = true
  73. s:Play()
  74. end
  75. wait(.1)
  76. sound("rbxassetid://469876597",10,1)
  77. hed.face:Destroy()
  78. ----------------------------
  79. pr = Instance.new("Part",hed)
  80. pr.BrickColor = BrickColor.new("Really black")
  81. pr.Material = "Neon"
  82. pr.Reflectance = 0
  83. pr.Anchored = false
  84. pr.CanCollide = false
  85. pr.Archivable = false
  86. pr.Locked = true
  87. pr.Size = Vector3.new(2,0.8,1)
  88. prm = Instance.new("SpecialMesh",pr)
  89. prm.MeshType = "FileMesh"
  90. prm.MeshId = "rbxassetid://16952952"
  91. prm.Scale = Vector3.new(1,1,1)
  92. newWeld(hed, pr, 0, 0.35, 0)
  93. pr.Weld.C1 = CFrame.new(0,0,0)
  94. --------------------------
  95. local acos = math.acos
  96. local sqrt = math.sqrt
  97. local Vec3 = Vector3.new
  98. local fromAxisAngle = CFrame.fromAxisAngle
  99.  
  100. local function toAxisAngle(CFr)
  101. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  102. local Angle = math.acos((R00+R11+R22-1)/2)
  103. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  104. A = A == 0 and 0.00001 or A
  105. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  106. B = B == 0 and 0.00001 or B
  107. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  108. C = C == 0 and 0.00001 or C
  109. local x = (R21-R12)/sqrt(A)
  110. local y = (R02-R20)/sqrt(B)
  111. local z = (R10-R01)/sqrt(C)
  112. return Vec3(x,y,z),Angle
  113. end
  114. function LerpCFrame(CFrame1,CFrame2,Num)
  115. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  116. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  117. end
  118. function ApplyTrig(Num,Func)
  119. local Min,Max = Func(0),Func(1)
  120. local i = Func(Num)
  121. return (i-Min)/(Max-Min)
  122. --[[if Func == "sin" then
  123. return (math.sin((1-Num)*math.pi)+1)/2
  124. elseif Func == "cos" then
  125. return (math.cos((1-Num)*math.pi)+1)/2
  126. end]]
  127. end
  128. function Crater(Torso,Radius)
  129. Spawn(function()
  130. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  131. local Ignore = {}
  132. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  133. if v.Character ~= nil then
  134. Ignore[#Ignore+1] = v.Character
  135. end
  136. end
  137. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  138. if Hit == nil then return end
  139. local Parts = {}
  140. for i = 1,360,10 do
  141. local P = Instance.new("Part",game.Workspace)
  142. P.Anchored = true
  143. P.FormFactor = "Custom"
  144. P.BrickColor = BrickColor.new("Really black")
  145. P.Material = "Neon"
  146. P.CanCollide = false
  147. P.TopSurface = "Smooth"
  148. P.BottomSurface = "Smooth"
  149. local Mesh = Instance.new("SpecialMesh",P)
  150. Mesh.MeshType = "Wedge"
  151. Mesh.Scale = Vector3.new(3,3,3)
  152. P.Size = Vector3.new(math.random(1,6),math.random(1,6),math.random(1,6))
  153. P.CFrame = ((CFrame.new(Pos,Pos*SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,15,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  154. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  155. if math.random(0,5) == 0 then -- rubble
  156. local P = Instance.new("Part",game.Workspace)
  157. P.Anchored = true
  158. P.FormFactor = "Custom"
  159. P.BrickColor = BrickColor.new("Really black")
  160. P.Material = "Neon"
  161. P.CanCollide = false
  162. P.TopSurface = "Smooth"
  163. P.BottomSurface = "Smooth"
  164. local Mesh = Instance.new("SpecialMesh",P)
  165. Mesh.MeshType = "Wedge"
  166. Mesh.Scale = Vector3.new(3,3,3)
  167. P.Size = Vector3.new(math.random(1,6),math.random(1,6),math.random(1,6))
  168. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,15,math.random(10,20)))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  169. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  170. end
  171. end
  172. for i = 0,1,0.05 do
  173. for i2,v in pairs(Parts) do
  174. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  175. end
  176. wait(0.02)
  177. end
  178. for i,v in pairs(Parts) do
  179. if v[1].Size.X > 2.1 then
  180. v[1].CFrame = v[1].CFrame+Vector3.new(0,5,0)
  181. end
  182. v[1].Anchored = false
  183. end
  184. for i = 0,1,0.05 do
  185. for i2,v in pairs(Parts) do
  186. v[1].Transparency = i
  187. if i == 1 then
  188. v[1]:Destroy()
  189. elseif i >= 0.25 then
  190. v[1].CanCollide = false
  191. end
  192. end
  193. wait(0.02)
  194. end
  195. Parts = nil
  196. end)
  197. end
  198. -------------------------------
  199. local runDummyScript = function(f,scri)
  200. local oldenv = getfenv(f)
  201. local newenv = setmetatable({}, {
  202. __index = function(_, k)
  203. if k:lower() == 'script' then
  204. return scri
  205. else
  206. return oldenv[k]
  207. end
  208. end
  209. })
  210. setfenv(f, newenv)
  211. ypcall(function() f() end)
  212. end
  213. cors = {}
  214. mas = Instance.new("Model",game:GetService("Lighting"))
  215. mas.Name = "CompiledModel"
  216. o1 = Instance.new("Model")
  217. o2 = Instance.new("Part")
  218. o3 = Instance.new("SpecialMesh")
  219. o4 = Instance.new("Weld")
  220. o5 = Instance.new("Part")
  221. o6 = Instance.new("SpecialMesh")
  222. o7 = Instance.new("Weld")
  223. o8 = Instance.new("Part")
  224. o9 = Instance.new("SpecialMesh")
  225. o10 = Instance.new("Weld")
  226. o11 = Instance.new("Part")
  227. o12 = Instance.new("SpecialMesh")
  228. o13 = Instance.new("Weld")
  229. o14 = Instance.new("Part")
  230. o15 = Instance.new("SpecialMesh")
  231. o16 = Instance.new("Weld")
  232. o17 = Instance.new("Part")
  233. o18 = Instance.new("SpecialMesh")
  234. o19 = Instance.new("Weld")
  235. o20 = Instance.new("Part")
  236. o21 = Instance.new("SpecialMesh")
  237. o22 = Instance.new("Weld")
  238. o23 = Instance.new("Part")
  239. o24 = Instance.new("SpecialMesh")
  240. o25 = Instance.new("Weld")
  241. o26 = Instance.new("Part")
  242. o27 = Instance.new("SpecialMesh")
  243. o28 = Instance.new("Weld")
  244. o29 = Instance.new("Part")
  245. o30 = Instance.new("SpecialMesh")
  246. o31 = Instance.new("Weld")
  247. o32 = Instance.new("Part")
  248. o33 = Instance.new("SpecialMesh")
  249. o34 = Instance.new("Weld")
  250. o35 = Instance.new("Part")
  251. o36 = Instance.new("SpecialMesh")
  252. o37 = Instance.new("Weld")
  253. o38 = Instance.new("Part")
  254. o39 = Instance.new("SpecialMesh")
  255. o40 = Instance.new("Weld")
  256. o41 = Instance.new("Part")
  257. o42 = Instance.new("SpecialMesh")
  258. o43 = Instance.new("Weld")
  259. o44 = Instance.new("Part")
  260. o45 = Instance.new("SpecialMesh")
  261. o46 = Instance.new("Weld")
  262. o47 = Instance.new("Part")
  263. o48 = Instance.new("SpecialMesh")
  264. o49 = Instance.new("Weld")
  265. o50 = Instance.new("Part")
  266. o51 = Instance.new("SpecialMesh")
  267. o52 = Instance.new("Weld")
  268. o53 = Instance.new("Part")
  269. o54 = Instance.new("SpecialMesh")
  270. o55 = Instance.new("Weld")
  271. o56 = Instance.new("Part")
  272. o57 = Instance.new("SpecialMesh")
  273. o58 = Instance.new("Weld")
  274. o59 = Instance.new("Part")
  275. o60 = Instance.new("SpecialMesh")
  276. o61 = Instance.new("Weld")
  277. o62 = Instance.new("Part")
  278. o63 = Instance.new("SpecialMesh")
  279. o64 = Instance.new("Part")
  280. o65 = Instance.new("SpecialMesh")
  281. o66 = Instance.new("Weld")
  282. o67 = Instance.new("Part")
  283. o68 = Instance.new("SpecialMesh")
  284. o69 = Instance.new("Weld")
  285. o70 = Instance.new("Part")
  286. o71 = Instance.new("SpecialMesh")
  287. o72 = Instance.new("Weld")
  288. o73 = Instance.new("Part")
  289. o74 = Instance.new("SpecialMesh")
  290. o75 = Instance.new("Weld")
  291. o76 = Instance.new("Part")
  292. o77 = Instance.new("SpecialMesh")
  293. o78 = Instance.new("Weld")
  294. o79 = Instance.new("Part")
  295. o80 = Instance.new("SpecialMesh")
  296. o81 = Instance.new("Weld")
  297. o82 = Instance.new("Part")
  298. o83 = Instance.new("SpecialMesh")
  299. o84 = Instance.new("Weld")
  300. o85 = Instance.new("Part")
  301. o86 = Instance.new("SpecialMesh")
  302. o87 = Instance.new("Weld")
  303. o88 = Instance.new("Part")
  304. o89 = Instance.new("SpecialMesh")
  305. o90 = Instance.new("Weld")
  306. o91 = Instance.new("Part")
  307. o92 = Instance.new("SpecialMesh")
  308. o93 = Instance.new("Weld")
  309. o94 = Instance.new("Part")
  310. o95 = Instance.new("SpecialMesh")
  311. o96 = Instance.new("Weld")
  312. o97 = Instance.new("Part")
  313. o98 = Instance.new("SpecialMesh")
  314. o99 = Instance.new("Part")
  315. o100 = Instance.new("SpecialMesh")
  316. o101 = Instance.new("Weld")
  317. o102 = Instance.new("Part")
  318. o103 = Instance.new("SpecialMesh")
  319. o104 = Instance.new("Weld")
  320. o105 = Instance.new("Part")
  321. o106 = Instance.new("SpecialMesh")
  322. o107 = Instance.new("Weld")
  323. o108 = Instance.new("Part")
  324. o109 = Instance.new("SpecialMesh")
  325. o110 = Instance.new("Weld")
  326. o111 = Instance.new("Part")
  327. o112 = Instance.new("SpecialMesh")
  328. o113 = Instance.new("Weld")
  329. o114 = Instance.new("Part")
  330. o115 = Instance.new("SpecialMesh")
  331. o116 = Instance.new("Weld")
  332. o117 = Instance.new("Part")
  333. o118 = Instance.new("SpecialMesh")
  334. o119 = Instance.new("Weld")
  335. o120 = Instance.new("Part")
  336. o121 = Instance.new("SpecialMesh")
  337. o122 = Instance.new("Weld")
  338. o123 = Instance.new("Part")
  339. o124 = Instance.new("SpecialMesh")
  340. o125 = Instance.new("Weld")
  341. o126 = Instance.new("Part")
  342. o127 = Instance.new("SpecialMesh")
  343. o128 = Instance.new("Weld")
  344. o129 = Instance.new("Part")
  345. o130 = Instance.new("SpecialMesh")
  346. o131 = Instance.new("Weld")
  347. o132 = Instance.new("Part")
  348. o133 = Instance.new("SpecialMesh")
  349. o134 = Instance.new("Weld")
  350. o135 = Instance.new("Part")
  351. o136 = Instance.new("SpecialMesh")
  352. o137 = Instance.new("Weld")
  353. o1.Parent = mas
  354. o2.Parent = o1
  355. o2.Material = Enum.Material.SmoothPlastic
  356. o2.BrickColor = BrickColor.new("Really black")
  357. o2.Position = Vector3.new(-23.8434238, 42.6453896, 50.8714409)
  358. o2.Rotation = Vector3.new(89.0033264, -64.9995728, -89.9969177)
  359. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  360. o2.CFrame = CFrame.new(-23.8434238, 42.6453896, 50.8714409, 2.27545897e-005, 0.422625184, -0.906304598, -0.0174431819, -0.906166553, -0.422561228, -0.999847889, 0.0158184618, 0.0073513058)
  361. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  362. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  363. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  364. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  365. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  366. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  367. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  368. o2.Position = Vector3.new(-23.8434238, 42.6453896, 50.8714409)
  369. o3.Parent = o2
  370. o3.Scale = Vector3.new(0.75, 1, 0.25)
  371. o3.MeshType = Enum.MeshType.Brick
  372. o4.Name = "Joint"
  373. o4.Parent = o2
  374. o4.C0 = CFrame.new(0.000146865845, 0.811145782, -0.261581421, -1, 2.27545897e-005, 5.18262386e-005, -3.734231e-005, 0.422625184, -0.906304538, -4.2527914e-005, -0.906304598, -0.422625154)
  375. o4.Part0 = o2
  376. o4.Part1 = o62
  377. o5.Parent = o1
  378. o5.Material = Enum.Material.SmoothPlastic
  379. o5.BrickColor = BrickColor.new("Really black")
  380. o5.Position = Vector3.new(-23.2634468, 42.3434563, 50.1944122)
  381. o5.Rotation = Vector3.new(168.997009, 90, 0)
  382. o5.Size = Vector3.new(0.200000003, 0.5, 0.5)
  383. o5.CFrame = CFrame.new(-23.2634468, 42.3434563, 50.1944122, 2.82172223e-005, -7.08219522e-006, 1, 0.190860167, -0.981617212, -1.23375485e-005, 0.981617212, 0.190860167, -2.63468046e-005)
  384. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  385. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  386. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  387. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  388. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  389. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  390. o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  391. o5.Position = Vector3.new(-23.2634468, 42.3434563, 50.1944122)
  392. o6.Parent = o5
  393. o6.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  394. o6.MeshType = Enum.MeshType.Brick
  395. o7.Name = "Joint"
  396. o7.Parent = o5
  397. o7.C0 = CFrame.new(0.613582611, 0.447910309, -0.000107645988, 0.984806061, 2.82172223e-005, 0.173657551, 0.173657551, -7.08219522e-006, -0.984806061, -2.65586168e-005, 1, -1.1874723e-005)
  398. o7.Part0 = o5
  399. o7.Part1 = o62
  400. o8.Parent = o1
  401. o8.Material = Enum.Material.SmoothPlastic
  402. o8.BrickColor = BrickColor.new("Really black")
  403. o8.Position = Vector3.new(-23.2634945, 41.4457779, 50.8923683)
  404. o8.Rotation = Vector3.new(178.998108, -90, 0)
  405. o8.Size = Vector3.new(1, 0.200000003, 1)
  406. o8.CFrame = CFrame.new(-23.2634945, 41.4457779, 50.8923683, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  407. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  408. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  409. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  410. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  411. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  412. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  413. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  414. o8.Position = Vector3.new(-23.2634945, 41.4457779, 50.8923683)
  415. o9.Parent = o8
  416. o9.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  417. o9.MeshType = Enum.MeshType.Brick
  418. o10.Name = "Joint"
  419. o10.Parent = o8
  420. o10.C0 = CFrame.new(0.000106811523, -0.575202942, 1.43051147e-006, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  421. o10.Part0 = o8
  422. o10.Part1 = o62
  423. o11.Parent = o1
  424. o11.Material = Enum.Material.SmoothPlastic
  425. o11.BrickColor = BrickColor.new("Really black")
  426. o11.Position = Vector3.new(-23.7136192, 42.4930992, 50.7488251)
  427. o11.Rotation = Vector3.new(159.001205, -90, 0)
  428. o11.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
  429. o11.CFrame = CFrame.new(-23.7136192, 42.4930992, 50.7488251, -2.35131483e-005, -1.07937717e-006, -1, -0.35834837, -0.933588028, 9.43359282e-006, -0.933588028, 0.35834837, 2.15647997e-005)
  430. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  431. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  432. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  433. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  434. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  435. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  436. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  437. o11.Position = Vector3.new(-23.7136192, 42.4930992, 50.7488251)
  438. o12.Parent = o11
  439. o12.Scale = Vector3.new(0.5, 1.01999998, 1.01999998)
  440. o12.MeshType = Enum.MeshType.Brick
  441. o13.Name = "Joint"
  442. o13.Parent = o11
  443. o13.C0 = CFrame.new(0.0446853638, 0.488643646, -0.450080663, -0.939714372, -2.35131483e-005, -0.3419604, 0.3419604, -1.07937717e-006, -0.939714372, 2.17265406e-005, -1, 9.05487195e-006)
  444. o13.Part0 = o11
  445. o13.Part1 = o62
  446. o14.Parent = o1
  447. o14.Material = Enum.Material.Neon
  448. o14.BrickColor = BrickColor.new(Color)
  449. o14.Position = Vector3.new(-23.2635403, 42.4654274, 50.5745277)
  450. o14.Rotation = Vector3.new(149.003174, -90, 0)
  451. o14.Size = Vector3.new(0.5, 0.200000003, 1)
  452. o14.CFrame = CFrame.new(-23.2635403, 42.4654274, 50.5745277, -9.58364308e-006, 1.12137068e-005, -1, -0.514990509, -0.857195854, -4.6768555e-006, -0.857195854, 0.514990509, 1.3990013e-005)
  453. o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  454. o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  455. o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  456. o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  457. o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  458. o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  459. o14.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  460. o14.Position = Vector3.new(-23.2635403, 42.4654274, 50.5745277)
  461. o15.Parent = o14
  462. o15.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
  463. o15.MeshType = Enum.MeshType.Brick
  464. o16.Name = "Joint"
  465. o16.Parent = o14
  466. o16.C0 = CFrame.new(-0.0348052979, 0.539505005, 6.61611557e-006, -0.866074383, -9.58364308e-006, -0.499915063, 0.499915063, 1.12137068e-005, -0.866074383, 1.39060494e-005, -1, -4.92089475e-006)
  467. o16.Part0 = o14
  468. o16.Part1 = o62
  469. o17.Parent = o1
  470. o17.Material = Enum.Material.SmoothPlastic
  471. o17.BrickColor = BrickColor.new("Really black")
  472. o17.Position = Vector3.new(-23.2635174, 42.9455719, 50.8664246)
  473. o17.Rotation = Vector3.new(178.998108, -90, 0)
  474. o17.Size = Vector3.new(0.75, 0.200000003, 0.75)
  475. o17.CFrame = CFrame.new(-23.2635174, 42.9455719, 50.8664246, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  476. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  477. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  478. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  479. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  480. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  481. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  482. o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  483. o17.Position = Vector3.new(-23.2635174, 42.9455719, 50.8664246)
  484. o18.Parent = o17
  485. o18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  486. o18.MeshType = Enum.MeshType.Brick
  487. o19.Name = "Joint"
  488. o19.Parent = o17
  489. o19.C0 = CFrame.new(0.000394821167, 0.924816132, 9.39965248e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  490. o19.Part0 = o17
  491. o19.Part1 = o62
  492. o20.Parent = o1
  493. o20.Material = Enum.Material.SmoothPlastic
  494. o20.BrickColor = BrickColor.new("Really black")
  495. o20.Position = Vector3.new(-23.2635384, 42.6350021, 51.4473877)
  496. o20.Rotation = Vector3.new(178.998108, -90, 0)
  497. o20.Size = Vector3.new(0.200000003, 0.5, 0.5)
  498. o20.CFrame = CFrame.new(-23.2635384, 42.6350021, 51.4473877, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  499. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  500. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  501. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  502. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  503. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  504. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  505. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  506. o20.Position = Vector3.new(-23.2635384, 42.6350021, 51.4473877)
  507. o21.Parent = o20
  508. o21.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  509. o21.MeshType = Enum.MeshType.Brick
  510. o22.Name = "Joint"
  511. o22.Parent = o20
  512. o22.C0 = CFrame.new(0.575836182, 0.604137421, 3.02195549e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  513. o22.Part0 = o20
  514. o22.Part1 = o62
  515. o23.Parent = o1
  516. o23.Material = Enum.Material.SmoothPlastic
  517. o23.BrickColor = BrickColor.new("Really black")
  518. o23.Position = Vector3.new(-23.2634678, 41.9757919, 51.7791214)
  519. o23.Rotation = Vector3.new(-161.001175, -90, 0)
  520. o23.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  521. o23.CFrame = CFrame.new(-23.2634678, 41.9757919, 51.7791214, -3.96821742e-005, 3.91304311e-005, -1, 0.325548738, -0.945525229, -4.99173002e-005, -0.945525229, -0.325548738, 2.4781637e-005)
  522. o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  523. o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  524. o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  525. o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  526. o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  527. o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  528. o23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  529. o23.Position = Vector3.new(-23.2634678, 41.9757919, 51.7791214)
  530. o24.Parent = o23
  531. o24.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  532. o24.MeshType = Enum.MeshType.Brick
  533. o25.Name = "Joint"
  534. o25.Parent = o23
  535. o25.C0 = CFrame.new(0.86274147, 0.249351501, 4.73856926e-005, -0.939684987, -3.96821742e-005, 0.342040867, -0.342040867, 3.91304311e-005, -0.939684987, 2.39045403e-005, -1, -5.03432129e-005)
  536. o25.Part0 = o23
  537. o25.Part1 = o62
  538. o26.Parent = o1
  539. o26.Material = Enum.Material.SmoothPlastic
  540. o26.BrickColor = BrickColor.new("Really black")
  541. o26.Position = Vector3.new(-23.2635098, 42.5673676, 50.1311073)
  542. o26.Rotation = Vector3.new(178.999039, 90, 0)
  543. o26.Size = Vector3.new(0.200000003, 0.5, 0.200000003)
  544. o26.CFrame = CFrame.new(-23.2635098, 42.5673676, 50.1311073, 3.25788897e-005, 3.15010293e-005, 1, 0.0174690466, -0.999847472, 3.09271018e-005, 0.999847472, 0.0174690466, -3.31242118e-005)
  545. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  546. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  547. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  548. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  549. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  550. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  551. o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  552. o26.Position = Vector3.new(-23.2635098, 42.5673676, 50.1311073)
  553. o27.Parent = o26
  554. o27.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  555. o27.MeshType = Enum.MeshType.Brick
  556. o28.Name = "Joint"
  557. o28.Parent = o26
  558. o28.C0 = CFrame.new(0.74143219, 0.559516907, -7.23004341e-005, 1, 3.25788897e-005, -2.59578228e-005, -2.59578228e-005, 3.15010293e-005, -1, -3.25780711e-005, 1, 3.15018769e-005)
  559. o28.Part0 = o26
  560. o28.Part1 = o62
  561. o29.Parent = o1
  562. o29.Material = Enum.Material.SmoothPlastic
  563. o29.BrickColor = BrickColor.new("Really black")
  564. o29.Position = Vector3.new(-23.263525, 41.5243263, 50.2620277)
  565. o29.Rotation = Vector3.new(143.998444, 90, 0)
  566. o29.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
  567. o29.CFrame = CFrame.new(-23.263525, 41.5243263, 50.2620277, 1.65196052e-005, 2.78293974e-005, 1, 0.587807119, -0.809001148, 1.28036736e-005, 0.809001148, 0.587807119, -2.97226998e-005)
  568. o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  569. o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  570. o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  571. o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  572. o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  573. o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  574. o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  575. o29.Position = Vector3.new(-23.263525, 41.5243263, 50.2620277)
  576. o30.Parent = o29
  577. o30.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  578. o30.MeshType = Enum.MeshType.Brick
  579. o31.Name = "Joint"
  580. o31.Parent = o29
  581. o31.C0 = CFrame.new(0.793605804, -0.0371780396, -2.66432762e-005, 0.819160998, 1.65196052e-005, 0.573563635, 0.573563635, 2.78293974e-005, -0.819160998, -2.94941492e-005, 1, 1.33217118e-005)
  582. o31.Part0 = o29
  583. o31.Part1 = o62
  584. o32.Parent = o1
  585. o32.Material = Enum.Material.SmoothPlastic
  586. o32.BrickColor = BrickColor.new("Really black")
  587. o32.Position = Vector3.new(-23.2636051, 42.3833504, 51.351902)
  588. o32.Rotation = Vector3.new(159.001205, -90, 0)
  589. o32.Size = Vector3.new(0.200000003, 0.450000018, 1)
  590. o32.CFrame = CFrame.new(-23.2636051, 42.3833504, 51.351902, -2.35131483e-005, -1.07937717e-006, -1, -0.35834837, -0.933588028, 9.43359282e-006, -0.933588028, 0.35834837, 2.15647997e-005)
  591. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  592. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  593. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  594. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  595. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  596. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  597. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  598. o32.Position = Vector3.new(-23.2636051, 42.3833504, 51.351902)
  599. o33.Parent = o32
  600. o33.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  601. o33.MeshType = Enum.MeshType.Brick
  602. o34.Name = "Joint"
  603. o34.Parent = o32
  604. o34.C0 = CFrame.new(0.568393707, 0.170072556, -7.79628754e-005, -0.939714372, -2.35131483e-005, -0.3419604, 0.3419604, -1.07937717e-006, -0.939714372, 2.17265406e-005, -1, 9.05487195e-006)
  605. o34.Part0 = o32
  606. o34.Part1 = o62
  607. o35.Parent = o1
  608. o35.Material = Enum.Material.SmoothPlastic
  609. o35.BrickColor = BrickColor.new("Really black")
  610. o35.Position = Vector3.new(-23.2634563, 42.6149406, 50.2896194)
  611. o35.Rotation = Vector3.new(178.999039, 90, 0)
  612. o35.Size = Vector3.new(0.200000003, 0.5, 0.5)
  613. o35.CFrame = CFrame.new(-23.2634563, 42.6149406, 50.2896194, 3.25788897e-005, 3.15010293e-005, 1, 0.0174690466, -0.999847472, 3.09271018e-005, 0.999847472, 0.0174690466, -3.31242118e-005)
  614. o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  615. o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  616. o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  617. o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  618. o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  619. o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  620. o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  621. o35.Position = Vector3.new(-23.2634563, 42.6149406, 50.2896194)
  622. o36.Parent = o35
  623. o36.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  624. o36.MeshType = Enum.MeshType.Brick
  625. o37.Name = "Joint"
  626. o37.Parent = o35
  627. o37.C0 = CFrame.new(0.582113266, 0.604312897, -0.000121176243, 1, 3.25788897e-005, -2.59578228e-005, -2.59578228e-005, 3.15010293e-005, -1, -3.25780711e-005, 1, 3.15018769e-005)
  628. o37.Part0 = o35
  629. o37.Part1 = o62
  630. o38.Parent = o1
  631. o38.Material = Enum.Material.Neon
  632. o38.BrickColor = BrickColor.new(Color)
  633. o38.Position = Vector3.new(-23.263504, 42.5994148, 50.8993721)
  634. o38.Rotation = Vector3.new(168.999802, -90, 0)
  635. o38.Size = Vector3.new(0.25, 0.200000003, 1)
  636. o38.CFrame = CFrame.new(-23.263504, 42.5994148, 50.8993721, -2.81489702e-005, 4.55080772e-005, -1, -0.190812439, -0.98162657, -3.93007649e-005, -0.98162657, 0.190812439, 3.63152867e-005)
  637. o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  638. o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  639. o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  640. o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  641. o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  642. o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  643. o38.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  644. o38.Position = Vector3.new(-23.263504, 42.5994148, 50.8993721)
  645. o39.Parent = o38
  646. o39.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
  647. o39.MeshType = Enum.MeshType.Brick
  648. o40.Name = "Joint"
  649. o40.Parent = o38
  650. o40.C0 = CFrame.new(0.127243042, 0.564620972, 5.90085983e-005, -0.984814525, -2.81489702e-005, -0.173609674, 0.173609674, 4.55080772e-005, -0.984814525, 3.56221608e-005, -1, -3.99300843e-005)
  651. o40.Part0 = o38
  652. o40.Part1 = o62
  653. o41.Parent = o1
  654. o41.Material = Enum.Material.SmoothPlastic
  655. o41.BrickColor = BrickColor.new("Really black")
  656. o41.Position = Vector3.new(-23.2634964, 42.5932083, 51.6231728)
  657. o41.Rotation = Vector3.new(178.998108, -90, 0)
  658. o41.Size = Vector3.new(0.200000003, 0.5, 0.200000003)
  659. o41.CFrame = CFrame.new(-23.2634964, 42.5932083, 51.6231728, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  660. o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  661. o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  662. o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  663. o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  664. o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  665. o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  666. o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  667. o41.Position = Vector3.new(-23.2634964, 42.5932083, 51.6231728)
  668. o42.Parent = o41
  669. o42.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  670. o42.MeshType = Enum.MeshType.Brick
  671. o43.Name = "Joint"
  672. o43.Parent = o41
  673. o43.C0 = CFrame.new(0.750865936, 0.559276581, 6.35385513e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  674. o43.Part0 = o41
  675. o43.Part1 = o62
  676. o44.Parent = o1
  677. o44.Material = Enum.Material.SmoothPlastic
  678. o44.BrickColor = BrickColor.new("Really black")
  679. o44.Position = Vector3.new(-23.2636471, 42.5204964, 50.8737259)
  680. o44.Rotation = Vector3.new(178.998108, -90, 0)
  681. o44.Size = Vector3.new(1, 1, 1)
  682. o44.CFrame = CFrame.new(-23.2636471, 42.5204964, 50.8737259, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  683. o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  684. o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  685. o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  686. o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  687. o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  688. o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  689. o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  690. o44.Position = Vector3.new(-23.2636471, 42.5204964, 50.8737259)
  691. o45.Parent = o44
  692. o45.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  693. o45.MeshType = Enum.MeshType.Brick
  694. o46.Name = "Joint"
  695. o46.Parent = o44
  696. o46.C0 = CFrame.new(0.000261306763, 0.499679565, -6.71744347e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  697. o46.Part0 = o44
  698. o46.Part1 = o62
  699. o47.Parent = o1
  700. o47.Material = Enum.Material.SmoothPlastic
  701. o47.BrickColor = BrickColor.new("Really black")
  702. o47.Position = Vector3.new(-23.2634411, 42.7946434, 50.2559624)
  703. o47.Rotation = Vector3.new(173.995239, 90, 0)
  704. o47.Size = Vector3.new(0.200000003, 0.5, 0.5)
  705. o47.CFrame = CFrame.new(-23.2634411, 42.7946434, 50.2559624, 3.04488858e-005, -3.5903664e-005, 1, 0.104611248, -0.994513214, -3.88919616e-005, 0.994513214, 0.104611248, -2.65258932e-005)
  706. o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  707. o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  708. o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  709. o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  710. o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  711. o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  712. o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  713. o47.Position = Vector3.new(-23.2634411, 42.7946434, 50.2559624)
  714. o48.Parent = o47
  715. o48.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  716. o48.MeshType = Enum.MeshType.Brick
  717. o49.Name = "Joint"
  718. o49.Parent = o47
  719. o49.C0 = CFrame.new(0.541858673, 0.835021973, -8.47578049e-005, 0.996191144, 3.04488858e-005, 0.0871962309, 0.0871962309, -3.5903664e-005, -0.996191144, -2.72022462e-005, 1, -3.84219384e-005)
  720. o49.Part0 = o47
  721. o49.Part1 = o62
  722. o50.Parent = o1
  723. o50.Material = Enum.Material.SmoothPlastic
  724. o50.BrickColor = BrickColor.new("Really black")
  725. o50.Position = Vector3.new(-23.9326096, 43.1452713, 50.8626938)
  726. o50.Rotation = Vector3.new(88.9874649, 85.0000916, -89.9860382)
  727. o50.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
  728. o50.CFrame = CFrame.new(-23.9326096, 43.1452713, 50.8626938, 2.12452269e-005, 0.0871550962, 0.996194839, -0.0174284335, 0.996043622, -0.0871414989, -0.999848306, -0.0173602831, 0.00154013559)
  729. o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  730. o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  731. o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  732. o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  733. o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  734. o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  735. o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  736. o50.Position = Vector3.new(-23.9326096, 43.1452713, 50.8626938)
  737. o51.Parent = o50
  738. o51.Scale = Vector3.new(0.5, 1, 0.200000003)
  739. o51.MeshType = Enum.MeshType.Wedge
  740. o52.Name = "Joint"
  741. o52.Parent = o50
  742. o52.C0 = CFrame.new(0.000104904175, -1.06195831, 0.76453352, -1.00000012, 2.12452269e-005, 6.65783882e-005, 6.81579113e-005, 0.0871550962, 0.996194839, 1.53593719e-005, 0.996194839, -0.0871551037)
  743. o52.Part0 = o50
  744. o52.Part1 = o62
  745. o53.Parent = o1
  746. o53.Material = Enum.Material.SmoothPlastic
  747. o53.BrickColor = BrickColor.new("Really black")
  748. o53.Position = Vector3.new(-23.2636929, 42.1042938, 51.3806763)
  749. o53.Rotation = Vector3.new(-155.998672, -90, 0)
  750. o53.Size = Vector3.new(0.200000003, 0.300000012, 1)
  751. o53.CFrame = CFrame.new(-23.2636929, 42.1042938, 51.3806763, -4.10592256e-005, -1.88125086e-005, -1, 0.406757951, -0.913536012, 4.84734073e-007, -0.913536012, -0.406757951, 4.51612214e-005)
  752. o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  753. o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  754. o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  755. o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  756. o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  757. o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  758. o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  759. o53.Position = Vector3.new(-23.2636929, 42.1042938, 51.3806763)
  760. o54.Parent = o53
  761. o54.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  762. o54.MeshType = Enum.MeshType.Brick
  763. o55.Name = "Joint"
  764. o55.Parent = o53
  765. o55.C0 = CFrame.new(0.421449661, 0.278949738, -0.000176012516, -0.906279922, -4.10592256e-005, 0.422677994, -0.422677994, -1.88125086e-005, -0.906279922, 4.51627857e-005, -1, -3.05435606e-007)
  766. o55.Part0 = o53
  767. o55.Part1 = o62
  768. o56.Parent = o1
  769. o56.Material = Enum.Material.Neon
  770. o56.BrickColor = BrickColor.new(Color)
  771. o56.Position = Vector3.new(-23.2636318, 42.1153641, 50.5805206)
  772. o56.Rotation = Vector3.new(149.003174, -90, 0)
  773. o56.Size = Vector3.new(0.5, 0.200000003, 1)
  774. o56.CFrame = CFrame.new(-23.2636318, 42.1153641, 50.5805206, -9.58364308e-006, 1.12137068e-005, -1, -0.514990509, -0.857195854, -4.6768555e-006, -0.857195854, 0.514990509, 1.3990013e-005)
  775. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  776. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  777. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  778. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  779. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  780. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  781. o56.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  782. o56.Position = Vector3.new(-23.2636318, 42.1153641, 50.5805206)
  783. o57.Parent = o56
  784. o57.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
  785. o57.MeshType = Enum.MeshType.Brick
  786. o58.Name = "Joint"
  787. o58.Parent = o56
  788. o58.C0 = CFrame.new(-0.209945679, 0.236347198, -8.73208046e-005, -0.866074383, -9.58364308e-006, -0.499915063, 0.499915063, 1.12137068e-005, -0.866074383, 1.39060494e-005, -1, -4.92089475e-006)
  789. o58.Part0 = o56
  790. o58.Part1 = o62
  791. o59.Parent = o1
  792. o59.Material = Enum.Material.SmoothPlastic
  793. o59.BrickColor = BrickColor.new("Really black")
  794. o59.Position = Vector3.new(-23.263567, 42.8268166, 51.5441017)
  795. o59.Rotation = Vector3.new(168.999802, -90, 0)
  796. o59.Size = Vector3.new(0.200000003, 0.5, 0.5)
  797. o59.CFrame = CFrame.new(-23.263567, 42.8268166, 51.5441017, -2.81489702e-005, 4.55080772e-005, -1, -0.190812439, -0.98162657, -3.93007649e-005, -0.98162657, 0.190812439, 3.63152867e-005)
  798. o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  799. o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  800. o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  801. o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  802. o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  803. o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  804. o59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  805. o59.Position = Vector3.new(-23.263567, 42.8268166, 51.5441017)
  806. o60.Parent = o59
  807. o60.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  808. o60.MeshType = Enum.MeshType.Brick
  809. o61.Name = "Joint"
  810. o61.Parent = o59
  811. o61.C0 = CFrame.new(0.803520203, 0.664821625, -1.94907188e-005, -0.984814525, -2.81489702e-005, -0.173609674, 0.173609674, 4.55080772e-005, -0.984814525, 3.56221608e-005, -1, -3.99300843e-005)
  812. o61.Part0 = o59
  813. o61.Part1 = o62
  814. o62.Name = "Handle"
  815. o62.Parent = o1
  816. o62.Material = Enum.Material.SmoothPlastic
  817. o62.BrickColor = BrickColor.new("Institutional white")
  818. o62.Position = Vector3.new(-23.2635403, 42.0208893, 50.8822021)
  819. o62.Rotation = Vector3.new(-91.0024414, 0, -90)
  820. o62.Size = Vector3.new(1, 1, 2)
  821. o62.CFrame = CFrame.new(-23.2635403, 42.0208893, 50.8822021, 0, 1, 0, 0.0174950007, 0, 0.999846995, 0.999846995, 0, -0.0174950007)
  822. o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  823. o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  824. o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  825. o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  826. o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  827. o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  828. o62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  829. o62.Position = Vector3.new(-23.2635403, 42.0208893, 50.8822021)
  830. o63.Parent = o62
  831. o63.MeshId = "rbxasset://fonts/torso.mesh"
  832. o63.Scale = Vector3.new(0.5, 0.5, 2)
  833. o63.MeshType = Enum.MeshType.FileMesh
  834. o64.Parent = o1
  835. o64.Material = Enum.Material.SmoothPlastic
  836. o64.BrickColor = BrickColor.new("Really black")
  837. o64.Position = Vector3.new(-23.2635918, 41.220623, 50.8963127)
  838. o64.Rotation = Vector3.new(178.998108, -90, 0)
  839. o64.Size = Vector3.new(1, 0.200000003, 1)
  840. o64.CFrame = CFrame.new(-23.2635918, 41.220623, 50.8963127, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  841. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  842. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  843. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  844. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  845. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  846. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  847. o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  848. o64.Position = Vector3.new(-23.2635918, 41.220623, 50.8963127)
  849. o65.Parent = o64
  850. o65.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  851. o65.MeshType = Enum.MeshType.Brick
  852. o66.Name = "Joint"
  853. o66.Parent = o64
  854. o66.C0 = CFrame.new(0.000116348267, -0.800392151, -0.000113606453, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  855. o66.Part0 = o64
  856. o66.Part1 = o62
  857. o67.Parent = o1
  858. o67.Material = Enum.Material.SmoothPlastic
  859. o67.BrickColor = BrickColor.new("Really black")
  860. o67.Position = Vector3.new(-23.2636127, 42.8031693, 50.1860085)
  861. o67.Rotation = Vector3.new(-171.004532, 90, 0)
  862. o67.Size = Vector3.new(0.200000003, 0.5, 0.5)
  863. o67.CFrame = CFrame.new(-23.2636127, 42.8031693, 50.1860085, 3.6488942e-005, -1.60602231e-005, 1, -0.15635626, -0.98770076, -1.01574242e-005, 0.98770076, -0.15635626, -3.85512722e-005)
  864. o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  865. o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  866. o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  867. o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  868. o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  869. o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  870. o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  871. o67.Position = Vector3.new(-23.2636127, 42.8031693, 50.1860085)
  872. o68.Parent = o67
  873. o68.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  874. o68.MeshType = Enum.MeshType.Brick
  875. o69.Name = "Joint"
  876. o69.Parent = o67
  877. o69.C0 = CFrame.new(0.80994606, 0.663803101, 5.29885292e-005, 0.984814107, 3.6488942e-005, -0.173612148, -0.173612148, -1.60602231e-005, -0.984814107, -3.87230757e-005, 1, -9.48141496e-006)
  878. o69.Part0 = o67
  879. o69.Part1 = o62
  880. o70.Parent = o1
  881. o70.Material = Enum.Material.SmoothPlastic
  882. o70.BrickColor = BrickColor.new("Really black")
  883. o70.Position = Vector3.new(-23.7137241, 42.7939491, 50.7689018)
  884. o70.Rotation = Vector3.new(-161.001175, -90, 0)
  885. o70.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
  886. o70.CFrame = CFrame.new(-23.7137241, 42.7939491, 50.7689018, -3.96821742e-005, 3.91304311e-005, -1, 0.325548738, -0.945525229, -4.99173002e-005, -0.945525229, -0.325548738, 2.4781637e-005)
  887. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  888. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  889. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  890. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  891. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  892. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  893. o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  894. o70.Position = Vector3.new(-23.7137241, 42.7939491, 50.7689018)
  895. o71.Parent = o70
  896. o71.Scale = Vector3.new(0.349999994, 1.01999998, 1.01999998)
  897. o71.MeshType = Enum.MeshType.Brick
  898. o72.Name = "Joint"
  899. o72.Parent = o70
  900. o72.C0 = CFrame.new(-0.35881424, 0.694080353, -0.450142205, -0.939684987, -3.96821742e-005, 0.342040867, -0.342040867, 3.91304311e-005, -0.939684987, 2.39045403e-005, -1, -5.03432129e-005)
  901. o72.Part0 = o70
  902. o72.Part1 = o62
  903. o73.Parent = o1
  904. o73.Material = Enum.Material.Neon
  905. o73.BrickColor = BrickColor.new(Color)
  906. o73.Position = Vector3.new(-23.2634888, 42.2496109, 50.9053421)
  907. o73.Rotation = Vector3.new(168.999802, -90, 0)
  908. o73.Size = Vector3.new(0.25, 0.200000003, 1)
  909. o73.CFrame = CFrame.new(-23.2634888, 42.2496109, 50.9053421, -2.81489702e-005, 4.55080772e-005, -1, -0.190812439, -0.98162657, -3.93007649e-005, -0.98162657, 0.190812439, 3.63152867e-005)
  910. o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  911. o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  912. o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  913. o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  914. o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  915. o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  916. o73.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  917. o73.Position = Vector3.new(-23.2634888, 42.2496109, 50.9053421)
  918. o74.Parent = o73
  919. o74.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
  920. o74.MeshType = Enum.MeshType.Brick
  921. o75.Name = "Joint"
  922. o75.Parent = o73
  923. o75.C0 = CFrame.new(0.0663566589, 0.220104218, 5.97834587e-005, -0.984814525, -2.81489702e-005, -0.173609674, 0.173609674, 4.55080772e-005, -0.984814525, 3.56221608e-005, -1, -3.99300843e-005)
  924. o75.Part0 = o73
  925. o75.Part1 = o62
  926. o76.Parent = o1
  927. o76.Material = Enum.Material.SmoothPlastic
  928. o76.BrickColor = BrickColor.new("Really black")
  929. o76.Position = Vector3.new(-23.2635231, 42.8820877, 50.1011009)
  930. o76.Rotation = Vector3.new(8.99760151, 0.00218583737, 179.998657)
  931. o76.Size = Vector3.new(0.200000003, 1, 0.200000003)
  932. o76.CFrame = CFrame.new(-23.2635231, 42.8820877, 50.1011009, -1, -2.35977204e-005, 3.81500577e-005, 1.7340948e-005, -0.987694919, -0.156393111, 4.13711423e-005, -0.156393111, 0.987694919)
  933. o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  934. o76.Position = Vector3.new(-23.2635231, 42.8820877, 50.1011009)
  935. o77.Parent = o76
  936. o77.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  937. o77.Scale = Vector3.new(0.100000001, 1.5, 0.349999994)
  938. o77.MeshType = Enum.MeshType.FileMesh
  939. o78.Name = "Joint"
  940. o78.Parent = o76
  941. o78.C0 = CFrame.new(3.439188e-005, 0.728443146, 0.906176567, 4.16681869e-005, -1, 1.66145055e-005, -0.173648894, -2.35977204e-005, -0.984807611, 0.984807611, 3.81500577e-005, -0.173648894)
  942. o78.Part0 = o76
  943. o78.Part1 = o62
  944. o79.Parent = o1
  945. o79.Material = Enum.Material.SmoothPlastic
  946. o79.BrickColor = BrickColor.new("Really black")
  947. o79.Position = Vector3.new(-23.2636013, 42.9092102, 51.6420097)
  948. o79.Rotation = Vector3.new(168.995499, -0.000736253336, -0.00482492195)
  949. o79.Size = Vector3.new(0.200000003, 1, 0.200000003)
  950. o79.CFrame = CFrame.new(-23.2636013, 42.9092102, 51.6420097, 1, 8.42107693e-005, -1.28500442e-005, 8.02094219e-005, -0.981612265, -0.190886348, -2.8688446e-005, 0.190886348, -0.981612265)
  951. o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  952. o79.Position = Vector3.new(-23.2636013, 42.9092102, 51.6420097)
  953. o80.Parent = o79
  954. o80.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  955. o80.Scale = Vector3.new(0.100000001, 1.5, 0.349999994)
  956. o80.MeshType = Enum.MeshType.FileMesh
  957. o81.Name = "Joint"
  958. o81.Parent = o79
  959. o81.C0 = CFrame.new(1.22189522e-005, 0.726947784, 0.915405273, -2.72807902e-005, 1, 8.06990502e-005, 0.173683807, 8.42107693e-005, -0.984801531, -0.984801531, -1.28500442e-005, -0.173683807)
  960. o81.Part0 = o79
  961. o81.Part1 = o62
  962. o82.Parent = o1
  963. o82.Material = Enum.Material.SmoothPlastic
  964. o82.BrickColor = BrickColor.new("Really black")
  965. o82.Position = Vector3.new(-23.9435139, 43.0202408, 50.8650398)
  966. o82.Rotation = Vector3.new(-0.99953115, 90, 0)
  967. o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  968. o82.CFrame = CFrame.new(-23.9435139, 43.0202408, 50.8650398, 2.6988595e-005, -6.43157546e-006, 1, -0.017444225, 0.999847889, 6.90139041e-006, -0.999847889, -0.017444225, 2.68722906e-005)
  969. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  970. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  971. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  972. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  973. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  974. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  975. o82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  976. o82.Position = Vector3.new(-23.9435139, 43.0202408, 50.8650398)
  977. o83.Parent = o82
  978. o83.Scale = Vector3.new(0.75, 1, 0.200000003)
  979. o83.MeshType = Enum.MeshType.Wedge
  980. o84.Name = "Joint"
  981. o84.Parent = o82
  982. o84.C0 = CFrame.new(0.000289916992, -0.999504089, 0.679967701, -1, 2.6988595e-005, 5.07831573e-005, 5.07831573e-005, -6.43157546e-006, 1, 2.69889169e-005, 1, 6.43020348e-006)
  983. o84.Part0 = o82
  984. o84.Part1 = o62
  985. o85.Parent = o1
  986. o85.Material = Enum.Material.SmoothPlastic
  987. o85.BrickColor = BrickColor.new("Really black")
  988. o85.Position = Vector3.new(-23.7133274, 42.4951515, 50.8741646)
  989. o85.Rotation = Vector3.new(89.0018921, -74.9992752, -89.9981766)
  990. o85.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
  991. o85.CFrame = CFrame.new(-23.7133274, 42.4951515, 50.8741646, 8.21879712e-006, 0.258831322, -0.965922534, -0.0174500644, -0.965775371, -0.258792043, -0.99984771, 0.0168575738, 0.00450868439)
  992. o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  993. o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  994. o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  995. o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  996. o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  997. o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  998. o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  999. o85.Position = Vector3.new(-23.7133274, 42.4951515, 50.8741646)
  1000. o86.Parent = o85
  1001. o86.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  1002. o86.MeshType = Enum.MeshType.Brick
  1003. o87.Name = "Joint"
  1004. o87.Parent = o85
  1005. o87.C0 = CFrame.new(0.000242233276, 0.574584961, -0.311687469, -0.99999994, 8.21879712e-006, 4.49419022e-005, -4.12464142e-005, 0.258831322, -0.965922475, -1.95726752e-005, -0.965922534, -0.258831322)
  1006. o87.Part0 = o85
  1007. o87.Part1 = o62
  1008. o88.Parent = o1
  1009. o88.Material = Enum.Material.SmoothPlastic
  1010. o88.BrickColor = BrickColor.new("Really black")
  1011. o88.Position = Vector3.new(-23.2634335, 42.3954697, 51.7518425)
  1012. o88.Rotation = Vector3.new(154.001587, -90, 0)
  1013. o88.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  1014. o88.CFrame = CFrame.new(-23.2634335, 42.3954697, 51.7518425, -2.1133892e-005, 1.16172323e-005, -1, -0.438346326, -0.898806214, -1.17767684e-006, -0.898806214, 0.438346326, 2.40876452e-005)
  1015. o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1016. o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1017. o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1018. o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1019. o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1020. o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1021. o88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1022. o88.Position = Vector3.new(-23.2634335, 42.3954697, 51.7518425)
  1023. o89.Parent = o88
  1024. o89.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  1025. o89.MeshType = Enum.MeshType.Brick
  1026. o90.Name = "Joint"
  1027. o90.Parent = o88
  1028. o90.C0 = CFrame.new(0.945835114, -0.0445270538, 8.66055489e-005, -0.9063375, -2.1133892e-005, -0.422554582, 0.422554582, 1.16172323e-005, -0.9063375, 2.40633544e-005, -1, -1.59890988e-006)
  1029. o90.Part0 = o88
  1030. o90.Part1 = o62
  1031. o91.Parent = o1
  1032. o91.Material = Enum.Material.SmoothPlastic
  1033. o91.BrickColor = BrickColor.new("Really black")
  1034. o91.Position = Vector3.new(-23.2634525, 41.5463448, 51.5285072)
  1035. o91.Rotation = Vector3.new(-145.997253, -90, 0)
  1036. o91.Size = Vector3.new(0.200000003, 0.800000012, 0.200000003)
  1037. o91.CFrame = CFrame.new(-23.2634525, 41.5463448, 51.5285072, -4.30109321e-005, -3.60491831e-005, -1, 0.559232771, -0.829010665, 5.83203837e-006, -0.829010665, -0.559232771, 5.58164138e-005)
  1038. o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1039. o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1040. o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1044. o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1045. o91.Position = Vector3.new(-23.2634525, 41.5463448, 51.5285072)
  1046. o92.Parent = o91
  1047. o92.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  1048. o92.MeshType = Enum.MeshType.Brick
  1049. o93.Name = "Joint"
  1050. o93.Parent = o91
  1051. o93.C0 = CFrame.new(0.801172256, -0.0319671631, 5.41210175e-005, -0.819100022, -4.30109321e-005, 0.573650718, -0.573650718, -3.60491831e-005, -0.819100022, 5.59098989e-005, -1, 4.85463715e-006)
  1052. o93.Part0 = o91
  1053. o93.Part1 = o62
  1054. o94.Parent = o1
  1055. o94.Material = Enum.Material.SmoothPlastic
  1056. o94.BrickColor = BrickColor.new("Really black")
  1057. o94.Position = Vector3.new(-23.263504, 41.6706619, 50.8886871)
  1058. o94.Rotation = Vector3.new(178.998108, -90, 0)
  1059. o94.Size = Vector3.new(1, 0.200000003, 1)
  1060. o94.CFrame = CFrame.new(-23.263504, 41.6706619, 50.8886871, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  1061. o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1062. o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1063. o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1064. o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1065. o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1067. o94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1068. o94.Position = Vector3.new(-23.263504, 41.6706619, 50.8886871)
  1069. o95.Parent = o94
  1070. o95.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  1071. o95.MeshType = Enum.MeshType.Brick
  1072. o96.Name = "Joint"
  1073. o96.Parent = o94
  1074. o96.C0 = CFrame.new(0.000360488892, -0.350288391, 9.41753387e-006, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  1075. o96.Part0 = o94
  1076. o96.Part1 = o62
  1077. o97.Parent = o1
  1078. o97.Material = Enum.Material.Neon
  1079. o97.BrickColor = BrickColor.new(Color)
  1080. o97.Position = Vector3.new(-23.2635174, 42.9492531, 50.8931847)
  1081. o97.Rotation = Vector3.new(168.999802, -90, 0)
  1082. o97.Size = Vector3.new(0.25, 0.200000003, 1)
  1083. o97.CFrame = CFrame.new(-23.2635174, 42.9492531, 50.8931847, -2.81489702e-005, 4.55080772e-005, -1, -0.190812439, -0.98162657, -3.93007649e-005, -0.98162657, 0.190812439, 3.63152867e-005)
  1084. o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. o97.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1091. o97.Position = Vector3.new(-23.2635174, 42.9492531, 50.8931847)
  1092. o98.Parent = o97
  1093. o98.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
  1094. o98.MeshType = Enum.MeshType.Brick
  1095. o99.Parent = o1
  1096. o99.Material = Enum.Material.SmoothPlastic
  1097. o99.BrickColor = BrickColor.new("Really black")
  1098. o99.Position = Vector3.new(-23.2634487, 42.3647957, 50.0095482)
  1099. o99.Rotation = Vector3.new(-156.005325, 90, 0)
  1100. o99.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  1101. o99.CFrame = CFrame.new(-23.2634487, 42.3647957, 50.0095482, 4.10234788e-005, -4.83674739e-005, 1, -0.406651825, -0.9135831, -2.75054426e-005, 0.9135831, -0.406651825, -5.71470882e-005)
  1102. o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1109. o99.Position = Vector3.new(-23.2634487, 42.3647957, 50.0095482)
  1110. o100.Parent = o99
  1111. o100.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  1112. o100.MeshType = Enum.MeshType.Brick
  1113. o101.Name = "Joint"
  1114. o101.Parent = o99
  1115. o101.C0 = CFrame.new(0.937091827, -0.0406799316, -0.000131189823, 0.906328917, 4.10234788e-005, -0.422572702, -0.422572702, -4.83674739e-005, -0.906328917, -5.76195453e-005, 1, -2.65014423e-005)
  1116. o101.Part0 = o99
  1117. o101.Part1 = o62
  1118. o102.Parent = o1
  1119. o102.Material = Enum.Material.SmoothPlastic
  1120. o102.BrickColor = BrickColor.new("Really black")
  1121. o102.Position = Vector3.new(-23.2634773, 42.1966972, 51.8054314)
  1122. o102.Rotation = Vector3.new(178.998108, -90, 0)
  1123. o102.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  1124. o102.CFrame = CFrame.new(-23.2634773, 42.1966972, 51.8054314, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  1125. o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1126. o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1127. o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1128. o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1129. o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1130. o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1131. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1132. o102.Position = Vector3.new(-23.2634773, 42.1966972, 51.8054314)
  1133. o103.Parent = o102
  1134. o103.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  1135. o103.MeshType = Enum.MeshType.Brick
  1136. o104.Name = "Joint"
  1137. o104.Parent = o102
  1138. o104.C0 = CFrame.new(0.92616272, 0.159637451, 4.51803207e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  1139. o104.Part0 = o102
  1140. o104.Part1 = o62
  1141. o105.Parent = o1
  1142. o105.Material = Enum.Material.SmoothPlastic
  1143. o105.BrickColor = BrickColor.new("Really black")
  1144. o105.Position = Vector3.new(-23.9132996, 42.8204422, 50.8686409)
  1145. o105.Rotation = Vector3.new(89.0018921, -74.9992752, -89.9981766)
  1146. o105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1147. o105.CFrame = CFrame.new(-23.9132996, 42.8204422, 50.8686409, 8.21879712e-006, 0.258831322, -0.965922534, -0.0174500644, -0.965775371, -0.258792043, -0.99984771, 0.0168575738, 0.00450868439)
  1148. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1149. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1150. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1151. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1152. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1153. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1154. o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1155. o105.Position = Vector3.new(-23.9132996, 42.8204422, 50.8686409)
  1156. o106.Parent = o105
  1157. o106.Scale = Vector3.new(0.75, 1, 0.25)
  1158. o106.MeshType = Enum.MeshType.Brick
  1159. o107.Name = "Joint"
  1160. o107.Parent = o105
  1161. o107.C0 = CFrame.new(0.000396728516, 0.940593719, -0.420638084, -0.99999994, 8.21879712e-006, 4.49419022e-005, -4.12464142e-005, 0.258831322, -0.965922475, -1.95726752e-005, -0.965922534, -0.258831322)
  1162. o107.Part0 = o105
  1163. o107.Part1 = o62
  1164. o108.Parent = o1
  1165. o108.Material = Enum.Material.SmoothPlastic
  1166. o108.BrickColor = BrickColor.new("Really black")
  1167. o108.Position = Vector3.new(-23.2635784, 41.9445457, 49.9963989)
  1168. o108.Rotation = Vector3.new(158.992859, 90, 0)
  1169. o108.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  1170. o108.CFrame = CFrame.new(-23.2635784, 41.9445457, 49.9963989, 2.3534496e-005, -5.93644254e-005, 1, 0.358484358, -0.933535814, -6.38555721e-005, 0.933535814, 0.358484358, -6.89074227e-007)
  1171. o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1172. o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1173. o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1174. o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1176. o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1178. o108.Position = Vector3.new(-23.2635784, 41.9445457, 49.9963989)
  1179. o109.Parent = o108
  1180. o109.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  1181. o109.MeshType = Enum.MeshType.Brick
  1182. o110.Name = "Joint"
  1183. o110.Parent = o108
  1184. o110.C0 = CFrame.new(0.854297638, 0.246278763, 3.22461128e-005, 0.939664602, 2.3534496e-005, 0.342097253, 0.342097253, -5.93644254e-005, -0.939664602, -1.80612187e-006, 1, -6.38337369e-005)
  1185. o110.Part0 = o108
  1186. o110.Part1 = o62
  1187. o111.Parent = o1
  1188. o111.Material = Enum.Material.SmoothPlastic
  1189. o111.BrickColor = BrickColor.new("Really black")
  1190. o111.Position = Vector3.new(-23.7137623, 42.4979362, 50.9990463)
  1191. o111.Rotation = Vector3.new(-161.001175, -90, 0)
  1192. o111.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
  1193. o111.CFrame = CFrame.new(-23.7137623, 42.4979362, 50.9990463, -3.96821742e-005, 3.91304311e-005, -1, 0.325548738, -0.945525229, -4.99173002e-005, -0.945525229, -0.325548738, 2.4781637e-005)
  1194. o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1195. o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1196. o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1197. o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1199. o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1200. o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1201. o111.Position = Vector3.new(-23.7137623, 42.4979362, 50.9990463)
  1202. o112.Parent = o111
  1203. o112.Scale = Vector3.new(0.5, 1.01999998, 1.01999998)
  1204. o112.MeshType = Enum.MeshType.Brick
  1205. o113.Name = "Joint"
  1206. o113.Parent = o111
  1207. o113.C0 = CFrame.new(-0.044839859, 0.489116669, -0.450200945, -0.939684987, -3.96821742e-005, 0.342040867, -0.342040867, 3.91304311e-005, -0.939684987, 2.39045403e-005, -1, -5.03432129e-005)
  1208. o113.Part0 = o111
  1209. o113.Part1 = o62
  1210. o114.Parent = o1
  1211. o114.Material = Enum.Material.Neon
  1212. o114.BrickColor = BrickColor.new(Color)
  1213. o114.Position = Vector3.new(-23.2637024, 42.9705009, 50.8657455)
  1214. o114.Rotation = Vector3.new(178.998108, -90, 0)
  1215. o114.Size = Vector3.new(0.5, 0.200000003, 0.5)
  1216. o114.CFrame = CFrame.new(-23.2637024, 42.9705009, 50.8657455, -3.25203e-005, 7.78468529e-005, -1, -0.0174852572, -0.999847174, -7.72663261e-005, -0.999847174, 0.0174852572, 3.38765021e-005)
  1217. o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1218. o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1219. o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1220. o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1221. o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1222. o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1223. o114.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1224. o114.Position = Vector3.new(-23.2637024, 42.9705009, 50.8657455)
  1225. o115.Parent = o114
  1226. o115.Scale = Vector3.new(1.01999998, 1.04999995, 1.01999998)
  1227. o115.MeshType = Enum.MeshType.Brick
  1228. o116.Name = "Joint"
  1229. o116.Parent = o114
  1230. o116.C0 = CFrame.new(0.000148773193, 0.949752808, -8.8095665e-005, -1, -3.25203e-005, 9.74535942e-006, -9.74535942e-006, 7.78468529e-005, -1, 3.25195433e-005, -1, -7.78471658e-005)
  1231. o116.Part0 = o114
  1232. o116.Part1 = o62
  1233. o117.Parent = o1
  1234. o117.Material = Enum.Material.SmoothPlastic
  1235. o117.BrickColor = BrickColor.new("Really black")
  1236. o117.Position = Vector3.new(-23.2637672, 42.8155556, 51.4739418)
  1237. o117.Rotation = Vector3.new(-175.998428, -90, 0)
  1238. o117.Size = Vector3.new(0.200000003, 0.5, 0.5)
  1239. o117.CFrame = CFrame.new(-23.2637672, 42.8155556, 51.4739418, -3.46112865e-005, 2.14939428e-005, -1, 0.0697838664, -0.99756217, -2.38568555e-005, -0.99756217, -0.0697838664, 3.30269795e-005)
  1240. o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1241. o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1242. o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1243. o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1244. o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1245. o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1246. o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1247. o117.Position = Vector3.new(-23.2637672, 42.8155556, 51.4739418)
  1248. o118.Parent = o117
  1249. o118.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  1250. o118.MeshType = Enum.MeshType.Brick
  1251. o119.Name = "Joint"
  1252. o119.Parent = o117
  1253. o119.C0 = CFrame.new(0.534843445, 0.834022522, -0.000227034092, -0.996188581, -3.46112865e-005, 0.0872255266, -0.0872255266, 2.14939428e-005, -0.996188581, 3.26045483e-005, -1, -2.44310104e-005)
  1254. o119.Part0 = o117
  1255. o119.Part1 = o62
  1256. o120.Parent = o1
  1257. o120.Material = Enum.Material.SmoothPlastic
  1258. o120.BrickColor = BrickColor.new("Really black")
  1259. o120.Position = Vector3.new(-23.2635479, 42.3669014, 51.5517998)
  1260. o120.Rotation = Vector3.new(-171.000366, -90, 0)
  1261. o120.Size = Vector3.new(0.200000003, 0.5, 0.5)
  1262. o120.CFrame = CFrame.new(-23.2635479, 42.3669014, 51.5517998, -3.64640691e-005, 2.37523764e-005, -1, 0.156428099, -0.987689376, -2.91639772e-005, -0.987689376, -0.156428099, 3.22996348e-005)
  1263. o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1264. o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1265. o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1266. o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1267. o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1270. o120.Position = Vector3.new(-23.2635479, 42.3669014, 51.5517998)
  1271. o121.Parent = o120
  1272. o121.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  1273. o121.MeshType = Enum.MeshType.Brick
  1274. o122.Name = "Joint"
  1275. o122.Parent = o120
  1276. o122.C0 = CFrame.new(0.607229233, 0.446495056, -1.93119049e-005, -0.984801471, -3.64640691e-005, 0.173683763, -0.173683763, 2.37523764e-005, -0.984801471, 3.17844679e-005, -1, -2.97245933e-005)
  1277. o122.Part0 = o120
  1278. o122.Part1 = o62
  1279. o123.Parent = o1
  1280. o123.Material = Enum.Material.Neon
  1281. o123.BrickColor = BrickColor.new(Color)
  1282. o123.Position = Vector3.new(-23.2637978, 42.8156013, 50.5684776)
  1283. o123.Rotation = Vector3.new(149.003174, -90, 0)
  1284. o123.Size = Vector3.new(0.5, 0.200000003, 1)
  1285. o123.CFrame = CFrame.new(-23.2637978, 42.8156013, 50.5684776, -9.58364308e-006, 1.12137068e-005, -1, -0.514990509, -0.857195854, -4.6768555e-006, -0.857195854, 0.514990509, 1.3990013e-005)
  1286. o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1287. o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1288. o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1289. o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1291. o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1292. o123.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  1293. o123.Position = Vector3.new(-23.2637978, 42.8156013, 50.5684776)
  1294. o124.Parent = o123
  1295. o124.Scale = Vector3.new(1.03999996, 0.5, 1.03999996)
  1296. o124.MeshType = Enum.MeshType.Brick
  1297. o125.Name = "Joint"
  1298. o125.Parent = o123
  1299. o125.C0 = CFrame.new(0.140346527, 0.842786789, -0.000249385834, -0.866074383, -9.58364308e-006, -0.499915063, 0.499915063, 1.12137068e-005, -0.866074383, 1.39060494e-005, -1, -4.92089475e-006)
  1300. o125.Part0 = o123
  1301. o125.Part1 = o62
  1302. o126.Parent = o1
  1303. o126.Material = Enum.Material.SmoothPlastic
  1304. o126.BrickColor = BrickColor.new("Really black")
  1305. o126.Position = Vector3.new(-23.2635002, 42.3645554, 50.2635727)
  1306. o126.Rotation = Vector3.new(-176.003098, 90, 0)
  1307. o126.Size = Vector3.new(0.200000003, 0.5, 0.5)
  1308. o126.CFrame = CFrame.new(-23.2635002, 42.3645554, 50.2635727, 3.46273555e-005, -2.18048008e-005, 1, -0.0697024763, -0.997567832, -1.93381566e-005, 0.997567832, -0.0697024763, -3.60629856e-005)
  1309. o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1310. o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1311. o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1312. o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1314. o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1316. o126.Position = Vector3.new(-23.2635002, 42.3645554, 50.2635727)
  1317. o127.Parent = o126
  1318. o127.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  1319. o127.MeshType = Enum.MeshType.Brick
  1320. o128.Name = "Joint"
  1321. o128.Parent = o126
  1322. o128.C0 = CFrame.new(0.641078949, 0.29970932, -5.59687614e-005, 0.996195674, 3.46273555e-005, -0.0871442556, -0.0871442556, -2.18048008e-005, -0.996195674, -3.63957879e-005, 1, -1.87042733e-005)
  1323. o128.Part0 = o126
  1324. o128.Part1 = o62
  1325. o129.Parent = o1
  1326. o129.Material = Enum.Material.SmoothPlastic
  1327. o129.BrickColor = BrickColor.new("Really black")
  1328. o129.Position = Vector3.new(-23.2633114, 42.1642952, 49.9629669)
  1329. o129.Rotation = Vector3.new(178.999039, 90, 0)
  1330. o129.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  1331. o129.CFrame = CFrame.new(-23.2633114, 42.1642952, 49.9629669, 3.25788897e-005, 3.15010293e-005, 1, 0.0174690466, -0.999847472, 3.09271018e-005, 0.999847472, 0.0174690466, -3.31242118e-005)
  1332. o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1333. o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1338. o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1339. o129.Position = Vector3.new(-23.2633114, 42.1642952, 49.9629669)
  1340. o130.Parent = o129
  1341. o130.Scale = Vector3.new(1.01999998, 1.01999998, 0.5)
  1342. o130.MeshType = Enum.MeshType.Brick
  1343. o131.Name = "Joint"
  1344. o131.Parent = o129
  1345. o131.C0 = CFrame.new(0.91658783, 0.159442902, -0.000263631344, 1, 3.25788897e-005, -2.59578228e-005, -2.59578228e-005, 3.15010293e-005, -1, -3.25780711e-005, 1, 3.15018769e-005)
  1346. o131.Part0 = o129
  1347. o131.Part1 = o62
  1348. o132.Parent = o1
  1349. o132.Material = Enum.Material.SmoothPlastic
  1350. o132.BrickColor = BrickColor.new("Really black")
  1351. o132.Position = Vector3.new(-23.7136288, 42.7977829, 50.993679)
  1352. o132.Rotation = Vector3.new(159.001205, -90, 0)
  1353. o132.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
  1354. o132.CFrame = CFrame.new(-23.7136288, 42.7977829, 50.993679, -2.35131483e-005, -1.07937717e-006, -1, -0.35834837, -0.933588028, 9.43359282e-006, -0.933588028, 0.35834837, 2.15647997e-005)
  1355. o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1358. o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1359. o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1360. o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1361. o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1362. o132.Position = Vector3.new(-23.7136288, 42.7977829, 50.993679)
  1363. o133.Parent = o132
  1364. o133.Scale = Vector3.new(0.349999994, 1.01999998, 1.01999998)
  1365. o133.MeshType = Enum.MeshType.Brick
  1366. o134.Name = "Joint"
  1367. o134.Parent = o132
  1368. o134.C0 = CFrame.new(0.382461548, 0.685348511, -0.45009914, -0.939714372, -2.35131483e-005, -0.3419604, 0.3419604, -1.07937717e-006, -0.939714372, 2.17265406e-005, -1, 9.05487195e-006)
  1369. o134.Part0 = o132
  1370. o134.Part1 = o62
  1371. o135.Parent = o1
  1372. o135.Material = Enum.Material.SmoothPlastic
  1373. o135.BrickColor = BrickColor.new("Really black")
  1374. o135.Position = Vector3.new(-23.2634888, 42.3855629, 51.4817429)
  1375. o135.Rotation = Vector3.new(174.001282, -90, 0)
  1376. o135.Size = Vector3.new(0.200000003, 0.5, 0.5)
  1377. o135.CFrame = CFrame.new(-23.2634888, 42.3855629, 51.4817429, -3.62178253e-005, 5.30139914e-006, -1, -0.104506195, -0.99452424, -1.48738172e-006, -0.99452424, 0.104506195, 3.65735395e-005)
  1378. o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1379. o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1380. o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1381. o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1382. o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1383. o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1384. o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1385. o135.Position = Vector3.new(-23.2634888, 42.3855629, 51.4817429)
  1386. o136.Parent = o135
  1387. o136.Scale = Vector3.new(1.01999998, 1.01999998, 1.04999995)
  1388. o136.MeshType = Enum.MeshType.Brick
  1389. o137.Name = "Joint"
  1390. o137.Parent = o135
  1391. o137.C0 = CFrame.new(0.634368896, 0.300022125, 3.03387642e-005, -0.996200323, -3.62178253e-005, -0.0870909989, 0.0870909989, 5.30139914e-006, -0.996200323, 3.65419182e-005, -1, -2.12700797e-006)
  1392. o137.Part0 = o135
  1393. o137.Part1 = o62
  1394. mas.Parent = workspace
  1395. mas:MakeJoints()
  1396. local mas1 = mas:GetChildren()
  1397. for i=1,#mas1 do
  1398. mas1[i].Parent = workspace
  1399. ypcall(function() mas1[i]:MakeJoints() end)
  1400. end
  1401. mas:Destroy()
  1402. for i=1,#cors do
  1403. coroutine.resume(cors[i])
  1404. end
  1405.  
  1406. game.Workspace.Model.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  1407.  
  1408. wait(1)
  1409.  
  1410. w = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  1411. w.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  1412. w.Part1 = o29
  1413. w.C0 = CFrame.new(0, 0.5, 0.6111)*CFrame.Angles(0, 1.57, -0.6)
  1414.  
  1415. for i,v in pairs (game.Players.LocalPlayer.Character["Right Arm"].Model:GetChildren()) do
  1416. v.CanCollide = false
  1417. end
  1418. for i,v in pairs(mas:GetChildren()) do
  1419. v.Transparency = 1
  1420. end
  1421. -------------------------------
  1422. Player=game:GetService('Players').LocalPlayer
  1423. Character=Player.Character
  1424. Mouse=Player:GetMouse()
  1425. m=Instance.new('Model',Character)
  1426.  
  1427.  
  1428. local function weldBetween(a, b)
  1429. local weldd = Instance.new("ManualWeld")
  1430. weldd.Part0 = a
  1431. weldd.Part1 = b
  1432. weldd.C0 = CFrame.new()
  1433. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1434. weldd.Parent = a
  1435. return weldd
  1436. end
  1437.  
  1438. it=Instance.new
  1439.  
  1440. function nooutline(part)
  1441. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  1442. end
  1443.  
  1444. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  1445. local fp=it("Part")
  1446. fp.formFactor=formfactor
  1447. fp.Parent=parent
  1448. fp.Reflectance=reflectance
  1449. fp.Transparency=transparency
  1450. fp.CanCollide=false
  1451. fp.Locked=true
  1452. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  1453. fp.Name=name
  1454. fp.Size=size
  1455. fp.Position=Character.Torso.Position
  1456. nooutline(fp)
  1457. fp.Material=material
  1458. fp:BreakJoints()
  1459. return fp
  1460. end
  1461.  
  1462. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1463. local mesh=it(Mesh)
  1464. mesh.Parent=part
  1465. if Mesh=="SpecialMesh" then
  1466. mesh.MeshType=meshtype
  1467. mesh.MeshId=meshid
  1468. end
  1469. mesh.Offset=offset
  1470. mesh.Scale=scale
  1471. return mesh
  1472. end
  1473.  
  1474. function weld(parent,part0,part1,c0,c1)
  1475. local weld=it("Weld")
  1476. weld.Parent=parent
  1477. weld.Part0=part0
  1478. weld.Part1=part1
  1479. weld.C0=c0
  1480. weld.C1=c1
  1481. return weld
  1482. end
  1483. ----------------------------Left Arm-----------------------
  1484. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1485. handleweld=weld(m,Character["Left Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.028427124, 0.0318689346, -0.0958900452, 2.73809064e-007, -2.17599272e-008, 1, 7.01729959e-007, 0.999999881, 2.17597371e-008, -1, 7.01729903e-007, 2.73806791e-007))
  1486. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,1,"Black","Part",Vector3.new(1.2155391, 1.02777314, 1.11500883))
  1487. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00440597534, 0.522986412, -9.15527344e-005, -0.0110251959, 0.00013053033, -0.999939203, -8.70229778e-005, -1, -0.000129578752, -0.999939203, 8.55890612e-005, 0.0110252071))
  1488. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1489. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0842819214, -0.955528736, -0.0270385742, -0.0106661813, -0.130669653, -0.991368651, 0.00281653344, -0.991424978, 0.13064678, -0.999939144, -0.00139872055, 0.0109427534))
  1490. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0763053894, 0.24608478, 0.0572290346))
  1491. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 2.39528418, 1.00445998))
  1492. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00682067871, -1.78557682, 1.05079651, 0.999766231, -0.00296056573, 0.0214190055, 9.92173809e-005, -0.989943624, -0.141462564, 0.0216224175, 0.14143163, -0.989711881))
  1493. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 1, 1))
  1494. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.36221814, 0.873213053))
  1495. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00833129883, -2.04636574, 1.01600266, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
  1496. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 1, 0.762099743))
  1497. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.38958418, 0.873213053))
  1498. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0270996094, -1.61195946, -0.632053375, -0.999724448, -0.000912234536, 0.0234570354, -0.00580419973, -0.958613634, -0.284651518, 0.0227458961, -0.284709185, 0.958344042))
  1499. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 1, 0.390111119))
  1500. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.59558916, 0.873213053))
  1501. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0104675293, -2.56073761, 0.96188736, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
  1502. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 1, 0.669579566))
  1503. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1504. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.67640686, -0.475990295, -0.0318450928, -0.01054658, 0.611584067, -0.791109264, 0.00261168834, -0.791133702, -0.611637771, -0.999941051, -0.00851681642, 0.00674648816))
  1505. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0763053894, 0.24608478, 0.0572290346))
  1506. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1507. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.786214828, 0.231933594, -0.0323181152, -0.00980996992, 0.975345433, -0.220465735, -0.00467956718, -0.220518738, -0.975371599, -0.999940932, -0.0085366806, 0.00672747614))
  1508. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0763053894, 0.24608478, 0.0572290346))
  1509. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1510. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.039352417, 0.586700439, 0.867685318, -0.996651053, 0.0774569437, -0.0262113884, 0.0364799686, 0.708042204, 0.705227315, 0.0731835365, 0.701909363, -0.70849663))
  1511. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0572290458, 0.392018735, 0.43303293))
  1512. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.73317909, 0.873213053))
  1513. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.887004852, 0.288007736, -0.0280761719, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
  1514. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.46450904, 1, 0.0667672008))
  1515. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1516. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0416870117, 0.56917572, -0.441242218, -0.999828339, -0.0125421397, 0.01364379, -0.0147231957, 0.0904369652, -0.995793402, 0.0112554776, -0.995823264, -0.0906060785))
  1517. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.407279849, 0.505522966))
  1518. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1519. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264892578, -1.14007187, -0.341320038, 0.999024332, -0.0166447237, 0.0409061946, -0.043349769, -0.192665115, 0.980306685, -0.00843573827, -0.981123507, -0.193198681))
  1520. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.270884007, 0.5121997))
  1521. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1522. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4592247, 0.370407104, -0.0338745117, -0.00506196218, 0.67079097, -0.741629303, -0.00988972001, -0.741636097, -0.670729578, -0.999938309, 0.00393929752, 0.0103880679))
  1523. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.396788001, 0.581828356, 0.0667672008))
  1524. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1525. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0279083252, -0.654430389, -1.37168503, 0.999028325, 0.0168100018, 0.0407428555, -0.0386987627, 0.776980877, 0.628333747, -0.0210941266, -0.629299819, 0.776876271))
  1526. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.354819864, 0.712501228))
  1527. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1528. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.0133934, 0.14871788, -0.0329437256, -0.00952369161, -0.575719059, -0.817592144, -0.00564223435, -0.817585289, 0.575779974, -0.999938726, 0.0100965975, 0.00453808811))
  1529. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.326205552, 0.670533299, 0.0667672008))
  1530. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1531. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0385894775, 0.75774765, -0.0738067627, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
  1532. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.407279849, 0.929017782))
  1533. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1534. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0267791748, -1.24988174, 0.18780899, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
  1535. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.270884007, 0.5121997))
  1536. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1537. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0138549805, -1.03967285, 0.765701294, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
  1538. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688193, 0.190763384, 0.785945296))
  1539. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1540. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0304718018, 0.936824799, 0.659542084, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
  1541. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.190763384, 0.731577575))
  1542. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1543. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0036315918, -0.995039344, -0.827659607, 0.999067664, 0.0406680554, -0.0144889746, -0.0407942869, 0.999131203, -0.00852599647, 0.0141296508, 0.00910911616, 0.999858737))
  1544. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 0.460693568, 0.5121997))
  1545. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.36221814, 0.873213053))
  1546. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0663604736, -1.95579529, -0.932167053, 0.9994452, -0.02349695, -0.0236032493, 0.0265999045, 0.989629149, 0.141161934, 0.0200415887, -0.141711473, 0.989705086))
  1547. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 1, 0.190763459))
  1548. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1549. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.95891571, 1.18349838, -0.0282287598, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
  1550. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.325251669, 0.277560651, 0.0667672008))
  1551. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Sand,0,0,"Fossil","Part",Vector3.new(0.948172748, 1.36221814, 0.873213053))
  1552. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0236663818, -2.02578163, 0.963699341, -0.999876022, -0.00502027804, 0.0149227986, -0.00196278119, 0.980154097, 0.19822745, -0.0156218009, 0.198173597, -0.980042517))
  1553. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0646688342, 1, 0.203735381))
  1554. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1555. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.936820984, 1.11867714, -0.0588989258, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
  1556. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.271078289, 0.231330648, 0.0556465685))
  1557. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1558. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.949054718, 1.10827446, 0.0144958496, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
  1559. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.271078289, 0.231330648, 0.0556465685))
  1560. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1561. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60043335, -0.822811604, 0.0874099731, -0.999918342, 3.1106938e-005, -0.0127859004, -2.99360581e-005, -1, -9.17669895e-005, -0.0127859032, -9.1376729e-005, 0.999918342))
  1562. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.508984268, 0.0507715121))
  1563. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1564. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600219727, -0.471107483, -0.278362274, -0.999916255, 5.81367349e-005, -0.0129403453, 0.0070199999, -0.837620735, -0.54620713, -0.0108708553, -0.546252251, 0.837550223))
  1565. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1566. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1567. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.598449707, -0.921321869, 0.175914764, -0.999917924, 0.000161859076, -0.01281658, -0.00714918924, -0.836976767, 0.547191858, -0.0106386123, 0.547238648, 0.836909056))
  1568. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1569. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1570. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.598907471, -0.782888412, -0.268363953, -0.999918342, 3.1106938e-005, -0.0127859004, -2.99360581e-005, -1, -9.17669895e-005, -0.0127859032, -9.1376729e-005, 0.999918342))
  1571. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.637182295, 0.0507715121))
  1572. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1573. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.601913452, -0.84150362, 0.41437912, -0.999918342, 3.1106938e-005, -0.0127859004, -2.99360581e-005, -1, -9.17669895e-005, -0.0127859032, -9.1376729e-005, 0.999918342))
  1574. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
  1575. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1576. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60218811, -0.248018265, 0.685966492, -0.99991858, 0.00013821786, -0.0127659794, -0.00608123699, -0.884369016, 0.466748863, -0.0112253232, 0.466788471, 0.884297788))
  1577. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1578. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1579. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60256958, -0.219398022, 0.558403015, -0.999918342, 3.1106938e-005, -0.0127859004, -2.99360581e-005, -1, -9.17669895e-005, -0.0127859032, -9.1376729e-005, 0.999918342))
  1580. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
  1581. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1582. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600585938, -0.462612152, 0.274784088, -0.999917924, 0.000155392088, -0.0128177833, -0.00377101242, -0.959245682, 0.282548368, -0.0122514972, 0.282573462, 0.959167421))
  1583. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1584. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1585. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54467392, -0.835011482, -0.0285186768, -0.0467464738, -4.36690898e-005, 0.998906851, 1.04236676e-006, -1, -4.36680966e-005, 0.998906851, -1.00010186e-006, 0.0467464775))
  1586. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.508984268, 0.0507715121))
  1587. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1588. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.543972015, -0.41519165, -0.386672974, -0.0469538048, 0.000160522657, 0.998897076, -0.545413136, -0.837779403, -0.025502868, 0.836851239, -0.546009004, 0.0394244827))
  1589. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1590. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1591. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.540245056, -1.0158844, 0.0533370972, -0.047068622, 4.25444669e-005, 0.998891771, 0.546537399, -0.837037563, 0.0257889554, 0.83611095, 0.547145545, 0.0393749513))
  1592. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1593. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1594. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54133606, -0.795068741, -0.414779663, -0.0467464738, -4.36690898e-005, 0.998906851, 1.04236676e-006, -1, -4.36680966e-005, 0.998906851, -1.00010186e-006, 0.0467464775))
  1595. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.637182295, 0.0507715121))
  1596. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1597. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.547405243, -0.745197296, -0.0544967651, -0.0470518954, 0.000129535983, 0.998892486, -0.40017876, -0.916245639, -0.0187312271, 0.915228426, -0.400616854, 0.043162927))
  1598. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.891039729, 0.0507715121))
  1599. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1600. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.518302917, -0.559875488, -0.0997543335, -0.0471396856, 2.92880432e-005, 0.998888433, 0.466183156, -0.884414017, 0.0220261142, 0.883431494, 0.466703176, 0.0416773409))
  1601. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1602. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1603. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.534732819, -0.754608154, 0.466842651, -0.0470912009, 4.84470911e-005, 0.998890698, 0.405042619, -0.914097548, 0.0191394612, 0.913084328, 0.405494511, 0.0430263206))
  1604. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
  1605. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1606. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545085907, -0.505996704, 0.170623779, -0.0468075499, 5.48933895e-005, 0.99890399, 0.282160848, -0.959275305, 0.0132744676, 0.958224535, 0.282472938, 0.0448858365))
  1607. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1608. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1609. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618484497, -0.819111824, -0.0264663696, 0.99883306, 2.82700039e-005, 0.0482961722, 3.26936351e-005, -1, -9.08039292e-005, 0.0482961684, 9.22769395e-005, -0.99883312))
  1610. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.508984268, 0.0507715121))
  1611. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1612. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618179321, -0.406064987, -0.371704102, 0.998835683, 0.000362527499, 0.0482397452, -0.0260394551, -0.837732375, 0.545459926, 0.0406097323, -0.546080947, -0.836747646))
  1613. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1614. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1615. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.617599487, -0.98052597, 0.0783996582, 0.99883765, 0.000123538979, 0.0482021645, 0.0264835767, -0.836946666, -0.546643496, 0.0402751043, 0.547284544, -0.835976958))
  1616. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1617. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1618. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.617782593, -0.779137611, -0.382312775, 0.99883306, 2.82700039e-005, 0.0482961722, 3.26936351e-005, -1, -9.08039292e-005, 0.0482961684, 9.22769395e-005, -0.99883312))
  1619. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.637182295, 0.0507715121))
  1620. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1621. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.619094849, -0.837851048, 0.300544739, 0.99883306, 2.82700039e-005, 0.0482961722, 3.26936351e-005, -1, -9.08039292e-005, 0.0482961684, 9.22769395e-005, -0.99883312))
  1622. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
  1623. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1624. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.61920166, -0.297857285, 0.583652496, 0.998841524, 3.41202831e-005, 0.048193004, 0.0225314777, -0.884308636, -0.466346949, 0.0426023453, 0.466890603, -0.883283675))
  1625. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1626. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1627. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.619338989, -0.21576643, 0.444713593, 0.99883306, 2.82700039e-005, 0.0482961722, 3.26936351e-005, -1, -9.08039292e-005, 0.0482961684, 9.22769395e-005, -0.99883312))
  1628. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
  1629. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1630. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618545532, -0.49118042, 0.164543152, 0.998841882, 4.70562045e-005, 0.0481857285, 0.0136623196, -0.95923394, -0.282262176, 0.0462089628, 0.282592624, -0.958122194))
  1631. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1632. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1633. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.569961548, -0.83122015, -0.00546264648, 0.0818639845, 0.000133440088, -0.996643543, 9.16033168e-005, -1, -0.000126365223, -0.996643543, -8.09510966e-005, -0.0818639845))
  1634. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.508984268, 0.0507715121))
  1635. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1636. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.554862976, -0.546051025, -0.0817108154, 0.0819929764, 3.72579816e-005, -0.996633053, -0.465306103, -0.884320259, -0.03831378, -0.88134414, 0.466880858, -0.0724906996))
  1637. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1638. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1639. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.58681488, -0.42388916, -0.366218567, 0.081595771, 0.000189310202, -0.996665597, 0.544475257, -0.837600172, 0.0444164164, -0.834798753, -0.546283901, -0.0684476867))
  1640. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1641. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1642. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.588218689, -0.496170044, 0.190368652, 0.0820170864, 0.000110837813, -0.996626616, -0.28160283, -0.959243655, -0.0232805405, -0.956021249, 0.28256157, -0.0786431506))
  1643. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1644. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1645. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.578285217, -0.742179871, 0.485198975, 0.0820005313, 3.368119e-005, -0.996632338, -0.404303581, -0.914018691, -0.0332960263, -0.910941601, 0.405672282, -0.0749363899))
  1646. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.48232919, 0.0507715121))
  1647. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1648. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.533428192, -0.998413086, 0.0731735229, 0.0820193142, 4.7329082e-005, -0.996630847, -0.545484185, -0.83691591, -0.0449312255, -0.834098339, 0.547331572, -0.0686174557))
  1649. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.384594113, 0.0507715121))
  1650. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1651. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.591117859, -0.750457764, -0.0331573486, 0.0816722438, 0.000219702968, -0.996659279, 0.399645299, -0.916091859, 0.0325473957, -0.913024306, -0.400968403, -0.0749070719))
  1652. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.891039729, 0.0507715121))
  1653. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Dark indigo","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1654. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.550003052, -0.791252136, -0.390274048, 0.0818639845, 0.000133440088, -0.996643543, 9.16033168e-005, -1, -0.000126365223, -0.996643543, -8.09510966e-005, -0.0818639845))
  1655. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0355400592, 0.637182295, 0.0507715121))
  1656. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.37778223, 1.12055063))
  1657. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.541454315, -0.0218749046, -0.000747680664, -0.0110251959, 0.00013053033, -0.999939203, -8.70229778e-005, -1, -0.000129578752, -0.999939203, 8.55890612e-005, 0.0110252071))
  1658. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0507715158, 1, 1))
  1659. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.2227602, 1.0510397, 1.12055063))
  1660. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00611495972, -0.503911495, 3.05175781e-005, -0.0110251959, 0.00013053033, -0.999939203, -8.70229778e-005, -1, -0.000129578752, -0.999939203, 8.55890612e-005, 0.0110252071))
  1661. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1662. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.554302216, -0.197556496, 0.176467896, 0.000732223678, -0.00681957835, 0.999976516, 4.57354399e-005, 0.999976754, 0.00681954622, -0.999999762, 4.07409316e-005, 0.000732518558))
  1663. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.355400592))
  1664. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1665. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.592895508, -0.225208282, -0.440246582, 0.999354959, -0.000273706013, 0.0359122492, 3.14597892e-005, 0.999977291, 0.00674589584, -0.0359132774, -0.00674041454, 0.999332249))
  1666. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.324937671))
  1667. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1668. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.607391357, -0.195374489, -0.0272865295, 0.999354959, -0.000273706013, 0.0359122492, 3.14597892e-005, 0.999977291, 0.00674589584, -0.0359132774, -0.00674041454, 0.999332249))
  1669. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.253857553))
  1670. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1671. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.622253418, -0.103221416, 0.40297699, 0.999354959, -0.000273706013, 0.0359122492, 3.14597892e-005, 0.999977291, 0.00674589584, -0.0359132774, -0.00674041454, 0.999332249))
  1672. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
  1673. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1674. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.603942871, -0.114828587, -0.127216339, -0.999994755, 4.17285337e-005, -0.00326514267, 1.93070537e-005, 0.999976516, 0.00686665205, 0.00326535199, 0.00686655194, -0.999971151))
  1675. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
  1676. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1677. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.601791382, -0.206988811, 0.230155945, -0.999994755, 4.17285337e-005, -0.00326514267, 1.93070537e-005, 0.999976516, 0.00686665205, 0.00326535199, 0.00686655194, -0.999971151))
  1678. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.355400592))
  1679. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1680. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.592910767, -0.0767679214, -0.136882782, 1, -0.000274348393, -9.24401829e-005, 0.00027494345, 0.9999789, 0.00650009792, 9.06549321e-005, -0.00650012353, 0.9999789))
  1681. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
  1682. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1683. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.527381897, -0.75403595, 0.501220703, -0.0320623815, -0.00681942562, 0.999462724, -0.000152433146, 0.999976754, 0.00681804353, -0.99948591, 6.62514576e-005, -0.0320626721))
  1684. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
  1685. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1686. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.588760376, 0.11328125, -0.550575256, 0.999361813, 0.0338190757, 0.0114985723, -0.000703755999, 0.340483665, -0.940250218, -0.0357134677, 0.939642072, 0.340290219))
  1687. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.522946417, 0.253857553))
  1688. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1689. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.604507446, 0.388298035, -0.0902442932, 0.999358594, 0.0356676057, 0.00319152605, 8.45004761e-005, 0.0867745802, -0.996228039, -0.0358100124, 0.995589256, 0.086715892))
  1690. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
  1691. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1692. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.602416992, 0.377857208, 0.340760231, -0.999994934, -0.00318124099, -0.000354869553, 7.62863856e-005, 0.0871463269, -0.996195614, 0.00320006348, -0.996190488, -0.087145634))
  1693. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
  1694. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1695. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600372314, 0.108577728, 0.736337662, -0.999995053, -0.00313284737, -0.000374875934, -0.000714903756, 0.340696007, -0.940173268, 0.00307313842, -0.940168381, -0.340696603))
  1696. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.52675426, 0.355400592))
  1697. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1698. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.623626709, 0.113941193, 0.720220566, -0.999995053, -0.00313284737, -0.000374875934, -0.000714903756, 0.340696007, -0.940173268, 0.00307313842, -0.940168381, -0.340696603))
  1699. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.52675426, 0.355400592))
  1700. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1701. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.621551514, 0.378910065, 0.323752403, -0.999994934, -0.00318124099, -0.000354869553, 7.62863856e-005, 0.0871463269, -0.996195614, 0.00320006348, -0.996190488, -0.087145634))
  1702. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
  1703. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1704. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618240356, 0.389354706, -0.0333209038, 0.999358594, 0.0356676057, 0.00319152605, 8.45004761e-005, 0.0867745802, -0.996228039, -0.0358100124, 0.995589256, 0.086715892))
  1705. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
  1706. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1707. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.634017944, 0.1186409, -0.494506836, 0.999361813, 0.0338190757, 0.0114985723, -0.000703755999, 0.340483665, -0.940250218, -0.0357134677, 0.939642072, 0.340290219))
  1708. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.522946417, 0.253857553))
  1709. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
  1710. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0948791504, -1.75950241, -0.916080475, 0.9994452, -0.02349695, -0.0236032493, 0.0265999045, 0.989629149, 0.141161934, 0.0200415887, -0.141711473, 0.989705086))
  1711. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 1, 0.158990249))
  1712. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1713. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.159740448, -1.00431347, -0.0573730469, -0.0106661813, -0.130669653, -0.991368651, 0.00281653344, -0.991424978, 0.13064678, -0.999939144, -0.00139872055, 0.0109427534))
  1714. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0635960996, 0.205097333, 0.047697071))
  1715. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1716. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0280609131, -0.938574255, -0.847240448, 0.999067664, 0.0406680554, -0.0144889746, -0.0407942869, 0.999131203, -0.00852599647, 0.0141296508, 0.00910911616, 0.999858737))
  1717. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.383961231, 0.426888645))
  1718. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1719. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0617523193, 0.971031189, 0.536437988, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
  1720. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.158990189, 0.609727263))
  1721. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1722. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0134124756, -1.05892181, 0.644098282, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
  1723. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.158990189, 0.655039608))
  1724. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1725. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00944519043, -1.03457642, -0.0701637268, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
  1726. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.225766063, 0.426888645))
  1727. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1728. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0673522949, 0.605396271, -0.425613403, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
  1729. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.339444011, 0.435382396))
  1730. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1731. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.920204163, 0.291167259, -0.0598602295, -0.00740437862, -0.3225393, -0.946522295, -0.00800325442, -0.946498036, 0.322594494, -0.999942303, 0.00996384863, 0.00442687469))
  1732. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.253857583, 0.874902964, 0.0556465685))
  1733. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1734. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00352478027, -0.598510742, -1.35536194, 0.999028325, 0.0168100018, 0.0407428555, -0.0386987627, 0.776980877, 0.628333747, -0.0210941266, -0.629299819, 0.776876271))
  1735. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.29572171, 0.593828261))
  1736. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1737. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43505478, 0.338607788, -0.0632019043, -0.00506196218, 0.67079097, -0.741629303, -0.00988972001, -0.741636097, -0.670729578, -0.999938309, 0.00393929752, 0.0103880679))
  1738. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.301506042, 0.56615442, 0.0556465685))
  1739. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1740. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00321960449, -1.10307693, -0.453130722, 0.999024332, -0.0166447237, 0.0409061946, -0.043349769, -0.192665115, 0.980306685, -0.00843573827, -0.981123507, -0.193198681))
  1741. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.225766063, 0.426888645))
  1742. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1743. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0720977783, 0.607234955, -0.550528526, -0.999828339, -0.0125421397, 0.01364379, -0.0147231957, 0.0904369652, -0.995793402, 0.0112554776, -0.995823264, -0.0906060785))
  1744. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.339444011, 0.421323925))
  1745. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.69031978, 0.873213053))
  1746. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.885948181, 0.189071655, -0.0570373535, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
  1747. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.253857583, 1, 0.0556465685))
  1748. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1749. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0135040283, 0.515552521, 0.901865005, -0.996651053, 0.0774569437, -0.0262113884, 0.0364799686, 0.708042204, 0.705227315, 0.0731835365, 0.701909363, -0.70849663))
  1750. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 0.326724768, 0.360907733))
  1751. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
  1752. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0547943115, -1.82670212, 0.934799194, -0.999876022, -0.00502027804, 0.0149227986, -0.00196278119, 0.980154097, 0.19822745, -0.0156218009, 0.198173597, -0.980042517))
  1753. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 1, 0.169801578))
  1754. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1755. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.774318695, -0.479408264, -0.0622558594, -0.01054658, 0.611584067, -0.791109264, 0.00261168834, -0.791133702, -0.611637771, -0.999941051, -0.00851681642, 0.00674648816))
  1756. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0635960996, 0.205097333, 0.047697071))
  1757. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.32983077, 0.873213053))
  1758. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0389862061, -2.29265785, 0.964286804, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
  1759. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.55805558))
  1760. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.1581372, 0.873213053))
  1761. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0587463379, -1.49703026, -0.692836761, -0.999724448, -0.000912234536, 0.0234570354, -0.00580419973, -0.958613634, -0.284651518, 0.0227458961, -0.284709185, 0.958344042))
  1762. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.325134903))
  1763. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
  1764. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0372009277, -1.86395073, 1.00940323, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
  1765. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.635165691))
  1766. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.9963299, 0.873213053))
  1767. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.035949707, -1.66427994, 1.01907349, 0.999766231, -0.00296056573, 0.0214190055, 9.92173809e-005, -0.989943624, -0.141462564, 0.0216224175, 0.14143163, -0.989711881))
  1768. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.958710909))
  1769. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
  1770. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0214691162, -1.75048256, -0.928901672, 0.9994452, -0.02349695, -0.0236032493, 0.0265999045, 0.989629149, 0.141161934, 0.0200415887, -0.141711473, 0.989705086))
  1771. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 1, 0.158990249))
  1772. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1773. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.168533325, -1.01817131, 0.0159454346, -0.0106661813, -0.130669653, -0.991368651, 0.00281653344, -0.991424978, 0.13064678, -0.999939144, -0.00139872055, 0.0109427534))
  1774. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0635960996, 0.205097333, 0.047697071))
  1775. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1776. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0446777344, -0.923009396, -0.857887268, 0.999067664, 0.0406680554, -0.0144889746, -0.0407942869, 0.999131203, -0.00852599647, 0.0141296508, 0.00910911616, 0.999858737))
  1777. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.383961231, 0.426888645))
  1778. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1779. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0114746094, 0.971870422, 0.51978302, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
  1780. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.158990189, 0.609727263))
  1781. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1782. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0601043701, -1.05706787, 0.628953934, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
  1783. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.158990189, 0.655039608))
  1784. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1785. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0640716553, -1.03273773, -0.0853023529, 0.999025762, 0.0165754743, 0.0408997685, -0.0433265865, 0.54452914, 0.837622225, -0.00838712975, -0.838578165, 0.544716835))
  1786. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.225766063, 0.426888645))
  1787. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1788. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.005859375, 0.606239319, -0.442256927, -0.999818087, 0.000879149884, 0.0190529134, -0.0153690074, -0.628705084, -0.777491987, 0.0112951314, -0.777643323, 0.628604233))
  1789. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.339444011, 0.435382396))
  1790. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1791. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.925899506, 0.276808739, 0.0136260986, -0.00740437862, -0.3225393, -0.946522295, -0.00800325442, -0.946498036, 0.322594494, -0.999942303, 0.00996384863, 0.00442687469))
  1792. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.253857583, 0.874902964, 0.0556465685))
  1793. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1794. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0700378418, -0.592075348, -1.36920929, 0.999028325, 0.0168100018, 0.0407428555, -0.0386987627, 0.776980877, 0.628333747, -0.0210941266, -0.629299819, 0.776876271))
  1795. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.29572171, 0.593828261))
  1796. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1797. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.45100784, 0.33657074, 0.0101165771, -0.00506196218, 0.67079097, -0.741629303, -0.00988972001, -0.741636097, -0.670729578, -0.999938309, 0.00393929752, 0.0103880679))
  1798. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.301506042, 0.56615442, 0.0556465685))
  1799. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1800. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0707092285, -1.11180496, -0.462882996, 0.999024332, -0.0166447237, 0.0409061946, -0.043349769, -0.192665115, 0.980306685, -0.00843573827, -0.981123507, -0.193198681))
  1801. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.225766063, 0.426888645))
  1802. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1803. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00103759766, 0.619106293, -0.562911987, -0.999828339, -0.0125421397, 0.01364379, -0.0147231957, 0.0904369652, -0.995793402, 0.0112554776, -0.995823264, -0.0906060785))
  1804. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 0.339444011, 0.421323925))
  1805. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.69031978, 0.873213053))
  1806. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.898212433, 0.178672791, 0.0163574219, -0.00950122625, 0.156162739, -0.98768568, -0.0056787678, -0.987722814, -0.156113982, -0.999938726, 0.00412556296, 0.0102713872))
  1807. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.253857583, 1, 0.0556465685))
  1808. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1809. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0878753662, 0.514854431, 0.912143707, -0.996651053, 0.0774569437, -0.0262113884, 0.0364799686, 0.708042204, 0.705227315, 0.0731835365, 0.701909363, -0.70849663))
  1810. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 0.326724768, 0.360907733))
  1811. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
  1812. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0184020996, -1.81625175, 0.9479599, -0.999876022, -0.00502027804, 0.0149227986, -0.00196278119, 0.980154097, 0.19822745, -0.0156218009, 0.198173597, -0.980042517))
  1813. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0538977012, 1, 0.169801578))
  1814. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1815. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.790428162, -0.483520508, 0.0109405518, -0.01054658, 0.611584067, -0.791109264, 0.00261168834, -0.791133702, -0.611637771, -0.999941051, -0.00851681642, 0.00674648816))
  1816. mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.0635960996, 0.205097333, 0.047697071))
  1817. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.32983077, 0.873213053))
  1818. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0346984863, -2.30243492, 0.975273132, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
  1819. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.55805558))
  1820. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.1581372, 0.873213053))
  1821. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0144348145, -1.50580978, -0.70734024, -0.999724448, -0.000912234536, 0.0234570354, -0.00580419973, -0.958613634, -0.284651518, 0.0227458961, -0.284709185, 0.958344042))
  1822. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.325134903))
  1823. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.13532948, 0.873213053))
  1824. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0364685059, -1.87373543, 1.02040863, 0.999767244, -0.00298099825, 0.0213695094, 0.00255699712, -0.967061222, -0.254531384, 0.0214243792, 0.254526764, -0.966828465))
  1825. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.635165691))
  1826. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 1.9963299, 0.873213053))
  1827. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0377044678, -1.67528152, 1.02885818, 0.999766231, -0.00296056573, 0.0214190055, 9.92173809e-005, -0.989943624, -0.141462564, 0.0216224175, 0.14143163, -0.989711881))
  1828. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0476970747, 1, 0.958710909))
  1829. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1830. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.577293396, -0.217300892, 0.132110596, 0.070156455, 0.00673070736, -0.997513413, -0.000279298576, 0.99997735, 0.00672768988, 0.997535944, -0.000193386717, 0.0701567307))
  1831. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.253857553))
  1832. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1833. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.548797607, -0.105601788, -0.211593628, 0.000732223678, -0.00681957835, 0.999976516, 4.57354399e-005, 0.999976754, 0.00681954622, -0.999999762, 4.07409316e-005, 0.000732518558))
  1834. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
  1835. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1836. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.542095184, -0.0940785408, 0.545410156, 0.0318111293, 0.00677434774, -0.999471009, -2.13555468e-005, 0.999977112, 0.0067770984, 0.999493897, -0.000194242879, 0.0318105407))
  1837. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.256396115))
  1838. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1839. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.582954407, -0.197845936, -0.392181396, 0.0318111293, 0.00677434774, -0.999471009, -2.13555468e-005, 0.999977112, 0.0067770984, 0.999493897, -0.000194242879, 0.0318105407))
  1840. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.531831443, 0.383324891))
  1841. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1842. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.596618652, -0.157210827, -0.0171852112, -0.999471903, 0.000512212398, -0.0324937962, 0.00028111157, 0.999974668, 0.00711632241, 0.0324966162, 0.00710342918, -0.99944663))
  1843. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.253857553))
  1844. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1845. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.611602783, -0.0656528473, 0.413005829, -0.999471903, 0.000512212398, -0.0324937962, 0.00028111157, 0.999974668, 0.00711632241, 0.0324966162, 0.00710342918, -0.99944663))
  1846. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.341438383))
  1847. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1848. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.582061768, -0.186501026, -0.440631866, -0.999471903, 0.000512212398, -0.0324937962, 0.00028111157, 0.999974668, 0.00711632241, 0.0324966162, 0.00710342918, -0.99944663))
  1849. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.349054098))
  1850. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1851. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.590637207, -0.168675423, 0.220344543, 1, -0.000274348393, -9.24401829e-005, 0.00027494345, 0.9999789, 0.00650009792, 9.06549321e-005, -0.00650012353, 0.9999789))
  1852. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.355400592))
  1853. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1854. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.548049927, -0.765382767, -0.162567139, -0.000649578345, 0.00673327316, -0.999977112, -0.00029978875, 0.999977291, 0.00673346873, 0.999999762, 0.000304155808, -0.000647545035))
  1855. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.29320544, 0.450597167))
  1856. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1857. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.547927856, -0.857776642, -0.445358276, 0.00418078853, -0.00681961235, 0.999968112, 5.75093836e-005, 0.999976754, 0.00681943027, -0.999991298, 2.89969557e-005, 0.00418108329))
  1858. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.531831443, 0.347784817))
  1859. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1860. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.550189972, -0.857365131, 0.22543335, -0.000649578345, 0.00673327316, -0.999977112, -0.00029978875, 0.999977291, 0.00673346873, 0.999999762, 0.000304155808, -0.000647545035))
  1861. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.355400592))
  1862. Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(0.948172748, 0.79697305, 0.873213053))
  1863. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.543552399, -0.845979691, 0.0340881348, -0.0320623815, -0.00681942562, 0.999462724, -0.000152433146, 0.999976754, 0.00681804353, -0.99948591, 6.62514576e-005, -0.0320626721))
  1864. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0330014825, 0.487406403, 0.253857553))
  1865. ---------------------------------
  1866. taunting = false
  1867. math.randomseed(tick())
  1868. local plr = game.Players.LocalPlayer
  1869. local uis = game:GetService("UserInputService")
  1870. repeat
  1871. wait()
  1872. until plr.Character and plr.Character:WaitForChild("Torso") and plr.Character:WaitForChild("Humanoid")
  1873. local char = plr.Character
  1874. local torso = char.Torso
  1875. local humanoid = char.Humanoid
  1876. local canTaunt = false
  1877. local charStats = Instance.new("Folder", char)
  1878. charStats.Name = "CharStats"
  1879. speed = Instance.new("NumberValue", charStats)
  1880. speed.Name = "Speed"
  1881. speed.Value = 10
  1882. local Anim
  1883. LS = torso["Left Shoulder"]
  1884. LH = torso["Left Hip"]
  1885. RS = torso["Right Shoulder"]
  1886. RH = torso["Right Hip"]
  1887. Neck = torso.Neck
  1888. it = Instance.new
  1889. vt = Vector3.new
  1890. cf = CFrame.new
  1891. euler = CFrame.fromEulerAnglesXYZ
  1892. angles = CFrame.Angles
  1893. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1894. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1895. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1896. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1897. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1898. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1899. RootPart = char.HumanoidRootPart
  1900. RootJoint = RootPart.RootJoint
  1901. RootCF = euler(-1.57, 0, 3.14)
  1902. player = nil
  1903. RSH, LSH = nil, nil
  1904. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  1905. RW.Name = "Right Shoulder"
  1906. LW.Name = "Left Shoulder"
  1907. Sheathed = true
  1908. SwordStance = false
  1909. Charge = 0
  1910. RSH = char.Torso["Right Shoulder"]
  1911. LSH = char.Torso["Left Shoulder"]
  1912. RSH.Parent = nil
  1913. LSH.Parent = nil
  1914. RW.Name = "Right Shoulder"
  1915. RW.Part0 = char.Torso
  1916. RW.C0 = cf(1.5, 0.5, 0)
  1917. RW.C1 = cf(0, 0.5, 0)
  1918. RW.Part1 = char["Right Arm"]
  1919. RW.Parent = char.Torso
  1920. LW.Name = "Left Shoulder"
  1921. LW.Part0 = char.Torso
  1922. LW.C0 = cf(-1.5, 0.5, 0)
  1923. LW.C1 = cf(0, 0.5, 0)
  1924. LW.Part1 = char["Left Arm"]
  1925. LW.Parent = char.Torso
  1926. local cam = workspace.CurrentCamera
  1927. local Effects = Instance.new("Model", char)
  1928. Effects.Name = "Effects"
  1929. local currentattack, basicattacking
  1930. local walkspeed = 14
  1931. humanoid.WalkSpeed = walkspeed
  1932. mouse = plr:GetMouse()
  1933. sinecount, normcount, tweentick, tweenrot, tweenrotm = 0, 0, 0, 0, 0
  1934. Mode = "Positive"
  1935. local Key1 = Enum.KeyCode.Q
  1936. local Key2 = Enum.KeyCode.E
  1937. local Key3 = Enum.KeyCode.R
  1938. local Key4 = Enum.KeyCode.F
  1939. local key1re = 999999
  1940. local key2re = 999999
  1941. local key3re = 999999
  1942. local key4re = 999999
  1943. local atk1d = 999999
  1944. local atk2d = 999999
  1945. local atk3d = 999999
  1946. local atk4d = 999999
  1947. local key1db = false
  1948. local key2db = false
  1949. local key3db = false
  1950. local key4db = false
  1951. local attacking = Instance.new("BoolValue", charStats)
  1952. attacking.Value = false
  1953. attacking.Name = "Attacking"
  1954. local PosAtk1 = "Up"
  1955. local PosAtk2 = "Force Push"
  1956. local PosAtk3 = "Gravity Field"
  1957. local PosAtk4 = "Inverse Polarity"
  1958. local NegAtk1 = "Down"
  1959. local NegAtk2 = "Fissure"
  1960. local NegAtk3 = "Black Hole"
  1961. local NegAtk4 = "Inverse Polarity"
  1962. local Click1 = Enum.UserInputType.MouseButton1
  1963. local ComboAttacks = {
  1964. "Combo1",
  1965. "Combo2",
  1966. "Combo3"
  1967. }
  1968. local counter = 999999
  1969. local countermax = #ComboAttacks
  1970. local combo1duration = 999999
  1971. local combo2duration = 999999
  1972. local combo3duration = 999999
  1973. click1db = false
  1974. local Stab1Dam = math.random(1,50)
  1975. local Stab2Dam = math.random(1,50)
  1976. local Stab3Dam = math.random(1,50)
  1977. local Attack1Damage = math.random(999999)
  1978. local Attack2Damage = math.random(999999)
  1979. local Attack3Damage = math.random(999999)
  1980. local Attack4Damage = math.random(999999)
  1981. local Energy = Instance.new("NumberValue", charStats)
  1982. Energy.Name = "EnergyAmount"
  1983. Energy.Value = math.huge
  1984. local Attack1Energy = 99999999
  1985. local Attack2Energy = 99999999
  1986. local Attack3Energy = 99999999
  1987. local Attack4Energy = 99999999
  1988. function rayCast(Pos, Dir, Max, Ignore)
  1989. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1990. end
  1991. function thread(f)
  1992. coroutine.resume(coroutine.create(f))
  1993. end
  1994. function swait(num)
  1995. if num == 0 or num == nil then
  1996. game:service("RunService").Stepped:wait(0)
  1997. else
  1998. for i = 0, num do
  1999. game:service("RunService").Stepped:wait(0)
  2000. end
  2001. end
  2002. end
  2003. function clerp(a, b, t)
  2004. local qa = {
  2005. QuaternionFromCFrame(a)
  2006. }
  2007. local qb = {
  2008. QuaternionFromCFrame(b)
  2009. }
  2010. local ax, ay, az = a.x, a.y, a.z
  2011. local bx, by, bz = b.x, b.y, b.z
  2012. local _t = 1 - t
  2013. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  2014. end
  2015. function QuaternionFromCFrame(cf)
  2016. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2017. local trace = m00 + m11 + m22
  2018. if trace > 0 then
  2019. local s = math.sqrt(1 + trace)
  2020. local recip = 0.5 / s
  2021. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  2022. else
  2023. local i = 0
  2024. if m00 < m11 then
  2025. i = 1
  2026. end
  2027. if m22 > (i == 0 and m00 or m11) then
  2028. i = 2
  2029. end
  2030. if i == 0 then
  2031. local s = math.sqrt(m00 - m11 - m22 + 1)
  2032. local recip = 0.5 / s
  2033. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  2034. elseif i == 1 then
  2035. local s = math.sqrt(m11 - m22 - m00 + 1)
  2036. local recip = 0.5 / s
  2037. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  2038. elseif i == 2 then
  2039. local s = math.sqrt(m22 - m00 - m11 + 1)
  2040. local recip = 0.5 / s
  2041. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  2042. end
  2043. end
  2044. end
  2045. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2046. local xs, ys, zs = x + x, y + y, z + z
  2047. local wx, wy, wz = w * xs, w * ys, w * zs
  2048. local xx = x * xs
  2049. local xy = x * ys
  2050. local xz = x * zs
  2051. local yy = y * ys
  2052. local yz = y * zs
  2053. local zz = z * zs
  2054. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  2055. end
  2056. function QuaternionSlerp(a, b, t)
  2057. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  2058. local startInterp, finishInterp
  2059. if cosTheta >= 1.0E-4 then
  2060. if 1 - cosTheta > 1.0E-4 then
  2061. local theta = math.acos(cosTheta)
  2062. local invSinTheta = 1 / math.sin(theta)
  2063. startInterp = math.sin((1 - t) * theta) * invSinTheta
  2064. finishInterp = math.sin(t * theta) * invSinTheta
  2065. else
  2066. startInterp = 1 - t
  2067. finishInterp = t
  2068. end
  2069. elseif 1 + cosTheta > 1.0E-4 then
  2070. local theta = math.acos(-cosTheta)
  2071. local invSinTheta = 1 / math.sin(theta)
  2072. startInterp = math.sin((t - 1) * theta) * invSinTheta
  2073. finishInterp = math.sin(t * theta) * invSinTheta
  2074. else
  2075. startInterp = t - 1
  2076. finishInterp = t
  2077. end
  2078. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  2079. end
  2080. function round(num)
  2081. local a, b = math.modf(num)
  2082. if num % 1 ~= 0 then
  2083. return math.floor(num) + math.floor(b * 10 + 0.5) / 10
  2084. else
  2085. return math.floor(num)
  2086. end
  2087. end
  2088. function NoOutline(Part)
  2089. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  2090. end
  2091. function newPart(parent, brickcolor, transparency, anchored, cancollide, size, name)
  2092. local fp = Instance.new("Part")
  2093. fp.Parent = parent
  2094. fp.Transparency = transparency
  2095. fp.Anchored = anchored
  2096. fp.CanCollide = cancollide
  2097. fp.Locked = true
  2098. fp.BrickColor = BrickColor.new(brickcolor)
  2099. fp.Name = name
  2100. fp.Size = size
  2101. fp.Position = torso.Position
  2102. NoOutline(fp)
  2103. fp.Material = "SmoothPlastic"
  2104. fp:BreakJoints()
  2105. fp.CFrame = RootPart.CFrame
  2106. return fp
  2107. end
  2108. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  2109. local mesh = Instance.new(Mesh)
  2110. mesh.Parent = part
  2111. if Mesh == "SpecialMesh" then
  2112. mesh.MeshType = meshtype
  2113. if meshid then
  2114. mesh.MeshId = meshid
  2115. end
  2116. end
  2117. if offset then
  2118. mesh.Offset = offset
  2119. end
  2120. mesh.Scale = scale
  2121. return mesh
  2122. end
  2123. function weld(parent, part0, part1, c0)
  2124. local weld = Instance.new("Weld")
  2125. weld.Parent = parent
  2126. weld.Part0 = part0
  2127. weld.Part1 = part1
  2128. weld.C0 = c0
  2129. return weld
  2130. end
  2131. function createBlockPart()
  2132. local part = Instance.new("Part", Effects)
  2133. part.Anchored = true
  2134. part.CanCollide = false
  2135. part.Size = Vector3.new(1, 1, 1)
  2136. part.BrickColor = BrickColor.new(Mode == "Negative" and "Dark indigo" or Color)
  2137. part.Transparency = 0.4
  2138. part.Material = Mode == "Negative" and "Granite" or "Neon"
  2139. part.CFrame = RootPart.CFrame
  2140. coroutine.resume(coroutine.create(function()
  2141. if humanoid.Health <= 0 then
  2142. part:Destroy()
  2143. end
  2144. end), part)
  2145. return part
  2146. end
  2147. function createSpherePart()
  2148. local part = Instance.new("Part", Effects)
  2149. part.Anchored = true
  2150. part.CanCollide = false
  2151. part.Size = Vector3.new(1, 1, 1)
  2152. part.BrickColor = BrickColor.new(Mode == "Negative" and "Dark indigo" or Color)
  2153. part.Transparency = 0.4
  2154. part.Material = "Neon"
  2155. part.Material = Mode == "Negative" and "Granite" or "Neon"
  2156. local pmesh = Instance.new("SpecialMesh", part)
  2157. pmesh.MeshType = "Sphere"
  2158. part.CFrame = RootPart.CFrame
  2159. return part, pmesh
  2160. end
  2161. function createPulsePart()
  2162. local pulse = Instance.new("Part", Effects)
  2163. pulse.BrickColor = BrickColor.new("Lily white")
  2164. pulse.Material = "Neon"
  2165. pulse.Transparency = 0.2
  2166. pulse.Anchored = true
  2167. pulse.CanCollide = false
  2168. pulse.Size = Vector3.new(5, 5, 0.2)
  2169. local pulsem = Instance.new("SpecialMesh", pulse)
  2170. pulsem.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2171. pulsem.Scale = Vector3.new(10, 10, 0.2)
  2172. pulse.CFrame = RootPart.CFrame
  2173. return pulse, pulsem
  2174. end
  2175. function createBodyVelocity(vtors)
  2176. local bv = Instance.new("BodyVelocity", vtors)
  2177. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2178. bv.P = 1250
  2179. return bv
  2180. end
  2181. function randomangles()
  2182. local random = math.rad((math.random() - 0.5) * 180)
  2183. local randomangles = CFrame.Angles(random, random, random)
  2184. return randomangles
  2185. end
  2186. function findCloseHumanoid(centre, distance)
  2187. local tab = {}
  2188. for _, child in pairs(game.Workspace:GetChildren()) do
  2189. if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= humanoid and child:findFirstChild("Torso") then
  2190. local vtors = child.Torso
  2191. local mag = math.abs((vtors.Position - centre).magnitude)
  2192. if distance >= mag then
  2193. table.insert(tab, child.Humanoid)
  2194. end
  2195. end
  2196. end
  2197. return tab
  2198. end
  2199. function sound(id, par, vol, dur, pit)
  2200. coroutine.resume(coroutine.create(function()
  2201. local sou = Instance.new("Sound", par or workspace)
  2202. sou.Volume = vol
  2203. sou.Pitch = pit or 1
  2204. sou.SoundId = "http://www.roblox.com/asset/?id=" .. id
  2205. swait()
  2206. sou:play()
  2207. thread(function()
  2208. wait(dur)
  2209. sou:Destroy()
  2210. end)
  2211. return sou
  2212. end))
  2213. end
  2214. --loldamage
  2215. function basicDamage(vhum, damage, colour)
  2216. if not vhum or not vhum.Parent:findFirstChild("Humanoid") then
  2217. return
  2218. end
  2219. if vhum.Parent.Humanoid.Health > inf then
  2220. vhum.Parent.Humanoid.MaxHealth = inf
  2221. wait(0.01)
  2222. vhum.Parent.Humanoid.Health = vhum.Parent.Humanoid.Health - damage
  2223. end
  2224. local damagepart = Instance.new("Part", Effects)
  2225. damagepart.Transparency = 99999999
  2226. damagepart.Anchored = true
  2227. damagepart.CanCollide = false
  2228. damagepart.Size = Vector3.new(1, 1, 1)
  2229. damagepart.Name = "DamagePart"
  2230. damagepart.CFrame = vhum.Parent.Head.CFrame * CFrame.new(999999, 999999, 999999)
  2231. local g = Instance.new("BillboardGui", damagepart)
  2232. g.Enabled = true
  2233. g.Adornee = damagepart
  2234. g.Size = UDim2.new(5, 0, 5, 0)
  2235. g.ExtentsOffset = Vector3.new(0, 0, 0)
  2236. g.StudsOffset = Vector3.new(0, 0, 0)
  2237. local t = Instance.new("TextLabel", g)
  2238. t.BackgroundTransparency = 1
  2239. t.Font = "SciFi"
  2240. t.TextSize = 24
  2241. t.Text = "-" .. round(damage)
  2242. if round(damage) % 99999999 == 99999999 then
  2243. t.Text = "-" .. round(damage) .. ".99999999"
  2244. end
  2245. t.Size = UDim2.new(1, 0, 1, 0)
  2246. t.TextStrokeTransparency = 0
  2247. t.TextTransparency = 0
  2248. t.TextScaled = true
  2249. t.TextWrapped = true
  2250. t.TextXAlignment = "Center"
  2251. t.TextYAlignment = "Center"
  2252. t.TextColor3 = colour
  2253. coroutine.resume(coroutine.create(function()
  2254. for i = 1, 50 do
  2255. game:GetService("RunService").Heartbeat:wait()
  2256. local sinewave = math.sin(i / 500) * 4
  2257. damagepart.CFrame = damagepart.CFrame * CFrame.new(Vector3.new(0, 0.3 - sinewave, 0))
  2258. t.TextTransparency = t.TextTransparency + 0.02
  2259. t.TextStrokeTransparency = t.TextTransparency + 0.02
  2260. end
  2261. damagepart:Destroy()
  2262. end), t)
  2263. end
  2264. --xdddddddddddd
  2265. function keyDown(key, clientinput)
  2266. if clientinput then
  2267. return
  2268. end
  2269. if not humanoid or not torso or humanoid.Health <= 0 then
  2270. return
  2271. end
  2272. if attacking.Value == true then
  2273. return
  2274. end
  2275. if key.UserInputType == Enum.UserInputType.MouseButton1 then
  2276. if click1db then
  2277. return
  2278. end
  2279. local attack = ComboAttacks[counter]
  2280. currentattack = attack
  2281. if attack == "Combo1" then
  2282. attacking.Value = true
  2283. do
  2284. local p = createBlockPart()
  2285. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  2286. p.Size = Vector3.new(1.25, 1.25, 1.25)
  2287. p.Transparency = 0.4
  2288. p.Parent = Effects
  2289. local p2 = createBlockPart()
  2290. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  2291. p2.Size = Vector3.new(1.75, 1.75, 1.75)
  2292. p2.Transparency = 0.6
  2293. p2.Parent = Effects
  2294. for i = 0, 1.1, 0.05 do
  2295. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), 0, math.rad(90)), 0.14)
  2296. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(-90)), 0.14)
  2297. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.14)
  2298. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), 0.14)
  2299. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, -math.rad(45)), 0.14)
  2300. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  2301. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  2302. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  2303. swait()
  2304. end
  2305. for i = 0, 0.8, 0.05 do
  2306. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), 0, math.rad(-80)), 0.16)
  2307. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(80)), 0.16)
  2308. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.16)
  2309. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(15), 0, math.rad(35)), 0.16)
  2310. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(60)), 0.16)
  2311. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.16)
  2312. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  2313. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  2314. if i > 0 and i < 0.1 then
  2315. thread(function()
  2316. sound(300915947, char.Head, 0.5, 4, 1)
  2317. for i = 1, 2 do
  2318. do
  2319. local s, smesh = createSpherePart()
  2320. s.Transparency = 0.2
  2321. thread(function()
  2322. for i = 1, 18 do
  2323. wait()
  2324. local sinewave = 100 * math.asin(i / 100)
  2325. smesh.Scale = smesh.Scale + Vector3.new(sinewave * 0.05, sinewave * 0.05, sinewave * 0.05)
  2326. s.CFrame = p.CFrame
  2327. s.Transparency = s.Transparency + 0.044444444444444446
  2328. end
  2329. s:Destroy()
  2330. end)
  2331. wait(0.05)
  2332. end
  2333. end
  2334. end)
  2335. thread(function()
  2336. wait(0.1)
  2337. local closeHumanoids = findCloseHumanoid(p.Position, 7)
  2338. for _, vhum in pairs(closeHumanoids) do
  2339. if Mode ~= "Positive" or not Color3.fromRGB(255, 255, 255) then
  2340. end
  2341. basicDamage(vhum, Stab1Dam, (Color3.fromRGB(99999999, 99999999, 99999999)))
  2342. if vhum.Parent:findFirstChild("Torso") then
  2343. do
  2344. local vtors = vhum.Parent.Torso
  2345. local bv = createBodyVelocity(vtors)
  2346. bv.Velocity = (vtors.Position - torso.Position).unit * (Mode == "Negative" and -4 or 10) + Vector3.new(0, 2, 0)
  2347. delay(0.5, function()
  2348. bv:Destroy()
  2349. end)
  2350. end
  2351. end
  2352. end
  2353. end)
  2354. end
  2355. swait()
  2356. end
  2357. thread(function()
  2358. for i = 1, 10 do
  2359. wait()
  2360. p.Transparency = p.Transparency + 0.06
  2361. p2.Transparency = p.Transparency + 0.04
  2362. end
  2363. p:Destroy()
  2364. p2:Destroy()
  2365. end)
  2366. wait(0.1)
  2367. attacking.Value = false
  2368. end
  2369. end
  2370. if attack == "Combo2" then
  2371. attacking.Value = true
  2372. do
  2373. local p = createBlockPart()
  2374. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  2375. p.Size = Vector3.new(1.25, 1.25, 1.25)
  2376. p.Transparency = 0.4
  2377. p.Parent = Effects
  2378. local p2 = createBlockPart()
  2379. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  2380. p2.Size = Vector3.new(1.75, 1.75, 1.75)
  2381. p2.Transparency = 0.6
  2382. p2.Parent = Effects
  2383. for i = 0, 1.1, 0.05 do
  2384. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), 0, math.rad(-90)), 0.14)
  2385. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(90)), 0.14)
  2386. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(45)), 0.14)
  2387. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  2388. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(60), 0, 0), 0.14)
  2389. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  2390. p.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  2391. p2.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  2392. swait()
  2393. end
  2394. for i = 0, 0.8, 0.05 do
  2395. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), 0, math.rad(80)), 0.16)
  2396. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(-80)), 0.16)
  2397. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-60)), 0.16)
  2398. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.16)
  2399. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0), 0.16)
  2400. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(15), 0, math.rad(-35)), 0.16)
  2401. p.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  2402. p2.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  2403. if i > 0 and i < 0.1 then
  2404. thread(function()
  2405. sound(300915983, char.Head, 0.5, 4, 1)
  2406. for i = 1, 2 do
  2407. do
  2408. local s, smesh = createSpherePart()
  2409. s.Transparency = 0.2
  2410. thread(function()
  2411. for i = 1, 18 do
  2412. wait()
  2413. local sinewave = 100 * math.asin(i / 100)
  2414. smesh.Scale = smesh.Scale + Vector3.new(sinewave * 0.05, sinewave * 0.05, sinewave * 0.05)
  2415. s.CFrame = p.CFrame
  2416. s.Transparency = s.Transparency + 0.044444444444444446
  2417. end
  2418. s:Destroy()
  2419. end)
  2420. wait(0.05)
  2421. end
  2422. end
  2423. end)
  2424. thread(function()
  2425. wait(0.1)
  2426. local closeHumanoids = findCloseHumanoid(p.Position, 7)
  2427. for _, vhum in pairs(closeHumanoids) do
  2428. if Mode ~= "Positive" or not Color3.fromRGB(255, 255, 255) then
  2429. end
  2430. basicDamage(vhum, Stab1Dam, (Color3.fromRGB(0, 0, 0)))
  2431. if vhum.Parent:findFirstChild("Torso") then
  2432. do
  2433. local vtors = vhum.Parent.Torso
  2434. local bv = createBodyVelocity(vtors)
  2435. bv.Velocity = (vtors.Position - torso.Position).unit * (Mode == "Negative" and -4 or 10) + Vector3.new(0, 2, 0)
  2436. delay(0.5, function()
  2437. bv:Destroy()
  2438. end)
  2439. end
  2440. end
  2441. end
  2442. end)
  2443. end
  2444. swait()
  2445. end
  2446. thread(function()
  2447. for i = 1, 10 do
  2448. wait()
  2449. p.Transparency = p.Transparency + 0.06
  2450. p2.Transparency = p.Transparency + 0.04
  2451. end
  2452. p:Destroy()
  2453. p2:Destroy()
  2454. end)
  2455. wait(0.1)
  2456. attacking.Value = false
  2457. end
  2458. end
  2459. if attack == "Combo3" then
  2460. attacking.Value = true
  2461. do
  2462. local p = createBlockPart()
  2463. p.CFrame = char["Right Arm"].CFrame * CFrame.new(999999, 999999, 999999)
  2464. p.Size = Vector3.new(1.25, 1.25, 1.25)
  2465. p.Transparency = 0.4
  2466. p.Parent = Effects
  2467. local p2 = createBlockPart()
  2468. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(999999, 999999, 999999)
  2469. p2.Size = Vector3.new(1.75, 1.75, 1.75)
  2470. p2.Transparency = 0.6
  2471. p2.Parent = Effects
  2472. local p3 = createBlockPart()
  2473. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(999999, 999999, 999999)
  2474. p3.Size = Vector3.new(1.25, 1.25, 1.25)
  2475. p3.Transparency = 0.4
  2476. p3.Parent = Effects
  2477. local p4 = createBlockPart()
  2478. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(999999, 999999, 999999)
  2479. p4.Size = Vector3.new(1.75, 1.75, 1.75)
  2480. p4.Transparency = 0.6
  2481. p4.Parent = Effects
  2482. for i = 0, 1.1, 0.05 do
  2483. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 999999, math.rad(999999)), 999999)
  2484. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(999999, 999999, math.rad(999999)), 999999)
  2485. LW.C0 = clerp(LW.C0, CFrame.new(999999, 999999, 999999) * CFrame.Angles(math.rad(90), 999999, math.rad(50)), 999999)
  2486. LW.C1 = clerp(LW.C1, CFrame.new(999999, 999999, 999999) * CFrame.Angles(math.rad(999999), 999999, 999999), 999999)
  2487. RW.C0 = clerp(RW.C0, CFrame.new(999999, 999999, 999999) * CFrame.Angles(math.rad(999999), 999999, math.rad(999999)), 999999)
  2488. RW.C1 = clerp(RW.C1, CFrame.new(999999, 999999, 999999) * CFrame.Angles(999999, 999999, 999999), 999999)
  2489. p.CFrame = char["Right Arm"].CFrame * CFrame.new(999999, 999999, 999999) * randomangles()
  2490. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(999999, 999999, 999999) * randomangles()
  2491. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(999999, 999999, 999999) * randomangles()
  2492. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(999999, 999999, 999999) * randomangles()
  2493. swait()
  2494. end
  2495. thread(function()
  2496. sound(300916014, char.Head, 0.5, 4, 2)
  2497. local s, smesh = createSpherePart()
  2498. s.Transparency = 0.2
  2499. smesh.Scale = Vector3.new(2, 2, 2)
  2500. thread(function()
  2501. for i = 1, 25 do
  2502. wait()
  2503. local sinewave = 100 * math.asin(i / 100)
  2504. smesh.Scale = smesh.Scale + Vector3.new(2 - sinewave * 999999, 2 - sinewave * 999999, 2 - sinewave * 999999)
  2505. s.CFrame = char.HumanoidRootPart.CFrame
  2506. s.Transparency = s.Transparency + 0.032
  2507. end
  2508. s:Destroy()
  2509. end)
  2510. wait(0.1)
  2511. local closeHumanoids = findCloseHumanoid(p.Position, 12)
  2512. for _, vhum in pairs(closeHumanoids) do
  2513. if Mode ~= "Positive" or not Color3.fromRGB(255, 255, 255) then
  2514. end
  2515. basicDamage(vhum, Stab3Dam, (Color3.fromRGB(99999999, 99999999, 99999999)))
  2516. if vhum.Parent:findFirstChild("Torso") then
  2517. do
  2518. local vtors = vhum.Parent.Torso
  2519. local bv = createBodyVelocity(vtors)
  2520. bv.Velocity = (vtors.Position - torso.Position).unit * (Mode == "Negative" and -10 or 20) + Vector3.new(0, 4, 0)
  2521. delay(0.5, function()
  2522. bv:Destroy()
  2523. end)
  2524. end
  2525. end
  2526. end
  2527. end)
  2528. for i = 0, 1.1, 0.05 do
  2529. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(-5), 999999, math.rad(999999)), 999999)
  2530. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(999999, 999999, math.rad(999999)), 999999)
  2531. LW.C0 = clerp(LW.C0, CFrame.new(999999, 999999, 999999) * CFrame.Angles(math.rad(90), 999999, math.rad(999999)), 999999)
  2532. LW.C1 = clerp(LW.C1, CFrame.new(999999, 999999, 999999) * CFrame.Angles(math.rad(999999), 999999, 999999), 999999)
  2533. RW.C0 = clerp(RW.C0, CFrame.new(999999, 999999, 999999) * CFrame.Angles(math.rad(90), 999999, math.rad(80)), 0.14)
  2534. RW.C1 = clerp(RW.C1, CFrame.new(999999, 999999, 999999) * CFrame.Angles(999999, 999999, 999999), 999999)
  2535. p.CFrame = char["Right Arm"].CFrame * CFrame.new(999999, 999999, 999999) * randomangles()
  2536. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(999999, 999999, 999999) * randomangles()
  2537. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(999999, 999999, 999999) * randomangles()
  2538. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(999999, 999999, 999999) * randomangles()
  2539. swait()
  2540. end
  2541. thread(function()
  2542. for i = 1, 10 do
  2543. wait()
  2544. p.Transparency = p.Transparency + 0.06
  2545. p2.Transparency = p.Transparency + 0.04
  2546. p3.Transparency = p.Transparency + 0.06
  2547. p4.Transparency = p.Transparency + 0.04
  2548. end
  2549. p:Destroy()
  2550. p2:Destroy()
  2551. p3:Destroy()
  2552. p4:Destroy()
  2553. end)
  2554. wait(0.1)
  2555. attacking.Value = false
  2556. end
  2557. end
  2558. if counter <= countermax then
  2559. counter = counter + 1
  2560. end
  2561. if counter > countermax then
  2562. counter = 1
  2563. end
  2564. end
  2565. if key.KeyCode == Enum.KeyCode.T then
  2566. if canTaunt == false then
  2567. return
  2568. end
  2569. if Anim ~= "Idle" then
  2570. return
  2571. end
  2572. do
  2573. local function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  2574. local fp = Instance.new("Part")
  2575. fp.formFactor = formfactor
  2576. fp.Parent = parent
  2577. fp.Reflectance = reflectance
  2578. fp.Transparency = transparency
  2579. fp.CanCollide = false
  2580. fp.Locked = true
  2581. fp.BrickColor = brickcolor
  2582. fp.Name = name
  2583. fp.Size = size
  2584. fp.Position = torso.Position
  2585. NoOutline(fp)
  2586. fp.Material = "SmoothPlastic"
  2587. fp:BreakJoints()
  2588. return fp
  2589. end
  2590. local mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  2591. local mesh = Instance.new(Mesh)
  2592. mesh.Parent = part
  2593. if Mesh == "SpecialMesh" then
  2594. mesh.MeshType = meshtype
  2595. if meshid then
  2596. mesh.MeshId = meshid
  2597. end
  2598. end
  2599. if offset then
  2600. mesh.Offset = offset
  2601. end
  2602. mesh.Scale = scale
  2603. return mesh
  2604. end
  2605. local function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, parent)
  2606. local prt = part(3, Effects, 0, 0, brickcolor, "Effect", Vector3.new())
  2607. prt.Anchored = true
  2608. prt.CFrame = cframe
  2609. local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2610. return prt, msh
  2611. end
  2612. if taunting == true then
  2613. return
  2614. end
  2615. if 0 >= charStats.Speed.Value then
  2616. return
  2617. end
  2618. taunting = true
  2619. attacking.Value = true
  2620. charStats.Speed.Value = charStats.Speed.Value - 10
  2621. for i = 0, 1.1, 0.05 do
  2622. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
  2623. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
  2624. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
  2625. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  2626. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
  2627. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  2628. swait()
  2629. end
  2630. local ts = sound(300916082, char.Head, 1, 4, 0.5)
  2631. local ncount = 0
  2632. for i = 0, 5, 0.05 do
  2633. ts = char.Head:findFirstChild("Sound")
  2634. if not ts then
  2635. return
  2636. end
  2637. ncount = ncount + 1
  2638. if ncount % 1 == 0 then
  2639. do
  2640. local mb = MagicBlock(BrickColor.new("Really black"), RootPart.CFrame * CFrame.new(math.random(-7, 7), math.random(-5, 5), math.random(-7, 7)) * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 2, 2, 2, 2, 2, 2, 0.05, 2, Part)
  2641. local mb2 = MagicBlock(BrickColor.new("Lily white"), RootPart.CFrame * CFrame.new(math.random(-7, 7), math.random(-5, 5), math.random(-7, 7)) * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 2, 2, 2, 2, 2, 2, 0.05, 2, Part)
  2642. mb.Transparency = 0.2
  2643. mb2.Transparency = 0.2
  2644. mb.Material = "Granite"
  2645. mb2.Material = "Neon"
  2646. thread(function()
  2647. local now = mb.CFrame
  2648. for i = 1, 20 do
  2649. swait()
  2650. mb.CFrame = clerp(mb.CFrame, char["Right Arm"].CFrame * CFrame.new(0, -0.9, 0), 0.05)
  2651. mb2.CFrame = clerp(mb2.CFrame, char["Left Arm"].CFrame * CFrame.new(0, -0.9, 0), 0.05)
  2652. mb.Transparency = mb.Transparency + 0.04
  2653. mb2.Transparency = mb2.Transparency + 0.04
  2654. end
  2655. mb:Destroy()
  2656. mb2:Destroy()
  2657. end)
  2658. end
  2659. end
  2660. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.14)
  2661. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(-0.05, 0, math.rad(0)), 0.14)
  2662. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.15) * CFrame.Angles(math.rad(90), 0, math.rad(-80)), 0.14)
  2663. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  2664. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.15) * CFrame.Angles(math.rad(90), 0, math.rad(80)), 0.14)
  2665. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  2666. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.98, -0.2) * CFrame.Angles(-0.2, math.rad(90), 0), 0.14)
  2667. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(0, -math.rad(90), 0), 0.14)
  2668. swait()
  2669. end
  2670. for i = 0, 1.1, 0.05 do
  2671. ts = char.Head.Sound
  2672. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
  2673. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
  2674. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
  2675. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  2676. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
  2677. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  2678. swait()
  2679. end
  2680. taunting = false
  2681. attacking.Value = false
  2682. charStats.Speed.Value = charStats.Speed.Value + 10
  2683. end
  2684. end
  2685. if key.KeyCode == Key1 then
  2686. if key1db then
  2687. return
  2688. end
  2689. if Energy.Value < Attack1Energy then
  2690. return
  2691. end
  2692. key1db = true
  2693. delay(key1re + atk1d, function()
  2694. key1db = false
  2695. end)
  2696. coroutine.resume(coroutine.create(function()
  2697. local rewinddelay = atk1d
  2698. local reloaddelay = key1re
  2699. Re1:TweenSize(UDim2.new(0, 0, 1, 0), "InOut", "Linear", rewinddelay)
  2700. wait(rewinddelay)
  2701. Re1:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Linear", reloaddelay)
  2702. end))
  2703. Energy.Value = Energy.Value - Attack1Energy
  2704. attacking.Value = true
  2705. if Mode == "Positive" then
  2706. attacking.Value = true
  2707. for i = 0, 2, 0.05 do
  2708. swait()
  2709. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(-0.15, 0, math.rad(-20)), 0.2)
  2710. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(15)), 0.2)
  2711. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-15)), 0.2)
  2712. if i < 0.2 then
  2713. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.8, 0) * CFrame.Angles(math.rad(90), 0, math.rad(15)), 0.1)
  2714. else
  2715. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.8, 0) * CFrame.Angles(math.rad(175), 0, math.rad(15)), 0.1)
  2716. end
  2717. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  2718. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  2719. end
  2720. do
  2721. local bvtable = {}
  2722. thread(function()
  2723. for i = 1, 4 do
  2724. sound(301033949, char.Head, 0.5, 4, 1)
  2725. for _, vhum in pairs(findCloseHumanoid(torso.Position, 18)) do
  2726. basicDamage(vhum, math.random(1,300), Color3.fromRGB(255, 255, 255))
  2727. end
  2728. do
  2729. local s, smesh = createSpherePart()
  2730. s.Transparency = 0.2
  2731. thread(function()
  2732. for i = 1, 25 do
  2733. wait()
  2734. local sinewave = 100 * math.asin(i / 100)
  2735. smesh.Scale = smesh.Scale + Vector3.new(2 - sinewave * 0.1, 2 - sinewave * 0.1, 2 - sinewave * 0.1)
  2736. s.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  2737. s.Transparency = s.Transparency + 0.0404
  2738. end
  2739. s:Destroy()
  2740. end)
  2741. wait(0.25)
  2742. end
  2743. end
  2744. end)
  2745. for i = 1, 13 do
  2746. wait(0.1)
  2747. for _, vhum in pairs(findCloseHumanoid(torso.Position, 16)) do
  2748. thread(function()
  2749. if not vhum.Parent.Torso:findFirstChild("UpVelocity" .. char.Name) then
  2750. local vtors = vhum.Parent.Torso
  2751. local bv = createBodyVelocity(vtors)
  2752. bv.Name = "UpVelocity" .. char.Name
  2753. bv.Velocity = Vector3.new(0, 4, 0)
  2754. table.insert(bvtable, bv)
  2755. end
  2756. end)
  2757. end
  2758. end
  2759. for _, v in pairs(bvtable) do
  2760. v:Destroy()
  2761. end
  2762. for i = 0, 1, 0.05 do
  2763. swait()
  2764. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2765. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2766. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  2767. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.1)
  2768. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  2769. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  2770. end
  2771. attacking.Value = false
  2772. end
  2773. elseif Mode == "Negative" then
  2774. attacking.Value = true
  2775. for i = 0, 1.5, 0.05 do
  2776. swait()
  2777. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0.2, 0, math.rad(0)), 0.2)
  2778. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2779. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-20)), 0.2)
  2780. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(20)), 0.2)
  2781. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  2782. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  2783. end
  2784. do
  2785. local bvtable = {}
  2786. thread(function()
  2787. for i = 1, 4 do
  2788. sound(301033949, char.Head, 0.5, 4, 1)
  2789. for _, vhum in pairs(findCloseHumanoid(torso.Position, 18)) do
  2790. basicDamage(vhum, math.random(500,1000), Color3.fromRGB(0, 0, 0))
  2791. end
  2792. do
  2793. local s, smesh = createSpherePart()
  2794. s.Transparency = 0.2
  2795. s.BrickColor = BrickColor.new()
  2796. thread(function()
  2797. for i = 1, 25 do
  2798. wait()
  2799. local sinewave = 100 * math.asin(i / 100)
  2800. smesh.Scale = smesh.Scale + Vector3.new(2 - sinewave * 0.1, 2 - sinewave * 0.1, 2 - sinewave * 0.1)
  2801. s.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.3, 0)
  2802. s.Transparency = s.Transparency + 0.0404
  2803. end
  2804. s:Destroy()
  2805. end)
  2806. wait(0.25)
  2807. end
  2808. end
  2809. end)
  2810. for i = 1, 13 do
  2811. wait(0.1)
  2812. for _, vhum in pairs(findCloseHumanoid(torso.Position, 16)) do
  2813. thread(function()
  2814. if not vhum.Parent.Torso:findFirstChild("DownVelocity" .. char.Name) then
  2815. local vtors = vhum.Parent.Torso
  2816. local bv = createBodyVelocity(vtors)
  2817. bv.Name = "DownVelocity" .. char.Name
  2818. bv.Velocity = Vector3.new(0, -2, 0)
  2819. table.insert(bvtable, bv)
  2820. end
  2821. end)
  2822. end
  2823. end
  2824. for i, v in pairs(bvtable) do
  2825. v:Destroy()
  2826. end
  2827. attacking.Value = false
  2828. end
  2829. end
  2830. end
  2831. if key.KeyCode == Key2 then
  2832. if key2db then
  2833. return
  2834. end
  2835. if Energy.Value < Attack2Energy then
  2836. return
  2837. end
  2838. key2db = true
  2839. delay(key2re + atk2d, function()
  2840. key2db = false
  2841. end)
  2842. coroutine.resume(coroutine.create(function()
  2843. local rewinddelay = atk2d
  2844. local reloaddelay = key2re
  2845. Re2:TweenSize(UDim2.new(0, 0, 1, 0), "InOut", "Linear", rewinddelay)
  2846. wait(rewinddelay)
  2847. Re2:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Linear", reloaddelay)
  2848. end))
  2849. Energy.Value = Energy.Value - Attack2Energy
  2850. if Mode == "Positive" then
  2851. attacking.Value = true
  2852. for i = 0, 1.5, 0.05 do
  2853. swait()
  2854. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0, 0, math.rad(80)), 0.12)
  2855. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(-80)), 0.12)
  2856. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.4) * CFrame.Angles(math.rad(90), 0, math.rad(45)), 0.14)
  2857. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  2858. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
  2859. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  2860. end
  2861. do
  2862. local bvtable = {}
  2863. sound(301031757, char.Head, 0.5, 8, 1)
  2864. local pushpart = createBlockPart()
  2865. pushpart.Anchored = false
  2866. pushpart.BrickColor = BrickColor.new("Alder")
  2867. pushpart.Size = Vector3.new(1, 800, 1)
  2868. pushpart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(1.5, 0.5, -395) * CFrame.Angles(math.rad(90), 0, 0)
  2869. local pushmesh = Instance.new("BlockMesh", pushpart)
  2870. local pushbv = createBodyVelocity(pushpart)
  2871. local prevvector = char.HumanoidRootPart.CFrame.lookVector
  2872. thread(function()
  2873. for i = 1, 30 do
  2874. wait()
  2875. local sinewave = math.sin(i / 45) * 60
  2876. pushbv.Velocity = prevvector * (40 - sinewave)
  2877. end
  2878. end)
  2879. thread(function()
  2880. wait(0.2)
  2881. for i = 1, 30 do
  2882. wait()
  2883. pushpart.Transparency = pushpart.Transparency + 0.030000000000000002
  2884. end
  2885. pushpart:Destroy()
  2886. for _, v in pairs(bvtable) do
  2887. v:Destroy()
  2888. end
  2889. end)
  2890. pushpart.Touched:connect(function(hit)
  2891. if hit.Parent == char then
  2892. return
  2893. end
  2894. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2895. if hit.Parent.Torso:findFirstChild("PushVelocity" .. char.Name) then
  2896. return
  2897. end
  2898. local vhum = hit.Parent.Humanoid
  2899. local vtors = hit.Parent.Torso
  2900. basicDamage(vhum, Attack2Damage, Color3.new(255, 255, 255))
  2901. local bv = createBodyVelocity(vtors)
  2902. bv.Name = "PushVelocity" .. char.Name
  2903. bv.Velocity = pushpart.BodyVelocity.Velocity
  2904. game.Debris:AddItem(bv, 2.5)
  2905. table.insert(bvtable, bv)
  2906. end
  2907. end)
  2908. for i = 0, 1.5, 0.05 do
  2909. swait()
  2910. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0, 0, math.rad(-80)), 0.14)
  2911. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(80)), 0.14)
  2912. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.25) * CFrame.Angles(math.rad(90), 0, math.rad(-80)), 0.14)
  2913. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  2914. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.25) * CFrame.Angles(math.rad(90), 0, math.rad(80)), 0.14)
  2915. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  2916. end
  2917. attacking.Value = false
  2918. end
  2919. elseif Mode == "Negative" then
  2920. attacking.Value = true
  2921. local hyperdrive = false
  2922. charStats.Speed.Value = charStats.Speed.Value - 1
  2923. for i = 0, 1.3, 0.05 + (hyperdrive == true and 0.05 or 0) do
  2924. swait()
  2925. Neck.C0 = clerp(Neck.C0, necko * euler(math.rad(23), 0, 0), 0.13 + (true == true and 0.1 or 0))
  2926. Neck.C1 = clerp(Neck.C1, necko2 * euler(0, 0, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
  2927. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2 + (hyperdrive == true and 0.1 or 0))
  2928. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-math.rad(17), 0, math.rad(12)), 0.13 + (hyperdrive == true and 0.1 or 0))
  2929. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
  2930. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-math.rad(17), 0, -math.rad(12)), 0.13 + (hyperdrive == true and 0.1 or 0))
  2931. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
  2932. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * euler(0, math.rad(90), math.rad(-25)) * cf(0, 0.7, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
  2933. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(-math.rad(0), -math.rad(90), 0), 0.2 + (hyperdrive == true and 0.1 or 0))
  2934. end
  2935. for i = 0, 1, 0.05 + (hyperdrive == true and 0.05 or 0) do
  2936. swait()
  2937. Neck.C0 = clerp(Neck.C0, necko * euler(math.rad(23), 0, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
  2938. Neck.C1 = clerp(Neck.C1, necko2 * euler(0, 0, 0), 0.13 + (hyperdrive == true and 0.1 or 0))
  2939. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.2, 0, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
  2940. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-math.rad(17), 0, math.rad(12)), 0.15 + (hyperdrive == true and 0.1 or 0))
  2941. RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
  2942. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-math.rad(17), 0, -math.rad(12)), 0.15 + (hyperdrive == true and 0.1 or 0))
  2943. LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
  2944. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * euler(0, math.rad(90), math.rad(15)) * cf(0, -0.1, 0), 0.15 + (hyperdrive == true and 0.1 or 0))
  2945. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(-math.rad(0), -math.rad(90), 0), 0.15 + (hyperdrive == true and 0.1 or 0))
  2946. end
  2947. for i = 1, 3 do
  2948. sound(300916105, char.Head, 0.5, 12, 1)
  2949. do
  2950. local sphere, spherem = createSpherePart()
  2951. sphere.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, -18 * i)
  2952. sphere.Transparency = 0
  2953. spherem.Scale = Vector3.new(5, 13, 5)
  2954. local cnow = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, -18 * i)
  2955. for _, vhum in pairs(findCloseHumanoid(sphere.Position, 18)) do
  2956. basicDamage(vhum, math.random(1,1542), Color3.fromRGB(0, 0, 0))
  2957. do
  2958. local vtors = vhum.Parent.Torso
  2959. local bv = createBodyVelocity(vtors)
  2960. bv.Name = "UpVelocity" .. char.Name
  2961. bv.Velocity = (vtors.Position - sphere.Position).unit * -5 + Vector3.new(0, 5, 0)
  2962. thread(function()
  2963. wait(0.5)
  2964. bv:Destroy()
  2965. end)
  2966. end
  2967. end
  2968. thread(function()
  2969. for i = 1, 15 do
  2970. wait()
  2971. local sinewave = 3 - math.sin(i / 45) * 5
  2972. spherem.Scale = spherem.Scale + Vector3.new(0, sinewave, 0)
  2973. sphere.CFrame = cnow
  2974. end
  2975. for i = 1, 15 do
  2976. wait()
  2977. sphere.Transparency = sphere.Transparency + 0.060000000000000005
  2978. end
  2979. end)
  2980. local pulse, pulsem = createPulsePart()
  2981. pulse.CFrame = sphere.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2982. pulse.BrickColor = BrickColor.new("Really black")
  2983. local cnow = sphere.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2984. thread(function()
  2985. for i = 1, 30 do
  2986. wait()
  2987. local sinewave = 2.5 - math.sin(i / 45) * 4
  2988. pulsem.Scale = pulsem.Scale + Vector3.new(sinewave, sinewave, 0)
  2989. pulse.Transparency = pulse.Transparency + 0.030000000000000002
  2990. pulse.CFrame = cnow
  2991. end
  2992. pulse:Destroy()
  2993. end)
  2994. wait(0.2)
  2995. end
  2996. end
  2997. charStats.Speed.Value = charStats.Speed.Value + 1
  2998. attacking.Value = false
  2999. end
  3000. end
  3001. if key.KeyCode == Key3 then
  3002. if key3db then
  3003. return
  3004. end
  3005. if Energy.Value < Attack3Energy then
  3006. return
  3007. end
  3008. key3db = true
  3009. delay(key3re + atk3d, function()
  3010. key3db = false
  3011. end)
  3012. coroutine.resume(coroutine.create(function()
  3013. local rewinddelay = atk3d
  3014. local reloaddelay = key3re
  3015. Re3:TweenSize(UDim2.new(0, 0, 1, 0), "InOut", "Linear", rewinddelay)
  3016. wait(rewinddelay)
  3017. Re3:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Linear", reloaddelay)
  3018. end))
  3019. Energy.Value = Energy.Value - Attack3Energy
  3020. if Mode == "Positive" then
  3021. attacking.Value = true
  3022. do
  3023. local p = createBlockPart()
  3024. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  3025. p.Size = Vector3.new(1.25, 1.25, 1.25)
  3026. p.Transparency = 0.4
  3027. p.Parent = Effects
  3028. local p2 = createBlockPart()
  3029. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  3030. p2.Size = Vector3.new(1.75, 1.75, 1.75)
  3031. p2.Transparency = 0.6
  3032. p2.Parent = Effects
  3033. local p3 = createBlockPart()
  3034. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
  3035. p3.Size = Vector3.new(1.25, 1.25, 1.25)
  3036. p3.Transparency = 0.4
  3037. p3.Parent = Effects
  3038. local p4 = createBlockPart()
  3039. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
  3040. p4.Size = Vector3.new(1.75, 1.75, 1.75)
  3041. p4.Transparency = 0.6
  3042. p4.Parent = Effects
  3043. for i = 0, 1.1, 0.05 do
  3044. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
  3045. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
  3046. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
  3047. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  3048. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
  3049. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  3050. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3051. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3052. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3053. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3054. swait()
  3055. end
  3056. local pulses = -1
  3057. for i = 1, 3 do
  3058. sound(301033949, char.Head, 0.5, 4, 1)
  3059. pulses = pulses + 1
  3060. do
  3061. local pulse, pulsem = createPulsePart()
  3062. pulse.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3063. thread(function()
  3064. for i = 1, 30 do
  3065. wait()
  3066. local sinewave = 2 - math.sin(i / 45) * 3
  3067. pulse.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3068. pulsem.Scale = pulsem.Scale + Vector3.new(sinewave, sinewave, 0)
  3069. pulse.Transparency = pulse.Transparency + 0.030000000000000002
  3070. end
  3071. pulse:Destroy()
  3072. end)
  3073. local s, smesh = createSpherePart()
  3074. s.Transparency = 0.2
  3075. thread(function()
  3076. for i = 1, 25 do
  3077. wait()
  3078. local sinewave = 8 - 100 * math.asin(i / 100) * 0.8
  3079. if pulses == 3 then
  3080. sinewave = 10 - 100 * math.asin(i / 100) * 0.8
  3081. end
  3082. smesh.Scale = smesh.Scale + Vector3.new(sinewave, sinewave, sinewave)
  3083. s.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0)
  3084. s.Transparency = s.Transparency + 0.04
  3085. end
  3086. s:Destroy()
  3087. end)
  3088. local closeHumanoids = findCloseHumanoid(pulse.Position, pulses == 3 and 40 or 25)
  3089. for _, vhum in pairs(closeHumanoids) do
  3090. basicDamage(vhum, pulses == 3 and 12 or math.random(50,200), Color3.fromRGB(255, 255, 255))
  3091. if vhum.Parent:findFirstChild("Torso") then
  3092. do
  3093. local vtors = vhum.Parent.Torso
  3094. local bv = createBodyVelocity(vtors)
  3095. bv.Velocity = (vtors.Position - torso.Position).unit * ((pulses == 3 and 35 or 30) - (vtors.Position - torso.Position).magnitude) + Vector3.new(0, 7, 0)
  3096. delay(0.5, function()
  3097. bv:Destroy()
  3098. end)
  3099. end
  3100. end
  3101. end
  3102. for i = 0, 2.1, 0.05 do
  3103. swait()
  3104. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0.1, 0, math.rad(0)), 0.14)
  3105. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(0)), 0.14)
  3106. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-95)), 0.08)
  3107. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  3108. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(95)), 0.08)
  3109. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  3110. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3111. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3112. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3113. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3114. end
  3115. end
  3116. end
  3117. thread(function()
  3118. for i = 1, 10 do
  3119. wait()
  3120. p.Transparency = p.Transparency + 0.06
  3121. p2.Transparency = p.Transparency + 0.04
  3122. p3.Transparency = p.Transparency + 0.06
  3123. p4.Transparency = p.Transparency + 0.04
  3124. end
  3125. p:Destroy()
  3126. p2:Destroy()
  3127. p3:Destroy()
  3128. p4:Destroy()
  3129. end)
  3130. end
  3131. elseif Mode == "Negative" then
  3132. attacking.Value = true
  3133. do
  3134. local p = createBlockPart()
  3135. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  3136. p.Size = Vector3.new(1.25, 1.25, 1.25)
  3137. p.Transparency = 0.4
  3138. p.Parent = Effects
  3139. local p2 = createBlockPart()
  3140. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0)
  3141. p2.Size = Vector3.new(1.75, 1.75, 1.75)
  3142. p2.Transparency = 0.6
  3143. p2.Parent = Effects
  3144. local p3 = createBlockPart()
  3145. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
  3146. p3.Size = Vector3.new(1.25, 1.25, 1.25)
  3147. p3.Transparency = 0.4
  3148. p3.Parent = Effects
  3149. local p4 = createBlockPart()
  3150. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0)
  3151. p4.Size = Vector3.new(1.75, 1.75, 1.75)
  3152. p4.Transparency = 0.6
  3153. p4.Parent = Effects
  3154. p.BrickColor = BrickColor.new("Really black")
  3155. p2.BrickColor = BrickColor.new("Really black")
  3156. p3.BrickColor = BrickColor.new("Really black")
  3157. p4.BrickColor = BrickColor.new("Really black")
  3158. for i = 0, 1.1, 0.05 do
  3159. swait()
  3160. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0.1, 0, math.rad(0)), 0.14)
  3161. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, math.rad(0)), 0.14)
  3162. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-95)), 0.14)
  3163. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  3164. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(95)), 0.14)
  3165. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  3166. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3167. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3168. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3169. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3170. end
  3171. local pulses = -1
  3172. for i = 1, 3 do
  3173. sound(301033949, char.Head, 0.5, 4, 1)
  3174. pulses = pulses + 1
  3175. do
  3176. local pulse, pulsem = createPulsePart()
  3177. pulse.BrickColor = BrickColor.new("Really black")
  3178. pulse.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3179. thread(function()
  3180. for i = 1, 30 do
  3181. wait()
  3182. local sinewave = 2 - math.sin(i / 45) * 3
  3183. pulse.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3184. pulsem.Scale = pulsem.Scale + Vector3.new(sinewave, sinewave, 0)
  3185. pulse.Transparency = pulse.Transparency + 0.030000000000000002
  3186. end
  3187. pulse:Destroy()
  3188. end)
  3189. local s, smesh = createSpherePart()
  3190. s.Transparency = 0.2
  3191. thread(function()
  3192. for i = 1, 25 do
  3193. wait()
  3194. local sinewave = 8 - 100 * math.asin(i / 100) * 0.8
  3195. if pulses == 3 then
  3196. sinewave = 10 - 100 * math.asin(i / 100) * 0.8
  3197. end
  3198. smesh.Scale = smesh.Scale + Vector3.new(sinewave, sinewave, sinewave)
  3199. s.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1.5, 0)
  3200. s.Transparency = s.Transparency + 0.04
  3201. end
  3202. s:Destroy()
  3203. end)
  3204. local closeHumanoids = findCloseHumanoid(pulse.Position, pulses == 3 and 40 or 25)
  3205. for _, vhum in pairs(closeHumanoids) do
  3206. basicDamage(vhum, pulses == 3 and 12 or math.random(100,900), Color3.fromRGB(0, 0, 0))
  3207. if vhum.Parent:findFirstChild("Torso") then
  3208. do
  3209. local vtors = vhum.Parent.Torso
  3210. local bv = createBodyVelocity(vtors)
  3211. bv.Velocity = -(vtors.Position - torso.Position).unit * ((pulses == 3 and 35 or 30) - (vtors.Position - torso.Position).magnitude) + Vector3.new(0, 0, 0)
  3212. delay(0.5, function()
  3213. bv:Destroy()
  3214. end)
  3215. end
  3216. end
  3217. end
  3218. for i = 0, 2.1, 0.05 do
  3219. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(15), 0, math.rad(0)), 0.14)
  3220. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.05, 0, math.rad(0)), 0.14)
  3221. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(50)), 0.14)
  3222. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.14)
  3223. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, math.rad(-50)), 0.14)
  3224. RW.C1 = clerp(RW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.14)
  3225. p.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3226. p2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3227. p3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3228. p4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, -1.3, 0) * randomangles()
  3229. swait()
  3230. end
  3231. end
  3232. end
  3233. thread(function()
  3234. for i = 1, 10 do
  3235. wait()
  3236. p.Transparency = p.Transparency + 0.06
  3237. p2.Transparency = p.Transparency + 0.04
  3238. p3.Transparency = p.Transparency + 0.06
  3239. p4.Transparency = p.Transparency + 0.04
  3240. end
  3241. p:Destroy()
  3242. p2:Destroy()
  3243. p3:Destroy()
  3244. p4:Destroy()
  3245. end)
  3246. end
  3247. end
  3248. attacking.Value = false
  3249. end
  3250. if key.KeyCode == Key4 then
  3251. if key4db then
  3252. return
  3253. end
  3254. if Energy.Value < Attack4Energy then
  3255. return
  3256. end
  3257. Energy.Value = Energy.Value - Attack4Energy
  3258. key4db = true
  3259. delay(key4re, function()
  3260. key4db = false
  3261. end)
  3262. coroutine.resume(coroutine.create(function()
  3263. local rewinddelay = 0.5
  3264. local reloaddelay = key4re
  3265. Re4:TweenSize(UDim2.new(0, 0, 1, 0), "InOut", "Linear", rewinddelay)
  3266. wait(rewinddelay)
  3267. Re4:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Linear", reloaddelay)
  3268. end))
  3269. attacking.Value = true
  3270. delay(0.5, function()
  3271. attacking.Value = false
  3272. end)
  3273. do
  3274. local boom = Instance.new("Part", Effects)
  3275. boom.BrickColor = BrickColor.new(Mode == "Positive" and "Really black" or "Lily white")
  3276. boom.Material = Mode == "Positive" and "Granite" or "Neon"
  3277. boom.Transparency = 0.2
  3278. boom.Anchored = true
  3279. boom.CanCollide = false
  3280. boom.Shape = "Ball"
  3281. boom.Size = Vector3.new(8, 8, 8)
  3282. boom.CFrame = char.HumanoidRootPart.CFrame
  3283. Crater(boom,40)
  3284. thread(function()
  3285. for i = 1, 30 do
  3286. wait()
  3287. boom.Size = boom.Size + Vector3.new(0.2, 0.2, 0.2)
  3288. boom.CFrame = char.HumanoidRootPart.CFrame
  3289. boom.Transparency = boom.Transparency + 0.02666666666666667
  3290. end
  3291. boom:Destroy()
  3292. end)
  3293. local pulse = Instance.new("Part", Effects)
  3294. pulse.BrickColor = BrickColor.new(Mode == "Positive" and "Really black" or "Medium blue")
  3295. pulse.Material = Mode == "Positive" and "Granite" or "Neon"
  3296. pulse.Transparency = 0.1
  3297. pulse.Anchored = true
  3298. pulse.CanCollide = false
  3299. pulse.Size = Vector3.new(5, 5, 0.2)
  3300. pulse.CFrame = boom.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3301. local now = pulse.CFrame
  3302. local pulsem = Instance.new("SpecialMesh", pulse)
  3303. pulsem.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3304. pulsem.Scale = Vector3.new(10, 10, 0.2)
  3305. thread(function()
  3306. for i = 1, 30 do
  3307. wait()
  3308. pulsem.Scale = pulsem.Scale + Vector3.new(0.3, 0.3, 0)
  3309. pulse.CFrame = boom.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3310. pulse.Transparency = pulse.Transparency + 0.030000000000000002
  3311. end
  3312. pulse:Destroy()
  3313. end)
  3314. sound(300916105, char.Head, 0.5, 12, 1)
  3315. if Mode == "Positive" then
  3316. Mode = "Negative"
  3317. elseif Mode == "Negative" then
  3318. Mode = "Positive"
  3319. end
  3320. end
  3321. end
  3322. end
  3323. uis.InputBegan:connect(keyDown)
  3324. thread(function()
  3325. tweentick = 45
  3326. tweenrot = 0.9
  3327. tweenrotm = 0.15
  3328. while true do
  3329. swait()
  3330. humanoid.WalkSpeed = ((speed.Value / 10) * 16)
  3331. sinecount = sinecount + 1
  3332. normcount = normcount + 1
  3333. local sinewave = math.sin(sinecount * 3 / 75) * 0.2
  3334. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3335. local hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  3336. if attacking.Value == false and taunting == false then
  3337. if 1 < RootPart.Velocity.y and hitfloor == nil then
  3338. Anim = "Jump"
  3339. canTaunt = false
  3340. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(-15), 0, math.rad(0)), 0.1)
  3341. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(-math.rad(17), 0, math.rad(12)), 0.2)
  3342. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  3343. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(-math.rad(17), 0, -math.rad(12)), 0.2)
  3344. RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  3345. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, 0), 0.2)
  3346. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(90), 0), 0.2)
  3347. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(12), -math.rad(90), 0), 0.2)
  3348. elseif RootPart.Velocity.y < -1 and hitfloor == nil then
  3349. Anim = "Fall"
  3350. canTaunt = false
  3351. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(23), 0, 0), 0.2)
  3352. Neck.C1 = clerp(Neck.C1, necko2 * CFrame.Angles(0, 0, 0), 0.2)
  3353. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, 0), 0.2)
  3354. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(-math.rad(17), 0, math.rad(12)), 0.2)
  3355. RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  3356. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(-math.rad(17), 0, -math.rad(12)), 0.2)
  3357. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  3358. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(24), math.rad(90), 0), 0.2)
  3359. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-12), -math.rad(90), 0), 0.2)
  3360. elseif torvel < 1 and hitfloor ~= nil then
  3361. Anim = "Idle"
  3362. canTaunt = true
  3363. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(0, 0, 0.6), 0.1)
  3364. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0, 0, -1), 0.1)
  3365. RW.C0 = clerp(RW.C0, CFrame.new(1.75, 0.5, 0) * CFrame.new(-0.35, 0, 0.3) * CFrame.Angles(math.rad(30), 20, math.rad(10)), 0.2)
  3366. RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.2)
  3367. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5,-0.5) * CFrame.new(0.35, 0, 0.3) * CFrame.Angles(math.rad(110), 0, math.rad(39)), 0.2)
  3368. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.2)
  3369. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0.10) * CFrame.Angles(0, math.rad(90), -0.2), 0.2)
  3370. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -0.25) * CFrame.Angles(0, -math.rad(100), 0.1), 0.2)
  3371. elseif torvel > 1 and hitfloor ~= nil then
  3372. sinewave = sinewave / 10
  3373. Anim = "Walk"
  3374. canTaunt = false
  3375. Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(-0.2, 0, 0), 0.1)
  3376. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(0.3, 0, 0), 0.1)
  3377. RW.C0 = clerp(RW.C0, CFrame.new(1.75, 0.5, 0) * CFrame.new(-0.35, 0, 0.3) * CFrame.Angles(math.rad(-35), 20, math.rad(80)), 0.2)
  3378. RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.2)
  3379. LW.C0 = clerp(LW.C0, CFrame.new(-1.75, 0.5, 0) * CFrame.new(0.35, 0, 0.3) * CFrame.Angles(math.rad(-35), 0, math.rad(-40)), 0.2)
  3380. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.2)
  3381. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.2)
  3382. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(0, -math.rad(90), 0), 0.2)
  3383. end
  3384. RootJoint.C0 = clerp(RootJoint.C0, RootJoint.C0 * CFrame.new(0, 0, sinewave / 3), 0.1)
  3385. RW.C0 = clerp(RW.C0, RW.C0 * CFrame.new(0, sinewave / 3, 0), 0.2)
  3386. LW.C0 = clerp(LW.C0, LW.C0 * CFrame.new(0, sinewave / 3, 0), 0.2)
  3387. RH.C0 = clerp(RH.C0, RH.C0 * CFrame.new(0, -sinewave / 3, 0), 0.2)
  3388. LH.C0 = clerp(LH.C0, LH.C0 * CFrame.new(0, -sinewave / 3, 0), 0.2)
  3389. end
  3390. end
  3391. end)
  3392. local Transforming = true
  3393. hum.WalkSpeed = 0
  3394. local fx = Instance.new("Part",torso)
  3395. wit = torso.BrickColor.Color
  3396. wit2 = Color3.new(0,0,0)
  3397. fx.Anchored = true
  3398. fx.Material = "Neon"
  3399. fx.CanCollide = false
  3400. fx.Locked = true
  3401. fx.Transparency = 1
  3402. fx.Material = "Neon"
  3403. fx.Size = Vector3.new(1,1,1)
  3404. fx.TopSurface = "SmoothNoOutlines"
  3405. fx.BottomSurface = "SmoothNoOutlines"
  3406. fx.BrickColor = BrickColor.new("Royal purple")
  3407. fx.CFrame = CFrame.Angles(math.random(),math.random(),math.random())
  3408. fxm = Instance.new("SpecialMesh",fx)
  3409. fxm.MeshType = "Sphere"
  3410. local sa2 = Instance.new("Sound",torso)
  3411. sa2.SoundId = "rbxassetid://93724183"
  3412. sa2.Pitch = 0.5
  3413. sa2.Volume = 5
  3414. sa2.Looped = false
  3415. sa2:Play()
  3416. Crater(char.Torso,30)
  3417. local value = 1,1,1
  3418. fxm.Scale = Vector3.new(1,1,1)
  3419. for i = 1, 20 do game:GetService("RunService").RenderStepped:wait()
  3420. value = value - 0.05
  3421. fx.Transparency = fx.Transparency - (1/20)
  3422. fx.CFrame = torso.CFrame
  3423. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  3424. game:GetService("RunService").RenderStepped:wait()
  3425. end
  3426. --------------------------------------------------
  3427. GroundWave1 = function()
  3428. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3429. local Colors = {"White", "Royal purple"}
  3430. local wave = Instance.new("Part", torso)
  3431. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3432. wave.Anchored = true
  3433. wave.CanCollide = false
  3434. wave.Locked = true
  3435. wave.Size = Vector3.new(1, 1, 1)
  3436. wave.TopSurface = "Smooth"
  3437. wave.BottomSurface = "Smooth"
  3438. wave.Transparency = 0
  3439. wave.CFrame = HandCF
  3440. wm = Instance.new("SpecialMesh", wave)
  3441. wm.MeshId = "rbxassetid://20329976"
  3442. coroutine.wrap(function()
  3443. for i = 1, 30, 1 do
  3444. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  3445. wave.Size = wm.Scale
  3446. wave.CFrame = HandCF
  3447. wave.Transparency = i/30
  3448. wait()
  3449. end
  3450. wait()
  3451. wave:Destroy()
  3452. end)()
  3453. end
  3454. ----------------------------------------------------
  3455. GroundWave = function()
  3456. if Transforming == true then
  3457. local value = 5
  3458. local value2 = 10
  3459. local value3 = 20
  3460. local sa2 = Instance.new("Sound",torso)
  3461. sa2.SoundId = "rbxassetid://413682983"
  3462. sa2.Pitch = 1
  3463. sa2.Volume = 1
  3464. sa2.Looped = false
  3465. sa2:Play()
  3466. local wave = Instance.new("Part", torso)
  3467. wave.BrickColor = TorsoColor
  3468. wave.Anchored = true
  3469. wave.CanCollide = false
  3470. wave.Locked = true
  3471. wave.Size = Vector3.new(1, 1, 1)
  3472. wave.TopSurface = "Smooth"
  3473. wave.BottomSurface = "Smooth"
  3474. wave.Transparency = 0.35
  3475. wave.CFrame = fx.CFrame
  3476. wave.Material = "Neon"
  3477. wm = Instance.new("SpecialMesh", wave)
  3478. wm.MeshType = "Sphere"
  3479. wm.Scale = Vector3.new(1,1,1)
  3480. local wave2 = Instance.new("Part", torso)
  3481. wave2.BrickColor = TorsoColor
  3482. wave2.Anchored = true
  3483. wave2.CanCollide = false
  3484. wave2.Locked = true
  3485. wave2.Size = Vector3.new(1, 1, 1)
  3486. wave2.TopSurface = "Smooth"
  3487. wave2.BottomSurface = "Smooth"
  3488. wave2.Transparency = 0.35
  3489. wave2.CFrame = fx.CFrame
  3490. wave2.Material = "Neon"
  3491. wm2 = Instance.new("SpecialMesh", wave2)
  3492. wm2.MeshType = "FileMesh"
  3493. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3494. wm2.Scale = Vector3.new(1,1,1)
  3495. local wave3 = Instance.new("Part", torso)
  3496. wave3.BrickColor = BrickColor.new("Royal purple")
  3497. wave3.Anchored = true
  3498. wave3.CanCollide = false
  3499. wave3.Locked = true
  3500. wave3.Size = Vector3.new(1, 1, 1)
  3501. wave3.TopSurface = "Smooth"
  3502. wave3.BottomSurface = "Smooth"
  3503. wave3.Transparency = 0.35
  3504. wave3.CFrame = fx.CFrame
  3505. wave3.Material = "Neon"
  3506. wm3 = Instance.new("SpecialMesh", wave3)
  3507. wm3.MeshType = "FileMesh"
  3508. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3509. wm3.Scale = Vector3.new(1,1,1)
  3510. coroutine.wrap(function()
  3511. for i = 1, 18, 1 do
  3512. value = value - 0.5
  3513. value2 = value2 - 0.75*1.5
  3514. value3 = value3 - 0.475*1.5
  3515. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  3516. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  3517. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  3518. --wave.Size = wm.Scale
  3519. wave.CFrame = fx.CFrame
  3520. wave.Transparency = i/14
  3521. --wave2.Size = wm2.Scale
  3522. wave2.CFrame = fx.CFrame
  3523. wave2.Rotation = Vector3.new(90, 0, 0)
  3524. wave2.Transparency = i/14
  3525. --wave3.Size = wm3.Scale
  3526. wave3.CFrame = fx.CFrame
  3527. wave3.Rotation = Vector3.new(90, 0, 0)
  3528. wave3.Transparency = i/14
  3529. end
  3530. wait()
  3531. wave:Destroy()
  3532. wave2:Destroy()
  3533. wave3:Destroy()
  3534. end)()
  3535. elseif Transforming == false then
  3536. wait()
  3537. end
  3538. end
  3539.  
  3540. for i = 1, 100 do game:GetService("RunService").RenderStepped:wait()
  3541. fx.CFrame = torso.CFrame
  3542. end
  3543.  
  3544. Spawn(function()
  3545. while wait(1) do
  3546. GroundWave()
  3547. end
  3548. end)
  3549.  
  3550. wait(4)
  3551.  
  3552. Transforming = false
  3553.  
  3554. local value2 = 1
  3555. for i = 1, 20 do game:GetService("RunService").RenderStepped:wait()
  3556. value2 = value2 - 0.05
  3557. fx.Transparency = fx.Transparency + (1/20)
  3558. fx.CFrame = torso.CFrame
  3559. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  3560. game:GetService("RunService").RenderStepped:wait()
  3561. end
  3562.  
  3563. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3564. local valuer = 5
  3565. local valuer2 = 10
  3566. local valuer3 = 15
  3567. local sa2 = Instance.new("Sound",torso)
  3568. sa2.SoundId = "rbxassetid://130972023"
  3569. sa2.Pitch = 1
  3570. sa2.Volume = 5
  3571. sa2.Looped = false
  3572. sa2:Play()
  3573. local sar2 = Instance.new("Sound",torso)
  3574. sar2.SoundId = "rbxassetid://153274423"
  3575. sar2.Pitch = 1
  3576. sar2.Volume = 5
  3577. sar2.Looped = false
  3578. sar2:Play()
  3579. local wave = Instance.new("Part", torso)
  3580. wave.BrickColor = TorsoColor
  3581. wave.Anchored = true
  3582. wave.CanCollide = false
  3583. wave.Locked = true
  3584. wave.Size = Vector3.new(1, 1, 1)
  3585. wave.TopSurface = "Smooth"
  3586. wave.BottomSurface = "Smooth"
  3587. wave.Transparency = 0.35
  3588. wave.CFrame = HandCF
  3589. wm = Instance.new("SpecialMesh", wave)
  3590. wm.MeshId = "rbxassetid://3270017"
  3591. local wave2 = Instance.new("Part", torso)
  3592. wave2.BrickColor = BrickColor.new("Royal purple")
  3593. wave2.Anchored = true
  3594. wave2.CanCollide = false
  3595. wave2.Locked = true
  3596. wave2.Size = Vector3.new(1, 1, 1)
  3597. wave2.TopSurface = "Smooth"
  3598. wave2.BottomSurface = "Smooth"
  3599. wave2.Transparency = 0.35
  3600. wave2.CFrame = HandCF
  3601. wm2 = Instance.new("SpecialMesh", wave2)
  3602. wm2.MeshId = "rbxassetid://3270017"
  3603. local wave3 = Instance.new("Part", torso)
  3604. wave3.BrickColor = TorsoColor
  3605. wave3.Anchored = true
  3606. wave3.CanCollide = false
  3607. wave3.Locked = true
  3608. wave3.Size = Vector3.new(1, 1, 1)
  3609. wave3.TopSurface = "Smooth"
  3610. wave3.BottomSurface = "Smooth"
  3611. wave3.Transparency = 0.35
  3612. wave3.CFrame = HandCF
  3613. wm3 = Instance.new("SpecialMesh", wave3)
  3614. wm3.MeshId = "rbxassetid://3270017"
  3615. coroutine.wrap(function()
  3616. for i = 1, 14, 1 do
  3617. valuer = valuer - 0.35
  3618. valuer2 = valuer - 0.45
  3619. valuer3 = valuer3 - 0.475
  3620. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  3621. wave.Size = wm.Scale
  3622. wave.CFrame = HandCF
  3623. wave.Transparency = i/14
  3624. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  3625. wave2.Size = wm2.Scale
  3626. wave2.CFrame = HandCF
  3627. wave2.Transparency = i/14
  3628. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  3629. wave3.Size = wm2.Scale
  3630. wave3.CFrame = HandCF
  3631. wave3.Transparency = i/14
  3632. wait()
  3633. end
  3634. wait()
  3635. wave:Destroy()
  3636. wave2:Destroy()
  3637. end)()
  3638. hum.WalkSpeed = 16
  3639. -----------------------------
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