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Dec 12th, 2019
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  1. [flow] Flow event: social.statuses_updated, with data (?)
  2. [flow] Finish process events
  3. [flow] Flow event: metagame.hide_progress_overlay, with data (!)
  4. [flow] Finish process events
  5. Got event `AnalyticsEvent` {,backend_type:@"N2bz15FacebookBackendE",,event_id:@"Contact",}
  6. Got event `AnalyticsEvent` {,token:@"25d80e92-704f-4b27-b1ce-2f2bafab3ebb-00ghpkuh",,ui_callstack:@"SquadChat,Home,SubsBonuses,Home,FriendsList,",,backend_type:@"N2bz15FirebaseBackendE",,event_id:@"friends_invite",}
  7. [flow] Flow event: friends.invite, with data (!)
  8. [flow] Flow event: friends_invite_link, with data @"25d80e92-704f-4b27-b1ce-2f2bafab3ebb-00ghpkuh"
  9. [flow] Finish process events
  10. [Deeplink] There is no configuration to prevent phishing on this domain https://blitzteam.page.link. Setup URL patterns to whitelist in the Firebase Dynamic Links console. [https://support.google.com/firebase/answer/9021429]
  11. [flow] Flow event: social.fetch_friends, with data (?)
  12. [flow] Flow event: social.fetch_statuses, with data (?)
  13. [flow] Finish process events
  14. [socket.io] request #77 to metagame server: {
  15. "jobId": "postPlayerAction",
  16. "args": {
  17. "actionId": "getFriendsOnlineStatuses",
  18. "args": {
  19. "requestedPlayerIds": [
  20. "5f1d3df3-2363-407b-957b-e40463a4c296"
  21. ]
  22. },
  23. "clientTimeMs": 1576149561720,
  24. "gameVersion": "2.1",
  25. "lastLatency": 247,
  26. "unconfirmedCount": 0
  27. }
  28. }
  29. [flow] Flow event: metagame.hide_progress_overlay, with data (!)
  30. [flow] Finish process events
  31. [socket.io] response #77 from metagame server: {"done":true,"extra":{"statusByPlayerId":{"5f1d3df3-2363-407b-957b-e40463a4c296":"online"}}}
  32. [flow] Flow event: social.statuses_updated, with data (?)
  33. [flow] Finish process events
  34. [flow] Flow event: metagame.hide_progress_overlay, with data (!)
  35. [flow] Finish process events
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