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- Path of the Gehenna:
- This path was forged by a Camila in the final nights as the corruption of Namtaru started to leak out of the Outer Dark and materialize itself in the scapeland. The path is based on manipulating the corruption to the infernalist's advantage.
- Sight of Gehenna •
- At this rank, the Infernalist may manipulate corruption on a metaphysical level, giving themselves sights of the inevitable. While in this state, horrifying visions would fill the infernalist's sight, giving them further insight into the Outer Dark.
- System:
- The player spends a blood point and rolls regularly. This state would allow the infernalist to gain further infernal sight, but at the same time would cloud their sight from the mundane world.
- 1-3 Successes: +1 dice for infernal activity, +1 difficulty for Perception.
- 4 Successes+: +2 dices for infernal activity, +2 difficulty for Perception.
- Upon a botch, the infernalist would be shocked by the horrifying sights and be dazed for the rest of the scene.
- *Perception increased difficulty would apply only when perceiving the mundane world.
- Obsidian Skin ••
- At this rank the Infernalist may invoke the foul name of Namtaru in order to pound the cracked walls of the Outer Dark, the corruption would manifest itself into the world and corrupt the body of the infernalist or a willing target, coating their skin with Obsidian scales. A willing target who experience such horrifying corruption for the first time might give in into their beast.
- System:
- The player spends a blood point and rolls regularly, each success would determine another turn the obsidian scales would protect the infernalist's body, the effect is identical to Fortitude equal to the path rank.
- A willing target who experiences such corruption for the first time may roll Self-Control/Instinct, the difficulty would be equal to the total amount of successes scored.
- A botched roll would grow the obsidian into the infernalist's/target's flesh, the number of 1's dices would represent the lethal inflicted.
- Bubble of Gehenna •••
- At this rank, the infernalist may pound the walls so hard that it would literally return echos of Gehenna to their location. Metaphysical forms of fiends climbing through cracks in the floor, red skies, and black hole moon could be seen by those in the infernal bubble. These echos would turn the place extremely unholy, making infernal activity easier to perform.
- System:
- The infernalist has to chant a prayer to Namtaru while sacrificing 3 blood points, this process would require 3 turns of full concentration of the infernalist as they are pounding the walls of the Outer Dark with every blasphemous word they mutter. The effect would grant -2 difficulty for infernal activity for the number of days equal to the successes scored.
- Botch: The echos wouldn't vibrate on the scapeland but in the infernalist's mind, sending them into an overwhelming coma state for the rest of the night, on top of that - each 1 rolled would strip Temporary Willpower point.
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