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  1. Parameters:
  2. Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so --config /opt/retropie/configs/psx/retroarch.cfg "/home/pi/RetroPie/roms/psx/Tekken 3 (USA).cue" --verbose --appendconfig /dev/shm/retroarch.cfg
  3. [INFO] RetroArch 1.7.5 (Git c9c6c5a)
  4. [INFO] Redirecting save file to "/home/pi/RetroPie/roms/psx/Tekken 3 (USA).srm".
  5. [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/psx/Tekken 3 (USA).state".
  6. [INFO] === Build =======================================
  7. Capabilities: NEON VFPv3 VFPv4
  8. Built: Oct 9 2018
  9. [INFO] Version: 1.7.5
  10. [INFO] Git: c9c6c5a
  11. [INFO] =================================================
  12. [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so"
  13. [INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/PCSX-ReARMed.cfg.
  14. [INFO] [overrides] no content-dir-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/psx.cfg.
  15. [INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/Tekken 3 (USA).cfg.
  16. [INFO] Shaders: preset directory: /home/pi/.config/retroarch/shaders/presets
  17. [INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/Tekken 3 (USA).cgp.
  18. [INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/Tekken 3 (USA).glslp.
  19. [INFO] Shaders: no content-dir-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/psx.cgp.
  20. [INFO] Shaders: no content-dir-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/psx.glslp.
  21. [INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.cgp.
  22. [INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.glslp.
  23. [INFO] Environ GET_LOG_INTERFACE.
  24. [INFO] Environ SET_VARIABLES.
  25. [INFO] Remaps: remap directory: /home/pi/.config/retroarch/config/remaps
  26. [INFO] Remaps: no game-specific remap found at /home/pi/.config/retroarch/config/remaps/PCSX-ReARMed/Tekken 3 (USA).rmp.
  27. [INFO] Remaps: no content-dir-specific remap found at /home/pi/.config/retroarch/config/remaps/PCSX-ReARMed/psx.rmp.
  28. [INFO] Remaps: no core-specific remap found at /home/pi/.config/retroarch/config/remaps/PCSX-ReARMed/PCSX-ReARMed.rmp.
  29. [INFO] Redirecting save file to "/home/pi/RetroPie/roms/psx/Tekken 3 (USA).srm".
  30. [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/psx/Tekken 3 (USA).state".
  31. [INFO] Environ GET_VARIABLE pcsx_rearmed_memcard2:
  32. [INFO] disabled
  33. Memcard 2: disabled
  34. Starting PCSX-ReARMed
  35. Running PCSX Version 1.9 (Oct 13 2018).
  36. psxMap: warning: wanted to map @80000000, got 0x6f54d000
  37. Init new dynarec
  38. testing if we can run recompiled code..
  39. test passed.
  40. warning: RAM is not directly mapped, performance will suffer
  41. Mapped (RAM/scrp/ROM/LUTs/TC):
  42. 77000000/1f800000/1fc00000/08000000/70192000
  43. [WARN] SYSTEM DIR is empty, assume CONTENT DIR /home/pi/RetroPie/roms/psx/Tekken 3 (USA).cue
  44. [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/roms/psx/".
  45. no BIOS files found.
  46. [INFO] Environ SET_MESSAGE: No PlayStation BIOS file found - add for better compatibility
  47. [INFO] Environ GET_CAN_DUPE: true
  48. [INFO] Environ SET_DISK_CONTROL_INTERFACE.
  49. [INFO] Environ GET_RUMBLE_INTERFACE.
  50. [INFO] Environ GET_VARIABLE pcsx_rearmed_frameskip:
  51. [INFO] 0
  52. [INFO] Environ GET_VARIABLE pcsx_rearmed_region:
  53. [INFO] auto
  54. [INFO] Environ GET_VARIABLE pcsx_rearmed_pad1type:
  55. [INFO] default
  56. [INFO] Environ GET_VARIABLE pcsx_rearmed_pad2type:
  57. [INFO] default
  58. [INFO] Environ GET_VARIABLE pcsx_rearmed_pad3type:
  59. [INFO] default
  60. [INFO] Environ GET_VARIABLE pcsx_rearmed_pad4type:
  61. [INFO] default
  62. [INFO] Environ GET_VARIABLE pcsx_rearmed_pad5type:
  63. [INFO] default
  64. [INFO] Environ GET_VARIABLE pcsx_rearmed_pad6type:
  65. [INFO] default
  66. [INFO] Environ GET_VARIABLE pcsx_rearmed_pad7type:
  67. [INFO] default
  68. [INFO] Environ GET_VARIABLE pcsx_rearmed_pad8type:
  69. [INFO] default
  70. [INFO] Environ GET_VARIABLE pcsx_rearmed_multitap1:
  71. [INFO] auto
  72. [INFO] Environ GET_VARIABLE pcsx_rearmed_multitap2:
  73. [INFO] auto
  74. [INFO] Environ GET_VARIABLE pcsx_rearmed_negcon_deadzone:
  75. [INFO] 0
  76. [INFO] Environ GET_VARIABLE pcsx_rearmed_negcon_response:
  77. [INFO] linear
  78. [INFO] Environ GET_VARIABLE pcsx_rearmed_vibration:
  79. [INFO] enabled
  80. [INFO] Environ GET_VARIABLE pcsx_rearmed_dithering:
  81. [INFO] enabled
  82. [INFO] Environ GET_VARIABLE pcsx_rearmed_neon_interlace_enable:
  83. [INFO] disabled
  84. [INFO] Environ GET_VARIABLE pcsx_rearmed_neon_enhancement_enable:
  85. [INFO] disabled
  86. [INFO] Environ GET_VARIABLE pcsx_rearmed_neon_enhancement_no_main:
  87. [INFO] disabled
  88. [INFO] Environ GET_VARIABLE pcsx_rearmed_duping_enable:
  89. [INFO] enabled
  90. [INFO] Environ GET_VARIABLE pcsx_rearmed_drc:
  91. [INFO] enabled
  92. [INFO] Environ GET_VARIABLE pcsx_rearmed_spu_reverb:
  93. [INFO] enabled
  94. [INFO] Environ GET_VARIABLE pcsx_rearmed_spu_interpolation:
  95. [INFO] simple
  96. [INFO] Environ GET_VARIABLE pcsx_rearmed_pe2_fix:
  97. [INFO] disabled
  98. [INFO] Environ GET_VARIABLE pcsx_rearmed_inuyasha_fix:
  99. [INFO] disabled
  100. [INFO] Environ PERFORMANCE_LEVEL: 6.
  101. [INFO] Content loading skipped. Implementation will load it on its own.
  102. [INFO] Environ SET_INPUT_DESCRIPTORS:
  103. [INFO] RetroPad, User 1, Button "B (bottom)" => "Cross"
  104. [INFO] RetroPad, User 1, Button "Y (left)" => "Square"
  105. [INFO] RetroPad, User 1, Button "Select" => "Select"
  106. [INFO] RetroPad, User 1, Button "Start" => "Start"
  107. [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  108. [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  109. [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  110. [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  111. [INFO] RetroPad, User 1, Button "A (right)" => "Circle"
  112. [INFO] RetroPad, User 1, Button "X (up)" => "Triangle"
  113. [INFO] RetroPad, User 1, Button "L" => "L1"
  114. [INFO] RetroPad, User 1, Button "R" => "R1"
  115. [INFO] RetroPad, User 1, Button "L2" => "L2"
  116. [INFO] RetroPad, User 1, Button "R2" => "R2"
  117. [INFO] RetroPad, User 1, Button "L3" => "L3"
  118. [INFO] RetroPad, User 1, Button "R3" => "R3"
  119. [INFO] RetroPad, User 2, Button "B (bottom)" => "Cross"
  120. [INFO] RetroPad, User 2, Button "Y (left)" => "Square"
  121. [INFO] RetroPad, User 2, Button "Select" => "Select"
  122. [INFO] RetroPad, User 2, Button "Start" => "Start"
  123. [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  124. [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  125. [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  126. [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  127. [INFO] RetroPad, User 2, Button "A (right)" => "Circle"
  128. [INFO] RetroPad, User 2, Button "X (up)" => "Triangle"
  129. [INFO] RetroPad, User 2, Button "L" => "L1"
  130. [INFO] RetroPad, User 2, Button "R" => "R1"
  131. [INFO] RetroPad, User 2, Button "L2" => "L2"
  132. [INFO] RetroPad, User 2, Button "R2" => "R2"
  133. [INFO] RetroPad, User 2, Button "L3" => "L3"
  134. [INFO] RetroPad, User 2, Button "R3" => "R3"
  135. [INFO] RetroPad, User 3, Button "B (bottom)" => "Cross"
  136. [INFO] RetroPad, User 3, Button "Y (left)" => "Square"
  137. [INFO] RetroPad, User 3, Button "Select" => "Select"
  138. [INFO] RetroPad, User 3, Button "Start" => "Start"
  139. [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  140. [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  141. [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  142. [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  143. [INFO] RetroPad, User 3, Button "A (right)" => "Circle"
  144. [INFO] RetroPad, User 3, Button "X (up)" => "Triangle"
  145. [INFO] RetroPad, User 3, Button "L" => "L1"
  146. [INFO] RetroPad, User 3, Button "R" => "R1"
  147. [INFO] RetroPad, User 3, Button "L2" => "L2"
  148. [INFO] RetroPad, User 3, Button "R2" => "R2"
  149. [INFO] RetroPad, User 3, Button "L3" => "L3"
  150. [INFO] RetroPad, User 3, Button "R3" => "R3"
  151. [INFO] RetroPad, User 4, Button "B (bottom)" => "Cross"
  152. [INFO] RetroPad, User 4, Button "Y (left)" => "Square"
  153. [INFO] RetroPad, User 4, Button "Select" => "Select"
  154. [INFO] RetroPad, User 4, Button "Start" => "Start"
  155. [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  156. [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  157. [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  158. [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  159. [INFO] RetroPad, User 4, Button "A (right)" => "Circle"
  160. [INFO] RetroPad, User 4, Button "X (up)" => "Triangle"
  161. [INFO] RetroPad, User 4, Button "L" => "L1"
  162. [INFO] RetroPad, User 4, Button "R" => "R1"
  163. [INFO] RetroPad, User 4, Button "L2" => "L2"
  164. [INFO] RetroPad, User 4, Button "R2" => "R2"
  165. [INFO] RetroPad, User 4, Button "L3" => "L3"
  166. [INFO] RetroPad, User 4, Button "R3" => "R3"
  167. [INFO] RetroPad, User 5, Button "B (bottom)" => "Cross"
  168. [INFO] RetroPad, User 5, Button "Y (left)" => "Square"
  169. [INFO] RetroPad, User 5, Button "Select" => "Select"
  170. [INFO] RetroPad, User 5, Button "Start" => "Start"
  171. [INFO] RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  172. [INFO] RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  173. [INFO] RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  174. [INFO] RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  175. [INFO] RetroPad, User 5, Button "A (right)" => "Circle"
  176. [INFO] RetroPad, User 5, Button "X (up)" => "Triangle"
  177. [INFO] RetroPad, User 5, Button "L" => "L1"
  178. [INFO] RetroPad, User 5, Button "R" => "R1"
  179. [INFO] RetroPad, User 5, Button "L2" => "L2"
  180. [INFO] RetroPad, User 5, Button "R2" => "R2"
  181. [INFO] RetroPad, User 5, Button "L3" => "L3"
  182. [INFO] RetroPad, User 5, Button "R3" => "R3"
  183. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  184. RGB565 supported, using it
  185. plugin: plugins/builtin_gpu
  186. plugin: plugins/builtin_spu
  187. plugin: plugins/builtin_pad
  188. plugin: plugins/builtin_pad
  189. Plugins loaded.
  190. Loaded CD Image: /home/pi/RetroPie/roms/psx/Tekken 3 (USA).cue[+cue].
  191. Track 01 (DATA) - Start 00:02:00, Length 59:45:59
  192. Track 02 (AUDIO) - Start 59:49:59, Length 02:35:03
  193. Track 03 (AUDIO) - Start 62:26:62, Length 02:36:73
  194. selected sound output driver: libretro
  195. CD-ROM Label: TEKKEN3
  196. CD-ROM ID: TEKKEN3SL
  197. CD-ROM EXE Name: TEKKEN3\SLUS_004.02;1
  198. ari64_reset
  199. note: running with HLE BIOS, expect compatibility problems
  200. ----------------------------------------------------------
  201. Failed to open /home/pi/RetroPie/roms/psx/Tekken 3 (USA).srm: No such file or directory
  202. [INFO] Skipping SRAM load..
  203. [INFO] Version of libretro API: 1
  204. [INFO] Compiled against API: 1
  205. [INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
  206. [INFO] [Video]: Video @ 960x720
  207. [INFO] [EGL] Falling back to eglGetDisplay
  208. [INFO] [EGL]: EGL version: 1.4
  209. [INFO] [EGL]: Current context: 0x1.
  210. [INFO] [GL]: Found GL context: videocore
  211. [INFO] [GL]: Detecting screen resolution 1920x1080.
  212. [INFO] [EGL]: eglSwapInterval(1)
  213. [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
  214. [INFO] [GL]: Version: OpenGL ES 2.0.
  215. [INFO] Querying EGL extension: KHR_image => exists
  216. [WARN] [GL]: GLES implementation does not have BGRA8888 extension.
  217. 32-bit path will require conversion.
  218. [INFO] [GL]: Using resolution 1920x1080
  219. [INFO] [GL]: Default shader backend found: glsl.
  220. [INFO] [Shader driver]: Using GLSL shader backend.
  221. [WARN] [GL]: Stock GLSL shaders will be used.
  222. [INFO] [GLSL]: Found GLSL vertex shader.
  223. [INFO] Shader log: Compiled
  224. [INFO] [GLSL]: Found GLSL fragment shader.
  225. [INFO] Shader log: Compiled
  226. [INFO] [GLSL]: Linking GLSL program.
  227. [INFO] [GLSL]: Found GLSL vertex shader.
  228. [INFO] Shader log: Compiled
  229. [INFO] [GLSL]: Found GLSL fragment shader.
  230. [INFO] Shader log: Compiled
  231. [INFO] [GLSL]: Linking GLSL program.
  232. [INFO] [GLSL]: Found GLSL vertex shader.
  233. [INFO] Shader log: Compiled
  234. [INFO] [GLSL]: Found GLSL fragment shader.
  235. [INFO] Shader log: Compiled
  236. [INFO] [GLSL]: Linking GLSL program.
  237. [INFO] Setting up menu pipeline shaders for XMB ...
  238. [INFO] [GLSL]: Compiling ribbon shader..
  239. [INFO] [GLSL]: Found GLSL vertex shader.
  240. [INFO] Shader log: Compiled
  241. [INFO] [GLSL]: Found GLSL fragment shader.
  242. [INFO] Shader log: Compiled
  243. [INFO] [GLSL]: Linking GLSL program.
  244. [INFO] [GLSL]: Compiling simple ribbon shader..
  245. [INFO] [GLSL]: Found GLSL vertex shader.
  246. [INFO] Shader log: Compiled
  247. [INFO] [GLSL]: Found GLSL fragment shader.
  248. [INFO] Shader log: Compiled
  249. [INFO] [GLSL]: Linking GLSL program.
  250. [INFO] [GLSL]: Compiling snow shader..
  251. [INFO] [GLSL]: Found GLSL vertex shader.
  252. [INFO] Shader log: Compiled
  253. [INFO] [GLSL]: Found GLSL fragment shader.
  254. [INFO] Shader log: Compiled
  255. [INFO] [GLSL]: Linking GLSL program.
  256. [INFO] [GLSL]: Compiling modern snow shader..
  257. [INFO] [GLSL]: Found GLSL vertex shader.
  258. [INFO] Shader log: Compiled
  259. [INFO] [GLSL]: Found GLSL fragment shader.
  260. [INFO] Shader log: Compiled
  261. [INFO] [GLSL]: Linking GLSL program.
  262. [INFO] [GLSL]: Compiling bokeh shader..
  263. [INFO] [GLSL]: Found GLSL vertex shader.
  264. [INFO] Shader log: Compiled
  265. [INFO] [GLSL]: Found GLSL fragment shader.
  266. [INFO] Shader log: Compiled
  267. [INFO] [GLSL]: Linking GLSL program.
  268. [INFO] [GLSL]: Compiling snowflake shader..
  269. [INFO] [GLSL]: Found GLSL vertex shader.
  270. [INFO] Shader log: Compiled
  271. [INFO] [GLSL]: Found GLSL fragment shader.
  272. [INFO] Shader log: Compiled
  273. [INFO] [GLSL]: Linking GLSL program.
  274. [INFO] Resetting shader to defaults ...
  275. [INFO] [GL]: Using 4 textures.
  276. [INFO] [GL]: Loaded 1 program(s).
  277. [INFO] [Font]: Using font rendering backend: freetype.
  278. [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
  279. [INFO] [udev]: Keyboard #0 (/dev/input/event1).
  280. [INFO] [udev]: Keyboard #1 (/dev/input/js0).
  281. [INFO] [udev]: Keyboard #2 (/dev/input/mouse1).
  282. [INFO] [udev]: Keyboard #3 (/dev/input/event0).
  283. [INFO] [udev]: Keyboard #4 (/dev/input/mouse0).
  284. [INFO] [udev]: Mouse #0 (/dev/input/event1).
  285. [INFO] [udev]: Mouse #1 (/dev/input/js0).
  286. [INFO] [udev]: Mouse #2 (/dev/input/mouse1).
  287. [ERROR] [udev] Failed to open device: /dev/input/event0 (Success).
  288. [INFO] [udev]: Mouse #3 (/dev/input/mouse0).
  289. [INFO] [udev]: Plugged pad: Gamepad (6473:1026) on port #0.
  290. [INFO] [udev]: Pad #0 (/dev/input/event1) supports 0 force feedback effects.
  291. [INFO] [Autoconf]: 1 profiles found.
  292. [INFO] [autoconf]: selected configuration: /home/pi/.config/retroarch/autoconfig/Gamepad.cfg
  293. [INFO] [Joypad]: Found joypad driver: "udev".
  294. [WARN] [udev]: Full-screen pointer won't be available.
  295. [INFO] [Video]: Found display server: null
  296. [INFO] Found shader "/home/pi/.config/retroarch/shaders/143.glslp"
  297. [INFO] Found shader "/home/pi/.config/retroarch/shaders/2.glslp"
  298. [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xsal-level2-crt.glslp"
  299. [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xsal.glslp"
  300. [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xScaleHQ.glslp"
  301. [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion.glslp"
  302. [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_lanczos4.glslp"
  303. [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_phosphor.glslp"
  304. [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_snes.glslp"
  305. [INFO] Found shader "/home/pi/.config/retroarch/shaders/Brighter-with_Contrast.glslp"
  306. [INFO] Found shader "/home/pi/.config/retroarch/shaders/bsnes_gamma_ramp.glslp"
  307. [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-curvature-vertical.glslp"
  308. [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-curvature.glslp"
  309. [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-vertical.glslp"
  310. [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi.glslp"
  311. [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy-screen-grid.glslp"
  312. [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy.glslp"
  313. [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy2.glslp"
  314. [INFO] Found shader "/home/pi/.config/retroarch/shaders/gba-color.glslp"
  315. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x&lcd3x.glslp"
  316. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x.glslp"
  317. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x2.glslp"
  318. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x_lcd3x.glslp"
  319. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x_phosphor.glslp"
  320. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2xwaterpaint.glslp"
  321. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2xwaterpaintscanline.glslp"
  322. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq4x.glslp"
  323. [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq4x_lcd3x.glslp"
  324. [INFO] Found shader "/home/pi/.config/retroarch/shaders/nds-color.glslp"
  325. [INFO] Found shader "/home/pi/.config/retroarch/shaders/nds.glslp"
  326. [INFO] Found shader "/home/pi/.config/retroarch/shaders/nedi.glslp"
  327. [INFO] Found shader "/home/pi/.config/retroarch/shaders/palm-color.glslp"
  328. [INFO] Found shader "/home/pi/.config/retroarch/shaders/phosphor.glslp"
  329. [INFO] Found shader "/home/pi/.config/retroarch/shaders/psp-color.glslp"
  330. [INFO] Found shader "/home/pi/.config/retroarch/shaders/retroarch.glslp"
  331. [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-2x-prescale.glslp"
  332. [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-scanlines.glslp"
  333. [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-simple.glslp"
  334. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes.glslp"
  335. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes2.glslp"
  336. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2x.glslp"
  337. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpaint.glslp"
  338. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpainthicontrast.glslp"
  339. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpaintscanline.glslp"
  340. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_lcd3x.glslp"
  341. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_phosphor.glslp"
  342. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_scanline.glslp"
  343. [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_waterpaint.glslp"
  344. [INFO] Found shader "/home/pi/.config/retroarch/shaders/stock.glsl"
  345. [INFO] Found shader "/home/pi/.config/retroarch/shaders/super-2xsai.glslp"
  346. [INFO] Found shader "/home/pi/.config/retroarch/shaders/super-eagle.glslp"
  347. [INFO] Found shader "/home/pi/.config/retroarch/shaders/vba-color.glslp"
  348. [INFO] Found shader "/home/pi/.config/retroarch/shaders/xbr-lv1-noblend.glslp"
  349. [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_curve.glslp"
  350. [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_curve_vertical.glslp"
  351. [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_standard.glslp"
  352. [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_standard_vertical.glslp"
  353. [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_lcd_standard.glslp"
  354. [INFO] ALSA: Using signed 16-bit format.
  355. [INFO] ALSA: Period size: 384 frames
  356. [INFO] ALSA: Buffer size: 1536 frames
  357. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  358. [INFO] [Font]: Using font rendering backend: freetype.
  359. [INFO] [Font]: Using font rendering backend: freetype.
  360. [INFO] [LED]: LED driver = 'null' 0x2b9f70
  361. [INFO] [MIDI]: Initializing ...
  362. [INFO] [MIDI]: Input disabled.
  363. [INFO] [MIDI]: Output disabled.
  364. [INFO] [MIDI]: Initialized "null" driver.
  365. [INFO] Loading history file: [/opt/retropie/configs/psx/content_history.lpl].
  366. [INFO] Loading history file: [/opt/retropie/configs/psx/content_favorites.lpl].
  367. [INFO] Loading history file: [/opt/retropie/configs/psx/content_music_history.lpl].
  368. [INFO] Loading history file: [/opt/retropie/configs/psx/content_video_history.lpl].
  369. [INFO] Loading history file: [/opt/retropie/configs/psx/content_image_history.lpl].
  370. [INFO] [GL]: VSync => on
  371. [INFO] [EGL]: eglSwapInterval(1)
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