code_junkie

Invert 4x4 matrix - Numerical most stable solution needed

Nov 11th, 2011
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  1. [ux vx wx tx]
  2. [uy vy wy ty]
  3. [uz vz wz tz]
  4. [ 0 0 0 1]
  5.  
  6. [ux uy uz -dot(u,t)]
  7. [vx vy vz -dot(v,t)]
  8. [wx wy wz -dot(w,t)]
  9. [ 0 0 0 1 ]
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