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Mar 10th, 2020
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  1. Update v1.74:
  2.  
  3. THE HEADLINES
  4. Blueprints can now be traded in
  5. Some default settings under Camera, Controls, and Interface have changed
  6. Added Dynamic Range controls to the Audio menu
  7. Spike Rush added as a Mutator preset
  8.  
  9. NEW CONTENT
  10. General
  11. Ignition Series Blueprints will be available as drops after select Online Matches starting on March 11, 2020 at 10 a.m. PDT / 5 p.m. UTC
  12.  
  13. CHANGES AND UPDATES
  14. Blueprint Trade-Ins
  15. You can trade in five Blueprints for one random Blueprint of the next-highest rarity
  16. All five Trade-in Blueprints must be from the same series
  17. The Blueprint you receive from the trade-in will be from the same series
  18. All five Trade-in Blueprints must have the same rarity
  19. To trade in Blueprints
  20. Go to the Blueprints tab in your inventory
  21. Click the left stick (or right-click with mouse) on one of the Blueprints you want to trade in
  22. A new window will appear displaying all Blueprints that match both series and rarity
  23. Select the remaining four you want to trade in
  24. Black Market rarity items are included in the Blueprint trade-in system
  25. Five Rare Blueprints = One Very Rare Blueprint
  26. Five Very Rare Blueprints = One Import Blueprint
  27. Five Import Blueprints = One Exotic Blueprint
  28. Five Exotic Blueprints = One Black Market Blueprint
  29. The Blueprint you receive has a chance to be Certified, Painted, or drop as a Special Edition
  30. Learn more about building Blueprints here
  31.  
  32. Default Settings
  33. Some default settings under Camera, Controls, and Interface have changed
  34. These changes will only occur if a player has never changed a default setting to a custom preference
  35.  
  36. Camera
  37. Default Camera Preset
  38. Distance increased to 270 (was 260)
  39. Stiffness increased to 0.5 (was 0.3)
  40. “Legacy” Camera Preset added
  41. Legacy uses the original default settings
  42. Camera Shake intensity reduced for most actions
  43.  
  44. Controls
  45. Default Controller Deadzone value reduced to 0.2 (was 0.3)
  46. Default Dodge Deadzone value increased to 0.8 (was 0.5)
  47. Button Bindings list re-ordered to show most important controls at the top
  48.  
  49. Controller Vibration
  50. Reduced the intensity of vibration on the “Default” setting
  51. On “Default” and below, Boost now only vibrates the controller when activated
  52. Players can still use “Medium” or “Heavy” to replicate the old vibration settings
  53.  
  54. Interface
  55. Nameplate Mode
  56. Default setting now makes nameplates Always Visible.
  57. Previous default now called “Nearby Only”
  58. Team Colored Boost Meter is now enabled by default
  59.  
  60. Audio (Dynamic Range)
  61. Dynamic Range settings are now available in the Audio menu
  62.  
  63. Settings
  64. Default: Best for most players, these settings carry over from before today’s update
  65. Low (Night): Best when playing at low volume, in a loud environment, or on low-quality speakers
  66. High (Theater): Best when playing at high volume on high-quality sound systems
  67.  
  68. [PC] DirectX 11
  69. DirectX 11 is now enabled by default for all players on PC
  70.  
  71. General
  72. Inventory management: Any selected filters will remain active until you exit your inventory or trade window
  73. Spike Rush added as a Mutator preset
  74. Added a “Blueprints” button in the Garage menu
  75. This button is a shortcut to Garage > Manage Inventory > Blueprints
  76. The number of Blueprints in your inventory will be displayed on the button
  77. Added support for Discord Rich Presence
  78. [Nintendo Switch] Transparent Goalposts added under Options > Video
  79.  
  80. BUG FIXES
  81. General
  82. Fixed a bug causing the Rank/Division down notification to display after a win
  83. Esper’s front-left wheel no longer clips through the wheel support
  84. Fixed particle dispersal on Flash Freeze Decal
  85. Archive button no longer appears at the bottom of the Blueprints tab
  86. Yaki wheels have been adjusted to face the correct direction
  87. Player Rank after using Quick Play no longer displays the incorrect Rank
  88. Fixed a bug keeping multiple Supersonic Fury and Chaos Run achievements/trophies from unlocking when using items purchased from the Item Shop
  89. Fixed appearance of the Soft Edge Decal on Chikara, Chikara G1, and Chikara GTX
  90. Inventory filter no longer resets after previewing a revealed Blueprint
  91.  
  92. *******************************************************************************************************
  93.  
  94. Update v1.73:
  95.  
  96. NEW CONTENT
  97. Esports Shop
  98. The Esports Shop will feature new items to support RLCS Season 9. New teams include:
  99. eUnited
  100. Pittsburgh Knights
  101. Team Reciprocity
  102. Veloce Esports
  103.  
  104. Every team in the Esports Shop will have the following items:
  105. Octane Decal
  106. Dominus Decal
  107. ARMR Wheels
  108. Bionic Wheels
  109. Patriarch Wheels
  110. Player Banner
  111. NRG Esports items will feature the team’s new logo
  112. Anyone who owns previous versions of NRG items will still own those previous versions in their inventory
  113.  
  114. Fan Rewards
  115. New Fan Rewards will be available during Rocket League Esports broadcasts this month
  116.  
  117. BUG FIXES
  118. General
  119. Fixed appearance of Painted Lightspeed Trails
  120. When buying Rocket Pass Tiers, a Pro Tier thumbnail may get stuck loading
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