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Dec 25th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139.  
  140. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  141.  
  142.  
  143.  
  144. local char = game.Players.LocalPlayer.Character
  145. for i,v in pairs(char:children()) do
  146. if v:IsA("Accessory") then
  147. v:Destroy()
  148. end
  149. end
  150. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  151. aura.Size = NumberSequence.new(0)
  152. aura.Lifetime = NumberRange.new(0)
  153. aura.LightEmission = 0
  154. local jun = game.Players.LocalPlayer
  155. local Player=game.Players.LocalPlayer
  156. repeat wait()
  157. until Player
  158. local Char=Player.Character
  159. repeat wait()
  160. until Char
  161. local CurrentEffects={}
  162. local CurrentDamages={}
  163. local Human=Char.Humanoid
  164. local LArm=Char["Left Arm"]
  165. local RArm=Char["Right Arm"]
  166. local LLeg=Char["Left Leg"]
  167. local RLeg=Char["Right Leg"]
  168. local Torso=Char.Torso
  169. local RS=Torso["Right Shoulder"]
  170. local LS=Torso["Left Shoulder"]
  171. local RH=Torso["Right Hip"]
  172. local LH=Torso["Left Hip"]
  173. local Head=Char.Head
  174. local Neck=Torso.Neck
  175. local RootPart=Char.HumanoidRootPart
  176. local RootJoint=RootPart.RootJoint
  177. local equipped=false
  178. local Debounce=false
  179. local Anim="Idle"
  180. local chat = game:GetService("Chat")
  181. local Mouse=Player:GetMouse()
  182. local Lighting=game.Lighting
  183. local cf=CFrame.new
  184. local v3=Vector3.new
  185. local c3=Color3.new
  186. local it=Instance.new
  187. local angles=CFrame.Angles
  188. local rad=math.rad
  189. local ran=math.random
  190. local huge=math.huge
  191. local attacking=false
  192. local attacktype=1
  193. local Portalling=false
  194. local p = game.Players.LocalPlayer
  195. local char = p.Character
  196. local mouse = p:GetMouse()
  197. local larm = char["Left Arm"]
  198. local rarm = char["Right Arm"]
  199. local lleg = char["Left Leg"]
  200. local rleg = char["Right Leg"]
  201. local hed = char.Head
  202. local symbolimg = "rbxassetid://349165228"
  203. local torso = char.Torso
  204. local hum = char.Humanoid
  205. local cam = game.Workspace.CurrentCamera
  206. local root = char.HumanoidRootPart
  207. local deb = false
  208. local shot = 0
  209. local debris=game:service"Debris"
  210. local l = game:GetService("Lighting")
  211. local rs = game:GetService("RunService").RenderStepped
  212. local eColors = {"Royal purple", "Really black"}
  213. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  214. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  215. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  216. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  217. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  218. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  219. r=game:service'RunService'.RenderStepped
  220. --------------------------------------------------------------------
  221.  
  222.  
  223.  
  224. local Transforming = true
  225. Human.WalkSpeed = 0
  226.  
  227.  
  228. Player:ClearCharacterAppearance()
  229. wait(0.1)
  230. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  231. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  232. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  233. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  234. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  235. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  236. Player.Character.Head.face:Destroy()
  237.  
  238.  
  239.  
  240.  
  241.  
  242.  
  243.  
  244. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  245. selectionBoxOfTorso.Adornee = Torso
  246. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  247. selectionBoxOfTorso.LineThickness = 0.01
  248. selectionBoxOfTorso.Transparency = 0
  249.  
  250. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  251. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  252. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  253. selectionBoxOfRightArm.LineThickness = 0.01
  254. selectionBoxOfRightArm.Transparency = 0
  255.  
  256. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  257. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  258. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  259. selectionBoxOfRightLeg.LineThickness = 0.01
  260. selectionBoxOfRightLeg.Transparency = 0
  261.  
  262. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  263. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  264. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  265. selectionBoxOfLeftArm.LineThickness = 0.01
  266. selectionBoxOfLeftArm.Transparency = 0
  267.  
  268. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  269. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  270. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  271. selectionBoxOfLeftLeg.LineThickness = 0.01
  272. selectionBoxOfLeftLeg.Transparency = 0
  273.  
  274.  
  275. LightOnBody = Instance.new("PointLight", Head)
  276. LightOnBody.Brightness = 3000
  277. LightOnBody.Range = 20
  278. LightOnBody.Color = Color3.new(0, 225, 0)
  279.  
  280.  
  281.  
  282. local p = game.Players.LocalPlayer
  283. local char = p.Character
  284. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  285. GodOfDestruction.Name = "GodOfDestruction"
  286. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  287. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  288. shirt.Name = "Shirt"
  289. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  290. pants.Name = "Pants"
  291. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  292. torso.Size = Vector3.new(2,2,1)
  293. torso.Rotation = Vector3.new(0,180,0)
  294. torso.Position = Vector3.new(0,4,0)
  295. torso.BrickColor = BrickColor.new("Really black")
  296. torso.Name = "Torso"
  297. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  298. head.Size = Vector3.new(1.25,1.25,1.25)
  299. head.BrickColor = BrickColor.new("Really black")
  300. head.Name = "Head"
  301. head.Position = Vector3.new(0,6,0)
  302. headmesh = Instance.new("SpecialMesh",head)
  303. headmesh.MeshType = "Head"
  304. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  305. larm.Size = Vector3.new(1,2,1)
  306. larm.BrickColor = BrickColor.new("Really black")
  307. larm.Name = "Left Arm"
  308. larm.Position = Vector3.new(-2,4,0)
  309. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  310. rarm.Size = Vector3.new(1,2,1)
  311. rarm.BrickColor = BrickColor.new("Really black")
  312. rarm.Name = "Right Arm"
  313. rarm.Position = Vector3.new(2,4,0)
  314. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  315. lleg.Size = Vector3.new(1,2,1)
  316. lleg.Name = "Left Leg"
  317. lleg.Position = Vector3.new(1,2,0)
  318. lleg.BrickColor = BrickColor.new("Really black")
  319. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  320. rleg.Size = Vector3.new(1,2,1)
  321. rleg.Name = "Right Leg"
  322. rleg.Position = Vector3.new(-1,2,0)
  323. rleg.BrickColor = BrickColor.new("Really black")
  324. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  325. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  326. headweld.Part1 = torso
  327. headweld.C0 = CFrame.new(0, -1.5, 0)
  328. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  329. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  330. larmweld.Part1 = larm
  331. larmweld.C0 = CFrame.new(1.5, 0, 0)
  332. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  333. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  334. rarmweld.Part1 = rarm
  335. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  336. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  337. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  338. rlegweld.Part1 = rleg
  339. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  340. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  341. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  342. llegweld.Part1 = lleg
  343. llegweld.C0 = CFrame.new(0.5, -2, 0)
  344. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  345. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  346. npctoplayer.Part1 = torso
  347. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  348.  
  349.  
  350. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  351. selectionBoxOfTorso.Adornee = torso
  352. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  353. selectionBoxOfTorso.LineThickness = 0.01
  354. selectionBoxOfTorso.Transparency = 0
  355.  
  356. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  357. selectionBoxOfRightArm.Adornee =rarm
  358. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  359. selectionBoxOfRightArm.LineThickness = 0.01
  360. selectionBoxOfRightArm.Transparency = 0
  361.  
  362. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  363. selectionBoxOfRightLeg.Adornee =rleg
  364. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  365. selectionBoxOfRightLeg.LineThickness = 0.01
  366. selectionBoxOfRightLeg.Transparency = 0
  367.  
  368. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  369. selectionBoxOfLeftArm.Adornee = larm
  370. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  371. selectionBoxOfLeftArm.LineThickness = 0.01
  372. selectionBoxOfLeftArm.Transparency = 0
  373.  
  374. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  375. selectionBoxOfLeftLeg.Adornee = lleg
  376. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  377. selectionBoxOfLeftLeg.LineThickness = 0.01
  378. selectionBoxOfLeftLeg.Transparency = 0
  379.  
  380.  
  381. LightOnBody = Instance.new("PointLight", head)
  382. LightOnBody.Brightness = 3000
  383. LightOnBody.Range = 20
  384. LightOnBody.Color = Color3.new(225, 0, 0)
  385.  
  386.  
  387.  
  388.  
  389.  
  390.  
  391.  
  392.  
  393. CV="Pastel blue"
  394.  
  395. local txt = Instance.new("BillboardGui", GodOfDestruction)
  396. txt.Adornee = head
  397. txt.Name = "_status"
  398. txt.Size = UDim2.new(2, 0, 1.2, 0)
  399. txt.StudsOffset = Vector3.new(-9, 8, 0)
  400. local text = Instance.new("TextLabel", txt)
  401. text.Size = UDim2.new(10, 0, 7, 0)
  402. text.FontSize = "Size24"
  403. text.TextScaled = true
  404. text.TextTransparency = 0
  405. text.BackgroundTransparency = 1
  406. text.TextTransparency = 0
  407. text.TextStrokeTransparency = 0
  408. text.Font = "Antique"
  409. text.TextStrokeColor3 = Color3.new(225,0,0)
  410.  
  411. v=Instance.new("Part")
  412. v.Name = "ColorBrick"
  413. v.Parent=Player.Character
  414. v.FormFactor="Symmetric"
  415. v.Anchored=true
  416. v.CanCollide=false
  417. v.BottomSurface="Smooth"
  418. v.TopSurface="Smooth"
  419. v.Size=Vector3.new(10,5,3)
  420. v.Transparency=1
  421. v.CFrame=Char.Torso.CFrame
  422. v.BrickColor=BrickColor.new(CV)
  423. v.Transparency=1
  424. text.TextColor3 = Color3.new(0,0,0)
  425. v.Shape="Block"
  426. text.Text = "God Of Destruction"
  427.  
  428.  
  429.  
  430.  
  431. local ChatService = game:GetService("Chat")
  432.  
  433. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  434. wait(4)
  435. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  436. wait(4)
  437. ChatService:Chat(Head, "Lets do this...", "Green")
  438.  
  439.  
  440. local close = -10
  441. for i=1,10 do
  442. wait(0.2)
  443. close = close + 1
  444. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  445. end
  446. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  447. wait(0.1)
  448. local p = game.Players.LocalPlayer
  449. local char = p.Character
  450. local mouse = p:GetMouse()
  451. local larm = char["Left Arm"]
  452. local rarm = char["Right Arm"]
  453. local lleg = char["Left Leg"]
  454. local rleg = char["Right Leg"]
  455. local hed = char.Head
  456. local torso = char.Torso
  457. local hum = char.Humanoid
  458. local cam = game.Workspace.CurrentCamera
  459. local root = char.HumanoidRootPart
  460. local deb = false
  461. local shot = 0
  462. local debris=game:service"Debris"
  463. local l = game:GetService("Lighting")
  464. local rs = game:GetService("RunService").RenderStepped
  465.  
  466.  
  467. Debounces = {
  468. CanAttack = true;
  469. NoIdl = false;
  470. Slashing = false;
  471. Slashed = false;
  472. RPunch = false;
  473. Invisible = false;
  474. RPunched = false;
  475. LPunch = false;
  476. LPunched = false;
  477. }
  478. local Touche = {char.Name, }
  479.  
  480.  
  481. function genWeld(a,b)
  482. local w = Instance.new("Weld",a)
  483. w.Part0 = a
  484. w.Part1 = b
  485. return w
  486. end
  487. function weld(a, b)
  488. local weld = Instance.new("Weld")
  489. weld.Name = "W"
  490. weld.Part0 = a
  491. weld.Part1 = b
  492. weld.C0 = a.CFrame:inverse() * b.CFrame
  493. weld.Parent = a
  494. return weld;
  495. end
  496. ----------------------------------------------------
  497. function Lerp(c1,c2,al)
  498. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  499. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  500. for i,v in pairs(com1) do
  501. com1[i] = v+(com2[i]-v)*al
  502. end
  503. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  504. end
  505. ----------------------------------------------------
  506. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  507. local wld = Instance.new("Weld", wp1)
  508. wld.Part0 = wp0
  509. wld.Part1 = wp1
  510. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  511. end
  512. ----------------------------------------------------
  513. function weld5(part0, part1, c0, c1)
  514. weeld=Instance.new("Weld", part0)
  515. weeld.Part0=part0
  516. weeld.Part1=part1
  517. weeld.C0=c0
  518. weeld.C1=c1
  519. return weeld
  520. end
  521. ----------------------------------------------------
  522. function HasntTouched(plrname)
  523. local ret = true
  524. for _, v in pairs(Touche) do
  525. if v == plrname then
  526. ret = false
  527. end
  528. end
  529. return ret
  530. end
  531. ----------------------------------------------------
  532.  
  533. newWeld(torso, larm, -1.5, 0.5, 0)
  534. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  535. newWeld(torso, rarm, 1.5, 0.5, 0)
  536. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  537. newWeld(torso, hed, 0, 1.5, 0)
  538. newWeld(torso, lleg, -0.5, -1, 0)
  539. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  540. newWeld(torso, rleg, 0.5, -1, 0)
  541. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  542. newWeld(root, torso, 0, -1, 0)
  543. torso.Weld.C1 = CFrame.new(0, -1, 0)
  544.  
  545.  
  546. p = Instance.new("Part")
  547. p.BrickColor = BrickColor.new("Dark indigo")
  548. p.Transparency = 1
  549. TorsoColor = p.BrickColor
  550.  
  551.  
  552. local Transforming = true
  553. hum.WalkSpeed = 0
  554.  
  555.  
  556.  
  557.  
  558. local fx = Instance.new("Part",Torso)
  559. wit = p.BrickColor.Color
  560. wit2 = Color3.new(85,0,127)
  561. local glowz = Instance.new("ParticleEmitter",fx)
  562. glowz.LightEmission = 1
  563. glowz.Texture = "rbxassetid://284205403"
  564. glowz.Color = ColorSequence.new(wit)
  565. glowz.Size = NumberSequence.new(5)
  566. glowz.Speed = NumberRange.new(25,50)
  567. glowz.LockedToPart = false
  568. glowz.Transparency = NumberSequence.new(0.75)
  569. glowz.RotSpeed = NumberRange.new(-2000,2000)
  570. glowz.Lifetime = NumberRange.new(1)
  571. glowz.Rate = 50000
  572. glowz.VelocitySpread = 9001
  573. local glowz2 = Instance.new("ParticleEmitter",fx)
  574. glowz2.LightEmission = 0.5
  575. glowz.Texture = "rbxassetid://284205403"
  576. glowz2.Color = ColorSequence.new(wit2)
  577. glowz2.Size = NumberSequence.new(5)
  578. glowz2.Speed = NumberRange.new(25,50)
  579. glowz2.LockedToPart = false
  580. glowz2.Transparency = NumberSequence.new(0.75)
  581. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  582. glowz2.Lifetime = NumberRange.new(1)
  583. glowz2.Rate = 50000
  584. glowz2.VelocitySpread = 9001
  585. fx.Anchored = true
  586. fx.Material = "Neon"
  587. fx.CanCollide = false
  588. fx.Locked = true
  589. fx.Transparency = 1
  590. fx.Material = "Neon"
  591. fx.Size = Vector3.new(1,1,1)
  592. fx.TopSurface = "SmoothNoOutlines"
  593. fx.BottomSurface = "SmoothNoOutlines"
  594. fx.BrickColor = BrickColor.new("Really black")
  595. fxm = Instance.new("SpecialMesh",fx)
  596. fxm.MeshType = "Sphere"
  597. local sa2 = Instance.new("Sound",Torso)
  598. sa2.SoundId = "rbxassetid://93724183"
  599. sa2.Pitch = 0.5
  600. sa2.Volume = 5
  601. sa2.Looped = false
  602. sa2:Play()
  603. local value = 1
  604. fxm.Scale = Vector3.new(1,1,1)
  605. for i = 1, 20 do rs:wait()
  606. value = value - 0.05
  607. fx.Transparency = fx.Transparency - (1/20)
  608. fx.CFrame = Torso.CFrame
  609. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  610. rs:wait()
  611. end
  612.  
  613.  
  614. selectionBoxOfTorso:Destroy()
  615. selectionBoxOfRightArm:Destroy()
  616. selectionBoxOfRightLeg:Destroy()
  617. selectionBoxOfLeftArm:Destroy()
  618. selectionBoxOfLeftLeg:Destroy()
  619. LightOnBody:Destroy()
  620.  
  621.  
  622. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  623. selectionBoxOfTorso.Adornee = Torso
  624. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  625. selectionBoxOfTorso.LineThickness = 0.01
  626. selectionBoxOfTorso.Transparency = 0
  627.  
  628. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  629. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  630. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  631. selectionBoxOfRightArm.LineThickness = 0.01
  632. selectionBoxOfRightArm.Transparency = 0
  633.  
  634. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  635. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  636. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  637. selectionBoxOfRightLeg.LineThickness = 0.01
  638. selectionBoxOfRightLeg.Transparency = 0
  639.  
  640. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  641. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  642. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  643. selectionBoxOfLeftArm.LineThickness = 0.01
  644. selectionBoxOfLeftArm.Transparency = 0
  645.  
  646. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  647. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  648. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  649. selectionBoxOfLeftLeg.LineThickness = 0.01
  650. selectionBoxOfLeftLeg.Transparency = 0
  651.  
  652.  
  653.  
  654.  
  655. local Orbd = Instance.new("Part", char)
  656. Orbd.Name = "Orbd"
  657. Orbd.Shape = Enum.PartType.Ball
  658. Orbd.CanCollide = false
  659.  
  660. Orbd.BrickColor = BrickColor.new("Royal purple")
  661.  
  662. Orbd.Transparency = 0
  663. Orbd.Material = "Neon"
  664. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  665. Orbd.TopSurface = Enum.SurfaceType.Smooth
  666. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  667.  
  668. local Weld = Instance.new("Weld", Orbd)
  669. Weld.Part0 = char.Head
  670. Weld.Part1 = Orbd
  671. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  672. local glov = Instance.new("PointLight", Orbd)
  673. glov.Brightness = 3000
  674. glov.Range = 20
  675. glov.Color = Color3.new(255, 0, 255)
  676.  
  677. --------------------------------------------------------
  678. local Orbvc = Instance.new("Part", char)
  679. Orbvc.Name = "Orbvc"
  680. Orbvc.Shape = Enum.PartType.Ball
  681. Orbvc.CanCollide = false
  682.  
  683. Orbvc.BrickColor = BrickColor.new("Royal purple")
  684.  
  685. Orbvc.Transparency = 0
  686. Orbvc.Material = "Neon"
  687. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  688. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  689. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  690.  
  691. local Weld = Instance.new("Weld", Orbvc)
  692. Weld.Part0 = char.Head
  693. Weld.Part1 = Orbvc
  694. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  695. local glo = Instance.new("PointLight", Orbvc)
  696. glo.Brightness = 3000
  697. glo.Range = 20
  698. glo.Color = Color3.new(255, 0, 255)
  699. ----------------------------------------------------
  700.  
  701.  
  702.  
  703.  
  704.  
  705.  
  706.  
  707.  
  708.  
  709.  
  710. function FindNearestTorso(Position,Distance,SinglePlayer)
  711. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  712. local List = {}
  713. for i,v in pairs(workspace:GetChildren())do
  714. if v:IsA("Model")then
  715. if v:findFirstChild("Torso")then
  716. if v ~= char then
  717. if(v.Torso.Position -Position).magnitude <= Distance then
  718. table.insert(List,v)
  719. end
  720. end
  721. end
  722. end
  723. end
  724. return List
  725. end
  726.  
  727.  
  728.  
  729.  
  730. GroundWave1 = function()
  731. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  732. local Colors = {"Royal purple", "Really black"}
  733. local wave = Instance.new("Part", Torso)
  734. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  735. wave.Anchored = true
  736. wave.CanCollide = false
  737. wave.Locked = true
  738. wave.Size = Vector3.new(1, 1, 1)
  739. wave.TopSurface = "Smooth"
  740. wave.BottomSurface = "Smooth"
  741. wave.Transparency = 0.35
  742. wave.CFrame = HandCF
  743. wm = Instance.new("SpecialMesh", wave)
  744. wm.MeshId = "rbxassetid://3270017"
  745. coroutine.wrap(function()
  746. for i = 1, 30, 1 do
  747. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  748. wave.Size = wm.Scale
  749. wave.CFrame = HandCF
  750. wave.Transparency = i/30
  751. wait()
  752. end
  753. wait()
  754. wave:Destroy()
  755. end)()
  756. end
  757. ----------------------------------------------------
  758.  
  759.  
  760. GroundWave3 = function()
  761. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  762. local Colors = {"Royal purple", "Royal purple"}
  763. local wave = Instance.new("Part", torso)
  764. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  765. wave.Anchored = true
  766. wave.CanCollide = false
  767. wave.Locked = true
  768. wave.Size = Vector3.new(1, 1, 1)
  769. wave.TopSurface = "Smooth"
  770. wave.BottomSurface = "Smooth"
  771. wave.Transparency = 0.35
  772. wave.CFrame = HandCF
  773. wm = Instance.new("SpecialMesh", wave)
  774. wm.MeshId = "rbxassetid://3270017"
  775. coroutine.wrap(function()
  776. for i = 1, 14, 1 do
  777. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  778. wave.Size = wm.Scale
  779. wave.CFrame = HandCF
  780. wave.Transparency = i/14
  781. wait()
  782. end
  783. wait()
  784. wave:Destroy()
  785. end)()
  786. end
  787.  
  788.  
  789.  
  790.  
  791.  
  792. local acos = math.acos
  793. local sqrt = math.sqrt
  794. local Vec3 = Vector3.new
  795. local fromAxisAngle = CFrame.fromAxisAngle
  796.  
  797. local function toAxisAngle(CFr)
  798. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  799. local Angle = math.acos((R00+R11+R22-1)/2)
  800. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  801. A = A == 0 and 0.00001 or A
  802. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  803. B = B == 0 and 0.00001 or B
  804. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  805. C = C == 0 and 0.00001 or C
  806. local x = (R21-R12)/sqrt(A)
  807. local y = (R02-R20)/sqrt(B)
  808. local z = (R10-R01)/sqrt(C)
  809. return Vec3(x,y,z),Angle
  810. end
  811.  
  812. local acos = math.acos
  813. local sqrt = math.sqrt
  814. local Vec3 = Vector3.new
  815. local fromAxisAngle = CFrame.fromAxisAngle
  816.  
  817. local function toAxisAngle(CFr)
  818. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  819. local Angle = math.acos((R00+R11+R22-1)/2)
  820. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  821. A = A == 0 and 0.00001 or A
  822. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  823. B = B == 0 and 0.00001 or B
  824. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  825. C = C == 0 and 0.00001 or C
  826. local x = (R21-R12)/sqrt(A)
  827. local y = (R02-R20)/sqrt(B)
  828. local z = (R10-R01)/sqrt(C)
  829. return Vec3(x,y,z),Angle
  830. end
  831.  
  832. function ApplyTrig(Num,Func)
  833. local Min,Max = Func(0),Func(1)
  834. local i = Func(Num)
  835. return (i-Min)/(Max-Min)
  836. --[[if Func == "sin" then
  837. return (math.sin((1-Num)*math.pi)+1)/2
  838. elseif Func == "cos" then
  839. return (math.cos((1-Num)*math.pi)+1)/2
  840. end]]
  841. end
  842.  
  843. function LerpCFrame(CFrame1,CFrame2,Num)
  844. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  845. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  846. end
  847.  
  848.  
  849.  
  850. local togglecamshake = true
  851.  
  852. function camshake(partoz, magn, intens)
  853. if togglecamshake == true then
  854. return
  855. end
  856. for _, guy in pairs(workspace:GetChildren()) do
  857. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  858. coroutine.resume(coroutine.create(function()
  859. local humz = guy:FindFirstChild("Humanoid")
  860. local torse = guy:FindFirstChild("Torso")
  861. for _ = 1, 5 * intens do
  862. wait()
  863. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  864. end
  865. humz.CameraOffset = Vector3.new(0, 0, 0)
  866. end))
  867. end
  868. end
  869. end
  870.  
  871.  
  872. function Crater(Torso,Radius)
  873. Spawn(function()
  874. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  875. local Ignore = {}
  876. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  877. if v.Character ~= nil then
  878. Ignore[#Ignore+1] = v.Character
  879. end
  880. end
  881. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  882. if Hit == nil then return end
  883. local Parts = {}
  884. for i = 1,360,10 do
  885. local P = Instance.new("Part",Torso.Parent)
  886. P.Anchored = true
  887. P.FormFactor = "Custom"
  888. P.BrickColor = BrickColor.new("Royal purple")
  889. P.Material = "Granite"
  890. P.TopSurface = "Smooth"
  891. P.BottomSurface = "Smooth"
  892. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  893. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  894. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  895. if math.random(0,5) == 0 then -- rubble
  896. local P = Instance.new("Part",Torso.Parent)
  897. P.Anchored = true
  898. P.FormFactor = "Custom"
  899. P.BrickColor = BrickColor.new("Royal Purple")
  900. P.Material = Hit.Material
  901. P.TopSurface = "Smooth"
  902. P.BottomSurface = "Smooth"
  903. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  904. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  905. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  906. end
  907. end
  908. for i = 0,1,0.05 do
  909. for i2,v in pairs(Parts) do
  910. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  911. end
  912. wait(0.02)
  913. end
  914. for i,v in pairs(Parts) do
  915. if v[1].Size.X > 2.1 then
  916. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  917. end
  918. v[1].Anchored = false
  919. end
  920. for i = 0,1,0.05 do
  921. for i2,v in pairs(Parts) do
  922. v[1].Transparency = i
  923. if i == 1 then
  924. v[1]:Destroy()
  925. elseif i >= 0.25 then
  926. v[1].CanCollide = false
  927. end
  928. end
  929. wait(0.02)
  930. end
  931. Parts = nil
  932. end)
  933. end
  934.  
  935.  
  936.  
  937. GroundWave = function()
  938. if Transforming == true then
  939. local value = 5
  940. local value2 = 10
  941. local value3 = 20
  942. local sa2 = Instance.new("Sound",Torso)
  943. sa2.SoundId = "rbxassetid://393621716"
  944. sa2.Pitch = 1
  945. sa2.Volume = 10
  946. sa2.Looped = false
  947. sa2:Play()
  948. local wave = Instance.new("Part", Torso)
  949. local glowz = Instance.new("ParticleEmitter",wave)
  950. glowz.LightEmission = 1
  951. glowz.Texture = "rbxassetid://284205403"
  952. glowz.Color = ColorSequence.new(wit)
  953. glowz.Size = NumberSequence.new(30)
  954. glowz.Speed = NumberRange.new(25,100)
  955. glowz.LockedToPart = false
  956. glowz.Transparency = NumberSequence.new(0.75)
  957. glowz.RotSpeed = NumberRange.new(-2000,2000)
  958. glowz.Lifetime = NumberRange.new(1)
  959. glowz.Rate = 50000
  960. glowz.VelocitySpread = 9001
  961. local glowz2 = Instance.new("ParticleEmitter",wave)
  962. glowz2.LightEmission = 1
  963. glowz.Texture = "rbxassetid://284205403"
  964. glowz2.Color = ColorSequence.new(wit)
  965. glowz2.Size = NumberSequence.new(30)
  966. glowz2.Speed = NumberRange.new(25,100)
  967. glowz2.LockedToPart = false
  968. glowz2.Transparency = NumberSequence.new(0.75)
  969. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  970. glowz2.Lifetime = NumberRange.new(1)
  971. glowz2.Rate = 50000
  972. glowz2.VelocitySpread = 9001
  973. wave.BrickColor = BrickColor.new("Really black")
  974. wave.Anchored = true
  975. wave.CanCollide = false
  976. wave.Locked = true
  977. wave.Size = Vector3.new(1, 1, 1)
  978. wave.TopSurface = "Smooth"
  979. wave.BottomSurface = "Smooth"
  980. wave.Transparency = 0.35
  981. wave.CFrame = fx.CFrame
  982. wave.Material = "Neon"
  983. wm = Instance.new("SpecialMesh", wave)
  984. wm.MeshType = "Sphere"
  985. wm.Scale = Vector3.new(1,1,1)
  986. local wave2 = Instance.new("Part", Torso)
  987. wave2.BrickColor = TorsoColor
  988. wave2.Anchored = true
  989. wave2.CanCollide = false
  990. wave2.Locked = true
  991. wave2.Size = Vector3.new(1, 1, 1)
  992. wave2.TopSurface = "Smooth"
  993. wave2.BottomSurface = "Smooth"
  994. wave2.Transparency = 0.35
  995. wave2.CFrame = fx.CFrame
  996. wave2.Material = "Neon"
  997. wm2 = Instance.new("SpecialMesh", wave2)
  998. wm2.MeshType = "FileMesh"
  999. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1000. wm2.Scale = Vector3.new(1,1,1)
  1001. local wave3 = Instance.new("Part", Torso)
  1002. wave3.BrickColor = BrickColor.new("Really black")
  1003. wave3.Anchored = true
  1004. wave3.CanCollide = false
  1005. wave3.Locked = true
  1006. wave3.Size = Vector3.new(1, 1, 1)
  1007. wave3.TopSurface = "Smooth"
  1008. wave3.BottomSurface = "Smooth"
  1009. wave3.Transparency = 0.35
  1010. wave3.CFrame = fx.CFrame
  1011. wave3.Material = "Neon"
  1012. wm3 = Instance.new("SpecialMesh", wave3)
  1013. wm3.MeshType = "FileMesh"
  1014. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1015. wm3.Scale = Vector3.new(1,1,1)
  1016. coroutine.wrap(function()
  1017. for i = 1, 18, 1 do
  1018. value = value - 0.5
  1019. value2 = value2 - 0.75*1.5
  1020. value3 = value3 - 0.475*1.5
  1021. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1022. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1023. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1024. --wave.Size = wm.Scale
  1025. wave.CFrame = fx.CFrame
  1026. wave.Transparency = i/14
  1027. --wave2.Size = wm2.Scale
  1028. wave2.CFrame = fx.CFrame
  1029. wave2.Rotation = Vector3.new(90, 0, 0)
  1030. wave2.Transparency = i/14
  1031. --wave3.Size = wm3.Scale
  1032. wave3.CFrame = fx.CFrame
  1033. wave3.Rotation = Vector3.new(90, 0, 0)
  1034. wave3.Transparency = i/14
  1035. wait()
  1036. glowz.Rate = 0
  1037. glowz2.Rate = 0
  1038. end
  1039. wait()
  1040. wave:Destroy()
  1041. wave2:Destroy()
  1042. wave3:Destroy()
  1043. end)()
  1044. elseif Transforming == false then
  1045. wait()
  1046. end
  1047. end
  1048.  
  1049. for i = 1, 100 do rs:wait()
  1050. fx.CFrame = Torso.CFrame
  1051. end
  1052.  
  1053. spawn(function()
  1054. while wait(1) do
  1055. GroundWave()
  1056. end
  1057. end)
  1058.  
  1059.  
  1060.  
  1061.  
  1062.  
  1063.  
  1064. local RbxUtility = LoadLibrary("RbxUtility")
  1065. local Create = RbxUtility.Create
  1066.  
  1067. function RemoveOutlines(part)
  1068. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1069. end
  1070. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1071. local Part = Create("Part"){
  1072. Parent = Parent,
  1073. Reflectance = Reflectance,
  1074. Transparency = Transparency,
  1075. CanCollide = false,
  1076. Locked = true,
  1077. BrickColor = BrickColor.new(tostring(BColor)),
  1078. Name = Name,
  1079. Size = Size,
  1080. Material = Material,
  1081. }
  1082. RemoveOutlines(Part)
  1083. return Part
  1084. end
  1085. local Effects = {}
  1086.  
  1087.  
  1088.  
  1089. wait(2)
  1090. local Muss = Instance.new("Sound",char)
  1091. Muss.SoundId = "rbxassetid://186942568"
  1092. Muss.Pitch = 1
  1093. Muss.Volume = 0
  1094. Muss.Looped = true
  1095. Muss:Play()
  1096. Transforming = false
  1097.  
  1098.  
  1099. local value2 = 1
  1100. for i = 1, 20 do rs:wait()
  1101. value2 = value2 - 0.05
  1102. glowz.Rate = 0
  1103. glowz2.Rate = 0
  1104. fx.Transparency = fx.Transparency + (1/20)
  1105. fx.CFrame = torso.CFrame
  1106. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1107. rs:wait()
  1108. end
  1109.  
  1110.  
  1111. local Mus = Instance.new("Sound",char)
  1112. Mus.SoundId = "rbxassetid://752647397"
  1113. Mus.Pitch = 1
  1114. Mus.Volume = 40
  1115. Mus.Looped = false
  1116. wait(0.3)
  1117. Mus:Play()
  1118.  
  1119. glowz:Destroy()
  1120. glowz2:Destroy()
  1121. for i = 1,20 do
  1122.  
  1123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1128. end
  1129. wait(1)
  1130. for i = 1,20 do
  1131. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1134.  
  1135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1137.  
  1138. end
  1139.  
  1140.  
  1141. wait(5)
  1142.  
  1143. wait(1.3)
  1144. for i = 1,20 do
  1145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1146.  
  1147.  
  1148. end
  1149. wait(0.4)
  1150. for i = 1,20 do
  1151.  
  1152. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1153. end
  1154. wait(0.6)
  1155. for i = 1,20 do
  1156. wait()
  1157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1162. end
  1163. wait(0.2)
  1164. for i = 1,20 do
  1165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1168.  
  1169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1171.  
  1172. end
  1173. wait()
  1174.  
  1175. camshake(torso, 48, 6)
  1176. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1177. if v:FindFirstChild('Humanoid') then
  1178. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1179. end
  1180. end
  1181.  
  1182.  
  1183.  
  1184.  
  1185. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1186. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1187. end
  1188.  
  1189. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1190. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1191. end
  1192. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1193. TBlast.BrickColor = BrickColor.new("Pink")
  1194. TBlast.Transparency = 1
  1195. TBlast.Anchored = true
  1196. TBlast.CanCollide = false
  1197. TBlast.CFrame = root.CFrame
  1198. TBlast.Size = Vector3.new(2,2,2)
  1199. TBMesh.Parent = TBlast
  1200. TBMesh.MeshType = "Sphere"
  1201. game.Lighting.Brightness = 0
  1202. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1203. game.Lighting.TimeOfDay = 0.1
  1204. game.Lighting.FogEnd = 1000
  1205. game.Lighting.FogColor = TBlast.BrickColor.Color
  1206. game.Lighting.TimeOfDay = "00:00:00"
  1207. game.Lighting.Ambient = Color3.new(0,0,0)
  1208. game.Lighting.FogColor = Color3.new(0,0,0)
  1209. game.Lighting.FogEnd = 500
  1210. game.Lighting.FogStart = 0
  1211. game.Lighting.GlobalShadows = true
  1212.  
  1213.  
  1214.  
  1215. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1216. local valuer = 5
  1217. local valuer2 = 10
  1218. local valuer3 = 15
  1219. local sa2 = Instance.new("Sound",torso)
  1220. sa2.SoundId = "rbxassetid://130972023"
  1221. sa2.Pitch = 1
  1222. sa2.Volume = 5
  1223. sa2.Looped = false
  1224. sa2:Play()
  1225. local sar2 = Instance.new("Sound",torso)
  1226. sar2.SoundId = "rbxassetid://153274423"
  1227. sar2.Pitch = 1
  1228. sar2.Volume = 5
  1229. sar2.Looped = false
  1230. sar2:Play()
  1231. Crater(torso,67)
  1232.  
  1233. GroundWave4 = function()
  1234.  
  1235. local wave = Instance.new("Part", torso)
  1236. wave.BrickColor = BrickColor.new("Royal purple")
  1237. wave.Anchored = true
  1238. wave.CanCollide = false
  1239. wave.Locked = true
  1240. wave.Size = Vector3.new(1, 1, 1)
  1241. wave.TopSurface = "Smooth"
  1242. wave.BottomSurface = "Smooth"
  1243. wave.Transparency = 0.35
  1244. wave.CFrame = fx.CFrame
  1245. wm = Instance.new("SpecialMesh", wave)
  1246. wm.MeshType = "Sphere"
  1247. wm.Scale = Vector3.new(1,1,1)
  1248. coroutine.wrap(function()
  1249. for i = 1, 18, 1 do
  1250. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1251. --wave.Size = wm.Scale
  1252. wave.CFrame = fx.CFrame
  1253. wave.Transparency = i/14
  1254. wait()
  1255. end
  1256. wait()
  1257. wave:Destroy()
  1258. end)()
  1259.  
  1260. end
  1261.  
  1262.  
  1263.  
  1264.  
  1265.  
  1266. GroundWave1()
  1267.  
  1268.  
  1269. CV="Pastel blue"
  1270.  
  1271. local txt = Instance.new("BillboardGui", Char)
  1272. txt.Adornee = Char .Head
  1273. txt.Name = "_status"
  1274. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1275. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1276. local text = Instance.new("TextLabel", txt)
  1277. text.Size = UDim2.new(10, 0, 7, 0)
  1278. text.FontSize = "Size24"
  1279. text.TextScaled = true
  1280. text.TextTransparency = 0
  1281. text.BackgroundTransparency = 1
  1282. text.TextTransparency = 0
  1283. text.TextStrokeTransparency = 0
  1284. text.Font = "Antique"
  1285. text.TextStrokeColor3 = Color3.new(170,0,255)
  1286.  
  1287. v=Instance.new("Part")
  1288. v.Name = "ColorBrick"
  1289. v.Parent=Player.Character
  1290. v.FormFactor="Symmetric"
  1291. v.Anchored=true
  1292. v.CanCollide=false
  1293. v.BottomSurface="Smooth"
  1294. v.TopSurface="Smooth"
  1295. v.Size=Vector3.new(10,5,3)
  1296. v.Transparency=1
  1297. v.CFrame=Char.Torso.CFrame
  1298. v.BrickColor=BrickColor.new(CV)
  1299. v.Transparency=1
  1300. text.TextColor3 = Color3.new(0,0,0)
  1301. v.Shape="Block"
  1302. text.Text = "The Omni-God of Erradication"
  1303.  
  1304.  
  1305.  
  1306.  
  1307. ROW = function(out, trans, s, wt, t, ang, plus)
  1308. for i = 1, 360, 360/t do
  1309. local c = Instance.new("Part", game.Workspace)
  1310. c.FormFactor = 3
  1311. c.TopSurface = 0
  1312. c.BottomSurface = 0
  1313. c.Size = s
  1314. c.Anchored = true
  1315. c.CanCollide = wt
  1316. c.Material=workspace.Base.Material
  1317. c.Transparency = trans
  1318. c.BrickColor = workspace.Base.BrickColor
  1319. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1320. c.Locked=true
  1321. game.Debris:AddItem(c,15)
  1322. end
  1323. end
  1324.  
  1325. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1326.  
  1327.  
  1328.  
  1329.  
  1330.  
  1331.  
  1332.  
  1333. local wave = Instance.new("Part", torso)
  1334. wave.BrickColor = TorsoColor
  1335. wave.Anchored = true
  1336. wave.CanCollide = false
  1337. wave.Locked = true
  1338. wave.Size = Vector3.new(1, 1, 1)
  1339. wave.TopSurface = "Smooth"
  1340. wave.BottomSurface = "Smooth"
  1341. wave.Transparency = 0.35
  1342. wave.CFrame = HandCF
  1343. wm = Instance.new("SpecialMesh", wave)
  1344. wm.MeshId = "rbxassetid://3270017"
  1345. local wave2 = Instance.new("Part", torso)
  1346. wave2.BrickColor = BrickColor.new("Really black")
  1347. wave2.Anchored = true
  1348. wave2.CanCollide = false
  1349. wave2.Locked = true
  1350. wave2.Size = Vector3.new(1, 1, 1)
  1351. wave2.TopSurface = "Smooth"
  1352. wave2.BottomSurface = "Smooth"
  1353. wave2.Transparency = 0.35
  1354. wave2.CFrame = HandCF
  1355. wm2 = Instance.new("SpecialMesh", wave2)
  1356. wm2.MeshId = "rbxassetid://3270017"
  1357. local wave3 = Instance.new("Part", torso)
  1358. wave3.BrickColor = TorsoColor
  1359. wave3.Anchored = true
  1360. wave3.CanCollide = false
  1361. wave3.Locked = true
  1362. wave3.Size = Vector3.new(1, 1, 1)
  1363. wave3.TopSurface = "Smooth"
  1364. wave3.BottomSurface = "Smooth"
  1365. wave3.Transparency = 0.35
  1366. wave3.CFrame = HandCF
  1367. wm3 = Instance.new("SpecialMesh", wave3)
  1368. wm3.MeshId = "rbxassetid://3270017"
  1369. coroutine.wrap(function()
  1370. for i = 1, 14, 1 do
  1371. valuer = valuer - 0.35
  1372. valuer2 = valuer - 0.45
  1373. valuer3 = valuer3 - 0.475
  1374. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1375. wave.Size = wm.Scale
  1376. wave.CFrame = HandCF
  1377. wave.Transparency = i/14
  1378. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1379. wave2.Size = wm2.Scale
  1380. wave2.CFrame = HandCF
  1381. wave2.Transparency = i/14
  1382. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1383. wave3.Size = wm2.Scale
  1384. wave3.CFrame = HandCF
  1385. wave3.Transparency = i/14
  1386. wait()
  1387. end
  1388. wait()
  1389. wave:Destroy()
  1390. wave2:Destroy()
  1391. end)()
  1392.  
  1393. local torso = game.Players.LocalPlayer.Character.Torso
  1394. local block = Instance.new("Part",torso)
  1395. block.Size = Vector3.new(0.1,0.1,0.1)
  1396. block.Position = block.Position + Vector3.new(2,2,2)
  1397. block.Transparency = 1
  1398. local weld = Instance.new("Weld",torso)
  1399. weld.Part0 = torso
  1400. weld.Part1 = block
  1401. weld.C0 = CFrame.new(0,5,0)
  1402. local tables = {5,4,3,2,1}
  1403. local part = Instance.new("ParticleEmitter")
  1404. part.Parent = game.Players.LocalPlayer.Character.Torso
  1405. part.LockedToPart = true
  1406.  
  1407. part.Texture = "rbxassetid://300899196"
  1408. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1409. part.Transparency = NumberSequence.new(0.7)
  1410. part.Lifetime = NumberRange.new(2)
  1411. part.Rate = 30
  1412. local part2 = Instance.new("ParticleEmitter",block)
  1413. part2.Lifetime = NumberRange.new(5)
  1414. part2.Speed = NumberRange.new(0)
  1415. part2.Size = NumberSequence.new(18)
  1416. part2.LockedToPart = true
  1417. part2.Transparency = NumberSequence.new(0.5)
  1418. part2.Rate = 3
  1419. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1420. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1421. local model = Instance.new("Model",torso)
  1422.  
  1423. local ball0 = Instance.new("Part",model)
  1424. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1425. ball0.Transparency = 0.5
  1426. ball0.BrickColor = BrickColor.new("Royal purple")
  1427. ball0.Size = Vector3.new(1,1,1)
  1428. ball0mesh = Instance.new("SpecialMesh",ball0)
  1429. ball0mesh.MeshType = "Sphere"
  1430. ball0mesh.Scale = Vector3.new(1,1,1)
  1431. ballweld = Instance.new("Weld",model)
  1432. ballweld.Part0 = torso
  1433. ballweld.Part1 = ball0
  1434.  
  1435.  
  1436.  
  1437.  
  1438. for i = 1,15 do
  1439. wait(0.1)
  1440. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1441. part2.Size = NumberSequence.new(15)
  1442. for i = 1 , 3 do
  1443. wait()
  1444. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1445.  
  1446. end
  1447.  
  1448. wait(0.1)
  1449. part2.Size = NumberSequence.new(8)
  1450. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1451. ball0mesh.Scale = Vector3.new(1,1,1)
  1452.  
  1453. end
  1454.  
  1455. hum.WalkSpeed = 16
  1456. Muss.Volume = 8
  1457.  
  1458.  
  1459. Charging = true
  1460. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1461. function FDebris()
  1462. repeat
  1463. local p = Instance.new('Part',Torso)
  1464. p.formFactor = 'Custom'
  1465. p.Size = Vector3.new(1,1,1)
  1466. p.BrickColor = BrickColor.new("Dark indigo")
  1467. p.CanCollide = false
  1468. p.Transparency = 0.2
  1469. p.Anchored = true
  1470. p.Locked=true
  1471. p.Material = "Neon"
  1472. s = math.random(1,40)/10
  1473. local m = Instance.new("BlockMesh",p)
  1474. m.Scale = Vector3.new(s,s,s)
  1475. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1476. --[[coroutine.wrap(function()
  1477. wait(2)
  1478. while Charging == true do
  1479. wait(2)
  1480. GroundWave1()
  1481. wait(2)
  1482. end
  1483. end)()]]--
  1484.  
  1485. spawn(function()
  1486. while rs:wait() do
  1487. if p.Transparency >= 1 then p:Destroy() break end
  1488. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1489. p.Transparency = p.Transparency+0.01
  1490. end
  1491. end)
  1492. wait(.3)
  1493. until Charging == false
  1494. end
  1495.  
  1496.  
  1497. spawn(function()
  1498. while wait(.01)
  1499. do
  1500. FDebris()
  1501. end
  1502. end)
  1503.  
  1504.  
  1505.  
  1506. FloatPart = function()
  1507. local Part = Instance.new('Part',Torso)
  1508. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1509. Part.Anchored = true
  1510. Part.Material = 'Neon'
  1511. Part.CanCollide = false
  1512. Part.BrickColor = BrickColor.new("Royal purple")
  1513. local Mesh = Instance.new('SpecialMesh',Part)
  1514. Mesh.Scale = Vector3.new(4,4,.2)
  1515. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1516. Mesh.VertexColor = Vector3.new(0,170,255)
  1517. spawn(function()
  1518. for i = 1,30 do
  1519. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1520. Part.Transparency = Part.Transparency + .035
  1521. game["Run Service"].RenderStepped:wait()
  1522. end
  1523. Part:Destroy()
  1524. end)
  1525. end;
  1526.  
  1527. DubPart = function()
  1528. local Part = Instance.new('Part',Torso)
  1529. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1530. Part.Anchored = true
  1531. Part.CanCollide = false
  1532. Part.Material = 'Neon'
  1533. Part.BrickColor = BrickColor.new(SecondaryColor)
  1534. local Mesh = Instance.new('SpecialMesh',Part)
  1535. Mesh.Scale = Vector3.new(7,7,.2)
  1536. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1537. Mesh.VertexColor = Vector3.new(0,170,255)
  1538. spawn(function()
  1539. for i = 1,30 do
  1540. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1541. Part.Transparency = Part.Transparency + .035
  1542. game["Run Service"].RenderStepped:wait()
  1543. end
  1544. Part:Destroy()
  1545. end)
  1546. end;
  1547.  
  1548. Fade = function(Item,t)
  1549. spawn(function()
  1550. for i = 1,20 do
  1551. Item.Transparency = Item.Transparency + .05
  1552. if t then
  1553. wait(t)
  1554. else
  1555. wait()
  1556. end
  1557. end
  1558. Item:Destroy()
  1559. end)
  1560. end
  1561.  
  1562. Particle = function(PrimaryColor)
  1563. local Part = Instance.new('Part',Torso)
  1564. Part.BrickColor = BrickColor.new(PrimaryColor)
  1565. Part.Anchored = true
  1566. Part.Transparency = .3
  1567. Part.CanCollide = false
  1568. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1569. local Mesh = Instance.new('BlockMesh',Part)
  1570. Mesh.Scale = Vector3.new(.05,.1,.1)
  1571. spawn(function()
  1572. for i = 1,40 do
  1573. Part.Transparency = Part.Transparency + .0125
  1574. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1575. game["Run Service"].RenderStepped:wait()
  1576. end
  1577. Part:Destroy()
  1578. end)
  1579. end;
  1580.  
  1581. --[[spawn(function()
  1582. while wait() do
  1583. wait(.05)
  1584. FloatPart()
  1585. wait(.08)
  1586. FloatPart()
  1587. wait(.05)
  1588. DubPart()
  1589. wait(.08)
  1590. end
  1591. end)]]
  1592.  
  1593. game["Run Service"].RenderStepped:connect(function(_)
  1594. Particle("Royale purple")
  1595. Particle("Really black")
  1596. Particle("Royal purple")
  1597. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1598. end)
  1599.  
  1600.  
  1601.  
  1602.  
  1603.  
  1604.  
  1605.  
  1606.  
  1607.  
  1608.  
  1609.  
  1610.  
  1611.  
  1612.  
  1613.  
  1614.  
  1615. function FindNearestTorso(Position,Distance,SinglePlayer)
  1616. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1617. local List = {}
  1618. for i,v in pairs(workspace:GetChildren())do
  1619. if v:IsA("Model")then
  1620. if v:findFirstChild("Torso")then
  1621. if v ~= char then
  1622. if(v.Torso.Position -Position).magnitude <= Distance then
  1623. table.insert(List,v)
  1624. end
  1625. end
  1626. end
  1627. end
  1628. end
  1629. return List
  1630. end
  1631.  
  1632.  
  1633.  
  1634.  
  1635. vt = Vector3.new
  1636.  
  1637.  
  1638.  
  1639. local player = game.Players.LocalPlayer
  1640. local pchar = player.Character
  1641. local mouse = player:GetMouse()
  1642. local cam = workspace.CurrentCamera
  1643.  
  1644. local rad = math.rad
  1645. bodyparts = {}
  1646. local keysDown = {}
  1647. local flySpeed = 0
  1648. local MAX_FLY_SPEED = 150
  1649.  
  1650. local canFly = false
  1651. local flyToggled = false
  1652.  
  1653. local forward, side = 0, 0
  1654. local lastForward, lastSide = 0, 0
  1655.  
  1656. local floatBP = Instance.new("BodyPosition")
  1657. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1658. local flyBV = Instance.new("BodyVelocity")
  1659. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1660. local turnBG = Instance.new("BodyGyro")
  1661. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1662.  
  1663. mouse.KeyDown:connect(function(key)
  1664. keysDown[key] = true
  1665.  
  1666. if key == "f" then
  1667. flyToggled = not flyToggled
  1668.  
  1669. if not flyToggled then
  1670. stanceToggle = "Normal"
  1671. floatBP.Parent = nil
  1672. flyBV.Parent = nil
  1673. turnBG.Parent = nil
  1674. root.Velocity = Vector3.new()
  1675. pchar.Humanoid.PlatformStand = false
  1676. end
  1677. end
  1678.  
  1679. end)
  1680. mouse.KeyUp:connect(function(key)
  1681. keysDown[key] = nil
  1682. end)
  1683.  
  1684. local function updateFly()
  1685.  
  1686.  
  1687.  
  1688.  
  1689. if not flyToggled then return end
  1690.  
  1691. lastForward = forward
  1692. lastSide = side
  1693.  
  1694. forward = 0
  1695. side = 0
  1696.  
  1697. if keysDown.w then
  1698. forward = forward + 1
  1699. end
  1700. if keysDown.s then
  1701. forward = forward - 1
  1702. end
  1703. if keysDown.a then
  1704. side = side - 1
  1705. end
  1706. if keysDown.d then
  1707. side = side + 1
  1708. end
  1709.  
  1710. canFly = (forward ~= 0 or side ~= 0)
  1711.  
  1712. if canFly then
  1713. stanceToggle = "Floating"
  1714. turnBG.Parent = root
  1715. floatBP.Parent = nil
  1716. flyBV.Parent = root
  1717.  
  1718. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1719. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1720. else
  1721. floatBP.position = root.Position
  1722. floatBP.Parent = root
  1723.  
  1724. flySpeed = flySpeed - 1
  1725. if flySpeed < 0 then flySpeed = 0 end
  1726. end
  1727.  
  1728. local camCF = cam.CoordinateFrame
  1729. local in_forward = canFly and forward or lastForward
  1730. local in_side = canFly and side or lastSide
  1731.  
  1732. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1733.  
  1734. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1735. end
  1736.  
  1737. game:service'RunService'.RenderStepped:connect(function()
  1738. if flyToggled then
  1739. pchar.Humanoid.PlatformStand = true
  1740. end
  1741. updateFly()
  1742. end)
  1743.  
  1744.  
  1745.  
  1746. mouse.KeyDown:connect(function(key)
  1747. if key == "b" then
  1748. hum.WalkSpeed = 0
  1749. if Debounces.CanAttack == true then
  1750. Debounces.CanAttack = false
  1751. Debounces.NoIdl = true
  1752. Debounces.on = true
  1753. v = Instance.new("Sound")
  1754. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1755. v.Parent = char
  1756. v.Looped = false
  1757. v.Pitch = 1
  1758. v.Volume = 3000
  1759. wait(0.01)
  1760. v:Play()
  1761. wait()
  1762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1768. if Debounces.on == false then
  1769. end
  1770. wait()
  1771. end
  1772. wait()
  1773.  
  1774.  
  1775. local function Shockwave7()
  1776. local ENERGY = Instance.new("Part", Char)
  1777. ENERGY.Name = "ENERGY"
  1778. ENERGY.CanCollide = false
  1779. ENERGY.BrickColor = BrickColor.new("Really black")
  1780. ENERGY.Transparency = 0.2
  1781. ENERGY.TopSurface = 0
  1782. ENERGY.BottomSurface = 0
  1783. ENERGY.Anchored = true
  1784. local cm = Instance.new("CylinderMesh", ENERGY)
  1785. cm.Scale = Vector3.new(1, 20, 1)
  1786. ENERGY.Size = Vector3.new(5, 20, 5)
  1787. ENERGY.CFrame = char.Torso.CFrame
  1788. ENERGY.Touched:connect(function(hit)
  1789. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1790. local Occlude = true
  1791. local NotOccludes = {
  1792. char.Name;
  1793. "Wings";
  1794. "Scythe";
  1795. "Thingy";
  1796. "Thingy2"; -- put all of the names in a table pls
  1797. }
  1798. for i,v in pairs(NotOccludes) do
  1799. if hit.Parent.Name == v then
  1800. Occlude = false
  1801. end
  1802. end
  1803. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1804. if Occlude then
  1805. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1806. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1807. end
  1808. end
  1809. end)
  1810. for i = 1, 50 do
  1811. ENERGY.CFrame = char.Torso.CFrame
  1812. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1813. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1814. wait()
  1815. end
  1816. ENERGY:Destroy()
  1817. end
  1818. Shockwave7()
  1819.  
  1820.  
  1821. pt=Instance.new('Part',torso)
  1822. pt.Anchored=true
  1823. pt.CanCollide=false
  1824. pt.Locked = true
  1825. pt.FormFactor='Custom'
  1826. pt.Size=Vector3.new(1,1,1)
  1827. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1828. pt.Transparency=.6
  1829. pt.BrickColor=BrickColor.new('Royal purple')
  1830. msh=Instance.new('SpecialMesh',pt)
  1831. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1832. msh.Scale=Vector3.new(8,4,8)
  1833. pt2=pt:clone()
  1834. pt2.Parent = torso
  1835. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1836. pt2.BrickColor=BrickColor.new("Really black")
  1837. msh2=msh:clone()
  1838. msh2.Parent=pt2
  1839. msh2.Scale=Vector3.new(10,5,10)
  1840.  
  1841. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1842. bl = Instance.new("Part", char)
  1843. bl.Locked = true
  1844. bl.Name = "Shell"
  1845. bl.BrickColor = BrickColor.new("Royal purple")
  1846. bl.Anchored = true
  1847. bl.CanCollide = false
  1848. bl.Transparency = 0
  1849. bl.Reflectance = 0
  1850. bl.BottomSurface = 0
  1851. bl.TopSurface = 0
  1852. bl.Shape = 0
  1853. blm = Instance.new("SpecialMesh",bl)
  1854. blm.MeshType = "Sphere"
  1855. blm.Scale = Vector3.new(1,1,1)
  1856. blm.MeshId = "rbxassetid://9982590"
  1857.  
  1858. coroutine.resume(coroutine.create(function()
  1859. for i=1, math.huge, 4 do
  1860. rs:wait()
  1861. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1862. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1863. bl.Transparency = bl.Transparency + 0.005
  1864. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1865. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1866. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1867. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1868. end
  1869. end))
  1870.  
  1871. for i = 1, 15 do
  1872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1878. if Debounces.on == false then
  1879. break
  1880. end
  1881. wait()
  1882. end
  1883. for i = 1, 15 do
  1884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1890. if Debounces.on == false then
  1891. break
  1892. end
  1893. wait()
  1894. end
  1895. for i = 1, 15 do
  1896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1902. if Debounces.on == false then
  1903. break
  1904. end
  1905. wait()
  1906. end
  1907. for i = 1, 15 do
  1908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1914. if Debounces.on == false then
  1915. break
  1916. end
  1917. wait()
  1918. end
  1919. for i = 1, 15 do
  1920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1926. if Debounces.on == false then
  1927. break
  1928. end
  1929. wait()
  1930. end
  1931. for i = 1, 10 do
  1932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1938. if Debounces.on == false then
  1939. break
  1940. end
  1941. wait()
  1942. end
  1943. wait(1.4)
  1944. Debounces.NoIdl = false
  1945. hum.WalkSpeed = 5
  1946. Debounces.on = false
  1947. wait()
  1948. if Debounces.CanAttack == false then
  1949. Debounces.CanAttack = true
  1950. v:Destroy()
  1951. bl:Destroy()
  1952. blm:Destroy()
  1953. pt:Destroy()
  1954. pt2:Destroy()
  1955. msh:Destroy()
  1956. msh2:Destroy()
  1957. end
  1958. end
  1959. end)
  1960.  
  1961.  
  1962.  
  1963.  
  1964.  
  1965. local grabbed = false
  1966. local cf = CFrame.new
  1967. local mr = math.rad
  1968. local angles = CFrame.Angles
  1969. local ud = UDim2.new
  1970. local c3 = Color3.new
  1971. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1972. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1973. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1974. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1975.  
  1976. clerp = function(a, b, t)
  1977. return a:lerp(b, t)
  1978. end
  1979.  
  1980. local RbxUtility = LoadLibrary("RbxUtility")
  1981. local Create = RbxUtility.Create
  1982. RemoveOutlines = function(part)
  1983. part.TopSurface = 10
  1984. end
  1985.  
  1986. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1987. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1988. RemoveOutlines(Part)
  1989. return Part
  1990. end
  1991.  
  1992. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1993. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1994. if Mesh == "SpecialMesh" then
  1995. Msh.MeshType = MeshType
  1996. Msh.MeshId = MeshId
  1997. end
  1998. return Msh
  1999. end
  2000.  
  2001.  
  2002.  
  2003.  
  2004.  
  2005.  
  2006.  
  2007. ArtificialHB = Instance.new("BindableEvent", script)
  2008. ArtificialHB.Name = "Heartbeat"
  2009. script:WaitForChild("Heartbeat")
  2010. frame = 0.033333333333333
  2011. tf = 0
  2012. allowframeloss = false
  2013. tossremainder = false
  2014. lastframe = tick()
  2015. script.Heartbeat:Fire()
  2016. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2017. tf = tf + s
  2018. if frame <= tf then
  2019. if allowframeloss then
  2020. script.Heartbeat:Fire()
  2021. lastframe = tick()
  2022. else
  2023. for i = 1, math.floor(tf / frame) do
  2024. script.Heartbeat:Fire()
  2025. end
  2026. lastframe = tick()
  2027. end
  2028. if tossremainder then
  2029. tf = 0
  2030. else
  2031. tf = tf - frame * math.floor(tf / frame)
  2032. end
  2033. end
  2034. end
  2035. )
  2036. swait = function(num)
  2037. if num == 0 or num == nil then
  2038. ArtificialHB.Event:wait()
  2039. else
  2040. for i = 0, num do
  2041. ArtificialHB.Event:wait()
  2042. end
  2043. end
  2044. end
  2045.  
  2046.  
  2047.  
  2048.  
  2049.  
  2050.  
  2051.  
  2052.  
  2053.  
  2054. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2055. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2056. return Weld
  2057. end
  2058.  
  2059. rayCast = function(Position, Direction, Range, Ignore)
  2060. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2061. end
  2062.  
  2063. CreateSound = function(id, par, vol, pit)
  2064. coroutine.resume(coroutine.create(function()
  2065. local sou = Instance.new("Sound", par or workspace)
  2066. sou.Volume = vol
  2067. sou.Pitch = pit or 1
  2068. sou.SoundId = id
  2069. swait()
  2070. sou:play()
  2071. game:GetService("Debris"):AddItem(sou, 6)
  2072. end
  2073. ))
  2074. end
  2075.  
  2076. local getclosest = function(obj, distance)
  2077. local last, lastx = distance + 1, nil
  2078. for i,v in pairs(workspace:GetChildren()) do
  2079. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2080. local t = v.Torso
  2081. local dist = t.Position - obj.Position.magnitude
  2082. if dist <= distance and dist < last then
  2083. last = dist
  2084. lastx = v
  2085. end
  2086. end
  2087. end
  2088. return lastx
  2089. end
  2090.  
  2091. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2092. if hit.Parent == nil then
  2093. return
  2094. end
  2095. local h = hit.Parent:FindFirstChild("Humanoid")
  2096. for _,v in pairs(hit.Parent:children()) do
  2097. if v:IsA("Humanoid") then
  2098. h = v
  2099. end
  2100. end
  2101. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2102. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2103. return
  2104. end
  2105. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2106. game:GetService("Debris"):AddItem(c, 0.5)
  2107. if HitSound ~= nil and HitPitch ~= nil then
  2108. CreateSound(HitSound, hit, 1, HitPitch)
  2109. end
  2110. local Damage = math.random(minim, maxim)
  2111. local blocked = false
  2112. local block = hit.Parent:findFirstChild("Block")
  2113. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2114. blocked = true
  2115. block.Value = block.Value - 1
  2116. print(block.Value)
  2117. end
  2118. if blocked == false then
  2119. h.Health = h.Health - Damage
  2120. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2121. else
  2122. h.Health = h.Health - Damage / 2
  2123. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2124. end
  2125. if Type == "Knockdown" then
  2126. local hum = hit.Parent.Humanoid
  2127. hum.PlatformStand = true
  2128. coroutine.resume(coroutine.create(function(HHumanoid)
  2129. swait(1)
  2130. HHumanoid.PlatformStand = false
  2131. end
  2132. ), hum)
  2133. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2134. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2135. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2136. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2137. game:GetService("Debris"):AddItem(rl, 0.5)
  2138. else
  2139. do
  2140. if Type == "Debuff" then
  2141. print'hi'
  2142. else
  2143. if Type == "Up" then
  2144. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2145. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2146. else
  2147. do
  2148. if Type == "DarkUp" then
  2149. coroutine.resume(coroutine.create(function()
  2150. for i = 0, 1, 0.1 do
  2151. swait()
  2152. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2153. end
  2154. end
  2155. ))
  2156. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2157. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2158. else
  2159. do
  2160. if Type == "Snare" then
  2161. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2162. game:GetService("Debris"):AddItem(bp, 1)
  2163. else
  2164. do
  2165. if Type == "Freeze" then
  2166. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2167. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2168. hit.Parent.Torso.Anchored = true
  2169. coroutine.resume(coroutine.create(function(Part)
  2170. swait(1.5)
  2171. Part.Anchored = false
  2172. end), hit.Parent.Torso)
  2173. game:GetService("Debris"):AddItem(BodPos, 3)
  2174. game:GetService("Debris"):AddItem(BodGy, 3)
  2175. end
  2176. do
  2177. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2178. game:GetService("Debris"):AddItem(debounce, Delay)
  2179. c = Instance.new("ObjectValue")
  2180. c.Name = "creator"
  2181. c.Value = Player
  2182. c.Parent = h
  2183. game:GetService("Debris"):AddItem(c, 0.5)
  2184. end
  2185. end
  2186. end
  2187. end
  2188. end
  2189. end
  2190. end
  2191. end
  2192. end
  2193. end
  2194. end
  2195. end
  2196.  
  2197. ShowDamage = function(Pos, Text, Time, Color)
  2198. local Rate = 0.033333333333333
  2199. if not Pos then
  2200. local Pos = Vector3.new(0, 0, 0)
  2201. end
  2202. local Text = Text or ""
  2203. local Time = Time or 2
  2204. if not Color then
  2205. local Color = Color3.new(1, 0, 1)
  2206. end
  2207. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2208. EffectPart.Anchored = true
  2209. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2210. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2211. game.Debris:AddItem(EffectPart, Time + 0.1)
  2212. EffectPart.Parent = game:GetService("Workspace")
  2213. delay(0, function()
  2214. local Frames = Time / Rate
  2215. for Frame = 1, Frames do
  2216. wait(Rate)
  2217. local Percent = Frame / Frames
  2218. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2219. TextLabel.TextTransparency = Percent
  2220. end
  2221. if EffectPart and EffectPart.Parent then
  2222. EffectPart:Destroy()
  2223. end
  2224. end
  2225. )
  2226. end
  2227.  
  2228. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2229. for _,c in pairs(workspace:children()) do
  2230. local hum = c:findFirstChild("Humanoid")
  2231. if hum ~= nil then
  2232. local head = c:findFirstChild("Torso")
  2233. if head ~= nil then
  2234. local targ = head.Position - Part.Position
  2235. local mag = targ.magnitude
  2236. if mag <= magni and c.Name ~= Player.Name then
  2237. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2238. end
  2239. end
  2240. end
  2241. end
  2242. end
  2243.  
  2244.  
  2245.  
  2246.  
  2247.  
  2248. local effect = Instance.new("Model", Char)
  2249. effect.Name = "Effects"
  2250.  
  2251.  
  2252.  
  2253.  
  2254.  
  2255. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2256. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2257. prt.Anchored = true
  2258. prt.CFrame = cframe
  2259. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2260. game:GetService("Debris"):AddItem(prt, 10)
  2261. if Type == 1 or Type == nil then
  2262. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2263. else
  2264. if Type == 2 then
  2265. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2266. end
  2267. end
  2268. end
  2269.  
  2270.  
  2271.  
  2272.  
  2273. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2274. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2275. prt.Anchored = true
  2276. prt.CFrame = cframe
  2277. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2278. game:GetService("Debris"):AddItem(prt, 10)
  2279. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2280. end
  2281.  
  2282.  
  2283.  
  2284. local grabbing = false
  2285. WindFloor = function()
  2286.  
  2287. end
  2288.  
  2289.  
  2290.  
  2291. bc = BrickColor.new
  2292. function WindFloor2()
  2293. local shur = Instance.new("Part",char)
  2294. local gahd = Instance.new("Sound",shur)
  2295. gahd.SoundId = "rbxassetid://402981977"
  2296. gahd.Volume = 5
  2297. gahd.Pitch = 0.75
  2298. gahd:Play()
  2299. shur.Transparency = 1
  2300. shur.Material = "Neon"
  2301. shur.BrickColor = bc("Royal purple")
  2302. shur.Anchored = true
  2303. shur.CFrame = mouse.Hit
  2304. shur.Rotation = vt(0,math.random(-500,500),0)
  2305. shur.Size = vt(1,0.2,1)
  2306. shur.CanCollide = false
  2307. local dec = Instance.new("Decal",shur)
  2308. dec.Texture = symbolimg
  2309. dec.Face = "Top"
  2310. local dec2 = dec:Clone()
  2311. dec2.Parent = shur
  2312. dec2.Face = "Bottom"
  2313. local Meshshur = Instance.new("CylinderMesh",shur)
  2314. Meshshur.Scale = vt(0,1,0)
  2315. local value1 = 1*2.25
  2316. for i = 0, 50 do
  2317. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2318. value1 = value1 - 0.015*2.25
  2319. wait(0)
  2320. end
  2321. local spart = Instance.new("Part",char)
  2322. local tick = Instance.new("Sound",spart)
  2323. tick.SoundId = "rbxassetid://414516914"
  2324. tick.Volume = 2.5
  2325. tick.Pitch = 0.45
  2326. tick:Play()
  2327. spart.Size = vt(1,1,1)
  2328. spart.BrickColor = BrickColor.new("Royal purple")
  2329. spart.Transparency = 0.1
  2330. spart.Anchored = true
  2331. spart.CanCollide = false
  2332. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2333. local expld = Instance.new("Explosion", spart)
  2334. expld.BlastRadius = 27.5
  2335. expld.Position = spart.Position
  2336. local mesh = Instance.new("SpecialMesh",spart)
  2337. mesh.MeshType = "FileMesh"
  2338. mesh.Scale = vt(1,0.01,1)
  2339. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2340. local parz = spart:Clone()
  2341. local mshe = parz.Mesh
  2342. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2343. parz.CFrame = spart.CFrame
  2344. parz.Parent = char
  2345. local par2 = spart:Clone()
  2346. local msh = par2.Mesh
  2347. par2.Mesh.MeshType = "Sphere"
  2348. par2.Material = "Neon"
  2349. par2.CFrame = spart.CFrame
  2350. par2.BrickColor = BrickColor.new("Royal purple")
  2351. par2.Parent = char
  2352. local par3 = spart:Clone()
  2353. local msh3 = par2.Mesh
  2354. msh3.Scale = vt(15,0,15)
  2355. par3.Mesh.MeshType = "Sphere"
  2356. par3.Material = "Neon"
  2357. par3.CFrame = spart.CFrame
  2358. par3.BrickColor = BrickColor.new("Royal purple")
  2359. par3.Parent = char
  2360. for i = 0, 150 do
  2361. spart.Transparency = spart.Transparency + 0.01
  2362. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2363. spart.Position = spart.Position
  2364. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2365. par2.Transparency = par2.Transparency + 0.01
  2366. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2367. par2.Position = par2.Position
  2368. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2369. par3.Transparency = par2.Transparency + 0.05
  2370. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2371. par3.Position = par2.Position
  2372. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2373. parz.Transparency = par2.Transparency + 0.01
  2374. mshe.Scale = msh.Scale + vt(4,1,4)
  2375. parz.Position = parz.Position
  2376. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2377. wait(0)
  2378. end
  2379. for i = 0, 100 do
  2380. dec.Transparency = dec.Transparency + 0.015
  2381. dec2.Transparency = dec.Transparency
  2382. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2383. value1 = value1 - 0.015*2.25
  2384. wait(0)
  2385. end
  2386. shur:Destroy()
  2387. par2:Destroy()
  2388. spart:Destroy()
  2389. end
  2390.  
  2391.  
  2392.  
  2393.  
  2394.  
  2395.  
  2396.  
  2397. function BlastStorm()
  2398.  
  2399. local lag = Instance.new("Sound", workspace)
  2400. lag.SoundId = "rbxassetid://752783199"
  2401. lag.Volume = 20000
  2402. lag.Pitch = 1
  2403. lag:Play()
  2404. wait(0)
  2405. local ff = Instance.new("ForceField",char)
  2406. local shur = Instance.new("Part",char)
  2407. local gahd = Instance.new("Sound",char)
  2408. gahd.SoundId = "rbxassetid://402981977"
  2409. gahd.Volume = 2.5
  2410. gahd.Pitch = 0.6
  2411. gahd:Play()
  2412. shur.Transparency = 1
  2413. shur.Material = "Neon"
  2414. shur.BrickColor = bc("Royal purple")
  2415. shur.Anchored = true
  2416. shur.CFrame = mouse.Hit
  2417. shur.Size = vt(1,0.2,1)
  2418. shur.CanCollide = false
  2419. local dec = Instance.new("Decal",shur)
  2420. dec.Texture = symbolimg
  2421. dec.Face = "Top"
  2422. local dec2 = dec:Clone()
  2423. dec2.Parent = shur
  2424. dec2.Face = "Bottom"
  2425. local Meshshur = Instance.new("CylinderMesh",shur)
  2426. Meshshur.Scale = vt(0,1,0)
  2427. local value1 = 1*12.5
  2428. for i = 0, 50 do
  2429. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2430. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2431. value1 = value1 - 0.015*12.5
  2432. wait(0)
  2433. end
  2434.  
  2435. wait(0)
  2436. local spart = Instance.new("Part",char)
  2437. local tick = Instance.new("Sound",char)
  2438. tick.SoundId = "rbxassetid://414516914"
  2439. tick.Volume = 2.5
  2440. tick.Pitch = 0.4
  2441. tick:Play()
  2442. local tickz = Instance.new("Sound",char)
  2443. tickz.SoundId = "rbxassetid://435742675"
  2444. tickz.Volume = 1
  2445. tickz.Pitch = 1
  2446. tickz:Play()
  2447. local tickr = Instance.new("Sound",char)
  2448. tickr.SoundId = "rbxassetid://435742675"
  2449. tickr.Volume = 2.5
  2450. tickr.Pitch = 0.5
  2451. tickr:Play()
  2452. local tickel = Instance.new("Sound",char)
  2453. tickel.SoundId = "rbxassetid://2248511"
  2454. tickel.Volume = 3
  2455. tickel.Pitch = 0.2
  2456. tickel:Play()
  2457. spart.Size = vt(1,1,1)
  2458. spart.BrickColor = BrickColor.new("Royal purple")
  2459. spart.Transparency = 0.1
  2460. spart.Anchored = true
  2461. spart.CanCollide = false
  2462. spart.CFrame = mouse.Hit
  2463. local expld = Instance.new("Explosion", spart)
  2464. expld.BlastRadius = 500000
  2465. expld.Position = spart.Position
  2466. local mesh = Instance.new("SpecialMesh",spart)
  2467. mesh.MeshType = "FileMesh"
  2468. mesh.Scale = vt(1,0.01,1)
  2469. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2470. local parz = spart:Clone()
  2471. local mshe = parz.Mesh
  2472. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2473. parz.CFrame = spart.CFrame
  2474. parz.Parent = char
  2475. local par2 = spart:Clone()
  2476. local msh = par2.Mesh
  2477. par2.Mesh.MeshType = "Sphere"
  2478. par2.Material = "Neon"
  2479. par2.CFrame = spart.CFrame
  2480. par2.BrickColor = BrickColor.new("Royal purple")
  2481. par2.Parent = char
  2482. for i = 0, 200 do
  2483. spart.Transparency = spart.Transparency + 0.005
  2484. mesh.Scale = mesh.Scale + vt(10,1,10)
  2485. spart.Position = spart.Position
  2486. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2487. par2.Transparency = par2.Transparency + 0.005
  2488. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2489. par2.Position = par2.Position
  2490. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2491. parz.Transparency = par2.Transparency + 0.005
  2492. mshe.Scale = msh.Scale + vt(6,1,6)
  2493. parz.Position = parz.Position
  2494. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2495. wait(0)
  2496. end
  2497. ff:Destroy()
  2498. for i = 0, 100 do
  2499. dec.Transparency = dec.Transparency + 0.015
  2500. dec2.Transparency = dec.Transparency
  2501. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2502. value1 = value1 - 0.015*12.5
  2503. wait(0)
  2504. end
  2505. shur:Destroy()
  2506. par2:Destroy()
  2507. spart:Destroy()
  2508. tick:Destroy()
  2509. tickr:Destroy()
  2510. tickz:Destroy()
  2511. tickel:Destroy()
  2512. end
  2513.  
  2514.  
  2515.  
  2516.  
  2517.  
  2518.  
  2519.  
  2520.  
  2521. local maincolor = Color3.new(170/255,0/255,255/255)
  2522.  
  2523.  
  2524.  
  2525. function noobyisscripter()
  2526. local hitted = false
  2527. local valuesize = 5
  2528. local lb = Instance.new("Part")
  2529. lb.Parent = char
  2530. lb.Material = "Neon"
  2531. lb.BrickColor = BrickColor.new(maincolor)
  2532. lb.CanCollide = false
  2533. lb.Shape = "Ball"
  2534. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2535. lb.Anchored = false
  2536. lb.Size = vt(1,1,1)
  2537. local thing = Instance.new("SpecialMesh",lb)
  2538. thing.MeshType = "Sphere"
  2539. local trail = Instance.new("ParticleEmitter",lb)
  2540. trail.Texture = "rbxassetid://296874871"
  2541. trail.LightEmission = 0.95
  2542. trail.Color = ColorSequence.new(maincolor)
  2543. trail.Rate = 10000
  2544. trail.Lifetime = NumberRange.new(1.5)
  2545. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2546. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2547. trail.Speed = NumberRange.new(0,0)
  2548. trail.RotSpeed = NumberRange.new(-500,500)
  2549. local bv = Instance.new("BodyVelocity")
  2550. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2551. bv.velocity = mouse.Hit.lookVector *100
  2552. bv.Parent = lb
  2553. wait(0.1)
  2554. pewdiepie=lb.Touched:connect(function(hit)
  2555. if hitted == false then
  2556. local sd = Instance.new("Sound",lb)
  2557. sd.SoundId = "rbxassetid://138210320"
  2558. sd.Volume = 2.5
  2559. sd:Play()
  2560. hitted = true
  2561. trail.Rate = 0
  2562. lb.Anchored = true
  2563. local explosion = Instance.new("Explosion",lb)
  2564. explosion.BlastRadius = 10
  2565. explosion.Position = lb.Position
  2566. local ex = Instance.new("ParticleEmitter",lb)
  2567. ex.Texture = "rbxassetid://296874871"
  2568. ex.LightEmission = 0.95
  2569. ex.Color = ColorSequence.new(maincolor)
  2570. ex.Rate = 10000
  2571. ex.Lifetime = NumberRange.new(1.75)
  2572. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2573. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2574. ex.Speed = NumberRange.new(25,45)
  2575. ex.VelocitySpread = 90000
  2576. ex.RotSpeed = NumberRange.new(-500,500)
  2577. for i = 0, 19 do
  2578. wait()
  2579. valuesize = valuesize - 0.25
  2580. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2581. end
  2582. ex.Rate = 0
  2583. for i = 0, 9 do
  2584. wait()
  2585. lb.Transparency = lb.Transparency + 0.1
  2586. end
  2587. wait(5)
  2588. lb:Destroy()
  2589. end
  2590. end)
  2591. end
  2592.  
  2593.  
  2594. mouse.KeyDown:connect(function(key)
  2595. if key == "g" then
  2596. if Debounces.CanAttack == true then
  2597. Debounces.CanAttack = false
  2598. Debounces.on = true
  2599. Debounces.NoIdl = true
  2600. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2601. shot1 = Instance.new("Sound",Torso)
  2602. shot1.SoundId = "rbxassetid://200633492"
  2603. shot1.Looped = false
  2604. shot1.Pitch = 3
  2605. shot1.Volume = 400
  2606. shot1:Play()
  2607. Debounces.RPunch = true
  2608. Debounces.LPunch = true
  2609. Debounces.ks = true
  2610. Debounces.ks2 = true
  2611. for i = 1, 3 do
  2612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2618. if Debounces.on == false then break end
  2619. wait()
  2620. end
  2621. shot1 = Instance.new("Sound",Torso)
  2622. shot1.SoundId = "rbxassetid://200633492"
  2623. shot1.Looped = false
  2624. shot1.Pitch = 3
  2625. shot1.Volume = 400
  2626. shot1:Play()
  2627. wait(0.5)
  2628. noobyisscripter()
  2629. for i = 1, 3 do
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2636. if Debounces.on == false then break end
  2637. wait()
  2638. end
  2639. shot1 = Instance.new("Sound",Torso)
  2640. shot1.SoundId = "rbxassetid://200633492"
  2641. shot1.Looped = false
  2642. shot1.Pitch = 3
  2643. shot1.Volume = 400
  2644. shot1:Play()
  2645. wait(0.5)
  2646. noobyisscripter()
  2647. for i = 1, 3 do
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2654. if Debounces.on == false then break end
  2655. wait()
  2656. end
  2657. shot1 = Instance.new("Sound",Torso)
  2658. shot1.SoundId = "rbxassetid://200633492"
  2659. shot1.Looped = false
  2660. shot1.Pitch = 3
  2661. shot1.Volume = 400
  2662. shot1:Play()
  2663. wait(0.5)
  2664. noobyisscripter()
  2665. for i = 1, 3 do
  2666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2672. if Debounces.on == false then break end
  2673. wait()
  2674. end
  2675. shot1 = Instance.new("Sound",Torso)
  2676. shot1.SoundId = "rbxassetid://200633492"
  2677. shot1.Looped = false
  2678. shot1.Pitch = 3
  2679. shot1.Volume = 400
  2680. shot1:Play()
  2681. wait(0.5)
  2682. noobyisscripter()
  2683. for i = 1, 3 do
  2684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2690. if Debounces.on == false then break end
  2691. wait()
  2692. end
  2693. shot1 = Instance.new("Sound",Torso)
  2694. shot1.SoundId = "rbxassetid://200633492"
  2695. shot1.Looped = false
  2696. shot1.Pitch = 3
  2697. shot1.Volume = 400
  2698. shot1:Play()
  2699. wait(0.5)
  2700. noobyisscripter()
  2701. for i = 1, 3 do
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2708. if Debounces.on == false then break end
  2709. wait()
  2710. end
  2711. shot1 = Instance.new("Sound",Torso)
  2712. shot1.SoundId = "rbxassetid://200633492"
  2713. shot1.Looped = false
  2714. shot1.Pitch = 3
  2715. shot1.Volume = 400
  2716. shot1:Play()
  2717. wait(0.5)
  2718. noobyisscripter()
  2719. for i = 1, 3 do
  2720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2726. if Debounces.on == false then break end
  2727. wait()
  2728. end
  2729. shot1 = Instance.new("Sound",Torso)
  2730. shot1.SoundId = "rbxassetid://200633492"
  2731. shot1.Looped = false
  2732. shot1.Pitch = 3
  2733. shot1.Volume = 400
  2734. shot1:Play()
  2735. wait(0.5)
  2736. noobyisscripter()
  2737. for i = 1, 3 do
  2738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2744. if Debounces.on == false then break end
  2745. wait()
  2746. end
  2747. shot1 = Instance.new("Sound",Torso)
  2748. shot1.SoundId = "rbxassetid://200633492"
  2749. shot1.Looped = false
  2750. shot1.Pitch = 3
  2751. shot1.Volume = 400
  2752. shot1:Play()
  2753. wait(0.5)
  2754. noobyisscripter()
  2755. for i = 1, 3 do
  2756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2762. if Debounces.on == false then break end
  2763. wait()
  2764. end
  2765. shot1 = Instance.new("Sound",Torso)
  2766. shot1.SoundId = "rbxassetid://200633492"
  2767. shot1.Looped = false
  2768. shot1.Pitch = 3
  2769. shot1.Volume = 400
  2770. shot1:Play()
  2771. wait(0.5)
  2772. noobyisscripter()
  2773. for i = 1, 3 do
  2774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2780. if Debounces.on == false then break end
  2781. wait()
  2782. end
  2783. shot1 = Instance.new("Sound",Torso)
  2784. shot1.SoundId = "rbxassetid://200633492"
  2785. shot1.Looped = false
  2786. shot1.Pitch = 3
  2787. shot1.Volume = 400
  2788. shot1:Play()
  2789. wait(0.5)
  2790. noobyisscripter()
  2791. for i = 1, 3 do
  2792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2798. if Debounces.on == false then break end
  2799. wait()
  2800. end
  2801. shot1 = Instance.new("Sound",Torso)
  2802. shot1.SoundId = "rbxassetid://200633492"
  2803. shot1.Looped = false
  2804. shot1.Pitch = 3
  2805. shot1.Volume = 400
  2806. shot1:Play()
  2807. wait(0.5)
  2808. noobyisscripter()
  2809. for i = 1, 3 do
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2816. if Debounces.on == false then break end
  2817. wait()
  2818. end
  2819. shot1 = Instance.new("Sound",Torso)
  2820. shot1.SoundId = "rbxassetid://200633492"
  2821. shot1.Looped = false
  2822. shot1.Pitch = 3
  2823. shot1.Volume = 400
  2824. shot1:Play()
  2825. wait(0.5)
  2826. noobyisscripter()
  2827. for i = 1, 3 do
  2828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2834. if Debounces.on == false then break end
  2835. wait()
  2836. end
  2837. shot1 = Instance.new("Sound",Torso)
  2838. shot1.SoundId = "rbxassetid://200633492"
  2839. shot1.Looped = false
  2840. shot1.Pitch = 3
  2841. shot1.Volume = 400
  2842. shot1:Play()
  2843. wait(0.5)
  2844. noobyisscripter()
  2845. for i = 1, 3 do
  2846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2852. if Debounces.on == false then break end
  2853. wait()
  2854. end
  2855. shot1 = Instance.new("Sound",Torso)
  2856. shot1.SoundId = "rbxassetid://200633492"
  2857. shot1.Looped = false
  2858. shot1.Pitch = 3
  2859. shot1.Volume = 400
  2860. shot1:Play()
  2861. wait(0.5)
  2862. noobyisscripter()
  2863. for i = 1, 3 do
  2864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2870. if Debounces.on == false then break end
  2871. wait()
  2872. end
  2873. shot1 = Instance.new("Sound",Torso)
  2874. shot1.SoundId = "rbxassetid://200633492"
  2875. shot1.Looped = false
  2876. shot1.Pitch = 3
  2877. shot1.Volume = 400
  2878. shot1:Play()
  2879. wait(0.5)
  2880. noobyisscripter()
  2881. for i = 1, 3 do
  2882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2888. if Debounces.on == false then break end
  2889. wait()
  2890. end
  2891. shot1 = Instance.new("Sound",Torso)
  2892. shot1.SoundId = "rbxassetid://200633492"
  2893. shot1.Looped = false
  2894. shot1.Pitch = 3
  2895. shot1.Volume = 400
  2896. shot1:Play()
  2897. wait(0.5)
  2898. noobyisscripter()
  2899. for i = 1, 3 do
  2900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2906. if Debounces.on == false then break end
  2907. wait()
  2908. end
  2909. shot1 = Instance.new("Sound",Torso)
  2910. shot1.SoundId = "rbxassetid://200633492"
  2911. shot1.Looped = false
  2912. shot1.Pitch = 3
  2913. shot1.Volume = 400
  2914. shot1:Play()
  2915. wait(0.5)
  2916. noobyisscripter()
  2917. for i = 1, 3 do
  2918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2924. if Debounces.on == false then break end
  2925. wait()
  2926. end
  2927. shot1 = Instance.new("Sound",Torso)
  2928. shot1.SoundId = "rbxassetid://200633492"
  2929. shot1.Looped = false
  2930. shot1.Pitch = 3
  2931. shot1.Volume = 400
  2932. shot1:Play()
  2933. wait(0.5)
  2934. noobyisscripter()
  2935. for i = 1, 3 do
  2936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2942. if Debounces.on == false then break end
  2943. wait()
  2944. end
  2945. shot1 = Instance.new("Sound",Torso)
  2946. shot1.SoundId = "rbxassetid://200633492"
  2947. shot1.Looped = false
  2948. shot1.Pitch = 3
  2949. shot1.Volume = 400
  2950. shot1:Play()
  2951. wait(0.5)
  2952. noobyisscripter()
  2953. for i = 1, 3 do
  2954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2958. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2959. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2960. if Debounces.on == false then break end
  2961. wait()
  2962. end
  2963.  
  2964. Debounces.LPunch = false
  2965. Debounces.RPunch = false
  2966. Debounces.ks = false
  2967. Debounces.ks2 = false
  2968. if Debounces.CanAttack == false then
  2969. Debounces.CanAttack = true
  2970. Debounces.on = false
  2971. Debounces.NoIdl = false
  2972. end
  2973. end
  2974. end
  2975. end)
  2976.  
  2977.  
  2978.  
  2979.  
  2980. mouse.KeyDown:connect(function(key)
  2981. if key == "r" then
  2982.  
  2983. if Debounces.CanAttack == true then
  2984. Debounces.CanAttack = false
  2985. Debounces.NoIdl = true
  2986. Debounces.on = true
  2987. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2988. function FindNearestTorso(Position,Distance,SinglePlayer)
  2989. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2990. local List = {}
  2991. for i,v in pairs(workspace:GetChildren())do
  2992. if v:IsA("Model")then
  2993. if v:findFirstChild("Torso")then
  2994. if v ~= char then
  2995. if(v.Torso.Position -Position).magnitude <= Distance then
  2996. table.insert(List,v)
  2997. end
  2998. end
  2999. end
  3000. end
  3001. end
  3002. return List
  3003. end
  3004. z = Instance.new("Sound",hed)
  3005. z.SoundId = "rbxassetid://232213955"
  3006. z.Pitch = 1
  3007. z.Volume = 1
  3008. wait(0.2)
  3009. z:Play()
  3010. sp = Instance.new("Part",hed)
  3011. sp.Anchored = true
  3012. sp.CanCollide = false
  3013. sp.Locked = false
  3014. sp.Transparency = 0
  3015. sp.Material = "Neon"
  3016. sp.Size = Vector3.new(1,1,1)
  3017. sp.TopSurface = "SmoothNoOutlines"
  3018. sp.BottomSurface = "SmoothNoOutlines"
  3019. sp.BrickColor = BrickColor.new("Royal purple")
  3020. spm = Instance.new("SpecialMesh",sp)
  3021. spm.MeshType = "Sphere"
  3022. spm.Scale = Vector3.new(100,100,100)
  3023. sp2 = Instance.new("Part", rarm)
  3024. sp2.Name = "Energy"
  3025. sp2.BrickColor = BrickColor.new("Royal purple")
  3026. sp2.Size = Vector3.new(1,1,1)
  3027. sp2.Shape = "Ball"
  3028. sp2.CanCollide = false
  3029. sp2.Anchored = true
  3030. sp2.Locked = true
  3031. sp2.TopSurface = 0
  3032. sp2.BottomSurface = 0
  3033. sp2.Transparency = 1
  3034. spm2 = Instance.new("SpecialMesh",sp2)
  3035. spm2.MeshId = "rbxassetid://9982590"
  3036. spm2.Scale = Vector3.new(100,100,100)
  3037. for i = 1, 20 do
  3038. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3039. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3046. if Debounces.on == false then break end
  3047. rs:wait()
  3048. end
  3049. for i = 1, 100, 20 do rs:wait()
  3050. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3051. end
  3052. for i = 1, 20 do
  3053. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3054. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3060. if Debounces.on == false then break end
  3061. rs:wait()
  3062. end
  3063. sp.Transparency = 0
  3064. for i = 1, 20 do
  3065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3071. if Debounces.on == false then break end
  3072. rs:wait()
  3073. end
  3074. wait(1)
  3075. sp.Transparency = 0
  3076. sp2.Transparency = 0.84
  3077. for i = 1, 20 do
  3078. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3079. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3080. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3087. if Debounces.on == false then break end
  3088. rs:wait()
  3089. end
  3090. for i = 1, 2880, 50 do
  3091. rs:wait()
  3092. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3093. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3094. rs:wait()
  3095. end
  3096. sp:Destroy()
  3097. sp2:Destroy()
  3098. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3099. local X = Instance.new("Part",char)
  3100. local O = Instance.new("ObjectValue",X)
  3101. O.Name = "creator"
  3102. X.Locked = true
  3103. X.Name = "Shell"
  3104. X.Anchored = false
  3105. X.CanCollide = false
  3106. X.Transparency = 0
  3107. X.Reflectance = 0
  3108. X.BottomSurface = 0
  3109. X.TopSurface = 0
  3110. X.Shape = 0
  3111. local V = Instance.new("ObjectValue",X)
  3112. V.Value = char
  3113. V.Name = "creator"
  3114. X.BrickColor = BrickColor.new("Royal purple")
  3115. X.Size = Vector3.new(1,1,1)
  3116. X.Material = "Neon"
  3117. local Z = Instance.new("SpecialMesh",X)
  3118. Z.MeshType = "Sphere"
  3119. Z.Scale = Vector3.new(100,100,100)
  3120. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3121. local bv = Instance.new("BodyVelocity",X)
  3122. bv.maxForce = Vector3.new(99999,99999,99999)
  3123. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3124. bv.velocity = X.CFrame.lookVector*65
  3125.  
  3126. Explode = X.Touched:connect(function(hit)
  3127.  
  3128. local cf = X.CFrame
  3129. bv:Destroy()
  3130. X.Anchored = true
  3131. Z:Remove()
  3132. Explode:disconnect()
  3133.  
  3134. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3135. for i = 1, 360, 360/t do
  3136. local c = Instance.new("Part", game.Workspace)
  3137. c.FormFactor = 3
  3138. c.TopSurface = 0
  3139. c.BottomSurface = 0
  3140. c.Size = s
  3141. c.Anchored = true
  3142. c.CanCollide = wt
  3143. c.Material=workspace.Base.Material
  3144. c.Transparency = trans
  3145. c.BrickColor = workspace.Base.BrickColor
  3146. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3147. c.Locked=true
  3148. game.Debris:AddItem(c,25)
  3149. end
  3150. end
  3151.  
  3152. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3153.  
  3154.  
  3155. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3156. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3157. if part then
  3158. local cfremz = CFrame.new(positi)
  3159. debris(cfremz, part, 30)
  3160. end
  3161.  
  3162. X.Size = Vector3.new(6,6,6)
  3163. X.Touched:connect(function(hit) end)
  3164. X.CanCollide = false
  3165. local part3 = Instance.new("Part", rarm)
  3166. part3.Anchored=true
  3167. part3.CanCollide=false
  3168. part3.Locked = true
  3169. part3.TopSurface = "SmoothNoOutlines"
  3170. part3.BottomSurface = "SmoothNoOutlines"
  3171. part3.FormFactor='Custom'
  3172. part3.Size=Vector3.new(2,2, 2)
  3173. part3.CFrame=X.CFrame
  3174. part3.Transparency=0
  3175. part3.BrickColor=TorsoColor
  3176. local mesh3 = Instance.new("SpecialMesh",part3)
  3177. mesh3.MeshType = "Sphere"
  3178. mesh3.Scale = Vector3.new(2,2,2)
  3179. --debris:AddItem(X,8)
  3180. local part4 = Instance.new("Part", rarm)
  3181. part4.Material = "Neon"
  3182. part4.Anchored=true
  3183. part4.CanCollide=false
  3184. part4.Locked = true
  3185. part4.TopSurface = "SmoothNoOutlines"
  3186. part4.BottomSurface = "SmoothNoOutlines"
  3187. part4.FormFactor='Custom'
  3188. part4.Size=Vector3.new(2,2, 2)
  3189. part4.CFrame=X.CFrame
  3190. part4.Transparency=0
  3191. part4.BrickColor=BrickColor.new("Black")
  3192. local mesh4 = Instance.new("SpecialMesh",part4)
  3193. mesh4.MeshType = "Sphere"
  3194. mesh4.Scale = Vector3.new(1,1,1)
  3195. local part7 = Instance.new("Part", rarm)
  3196. part7.Material = "Neon"
  3197. part7.Anchored=true
  3198. part7.CanCollide=false
  3199. part7.Locked = true
  3200. part7.TopSurface = "SmoothNoOutlines"
  3201. part7.BottomSurface = "SmoothNoOutlines"
  3202. part7.FormFactor='Custom'
  3203. part7.Size=Vector3.new(2,2, 2)
  3204. part7.CFrame=X.CFrame
  3205. part7.Transparency=0
  3206. part7.BrickColor=BrickColor.new("Really black")
  3207. local mesh7 = Instance.new("SpecialMesh",part7)
  3208. mesh7.MeshType = "Sphere"
  3209. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3210. --[[X.Touched:connect(function(ht)
  3211. hit = ht.Parent
  3212. if ht and hit:IsA("Model") then
  3213. if hit:FindFirstChild("Humanoid") then
  3214. if hit.Name ~= p.Name then
  3215. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3216. wait(.3)
  3217. end
  3218. end
  3219. elseif ht and hit:IsA("Hat") then
  3220. if hit.Parent.Name ~= p.Name then
  3221. if hit.Parent:FindFirstChild("Humanoid") then
  3222. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3223. wait(.3)
  3224. end
  3225. end
  3226. end
  3227. end)
  3228. part3.Touched:connect(function(ht)
  3229. hit = ht.Parent
  3230. if ht and hit:IsA("Model") then
  3231. if hit:FindFirstChild("Humanoid") then
  3232. if hit.Name ~= p.Name then
  3233. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3234. wait(.3)
  3235. end
  3236. end
  3237. elseif ht and hit:IsA("Hat") then
  3238. if hit.Parent.Name ~= p.Name then
  3239. if hit.Parent:FindFirstChild("Humanoid") then
  3240. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3241. wait(.3)
  3242. end
  3243. end
  3244. end
  3245. end)]]--
  3246. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3247. if v:FindFirstChild('Humanoid') then
  3248. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3249. v.Humanoid.PlatformStand = true
  3250. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3251. end
  3252. end
  3253.  
  3254. local acos = math.acos
  3255. local sqrt = math.sqrt
  3256. local Vec3 = Vector3.new
  3257. local fromAxisAngle = CFrame.fromAxisAngle
  3258.  
  3259. local function toAxisAngle(CFr)
  3260. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3261. local Angle = math.acos((R00+R11+R22-1)/2)
  3262. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3263. A = A == 0 and 0.00001 or A
  3264. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3265. B = B == 0 and 0.00001 or B
  3266. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3267. C = C == 0 and 0.00001 or C
  3268. local x = (R21-R12)/sqrt(A)
  3269. local y = (R02-R20)/sqrt(B)
  3270. local z = (R10-R01)/sqrt(C)
  3271. return Vec3(x,y,z),Angle
  3272. end
  3273.  
  3274. function ApplyTrig(Num,Func)
  3275. local Min,Max = Func(0),Func(1)
  3276. local i = Func(Num)
  3277. return (i-Min)/(Max-Min)
  3278. end
  3279.  
  3280. function LerpCFrame(CFrame1,CFrame2,Num)
  3281. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3282. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3283. end
  3284.  
  3285. function Crater(Torso,Radius)
  3286. Spawn(function()
  3287. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3288. local Ignore = {}
  3289. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3290. if v.Character ~= nil then
  3291. Ignore[#Ignore+1] = v.Character
  3292. end
  3293. end
  3294. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3295. if Hit == nil then return end
  3296. local Parts = {}
  3297. for i = 1,360,10 do
  3298. local P = Instance.new("Part",Torso.Parent)
  3299. P.Anchored = true
  3300. P.FormFactor = "Custom"
  3301. P.BrickColor = Hit.BrickColor
  3302. P.Material = Hit.Material
  3303. P.TopSurface = "Smooth"
  3304. P.BottomSurface = "Smooth"
  3305. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3306. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3307. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3308. if math.random(0,5) == 0 then -- rubble
  3309. local P = Instance.new("Part",Torso.Parent)
  3310. P.Anchored = true
  3311. P.FormFactor = "Custom"
  3312. P.BrickColor = Hit.BrickColor
  3313. P.Material = Hit.Material
  3314. P.TopSurface = "Smooth"
  3315. P.BottomSurface = "Smooth"
  3316. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3317. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3318. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3319. end
  3320. end
  3321. for i = 0,1,0.05 do
  3322. for i2,v in pairs(Parts) do
  3323. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3324. end
  3325. wait(0.02)
  3326. end
  3327. for i,v in pairs(Parts) do
  3328. if v[1].Size.X > 2.1 then
  3329. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3330. end
  3331. v[1].Anchored = false
  3332. end
  3333. for i = 0,1,0.05 do
  3334. for i2,v in pairs(Parts) do
  3335. v[1].Transparency = i
  3336. if i == 1 then
  3337. v[1]:Destroy()
  3338. elseif i >= 0.25 then
  3339. v[1].CanCollide = false
  3340. end
  3341. end
  3342. wait(0.02)
  3343. end
  3344. Parts = nil
  3345. end)
  3346. end
  3347.  
  3348.  
  3349. Part = function(x,y,z,color,tr,cc,an,parent)
  3350. local p = Instance.new('Part',parent or Weapon)
  3351. p.formFactor = 'Custom'
  3352. p.Size = Vector3.new(x,y,z)
  3353. p.BrickColor = BrickColor.new(color)
  3354. p.CanCollide = cc
  3355. p.Transparency = tr
  3356. p.Anchored = an
  3357. p.TopSurface,p.BottomSurface = 0,0
  3358. p.Locked=true
  3359. p:BreakJoints()
  3360. return p end
  3361.  
  3362. Mesh = function(par,num,x,y,z)
  3363. local msh = _
  3364. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3365. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3366. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3367. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3368. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3369. end msh.Scale = Vector3.new(x,y,z)
  3370. return msh end
  3371.  
  3372. function explosion(col1,col2,cfr,sz,rng,dmg)
  3373. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3374. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3375. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3376. v1,v2,v3=sz.x,sz.y,sz.z
  3377. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3378. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3379. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3380. a.CFrame=cfr
  3381. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3382. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3383.  
  3384. Spawn(function()
  3385. while wait() do
  3386. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3387. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3388. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3389. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3390. a.Transparency=a.Transparency+0.05
  3391. a2.Transparency=a2.Transparency+0.05
  3392. a3.Transparency=a3.Transparency+0.05
  3393. end
  3394. end)
  3395. end
  3396.  
  3397. Crater(X,120)
  3398. Crater(X,220)
  3399. Crater(X,320)
  3400. z = Instance.new("Sound",workspace)
  3401. z.SoundId = "rbxassetid://231917744"
  3402. z.Pitch = .5
  3403. z.Volume = 5
  3404. z1 = Instance.new("Sound",workspace)
  3405. z1.SoundId = "rbxassetid://231917744"
  3406. z1.Pitch = .5
  3407. z1.Volume = 5
  3408. z2 = Instance.new("Sound",workspace)
  3409. z2.SoundId = "rbxassetid://231917744"
  3410. z2.Pitch = .5
  3411. z2.Volume = 5
  3412. z3 = Instance.new("Sound",workspace)
  3413. z3.SoundId = "rbxassetid://245537790"
  3414. z3.Pitch = .7
  3415. z3.Volume = 5
  3416. z4 = Instance.new("Sound",workspace)
  3417. z4.SoundId = "rbxassetid://245537790"
  3418. z4.Pitch = .7
  3419. z4.Volume = 5
  3420. z4a = Instance.new("Sound",workspace)
  3421. z4a.SoundId = "rbxassetid://419447292"
  3422. z4a.Pitch = 1
  3423. z4a.Volume = 5
  3424. z3a = Instance.new("Sound",workspace)
  3425. z3a.SoundId = "rbxassetid://421328847"
  3426. z3a.Pitch = 1
  3427. z3a.Volume = 5
  3428. wait(0.1)
  3429. z:Play()
  3430. z1:Play()
  3431. z2:Play()
  3432. z3:Play()
  3433. z4:Play()
  3434. z3a:Play()
  3435. z4a:Play()
  3436.  
  3437. local part=Instance.new('Part',rarm)
  3438. part.Anchored=true
  3439. part.CanCollide=false
  3440. part.Locked = true
  3441. part.FormFactor='Custom'
  3442. part.Size=Vector3.new(2,2,2)
  3443. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3444. part.Transparency=0
  3445. part.BrickColor=BrickColor.new('Really black')
  3446. local mesh=Instance.new('SpecialMesh',part)
  3447. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3448. mesh.Scale=Vector3.new(4,4,4)
  3449. local part2=part:clone()
  3450. part2.Parent = rarm
  3451. part2.BrickColor=TorsoColor
  3452. local part5=part:clone()
  3453. part5.Parent = rarm
  3454. part5.BrickColor=TorsoColor
  3455. local part6=part:clone()
  3456. part6.Parent = rarm
  3457. part6.BrickColor=BrickColor.new("Black")
  3458. local mesh2=mesh:clone()
  3459. mesh2.Parent=part2
  3460. mesh2.Scale=Vector3.new(6, 6, 6)
  3461. local mesh5=mesh:clone()
  3462. mesh5.Parent=part5
  3463. mesh5.Scale=Vector3.new(6, 6, 6)
  3464. local mesh6=mesh:clone()
  3465. mesh6.Parent=part6
  3466. mesh6.Scale=Vector3.new(6, 6, 6)
  3467. local blast = Instance.new("Part", rarm)
  3468. blast.BrickColor = BrickColor.new("Really black")
  3469. blast.Anchored = true
  3470. blast.CanCollide = false
  3471. blast.Locked = true
  3472. blast.Size = Vector3.new(2, 2, 2)
  3473. blast.TopSurface = "Smooth"
  3474. blast.BottomSurface = "Smooth"
  3475. blast.Transparency = 0
  3476. blast.CFrame = HandCF
  3477. local bm = Instance.new("SpecialMesh", blast)
  3478. bm.Scale = Vector3.new(10,2,10)
  3479. bm.MeshId = "rbxassetid://3270017"
  3480. local blast2 = Instance.new("Part", rarm)
  3481. blast2.BrickColor = BrickColor.new("Really black")
  3482. blast2.Anchored = true
  3483. blast2.CanCollide = false
  3484. blast2.Locked = true
  3485. blast2.Size = Vector3.new(2, 2, 2)
  3486. blast2.TopSurface = "Smooth"
  3487. blast2.BottomSurface = "Smooth"
  3488. blast2.Transparency = 0
  3489. blast2.CFrame = HandCF
  3490. local bm2 = Instance.new("SpecialMesh", blast2)
  3491. bm2.Scale = Vector3.new(6,2,6)
  3492. bm2.MeshId = "rbxassetid://3270017"
  3493. local blast3 = Instance.new("Part", rarm)
  3494. blast3.BrickColor = BrickColor.new("Really black")
  3495. blast3.Anchored = true
  3496. blast3.CanCollide = false
  3497. blast3.Locked = true
  3498. blast3.Size = Vector3.new(1, 1, 1)
  3499. blast3.TopSurface = "Smooth"
  3500. blast3.BottomSurface = "Smooth"
  3501. blast3.Transparency = 0
  3502. blast3.CFrame = HandCF
  3503. local bm3 = Instance.new("SpecialMesh", blast3)
  3504. bm3.Scale = Vector3.new(6,2,6)
  3505. bm3.MeshId = "rbxassetid://3270017"
  3506. for i = 1,120 do rs:wait()
  3507. X.Transparency = X.Transparency + (1/120)
  3508. part.Transparency = part.Transparency + (1/120)
  3509. part2.Transparency = part2.Transparency + (1/120)
  3510. part3.Transparency = part3.Transparency + (1/120)
  3511. part4.Transparency = part4.Transparency + (1/120)
  3512. part5.Transparency = part5.Transparency + (1/120)
  3513. part6.Transparency = part6.Transparency + (1/120)
  3514. part7.Transparency = part7.Transparency + (1/120)
  3515. blast.Transparency = blast.Transparency + (1/120)
  3516. blast2.Transparency = blast2.Transparency + (1/120)
  3517. blast3.Transparency = blast3.Transparency + (1/120)
  3518. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3519. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3520. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3521. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3522. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3523. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3524. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3525. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3526. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3527. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3528. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3529. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3530. X.CFrame = cf
  3531. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3532. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3533. part3.CFrame=X.CFrame
  3534. part4.CFrame=X.CFrame
  3535. part7.CFrame=X.CFrame
  3536. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3537. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3538. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3539. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3540. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3541. rs:wait()
  3542. end
  3543. X:Destroy()
  3544. part:Destroy()
  3545. part2:Destroy()
  3546. part3:Destroy()
  3547. part4:Destroy()
  3548. part5:Destroy()
  3549. part6:Destroy()
  3550. blast:Destroy()
  3551. blast2:Destroy()
  3552. blast3:Destroy()
  3553. z:Destroy()
  3554. z1:Destroy()
  3555. z2:Destroy()
  3556. z3:Destroy()
  3557. z4:Destroy()
  3558. for i = 1, 20 do
  3559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3565. if Debounces.on == false then break end
  3566. rs:wait()
  3567. end
  3568. if Debounces.CanAttack == false then
  3569. Debounces.CanAttack = true
  3570. Debounces.NoIdl = false
  3571. Debounces.on = false
  3572. end
  3573. end)
  3574. end
  3575. end
  3576. end)
  3577.  
  3578.  
  3579.  
  3580.  
  3581.  
  3582.  
  3583.  
  3584. WindFloor = function()
  3585. local useRageVer = false
  3586. local locor = 0
  3587. if TrackFunction ~= nil then
  3588. TrackFunction:disconnect()
  3589. TrackFunction = nil
  3590. end
  3591. Ult = true
  3592. Ragemode = false
  3593. CanInterrupt(false)
  3594. PlayerIsAttacking = true
  3595. local cl = 0
  3596. local clastframe = lastframe
  3597. BodyVel.velocity = Vector3.new()
  3598. local CPlane = MousePlane()
  3599. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3600. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3601. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3602. local cl = 0
  3603. DesiredWalkspeed = 0
  3604. p = Instance.new("Sound", vPlayer.Character.Torso)
  3605. p.Volume = 0.8
  3606. p.Pitch = 1
  3607. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3608. p:Play()
  3609. game:GetService("Debris"):AddItem(p, 3)
  3610. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3611. pb.Volume = 1
  3612. pb.Pitch = 0.85
  3613. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3614. pb:Play()
  3615. game:GetService("Debris"):AddItem(pb, 10)
  3616. do
  3617. for i = 1, 8 do
  3618. swait()
  3619. cl = cl + i * 0.02
  3620. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3621. if i == 4 then
  3622. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3623. pc.Mesh.MeshType = "FileMesh"
  3624. pc.Anchored = true
  3625. pc.CanCollide = false
  3626. pc.Parent = workspace
  3627. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3628. pc.Name = "Shockwave"
  3629. game:GetService("Debris"):AddItem(pc, 5)
  3630. coroutine.resume(coroutine.create(function(p)
  3631. for ii = 1, 10 do
  3632. p.Transparency = ii / 10
  3633. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3634. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3635. swait()
  3636. end
  3637. p:Remove()
  3638. end), pc)
  3639. end
  3640. end
  3641. end
  3642. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3643. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3644. cl = 0
  3645. clastframe = lastframe
  3646. for i = 1, 6 do
  3647. swait()
  3648. cl = cl + i * 0.05
  3649. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3650. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3651. eff.Parent = workspace
  3652. eff.Name = "BloodEffect"
  3653. eff.Anchored = true
  3654. eff.CanCollide = false
  3655. game:GetService("Debris"):AddItem(eff, 5)
  3656. coroutine.resume(coroutine.create(function(p, V, x)
  3657. A = vPlayer.Character.Torso.Velocity / 60
  3658. for i = 1, 12 do
  3659. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3660. p.Transparency = 0.75 + i / 48
  3661. p.CFrame = p.CFrame * V + A
  3662. swait()
  3663. end
  3664. p:Remove()
  3665. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3666. if i ~= 1 and (i ~= 4 or i == 6) then
  3667. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3668. pc.Mesh.MeshType = "FileMesh"
  3669. pc.Anchored = true
  3670. pc.CanCollide = false
  3671. pc.Parent = workspace
  3672. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3673. pc.Name = "Shockwave"
  3674. game:GetService("Debris"):AddItem(pc, 5)
  3675. coroutine.resume(coroutine.create(function(p)
  3676. for ii = 1, 7 do
  3677. p.Transparency = ii / 7
  3678. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3679. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3680. swait()
  3681. end
  3682. p:Remove()
  3683. end), pc)
  3684. end
  3685. end
  3686. swait()
  3687. for i = 1, 20 do
  3688. do
  3689. CPlane = MousePlane()
  3690. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3691. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3692. if i == 5 or i == 10 then
  3693. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3694. pc.Mesh.MeshType = "FileMesh"
  3695. pc.Anchored = true
  3696. pc.CanCollide = false
  3697. pc.Parent = workspace
  3698. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3699. pc.Name = "Shockwave"
  3700. game:GetService("Debris"):AddItem(pc, 5)
  3701. coroutine.resume(coroutine.create(function(p)
  3702. for ii = 1, 13 do
  3703. p.Transparency = ii / 13
  3704. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3705. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3706. swait()
  3707. end
  3708. p:Remove()
  3709. end), pc)
  3710. else
  3711. do
  3712. do
  3713. if i == 2 or i == 10 then
  3714. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3715. pc.Mesh.MeshType = "FileMesh"
  3716. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3717. pc.Parent = workspace
  3718. pc.Anchored = true
  3719. pc.CanCollide = false
  3720. pc.Transparency = 0.5
  3721. game:GetService("Debris"):AddItem(pc, 5)
  3722. coroutine.resume(coroutine.create(function(p)
  3723. for ii = 1, 20 do
  3724. p.Transparency = ii / 20
  3725. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3726. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3727. swait()
  3728. end
  3729. p:Remove()
  3730. end), pc)
  3731. end
  3732. if i % 4 == 0 then
  3733. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3734. applyCameraShake(v, 80 + i * 10, 4)
  3735. end
  3736. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3737. pc.Mesh.MeshType = "FileMesh"
  3738. pc.Anchored = true
  3739. pc.CanCollide = false
  3740. pc.Parent = workspace
  3741. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3742. pc.Name = "Shockwave"
  3743. game:GetService("Debris"):AddItem(pc, 5)
  3744. coroutine.resume(coroutine.create(function(p)
  3745. for ii = 1, 10 do
  3746. p.Transparency = ii / 10
  3747. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3748. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3749. swait()
  3750. end
  3751. p:Remove()
  3752. end), pc)
  3753. else
  3754. do
  3755. do
  3756. if i % 1 == 0 then
  3757. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3758. eff.Parent = workspace
  3759. eff.Name = "BloodEffect"
  3760. eff.Anchored = true
  3761. eff.CanCollide = false
  3762. game:GetService("Debris"):AddItem(eff, 5)
  3763. coroutine.resume(coroutine.create(function(p, V, x)
  3764. A = vPlayer.Character.Torso.Velocity / 60
  3765. for i = 1, 8 do
  3766. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3767. p.Transparency = 0.2
  3768. p.CFrame = p.CFrame * V + A
  3769. swait()
  3770. end
  3771. p:Remove()
  3772. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3773. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3774. eff.Parent = workspace
  3775. eff.Name = "BloodEffect"
  3776. eff.Anchored = true
  3777. eff.CanCollide = false
  3778. game:GetService("Debris"):AddItem(eff, 5)
  3779. coroutine.resume(coroutine.create(function(p, V, x)
  3780. A = vPlayer.Character.Torso.Velocity / 60
  3781. for i = 1, 12 do
  3782. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3783. p.Transparency = 0.75 + i / 48
  3784. p.CFrame = p.CFrame * V + A
  3785. swait()
  3786. end
  3787. p:Remove()
  3788. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3789. end
  3790. do
  3791. fwait()
  3792. end
  3793. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3794.  
  3795. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3796.  
  3797. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3798.  
  3799. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3800.  
  3801. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3802.  
  3803. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3804.  
  3805. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3806.  
  3807. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3808.  
  3809. end
  3810. end
  3811. end
  3812. end
  3813. end
  3814. end
  3815. end
  3816. end
  3817. cl = 0
  3818. clastframe = lastframe
  3819. for i = 1, 6 do
  3820. swait()
  3821. cl = cl + i * 0.05
  3822. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3823. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3824. pc.CanCollide = false
  3825. pc.Anchored = true
  3826. pc.Parent = workspace
  3827. game:GetService("Debris"):AddItem(pc, 5)
  3828. coroutine.resume(coroutine.create(function(p)
  3829. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3830. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3831. for i = 1, 30 do
  3832. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3833. p.Transparency = i / 30
  3834. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3835. swait()
  3836. end
  3837. p:Remove()
  3838. end), pc)
  3839. end
  3840. cl = 0
  3841. clastframe = lastframe
  3842. local Grabbee = nil
  3843. for i = 1, 15 do
  3844. fwait()
  3845. do
  3846. if i == 3 then
  3847. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3848. pc.Mesh.MeshType = "FileMesh"
  3849. pc.Anchored = true
  3850. pc.CanCollide = false
  3851. pc.Parent = workspace
  3852. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3853. pc.Name = "Shockwave"
  3854. game:GetService("Debris"):AddItem(pc, 5)
  3855. coroutine.resume(coroutine.create(function(p)
  3856. for ii = 1, 10 do
  3857. p.Transparency = ii / 10
  3858. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3859. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3860. swait()
  3861. end
  3862. p:Remove()
  3863. end), pc)
  3864. end
  3865. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3866. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3867. Grabbee = v
  3868. do break end
  3869. end
  3870. do
  3871. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3872. pc.CanCollide = false
  3873. pc.Anchored = true
  3874. pc.Parent = workspace
  3875. game:GetService("Debris"):AddItem(pc, 5)
  3876. coroutine.resume(coroutine.create(function(p)
  3877. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3878. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3879. for i = 1, 20 do
  3880. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3881. p.Transparency = i / 20
  3882. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3883. swait()
  3884. end
  3885. p:Remove()
  3886. end), pc)
  3887. do
  3888. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3889. pc.CanCollide = false
  3890. pc.Anchored = true
  3891. pc.Parent = workspace
  3892. game:GetService("Debris"):AddItem(pc, 5)
  3893. coroutine.resume(coroutine.create(function(p)
  3894. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3895. for i = 1, 20 do
  3896. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3897. p.Transparency = 0.5 + i / 40
  3898. p.CFrame = p.CFrame * R
  3899. swait()
  3900. end
  3901. p:Remove()
  3902. end), pc)
  3903. if i <= 6 then
  3904. cl = cl + i * 0.05
  3905. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3906. end
  3907. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3908.  
  3909. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3910.  
  3911. end
  3912. end
  3913. end
  3914. end
  3915. if Grabbee ~= nil then
  3916. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3917. Grabbee.Stats.Stun.Value = 999
  3918. end
  3919. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3920. cbuff.Name = "DecreaseDef"
  3921. cbuff.Value = -2
  3922. Mana.Value = Mana.Value - 10
  3923. if useRageVer == true then
  3924. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3925. else
  3926. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3927. end
  3928. local Grabdone = false
  3929. gpos = Instance.new("BodyPosition")
  3930. gpos.Name = ":<"
  3931. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3932. gpos.P = 5000
  3933. gpos.D = 600
  3934. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3935. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3936. coroutine.resume(coroutine.create(function(NNoob)
  3937. nubgyro = nil
  3938. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3939. if NNoob.Parent == nil then
  3940. break
  3941. else
  3942. if NNoob.Humanoid.Health < 0 then
  3943. break
  3944. end
  3945. end
  3946. NNoob.Humanoid.PlatformStand = true
  3947. if nubgyro == nil or nubpos == nil then
  3948. if NNoob.Torso:FindFirstChild(":>") then
  3949. NNoob.Torso[":>"]:Remove()
  3950. end
  3951. if NNoob.Torso:FindFirstChild(":<") then
  3952. NNoob.Torso[":<"]:Remove()
  3953. end
  3954. nubgyro = Instance.new("BodyGyro")
  3955. nubgyro.Name = ":>"
  3956. nubgyro.Parent = NNoob.Torso
  3957. nubgyro.P = 5000
  3958. nubgyro.D = 200
  3959. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3960. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3961. nubpos = Instance.new("BodyPosition")
  3962. nubpos.Name = ":<"
  3963. nubpos.Parent = NNoob.Torso
  3964. nubpos.P = 8000
  3965. nubpos.D = 200
  3966. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3967. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3968. else
  3969. if nubgyro.Parent == nil then
  3970. nubgyro = nil
  3971. nubpos = nil
  3972. else
  3973. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3974. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3975. end
  3976. end
  3977. swait()
  3978. end
  3979. if nubpos and nubgyro then
  3980. nubpos:Remove()
  3981. nubgyro:Remove()
  3982. if NNoob:FindFirstChild("Humanoid") then
  3983. NNoob.Humanoid.PlatformStand = false
  3984. end
  3985. end
  3986. end), Grabbee)
  3987. p = Instance.new("Sound", vPlayer.Character.Torso)
  3988. p.Volume = 1
  3989. p.Pitch = 0.9
  3990. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3991. p:Play()
  3992. game:GetService("Debris"):AddItem(p, 3)
  3993. BodyVel.velocity = Vector3.new()
  3994. cl = 0
  3995. clastframe = lastframe
  3996. for i = 1, 7 do
  3997. swait()
  3998. cl = cl + i * 0.036
  3999. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4000. end
  4001. cl = 0
  4002. clastframe = lastframe
  4003. for i = 1, 8 do
  4004. swait()
  4005. cl = cl + i * 0.028
  4006. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4007. end
  4008. p = Instance.new("Sound", vPlayer.Character.Torso)
  4009. p.Volume = 1
  4010. p.Pitch = 0.55
  4011. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4012. p:Play()
  4013. game:GetService("Debris"):AddItem(p, 3)
  4014. p = Instance.new("Sound", vPlayer.Character.Torso)
  4015. p.Volume = 1
  4016. p.Pitch = 1
  4017. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4018. p:Play()
  4019. game:GetService("Debris"):AddItem(p, 3)
  4020. p = Instance.new("Sound", vPlayer.Character.Torso)
  4021. p.Volume = 1
  4022. p.Pitch = 0.4
  4023. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4024. p:Play()
  4025. game:GetService("Debris"):AddItem(p, 3)
  4026. p = Instance.new("Sound", Grabbee.Torso)
  4027. p.Volume = 1
  4028. p.Pitch = 1
  4029. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4030. p:Play()
  4031. game:GetService("Debris"):AddItem(p, 3)
  4032. local sees = math.ceil(Mana.Value / borb)
  4033. local sees2 = (math.ceil(Corruption / borb))
  4034. local partic1, partic2 = nil, nil
  4035. partic1 = Instance.new("ParticleEmitter")
  4036. partic1.Name = "AttackParticleEmitter3"
  4037. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4038. partic1.LightEmission = 0
  4039. partic1.ZOffset = 2
  4040. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4041. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4042. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4043. partic1.Rate = 80
  4044. partic1.VelocitySpread = 180
  4045. partic1.Speed = NumberRange.new(6, 10)
  4046. partic1.Lifetime = NumberRange.new(1, 1.2)
  4047. partic1.Rotation = NumberRange.new(-180, 180)
  4048. partic1.RotSpeed = NumberRange.new(-100, 100)
  4049. partic1.Parent = Grabbee.Torso
  4050. if useRageVer then
  4051. partic2 = Instance.new("ParticleEmitter", p)
  4052. partic2.Name = "AttackParticleEmitter3"
  4053. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4054. partic2.LightEmission = 0
  4055. partic2.ZOffset = 1
  4056. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4057. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4058. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4059. partic2.Rate = 60
  4060. partic2.VelocitySpread = 180
  4061. partic2.Speed = NumberRange.new(1, 2)
  4062. partic2.Lifetime = NumberRange.new(1, 1.2)
  4063. partic2.Rotation = NumberRange.new(-180, 180)
  4064. partic2.RotSpeed = NumberRange.new(-100, 100)
  4065. partic2.Acceleration = Vector3.new(0, 10, 0)
  4066. partic2.Parent = Grabbee.Torso
  4067. end
  4068. for i = 1, borb + borb % 2 do
  4069. swait()
  4070. if i % 2 == 0 then
  4071. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4072. local st = Grabbee:FindFirstChild("Stats")
  4073. if st and st:FindFirstChild("Mana") then
  4074. if st.Mana.Value >= 3 then
  4075. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4076. st.Mana.Value = st.Mana.Value - 3
  4077. else
  4078. st.Mana.Value = 0
  4079. end
  4080. end
  4081. end
  4082. do
  4083. if sees <= Mana.Value then
  4084. Mana.Value = Mana.Value - sees
  4085. else
  4086. Mana.Value = 0
  4087. end
  4088. if useRageVer then
  4089. if sees2 <= Corruption then
  4090. Corruption = Corruption - sees2
  4091. else
  4092. Corruption = 0
  4093. end
  4094. end
  4095. if useRageVer == true and i % 2 == 0 then
  4096. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4097. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4098. end
  4099. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4100. eb.Parent = workspace
  4101. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4102. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4103. game:GetService("Debris"):AddItem(eb, 3)
  4104. coroutine.resume(coroutine.create(function(p)
  4105. local r = math.random(-3, 3) * 9
  4106. if r > -12 and r < 1 then
  4107. r = -12
  4108. else
  4109. if r < 12 and r > -1 then
  4110. r = 12
  4111. end
  4112. end
  4113. for i = 1, 12 do
  4114. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4115. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4116. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4117. swait()
  4118. end
  4119. p:Remove()
  4120. end), eb)
  4121. end
  4122. do
  4123. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4124. eff.Parent = workspace
  4125. eff.Name = "BloodEffect"
  4126. eff.Anchored = true
  4127. eff.CanCollide = false
  4128. game:GetService("Debris"):AddItem(eff, 5)
  4129. coroutine.resume(coroutine.create(function(p, V, x)
  4130. A = vPlayer.Character.Torso.Velocity / 60
  4131. for i = 1, 8 do
  4132. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4133. p.Transparency = 0.75 + i / 32
  4134. p.CFrame = p.CFrame * V + A
  4135. swait()
  4136. end
  4137. p:Remove()
  4138. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4139. if i % 5 == 0 then
  4140. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4141. applyCameraShake(v, 120, 5)
  4142. end
  4143. applyCameraShake(vPlayer.Character, 120, 5)
  4144. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4145. pc.Mesh.MeshType = "FileMesh"
  4146. pc.Anchored = true
  4147. pc.CanCollide = false
  4148. pc.Parent = workspace
  4149. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4150. pc.Name = "Shockwave"
  4151. game:GetService("Debris"):AddItem(pc, 5)
  4152. coroutine.resume(coroutine.create(function(p)
  4153. for ii = 1, 13 do
  4154. p.Transparency = ii / 13
  4155. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4156. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4157. swait()
  4158. end
  4159. p:Remove()
  4160. end), pc)
  4161. end
  4162. do
  4163. if Grabbee.Parent == nil then
  4164. break
  4165. else
  4166. if Grabbee:FindFirstChild("Humanoid") == nil then
  4167. break
  4168. end
  4169. end
  4170. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4171. eff.Parent = workspace
  4172. eff.Name = "BloodEffect"
  4173. eff.Anchored = true
  4174. eff.CanCollide = false
  4175. game:GetService("Debris"):AddItem(eff, 5)
  4176. coroutine.resume(coroutine.create(function(p, V, x)
  4177. A = vPlayer.Character.Torso.Velocity / 60
  4178. for i = 1, 12 do
  4179. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4180. p.Transparency = 0.25 + i / 48
  4181. p.CFrame = p.CFrame * V + A
  4182. swait()
  4183. end
  4184. p:Remove()
  4185. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4186. do
  4187. if i % 3 == 0 then
  4188. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4189. pc.CanCollide = false
  4190. pc.Anchored = true
  4191. pc.Parent = workspace
  4192. game:GetService("Debris"):AddItem(pc, 5)
  4193. coroutine.resume(coroutine.create(function(p)
  4194. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4195. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4196. for i = 1, 20 do
  4197. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4198. p.Transparency = i / 20
  4199. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4200. swait()
  4201. end
  4202. p:Remove()
  4203. end), pc)
  4204. end
  4205. end
  4206. end
  4207. end
  4208. end
  4209. end
  4210. cl = 0
  4211. clastframe = lastframe
  4212. for i = 1, 5 do
  4213. wait()
  4214. cl = cl + i * 0.07
  4215. if i == 3 then
  4216. Grabdone = true
  4217. partic1.Enabled = false
  4218. game:GetService("Debris"):AddItem(partic1, 5)
  4219. if partic2 then
  4220. partic2.Enabled = false
  4221. game:GetService("Debris"):AddItem(partic2, 5)
  4222. end
  4223. p = Instance.new("Sound", vPlayer.Character.Torso)
  4224. p.Volume = 1
  4225. p.Pitch = 0.95
  4226. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4227. p:Play()
  4228. game:GetService("Debris"):AddItem(p, 3)
  4229. if Grabbee:FindFirstChild("Stats") then
  4230. if Grabbee.Stats.Mana.Value >= 10 then
  4231. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4232. else
  4233. Grabbee.Stats.Mana.Value = 0
  4234. end
  4235. if Grabbee.Stats.Stunned.Value == false then
  4236. Grabbee.Stats.Stun.Value = 999
  4237. end
  4238. end
  4239. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4240. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4241. pc.Mesh.MeshType = "FileMesh"
  4242. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4243. pc.Parent = workspace
  4244. pc.Anchored = true
  4245. pc.CanCollide = false
  4246. pc.Transparency = 0.5
  4247. game:GetService("Debris"):AddItem(pc, 5)
  4248. coroutine.resume(coroutine.create(function(p)
  4249. for ii = 1, 28 do
  4250. p.Transparency = ii / 28
  4251. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4252. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4253. swait()
  4254. end
  4255. p:Remove()
  4256. end), pc)
  4257. for loel = 1, 8 do
  4258. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4259. eff.Parent = workspace
  4260. eff.Name = "BloodEffect"
  4261. eff.Anchored = true
  4262. eff.CanCollide = false
  4263. game:GetService("Debris"):AddItem(eff, 5)
  4264. coroutine.resume(coroutine.create(function(p, V, x)
  4265. for i = 1, 25 do
  4266. p.Transparency = 0.5 + i / 50
  4267. p.CFrame = p.CFrame + x / 2
  4268. swait()
  4269. end
  4270. p:Remove()
  4271. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4272. end
  4273. for loel = 1, 3 do
  4274. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4275. eff.Parent = workspace
  4276. eff.Name = "BloodEffect"
  4277. eff.Anchored = true
  4278. eff.CanCollide = false
  4279. game:GetService("Debris"):AddItem(eff, 5)
  4280. coroutine.resume(coroutine.create(function(p, V, x)
  4281. for i = 1, 25 do
  4282. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4283. p.Transparency = 0.25 + i / 18.75
  4284. p.CFrame = p.CFrame * V
  4285. swait()
  4286. end
  4287. p:Remove()
  4288. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4289. end
  4290. end
  4291. do
  4292. do
  4293. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4294. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4295.  
  4296. end
  4297. end
  4298. end
  4299. cbuff:Remove()
  4300. gpos:Remove()
  4301. else
  4302. do
  4303. for i = 1, 4 do
  4304. fwait()
  4305. BodyVel.velocity = BodyVel.velocity / 1.25
  4306. end
  4307. do
  4308. cl = 0
  4309. coroutine.resume(coroutine.create(function(p)
  4310. for i = 1, 30 do
  4311. p.Volume = 1 - i / 30
  4312. swait()
  4313. end
  4314. p:Stop()
  4315. end), pb)
  4316. clastframe = lastframe
  4317. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4318. for i = 1, 15 do
  4319. fwait()
  4320. BodyVel.velocity = BodyVel.velocity / 1.2
  4321. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4322. end
  4323. if Grabbee == nil then
  4324. Cooldowns["4"] = CooldownsB["4"] / 3
  4325. else
  4326. Cooldowns["4"] = CooldownsB["4"]
  4327. end
  4328. end
  4329. end
  4330. end
  4331. CanInterrupt(true)
  4332. PlayerIsAttacking = false
  4333. BodyVel.Parent = nil
  4334. BodyGyro.Parent = nil
  4335. Ult = false
  4336. end
  4337.  
  4338.  
  4339.  
  4340. mouse.KeyDown:connect(function(k)
  4341.  
  4342. k = k:lower()
  4343. if k == "q" then
  4344. BlastStorm()
  4345. end
  4346. if k == "e" then
  4347. WindFloor2()
  4348. end
  4349. if k == "t" then
  4350. WindFloor()
  4351. end
  4352. end)
  4353.  
  4354.  
  4355.  
  4356.  
  4357.  
  4358.  
  4359.  
  4360.  
  4361. local BC = BrickColor.new
  4362. local Col3 = Color3.new
  4363. local Inst = Instance.new
  4364. local Ud2 = UDim2.new
  4365. local FONT = "SourceSansLight"
  4366.  
  4367.  
  4368.  
  4369.  
  4370.  
  4371.  
  4372.  
  4373. Colour1 = BC("Pastel Blue")
  4374. Colour2 = BC("Black")
  4375. Colour3 = BC("Ghost grey")
  4376. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4377. Chaos_UI.Name = "Chaos UI"
  4378. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4379.  
  4380.  
  4381. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4382. Moves.BackgroundTransparency = .8
  4383. Moves.BorderSizePixel = 0
  4384. Moves.Name = "Moves"
  4385. Moves.Position = Ud2(-.2, 0, .4, 0)
  4386. Moves.Size = Ud2(.2, 0, .5, 0)
  4387. Moves.ScrollBarThickness = 8
  4388. OM.Name = "VML"
  4389. OM.Position = Ud2(.002, 0, .83, 0)
  4390. OM.Size = Ud2(.05, 0, .08, 0)
  4391. OM.Visible = false
  4392. OM.Style = "RobloxRoundButton"
  4393. OM.Font = FONT
  4394. OM.Text = "View Move List"
  4395. OM.TextColor3 = Col3(1,1,1)
  4396. OM.TextScaled = true
  4397. local Title = Inst("TextLabel", Moves)
  4398. Title.BackgroundTransparency = 1
  4399. Title.Name = "Title"
  4400. Title.Size = Ud2(1, 0, .014, 0)
  4401. Title.Font = FONT
  4402. Title.Text = "Move List"
  4403. Title.TextColor3 = Col3(1,1,1)
  4404. Title.TextScaled = true
  4405. Title.TextStrokeTransparency = 0
  4406.  
  4407. OM.Visible = true
  4408.  
  4409. function Create_Moves_In_List()
  4410. local ah = .012
  4411. local am = .012
  4412. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4413. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4414. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4415. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4416. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4417. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4418. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4419. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4420. end
  4421. Create_Moves_In_List()
  4422.  
  4423.  
  4424. local mopen = false
  4425. OM.MouseButton1Click:connect(function()
  4426. if not Debounces.UIAction and not mopen then
  4427. Debounces.UIAction = true
  4428. OM.Text = "Hide Move List"
  4429. mopen = true
  4430. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4431. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4432. wait(.3)
  4433. Debounces.UIAction = false
  4434. elseif not Debounces.UIAction and mopen then
  4435. Debounces.UIAction = true
  4436. OM.Text = "View Move List"
  4437. mopen = false
  4438. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4439. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4440. wait(.3)
  4441. Debounces.UIAction = false
  4442. end
  4443. end)
  4444.  
  4445.  
  4446.  
  4447.  
  4448.  
  4449. local animpose = "Idle"
  4450. local lastanimpose = "Idle"
  4451. local sine = 0
  4452. local change = 1
  4453. local val = 0
  4454. local ffing = false
  4455. -------------------------------
  4456. game:GetService("RunService").RenderStepped:connect(function()
  4457. --[[if char.Humanoid.Jump == true then
  4458. jump = true
  4459. else
  4460. jump = false
  4461. end]]
  4462. char.Humanoid.FreeFalling:connect(function(f)
  4463. if f then
  4464. ffing = true
  4465. else
  4466. ffing = false
  4467. end
  4468. end)
  4469. sine = sine + change
  4470. if jumpn == true then
  4471. animpose = "Jumping"
  4472. elseif ffing == true then
  4473. animpose = "Freefalling"
  4474. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4475. animpose = "Idle"
  4476. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4477. animpose = "Walking"
  4478. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4479. animpose = "Running"
  4480. end
  4481. if animpose ~= lastanimpose then
  4482. sine = 0
  4483. if Debounces.NoIdl == false then
  4484. if animpose == "Idle" then
  4485. for i = 1, 2 do
  4486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4492. end
  4493. elseif animpose == "Walking" then
  4494. for i = 1, 2 do
  4495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4501. end
  4502. elseif animpose == "Running" then
  4503. for i = 1, 2 do
  4504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4510. wait()
  4511. end
  4512. end
  4513. else
  4514. end
  4515. end
  4516. lastanimpose = animpose
  4517. if Debounces.NoIdl == false then
  4518. if animpose == "Idle" then
  4519. change = 0.5
  4520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4523. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4527. elseif animpose == "Walking" then
  4528. change = 1
  4529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4535. elseif animpose == "Running" then
  4536. change = 1
  4537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4543. end
  4544. end
  4545. end)
  4546.  
  4547. hum.MaxHealth = math.huge
  4548. wait(3)
  4549. hum.Health = math.huge
  4550.  
  4551.  
  4552. spawn(function()
  4553. while wait(2)
  4554. do
  4555. GroundWave3()
  4556. end
  4557. end)
  4558.  
  4559.  
  4560. while true do --Loop
  4561. wait(0.04)
  4562. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4563. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4564. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4565. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4566. wait(0.04)
  4567. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4568. wait(0.04)
  4569. end
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