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Hitler Roblox Script

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Aug 5th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. wait(1)
  6. if game.Players.LocalPlayer.Name == "cawdirakkani1" then
  7.     game.Players.LocalPlayer:kick("Gtfo nigga.")
  8.     script:Destroy()
  9. end
  10. local L_1_ = Instance.new("ScreenGui")
  11. local L_2_ = Instance.new("TextBox")
  12. local L_3_ = Instance.new("TextButton")
  13. Prized = false
  14. L_1_.Name = "tlak gui"
  15. L_1_.Parent = game.Players.LocalPlayer.PlayerGui
  16. local L_4_ = Instance.new("TextLabel")
  17. local L_5_ = Instance.new("TextLabel")
  18. L_4_.Name = "1"
  19. L_4_.Parent = L_1_
  20. L_4_.BackgroundColor3 = Color3.new(0, 0, 0)
  21. L_4_.BorderColor3 = Color3.new(1, 0, 0)
  22. L_4_.BorderSizePixel = 0
  23. L_4_.Position = UDim2.new(0, 500, 0, 680)
  24. L_4_.Size = UDim2.new(0, 200, 0, 50)
  25. L_4_.Font = Enum.Font.SourceSans
  26. L_4_.FontSize = Enum.FontSize.Size14
  27. L_4_.Text = "Creator's discord:"
  28. L_4_.TextColor3 = Color3.new(1, 0, 0)
  29. L_4_.TextScaled = true
  30. L_4_.TextSize = 14
  31. L_4_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
  32. L_4_.TextWrapped = true
  33. L_5_.Name = "2"
  34. L_5_.Parent = L_1_
  35. L_5_.BackgroundColor3 = Color3.new(0, 0, 0)
  36. L_5_.BorderColor3 = Color3.new(1, 0, 0)
  37. L_5_.BorderSizePixel = 0
  38. L_5_.Position = UDim2.new(0, 500, 0, 730)
  39. L_5_.Size = UDim2.new(0, 200, 0, 50)
  40. L_5_.Font = Enum.Font.SourceSans
  41. L_5_.FontSize = Enum.FontSize.Size14
  42. L_5_.Text = "Red Spy#4120"
  43. L_5_.TextColor3 = Color3.new(1, 0, 0)
  44. L_5_.TextScaled = true
  45. L_5_.TextSize = 14
  46. L_5_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
  47. L_5_.TextWrapped = true
  48. L_2_.Name = "Text"
  49. L_2_.Parent = L_1_
  50. L_2_.BackgroundColor3 = Color3.new(1, 0, 0)
  51. L_2_.BorderSizePixel = 0
  52. L_2_.Position = UDim2.new(0, 1000, 0, 0)
  53. L_2_.Size = UDim2.new(0, 200, 0, 100)
  54. L_2_.Font = Enum.Font.SourceSans
  55. L_2_.FontSize = Enum.FontSize.Size14
  56. L_2_.Text = "Put text here"
  57. L_2_.TextScaled = true
  58. L_2_.TextSize = 14
  59. L_2_.TextWrapped = true
  60. L_3_.Name = "Talk"
  61. L_3_.Parent = L_1_
  62. L_3_.BackgroundColor3 = Color3.new(1, 0, 0)
  63. L_3_.BorderSizePixel = 0
  64. L_3_.Position = UDim2.new(0, 1000, 0, 150)
  65. L_3_.Size = UDim2.new(0, 200, 0, 50)
  66. L_3_.Font = Enum.Font.SourceSans
  67. L_3_.FontSize = Enum.FontSize.Size14
  68. L_3_.Text = "Talk"
  69. L_3_.TextScaled = true
  70. L_3_.TextSize = 14
  71. L_3_.TextWrapped = true
  72. local L_6_ = Instance.new("TextButton")
  73. L_6_.Name = "Clots"
  74. L_6_.Parent = L_1_
  75. L_6_.BackgroundColor3 = Color3.new(1, 0, 0)
  76. L_6_.BorderSizePixel = 0
  77. L_6_.Size = UDim2.new(0, 200, 0, 50)
  78. L_6_.Font = Enum.Font.SourceSans
  79. L_6_.FontSize = Enum.FontSize.Size14
  80. L_6_.Text = "Change Clothes"
  81. L_6_.TextScaled = true
  82. L_6_.TextSize = 14
  83. L_6_.TextWrapped = true
  84. local L_7_ = game.Players.LocalPlayer.Character:GetChildren()
  85. for L_77_forvar1 = 1, #L_7_ do
  86.     if (L_7_[L_77_forvar1].className == "CharacterMesh") then
  87.         L_7_[L_77_forvar1]:destroy()
  88.     end
  89. end
  90. wait(1)
  91. L_6_.MouseButton1Up:connect(function()
  92.     local L_78_ = game.Players.LocalPlayer.Character:GetChildren()
  93.     for L_80_forvar1 = 1, #L_78_ do
  94.         if (L_78_[L_80_forvar1].className == "Shirt") then
  95.             L_78_[L_80_forvar1]:destroy()
  96.         end
  97.     end
  98.     local L_79_ = game.Players.LocalPlayer.Character:GetChildren()
  99.     for L_81_forvar1 = 1, #L_79_ do
  100.         if (L_79_[L_81_forvar1].className == "Pants") then
  101.             L_79_[L_81_forvar1]:destroy()
  102.         end
  103.     end
  104.     clo1 = Instance.new("Pants")
  105.     clo2 = Instance.new("Shirt")
  106.     clo3 = Instance.new("ShirtGraphic")
  107.     clo1.Name = "Pants"
  108.     clo1.Parent = game.Players.LocalPlayer.Character
  109.     clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
  110.     clo2.Name = "Shirt"
  111.     clo2.Parent = game.Players.LocalPlayer.Character
  112.     clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
  113.     clo3.Parent = game.Players.LocalPlayer.Character
  114.     clo3.Graphic = "http://www.roblox.com/asset/?id=601873805"
  115.     L_6_:Destroy()
  116. end)
  117. print("----------------------")
  118. print("----------------------")
  119. print("----------------------")
  120. print("----------------------")
  121. print("?--------------------?")
  122. print("----------------------")
  123. print("----------------------")
  124. print("?--------------------?")
  125. print("----------------------")
  126. print("----------------------")
  127. print("----------------------")
  128. print("----------------------")
  129. script.Archivable = false
  130. script.Name = "Hitler Controller"
  131. script.Parent = game.Players.LocalPlayer.PlayerGui
  132. game.Players.LocalPlayer.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  133. game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
  134. if game.Players.LocalPlayer.Name == "raulib" then
  135.     local L_82_ = Instance.new("Model")
  136.     local L_83_ = Instance.new("Part")
  137.     local L_84_ = Instance.new("SpecialMesh")
  138.     local L_85_ = Instance.new("Part")
  139.     local L_86_ = Instance.new("SpecialMesh")
  140.     local L_87_ = Instance.new("Weld")
  141.     local L_88_ = Instance.new("CFrameValue")
  142.     local L_89_ = Instance.new("Part")
  143.     local L_90_ = Instance.new("SpecialMesh")
  144.     local L_91_ = Instance.new("Weld")
  145.     local L_92_ = Instance.new("CFrameValue")
  146.     local L_93_ = Instance.new("Part")
  147.     local L_94_ = Instance.new("SpecialMesh")
  148.     local L_95_ = Instance.new("Weld")
  149.     local L_96_ = Instance.new("CFrameValue")
  150.     local L_97_ = Instance.new("Part")
  151.     local L_98_ = Instance.new("SpecialMesh")
  152.     local L_99_ = Instance.new("Weld")
  153.     local L_100_ = Instance.new("CFrameValue")
  154.     local L_101_ = Instance.new("Part")
  155.     local L_102_ = Instance.new("SpecialMesh")
  156.     local L_103_ = Instance.new("Weld")
  157.     local L_104_ = Instance.new("CFrameValue")
  158.     local L_105_ = Instance.new("Part")
  159.     local L_106_ = Instance.new("SpecialMesh")
  160.     local L_107_ = Instance.new("Weld")
  161.     local L_108_ = Instance.new("CFrameValue")
  162.     local L_109_ = Instance.new("Part")
  163.     local L_110_ = Instance.new("SpecialMesh")
  164.     local L_111_ = Instance.new("Weld")
  165.     local L_112_ = Instance.new("CFrameValue")
  166.     local L_113_ = Instance.new("Part")
  167.     local L_114_ = Instance.new("SpecialMesh")
  168.     local L_115_ = Instance.new("Weld")
  169.     local L_116_ = Instance.new("CFrameValue")
  170.     local L_117_ = Instance.new("Part")
  171.     local L_118_ = Instance.new("SpecialMesh")
  172.     local L_119_ = Instance.new("Weld")
  173.     local L_120_ = Instance.new("CFrameValue")
  174.     local L_121_ = Instance.new("Part")
  175.     local L_122_ = Instance.new("SpecialMesh")
  176.     local L_123_ = Instance.new("Weld")
  177.     local L_124_ = Instance.new("CFrameValue")
  178.     local L_125_ = Instance.new("Part")
  179.     local L_126_ = Instance.new("SpecialMesh")
  180.     local L_127_ = Instance.new("Weld")
  181.     local L_128_ = Instance.new("CFrameValue")
  182.     local L_129_ = Instance.new("Part")
  183.     local L_130_ = Instance.new("CFrameValue")
  184.     local L_131_ = Instance.new("Weld")
  185.     L_82_.Name = "Thing that i can't name"
  186.     L_82_.Parent = game.Players.LocalPlayer.Character
  187.     L_83_.Name = "Body"
  188.     L_83_.Parent = L_82_
  189.     L_83_.BrickColor = BrickColor.new("Smoky grey")
  190.     L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
  191.     L_83_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  192.     L_83_.Size = Vector3.new(1.33200002, 2.08100009, 1.28100002)
  193.     L_83_.CFrame = CFrame.new(22.2005024, 3.0812428, -87.5837021, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  194.     L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  195.     L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
  196.     L_83_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  197.     L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  198.     L_84_.Parent = L_83_
  199.     L_84_.MeshId = "rbxassetid://876696873"
  200.     L_84_.MeshType = Enum.MeshType.FileMesh
  201.     L_85_.Name = "Blade"
  202.     L_85_.Parent = L_82_
  203.     L_85_.BrickColor = BrickColor.new("Black")
  204.     L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
  205.     L_85_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  206.     L_85_.Size = Vector3.new(0.200000003, 1.59399998, 0.629000008)
  207.     L_85_.CFrame = CFrame.new(22.7951298, 1.95716643, -87.5646667, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  208.     L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  209.     L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
  210.     L_85_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  211.     L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  212.     L_85_.Transparency = 1
  213.     L_86_.Parent = L_85_
  214.     L_86_.MeshId = "rbxassetid://876686196"
  215.     L_86_.MeshType = Enum.MeshType.FileMesh
  216.     L_87_.Name = "qCFrameWeldThingy"
  217.     L_87_.Parent = L_85_
  218.     L_87_.C1 = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  219.     L_87_.Part0 = L_83_
  220.     L_87_.Part1 = L_85_
  221.     L_88_.Name = "qRelativeCFrameWeldValue"
  222.     L_88_.Parent = L_85_
  223.     L_88_.Value = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  224.     L_89_.Name = "Attachment"
  225.     L_89_.Parent = L_82_
  226.     L_89_.BrickColor = BrickColor.new("Smoky grey")
  227.     L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
  228.     L_89_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  229.     L_89_.Size = Vector3.new(0.670000017, 0.953000009, 0.60799998)
  230.     L_89_.CFrame = CFrame.new(21.5511608, 2.86787009, -87.5980988, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  231.     L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  232.     L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
  233.     L_89_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  234.     L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  235.     L_90_.Parent = L_89_
  236.     L_90_.MeshId = "rbxassetid://876692553"
  237.     L_90_.MeshType = Enum.MeshType.FileMesh
  238.     L_91_.Name = "qCFrameWeldThingy"
  239.     L_91_.Parent = L_89_
  240.     L_91_.C1 = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  241.     L_91_.Part0 = L_83_
  242.     L_91_.Part1 = L_89_
  243.     L_92_.Name = "qRelativeCFrameWeldValue"
  244.     L_92_.Parent = L_89_
  245.     L_92_.Value = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  246.     L_93_.Name = "Screen1"
  247.     L_93_.Parent = L_82_
  248.     L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
  249.     L_93_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  250.     L_93_.Size = Vector3.new(0.787999988, 1.79799998, 0.545000017)
  251.     L_93_.CFrame = CFrame.new(21.6221409, 2.94030118, -87.5929413, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  252.     L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
  253.     L_93_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  254.     L_94_.Parent = L_93_
  255.     L_94_.MeshId = "rbxassetid://876690157"
  256.     L_94_.MeshType = Enum.MeshType.FileMesh
  257.     L_95_.Name = "qCFrameWeldThingy"
  258.     L_95_.Parent = L_93_
  259.     L_95_.C1 = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  260.     L_95_.Part0 = L_83_
  261.     L_95_.Part1 = L_93_
  262.     L_96_.Name = "qRelativeCFrameWeldValue"
  263.     L_96_.Parent = L_93_
  264.     L_96_.Value = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  265.     L_97_.Name = "Plate"
  266.     L_97_.Parent = L_82_
  267.     L_97_.BrickColor = BrickColor.new("Dark stone grey")
  268.     L_97_.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
  269.     L_97_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  270.     L_97_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  271.     L_97_.CFrame = CFrame.new(22.5204391, 3.28498197, -86.8855591, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  272.     L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  273.     L_97_.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
  274.     L_97_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  275.     L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  276.     L_98_.Parent = L_97_
  277.     L_98_.MeshId = "rbxassetid://876681843"
  278.     L_98_.MeshType = Enum.MeshType.FileMesh
  279.     L_99_.Name = "qCFrameWeldThingy"
  280.     L_99_.Parent = L_97_
  281.     L_99_.C1 = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  282.     L_99_.Part0 = L_83_
  283.     L_99_.Part1 = L_97_
  284.     L_100_.Name = "qRelativeCFrameWeldValue"
  285.     L_100_.Parent = L_97_
  286.     L_100_.Value = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  287.     L_101_.Name = "Plate"
  288.     L_101_.Parent = L_82_
  289.     L_101_.BrickColor = BrickColor.new("Dark stone grey")
  290.     L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
  291.     L_101_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  292.     L_101_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  293.     L_101_.CFrame = CFrame.new(22.5196552, 2.47498131, -86.885498, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  294.     L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  295.     L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
  296.     L_101_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  297.     L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  298.     L_102_.Parent = L_101_
  299.     L_102_.MeshId = "rbxassetid://876681843"
  300.     L_102_.MeshType = Enum.MeshType.FileMesh
  301.     L_103_.Name = "qCFrameWeldThingy"
  302.     L_103_.Parent = L_101_
  303.     L_103_.C1 = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  304.     L_103_.Part0 = L_83_
  305.     L_103_.Part1 = L_101_
  306.     L_104_.Name = "qRelativeCFrameWeldValue"
  307.     L_104_.Parent = L_101_
  308.     L_104_.Value = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  309.     L_105_.Name = "Plate"
  310.     L_105_.Parent = L_82_
  311.     L_105_.BrickColor = BrickColor.new("Dark stone grey")
  312.     L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
  313.     L_105_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  314.     L_105_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  315.     L_105_.CFrame = CFrame.new(22.5305576, 3.29787612, -88.2566681, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  316.     L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  317.     L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
  318.     L_105_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  319.     L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  320.     L_106_.Parent = L_105_
  321.     L_106_.MeshId = "rbxassetid://876683636"
  322.     L_106_.MeshType = Enum.MeshType.FileMesh
  323.     L_107_.Name = "qCFrameWeldThingy"
  324.     L_107_.Parent = L_105_
  325.     L_107_.C1 = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  326.     L_107_.Part0 = L_83_
  327.     L_107_.Part1 = L_105_
  328.     L_108_.Name = "qRelativeCFrameWeldValue"
  329.     L_108_.Parent = L_105_
  330.     L_108_.Value = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  331.     L_109_.Name = "Plate"
  332.     L_109_.Parent = L_82_
  333.     L_109_.BrickColor = BrickColor.new("Dark stone grey")
  334.     L_109_.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
  335.     L_109_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  336.     L_109_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  337.     L_109_.CFrame = CFrame.new(22.5297642, 2.47787619, -88.2566147, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  338.     L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  339.     L_109_.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
  340.     L_109_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  341.     L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  342.     L_110_.Parent = L_109_
  343.     L_110_.MeshId = "rbxassetid://876683636"
  344.     L_110_.MeshType = Enum.MeshType.FileMesh
  345.     L_111_.Name = "qCFrameWeldThingy"
  346.     L_111_.Parent = L_109_
  347.     L_111_.C1 = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  348.     L_111_.Part0 = L_83_
  349.     L_111_.Part1 = L_109_
  350.     L_112_.Name = "qRelativeCFrameWeldValue"
  351.     L_112_.Parent = L_109_
  352.     L_112_.Value = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  353.     L_113_.Name = "Plate"
  354.     L_113_.Parent = L_82_
  355.     L_113_.BrickColor = BrickColor.new("Dark stone grey")
  356.     L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
  357.     L_113_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  358.     L_113_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  359.     L_113_.CFrame = CFrame.new(21.630682, 3.28584123, -86.9063873, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  360.     L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  361.     L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
  362.     L_113_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  363.     L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  364.     L_114_.Parent = L_113_
  365.     L_114_.MeshId = "rbxassetid://876681843"
  366.     L_114_.MeshType = Enum.MeshType.FileMesh
  367.     L_115_.Name = "qCFrameWeldThingy"
  368.     L_115_.Parent = L_113_
  369.     L_115_.C1 = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  370.     L_115_.Part0 = L_83_
  371.     L_115_.Part1 = L_113_
  372.     L_116_.Name = "qRelativeCFrameWeldValue"
  373.     L_116_.Parent = L_113_
  374.     L_116_.Value = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  375.     L_117_.Name = "Plate"
  376.     L_117_.Parent = L_82_
  377.     L_117_.BrickColor = BrickColor.new("Dark stone grey")
  378.     L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
  379.     L_117_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  380.     L_117_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  381.     L_117_.CFrame = CFrame.new(21.6298981, 2.47584057, -86.9063339, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  382.     L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  383.     L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
  384.     L_117_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  385.     L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  386.     L_118_.Parent = L_117_
  387.     L_118_.MeshId = "rbxassetid://876681843"
  388.     L_118_.MeshType = Enum.MeshType.FileMesh
  389.     L_119_.Name = "qCFrameWeldThingy"
  390.     L_119_.Parent = L_117_
  391.     L_119_.C1 = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  392.     L_119_.Part0 = L_83_
  393.     L_119_.Part1 = L_117_
  394.     L_120_.Name = "qRelativeCFrameWeldValue"
  395.     L_120_.Parent = L_117_
  396.     L_120_.Value = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  397.     L_121_.Name = "Plate"
  398.     L_121_.Parent = L_82_
  399.     L_121_.BrickColor = BrickColor.new("Dark stone grey")
  400.     L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
  401.     L_121_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  402.     L_121_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  403.     L_121_.CFrame = CFrame.new(21.6499977, 2.47872591, -88.2772141, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  404.     L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  405.     L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
  406.     L_121_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  407.     L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  408.     L_122_.Parent = L_121_
  409.     L_122_.MeshId = "rbxassetid://876683636"
  410.     L_122_.MeshType = Enum.MeshType.FileMesh
  411.     L_123_.Name = "qCFrameWeldThingy"
  412.     L_123_.Parent = L_121_
  413.     L_123_.C1 = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  414.     L_123_.Part0 = L_83_
  415.     L_123_.Part1 = L_121_
  416.     L_124_.Name = "qRelativeCFrameWeldValue"
  417.     L_124_.Parent = L_121_
  418.     L_124_.Value = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  419.     L_125_.Name = "Plate"
  420.     L_125_.Parent = L_82_
  421.     L_125_.BrickColor = BrickColor.new("Dark stone grey")
  422.     L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
  423.     L_125_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  424.     L_125_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  425.     L_125_.CFrame = CFrame.new(21.6507912, 3.29872584, -88.2772675, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  426.     L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  427.     L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
  428.     L_125_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  429.     L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  430.     L_126_.Parent = L_125_
  431.     L_126_.MeshId = "rbxassetid://876683636"
  432.     L_126_.MeshType = Enum.MeshType.FileMesh
  433.     L_127_.Name = "qCFrameWeldThingy"
  434.     L_127_.Parent = L_125_
  435.     L_127_.C1 = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  436.     L_127_.Part0 = L_83_
  437.     L_127_.Part1 = L_125_
  438.     L_128_.Name = "qRelativeCFrameWeldValue"
  439.     L_128_.Parent = L_125_
  440.     L_128_.Value = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  441.     L_129_.Name = "Middle"
  442.     L_129_.Parent = L_82_
  443.     L_129_.BrickColor = BrickColor.new("Lily white")
  444.     L_129_.Transparency = 1
  445.     L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
  446.     L_129_.Rotation = Vector3.new(-177.639999, -88.6600037, -177.630005)
  447.     L_129_.FormFactor = Enum.FormFactor.Symmetric
  448.     L_129_.Size = Vector3.new(1, 2, 1)
  449.     L_129_.CFrame = CFrame.new(22.1751118, 2.84072757, -87.5881882, -0.0234101936, 0.000967327214, -0.999725163, 9.24325941e-05, 1.00000072, 0.000965412473, 0.99972707, -6.98024232e-05, -0.0234102923)
  450.     L_129_.BottomSurface = Enum.SurfaceType.Smooth
  451.     L_129_.TopSurface = Enum.SurfaceType.Smooth
  452.     L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
  453.     L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
  454.     L_129_.Orientation = Vector3.new(-0.0599999987, -91.3399963, 0.00999999978)
  455.     L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
  456.     L_130_.Name = "qRelativeCFrameWeldValue"
  457.     L_130_.Parent = L_129_
  458.     L_130_.Value = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  459.     L_131_.Name = "qCFrameWeldThingy"
  460.     L_131_.Parent = L_129_
  461.     L_131_.C1 = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  462.     L_131_.Part0 = L_83_
  463.     L_131_.Part1 = L_129_
  464.     local L_132_ = Instance.new("Weld")
  465.     L_132_.Parent = L_129_
  466.     L_132_.Part0 = L_129_
  467.     L_132_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  468.     deo4 = Instance.new("Part")
  469.     deo5 = Instance.new("SpecialMesh")
  470.     deo6 = Instance.new("Weld")
  471.     deo7 = Instance.new("CFrameValue")
  472.     deo8 = Instance.new("Part")
  473.     deo9 = Instance.new("SpecialMesh")
  474.     deo10 = Instance.new("Weld")
  475.     deo11 = Instance.new("CFrameValue")
  476.     deo12 = Instance.new("Part")
  477.     deo13 = Instance.new("SpecialMesh")
  478.     deo14 = Instance.new("Weld")
  479.     deo15 = Instance.new("CFrameValue")
  480.     deo16 = Instance.new("Part")
  481.     deo17 = Instance.new("SpecialMesh")
  482.     deo18 = Instance.new("Weld")
  483.     deo19 = Instance.new("CFrameValue")
  484.     deo20 = Instance.new("Script")
  485.     deo4.Name = "Plate1"
  486.     deo4.Parent = L_82_
  487.     deo4.BrickColor = BrickColor.new("Dark stone grey")
  488.     deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
  489.     deo4.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
  490.     deo4.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  491.     deo4.CFrame = CFrame.new(23.2285519, 1.33906555, -63.1309395, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
  492.     deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  493.     deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
  494.     deo4.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
  495.     deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  496.     deo5.Parent = deo4
  497.     deo5.MeshId = "rbxassetid://876681843"
  498.     deo5.MeshType = Enum.MeshType.FileMesh
  499.     deo6.Name = "qCFrameWeldThingy"
  500.     deo6.Parent = deo4
  501.     deo6.C1 = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  502.     deo6.Part0 = L_83_
  503.     deo6.Part1 = deo4
  504.     deo7.Name = "qRelativeCFrameWeldValue"
  505.     deo7.Parent = deo4
  506.     deo7.Value = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  507.     deo8.Name = "Plate1"
  508.     deo8.Parent = L_82_
  509.     deo8.BrickColor = BrickColor.new("Dark stone grey")
  510.     deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
  511.     deo8.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
  512.     deo8.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  513.     deo8.CFrame = CFrame.new(23.2306252, 0.529383302, -63.1536446, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
  514.     deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  515.     deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
  516.     deo8.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
  517.     deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  518.     deo9.Parent = deo8
  519.     deo9.MeshId = "rbxassetid://876681843"
  520.     deo9.MeshType = Enum.MeshType.FileMesh
  521.     deo10.Name = "qCFrameWeldThingy"
  522.     deo10.Parent = deo8
  523.     deo10.C1 = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  524.     deo10.Part0 = L_83_
  525.     deo10.Part1 = deo8
  526.     deo11.Name = "qRelativeCFrameWeldValue"
  527.     deo11.Parent = deo8
  528.     deo11.Value = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  529.     deo12.Name = "Plate1"
  530.     deo12.Parent = L_82_
  531.     deo12.BrickColor = BrickColor.new("Dark stone grey")
  532.     deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
  533.     deo12.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
  534.     deo12.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  535.     deo12.CFrame = CFrame.new(23.3787346, 1.37043405, -63.7530594, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
  536.     deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  537.     deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
  538.     deo12.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
  539.     deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  540.     deo13.Parent = deo12
  541.     deo13.MeshId = "rbxassetid://876683636"
  542.     deo13.MeshType = Enum.MeshType.FileMesh
  543.     deo14.Name = "qCFrameWeldThingy"
  544.     deo14.Parent = deo12
  545.     deo14.C1 = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  546.     deo14.Part0 = L_83_
  547.     deo14.Part1 = deo12
  548.     deo15.Name = "qRelativeCFrameWeldValue"
  549.     deo15.Parent = deo12
  550.     deo15.Value = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  551.     deo16.Name = "Plate1"
  552.     deo16.Parent = L_82_
  553.     deo16.BrickColor = BrickColor.new("Dark stone grey")
  554.     deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
  555.     deo16.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
  556.     deo16.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  557.     deo16.CFrame = CFrame.new(23.3811665, 0.550796628, -63.777626, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
  558.     deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  559.     deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
  560.     deo16.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
  561.     deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  562.     deo17.Parent = deo16
  563.     deo17.MeshId = "rbxassetid://876683636"
  564.     deo17.MeshType = Enum.MeshType.FileMesh
  565.     deo18.Name = "qCFrameWeldThingy"
  566.     deo18.Parent = deo16
  567.     deo18.C1 = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  568.     deo18.Part0 = L_83_
  569.     deo18.Part1 = deo16
  570.     deo19.Name = "qRelativeCFrameWeldValue"
  571.     deo19.Parent = deo16
  572.     deo19.Value = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  573.     deo20.Name = "qPerfectionWeld"
  574.     deo20.Parent = L_82_
  575.     sveio3 = Instance.new("SpecialMesh")
  576.     sveio5 = Instance.new("Part")
  577.     sveio6 = Instance.new("BlockMesh")
  578.     sveio7 = Instance.new("Weld")
  579.     sveio8 = Instance.new("CFrameValue")
  580.     sveio9 = Instance.new("Part")
  581.     sveio10 = Instance.new("BlockMesh")
  582.     sveio11 = Instance.new("Weld")
  583.     sveio12 = Instance.new("CFrameValue")
  584.     sveio13 = Instance.new("Part")
  585.     sveio14 = Instance.new("BlockMesh")
  586.     sveio15 = Instance.new("Weld")
  587.     sveio16 = Instance.new("CFrameValue")
  588.     sveio17 = Instance.new("Part")
  589.     sveio18 = Instance.new("BlockMesh")
  590.     sveio19 = Instance.new("Weld")
  591.     sveio20 = Instance.new("CFrameValue")
  592.     sveio21 = Instance.new("Part")
  593.     sveio22 = Instance.new("BlockMesh")
  594.     sveio23 = Instance.new("Weld")
  595.     sveio24 = Instance.new("CFrameValue")
  596.     sveio25 = Instance.new("Part")
  597.     sveio26 = Instance.new("BlockMesh")
  598.     sveio27 = Instance.new("Weld")
  599.     sveio28 = Instance.new("CFrameValue")
  600.     sveio29 = Instance.new("Part")
  601.     sveio30 = Instance.new("BlockMesh")
  602.     sveio31 = Instance.new("Weld")
  603.     sveio32 = Instance.new("CFrameValue")
  604.     sveio33 = Instance.new("Part")
  605.     sveio34 = Instance.new("Weld")
  606.     sveio35 = Instance.new("CFrameValue")
  607.     sveio3.Parent = L_83_
  608.     sveio3.MeshId = "rbxassetid://876696873"
  609.     sveio3.MeshType = Enum.MeshType.FileMesh
  610.     sveio5.Name = "svatic1"
  611.     sveio5.Parent = L_82_
  612.     sveio5.Material = Enum.Material.SmoothPlastic
  613.     sveio5.BrickColor = BrickColor.new("Mid gray")
  614.     sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
  615.     sveio5.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  616.     sveio5.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  617.     sveio5.CFrame = CFrame.new(26.6144924, 0.87007153, -58.3715897, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  618.     sveio5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  619.     sveio5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  620.     sveio5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  621.     sveio5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  622.     sveio5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  623.     sveio5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  624.     sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
  625.     sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
  626.     sveio5.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  627.     sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
  628.     sveio6.Parent = sveio5
  629.     sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  630.     sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  631.     sveio7.Name = "qCFrameWeldThingy"
  632.     sveio7.Parent = sveio5
  633.     sveio7.C1 = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  634.     sveio7.Part0 = L_83_
  635.     sveio7.Part1 = sveio5
  636.     sveio8.Name = "qRelativeCFrameWeldValue"
  637.     sveio8.Parent = sveio5
  638.     sveio8.Value = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  639.     sveio9.Name = "svatic2"
  640.     sveio9.Parent = L_82_
  641.     sveio9.Material = Enum.Material.SmoothPlastic
  642.     sveio9.BrickColor = BrickColor.new("Mid gray")
  643.     sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
  644.     sveio9.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  645.     sveio9.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  646.     sveio9.CFrame = CFrame.new(26.5114384, 0.940667629, -58.4023094, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  647.     sveio9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  648.     sveio9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  649.     sveio9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  650.     sveio9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  651.     sveio9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  652.     sveio9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  653.     sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
  654.     sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
  655.     sveio9.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  656.     sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
  657.     sveio10.Parent = sveio9
  658.     sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  659.     sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  660.     sveio11.Name = "qCFrameWeldThingy"
  661.     sveio11.Parent = sveio9
  662.     sveio11.C1 = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  663.     sveio11.Part0 = L_83_
  664.     sveio11.Part1 = sveio9
  665.     sveio12.Name = "qRelativeCFrameWeldValue"
  666.     sveio12.Parent = sveio9
  667.     sveio12.Value = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  668.     sveio13.Name = "svatic3"
  669.     sveio13.Parent = L_82_
  670.     sveio13.Material = Enum.Material.SmoothPlastic
  671.     sveio13.BrickColor = BrickColor.new("Mid gray")
  672.     sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
  673.     sveio13.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  674.     sveio13.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  675.     sveio13.CFrame = CFrame.new(26.711483, 0.588569522, -58.3430443, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  676.     sveio13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  677.     sveio13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  678.     sveio13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  679.     sveio13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  680.     sveio13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  681.     sveio13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  682.     sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  683.     sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
  684.     sveio13.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  685.     sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  686.     sveio14.Parent = sveio13
  687.     sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  688.     sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  689.     sveio15.Name = "qCFrameWeldThingy"
  690.     sveio15.Parent = sveio13
  691.     sveio15.C1 = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  692.     sveio15.Part0 = L_83_
  693.     sveio15.Part1 = sveio13
  694.     sveio16.Name = "qRelativeCFrameWeldValue"
  695.     sveio16.Parent = sveio13
  696.     sveio16.Value = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  697.     sveio17.Name = "svatic4"
  698.     sveio17.Parent = L_82_
  699.     sveio17.Material = Enum.Material.SmoothPlastic
  700.     sveio17.BrickColor = BrickColor.new("Mid gray")
  701.     sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
  702.     sveio17.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  703.     sveio17.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  704.     sveio17.CFrame = CFrame.new(26.3485661, 0.748776793, -58.4513931, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  705.     sveio17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  706.     sveio17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  707.     sveio17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  708.     sveio17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  709.     sveio17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  710.     sveio17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  711.     sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  712.     sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
  713.     sveio17.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  714.     sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  715.     sveio18.Parent = sveio17
  716.     sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  717.     sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  718.     sveio19.Name = "qCFrameWeldThingy"
  719.     sveio19.Parent = sveio17
  720.     sveio19.C1 = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  721.     sveio19.Part0 = L_83_
  722.     sveio19.Part1 = sveio17
  723.     sveio20.Name = "qRelativeCFrameWeldValue"
  724.     sveio20.Parent = sveio17
  725.     sveio20.Value = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  726.     sveio21.Name = "svatic5"
  727.     sveio21.Parent = L_82_
  728.     sveio21.Material = Enum.Material.SmoothPlastic
  729.     sveio21.BrickColor = BrickColor.new("Mid gray")
  730.     sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
  731.     sveio21.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  732.     sveio21.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  733.     sveio21.CFrame = CFrame.new(26.8475361, 0.976790607, -58.3016434, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  734.     sveio21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  735.     sveio21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  736.     sveio21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  737.     sveio21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  738.     sveio21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  739.     sveio21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  740.     sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  741.     sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
  742.     sveio21.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  743.     sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  744.     sveio22.Parent = sveio21
  745.     sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  746.     sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  747.     sveio23.Name = "qCFrameWeldThingy"
  748.     sveio23.Parent = sveio21
  749.     sveio23.C1 = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  750.     sveio23.Part0 = L_83_
  751.     sveio23.Part1 = sveio21
  752.     sveio24.Name = "qRelativeCFrameWeldValue"
  753.     sveio24.Parent = sveio21
  754.     sveio24.Value = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  755.     sveio25.Name = "svatic6"
  756.     sveio25.Parent = L_82_
  757.     sveio25.Material = Enum.Material.SmoothPlastic
  758.     sveio25.BrickColor = BrickColor.new("Mid gray")
  759.     sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
  760.     sveio25.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  761.     sveio25.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  762.     sveio25.CFrame = CFrame.new(26.4760933, 1.1169889, -58.4125786, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  763.     sveio25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  764.     sveio25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  765.     sveio25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  766.     sveio25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  767.     sveio25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  768.     sveio25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  769.     sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  770.     sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
  771.     sveio25.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  772.     sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  773.     sveio26.Parent = sveio25
  774.     sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  775.     sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  776.     sveio27.Name = "qCFrameWeldThingy"
  777.     sveio27.Parent = sveio25
  778.     sveio27.C1 = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  779.     sveio27.Part0 = L_83_
  780.     sveio27.Part1 = sveio25
  781.     sveio28.Name = "qRelativeCFrameWeldValue"
  782.     sveio28.Parent = sveio25
  783.     sveio28.Value = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  784.     sveio29.Name = "svatic7"
  785.     sveio29.Parent = L_82_
  786.     sveio29.Material = Enum.Material.SmoothPlastic
  787.     sveio29.BrickColor = BrickColor.new("Mid gray")
  788.     sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
  789.     sveio29.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  790.     sveio29.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  791.     sveio29.CFrame = CFrame.new(26.6828384, 0.763483882, -58.3513107, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  792.     sveio29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  793.     sveio29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  794.     sveio29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  795.     sveio29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  796.     sveio29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  797.     sveio29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  798.     sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  799.     sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
  800.     sveio29.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  801.     sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  802.     sveio30.Parent = sveio29
  803.     sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  804.     sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  805.     sveio31.Name = "qCFrameWeldThingy"
  806.     sveio31.Parent = sveio29
  807.     sveio31.C1 = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  808.     sveio31.Part0 = L_83_
  809.     sveio31.Part1 = sveio29
  810.     sveio32.Name = "qRelativeCFrameWeldValue"
  811.     sveio32.Parent = sveio29
  812.     sveio32.Value = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  813.     sveio33.Name = "svatic8"
  814.     sveio33.Parent = L_82_
  815.     sveio33.Material = Enum.Material.SmoothPlastic
  816.     sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
  817.     sveio33.Rotation = Vector3.new(-12.6300001, 74.7600021, 12.1000004)
  818.     sveio33.Shape = Enum.PartType.Cylinder
  819.     sveio33.Size = Vector3.new(0.200000003, 1.25999999, 0.879999995)
  820.     sveio33.CFrame = CFrame.new(26.6609383, 0.860922694, -58.6614456, 0.256977767, -0.0550773181, 0.964848042, -0.00174964522, 0.998347104, 0.0574605465, -0.966425419, -0.0164532699, 0.256456375)
  821.     sveio33.BottomSurface = Enum.SurfaceType.Smooth
  822.     sveio33.TopSurface = Enum.SurfaceType.Smooth
  823.     sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
  824.     sveio33.Orientation = Vector3.new(-3.28999996, 75.1100006, -0.100000001)
  825.     sveio34.Name = "qCFrameWeldThingy"
  826.     sveio34.Parent = sveio33
  827.     sveio34.C1 = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
  828.     sveio34.Part0 = L_83_
  829.     sveio34.Part1 = sveio33
  830.     sveio35.Name = "qRelativeCFrameWeldValue"
  831.     sveio35.Parent = sveio33
  832.     sveio35.Value = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
  833. end
  834. local L_8_ = function(L_133_arg1, L_134_arg2)
  835.     local L_135_ = getfenv(L_133_arg1)
  836.     local L_136_ = setmetatable({}, {
  837.         __index = function(L_137_arg1, L_138_arg2)
  838.             if L_138_arg2:lower() == 'script' then
  839.                 return L_134_arg2
  840.             else
  841.                 return L_135_[L_138_arg2]
  842.             end
  843.         end
  844.     })
  845.     setfenv(L_133_arg1, L_136_)
  846.     ypcall(function()
  847.         L_133_arg1()
  848.     end)
  849. end
  850. cors = {}
  851. mas = Instance.new("Model", game:GetService("Lighting"))
  852. mas.Name = "CompiledModel"
  853. local L_9_ = Instance.new("Model")
  854. local L_10_ = Instance.new("Part")
  855. local L_11_ = Instance.new("Part")
  856. local L_12_ = Instance.new("SpecialMesh")
  857. local L_13_ = Instance.new("Weld")
  858. local L_14_ = Instance.new("CFrameValue")
  859. local L_15_ = Instance.new("Part")
  860. local L_16_ = Instance.new("SpecialMesh")
  861. local L_17_ = Instance.new("Weld")
  862. local L_18_ = Instance.new("CFrameValue")
  863. local L_19_ = Instance.new("Script")
  864. local L_20_ = Instance.new("Weld")
  865. L_9_.Name = "tros"
  866. L_9_.Parent = game.Players.LocalPlayer.Character
  867. L_10_.Name = "Handl"
  868. L_10_.Parent = L_9_
  869. L_10_.Transparency = 1
  870. L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
  871. L_10_.Rotation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
  872. L_10_.Size = Vector3.new(2, 2, 1)
  873. L_10_.CFrame = CFrame.new(-34.0027199, 4.19499779, 23.9349823, 0.999957323, 0.00241072476, 0.00921418052, -0.002399683, 0.999996781, -0.00121911452, -0.00921707414, 0.00119694066, 0.999958396)
  874. L_10_.BottomSurface = Enum.SurfaceType.Smooth
  875. L_10_.TopSurface = Enum.SurfaceType.Smooth
  876. L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
  877. L_10_.Orientation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
  878. L_11_.Name = "Reeng"
  879. L_11_.Parent = L_9_
  880. L_11_.Material = Enum.Material.SmoothPlastic
  881. L_11_.BrickColor = BrickColor.new("Really black")
  882. L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
  883. L_11_.Rotation = Vector3.new(90.0800018, -0.230000004, 89.4700012)
  884. L_11_.FormFactor = Enum.FormFactor.Custom
  885. L_11_.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  886. L_11_.CFrame = CFrame.new(-33.0622673, 3.31371355, 23.7006454, 0.00922484137, -0.999952257, -0.00397826917, -0.00142971566, 0.0039653331, -0.999991536, 0.999958038, 0.00923043489, -0.00139305671)
  887. L_11_.BottomSurface = Enum.SurfaceType.Smooth
  888. L_11_.TopSurface = Enum.SurfaceType.Smooth
  889. L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  890. L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
  891. L_11_.Orientation = Vector3.new(89.7600021, -109.300003, -19.8299999)
  892. L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  893. L_12_.Parent = L_11_
  894. L_12_.MeshId = "http://www.roblox.com/asset/?id=3270017"
  895. L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
  896. L_12_.MeshType = Enum.MeshType.FileMesh
  897. L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
  898. L_13_.Name = "qCFrameWeldThingy"
  899. L_13_.Parent = L_11_
  900. L_13_.C1 = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
  901. L_13_.Part0 = L_10_
  902. L_13_.Part1 = L_11_
  903. L_14_.Name = "qRelativeCFrameWeldValue"
  904. L_14_.Parent = L_11_
  905. L_14_.Value = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
  906. L_15_.Name = "DecPistol"
  907. L_15_.Parent = L_9_
  908. L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
  909. L_15_.Rotation = Vector3.new(86.3099976, -0.850000024, -174.899994)
  910. L_15_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
  911. L_15_.CFrame = CFrame.new(-32.9894485, 3.18278146, 23.8790894, -0.99592638, 0.0889710113, -0.014844018, 0.00903254002, -0.0653698221, -0.997820616, -0.0897473395, -0.993888438, 0.064299807)
  912. L_15_.BottomSurface = Enum.SurfaceType.Smooth
  913. L_15_.TopSurface = Enum.SurfaceType.Smooth
  914. L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
  915. L_15_.Orientation = Vector3.new(86.2200012, -13, 172.130005)
  916. L_16_.Parent = L_15_
  917. L_16_.MeshId = "rbxassetid://436697873"
  918. L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  919. L_16_.TextureId = "rbxassetid://436697889"
  920. L_16_.MeshType = Enum.MeshType.FileMesh
  921. L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  922. L_17_.Name = "qCFrameWeldThingy"
  923. L_17_.Parent = L_15_
  924. L_17_.C1 = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
  925. L_17_.Part0 = L_10_
  926. L_17_.Part1 = L_15_
  927. L_18_.Name = "qRelativeCFrameWeldValue"
  928. L_18_.Parent = L_15_
  929. L_18_.Value = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
  930. L_19_.Name = "qPerfectionWeld"
  931. L_19_.Parent = L_9_
  932. L_20_.Parent = L_10_
  933. L_20_.Part0 = L_10_
  934. L_20_.Part1 = game.Players.LocalPlayer.Character.Torso
  935. MUZC = Instance.new("Sound")
  936. MUZC.Volume = 10
  937. MUZC.EmitterSize = 999999999999999999999999999999999999999999999999999999999999999999999999
  938. MUZC.MaxDistance = 999999999999999999999999999999999999999999999999999999999999999999999999
  939. MUZC.SoundId = "rbxassetid://570556587"
  940. MUZC.Parent = game.Players.LocalPlayer.Character.Head
  941. RAW = Instance.new("Weld")
  942. RAWV = Instance.new("CFrameValue")
  943. LAW = Instance.new("Weld")
  944. LAWV = Instance.new("CFrameValue")
  945. RAW.Name = "qCFrameWeldThingy"
  946. RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  947. RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  948. RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
  949. RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  950. RAWV.Name = "qRelativeCFrameWeldValue"
  951. RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  952. RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  953. LAW.Name = "qCFrameWeldThingy"
  954. LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  955. LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  956. LAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
  957. LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  958. LAWV.Name = "qRelativeCFrameWeldValue"
  959. LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  960. LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  961. guigroup = Instance.new("BillboardGui")
  962. guigroup.Parent = game.Players.LocalPlayer.Character.Head
  963. guigroup.Adornee = game.Players.LocalPlayer.Character.Head
  964. guigroup.Size = UDim2.new(1, 0, 1, 0)
  965. guigroup.StudsOffset = Vector3.new(0.5, 6, 0)
  966. oooo1 = Instance.new("TextLabel")
  967. Kills = Instance.new("IntValue")
  968. Kills.Parent = game.Players.LocalPlayer.Character
  969. Kills.Name = "Kills"
  970. oooo1.Text = "General"
  971. if game.Players.LocalPlayer.Name == "raulib" then
  972.     oooo1.Text = "The Creator(General)"
  973. end
  974. oooo1.Size = UDim2.new(0, 200, 0, 200)
  975. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  976. oooo1.BackgroundTransparency = 1
  977. oooo1.Parent = guigroup
  978. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  979. oooo1.Size = UDim2.new(3.5, 0, 3.5, 0)
  980. oooo1.TextScaled = true
  981. ko1 = Instance.new("TextLabel")
  982. ko1.Name = "klis"
  983. ko1.Parent = guigroup
  984. ko1.Size = UDim2.new(1.8, 0, 1.8, 0)
  985. ko1.Text = "Kills: "..Kills.Value
  986. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  987. ko1.BackgroundTransparency = 1
  988. ko1.TextColor3 = Color3.new(1, 0, 0)
  989. ko1.TextScaled = true
  990. ko1.TextWrapped = true
  991. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  992. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  993. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  994. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  995. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  996. local L_21_ = function(L_139_arg1, L_140_arg2)
  997.     local L_141_ = getfenv(L_139_arg1)
  998.     local L_142_ = setmetatable({}, {
  999.         __index = function(L_143_arg1, L_144_arg2)
  1000.             if L_144_arg2:lower() == 'script' then
  1001.                 return L_140_arg2
  1002.             else
  1003.                 return L_141_[L_144_arg2]
  1004.             end
  1005.         end
  1006.     })
  1007.     setfenv(L_139_arg1, L_142_)
  1008.     ypcall(function()
  1009.         L_139_arg1()
  1010.     end)
  1011. end
  1012. cors = {}
  1013. mas = Instance.new("Model", game:GetService("Lighting"))
  1014. mas.Name = "CompiledModel"
  1015. o1 = Instance.new("Model")
  1016. o2 = Instance.new("Part")
  1017. o3 = Instance.new("BlockMesh")
  1018. o4 = Instance.new("Part")
  1019. o5 = Instance.new("BlockMesh")
  1020. o6 = Instance.new("CFrameValue")
  1021. o7 = Instance.new("Weld")
  1022. o8 = Instance.new("Part")
  1023. o9 = Instance.new("BlockMesh")
  1024. o10 = Instance.new("CFrameValue")
  1025. o11 = Instance.new("Weld")
  1026. o12 = Instance.new("Part")
  1027. o13 = Instance.new("BlockMesh")
  1028. o14 = Instance.new("CFrameValue")
  1029. o15 = Instance.new("Weld")
  1030. o16 = Instance.new("Part")
  1031. o17 = Instance.new("BlockMesh")
  1032. o18 = Instance.new("CFrameValue")
  1033. o19 = Instance.new("Weld")
  1034. o20 = Instance.new("Part")
  1035. o21 = Instance.new("BlockMesh")
  1036. o22 = Instance.new("CFrameValue")
  1037. o23 = Instance.new("Weld")
  1038. o24 = Instance.new("Part")
  1039. o25 = Instance.new("BlockMesh")
  1040. o26 = Instance.new("CFrameValue")
  1041. o27 = Instance.new("Weld")
  1042. o28 = Instance.new("Part")
  1043. o29 = Instance.new("CFrameValue")
  1044. o30 = Instance.new("Weld")
  1045. o31 = Instance.new("Part")
  1046. o32 = Instance.new("CFrameValue")
  1047. o33 = Instance.new("Weld")
  1048. o34 = Instance.new("Part")
  1049. o35 = Instance.new("SpecialMesh")
  1050. o36 = Instance.new("CFrameValue")
  1051. o37 = Instance.new("Weld")
  1052. weldtoarm = Instance.new("Weld")
  1053. o1.Name = "Armlet"
  1054. o1.Parent = mas
  1055. o2.Name = "svatic1"
  1056. o2.Parent = o1
  1057. o2.Material = Enum.Material.SmoothPlastic
  1058. o2.BrickColor = BrickColor.new("Really black")
  1059. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  1060. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1061. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1062. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1063. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1064. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1065. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1067. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1070. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  1071. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1072. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1073. o3.Parent = o2
  1074. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  1075. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  1076. o4.Name = "svatic2"
  1077. o4.Parent = o1
  1078. o4.Material = Enum.Material.SmoothPlastic
  1079. o4.BrickColor = BrickColor.new("Really black")
  1080. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  1081. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1082. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1083. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1084. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1091. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  1092. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1093. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1094. o5.Parent = o4
  1095. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1096. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1097. o6.Name = "qRelativeCFrameWeldValue"
  1098. o6.Parent = o4
  1099. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1100. o7.Name = "qCFrameWeldThingy"
  1101. o7.Parent = o4
  1102. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1103. o7.Part0 = o2
  1104. o7.Part1 = o4
  1105. o8.Name = "svatic3"
  1106. o8.Parent = o1
  1107. o8.Material = Enum.Material.SmoothPlastic
  1108. o8.BrickColor = BrickColor.new("Really black")
  1109. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  1110. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1111. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1112. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1113. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1117. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1118. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1119. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1120. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  1121. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1122. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1123. o9.Parent = o8
  1124. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1125. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1126. o10.Name = "qRelativeCFrameWeldValue"
  1127. o10.Parent = o8
  1128. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1129. o11.Name = "qCFrameWeldThingy"
  1130. o11.Parent = o8
  1131. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1132. o11.Part0 = o2
  1133. o11.Part1 = o8
  1134. o12.Name = "svatic4"
  1135. o12.Parent = o1
  1136. o12.Material = Enum.Material.SmoothPlastic
  1137. o12.BrickColor = BrickColor.new("Really black")
  1138. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  1139. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1140. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1141. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1142. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1143. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1144. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1145. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1146. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1147. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1148. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1149. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  1150. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1151. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1152. o13.Parent = o12
  1153. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  1154. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  1155. o14.Name = "qRelativeCFrameWeldValue"
  1156. o14.Parent = o12
  1157. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1158. o15.Name = "qCFrameWeldThingy"
  1159. o15.Parent = o12
  1160. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1161. o15.Part0 = o2
  1162. o15.Part1 = o12
  1163. o16.Name = "svatic5"
  1164. o16.Parent = o1
  1165. o16.Material = Enum.Material.SmoothPlastic
  1166. o16.BrickColor = BrickColor.new("Really black")
  1167. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  1168. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1169. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1170. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1171. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1172. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1173. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1174. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1176. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1178. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  1179. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1180. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1181. o17.Parent = o16
  1182. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  1183. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  1184. o18.Name = "qRelativeCFrameWeldValue"
  1185. o18.Parent = o16
  1186. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1187. o19.Name = "qCFrameWeldThingy"
  1188. o19.Parent = o16
  1189. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1190. o19.Part0 = o2
  1191. o19.Part1 = o16
  1192. o20.Name = "svatic6"
  1193. o20.Parent = o1
  1194. o20.Material = Enum.Material.SmoothPlastic
  1195. o20.BrickColor = BrickColor.new("Really black")
  1196. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  1197. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1198. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1199. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1200. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1201. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1202. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1203. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1204. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1205. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1206. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1207. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  1208. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1209. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1210. o21.Parent = o20
  1211. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1212. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1213. o22.Name = "qRelativeCFrameWeldValue"
  1214. o22.Parent = o20
  1215. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1216. o23.Name = "qCFrameWeldThingy"
  1217. o23.Parent = o20
  1218. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1219. o23.Part0 = o2
  1220. o23.Part1 = o20
  1221. o24.Name = "svatic7"
  1222. o24.Parent = o1
  1223. o24.Material = Enum.Material.SmoothPlastic
  1224. o24.BrickColor = BrickColor.new("Really black")
  1225. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  1226. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1227. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1228. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1229. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1231. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1232. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1234. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1235. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1236. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  1237. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1238. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1239. o25.Parent = o24
  1240. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1241. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1242. o26.Name = "qRelativeCFrameWeldValue"
  1243. o26.Parent = o24
  1244. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1245. o27.Name = "qCFrameWeldThingy"
  1246. o27.Parent = o24
  1247. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1248. o27.Part0 = o2
  1249. o27.Part1 = o24
  1250. o28.Name = "Right Arm"
  1251. o28.Parent = o1
  1252. o28.Material = Enum.Material.SmoothPlastic
  1253. o28.BrickColor = BrickColor.new("Really black")
  1254. o28.Transparency = 1
  1255. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  1256. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  1257. o28.FormFactor = Enum.FormFactor.Symmetric
  1258. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  1259. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  1260. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1261. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1262. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1263. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1264. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1265. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1266. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1267. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  1268. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  1269. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1270. weldtoarm.Parent = o28
  1271. weldtoarm.Part0 = o28
  1272. weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  1273. weldtoarm.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  1274. o29.Name = "qRelativeCFrameWeldValue"
  1275. o29.Parent = o28
  1276. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1277. o30.Name = "qCFrameWeldThingy"
  1278. o30.Parent = o28
  1279. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1280. o30.Part0 = o2
  1281. o30.Part1 = o28
  1282. o31.Name = "Armlet1"
  1283. o31.Parent = o1
  1284. o31.Material = Enum.Material.SmoothPlastic
  1285. o31.BrickColor = BrickColor.new("Bright red")
  1286. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  1287. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  1288. o31.FormFactor = Enum.FormFactor.Symmetric
  1289. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  1290. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  1291. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1292. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1294. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1295. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1297. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1298. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  1299. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  1300. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1301. o32.Name = "qRelativeCFrameWeldValue"
  1302. o32.Parent = o31
  1303. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1304. o33.Name = "qCFrameWeldThingy"
  1305. o33.Parent = o31
  1306. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1307. o33.Part0 = o2
  1308. o33.Part1 = o31
  1309. o34.Name = "Armlet2"
  1310. o34.Parent = o1
  1311. o34.Material = Enum.Material.SmoothPlastic
  1312. o34.BrickColor = BrickColor.new("Institutional white")
  1313. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1314. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  1315. o34.Shape = Enum.PartType.Cylinder
  1316. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  1317. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  1318. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1319. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1320. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1321. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1322. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1323. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1324. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1325. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1326. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  1327. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1328. o35.Parent = o34
  1329. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1330. o35.MeshType = Enum.MeshType.Cylinder
  1331. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1332. o36.Name = "qRelativeCFrameWeldValue"
  1333. o36.Parent = o34
  1334. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1335. o37.Name = "qCFrameWeldThingy"
  1336. o37.Parent = o34
  1337. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1338. o37.Part0 = o2
  1339. o37.Part1 = o34
  1340. mas.Parent = workspace
  1341. mas:MakeJoints()
  1342. local L_22_ = mas:GetChildren()
  1343. for L_145_forvar1 = 1, #L_22_ do
  1344.     L_22_[L_145_forvar1].Parent = game.Players.LocalPlayer.Character
  1345.     ypcall(function()
  1346.         L_22_[L_145_forvar1]:MakeJoints()
  1347.     end)
  1348. end
  1349. mas:Destroy()
  1350. for L_146_forvar1 = 1, #cors do
  1351.     coroutine.resume(cors[L_146_forvar1])
  1352. end
  1353. wait(1)
  1354. local L_23_ = game.Players.LocalPlayer.Character:GetChildren()
  1355. for L_147_forvar1 = 1, #L_23_ do
  1356.     if (L_23_[L_147_forvar1].className == "Accessory") then
  1357.         L_23_[L_147_forvar1]:destroy()
  1358.     end
  1359. end
  1360. game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=568062090"
  1361. local L_24_ = function(L_148_arg1, L_149_arg2)
  1362.     local L_150_ = getfenv(L_148_arg1)
  1363.     local L_151_ = setmetatable({}, {
  1364.         __index = function(L_152_arg1, L_153_arg2)
  1365.             if L_153_arg2:lower() == 'script' then
  1366.                 return L_149_arg2
  1367.             else
  1368.                 return L_150_[L_153_arg2]
  1369.             end
  1370.         end
  1371.     })
  1372.     setfenv(L_148_arg1, L_151_)
  1373.     ypcall(function()
  1374.         L_148_arg1()
  1375.     end)
  1376. end
  1377. local L_25_ = {}
  1378. local L_26_ = Instance.new("Model", game:GetService("Lighting"))
  1379. L_26_.Name = "CompiledModel"
  1380. local L_27_ = Instance.new("Model")
  1381. local L_28_ = Instance.new("Part")
  1382. local L_29_ = Instance.new("SpecialMesh")
  1383. local L_30_ = Instance.new("Part")
  1384. local L_31_ = Instance.new("BlockMesh")
  1385. local L_32_ = Instance.new("Weld")
  1386. local L_33_ = Instance.new("CFrameValue")
  1387. local L_34_ = Instance.new("Part")
  1388. local L_35_ = Instance.new("BlockMesh")
  1389. local L_36_ = Instance.new("Weld")
  1390. local L_37_ = Instance.new("CFrameValue")
  1391. local L_38_ = Instance.new("Part")
  1392. local L_39_ = Instance.new("BlockMesh")
  1393. local L_40_ = Instance.new("Weld")
  1394. local L_41_ = Instance.new("CFrameValue")
  1395. local L_42_ = Instance.new("Part")
  1396. local L_43_ = Instance.new("BlockMesh")
  1397. local L_44_ = Instance.new("Weld")
  1398. local L_45_ = Instance.new("CFrameValue")
  1399. local L_46_ = Instance.new("Part")
  1400. local L_47_ = Instance.new("BlockMesh")
  1401. local L_48_ = Instance.new("Weld")
  1402. local L_49_ = Instance.new("CFrameValue")
  1403. local L_50_ = Instance.new("Part")
  1404. local L_51_ = Instance.new("BlockMesh")
  1405. local L_52_ = Instance.new("Weld")
  1406. local L_53_ = Instance.new("CFrameValue")
  1407. local L_54_ = Instance.new("Part")
  1408. local L_55_ = Instance.new("BlockMesh")
  1409. local L_56_ = Instance.new("Weld")
  1410. local L_57_ = Instance.new("CFrameValue")
  1411. local L_58_ = Instance.new("Part")
  1412. local L_59_ = Instance.new("CFrameValue")
  1413. local L_60_ = Instance.new("Weld")
  1414. local L_61_ = Instance.new("Weld")
  1415. L_27_.Name = "Führer Hat"
  1416. L_27_.Parent = L_26_
  1417. L_28_.Name = "Hatt"
  1418. L_28_.Parent = L_27_
  1419. L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
  1420. L_28_.Rotation = Vector3.new(0, 0.0399999991, 0)
  1421. L_28_.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
  1422. L_28_.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
  1423. L_28_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1424. L_28_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1425. L_28_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1426. L_28_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. L_28_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1428. L_28_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1429. L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
  1430. L_28_.Orientation = Vector3.new(0, 0.0399999991, 0)
  1431. L_29_.Parent = L_28_
  1432. L_29_.MeshId = "rbxassetid://430575845"
  1433. L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
  1434. L_29_.TextureId = "rbxassetid://868385910"
  1435. L_29_.MeshType = Enum.MeshType.FileMesh
  1436. L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
  1437. L_30_.Name = "svatic1"
  1438. L_30_.Parent = L_27_
  1439. L_30_.Material = Enum.Material.SmoothPlastic
  1440. L_30_.BrickColor = BrickColor.new("Really black")
  1441. L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
  1442. L_30_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1443. L_30_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1444. L_30_.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1445. L_30_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1446. L_30_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1447. L_30_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1448. L_30_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. L_30_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. L_30_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1451. L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1452. L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
  1453. L_30_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1454. L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1455. L_31_.Parent = L_30_
  1456. L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
  1457. L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
  1458. L_32_.Name = "qCFrameWeldThingy"
  1459. L_32_.Parent = L_30_
  1460. L_32_.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1461. L_32_.Part0 = L_28_
  1462. L_32_.Part1 = L_30_
  1463. L_33_.Name = "qRelativeCFrameWeldValue"
  1464. L_33_.Parent = L_30_
  1465. L_33_.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1466. L_34_.Name = "svatic2"
  1467. L_34_.Parent = L_27_
  1468. L_34_.Material = Enum.Material.SmoothPlastic
  1469. L_34_.BrickColor = BrickColor.new("Really black")
  1470. L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
  1471. L_34_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1472. L_34_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1473. L_34_.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1474. L_34_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1475. L_34_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1476. L_34_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1477. L_34_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1478. L_34_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1479. L_34_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1480. L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1481. L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
  1482. L_34_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1483. L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1484. L_35_.Parent = L_34_
  1485. L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1486. L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1487. L_36_.Name = "qCFrameWeldThingy"
  1488. L_36_.Parent = L_34_
  1489. L_36_.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1490. L_36_.Part0 = L_28_
  1491. L_36_.Part1 = L_34_
  1492. L_37_.Name = "qRelativeCFrameWeldValue"
  1493. L_37_.Parent = L_34_
  1494. L_37_.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1495. L_38_.Name = "svatic3"
  1496. L_38_.Parent = L_27_
  1497. L_38_.Material = Enum.Material.SmoothPlastic
  1498. L_38_.BrickColor = BrickColor.new("Really black")
  1499. L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
  1500. L_38_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1501. L_38_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1502. L_38_.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1503. L_38_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1504. L_38_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1505. L_38_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1506. L_38_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1507. L_38_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1508. L_38_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1509. L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1510. L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
  1511. L_38_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1512. L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1513. L_39_.Parent = L_38_
  1514. L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1515. L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1516. L_40_.Name = "qCFrameWeldThingy"
  1517. L_40_.Parent = L_38_
  1518. L_40_.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1519. L_40_.Part0 = L_28_
  1520. L_40_.Part1 = L_38_
  1521. L_41_.Name = "qRelativeCFrameWeldValue"
  1522. L_41_.Parent = L_38_
  1523. L_41_.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1524. L_42_.Name = "svatic4"
  1525. L_42_.Parent = L_27_
  1526. L_42_.Material = Enum.Material.SmoothPlastic
  1527. L_42_.BrickColor = BrickColor.new("Really black")
  1528. L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
  1529. L_42_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1530. L_42_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1531. L_42_.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1532. L_42_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1533. L_42_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1534. L_42_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. L_42_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1536. L_42_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1537. L_42_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1538. L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1539. L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
  1540. L_42_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1541. L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1542. L_43_.Parent = L_42_
  1543. L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
  1544. L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
  1545. L_44_.Name = "qCFrameWeldThingy"
  1546. L_44_.Parent = L_42_
  1547. L_44_.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1548. L_44_.Part0 = L_28_
  1549. L_44_.Part1 = L_42_
  1550. L_45_.Name = "qRelativeCFrameWeldValue"
  1551. L_45_.Parent = L_42_
  1552. L_45_.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1553. L_46_.Name = "svatic5"
  1554. L_46_.Parent = L_27_
  1555. L_46_.Material = Enum.Material.SmoothPlastic
  1556. L_46_.BrickColor = BrickColor.new("Really black")
  1557. L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
  1558. L_46_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1559. L_46_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1560. L_46_.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1561. L_46_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1562. L_46_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1563. L_46_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. L_46_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1565. L_46_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1566. L_46_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1567. L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1568. L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
  1569. L_46_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1570. L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1571. L_47_.Parent = L_46_
  1572. L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
  1573. L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
  1574. L_48_.Name = "qCFrameWeldThingy"
  1575. L_48_.Parent = L_46_
  1576. L_48_.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1577. L_48_.Part0 = L_28_
  1578. L_48_.Part1 = L_46_
  1579. L_49_.Name = "qRelativeCFrameWeldValue"
  1580. L_49_.Parent = L_46_
  1581. L_49_.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1582. L_50_.Name = "svatic6"
  1583. L_50_.Parent = L_27_
  1584. L_50_.Material = Enum.Material.SmoothPlastic
  1585. L_50_.BrickColor = BrickColor.new("Really black")
  1586. L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
  1587. L_50_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1588. L_50_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1589. L_50_.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1590. L_50_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1591. L_50_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. L_50_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1593. L_50_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1594. L_50_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1595. L_50_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1596. L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1597. L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
  1598. L_50_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1599. L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1600. L_51_.Parent = L_50_
  1601. L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1602. L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1603. L_52_.Name = "qCFrameWeldThingy"
  1604. L_52_.Parent = L_50_
  1605. L_52_.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1606. L_52_.Part0 = L_28_
  1607. L_52_.Part1 = L_50_
  1608. L_53_.Name = "qRelativeCFrameWeldValue"
  1609. L_53_.Parent = L_50_
  1610. L_53_.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1611. L_54_.Name = "svatic7"
  1612. L_54_.Parent = L_27_
  1613. L_54_.Material = Enum.Material.SmoothPlastic
  1614. L_54_.BrickColor = BrickColor.new("Really black")
  1615. L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
  1616. L_54_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1617. L_54_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1618. L_54_.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1619. L_54_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. L_54_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1621. L_54_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1622. L_54_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1623. L_54_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1624. L_54_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1625. L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1626. L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
  1627. L_54_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1628. L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1629. L_55_.Parent = L_54_
  1630. L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1631. L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1632. L_56_.Name = "qCFrameWeldThingy"
  1633. L_56_.Parent = L_54_
  1634. L_56_.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1635. L_56_.Part0 = L_28_
  1636. L_56_.Part1 = L_54_
  1637. L_57_.Name = "qRelativeCFrameWeldValue"
  1638. L_57_.Parent = L_54_
  1639. L_57_.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1640. L_58_.Name = "Head Part"
  1641. L_58_.Parent = L_27_
  1642. L_58_.BrickColor = BrickColor.new("Really black")
  1643. L_58_.Transparency = 1
  1644. L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
  1645. L_58_.Rotation = Vector3.new(0, 0.0399999991, 0)
  1646. L_58_.Size = Vector3.new(2, 1, 1)
  1647. L_58_.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
  1648. L_58_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1649. L_58_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1650. L_58_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1651. L_58_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1652. L_58_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1653. L_58_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1654. L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1655. L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
  1656. L_58_.Orientation = Vector3.new(0, 0.0399999991, 0)
  1657. L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1658. L_59_.Name = "qRelativeCFrameWeldValue"
  1659. L_59_.Parent = L_58_
  1660. L_59_.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
  1661. L_60_.Name = "qCFrameWeldThingy"
  1662. L_60_.Parent = L_58_
  1663. L_60_.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
  1664. L_60_.Part0 = L_28_
  1665. L_60_.Part1 = L_58_
  1666. L_61_.Name = "Weld to the fducking head"
  1667. L_61_.Part0 = L_58_
  1668. L_61_.Part1 = game.Players.LocalPlayer.Character.Head
  1669. L_61_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
  1670. L_61_.Parent = L_58_
  1671. L_26_.Parent = workspace
  1672. L_26_:MakeJoints()
  1673. local L_62_ = L_26_:GetChildren()
  1674. for L_154_forvar1 = 1, #L_62_ do
  1675.     L_62_[L_154_forvar1].Parent = game.Players.LocalPlayer.Character
  1676.     ypcall(function()
  1677.         L_62_[L_154_forvar1]:MakeJoints()
  1678.     end)
  1679. end
  1680. L_26_:Destroy()
  1681. for L_155_forvar1 = 1, #L_25_ do
  1682.     coroutine.resume(L_25_[L_155_forvar1])
  1683. end
  1684. wait(1)
  1685. local L_63_ = function(L_156_arg1, L_157_arg2)
  1686.     local L_158_ = getfenv(L_156_arg1)
  1687.     local L_159_ = setmetatable({}, {
  1688.         __index = function(L_160_arg1, L_161_arg2)
  1689.             if L_161_arg2:lower() == 'script' then
  1690.                 return L_157_arg2
  1691.             else
  1692.                 return L_158_[L_161_arg2]
  1693.             end
  1694.         end
  1695.     })
  1696.     setfenv(L_156_arg1, L_159_)
  1697.     ypcall(function()
  1698.         L_156_arg1()
  1699.     end)
  1700. end
  1701. L_25_ = {}
  1702. L_26_ = Instance.new("Model", game:GetService("Lighting"))
  1703. L_26_.Name = "CompiledModel"
  1704. so1 = Instance.new("Backpack")
  1705. so2 = Instance.new("Sound")
  1706. so3 = Instance.new("Sound")
  1707. so4 = Instance.new("Sound")
  1708. so5 = Instance.new("Sound")
  1709. so6 = Instance.new("Sound")
  1710. so7 = Instance.new("Sound")
  1711. so8 = Instance.new("Sound")
  1712. so9 = Instance.new("Sound")
  1713. so10 = Instance.new("Sound")
  1714. so11 = Instance.new("Sound")
  1715. so12 = Instance.new("Sound")
  1716. so13 = Instance.new("Sound")
  1717. so1.Name = "Sounds"
  1718. so1.Parent = game.Players.LocalPlayer
  1719. so2.Name = "1"
  1720. so2.Parent = so1
  1721. so2.SoundId = "rbxassetid://316012158"
  1722. so2.EmitterSize = 40000
  1723. so2.Volume = 15
  1724. so2.MaxDistance = 40000
  1725. so3.Name = "2"
  1726. so3.EmitterSize = 40000
  1727. so3.Parent = so1
  1728. so3.SoundId = "rbxassetid://316012174"
  1729. so3.Volume = 15
  1730. so3.MaxDistance = 40000
  1731. so4.Name = "3"
  1732. so4.EmitterSize = 40000
  1733. so4.MaxDistance = 40000
  1734. so4.Parent = so1
  1735. so4.SoundId = "rbxassetid://316012192"
  1736. so4.Volume = 15
  1737. so5.Name = "4"
  1738. so5.EmitterSize = 40000
  1739. so5.Parent = so1
  1740. so5.MaxDistance = 40000
  1741. so5.SoundId = "rbxassetid://316012212"
  1742. so5.Volume = 15
  1743. so6.Name = "5"
  1744. so6.Parent = so1
  1745. so6.EmitterSize = 40000
  1746. so6.SoundId = "rbxassetid://316012229"
  1747. so6.MaxDistance = 40000
  1748. so6.Volume = 15
  1749. so7.Name = "6"
  1750. so7.Parent = so1
  1751. so7.EmitterSize = 40000
  1752. so7.MaxDistance = 40000
  1753. so7.SoundId = "rbxassetid://316012256"
  1754. so7.Volume = 15
  1755. so8.Name = "7"
  1756. so8.Parent = so1
  1757. so8.SoundId = "rbxassetid://316012287"
  1758. so8.Volume = 15
  1759. so8.EmitterSize = 40000
  1760. so8.MaxDistance = 40000
  1761. so9.Name = "Heil!"
  1762. so9.MaxDistance = 40000
  1763. so9.EmitterSize = 40000
  1764. so9.Parent = so1
  1765. so9.SoundId = "rbxassetid://868444891"
  1766. so9.Volume = 15
  1767. so10.Name = "8"
  1768. so10.EmitterSize = 40000
  1769. so10.MaxDistance = 40000
  1770. so10.Parent = so1
  1771. so10.SoundId = "rbxassetid://316403490"
  1772. so10.Volume = 15
  1773. so11.Name = "9"
  1774. so11.Parent = so1
  1775. so11.EmitterSize = 40000
  1776. so11.MaxDistance = 40000
  1777. so11.SoundId = "rbxassetid://316403787"
  1778. so11.Volume = 15
  1779. so12.Name = "10"
  1780. so12.MaxDistance = 40000
  1781. so12.EmitterSize = 40000
  1782. so12.Parent = so1
  1783. so12.SoundId = "rbxassetid://316403844"
  1784. so12.Volume = 15
  1785. so13.Name = "11"
  1786. so13.Parent = so1
  1787. so13.MaxDistance = 40000
  1788. so13.EmitterSize = 40000
  1789. so13.SoundId = "rbxassetid://316403916"
  1790. so13.Volume = 15
  1791. tablenabled = false
  1792. tbls = false
  1793. Spooken = false
  1794. Heil = false
  1795. Hiel = false
  1796. Shot = false
  1797. undeploid = true
  1798. function getTool()
  1799.     for L_162_forvar1, L_163_forvar2 in ipairs(script.Parent:GetChildren()) do
  1800.         if L_163_forvar2.className == "Tool" then
  1801.             return L_163_forvar2
  1802.         end
  1803.     end
  1804.     return nil
  1805. end
  1806. local L_64_ = game.Players.LocalPlayer:GetMouse()
  1807. L_64_.KeyDown:connect(function(L_164_arg1)
  1808.     L_164_arg1 = string.lower(L_164_arg1)
  1809.     if L_164_arg1 == "f" and tablenabled == false and undeploid == true and Heil == false and Hiel == false then
  1810.         print("F")
  1811.         tablenabled = true
  1812.         RAW:Destroy()
  1813.         RAWV:Destroy()
  1814.         LAW:Destroy()
  1815.         LAWV:Destroy()
  1816.         local L_165_ = Instance.new("Motor6D")
  1817.         local L_166_ = Instance.new("Motor6D")
  1818.         L_165_.Name = "Left Shoulder"
  1819.         L_165_.Parent = game.Players.LocalPlayer.Character.Torso
  1820.         L_165_.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1821.         L_165_.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1822.         L_165_.Part0 = game.Players.LocalPlayer.Character.Torso
  1823.         L_165_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  1824.         L_165_.MaxVelocity = 0.10000000149012
  1825.         L_166_.Name = "Right Shoulder"
  1826.         L_166_.Parent = game.Players.LocalPlayer.Character.Torso
  1827.         L_166_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1828.         L_166_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1829.         L_166_.Part0 = game.Players.LocalPlayer.Character.Torso
  1830.         L_166_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  1831.         L_166_.MaxVelocity = 0.10000000149012
  1832.         local L_167_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  1833.         for L_216_forvar1 = 1, #L_167_ do
  1834.             if (L_167_[L_216_forvar1].className == "Weld") then
  1835.                 L_167_[L_216_forvar1]:destroy()
  1836.             end
  1837.         end
  1838.         local L_168_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  1839.         for L_217_forvar1 = 1, #L_168_ do
  1840.             if (L_168_[L_217_forvar1].className == "CFrameValue") then
  1841.                 L_168_[L_217_forvar1]:destroy()
  1842.             end
  1843.         end
  1844.         local L_169_ = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
  1845.         for L_218_forvar1 = 1, #L_169_ do
  1846.             if (L_169_[L_218_forvar1].className == "Weld") then
  1847.                 L_169_[L_218_forvar1]:destroy()
  1848.             end
  1849.         end
  1850.         local L_170_ = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
  1851.         for L_219_forvar1 = 1, #L_170_ do
  1852.             if (L_170_[L_219_forvar1].className == "CFrameValue") then
  1853.                 L_170_[L_219_forvar1]:destroy()
  1854.             end
  1855.         end
  1856.         game.Players.LocalPlayer.Character.Animate.Disabled = trueq
  1857.         local L_171_ = Instance.new("Sound")
  1858.         L_171_.Parent = game.Players.LocalPlayer.Character.Head
  1859.         L_171_.SoundId = "rbxassetid://417575434"
  1860.         L_171_.Volume = 1
  1861.         L_171_:Play()
  1862.         wait(2)
  1863.         L_171_:Destroy()
  1864.         undeploid = false
  1865.         print("Hitler deployed his table")
  1866.         local L_172_ = function(L_220_arg1, L_221_arg2)
  1867.             local L_222_ = getfenv(L_220_arg1)
  1868.             local L_223_ = setmetatable({}, {
  1869.                 __index = function(L_224_arg1, L_225_arg2)
  1870.                     if L_225_arg2:lower() == 'script' then
  1871.                         return L_221_arg2
  1872.                     else
  1873.                         return L_222_[L_225_arg2]
  1874.                     end
  1875.                 end
  1876.             })
  1877.             setfenv(L_220_arg1, L_223_)
  1878.             ypcall(function()
  1879.                 L_220_arg1()
  1880.             end)
  1881.         end
  1882.         L_25_ = {}
  1883.         L_26_ = Instance.new("Model", game:GetService("Lighting"))
  1884.         L_26_.Name = "CompiledModel"
  1885.         local L_173_ = Instance.new("Model")
  1886.         local L_174_ = Instance.new("Part")
  1887.         local L_175_ = Instance.new("BlockMesh")
  1888.         local L_176_ = Instance.new("Part")
  1889.         local L_177_ = Instance.new("BlockMesh")
  1890.         local L_178_ = Instance.new("Weld")
  1891.         local L_179_ = Instance.new("CFrameValue")
  1892.         local L_180_ = Instance.new("Part")
  1893.         local L_181_ = Instance.new("BlockMesh")
  1894.         local L_182_ = Instance.new("Weld")
  1895.         local L_183_ = Instance.new("CFrameValue")
  1896.         local L_184_ = Instance.new("WedgePart")
  1897.         local L_185_ = Instance.new("Weld")
  1898.         local L_186_ = Instance.new("CFrameValue")
  1899.         local L_187_ = Instance.new("Part")
  1900.         local L_188_ = Instance.new("BlockMesh")
  1901.         local L_189_ = Instance.new("Weld")
  1902.         local L_190_ = Instance.new("CFrameValue")
  1903.         local L_191_ = Instance.new("Part")
  1904.         local L_192_ = Instance.new("CylinderMesh")
  1905.         local L_193_ = Instance.new("Weld")
  1906.         local L_194_ = Instance.new("CFrameValue")
  1907.         local L_195_ = Instance.new("Part")
  1908.         local L_196_ = Instance.new("SpecialMesh")
  1909.         local L_197_ = Instance.new("Weld")
  1910.         local L_198_ = Instance.new("CFrameValue")
  1911.         local L_199_ = Instance.new("Part")
  1912.         local L_200_ = Instance.new("BlockMesh")
  1913.         local L_201_ = Instance.new("Weld")
  1914.         local L_202_ = Instance.new("CFrameValue")
  1915.         local L_203_ = Instance.new("WedgePart")
  1916.         local L_204_ = Instance.new("Weld")
  1917.         local L_205_ = Instance.new("CFrameValue")
  1918.         local L_206_ = Instance.new("Part")
  1919.         local L_207_ = Instance.new("BlockMesh")
  1920.         local L_208_ = Instance.new("Weld")
  1921.         local L_209_ = Instance.new("CFrameValue")
  1922.         local L_210_ = Instance.new("Part")
  1923.         local L_211_ = Instance.new("BlockMesh")
  1924.         local L_212_ = Instance.new("Weld")
  1925.         local L_213_ = Instance.new("CFrameValue")
  1926.         local L_214_ = Instance.new("Weld")
  1927.         L_173_.Name = "Führer Speech Table"
  1928.         L_173_.Parent = L_26_
  1929.         L_174_.Parent = L_173_
  1930.         L_174_.Material = Enum.Material.SmoothPlastic
  1931.         L_174_.BrickColor = BrickColor.new("Dark stone grey")
  1932.         L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
  1933.         L_174_.Rotation = Vector3.new(0, 90, 0)
  1934.         L_174_.CanCollide = false
  1935.         L_174_.FormFactor = Enum.FormFactor.Plate
  1936.         L_174_.Size = Vector3.new(1, 0.400000006, 2)
  1937.         L_174_.CFrame = CFrame.new(4.80224037, 0.215049982, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  1938.         L_174_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1939.         L_174_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1940.         L_174_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1941.         L_174_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1942.         L_174_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1943.         L_174_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1944.         L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1945.         L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
  1946.         L_174_.Orientation = Vector3.new(0, 90, 0)
  1947.         L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1948.         L_175_.Parent = L_174_
  1949.         L_176_.Name = "Base"
  1950.         L_214_.Parent = L_176_
  1951.         L_214_.Part0 = L_176_
  1952.         L_214_.Part1 = game.Players.LocalPlayer.Character.Torso
  1953.         L_214_.C0 = CFrame.new(0, 3, 0) * CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
  1954.         L_176_.Parent = L_173_
  1955.         L_176_.Material = Enum.Material.SmoothPlastic
  1956.         L_176_.BrickColor = BrickColor.new("Black")
  1957.         L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
  1958.         L_176_.Rotation = Vector3.new(0, 90, 0)
  1959.         L_176_.CanCollide = false
  1960.         L_176_.FormFactor = Enum.FormFactor.Plate
  1961.         L_176_.Size = Vector3.new(1, 0.400000006, 2)
  1962.         L_176_.CFrame = CFrame.new(4.80224037, 0.200005978, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  1963.         L_176_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1964.         L_176_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1965.         L_176_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1966.         L_176_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1967.         L_176_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1968.         L_176_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1969.         L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1970.         L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
  1971.         L_176_.Orientation = Vector3.new(0, 90, 0)
  1972.         L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1973.         L_177_.Parent = L_176_
  1974.         L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
  1975.         L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
  1976.         L_178_.Name = "qCFrameWeldThingy"
  1977.         L_178_.Parent = L_176_
  1978.         L_178_.C1 = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1979.         L_178_.Part0 = L_174_
  1980.         L_178_.Part1 = L_176_
  1981.         L_179_.Name = "qRelativeCFrameWeldValue"
  1982.         L_179_.Parent = L_176_
  1983.         L_179_.Value = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1984.         L_180_.Parent = L_173_
  1985.         L_180_.Material = Enum.Material.SmoothPlastic
  1986.         L_180_.BrickColor = BrickColor.new("Dark stone grey")
  1987.         L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
  1988.         L_180_.Rotation = Vector3.new(0, 90, 0)
  1989.         L_180_.FormFactor = Enum.FormFactor.Plate
  1990.         L_180_.Size = Vector3.new(1, 2, 2)
  1991.         L_180_.CFrame = CFrame.new(4.80224085, 1.01503706, 22.7900047, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  1992.         L_180_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1993.         L_180_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1994.         L_180_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1995.         L_180_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1996.         L_180_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1997.         L_180_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1998.         L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1999.         L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
  2000.         L_180_.Orientation = Vector3.new(0, 90, 0)
  2001.         L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2002.         L_181_.Parent = L_180_
  2003.         L_182_.Name = "qCFrameWeldThingy"
  2004.         L_182_.Parent = L_180_
  2005.         L_182_.C1 = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2006.         L_182_.Part0 = L_174_
  2007.         L_182_.Part1 = L_180_
  2008.         L_183_.Name = "qRelativeCFrameWeldValue"
  2009.         L_183_.Parent = L_180_
  2010.         L_183_.Value = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2011.         L_184_.Name = "Part"
  2012.         L_184_.Parent = L_173_
  2013.         L_184_.Material = Enum.Material.SmoothPlastic
  2014.         L_184_.BrickColor = BrickColor.new("Dark stone grey")
  2015.         L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
  2016.         L_184_.Rotation = Vector3.new(90, 0, -180)
  2017.         L_184_.FormFactor = Enum.FormFactor.Plate
  2018.         L_184_.Size = Vector3.new(2, 0.400000006, 1)
  2019.         L_184_.CFrame = CFrame.new(4.8022418, 1.51503456, 22.0900612, -1, 6.57393514e-07, -6.6860764e-08, 6.68596698e-08, -1.99483975e-06, -1, -6.5739539e-07, -1, 1.99483975e-06)
  2020.         L_184_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2021.         L_184_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2022.         L_184_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2023.         L_184_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2024.         L_184_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2025.         L_184_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2026.         L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2027.         L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
  2028.         L_184_.Orientation = Vector3.new(90, 180, 0)
  2029.         L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2030.         L_185_.Name = "qCFrameWeldThingy"
  2031.         L_185_.Parent = L_184_
  2032.         L_185_.C1 = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2033.         L_185_.Part0 = L_174_
  2034.         L_185_.Part1 = L_184_
  2035.         L_186_.Name = "qRelativeCFrameWeldValue"
  2036.         L_186_.Parent = L_184_
  2037.         L_186_.Value = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2038.         L_187_.Parent = L_173_
  2039.         L_187_.Material = Enum.Material.SmoothPlastic
  2040.         L_187_.BrickColor = BrickColor.new("Dark stone grey")
  2041.         L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
  2042.         L_187_.Rotation = Vector3.new(-90, 90, 0)
  2043.         L_187_.FormFactor = Enum.FormFactor.Plate
  2044.         L_187_.Size = Vector3.new(1, 0.400000006, 2)
  2045.         L_187_.CFrame = CFrame.new(4.80224133, 0.515034616, 22.0900631, -6.6860764e-08, 6.57393514e-07, 1, -1, -1.99483975e-06, -6.68596698e-08, 1.99483975e-06, -1, 6.5739539e-07)
  2046.         L_187_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2047.         L_187_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2048.         L_187_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2049.         L_187_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2050.         L_187_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2051.         L_187_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2052.         L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2053.         L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
  2054.         L_187_.Orientation = Vector3.new(0, 90, -90)
  2055.         L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2056.         L_188_.Parent = L_187_
  2057.         L_189_.Name = "qCFrameWeldThingy"
  2058.         L_189_.Parent = L_187_
  2059.         L_189_.C1 = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  2060.         L_189_.Part0 = L_174_
  2061.         L_189_.Part1 = L_187_
  2062.         L_190_.Name = "qRelativeCFrameWeldValue"
  2063.         L_190_.Parent = L_187_
  2064.         L_190_.Value = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  2065.         L_191_.Parent = L_173_
  2066.         L_191_.Material = Enum.Material.SmoothPlastic
  2067.         L_191_.BrickColor = BrickColor.new("Dark stone grey")
  2068.         L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
  2069.         L_191_.Rotation = Vector3.new(118.970001, 82.7699966, 89.0500031)
  2070.         L_191_.CanCollide = false
  2071.         L_191_.FormFactor = Enum.FormFactor.Plate
  2072.         L_191_.Size = Vector3.new(1, 0.400000006, 1)
  2073.         L_191_.CFrame = CFrame.new(4.30224657, 3.18636274, 22.8998623, 0.00207838812, -0.125895754, 0.992041409, -0.470002174, -0.875764787, -0.110154912, 0.882662833, -0.466032654, -0.0609914586)
  2074.         L_191_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2075.         L_191_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2076.         L_191_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2077.         L_191_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2078.         L_191_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2079.         L_191_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2080.         L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2081.         L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
  2082.         L_191_.Orientation = Vector3.new(6.32000017, 93.5199966, -151.779999)
  2083.         L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2084.         L_192_.Parent = L_191_
  2085.         L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
  2086.         L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
  2087.         L_193_.Name = "qCFrameWeldThingy"
  2088.         L_193_.Parent = L_191_
  2089.         L_193_.C1 = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
  2090.         L_193_.Part0 = L_174_
  2091.         L_193_.Part1 = L_191_
  2092.         L_194_.Name = "qRelativeCFrameWeldValue"
  2093.         L_194_.Parent = L_191_
  2094.         L_194_.Value = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
  2095.         L_195_.Parent = L_173_
  2096.         L_195_.Material = Enum.Material.SmoothPlastic
  2097.         L_195_.BrickColor = BrickColor.new("Black")
  2098.         L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
  2099.         L_195_.Rotation = Vector3.new(28.0300007, 0.119999997, -7.23000002)
  2100.         L_195_.CanCollide = false
  2101.         L_195_.FormFactor = Enum.FormFactor.Plate
  2102.         L_195_.Size = Vector3.new(1, 0.400000006, 1)
  2103.         L_195_.CFrame = CFrame.new(4.35254002, 3.5367043, 23.0863819, 0.99204129, 0.125895873, 0.00207857392, -0.110155217, 0.875767052, -0.469997913, -0.0609911419, 0.466028392, 0.882665157)
  2104.         L_195_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2105.         L_195_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2106.         L_195_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2107.         L_195_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2108.         L_195_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2109.         L_195_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2110.         L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2111.         L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
  2112.         L_195_.Orientation = Vector3.new(28.0300007, 0.129999995, -7.17000008)
  2113.         L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2114.         L_196_.Parent = L_195_
  2115.         L_196_.Scale = Vector3.new(1, 1, 0.300000012)
  2116.         L_196_.Scale = Vector3.new(1, 1, 0.300000012)
  2117.         L_197_.Name = "qCFrameWeldThingy"
  2118.         L_197_.Parent = L_195_
  2119.         L_197_.C1 = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
  2120.         L_197_.Part0 = L_174_
  2121.         L_197_.Part1 = L_195_
  2122.         L_198_.Name = "qRelativeCFrameWeldValue"
  2123.         L_198_.Parent = L_195_
  2124.         L_198_.Value = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
  2125.         L_199_.Parent = L_173_
  2126.         L_199_.Material = Enum.Material.SmoothPlastic
  2127.         L_199_.BrickColor = BrickColor.new("Dark stone grey")
  2128.         L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
  2129.         L_199_.Rotation = Vector3.new(0, 90, 0)
  2130.         L_199_.FormFactor = Enum.FormFactor.Plate
  2131.         L_199_.Size = Vector3.new(1, 0.800000012, 2)
  2132.         L_199_.CFrame = CFrame.new(4.80224323, 2.41499805, 22.7900028, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  2133.         L_199_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2134.         L_199_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2135.         L_199_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2136.         L_199_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2137.         L_199_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2138.         L_199_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2139.         L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2140.         L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
  2141.         L_199_.Orientation = Vector3.new(0, 90, 0)
  2142.         L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2143.         L_200_.Parent = L_199_
  2144.         L_201_.Name = "qCFrameWeldThingy"
  2145.         L_201_.Parent = L_199_
  2146.         L_201_.C1 = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2147.         L_201_.Part0 = L_174_
  2148.         L_201_.Part1 = L_199_
  2149.         L_202_.Name = "qRelativeCFrameWeldValue"
  2150.         L_202_.Parent = L_199_
  2151.         L_202_.Value = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2152.         L_203_.Name = "Part"
  2153.         L_203_.Parent = L_173_
  2154.         L_203_.Material = Enum.Material.SmoothPlastic
  2155.         L_203_.BrickColor = BrickColor.new("Dark stone grey")
  2156.         L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
  2157.         L_203_.Rotation = Vector3.new(180, 0, -180)
  2158.         L_203_.FormFactor = Enum.FormFactor.Plate
  2159.         L_203_.Size = Vector3.new(2, 0.400000006, 1)
  2160.         L_203_.CFrame = CFrame.new(4.80224323, 3.01503515, 22.7900009, -1, 6.6860764e-08, 6.57393514e-07, 6.68596698e-08, 1, -1.99483975e-06, -6.5739539e-07, -1.99483975e-06, -1)
  2161.         L_203_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2162.         L_203_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2163.         L_203_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2164.         L_203_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2165.         L_203_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2166.         L_203_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2167.         L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2168.         L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
  2169.         L_203_.Orientation = Vector3.new(0, 180, 0)
  2170.         L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2171.         L_204_.Name = "qCFrameWeldThingy"
  2172.         L_204_.Parent = L_203_
  2173.         L_204_.C1 = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2174.         L_204_.Part0 = L_174_
  2175.         L_204_.Part1 = L_203_
  2176.         L_205_.Name = "qRelativeCFrameWeldValue"
  2177.         L_205_.Parent = L_203_
  2178.         L_205_.Value = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2179.         L_206_.Parent = L_173_
  2180.         L_206_.Material = Enum.Material.SmoothPlastic
  2181.         L_206_.BrickColor = BrickColor.new("Dark stone grey")
  2182.         L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
  2183.         L_206_.Rotation = Vector3.new(173.660004, 89.9300003, -151.160004)
  2184.         L_206_.FormFactor = Enum.FormFactor.Plate
  2185.         L_206_.Size = Vector3.new(1, 0.400000006, 1)
  2186.         L_206_.CFrame = CFrame.new(5.30077744, 3.00703883, 22.7902451, -0.00100036676, 0.00055081083, 0.999999344, 0.38262701, 0.923902988, -0.00012612842, -0.923902392, 0.382626653, -0.00113499665)
  2187.         L_206_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2188.         L_206_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2189.         L_206_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2190.         game.Players.LocalPlayer.Character.Humanoid.Jump = true
  2191.         game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  2192.         wait(.1)
  2193.         game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  2194.         game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  2195.         wait(.5)
  2196.         L_206_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2197.         L_206_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2198.         L_206_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2199.         L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2200.         L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
  2201.         L_206_.Orientation = Vector3.new(0.00999999978, 90.0699997, 22.5)
  2202.         L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2203.         L_207_.Parent = L_206_
  2204.         L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
  2205.         L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
  2206.         L_208_.Name = "qCFrameWeldThingy"
  2207.         L_208_.Parent = L_206_
  2208.         L_208_.C1 = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
  2209.         L_208_.Part0 = L_174_
  2210.         L_208_.Part1 = L_206_
  2211.         L_209_.Name = "qRelativeCFrameWeldValue"
  2212.         L_209_.Parent = L_206_
  2213.         L_209_.Value = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
  2214.         L_210_.Parent = L_173_
  2215.         L_210_.Material = Enum.Material.SmoothPlastic
  2216.         L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
  2217.         L_210_.Rotation = Vector3.new(22.5, 90, 0)
  2218.         L_210_.FormFactor = Enum.FormFactor.Plate
  2219.         L_210_.Size = Vector3.new(1, 0.400000006, 1)
  2220.         L_210_.CFrame = CFrame.new(5.30224133, 3.00618434, 22.7900028, 6.32938452e-07, -1.89803927e-07, 1, 0.382683963, 0.923879385, -6.68596698e-08, -0.923879385, 0.382683933, 6.5739539e-07)
  2221.         L_210_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2222.         L_210_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2223.         L_210_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2224.         L_210_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2225.         L_210_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2226.         L_210_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2227.         L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
  2228.         L_210_.Orientation = Vector3.new(0, 90, 22.5)
  2229.         L_211_.Parent = L_210_
  2230.         L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
  2231.         L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
  2232.         L_212_.Name = "qCFrameWeldThingy"
  2233.         L_212_.Parent = L_210_
  2234.         L_212_.C1 = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
  2235.         L_212_.Part0 = L_174_
  2236.         L_212_.Part1 = L_210_
  2237.         L_213_.Name = "qRelativeCFrameWeldValue"
  2238.         L_213_.Parent = L_210_
  2239.         L_213_.Value = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
  2240.         L_173_.Parent = game.Players.LocalPlayer.Character
  2241.         game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2242.         game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0.165244907, 0.118808933, -0.979070246, 0.794930875, 0.571544766, 0.203522593, 0.583762765, -0.811924279, -2.551708e-08)
  2243.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2244.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  2245.         wait(.1)
  2246.         local L_215_ = Instance.new("Sound")
  2247.         L_215_.Parent = game.Players.LocalPlayer.Character.Head
  2248.         L_215_.SoundId = "rbxassetid://539294959"
  2249.         L_215_.Volume = 1
  2250.         L_215_:Play()
  2251.         game.Players.LocalPlayer.Character.Animate.Disabled = true
  2252.         tablenabled = true
  2253.         wait(1.5)
  2254.         undeploid = false
  2255.         L_215_:Destroy()
  2256.     end
  2257.     if L_164_arg1 == "x" and tablenabled == true and undeploid == false then
  2258.         undeploid = true
  2259.         local L_226_ = Instance.new("Sound")
  2260.         L_226_.Parent = game.Players.LocalPlayer.Character.Head
  2261.         L_226_.SoundId = "rbxassetid://180163749"
  2262.         L_226_.Volume = 1
  2263.         L_226_.Looped = true
  2264.         L_226_:Play()
  2265.         wait(2)
  2266.         L_226_:Destroy()
  2267.         print("Hitler retracted his table")
  2268.         game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  2269.         game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  2270.         game.Players.LocalPlayer.Character["Führer Speech Table"]:Destroy()
  2271.         game.Players.LocalPlayer.Character.Animate.Disabled = false
  2272.         game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2273.         game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2274.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2275.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2276.         tablenabled = false
  2277.         undeploid = true
  2278.         local L_227_ = Instance.new("Weld")
  2279.         local L_228_ = Instance.new("CFrameValue")
  2280.         local L_229_ = Instance.new("Weld")
  2281.         local L_230_ = Instance.new("CFrameValue")
  2282.         L_227_.Name = "qCFrameWeldThingy"
  2283.         L_227_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2284.         L_227_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2285.         L_227_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2286.         L_227_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2287.         L_228_.Name = "qRelativeCFrameWeldValue"
  2288.         L_228_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2289.         L_228_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2290.         L_229_.Name = "qCFrameWeldThingy"
  2291.         L_229_.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  2292.         L_229_.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  2293.         L_229_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2294.         L_229_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  2295.         L_230_.Name = "qRelativeCFrameWeldValue"
  2296.         L_230_.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  2297.         L_230_.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  2298.     end
  2299. end)
  2300. local L_65_ = game.Players.LocalPlayer:GetMouse()
  2301. L_65_.KeyDown:connect(function(L_231_arg1)
  2302.     L_231_arg1 = string.lower(L_231_arg1)
  2303.     if L_231_arg1 == "e" and tablenabled == true and Spooken == false and Heil == false then
  2304.         Heil = true
  2305.         sounds = {
  2306.             so2.SoundId,
  2307.             so3.SoundId,
  2308.             so4.SoundId,
  2309.             so5.SoundId,
  2310.             so6.SoundId,
  2311.             so7.SoundId,
  2312.             so8.SoundId,
  2313.             so10.SoundId,
  2314.             so11.SoundId,
  2315.             so12.SoundId,
  2316.             so13.SoundId
  2317.         }
  2318.         print("Hitler said some words")
  2319.         Player = Instance.new("Sound")
  2320.         Player.Parent = game.Players.LocalPlayer.Character.Head
  2321.         Player.Name = "SoundPlayer"
  2322.         Player.SoundId = sounds[math.random(1, #sounds)]
  2323.         Player:Play()
  2324.         tablenabled = true
  2325.         Spooken = true
  2326.         wait(5)
  2327.         Spooken = false
  2328.         Heil = false
  2329.     end
  2330. end)
  2331. local L_66_ = game.Players.LocalPlayer:GetMouse()
  2332. L_66_.KeyDown:connect(function(L_232_arg1)
  2333.     L_232_arg1 = string.lower(L_232_arg1)
  2334.     if L_232_arg1 == "q" and tablenabled == true and Heil == false and Spooken == false then
  2335.         Heil = true
  2336.         wait(.1)
  2337.         Spooken = true
  2338.         Heil = true
  2339.         sounds = {
  2340.             so9.SoundId
  2341.         }
  2342.         print("SIEG HEIL!")
  2343.         Player = Instance.new("Sound")
  2344.         Player.Parent = game.Players.LocalPlayer.Character.Head
  2345.         Player.Name = "SoundPlayer"
  2346.         Player.SoundId = sounds[math.random(1, #sounds)]
  2347.         Player:Play()
  2348.         local L_233_ = "Sieg Heil!"
  2349.         wait(2)
  2350.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2351.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.49999997, 0, 0.843744278, -0.171882227, 0.508480251, -0.498246878, 0.101499684, 0.861073673, -0.199613839, -0.979874671, -8.72539818e-09)
  2352.         game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_233_, Enum.ChatColor.Red)
  2353.         wait(0.5)
  2354.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2355.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 1.03762543, 0, -0.363555819, -0.244653851, 0.898872435, -0.745738387, -0.501842558, -0.438210398, 0.558302283, -0.829637587, 2.44041676e-08)
  2356.         wait(1)
  2357.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2358.         game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  2359.         wait(1.5)
  2360.         Heil = false
  2361.         Spooken = false
  2362.     end
  2363. end)
  2364. local L_67_ = game.Players.LocalPlayer:GetMouse()
  2365. L_67_.KeyDown:connect(function(L_234_arg1)
  2366.     L_234_arg1 = string.lower(L_234_arg1)
  2367.     if L_234_arg1 == "q" and tablenabled == false and Hiel == false and Spooken == false then
  2368.         wait(.1)
  2369.         Spooken = true
  2370.         Hiel = true
  2371.         sounds = {
  2372.             so9.SoundId
  2373.         }
  2374.         print("SIEG HEIL!")
  2375.         Player = Instance.new("Sound")
  2376.         Player.Parent = game.Players.LocalPlayer.Character.Head
  2377.         Player.Name = "SoundPlayer"
  2378.         Player.SoundId = sounds[math.random(1, #sounds)]
  2379.         Player:Play()
  2380.         wait(2)
  2381.         local L_235_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  2382.         for L_242_forvar1 = 1, #L_235_ do
  2383.             if (L_235_[L_242_forvar1].className == "Weld") then
  2384.                 L_235_[L_242_forvar1]:destroy()
  2385.             end
  2386.         end
  2387.         local L_236_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  2388.         for L_243_forvar1 = 1, #L_236_ do
  2389.             if (L_236_[L_243_forvar1].className == "CFrameValue") then
  2390.                 L_236_[L_243_forvar1]:destroy()
  2391.             end
  2392.         end
  2393.         RAW:Destroy()
  2394.         RAWV:Destroy()
  2395.         local L_237_ = "Sieg Heil!"
  2396.         local L_238_ = Instance.new("Weld")
  2397.         local L_239_ = Instance.new("CFrameValue")
  2398.         L_238_.Name = "qCFrameWeldThingy"
  2399.         L_238_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2400.         L_238_.C1 = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
  2401.         L_238_.Part0 = game.Players.LocalPlayer.Character.Torso
  2402.         L_238_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2403.         L_239_.Name = "qRelativeCFrameWeldValue"
  2404.         L_239_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2405.         L_239_.Value = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
  2406.         game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_237_, Enum.ChatColor.Red)
  2407.         wait(.5)
  2408.         L_238_.C1 = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
  2409.         L_239_.Value = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
  2410.         print("2")
  2411.         wait(1.5)
  2412.         Hiel = false
  2413.         Spooken = false
  2414.         L_238_:Destroy()
  2415.         L_239_:Destroy()
  2416.         local L_240_ = Instance.new("Weld")
  2417.         local L_241_ = Instance.new("CFrameValue")
  2418.         L_240_.Name = "qCFrameWeldThingy"
  2419.         L_240_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2420.         L_240_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2421.         L_240_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2422.         L_240_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2423.         L_241_.Name = "qRelativeCFrameWeldValue"
  2424.         L_241_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2425.         L_241_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2426.     end
  2427. end)
  2428. local L_68_ = game.Players.LocalPlayer:GetMouse()
  2429. L_68_.KeyDown:connect(function(L_244_arg1)
  2430.     L_244_arg1 = string.lower(L_244_arg1)
  2431.     if L_244_arg1 == "p" then
  2432.         MUZC:Play()
  2433.     end
  2434. end)
  2435. local L_69_ = game.Players.LocalPlayer:GetMouse()
  2436. L_69_.KeyDown:connect(function(L_245_arg1)
  2437.     L_245_arg1 = string.lower(L_245_arg1)
  2438.     if L_245_arg1 == "l" then
  2439.         MUZC:Stop()
  2440.     end
  2441. end)
  2442. local L_70_ = game.Players.LocalPlayer
  2443. function exe(L_246_arg1)
  2444.     game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = L_246_arg1
  2445. end
  2446. local L_71_ = L_70_:GetMouse()
  2447. local L_72_
  2448. local L_73_ = false
  2449. local L_74_
  2450. local L_75_
  2451. local L_76_ = {}
  2452. L_71_.Button1Down:connect(function()
  2453.     if L_71_.Target and Heil == false and Hiel == false then
  2454.         if L_71_.Target.Parent.ClassName == "Model" then
  2455.             L_75_ = L_71_.Target.Parent
  2456.             L_74_ = L_71_.Target.Parent
  2457.             L_72_ = Instance.new("Model", L_70_.Character)
  2458.             for L_247_forvar1, L_248_forvar2 in pairs(L_71_.Target.Parent:GetChildren()) do
  2459.                 local L_249_ = Instance.new("SelectionBox", L_72_)
  2460.                 if L_248_forvar2:IsA("Part") then
  2461.                     if L_248_forvar2.Name == "Torso" then
  2462.                         local L_250_ = Instance.new("SelectionPartLasso", L_72_)
  2463.                         L_250_.Humanoid = L_70_.Character.Humanoid
  2464.                         L_71_.Target.Parent.Humanoid.Health = 0
  2465.                     end
  2466.                     if L_71_.Target.Parent.Humanoid == nil == false and Shot == false then
  2467.                         Shot = true
  2468.                         bloo1 = Instance.new("ParticleEmitter")
  2469.                         bloo1.Parent = L_71_.Target
  2470.                         bloo1.Transparency = NumberSequence.new(0.5, 0.5)
  2471.                         bloo1.Size = NumberSequence.new(0.5, 0.5)
  2472.                         bloo1.Texture = "rbxassetid://524781377"
  2473.                         bloo1.ZOffset = 1
  2474.                         bloo1.Acceleration = Vector3.new(0, -20, 0)
  2475.                         bloo1.Rate = 500
  2476.                         bloo1.RotSpeed = NumberRange.new(10000, 10000)
  2477.                         bloo1.Speed = NumberRange.new(0, 0)
  2478.                         local L_251_ = L_71_.Target.Parent
  2479.                         L_251_.Humanoid.PlatformStand = true
  2480.                         guigroup = Instance.new("BillboardGui")
  2481.                         guigroup.Parent = L_251_.Head
  2482.                         guigroup.Adornee = L_251_.Head
  2483.                         guigroup.Size = UDim2.new(1, 0, 1, 0)
  2484.                         guigroup.StudsOffset = Vector3.new(0.5, 2, 0)
  2485.                         owooo1 = Instance.new("ImageLabel")
  2486.                         owooo1.Size = UDim2.new(0, 100, 0, 100)
  2487.                         owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  2488.                         owooo1.BackgroundTransparency = 1
  2489.                         owooo1.Image = "rbxassetid://20016320"
  2490.                         owooo1.Parent = guigroup
  2491.                         owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
  2492.                         owooo1.Size = UDim2.new(1.5, 0, 1.5, 0)
  2493.                         local L_252_ = L_251_
  2494.                         local L_253_ = L_251_
  2495.                         local L_254_ = Instance.new("Sound")
  2496.                         L_254_.Volume = 2.5
  2497.                         L_254_.SoundId = "rbxassetid://605536910"
  2498.                         local L_255_ = Instance.new("Sound")
  2499.                         L_255_.Volume = 5
  2500.                         L_255_.SoundId = "rbxassetid://566593606"
  2501.                         L_253_.Archivable = true
  2502.                         local L_256_ = L_253_:Clone()
  2503.                         L_256_.Name = ""
  2504.                         L_256_.Humanoid.MaxHealth = 0
  2505.                         L_256_.Humanoid.PlatformStand = true
  2506.                         for L_309_forvar1, L_310_forvar2 in pairs(L_256_.Torso:GetChildren()) do
  2507.                             if L_310_forvar2:IsA("Motor6D") then
  2508.                                 L_310_forvar2:Destroy()
  2509.                             end
  2510.                         end
  2511.                         local L_257_ = Instance.new("Attachment")
  2512.                         L_257_.Name = "TorsoPointNeckAttachment"
  2513.                         L_257_.Parent = L_256_.Torso
  2514.                         L_257_.Position = Vector3.new(0, 1, 0)
  2515.                         L_257_.Axis = Vector3.new(1, 0, 0)
  2516.                         L_257_.SecondaryAxis = Vector3.new(0, 1, 0)
  2517.                         local L_258_ = Instance.new("Attachment")
  2518.                         L_258_.Name = "HeadPointNeckAttachment"
  2519.                         L_258_.Parent = L_256_.Head
  2520.                         L_258_.Position = Vector3.new(0, -0.5, 0)
  2521.                         L_258_.Axis = Vector3.new(1, 0, 0)
  2522.                         L_258_.SecondaryAxis = Vector3.new(0, 1, 0)
  2523.                         local L_259_ = Instance.new("Attachment")
  2524.                         L_259_.Name = "LeftArmPointAttachment"
  2525.                         L_259_.Parent = L_256_["Left Arm"]
  2526.                         L_259_.Position = Vector3.new(0, 0.5, 0)
  2527.                         L_259_.Axis = Vector3.new(1, 0, 0)
  2528.                         L_259_.SecondaryAxis = Vector3.new(0, 1, 0)
  2529.                         local L_260_ = Instance.new("Attachment")
  2530.                         L_260_.Name = "RightArmPointAttachment"
  2531.                         L_260_.Parent = L_256_["Right Arm"]
  2532.                         L_260_.Position = Vector3.new(0, 0.5, 0)
  2533.                         L_260_.Axis = Vector3.new(1, 0, 0)
  2534.                         L_260_.SecondaryAxis = Vector3.new(0, 1, 0)
  2535.                         local L_261_ = Instance.new("Attachment")
  2536.                         L_261_.Name = "LeftLegPointAttachment"
  2537.                         L_261_.Parent = L_256_["Left Leg"]
  2538.                         L_261_.Position = Vector3.new(0, 1, 0)
  2539.                         L_261_.Axis = Vector3.new(1, 0, 0)
  2540.                         L_261_.SecondaryAxis = Vector3.new(0, 1, 0)
  2541.                         local L_262_ = Instance.new("Attachment")
  2542.                         L_262_.Name = "RightLegPointAttachment"
  2543.                         L_262_.Parent = L_256_["Right Leg"]
  2544.                         L_262_.Position = Vector3.new(0, 1, 0)
  2545.                         L_262_.Axis = Vector3.new(1, 0, 0)
  2546.                         L_262_.SecondaryAxis = Vector3.new(0, 1, 0)
  2547.                         local L_263_ = Instance.new("Attachment")
  2548.                         L_263_.Name = "LeftHipPointAttachment"
  2549.                         L_263_.Parent = L_256_.Torso
  2550.                         L_263_.Position = Vector3.new(-0.5, -1, 0)
  2551.                         L_263_.Axis = Vector3.new(1, 0, 0)
  2552.                         L_263_.SecondaryAxis = Vector3.new(0, 1, 0)
  2553.                         local L_264_ = Instance.new("Attachment")
  2554.                         L_264_.Name = "RightHipPointAttachment"
  2555.                         L_264_.Parent = L_256_.Torso
  2556.                         L_264_.Position = Vector3.new(0.5, -1, 0)
  2557.                         L_264_.Axis = Vector3.new(1, 0, 0)
  2558.                         L_264_.SecondaryAxis = Vector3.new(0, 1, 0)
  2559.                         local L_265_ = Instance.new("Attachment")
  2560.                         L_265_.Name = "LeftShoulderPointAttachment"
  2561.                         L_265_.Parent = L_256_.Torso
  2562.                         L_265_.Position = Vector3.new(-1.5, 0.5, 0)
  2563.                         L_265_.Axis = Vector3.new(1, 0, 0)
  2564.                         L_265_.SecondaryAxis = Vector3.new(0, 1, 0)
  2565.                         local L_266_ = Instance.new("Attachment")
  2566.                         L_266_.Name = "RightShoulderPointAttachment"
  2567.                         L_266_.Parent = L_256_.Torso
  2568.                         L_266_.Position = Vector3.new(1.5, 0.5, 0)
  2569.                         L_266_.Axis = Vector3.new(1, 0, 0)
  2570.                         L_266_.SecondaryAxis = Vector3.new(0, 1, 0)
  2571.                         local L_267_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2572.                         L_267_.Name = "BallSocketNeck"
  2573.                         L_267_.Attachment0 = L_257_
  2574.                         L_267_.Attachment1 = L_258_
  2575.                         L_267_.Restitution = 0
  2576.                         L_267_.UpperAngle = 90
  2577.                         L_267_.Enabled = true
  2578.                         L_267_.LimitsEnabled = true
  2579.                         local L_268_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2580.                         L_268_.Name = "BallSocketRightShoulder"
  2581.                         L_268_.Attachment0 = L_266_
  2582.                         L_268_.Attachment1 = L_260_
  2583.                         L_268_.Restitution = 0
  2584.                         L_268_.UpperAngle = 90
  2585.                         L_268_.Enabled = true
  2586.                         L_268_.LimitsEnabled = true
  2587.                         local L_269_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2588.                         L_269_.Name = "BallSocketLeftShoulder"
  2589.                         L_269_.Attachment0 = L_265_
  2590.                         L_269_.Attachment1 = L_259_
  2591.                         L_269_.Restitution = 0
  2592.                         L_269_.UpperAngle = 90
  2593.                         L_269_.Enabled = true
  2594.                         L_269_.LimitsEnabled = true
  2595.                         local L_270_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2596.                         L_270_.Name = "BallSocketRightHip"
  2597.                         L_270_.Attachment0 = L_264_
  2598.                         L_270_.Attachment1 = L_262_
  2599.                         L_270_.Restitution = 0
  2600.                         L_270_.UpperAngle = 90
  2601.                         L_270_.Enabled = true
  2602.                         L_270_.LimitsEnabled = true
  2603.                         local L_271_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2604.                         L_271_.Name = "BallSocketLeftHip"
  2605.                         L_271_.Attachment0 = L_263_
  2606.                         L_271_.Attachment1 = L_261_
  2607.                         L_271_.Restitution = 0
  2608.                         L_271_.UpperAngle = 90
  2609.                         L_271_.Enabled = true
  2610.                         L_271_.LimitsEnabled = true
  2611.                         L_253_.Head:Destroy()
  2612.                         L_253_.Torso:Destroy()
  2613.                         L_253_["Left Arm"]:Destroy()
  2614.                         L_253_["Right Arm"]:Destroy()
  2615.                         L_253_["Left Leg"]:Destroy()
  2616.                         L_253_["Right Leg"]:Destroy()
  2617.                         L_253_.Humanoid.PlatformStand = true
  2618.                         L_256_.Parent = game.Workspace
  2619.                         L_256_.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
  2620.                         local L_272_ = function(L_311_arg1, L_312_arg2)
  2621.                             local L_313_ = getfenv(L_311_arg1)
  2622.                             local L_314_ = setmetatable({}, {
  2623.                                 __index = function(L_315_arg1, L_316_arg2)
  2624.                                     if L_316_arg2:lower() == 'script' then
  2625.                                         return L_312_arg2
  2626.                                     else
  2627.                                         return L_313_[L_316_arg2]
  2628.                                     end
  2629.                                 end
  2630.                             })
  2631.                             setfenv(L_311_arg1, L_314_)
  2632.                             ypcall(function()
  2633.                                 L_311_arg1()
  2634.                             end)
  2635.                         end
  2636.                         local L_273_ = {}
  2637.                         local L_274_ = Instance.new("Model", game:GetService("Lighting"))
  2638.                         L_274_.Name = "Collidable Limbs"
  2639.                         local L_275_ = Instance.new("Part")
  2640.                         local L_276_ = Instance.new("Part")
  2641.                         local L_277_ = Instance.new("Part")
  2642.                         local L_278_ = Instance.new("Part")
  2643.                         local L_279_ = Instance.new("Part")
  2644.                         local L_280_ = Instance.new("Part")
  2645.                         local L_281_ = Instance.new("Weld")
  2646.                         local L_282_ = Instance.new("Weld")
  2647.                         local L_283_ = Instance.new("Weld")
  2648.                         local L_284_ = Instance.new("Weld")
  2649.                         local L_285_ = Instance.new("Weld")
  2650.                         local L_286_ = Instance.new("Weld")
  2651.                         L_275_.Name = "CHead"
  2652.                         L_281_.Parent = L_275_
  2653.                         L_281_.Part0 = L_281_.Parent
  2654.                         L_281_.Part1 = L_256_["Head"]
  2655.                         L_275_.Parent = L_274_
  2656.                         L_275_.Material = Enum.Material.SmoothPlastic
  2657.                         L_275_.BrickColor = BrickColor.new("Institutional white")
  2658.                         L_275_.Transparency = 1
  2659.                         L_275_.Position = Vector3.new(0, 4.50001812, 0)
  2660.                         L_275_.Velocity = Vector3.new(0, -9.19685173, 0)
  2661.                         L_275_.Locked = true
  2662.                         L_275_.FormFactor = Enum.FormFactor.Symmetric
  2663.                         L_275_.Size = Vector3.new(2, 1, 1)
  2664.                         L_275_.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2665.                         L_275_.BottomSurface = Enum.SurfaceType.Smooth
  2666.                         L_275_.TopSurface = Enum.SurfaceType.Smooth
  2667.                         L_275_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2668.                         L_275_.Position = Vector3.new(0, 4.50001812, 0)
  2669.                         L_275_.CanCollide = false
  2670.                         L_276_.Name = "CT"
  2671.                         L_282_.Parent = L_276_
  2672.                         L_282_.Part0 = L_282_.Parent
  2673.                         L_282_.Part1 = L_256_["Torso"]
  2674.                         L_276_.Parent = L_274_
  2675.                         L_276_.CanCollide = true
  2676.                         L_276_.Material = Enum.Material.SmoothPlastic
  2677.                         L_276_.BrickColor = BrickColor.new("Institutional white")
  2678.                         L_276_.Transparency = 1
  2679.                         L_276_.Position = Vector3.new(0, 3.00001788, 0)
  2680.                         L_276_.Velocity = Vector3.new(0, -9.19685173, 0)
  2681.                         L_276_.Locked = true
  2682.                         L_276_.Anchored = false
  2683.                         L_276_.FormFactor = Enum.FormFactor.Symmetric
  2684.                         L_276_.Size = Vector3.new(2, 2, 1)
  2685.                         L_276_.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2686.                         L_276_.BottomSurface = Enum.SurfaceType.Smooth
  2687.                         L_276_.TopSurface = Enum.SurfaceType.Smooth
  2688.                         L_276_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2689.                         L_276_.Position = Vector3.new(0, 3.00001788, 0)
  2690.                         L_277_.Name = "CLA"
  2691.                         L_277_.CanCollide = true
  2692.                         L_283_.Parent = L_277_
  2693.                         L_283_.Part0 = L_283_.Parent
  2694.                         L_283_.Part1 = L_256_["Left Arm"]
  2695.                         L_283_.C0 = CFrame.new(0, 0, 0)
  2696.                         L_283_.C1 = CFrame.new(0, -0.2, 0)
  2697.                         L_277_.Parent = L_274_
  2698.                         L_277_.Material = Enum.Material.SmoothPlastic
  2699.                         L_277_.BrickColor = BrickColor.new("Institutional white")
  2700.                         L_277_.Transparency = 1
  2701.                         L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
  2702.                         L_277_.Velocity = Vector3.new(0, -9.19685173, 0)
  2703.                         L_277_.CanCollide = true
  2704.                         L_277_.Locked = true
  2705.                         L_277_.FormFactor = Enum.FormFactor.Symmetric
  2706.                         L_277_.Size = Vector3.new(1, 1.40, 1)
  2707.                         L_277_.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2708.                         L_277_.BottomSurface = Enum.SurfaceType.Smooth
  2709.                         L_277_.TopSurface = Enum.SurfaceType.Smooth
  2710.                         L_277_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2711.                         L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
  2712.                         L_278_.Name = "CRA"
  2713.                         L_284_.Parent = L_278_
  2714.                         L_284_.Part0 = L_284_.Parent
  2715.                         L_284_.Part1 = L_256_["Right Arm"]
  2716.                         L_284_.C0 = CFrame.new(0, 0, 0)
  2717.                         L_284_.C1 = CFrame.new(0, -0.2, 0)
  2718.                         L_278_.Parent = L_274_
  2719.                         L_278_.CanCollide = true
  2720.                         L_278_.Material = Enum.Material.SmoothPlastic
  2721.                         L_278_.BrickColor = BrickColor.new("Institutional white")
  2722.                         L_278_.Transparency = 1
  2723.                         L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
  2724.                         L_278_.Velocity = Vector3.new(0, -9.19685173, 0)
  2725.                         L_278_.CanCollide = true
  2726.                         L_278_.Locked = true
  2727.                         L_278_.FormFactor = Enum.FormFactor.Symmetric
  2728.                         L_278_.Size = Vector3.new(1, 1.40, 1)
  2729.                         L_278_.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2730.                         L_278_.BottomSurface = Enum.SurfaceType.Smooth
  2731.                         L_278_.TopSurface = Enum.SurfaceType.Smooth
  2732.                         L_278_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2733.                         L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
  2734.                         L_279_.Name = "CLL"
  2735.                         L_279_.Parent = L_274_
  2736.                         L_285_.Parent = L_279_
  2737.                         L_285_.Part0 = L_285_.Parent
  2738.                         L_285_.Part1 = L_256_["Left Leg"]
  2739.                         L_285_.C0 = CFrame.new(0, 0, 0)
  2740.                         L_285_.C1 = CFrame.new(0, -0.2, 0)
  2741.                         L_279_.Material = Enum.Material.SmoothPlastic
  2742.                         L_279_.BrickColor = BrickColor.new("Institutional white")
  2743.                         L_279_.Transparency = 1
  2744.                         L_279_.CanCollide = true
  2745.                         L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
  2746.                         L_279_.Velocity = Vector3.new(0, -9.19685173, 0)
  2747.                         L_279_.CanCollide = true
  2748.                         L_279_.Locked = true
  2749.                         L_279_.FormFactor = Enum.FormFactor.Symmetric
  2750.                         L_279_.Size = Vector3.new(1, 1.65, 1)
  2751.                         L_279_.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2752.                         L_279_.BottomSurface = Enum.SurfaceType.Smooth
  2753.                         L_279_.TopSurface = Enum.SurfaceType.Smooth
  2754.                         L_279_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2755.                         L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
  2756.                         L_280_.Name = "CRL"
  2757.                         L_280_.Parent = L_274_
  2758.                         L_280_.Material = Enum.Material.SmoothPlastic
  2759.                         L_280_.BrickColor = BrickColor.new("Institutional white")
  2760.                         L_280_.Transparency = 1
  2761.                         L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
  2762.                         L_280_.Velocity = Vector3.new(0, -9.19685173, 0)
  2763.                         L_280_.CanCollide = true
  2764.                         L_280_.Locked = true
  2765.                         L_280_.FormFactor = Enum.FormFactor.Symmetric
  2766.                         L_280_.Size = Vector3.new(1, 1.65, 1)
  2767.                         L_280_.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2768.                         L_280_.BottomSurface = Enum.SurfaceType.Smooth
  2769.                         L_280_.TopSurface = Enum.SurfaceType.Smooth
  2770.                         L_280_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2771.                         L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
  2772.                         L_280_.CanCollide = true
  2773.                         L_286_.Parent = L_280_
  2774.                         L_286_.Part0 = L_286_.Parent
  2775.                         L_286_.Part1 = L_256_["Right Leg"]
  2776.                         L_286_.C0 = CFrame.new(0, 0, 0)
  2777.                         L_286_.C1 = CFrame.new(0, -0.2, 0)
  2778.                         L_274_.Parent = L_256_
  2779.                         L_274_:MakeJoints()
  2780.                         local L_287_ = L_256_.Name
  2781.                         local L_288_ = L_256_:Clone()
  2782.                         L_288_.Head.Anchored = true
  2783.                         L_288_.Name = L_251_.Name
  2784.                         L_288_.Humanoid.PlatformStand = true
  2785.                         local L_289_ = Instance.new("BodyThrust")
  2786.                         L_289_.Force = Vector3.new(0, 100, 0)
  2787.                         L_289_.Location = Vector3.new(0, 0, 1)
  2788.                         L_289_.Parent = L_288_.Head
  2789.                         local L_290_ = L_288_.Torso
  2790.                         local L_291_ = Instance.new("Model")
  2791.                         L_291_.Parent = L_288_
  2792.                         L_288_.Parent = game:GetService("Workspace")
  2793.                         L_291_.Name = L_287_.."'s generated CameraPart"
  2794.                         local L_292_ = Instance.new("BodyThrust")
  2795.                         L_292_.Parent = L_288_.Torso
  2796.                         L_292_.force = Vector3.new(0, 1000, 0)
  2797.                         L_292_.location = Vector3.new(0, 0, 1)
  2798.                         L_288_.Parent = game:GetService("Workspace")
  2799.                         L_256_:destroy()
  2800.                         L_288_.Head.Anchored = false
  2801.                         L_288_.Parent = game:GetService("Workspace")
  2802.                         wait()
  2803.                         local L_293_ = Instance.new("Model")
  2804.                         L_293_.Parent = L_288_
  2805.                         L_293_.Name = "BLUDDDDDDDDDDD"
  2806.                         local L_294_ = Instance.new("Model")
  2807.                         L_294_.Name = L_287_.."'s fluids"
  2808.                         L_294_.Parent = L_293_
  2809.                         L_288_.Head.Anchored = false
  2810.                         local L_295_ = {
  2811.                             "OW!",
  2812.                             "NOOOO!!!!",
  2813.                             "NUUUUUU!",
  2814.                             "OWWWWWW!!",
  2815.                             "OW11!11!1!!!!!!111!!1!",
  2816.                             "Ò_Ó",
  2817.                             "ÒoÓ",
  2818.                             "._.",
  2819.                             ".-.",
  2820.                             "T_T",
  2821.                             "T-T",
  2822.                             "o_O",
  2823.                             "O_o",
  2824.                             "O_O",
  2825.                             "o_o",
  2826.                             "o-o",
  2827.                             "O-o",
  2828.                             "o-O",
  2829.                             ":(",
  2830.                             ":-(",
  2831.                             ":c",
  2832.                             ":-c",
  2833.                             ":C",
  2834.                             ":-C",
  2835.                             "...",
  2836.                             ":|",
  2837.                             ":-|",
  2838.                             ":o",
  2839.                             ":O",
  2840.                             ":-o",
  2841.                             ":-O",
  2842.                             "FUCK YOU MURDERER!1!111!!!11!!1!1!",
  2843.                             "Why",
  2844.                             "This game is broken....",
  2845.                             "U nub hitler"
  2846.                         }
  2847.                         game:GetService("Chat"):Chat(L_288_.Head, L_295_[math.random(1, #L_295_)], Enum.ChatColor.Red)
  2848.                         game:GetService("RunService").Stepped:wait()
  2849.                         L_292_:Destroy()
  2850.                         L_288_.Humanoid.Name = "Humanoid2"
  2851.                         print(L_288_.Name.." lived a good life.")
  2852.                         local L_296_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  2853.                         for L_317_forvar1 = 1, #L_296_ do
  2854.                             if (L_296_[L_317_forvar1].className == "Weld") then
  2855.                                 L_296_[L_317_forvar1]:destroy()
  2856.                             end
  2857.                         end
  2858.                         local L_297_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  2859.                         for L_318_forvar1 = 1, #L_297_ do
  2860.                             if (L_297_[L_318_forvar1].className == "CFrameValue") then
  2861.                                 L_297_[L_318_forvar1]:destroy()
  2862.                             end
  2863.                         end
  2864.                         wait()
  2865.                         local L_298_ = Instance.new("Weld")
  2866.                         local L_299_ = Instance.new("CFrameValue")
  2867.                         L_298_.Name = "qCFrameWeldThingy"
  2868.                         L_298_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2869.                         L_298_.C1 = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
  2870.                         L_298_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2871.                         L_298_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2872.                         L_299_.Name = "qRelativeCFrameWeldValue"
  2873.                         L_299_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2874.                         L_299_.Value = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
  2875.                         lMUZC = Instance.new("Sound")
  2876.                         lMUZC.Volume = 99
  2877.                         lMUZC.EmitterSize = 99
  2878.                         lMUZC.MaxDistance = 99
  2879.                         lMUZC.SoundId = "rbxassetid://408950203"
  2880.                         lMUZC.Parent = game.Players.LocalPlayer.Character.Head
  2881.                         lMUZC:Play()
  2882.                         L_15_.Transparency = 1
  2883.                         local L_300_ = Instance.new("Model")
  2884.                         local L_301_ = Instance.new("Part")
  2885.                         local L_302_ = Instance.new("Weld")
  2886.                         local L_303_ = Instance.new("Part")
  2887.                         local L_304_ = Instance.new("SpecialMesh")
  2888.                         local L_305_ = Instance.new("Weld")
  2889.                         local L_306_ = Instance.new("CFrameValue")
  2890.                         L_300_.Name = "PSTL"
  2891.                         L_300_.Parent = game.Players.LocalPlayer.Character
  2892.                         L_301_.Name = "Handel"
  2893.                         L_301_.Parent = L_300_
  2894.                         L_301_.Transparency = 1
  2895.                         L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
  2896.                         L_301_.Rotation = Vector3.new(-92, -89.9100037, 177.979996)
  2897.                         L_301_.Size = Vector3.new(1, 2, 1)
  2898.                         L_301_.CFrame = CFrame.new(-19.9463806, 0.501034975, 20.2952709, -0.00159100757, -5.59999717e-05, -0.999998808, -0.999998748, -0.000229912286, 0.00159102038, -0.000230001096, 1, -5.56341074e-05)
  2899.                         L_301_.BottomSurface = Enum.SurfaceType.Smooth
  2900.                         L_301_.TopSurface = Enum.SurfaceType.Smooth
  2901.                         L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
  2902.                         L_301_.Orientation = Vector3.new(-0.0900000036, -90, -90.0100021)
  2903.                         L_302_.Name = "Weld2armeh"
  2904.                         L_302_.Parent = L_301_
  2905.                         L_302_.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  2906.                         L_302_.Part1 = L_301_
  2907.                         L_303_.Name = "Pistol"
  2908.                         L_303_.Parent = L_300_
  2909.                         L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
  2910.                         L_303_.Rotation = Vector3.new(0.00999999978, 0, -0.0900000036)
  2911.                         L_303_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
  2912.                         L_303_.CFrame = CFrame.new(-19.815855, 0.870578527, 21.3633595, 0.999996543, 0.00159100071, -5.59998516e-05, -0.00159101677, 0.999994457, -0.000229911791, 5.56339801e-05, 0.000230000107, 0.999997854)
  2913.                         L_303_.BottomSurface = Enum.SurfaceType.Smooth
  2914.                         L_303_.TopSurface = Enum.SurfaceType.Smooth
  2915.                         L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
  2916.                         L_303_.Orientation = Vector3.new(0.00999999978, 0, -0.0900000036)
  2917.                         L_304_.Parent = L_303_
  2918.                         L_304_.MeshId = "rbxassetid://436697873"
  2919.                         L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  2920.                         L_304_.TextureId = "rbxassetid://436697889"
  2921.                         L_304_.MeshType = Enum.MeshType.FileMesh
  2922.                         L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  2923.                         L_305_.Name = "qCFrameWeldThingy"
  2924.                         L_305_.Parent = L_303_
  2925.                         L_305_.C1 = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
  2926.                         L_305_.Part0 = L_301_
  2927.                         L_305_.Part1 = L_303_
  2928.                         L_306_.Name = "qRelativeCFrameWeldValue"
  2929.                         L_306_.Parent = L_303_
  2930.                         L_306_.Value = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
  2931.                         L_302_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, 14.1, 1.55)
  2932.                         Kills.Value = Kills.Value + 1
  2933.                         muso1 = Instance.new("Part")
  2934.                         muso2 = Instance.new("BillboardGui")
  2935.                         muso3 = Instance.new("ImageLabel")
  2936.                         muso4 = Instance.new("Weld")
  2937.                         muso5 = Instance.new("CFrameValue")
  2938.                         muso1.Name = "Muzl"
  2939.                         muso1.Parent = L_300_
  2940.                         muso1.Transparency = 1
  2941.                         muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
  2942.                         muso1.Rotation = Vector3.new(0.0399999991, 65.3000031, -90.0599976)
  2943.                         muso1.Size = Vector3.new(0.310000002, 0.200000003, 0.200000003)
  2944.                         muso1.CFrame = CFrame.new(-20.2116871, 1.11252046, 15.9859924, -0.000438778661, 0.417792588, 0.908542514, -0.999999762, -0.00042278826, -0.000288525684, 0.000263583905, -0.908542216, 0.417792857)
  2945.                         muso1.BottomSurface = Enum.SurfaceType.Smooth
  2946.                         muso1.TopSurface = Enum.SurfaceType.Smooth
  2947.                         muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
  2948.                         muso1.Orientation = Vector3.new(0.0199999996, 65.3000031, -90.0199966)
  2949.                         muso2.Name = "FLAS"
  2950.                         muso2.Parent = muso1
  2951.                         muso2.Size = UDim2.new(1, 0, 1, 0)
  2952.                         muso2.StudsOffset = Vector3.new(0, 0, 0)
  2953.                         muso3.Parent = muso2
  2954.                         muso3.Size = UDim2.new(1.5, 0, 1.5, 0)
  2955.                         muso3.BackgroundColor3 = Color3.new(1, 1, 1)
  2956.                         muso3.BackgroundTransparency = 1
  2957.                         muso3.Image = "rbxassetid://872910628"
  2958.                         muso4.Name = "qCFrameWeldThingy"
  2959.                         muso4.Parent = muso1
  2960.                         muso4.C1 = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
  2961.                         muso4.Part1 = muso1
  2962.                         muso4.Part0 = L_303_
  2963.                         muso5.Name = "qRelativeCFrameWeldValue"
  2964.                         muso5.Parent = muso1
  2965.                         muso5.Value = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
  2966.                         muso4.C0 = CFrame.new(0.35, -1.15, 1) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  2967.                         L_255_.Parent = L_288_
  2968.                         L_255_:Play()
  2969.                         wait(.1)
  2970.                         L_254_.Parent = L_288_
  2971.                         L_254_:Play()
  2972.                         wait(.6)
  2973.                         ko1.Text = "Kills: "..Kills.Value
  2974.                         L_298_:Destroy()
  2975.                         L_299_:Destroy()
  2976.                         L_300_:Destroy()
  2977.                         L_301_:Destroy()
  2978.                         L_302_:Destroy()
  2979.                         L_303_:Destroy()
  2980.                         L_304_:Destroy()
  2981.                         L_305_:Destroy()
  2982.                         L_306_:Destroy()
  2983.                         L_15_.Transparency = 0
  2984.                         lMUZC:Destroy()
  2985.                         local L_307_ = Instance.new("Weld")
  2986.                         local L_308_ = Instance.new("CFrameValue")
  2987.                         L_307_.Name = "qCFrameWeldThingy"
  2988.                         L_307_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2989.                         L_307_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2990.                         L_307_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2991.                         L_307_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2992.                         L_308_.Name = "qRelativeCFrameWeldValue"
  2993.                         L_308_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2994.                         L_308_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2995.                         if tablenabled == true then
  2996.                             L_307_:Destroy()
  2997.                             L_308_:Destroy()
  2998.                             local L_319_ = Instance.new("Motor6D")
  2999.                             L_319_.Name = "Right Shoulder"
  3000.                             L_319_.Parent = game.Players.LocalPlayer.Character.Torso
  3001.                             L_319_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3002.                             L_319_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3003.                             L_319_.Part0 = game.Players.LocalPlayer.Character.Torso
  3004.                             L_319_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  3005.                             L_319_.MaxVelocity = 0.10000000149012
  3006.                             wait(.1)
  3007.                             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3008.                             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  3009.                         end
  3010.                         wait(.5)
  3011.                     end
  3012.                 end
  3013.             end
  3014.         end
  3015.     end
  3016.     Shot = false
  3017.     if Kills.Value == 25 then
  3018.         Cape()
  3019.     end
  3020. end)
  3021. L_3_.MouseButton1Down:connect(function()
  3022.     game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_2_.Text, Enum.ChatColor.Red)
  3023. end)
  3024. function Cape()
  3025.     if Prized == false then
  3026.         Prized = true
  3027.         local L_320_ = false
  3028.         local L_321_ = "Crimson"
  3029.         local L_322_ = "LocalPlayer"
  3030.         local L_323_ = game:GetService("Players")
  3031.         local L_324_ = game:GetService("RunService")
  3032.         local L_325_ = game:GetService("ContentProvider")
  3033.         local L_326_ = L_323_.LocalPlayer
  3034.         local L_327_ = L_326_.Character
  3035.         local L_328_ = L_326_.PlayerGui
  3036.         local L_329_ = L_326_.Backpack
  3037.         local L_330_ = L_326_:GetMouse()
  3038.         local L_331_ = workspace.CurrentCamera
  3039.         local L_332_ = L_331_.CoordinateFrame
  3040.         local L_333_ = {}
  3041.         local L_334_ = {}
  3042.         local L_335_ = false
  3043.         local L_336_ = false
  3044.         local L_337_ = false
  3045.         local L_338_ = {}
  3046.         local L_339_ = 1
  3047.         local L_340_ = 1
  3048.         L_338_.Part = nil
  3049.         L_338_.BP = nil
  3050.         L_338_.BA = nil
  3051.         L_338_.Mass = nil
  3052.         local L_341_ = nil
  3053.         local L_342_ = L_327_["Head"]
  3054.         local L_343_ = L_327_["Torso"]
  3055.         local L_344_ = L_327_["Humanoid"]
  3056.         local L_345_ = L_327_["Left Arm"]
  3057.         local L_346_ = L_327_["Right Arm"]
  3058.         local L_347_ = L_327_["Left Leg"]
  3059.         local L_348_ = L_327_["Right Leg"]
  3060.         for L_381_forvar1, L_382_forvar2 in pairs(L_327_:GetChildren()) do
  3061.             if L_382_forvar2.Name == ModID then
  3062.                 L_382_forvar2:Destroy()
  3063.             end
  3064.         end
  3065.         for L_383_forvar1, L_384_forvar2 in pairs(L_328_:GetChildren()) do
  3066.             if L_384_forvar2.Name == "PadsGui" then
  3067.                 L_384_forvar2:Destroy()
  3068.             end
  3069.         end
  3070.         local L_349_ = "Pads"
  3071.         local L_350_ = {}
  3072.         local L_351_ = 196.2
  3073.         local L_352_ = math.sin
  3074.         local L_353_ = math.cos
  3075.         local L_354_ = math.max
  3076.         local L_355_ = math.min
  3077.         local L_356_ = math.atan2
  3078.         local L_357_ = math.random
  3079.         local L_358_ = 2 * math.pi
  3080.         local L_359_ = {
  3081.             ["BodyVelocity"] = true;
  3082.             ["BodyAngularVelocity"] = true;
  3083.             ["BodyForce"] = true;
  3084.             ["BodyThrust"] = true;
  3085.             ["BodyPosition"] = true;
  3086.             ["RocketPropulsion"] = true
  3087.         }
  3088.         if L_326_.Name == L_322_ and L_320_ then
  3089.             script.Parent = nil
  3090.         end
  3091.         L_326_.CameraMode = "Classic"
  3092.         local L_360_ = {}
  3093.         for L_385_forvar1, L_386_forvar2 in pairs(L_360_) do
  3094.             local L_387_ = tostring(L_360_[L_385_forvar1])
  3095.             L_360_[L_385_forvar1] = "http://www.roblox.com/asset/?id="..L_387_
  3096.             L_325_:Preload("http://www.roblox.com/asset/?id="..L_387_)
  3097.         end
  3098.         function QuaternionFromCFrame(L_388_arg1)
  3099.             local L_389_, L_390_, L_391_, L_392_, L_393_, L_394_, L_395_, L_396_, L_397_, L_398_, L_399_, L_400_ = L_388_arg1:components()
  3100.             local L_401_ = L_392_ + L_396_ + L_400_
  3101.             if L_401_ > 0 then
  3102.                 local L_402_ = math.sqrt(1 + L_401_)
  3103.                 local L_403_ = 0.5 / L_402_
  3104.                 return (L_399_ - L_397_) * L_403_, (L_394_ - L_398_) * L_403_, (L_395_ - L_393_) * L_403_, L_402_ * 0.5
  3105.             else
  3106.                 local L_404_ = 0
  3107.                 if L_396_ > L_392_ then
  3108.                     L_404_ = 1
  3109.                 end
  3110.                 if L_400_ > (L_404_ == 0 and L_392_ or L_396_) then
  3111.                     L_404_ = 2
  3112.                 end
  3113.                 if L_404_ == 0 then
  3114.                     local L_405_ = math.sqrt(L_392_ - L_396_ - L_400_ + 1)
  3115.                     local L_406_ = 0.5 / L_405_
  3116.                     return 0.5 * L_405_, (L_395_ + L_393_) * L_406_, (L_398_ + L_394_) * L_406_, (L_399_ - L_397_) * L_406_
  3117.                 elseif L_404_ == 1 then
  3118.                     local L_407_ = math.sqrt(L_396_ - L_400_ - L_392_ + 1)
  3119.                     local L_408_ = 0.5 / L_407_
  3120.                     return (L_393_ + L_395_) * L_408_, 0.5 * L_407_, (L_399_ + L_397_) * L_408_, (L_394_ - L_398_) * L_408_
  3121.                 elseif L_404_ == 2 then
  3122.                     local L_409_ = math.sqrt(L_400_ - L_392_ - L_396_ + 1)
  3123.                     local L_410_ = 0.5 / L_409_
  3124.                     return (L_394_ + L_398_) * L_410_, (L_397_ + L_399_) * L_410_, 0.5 * L_409_, (L_395_ - L_393_) * L_410_
  3125.                 end
  3126.             end
  3127.         end
  3128.         function QuaternionToCFrame(L_411_arg1, L_412_arg2, L_413_arg3, L_414_arg4, L_415_arg5, L_416_arg6, L_417_arg7)
  3129.             local L_418_, L_419_, L_420_ = L_414_arg4 + L_414_arg4, L_415_arg5 + L_415_arg5, L_416_arg6 + L_416_arg6
  3130.             local L_421_, L_422_, L_423_ = L_417_arg7 * L_418_, L_417_arg7 * L_419_, L_417_arg7 * L_420_
  3131.             local L_424_ = L_414_arg4 * L_418_
  3132.             local L_425_ = L_414_arg4 * L_419_
  3133.             local L_426_ = L_414_arg4 * L_420_
  3134.             local L_427_ = L_415_arg5 * L_419_
  3135.             local L_428_ = L_415_arg5 * L_420_
  3136.             local L_429_ = L_416_arg6 * L_420_
  3137.             return CFrame.new(L_411_arg1, L_412_arg2, L_413_arg3, 1 - (L_427_ + L_429_), L_425_ - L_423_, L_426_ + L_422_, L_425_ + L_423_, 1 - (L_424_ + L_429_), L_428_ - L_421_, L_426_ - L_422_, L_428_ + L_421_, 1 - (L_424_ + L_427_))
  3138.         end
  3139.         function QuaternionSlerp(L_430_arg1, L_431_arg2, L_432_arg3)
  3140.             local L_433_ = L_430_arg1[1] * L_431_arg2[1] + L_430_arg1[2] * L_431_arg2[2] + L_430_arg1[3] * L_431_arg2[3] + L_430_arg1[4] * L_431_arg2[4]
  3141.             local L_434_, L_435_
  3142.             if L_433_ >= 0.0001 then
  3143.                 if (1 - L_433_) > 0.0001 then
  3144.                     local L_436_ = math.acos(L_433_)
  3145.                     local L_437_ = 1 / math.sin(L_436_)
  3146.                     L_434_ = math.sin((1 - L_432_arg3) * L_436_) * L_437_
  3147.                     L_435_ = math.sin(L_432_arg3 * L_436_) * L_437_
  3148.                 else
  3149.                     L_434_ = 1 - L_432_arg3
  3150.                     L_435_ = L_432_arg3
  3151.                 end
  3152.             else
  3153.                 if (1 + L_433_) > 0.0001 then
  3154.                     local L_438_ = math.acos(-L_433_)
  3155.                     local L_439_ = 1 / math.sin(L_438_)
  3156.                     L_434_ = math.sin((L_432_arg3 - 1) * L_438_) * L_439_
  3157.                     L_435_ = math.sin(L_432_arg3 * L_438_) * L_439_
  3158.                 else
  3159.                     L_434_ = L_432_arg3 - 1
  3160.                     L_435_ = L_432_arg3
  3161.                 end
  3162.             end
  3163.             return L_430_arg1[1] * L_434_ + L_431_arg2[1] * L_435_, L_430_arg1[2] * L_434_ + L_431_arg2[2] * L_435_, L_430_arg1[3] * L_434_ + L_431_arg2[3] * L_435_, L_430_arg1[4] * L_434_ + L_431_arg2[4] * L_435_
  3164.         end
  3165.         function CLerp(L_440_arg1, L_441_arg2, L_442_arg3)
  3166.             local L_443_ = {
  3167.                 QuaternionFromCFrame(L_440_arg1)
  3168.             }
  3169.             local L_444_ = {
  3170.                 QuaternionFromCFrame(L_441_arg2)
  3171.             }
  3172.             local L_445_, L_446_, L_447_ = L_440_arg1.x, L_440_arg1.y, L_440_arg1.z
  3173.             local L_448_, L_449_, L_450_ = L_441_arg2.x, L_441_arg2.y, L_441_arg2.z
  3174.             local L_451_ = 1 - L_442_arg3
  3175.             return QuaternionToCFrame(L_451_ * L_445_ + L_442_arg3 * L_448_, L_451_ * L_446_ + L_442_arg3 * L_449_, L_451_ * L_447_ + L_442_arg3 * L_450_, QuaternionSlerp(L_443_, L_444_, L_442_arg3))
  3176.         end
  3177.         function GetWeld(L_452_arg1)
  3178.             local L_453_
  3179.             for L_454_forvar1, L_455_forvar2 in pairs(L_333_) do
  3180.                 if L_455_forvar2[1] == L_452_arg1 then
  3181.                     L_453_ = L_455_forvar2
  3182.                     break
  3183.                 end
  3184.             end
  3185.             if not L_453_ then
  3186.                 L_453_ = {
  3187.                     L_452_arg1,
  3188.                     NV
  3189.                 }
  3190.                 table.insert(L_333_, L_453_)
  3191.             end
  3192.             return L_452_arg1.C0.p, L_453_[2]
  3193.         end
  3194.         function SetWeld(L_456_arg1, L_457_arg2, L_458_arg3, L_459_arg4, L_460_arg5, L_461_arg6, L_462_arg7, L_463_arg8, L_464_arg9, L_465_arg10)
  3195.             L_465_arg10 = L_465_arg10 or 1
  3196.             local L_466_
  3197.             for L_474_forvar1, L_475_forvar2 in pairs(L_333_) do
  3198.                 if L_475_forvar2[1] == L_456_arg1 then
  3199.                     L_466_ = L_475_forvar2
  3200.                     break
  3201.                 end
  3202.             end
  3203.             if not L_466_ then
  3204.                 L_466_ = {
  3205.                     L_456_arg1,
  3206.                     NV
  3207.                 }
  3208.                 table.insert(L_333_, L_466_)
  3209.             end
  3210.             local L_467_ = (L_465_arg10 == 1 and math.sin((math.pi / 2) / L_458_arg3 * L_457_arg2)) or L_457_arg2 / L_458_arg3
  3211.             local L_468_, L_469_, L_470_ = 0, 0, 0
  3212.             L_468_ = math.abs(L_460_arg5.x - L_462_arg7.x) * L_467_
  3213.             L_469_ = math.abs(L_460_arg5.y - L_462_arg7.y) * L_467_
  3214.             L_470_ = math.abs(L_460_arg5.z - L_462_arg7.z) * L_467_
  3215.             L_468_ = ((L_460_arg5.x > L_462_arg7.x and -L_468_) or L_468_)
  3216.             L_469_ = ((L_460_arg5.y > L_462_arg7.y and -L_469_) or L_469_)
  3217.             L_470_ = ((L_460_arg5.z > L_462_arg7.z and -L_470_) or L_470_)
  3218.             local L_471_, L_472_, L_473_ = 0, 0, 0
  3219.             L_471_ = math.abs(L_459_arg4.x - L_461_arg6.x) * L_467_
  3220.             L_472_ = math.abs(L_459_arg4.y - L_461_arg6.y) * L_467_
  3221.             L_473_ = math.abs(L_459_arg4.z - L_461_arg6.z) * L_467_
  3222.             L_471_ = (L_459_arg4.x > L_461_arg6.x and -L_471_) or L_471_
  3223.             L_472_ = (L_459_arg4.y > L_461_arg6.y and -L_472_) or L_472_
  3224.             L_473_ = (L_459_arg4.z > L_461_arg6.z and -L_473_) or L_473_
  3225.             L_466_[2] = Vector3.new(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
  3226.             L_456_arg1.C0 = CFrame.new(L_459_arg4.x + L_471_, L_459_arg4.y + L_472_, L_459_arg4.z + L_473_) * CFrame.Angles(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
  3227.         end
  3228.         function RotateCamera(L_476_arg1, L_477_arg2)
  3229.             L_331_.CoordinateFrame = CFrame.new(L_331_.Focus.p) * (L_331_.CoordinateFrame - L_331_.CoordinateFrame.p) * CFrame.Angles(L_476_arg1, L_477_arg2, 0) * CFrame.new(0, 0, (L_331_.CoordinateFrame.p - L_331_.Focus.p).magnitude)
  3230.         end
  3231.         function GetAngles(L_478_arg1)
  3232.             local L_479_ = L_478_arg1.lookVector
  3233.             return -math.asin(L_479_.y), math.atan2(L_479_.x, -L_479_.z)
  3234.         end
  3235.         local L_361_ = L_331_.CoordinateFrame
  3236.         function Look()
  3237.             if AlphaOn == true then
  3238.                 local L_480_, L_481_ = GetAngles(L_361_:toObjectSpace(L_331_.CoordinateFrame))
  3239.                 L_331_.CoordinateFrame = L_361_
  3240.                 RotateCamera(L_480_ * -(L_339_), L_481_ * -(L_339_))
  3241.                 L_361_ = L_331_.CoordinateFrame
  3242.             end
  3243.         end
  3244.         function Cor(L_482_arg1)
  3245.             local L_483_, L_484_ = coroutine.resume(coroutine.create(L_482_arg1))
  3246.             if not L_483_ then
  3247.                 print(L_484_)
  3248.             end
  3249.         end
  3250.         function Cor2(L_485_arg1)
  3251.             local L_486_, L_487_ = ypcall(L_485_arg1)
  3252.             if not L_486_ then
  3253.                 print(L_487_)
  3254.             end
  3255.         end
  3256.         function MakePads()
  3257.             P1 = Instance.new("Model")
  3258.             P1.Name = L_349_
  3259.             P2 = Instance.new("Part")
  3260.             P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
  3261.             P2.FormFactor = Enum.FormFactor.Custom
  3262.             P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
  3263.             P2.Anchored = true
  3264.             P2.BrickColor = BrickColor.new("White")
  3265.             P2.Friction = 0.30000001192093
  3266.             P2.Shape = Enum.PartType.Block
  3267.             P2.Name = "RBase"
  3268.             P2.Parent = P1
  3269.             P2.Transparency = 1
  3270.             P3 = Instance.new("CylinderMesh")
  3271.             P3.Scale = Vector3.new(1, 0.5, 1)
  3272.             P3.Parent = P2
  3273.             P4 = Instance.new("Part")
  3274.             P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
  3275.             P4.FormFactor = Enum.FormFactor.Custom
  3276.             P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
  3277.             P4.Anchored = true
  3278.             P4.BrickColor = BrickColor.new("White")
  3279.             P4.Friction = 0.30000001192093
  3280.             P4.Shape = Enum.PartType.Block
  3281.             P4.Name = "LBase"
  3282.             P4.Parent = P1
  3283.             P4.Transparency = 1
  3284.             P5 = Instance.new("CylinderMesh")
  3285.             P5.Scale = Vector3.new(1, 0.5, 1)
  3286.             P5.Parent = P4
  3287.             P7 = Instance.new("CylinderMesh")
  3288.             P7.Scale = Vector3.new(1, 0.5, 1)
  3289.             P7.Parent = P6
  3290.             P9 = Instance.new("CylinderMesh")
  3291.             P9.Scale = Vector3.new(1, 0.5, 1)
  3292.             P9.Parent = P8
  3293.             P11 = Instance.new("CylinderMesh")
  3294.             P11.Scale = Vector3.new(1, 0.5, 1)
  3295.             P11.Parent = P10
  3296.             P13 = Instance.new("CylinderMesh")
  3297.             P13.Scale = Vector3.new(1, 0.5, 1)
  3298.             P13.Parent = P12
  3299.             P15 = Instance.new("CylinderMesh")
  3300.             P15.Scale = Vector3.new(1, 0.5, 1)
  3301.             P15.Parent = P14
  3302.             P17 = Instance.new("CylinderMesh")
  3303.             P17.Scale = Vector3.new(1, 0.5, 1)
  3304.             P17.Parent = P16
  3305.             P1.Parent = L_326_.Character
  3306.             P1:MakeJoints()
  3307.             return P1
  3308.         end
  3309.         weldModel = function(L_488_arg1, L_489_arg2, L_490_arg3)
  3310.             local L_491_ = {}
  3311.             local function L_492_func(L_494_arg1)
  3312.                 if L_494_arg1:IsA("BasePart") then
  3313.                     table.insert(L_491_, L_494_arg1)
  3314.                 end
  3315.                 for L_495_forvar1, L_496_forvar2 in pairs(L_494_arg1:GetChildren()) do
  3316.                     L_492_func(L_496_forvar2)
  3317.                 end
  3318.             end
  3319.             L_492_func(L_488_arg1)
  3320.             local L_493_ = L_490_arg3 or L_491_[1]
  3321.             for L_497_forvar1, L_498_forvar2 in pairs(L_491_) do
  3322.                 local L_499_ = L_493_.CFrame:toObjectSpace(L_498_forvar2.CFrame)
  3323.                 local L_500_ = Instance.new("Weld")
  3324.                 L_500_.Part0 = L_493_
  3325.                 L_500_.Part1 = L_498_forvar2
  3326.                 L_500_.C0 = L_499_
  3327.                 L_500_.Parent = L_493_
  3328.             end
  3329.             if L_489_arg2 then
  3330.                 for L_501_forvar1, L_502_forvar2 in pairs(L_491_) do
  3331.                     L_502_forvar2.Anchored = false
  3332.                     L_502_forvar2.CanCollide = false
  3333.                 end
  3334.             end
  3335.         end
  3336.         weldItem = function(L_503_arg1, L_504_arg2, L_505_arg3, L_506_arg4, L_507_arg5)
  3337.             local L_508_ = L_505_arg3 or L_503_arg1.CFrame:toObjectSpace(L_504_arg2.CFrame)
  3338.             local L_509_ = Instance.new("Weld")
  3339.             L_509_.Name = "Weld"
  3340.             L_509_.Part0 = L_503_arg1
  3341.             L_509_.Part1 = L_504_arg2
  3342.             L_509_.C0 = L_508_
  3343.             L_509_.Parent = L_507_arg5 and L_504_arg2 or L_503_arg1
  3344.             if L_506_arg4 then
  3345.                 L_504_arg2.Anchored = false
  3346.             end
  3347.             return L_509_, L_508_
  3348.         end
  3349.         scaleModel = function(L_510_arg1, L_511_arg2)
  3350.             local L_512_ = {}
  3351.             local function L_513_func(L_522_arg1)
  3352.                 if L_522_arg1:IsA("BasePart") then
  3353.                     table.insert(L_512_, L_522_arg1)
  3354.                 end
  3355.                 for L_523_forvar1, L_524_forvar2 in pairs(L_522_arg1:GetChildren()) do
  3356.                     L_513_func(L_524_forvar2)
  3357.                 end
  3358.             end
  3359.             L_513_func(L_510_arg1)
  3360.             local L_514_, L_515_, L_516_, L_517_, L_518_, L_519_
  3361.             for L_525_forvar1, L_526_forvar2 in pairs(L_512_) do
  3362.                 if L_514_ == nil or L_514_ < L_526_forvar2.Position.y then
  3363.                     L_514_ = L_526_forvar2.Position.y
  3364.                 end
  3365.                 if L_515_ == nil or L_515_ > L_526_forvar2.Position.y then
  3366.                     L_515_ = L_526_forvar2.Position.y
  3367.                 end
  3368.                 if L_516_ == nil or L_516_ > L_526_forvar2.Position.x then
  3369.                     L_516_ = L_526_forvar2.Position.x
  3370.                 end
  3371.                 if L_517_ == nil or L_517_ < L_526_forvar2.Position.x then
  3372.                     L_517_ = L_526_forvar2.Position.x
  3373.                 end
  3374.                 if L_518_ == nil or L_518_ > L_526_forvar2.Position.z then
  3375.                     L_518_ = L_526_forvar2.Position.z
  3376.                 end
  3377.                 if L_519_ == nil or L_519_ < L_526_forvar2.Position.z then
  3378.                     L_519_ = L_526_forvar2.Position.z
  3379.                 end
  3380.             end
  3381.             local L_520_ = Vector3.new(L_516_ + L_517_, L_514_ + L_515_, L_518_ + L_519_) / 2
  3382.             local L_521_ = Vector3.new(0.2, 0.2, 0.2)
  3383.             for L_527_forvar1, L_528_forvar2 in pairs(L_512_) do
  3384.                 local L_529_ = L_528_forvar2.CFrame.p - L_520_
  3385.                 local L_530_ = L_528_forvar2.CFrame - L_528_forvar2.CFrame.p
  3386.                 local L_531_ = L_528_forvar2.Size * L_511_arg2
  3387.                 L_528_forvar2.FormFactor = "Custom"
  3388.                 L_528_forvar2.Size = L_531_
  3389.                 L_528_forvar2.CFrame = CFrame.new(L_520_ + L_529_ * L_511_arg2) * L_530_
  3390.                 if L_531_.x < L_521_.x or L_531_.y < L_521_.y or L_531_.z < L_521_.z then
  3391.                     local L_532_
  3392.                     for L_535_forvar1, L_536_forvar2 in pairs(L_528_forvar2:GetChildren()) do
  3393.                         if L_536_forvar2:IsA("DataModelMesh") then
  3394.                             L_532_ = L_536_forvar2
  3395.                             break
  3396.                         end
  3397.                     end
  3398.                     if L_532_ == nil then
  3399.                         L_532_ = Instance.new("BlockMesh", L_528_forvar2)
  3400.                     end
  3401.                     local L_533_ = L_532_.Scale
  3402.                     local L_534_ = L_531_ / L_521_ * L_533_
  3403.                     if 0.2 < L_531_.x then
  3404.                         L_534_ = Vector3.new(1 * L_533_.x, L_534_.y, L_534_.z)
  3405.                     end
  3406.                     if 0.2 < L_531_.y then
  3407.                         L_534_ = Vector3.new(L_534_.x, 1 * L_533_.y, L_534_.z)
  3408.                     end
  3409.                     if 0.2 < L_531_.z then
  3410.                         L_534_ = Vector3.new(L_534_.x, L_534_.y, 1 * L_533_.z)
  3411.                     end
  3412.                     L_532_.Scale = L_534_
  3413.                 end
  3414.             end
  3415.         end
  3416.         function getMass(L_537_arg1, L_538_arg2)
  3417.             local L_539_ = L_538_arg2
  3418.             local L_540_ = 0
  3419.             if L_537_arg1:IsA("BasePart") then
  3420.                 L_539_ = L_539_ + L_350_[L_537_arg1]
  3421.             elseif L_359_[L_537_arg1.ClassName] then
  3422.                 L_537_arg1:Destroy()
  3423.             end
  3424.             if L_537_arg1:GetChildren() and #L_537_arg1:GetChildren() > 0 then
  3425.                 for L_541_forvar1, L_542_forvar2 in pairs(L_537_arg1:GetChildren()) do
  3426.                     L_540_ = L_540_ + getMass(L_542_forvar2, L_539_)
  3427.                 end
  3428.             else
  3429.                 L_540_ = L_539_
  3430.             end
  3431.             return L_540_
  3432.         end
  3433.         function getTargFromCurrent()
  3434.             local L_543_ = L_338_.Part
  3435.             if L_543_:IsA("BasePart") then
  3436.                 return L_543_
  3437.             elseif L_543_:findFirstChild("Torso") then
  3438.                 return L_543_.Torso
  3439.             else
  3440.                 for L_544_forvar1, L_545_forvar2 in pairs(L_543_:GetChildren()) do
  3441.                     if L_545_forvar2:IsA("BasePart") then
  3442.                         return L_545_forvar2
  3443.                     end
  3444.                 end
  3445.             end
  3446.         end
  3447.         function Fire(L_546_arg1, L_547_arg2, L_548_arg3)
  3448.             pcall(function()
  3449.                 L_338_.BP:Destroy()
  3450.                 L_338_.BP = nil
  3451.             end)
  3452.             pcall(function()
  3453.                 L_338_.BA:Destroy()
  3454.                 L_338_.BA = nil
  3455.             end)
  3456.             pcall(function()
  3457.                 if L_548_arg3 then
  3458.                     L_546_arg1.Velocity = -((L_547_arg2 - L_343_.Position).unit * L_351_ * 1.1)
  3459.                 else
  3460.                     L_546_arg1.Velocity = ((L_547_arg2 - L_331_.CoordinateFrame.p).unit * L_351_ * 1.1)
  3461.                 end
  3462.                 L_338_.Mass = nil
  3463.             end)
  3464.             Reset()
  3465.         end
  3466.         function Reset()
  3467.         end
  3468.         function Start()
  3469.             Cor(function()
  3470.                 repeat
  3471.                     wait(1 / 30)
  3472.                 until L_326_.Character and L_326_.Character.Parent == workspace and L_326_.Character:findFirstChild("Torso")
  3473.                 L_327_ = L_326_.Character
  3474.                 L_328_ = L_326_.PlayerGui
  3475.                 L_329_ = L_326_.Backpack
  3476.                 L_330_ = L_326_:GetMouse()
  3477.                 for L_556_forvar1, L_557_forvar2 in pairs(L_334_) do
  3478.                     L_557_forvar2:disconnect()
  3479.                 end
  3480.                 L_334_ = {}
  3481.                 L_331_ = workspace.CurrentCamera
  3482.                 L_361_ = L_331_.CoordinateFrame
  3483.                 L_333_ = {}
  3484.                 L_335_ = false
  3485.                 L_336_ = false
  3486.                 L_337_ = false
  3487.                 L_338_ = {}
  3488.                 L_339_ = 1
  3489.                 L_342_ = L_327_["Head"]
  3490.                 L_343_ = L_327_["Torso"]
  3491.                 L_344_ = L_327_["Humanoid"]
  3492.                 L_345_ = L_327_["Left Arm"]
  3493.                 L_346_ = L_327_["Right Arm"]
  3494.                 L_347_ = L_327_["Left Leg"]
  3495.                 L_348_ = L_327_["Right Leg"]
  3496.                 for L_558_forvar1, L_559_forvar2 in pairs(L_327_:GetChildren()) do
  3497.                     if L_559_forvar2.Name == L_349_ then
  3498.                         L_559_forvar2:Destroy()
  3499.                     end
  3500.                 end
  3501.                 for L_560_forvar1, L_561_forvar2 in pairs(L_328_:GetChildren()) do
  3502.                     if L_561_forvar2.Name == "PadsGui" then
  3503.                         L_561_forvar2:Destroy()
  3504.                     end
  3505.                 end
  3506.                 local L_550_ = MakePads()
  3507.                 local L_551_ = L_550_.LBase
  3508.                 local L_552_ = L_550_.RBase
  3509.                 weldModel(L_551_, true, L_551_)
  3510.                 weldModel(L_552_, true, L_552_)
  3511.                 local L_553_ = Instance.new("Weld")
  3512.                 L_553_.Name = "GripWeldL"
  3513.                 L_553_.Part0 = L_345_
  3514.                 L_553_.Part1 = L_551_
  3515.                 L_553_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
  3516.                 L_553_.Parent = L_345_
  3517.                 local L_554_ = Instance.new("Weld")
  3518.                 L_554_.Name = "GripWeldR"
  3519.                 L_554_.Part0 = L_346_
  3520.                 L_554_.Part1 = L_552_
  3521.                 L_554_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
  3522.                 L_554_.Parent = L_346_
  3523.                 local L_555_ = false
  3524.                 table.insert(L_334_, L_330_.Button1Up:connect(function()
  3525.                     L_335_ = false
  3526.                     if L_337_ == true and L_336_ == false then
  3527.                         L_337_ = false
  3528.                         Reset()
  3529.                     end
  3530.                     if L_338_.Part ~= nil then
  3531.                         L_341_ = getTargFromCurrent()
  3532.                         L_338_ = {}
  3533.                     end
  3534.                 end))
  3535.             end)
  3536.             local function L_549_func(L_562_arg1, L_563_arg2, L_564_arg3, L_565_arg4, L_566_arg5, L_567_arg6, L_568_arg7, L_569_arg8)
  3537.                 local L_570_ = {}
  3538.                 for L_576_forvar1, L_577_forvar2 in pairs(L_562_arg1:GetChildren()) do
  3539.                     L_577_forvar2.CFrame = CFrame.new(5e5, 5e5, 5e5)
  3540.                     table.insert(L_570_, L_577_forvar2)
  3541.                 end
  3542.                 local L_571_ = (L_563_arg2 - L_564_arg3).Magnitude
  3543.                 local L_572_ = L_568_arg7 or 1
  3544.                 local L_573_ = L_567_arg6 or 0
  3545.                 local L_574_ = L_563_arg2
  3546.                 local L_575_ = 0
  3547.                 while L_562_arg1.Parent do
  3548.                     L_575_ = L_575_ + 1
  3549.                     local L_578_ = nil
  3550.                     if (L_574_ - L_564_arg3).Magnitude < L_566_arg5 then
  3551.                         L_578_ = CFrame.new(L_564_arg3)
  3552.                     else
  3553.                         if (L_564_arg3 - L_574_).Magnitude < L_566_arg5 * 2 then
  3554.                             L_573_ = L_573_ * 0.5
  3555.                             L_572_ = L_572_ * 0.5
  3556.                         end
  3557.                         local L_580_ = CFrame.new(L_574_, L_564_arg3)
  3558.                         L_578_ = L_580_ * CFrame.Angles(math.rad(math.random(-L_573_ / 4, L_573_ * L_572_)), math.rad(math.random(-L_573_, L_573_)), math.rad(math.random(-L_573_, L_573_)))
  3559.                         L_578_ = L_578_ * CFrame.new(0, 0, -L_566_arg5)
  3560.                     end
  3561.                     local L_579_ = nil
  3562.                     if L_570_[L_575_] then
  3563.                         L_579_ = L_570_[L_575_]
  3564.                         L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan")
  3565.                         L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
  3566.                         L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
  3567.                         L_570_[L_575_] = nil
  3568.                     else
  3569.                         L_579_ = Instance.new("Part")
  3570.                         L_579_.Name = "Part"
  3571.                         L_579_.FormFactor = "Custom"
  3572.                         L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White")
  3573.                         L_579_.Transparency = 0
  3574.                         L_579_.Anchored = true
  3575.                         L_579_.CanCollide = false
  3576.                         L_579_.Locked = true
  3577.                         L_579_.BackSurface = "SmoothNoOutlines"
  3578.                         L_579_.BottomSurface = "SmoothNoOutlines"
  3579.                         L_579_.FrontSurface = "SmoothNoOutlines"
  3580.                         L_579_.LeftSurface = "SmoothNoOutlines"
  3581.                         L_579_.RightSurface = "SmoothNoOutlines"
  3582.                         L_579_.TopSurface = "SmoothNoOutlines"
  3583.                         L_579_.Material = "Neon"
  3584.                         L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
  3585.                         L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
  3586.                         L_579_.Parent = L_562_arg1
  3587.                     end
  3588.                     L_574_ = L_578_.p
  3589.                     if (L_574_ - L_564_arg3).Magnitude < 1 then
  3590.                         break
  3591.                     end
  3592.                 end
  3593.                 for L_581_forvar1, L_582_forvar2 in pairs(L_570_) do
  3594.                     L_582_forvar2:Destroy()
  3595.                 end
  3596.             end
  3597.         end
  3598.         function Add(L_583_arg1)
  3599.             if L_583_arg1:IsA("BasePart") and not L_350_[L_583_arg1] and not(L_583_arg1.Name == "Base" and L_583_arg1.ClassName == "Part") then
  3600.                 L_350_[L_583_arg1] = L_583_arg1:GetMass()
  3601.                 L_583_arg1.Changed:connect(function(L_584_arg1)
  3602.                     if L_584_arg1:lower() == "size" and L_350_[L_583_arg1] and L_583_arg1.Parent ~= nil then
  3603.                         L_350_[L_583_arg1] = L_583_arg1:GetMass()
  3604.                     end
  3605.                 end)
  3606.             end
  3607.         end
  3608.         function Rem(L_585_arg1)
  3609.             if L_350_[L_585_arg1] then
  3610.                 L_350_[L_585_arg1] = nil
  3611.             end
  3612.         end
  3613.         function Recursion(L_586_arg1)
  3614.             ypcall(function()
  3615.                 Add(L_586_arg1)
  3616.                 if #L_586_arg1:GetChildren() > 0 then
  3617.                     for L_587_forvar1, L_588_forvar2 in pairs(L_586_arg1:GetChildren()) do
  3618.                         Recursion(L_588_forvar2)
  3619.                     end
  3620.                 end
  3621.             end)
  3622.         end
  3623.         workspace.DescendantAdded:connect(function(L_589_arg1)
  3624.             Add(L_589_arg1)
  3625.         end)
  3626.         workspace.DescendantRemoving:connect(function(L_590_arg1)
  3627.             Rem(L_590_arg1)
  3628.         end)
  3629.         for L_591_forvar1, L_592_forvar2 in pairs(workspace:GetChildren()) do
  3630.             Recursion(L_592_forvar2)
  3631.         end
  3632.         Start()
  3633.         if L_326_.Name == L_322_ then
  3634.             L_326_.CharacterAdded:connect(Start)
  3635.         end
  3636.         local L_362_ = {}
  3637.         L_362_.step_time = 2 / 75
  3638.         L_362_.gravity = Vector3.new(0, -30, 0)
  3639.         local L_363_ = game.Players.LocalPlayer.Character
  3640.         local L_364_ = L_363_:WaitForChild("Torso")
  3641.         local L_365_ = {}
  3642.         local L_366_ = game:GetService("RunService").RenderStepped
  3643.         wait()
  3644.         local L_367_ = {}
  3645.         local L_368_ = {}
  3646.         local L_369_ = {}
  3647.         local function L_370_func(L_593_arg1, L_594_arg2, L_595_arg3)
  3648.             return (L_595_arg3.y - L_593_arg1.y) * (L_594_arg2.x - L_593_arg1.x) > (L_594_arg2.y - L_593_arg1.y) * (L_595_arg3.x - L_593_arg1.x)
  3649.         end
  3650.         local function L_371_func(L_596_arg1, L_597_arg2, L_598_arg3, L_599_arg4)
  3651.             return L_370_func(L_596_arg1, L_598_arg3, L_599_arg4) ~= L_370_func(L_597_arg2, L_598_arg3, L_599_arg4) and L_370_func(L_596_arg1, L_597_arg2, L_598_arg3) ~= L_370_func(L_596_arg1, L_597_arg2, L_599_arg4)
  3652.         end
  3653.         local function L_372_func(L_600_arg1)
  3654.             return Vector2.new(L_600_arg1.x, L_600_arg1.z)
  3655.         end
  3656.         function L_367_:step()
  3657.             if not self.fixed then
  3658.                 local L_601_ = (self.position - self.last_position) * 0.95
  3659.                 self.last_position = self.position
  3660.                 self.position = self.position + L_601_ + (self.velocity * L_362_.step_time ^ 2)
  3661.             end
  3662.         end
  3663.         function L_368_:step()
  3664.             for L_602_forvar1 = 1, 1 do
  3665.                 local L_603_ = self.point1.position - self.point2.position
  3666.                 local L_604_ = L_603_.magnitude
  3667.                 local L_605_ = (self.length - L_604_) / L_604_
  3668.                 local L_606_ = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * L_603_ * L_605_
  3669.                 if not self.point1.fixed then
  3670.                     self.point1.position = self.point1.position + L_606_
  3671.                 end
  3672.                 if not self.point2.fixed then
  3673.                     self.point2.position = self.point2.position - L_606_
  3674.                 end
  3675.             end
  3676.         end
  3677.         function L_362_.new(L_607_arg1, L_608_arg2, L_609_arg3, L_610_arg4)
  3678.             if L_607_arg1 == "Point" then
  3679.                 local L_611_ = {}
  3680.                 setmetatable(L_611_, {
  3681.                     __index = L_367_
  3682.                 })
  3683.                 L_611_.class = L_607_arg1
  3684.                 L_611_.position = L_608_arg2 or Vector3.new()
  3685.                 L_611_.last_position = L_611_.position
  3686.                 L_611_.velocity = L_362_.gravity
  3687.                 L_611_.fixed = false
  3688.                 return L_611_
  3689.             elseif L_607_arg1 == "Link" then
  3690.                 local L_612_ = {}
  3691.                 setmetatable(L_612_, {
  3692.                     __index = L_368_
  3693.                 })
  3694.                 L_612_.class = L_607_arg1
  3695.                 L_612_.point1 = L_608_arg2
  3696.                 L_612_.point2 = L_609_arg3
  3697.                 L_612_.length = L_610_arg4 or (L_608_arg2.position - L_609_arg3.position).magnitude
  3698.                 return L_612_
  3699.             elseif L_607_arg1 == "Rope" then
  3700.                 local L_613_ = {}
  3701.                 setmetatable(L_613_, {
  3702.                     __index = L_368_
  3703.                 })
  3704.                 L_613_.class = L_607_arg1
  3705.                 L_613_.start_point = L_608_arg2
  3706.                 L_613_.finish_point = L_609_arg3
  3707.                 L_613_.points = {}
  3708.                 L_613_.links = {}
  3709.                 local L_614_ = (L_609_arg3 - L_608_arg2) / 10
  3710.                 for L_615_forvar1 = 0, 10 do
  3711.                     table.insert(L_613_.points, L_362_.new("Point", L_608_arg2 + (L_615_forvar1 * L_614_)))
  3712.                 end
  3713.                 for L_616_forvar1 = 2, #L_613_.points do
  3714.                     table.insert(L_613_.links, L_362_.new("Link", L_613_.points[L_616_forvar1 - 1], L_613_.points[L_616_forvar1]))
  3715.                 end
  3716.                 return L_613_
  3717.             end
  3718.         end
  3719.         local L_373_ = {}
  3720.         local L_374_ = {}
  3721.         local function L_375_func(L_617_arg1)
  3722.             local L_618_ = L_617_arg1 % 1 * 3
  3723.             local L_619_ = 0.5 * math.pi * (L_618_ % 1)
  3724.             if L_618_ < 1 then
  3725.                 return Color3.new(0, 0, 0)
  3726.             elseif L_618_ < 2 then
  3727.                 return Color3.new(0, 0, 0)
  3728.             else
  3729.                 return Color3.new(0, 0, 0)
  3730.             end
  3731.         end
  3732.         local function L_376_func(L_620_arg1)
  3733.             L_620_arg1.Anchored = true
  3734.             L_620_arg1.FormFactor = 3
  3735.             L_620_arg1.CanCollide = false
  3736.             L_620_arg1.TopSurface = 10
  3737.             L_620_arg1.BottomSurface = 10
  3738.             L_620_arg1.LeftSurface = 10
  3739.             L_620_arg1.RightSurface = 10
  3740.             L_620_arg1.FrontSurface = 10
  3741.             L_620_arg1.BackSurface = 10
  3742.             L_620_arg1.Material = "SmoothPlastic"
  3743.             local L_621_ = Instance.new("SpecialMesh", L_620_arg1)
  3744.             L_621_.MeshType = "Wedge"
  3745.             L_621_.Scale = Vector3.new(0.2, 1, 1)
  3746.             return L_620_arg1
  3747.         end
  3748.         local function L_377_func(L_622_arg1, L_623_arg2, L_624_arg3)
  3749.             local L_625_ = L_623_arg2:Cross(L_624_arg3)
  3750.             return CFrame.new(L_622_arg1.x, L_622_arg1.y, L_622_arg1.z, L_625_.x, L_623_arg2.x, L_624_arg3.x, L_625_.y, L_623_arg2.y, L_624_arg3.y, L_625_.z, L_623_arg2.z, L_624_arg3.z)
  3751.         end
  3752.         local function L_378_func(L_626_arg1, L_627_arg2, L_628_arg3, L_629_arg4)
  3753.             local L_630_ = {}
  3754.             local L_631_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
  3755.             local L_632_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
  3756.             function L_630_:Set(L_633_arg1, L_634_arg2, L_635_arg3)
  3757.                 local L_636_, L_637_, L_638_ = L_634_arg2 - L_633_arg1, L_635_arg3 - L_634_arg2, L_633_arg1 - L_635_arg3
  3758.                 local L_639_, L_640_, L_641_ = L_636_.magnitude, L_637_.magnitude, L_638_.magnitude
  3759.                 local L_642_ = math.abs(0.5 + L_638_:Dot(L_636_) / (L_639_ * L_639_))
  3760.                 local L_643_ = math.abs(0.5 + L_636_:Dot(L_637_) / (L_640_ * L_640_))
  3761.                 local L_644_ = math.abs(0.5 + L_637_:Dot(L_638_) / (L_641_ * L_641_))
  3762.                 if L_642_ < L_643_ then
  3763.                     if L_642_ >= L_644_ then
  3764.                         L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
  3765.                         L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
  3766.                         L_639_ = L_641_
  3767.                     end
  3768.                 else
  3769.                     if L_643_ < L_644_ then
  3770.                         L_633_arg1, L_634_arg2, L_635_arg3 = L_634_arg2, L_635_arg3, L_633_arg1
  3771.                         L_636_, L_637_, L_638_ = L_637_, L_638_, L_636_
  3772.                         L_639_ = L_640_
  3773.                     else
  3774.                         L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
  3775.                         L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
  3776.                         L_639_ = L_641_
  3777.                     end
  3778.                 end
  3779.                 local L_645_ = -L_638_:Dot(L_636_) / L_639_
  3780.                 local L_646_ = L_639_ - L_645_
  3781.                 local L_647_ = (L_638_ + L_636_.unit * L_645_).magnitude
  3782.                 local L_648_ = L_377_func(L_633_arg1, L_636_:Cross(L_637_).unit, -L_636_.unit)
  3783.                 if L_645_ > 0.2 then
  3784.                     L_631_.Parent = L_626_arg1
  3785.                     L_631_.Size = Vector3.new(0.2, L_647_, L_645_)
  3786.                     L_631_.CFrame = L_648_ * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, L_647_ / 2, L_645_ / 2)
  3787.                 else
  3788.                     L_631_.Parent = nil
  3789.                 end
  3790.                 if L_646_ > 0.2 then
  3791.                     L_632_.Parent = L_626_arg1
  3792.                     L_632_.Size = Vector3.new(0.2, L_647_, L_646_)
  3793.                     L_632_.CFrame = L_648_ * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, L_647_ / 2, -L_645_ - L_646_ / 2)
  3794.                 else
  3795.                     L_632_.Parent = nil
  3796.                 end
  3797.             end
  3798.             function L_630_:SetProperty(L_649_arg1, L_650_arg2)
  3799.                 L_631_[L_649_arg1] = L_650_arg2
  3800.                 L_632_[L_649_arg1] = L_650_arg2
  3801.             end
  3802.             L_630_:Set(L_627_arg2, L_628_arg3, L_629_arg4)
  3803.             function L_630_:Destroy()
  3804.                 L_631_:Destroy()
  3805.                 L_632_:Destroy()
  3806.             end
  3807.             L_630_.p1 = L_631_
  3808.             L_630_.p2 = L_632_
  3809.             L_630_.p1.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p1.CFrame.Y * 0.5 + time())))
  3810.             L_630_.p2.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p2.CFrame.Y * 0.5 + time())))
  3811.             return L_630_
  3812.         end
  3813.         function L_362_.draw(L_651_arg1, L_652_arg2)
  3814.             if L_651_arg1.class == "Point" then
  3815.                 local L_653_ = L_365_[L_652_arg2]
  3816.                 L_653_.BrickColor = BrickColor.new(L_321_)
  3817.                 L_653_.Color = Color3.new(0.592157, 0, 0)
  3818.                 L_653_.Transparency = 0
  3819.                 L_653_.formFactor = 3
  3820.                 L_653_.Anchored = true
  3821.                 L_653_.CanCollide = false
  3822.                 L_653_.TopSurface = 0
  3823.                 L_653_.BottomSurface = 0
  3824.                 L_653_.Size = Vector3.new(0.35, 0.35, 0.35)
  3825.                 L_653_.Material = "SmoothPlastic"
  3826.                 L_653_.CFrame = CFrame.new(L_651_arg1.position)
  3827.                 L_653_.Parent = L_364_
  3828.                 return L_653_
  3829.             elseif L_651_arg1.class == "Link" then
  3830.                 local L_654_ = L_365_[L_652_arg2]
  3831.                 local L_655_ = (L_651_arg1.point1.position - L_651_arg1.point2.position).magnitude
  3832.                 L_654_.Size = Vector3.new(0.2, 0.2, L_655_)
  3833.                 L_654_.CFrame = CFrame.new(L_651_arg1.point1.position, L_651_arg1.point2.position) * CFrame.new(0, 0, L_655_ * -0.5)
  3834.                 L_654_.Parent = L_364_
  3835.                 return L_654_
  3836.             end
  3837.         end
  3838.         function L_362_.clear()
  3839.             for L_656_forvar1, L_657_forvar2 in pairs(workspace:GetChildren()) do
  3840.                 if L_657_forvar2.Name == "Part" then
  3841.                     L_657_forvar2:Destroy()
  3842.                 end
  3843.             end
  3844.         end
  3845.         local L_379_ = {}
  3846.         local L_380_ = {}
  3847.         for L_658_forvar1 = 0, 2 do
  3848.             L_379_[L_658_forvar1] = {}
  3849.             for L_659_forvar1 = 0, 3 do
  3850.                 L_379_[L_658_forvar1][L_659_forvar1] = L_362_.new("Point", L_364_.Position + Vector3.new(L_658_forvar1 * 0.8 - 2, 2 - L_659_forvar1 * 0.8, 5 + L_659_forvar1 * 0.4))
  3851.                 L_379_[L_658_forvar1][L_659_forvar1].fixed = L_659_forvar1 == 0
  3852.             end
  3853.         end
  3854.         for L_660_forvar1 = 1, 2 do
  3855.             for L_661_forvar1 = 0, 3 do
  3856.                 L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_660_forvar1][L_661_forvar1], L_379_[L_660_forvar1 - 1][L_661_forvar1], 1 + L_661_forvar1 * 0.08)
  3857.             end
  3858.         end
  3859.         for L_662_forvar1 = 0, 2 do
  3860.             for L_663_forvar1 = 1, 3 do
  3861.                 L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_662_forvar1][L_663_forvar1], L_379_[L_662_forvar1][L_663_forvar1 - 1], 1.2 + L_663_forvar1 * 0.03)
  3862.             end
  3863.         end
  3864.         L_366_:connect(function()
  3865.             for L_664_forvar1 = 0, 2 do
  3866.                 for L_665_forvar1 = 0, 3 do
  3867.                     if L_665_forvar1 == 0 then
  3868.                         L_379_[L_664_forvar1][L_665_forvar1].position = (L_364_.CFrame * CFrame.new(L_664_forvar1 * 1 - 1, 1, 0.5)).p
  3869.                     else
  3870.                         L_379_[L_664_forvar1][L_665_forvar1]:step()
  3871.                     end
  3872.                 end
  3873.             end
  3874.             for L_666_forvar1 = 1, #L_380_ do
  3875.                 L_380_[L_666_forvar1]:step()
  3876.             end
  3877.             for L_667_forvar1 = 1, #L_373_ do
  3878.                 L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p1
  3879.                 L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p2
  3880.             end
  3881.             L_373_ = {}
  3882.             for L_668_forvar1 = 1, 2 do
  3883.                 for L_669_forvar1 = 1, 3 do
  3884.                     L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1 - 1][L_669_forvar1 - 1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
  3885.                     L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1][L_669_forvar1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
  3886.                 end
  3887.             end
  3888.         end)
  3889.     end
  3890. end
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