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- Final Fantasy XI (Retail Server) - Solo NSJ Ironman "Level Cap" FAQ V1
- Q. What does "Solo NSJ Ironman Level-Cap" mean?
- A. It will be easier to explain the 4 major restrictions of this challenge in order than all at once, here is what it means:
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- Solo - You cannot interact with other players in anyway. This means no partying, no auction house and no send/receive in the delivery box, ever. You must turn /blockaid on in order to prevent healing from outside sources too. Every piece of content must be finished solo with no outside help.
- On retail it is easier to make a list of what is not allowed, these include:
- - No partying with other players, ever.
- - No use of the Trust system.
- - No use of the Auction House or delivery box systems in the game for any reason.
- - /blockaid must be used to prevent players from healing you outside of battle or interrupting your battle.
- - Messaging and talking to other players is okay.
- - Guild vendors are not allowed to be used, but any regular or "Regional" vendor (such as outpost controlled merchants) ARE allowed.
- - Participating in any content that requires multiple players is not allowed, such as Ballista for example or Delve.
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- NSJ - This is short for No Support Job. This is simple, you are not allowed to receive a support job from Selbina or Mhaura, and must play with only 1 job, for example, Warrior only (no subbing monk or white mage or anything).
- The effects of NSJ include lower overall base stats, as well as less abilities being available to the player at any one time.
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- Ironman - This rule disallows dying. If you die, the character is deleted, never to be seen again.
- It is easier to list the full effects of this rule:
- - No dying, ever. Death is permadeath.
- - Outpost warps and travel is not allowed.
- - Unity system is banned. You cannot join a unity or use unity warps.
- - Dying to "D3" or Death Warp is not allowed. You must travel between areas yourself and reach them. Use of Warp, Warp Scrolls or Warp Rings is okay, however.
- - Using Login Points is not allowed, only for cosmetic items for lockstyle, but ONLY for lockstyle, never equipped.
- - You cannot use mounts. You must obtain a chocobo license and use that instead.
- - Home Point teleportation is not allowed. You must travel between areas yourself and reach them, so must plan what you are doing.
- - Fields of Valor and Grounds of Valor tomes and buffs are not allowed. The chest system IS allowed, blue and brown chests are okay.
- - EXP Rings are not allowed.
- - Records of Eminence is not allowed. You may never flag a single records of Eminence or use the Sparks Vendors in any way.
- - Rhapsodies of Vana'diel can be attempted, but only after Level 75 is reached. The Curio Moogle Vendors cannot be used. This helps with making the merit point farming less brutal.
- - Crafting is allowed, as disallowing this might make it far less fun, although I am not sure how much I will do. This makes resources from monsters useful, which is how FFXI was designed originally.
- - Finally, swapping your Job to another one is not allowed, ever. You must start with one of the 6 base jobs you choose.
- Unfortunately Campaigns such as double exp etc cannot be disabled, so I will just take it and say they're allowed since you have no control over them.
- If someone wants to do this challenge on an advanced job, feel free to, but I wont be doing it. If you decide to do this, you must swap to that job immediately when you can, and you cannot swap jobs afterwards.
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- Level Cap - This rule forces level caps on certain content, in order to make it slightly more challenging. Because this is retail, it is harder to manage it, but I will try my best to outline what I mean below:
- Level 1-49 = No level caps on any content. This means you can just level without worrying about anything.
- Level 50 = Rank Mission 5-1 is level capped. Consider this the new Level 50 Limit Break quest. You must finish this at level 50 before you can access the Maat questline.
- Level 51-69 = No level caps for any content. Upon hitting 70, you are not allowed to do the Maat fight until after clearing 5-2.
- Level 70 = Rank Mission 5-2 is considered a capped fight. You must defeat it solo, but at level 70. This makes it harder as you will have to avoid aggro leading up to Shadow Lord, and are lower level, so the fight will be a tiny bit harder.
- Level 71-75 = In order to progress above level 75, I think you should have to beat all of the Rise of the Zilart and all of Chains of Promathia. This should be easier with the Merit Point system to help cap your character out. This also prevents just cheesing most of the content. Of course you will have to find a good area to get EXP solo. Again, Rhapsodies of Vana'diel may be attempted upon reaching Level 75.
- I wont include Rank Missions from 6-10 here, since I don't really enjoy them, but feel free to add them if you feel it's necessary.
- Level 76-99 = No restrictions. The only content that is level restricted is mostly base game or early content. This helps streamline the challenge. All content past this point still has the 3 main rules apply.
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- Q. What class are you going to play?
- A. Probably either Red Mage or Monk. Red Mage is insanely good at most fights, but lacks fast damage, whilst Monk can destroy fights quickly but will lack staying power like Red Mage as well as debuffs.
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- Q. What race are you going to pick?
- A. Since this is Retail, the race choice matters less. However, I might go with either Elvaan or Galka, simply for the higher STR and HP. It might still be best to play as a Galka but I am probably going to use Elvaan, despite their DEX and INT being lower.
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- Q. What would be considered a complete character?
- A. A character that has completed the rank missions up to Shadow Lord would be sufficient for my starting goals, as doing this without any external help seems pretty hard.
- Otherwise, a completed character would be one at 99 that has completed as much content as possible, under the restrictions of course.
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- Q. Why not play on a 75 cap server?
- A. The only private server I would play on has a restriction that disallows the player to create new characters properly, such as a 14 day wait to delete a character. I tried to do it on the Wings server but ended up dying early on, and could not create any more characters for 14 days. I might try it again when I can delete my character again, but not at the moment.
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- Q. Do you think you will be able to finish this?
- A. Probably not without a lot of time investment, no, but I think I can make it pretty far. We shall see, lol
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- If you have any further questions you'd like to see me add to the FAQ or need answering, ask me in my chat whilst I am streaming.
- This was partially inspired by other challenges I have done in the past but also the WoW Ironman challenge.
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- Graveyard:
- Gimpsubjob - Galka RDM Level 10 - Defeated by a Goblin Thug in Dangruf Wadi (Wings Server)
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