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- this.Register("about", new InfoCommand());
- this.Register("clearsh", new ClearStackHeightCommand());
- this.Register("closedice", new CloseDiceCommand());
- this.Register("convertcredits", new ConvertCreditsCommand());
- this.Register("dance", new DanceCommand());
- this.Register("disablediagonal", new DisableDiagonalCommand());
- this.Register("disablegifts", new DisableGiftsCommand());
- this.Register("disablemimic", new DisableMimicCommand());
- this.Register("dnd", new DNDCommand());
- this.Register("disablewhispers", new DisableWhispersCommand());
- this.Register("ejectall", new EjectAllCommand());
- this.Register("emptyitems", new EmptyItems());
- this.Register("enable", new EnableCommand());
- this.Register("faceless", new FacelessCommand());
- this.Register("facepalm", new FacepalmCommand());
- this.Register("flagme", new FlagMeCommand());
- this.Register("follow", new FollowCommand());
- this.Register("gamble", new GambleCommand());
- this.Register("highfive", new HighfiveCommand());
- this.Register("hug", new HugCommand());
- this.Register("kickbots", new KickBotsCommand());
- this.Register("kickpets", new KickPetsCommand());
- this.Register("lay", new LayCommand());
- this.Register("mimic", new MimicCommand());
- this.Register("moonwalk", new MoonwalkCommand());
- this.Register("mutebots", new MuteBotsCommand());
- this.Register("mutepets", new MutePetsCommand());
- this.Register("pay", new PayCommand());
- this.Register("pet", new PetCommand());
- this.Register("pickall", new PickAllCommand());
- this.Register("pull", new PullCommand());
- this.Register("push", new PushCommand());
- this.Register("regenmaps", new RegenMaps());
- this.Register("room", new RoomCommand());
- this.Register("setcolor", new ColouredChatCommand());
- this.Register("setmax", new SetMaxCommand());
- this.Register("setsh", new StackHeightCommand());
- this.Register("setspeed", new SetSpeedCommand());
- this.Register("sit", new SitCommand());
- this.Register("slap", new SlapCommand());
- this.Register("snog", new Snog());
- this.Register("spush", new SuperPushCommand());
- /// this.Register("staffonline", new StaffOnlineCommand()); -SQL wont run
- this.Register("stand", new StandCommand());
- this.Register("stats", new StatsCommand());
- this.Register("superpush", new SuperPushCommand());
- this.Register("unload", new UnloadCommand());
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