Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Start copying from here if you want my config, you won't be disappointed ;)
- // When you type "//" the game ignores whatever is written after
- con_enable "1" //Enables Console
- echo Config Loaded! (1/2) //This just confirms that the config has been loaded
- // Bindy
- bind "c" "+right"
- bind "z" "+left"
- bind "p" "use weapon_c4;drop"
- bind "r" "+reload; r_cleardecals"
- bind "SHIFT" "+speed;r_cleardecals"
- bind "CTRL" "+duck;r_cleardecals"
- bind "SPACE" "+jump"
- bind "v" "+voicerecord"
- // NetGraph
- net_graph "1"
- net_graphheight "9999"
- bind "TAB" "+scorenet"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- // JumpThrow
- alias "+jumpthrow2" "+jump;-attack;-attack2"
- alias "-jumpthrow2" "-jump"
- bind "mouse4" "+jumpthrow2"
- // Skrypt na skakanie z Crouchem
- alias +cjump "+jump; +duck"
- alias -cjump "-jump; -duck"
- bind "mouse3" "+cjump
- // Skrypt HP Lewy gorny rog
- developer 1
- con_filter_enable 2
- con_filter_text_out "Player:"
- con_filter_text "damage given"
- // QQ
- alias +knife slot3
- alias -knife lastinv
- bind q +knife
- // Kupowanie
- bind "KP_INS" "buy vesthelm;buy vest;"
- bind "KP_END" "buy ak47; buy m4a1;"
- bind "KP_DOWNARROW" "buy awp;"
- bind "KP_PGDN" "buy p90;"
- bind "KP_LEFTARROW" "buy deagle;"
- bind "KP_5" "buy tec9; buy fiveseven;"
- bind "KP_RIGHTARROW" "buy smokegrenade;"
- bind "KP_HOME" "buy flashbang;"
- bind "KP_UPARROW" "buy hegrenade;"
- bind "KP_ENTER" "buy defuser;"
- bind "kp_pgup" "buy molotov; buy incgrenade;"
- // Crosshair
- cl_crosshair_drawoutline 1
- cl_crosshair_dynamic_maxdist_splitratio .2
- cl_crosshair_dynamic_splitalpha_innermod 1
- cl_crosshair_dynamic_splitalpha_outermod 0.3
- cl_crosshair_dynamic_splitdist 3
- cl_crosshair_outlinethickness 1
- cl_crosshairalpha 255
- cl_crosshaircolor_b 0
- cl_crosshaircolor_g 0
- cl_crosshaircolor_r 255
- cl_crosshairdot 1
- cl_crosshairgap -9
- cl_crosshairgap_useweaponvalue 0
- cl_crosshairscale 600
- cl_crosshairsize 1
- cl_crosshairstyle 2
- cl_crosshairusealpha 1
- cl_crosshair_sniper_width 2
- cl_crosshaircolor 5
- // Viewmodele
- viewmodel_offset_x "-1" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- // MYAW (plywanie myszy)
- // Poruszanie sie
- cl_bob_lower_amt "0" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
- cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
- // No Tutorial or Info Messages (FPS BOOST)
- gameinstructor_enable "0" //Removes in game lessons
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- // Rates (Settings are optimized for best networking experience)
- rate "786432" //Max bytes per second the host can receive data
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp_ratio "2" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_interp "0" //Sets the interpolation amount, always set this to 0
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- cl_timeout "150000"
- // Video
- mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
- mat_monitorgamma_tv_enabled "1" //Turn on TV Mode for less off-set light
- // Sound
- voice_scale "0.7" //Turns down the volume of other players voice to 70%
- snd_mixahead "0.025" //Makes sound as instant as it can get, making it easier to hear small things
- snd_musicvolume "0.4" //Turns off all music, easier to focus
- snd_headphone_pan_exponent "1.2"
- snd_front_headphone_position "45.0"
- snd_rear_headphone_position "90.0"
- snd_headphone_pan_radial_weight "0.5"
- // Other
- r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
- lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "70" //Maxping Search in Matchmaking
- // Hud Modification (Made possible from Patch 1 May 2015, YAY!)
- hud_showtargetid "1" //Enables display of target names, important
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "1" //Makes the hud color yellow, for banana style
- cl_radar_scale "0.4" //Radar Map Scale Size, 0.3 is perfect on all maps
- cl_radar_always_centered "0" //Centers map instead of player in radar, important
- cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
- cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
- cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
- cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
- // FPS BENCZMARK LOL
- cl_autohelp 0
- cl_disablefreezecam 1
- cl_disablehtmlmotd 1
- cl_forcepreload 1
- cl_freezecameffects_showholiday 0
- cl_showhelp 1
- gameinstructor_enable 0
- mat_queue_mode 0
- r_drawtracers_firstperson 0
- r_dynamic 0
- // Bug SCOREBOARD
- alias "fixres" "mat_setvideomode 800 600 1; mat_setvideomode 800 600 0"
- // Szukacz Bomby
- alias "+findthebomb" "+use;gameinstructor_enable 1"
- alias "-findthebomb" "-use;gameinstructor_enable 0"
- bind "e" "+findthebomb"
- // Chodzenie:
- alias +shh "incrementvar volume 0 1 0.1;+speed;r_cleardecals"
- alias -shh "incrementvar volume 0 1 -0.1;-speed"
- bind "shift" "+shh"
- // Szukacz Bomby
- alias "+findthebomb" "+use;gameinstructor_enable 1"
- alias "-findthebomb" "-use;gameinstructor_enable 0"
- bind "e" "+findthebomb"
- // Inne gowienka :D
- cl_dm_buyrandomweapons "0" // Wyłączenie losowych broni na DM Valve.
- // Bronie
- alias "ak" "give weapon_ak47"
- alias "m4" "give weapon_m4a1"
- alias "m4s" "give weapon_m4a1_silencer"
- alias "galil" "give weapon_galilar"
- alias "famas" "give weapon_famas"
- alias "aug" "give weapon_aug"
- alias "sg" "give weapon_sg556"
- alias "tec" "give weapon_tec9"
- alias "fiveseven" "give weapon_fiveseven"
- alias "cz" "give weapon_cz75a"
- alias "beretki" "give weapon_elite"
- alias "dual" "give weapon_elite"
- alias "p2000" "give weapon_hkp2000"
- alias "usp" "give weapon_usp_silencer"
- alias "glock" "give weapon_glock"
- alias "deagle" "give weapon_deagle"
- alias "p250" "give weapon_p250"
- alias "mp9" "give weapon_mp9"
- alias "mac10" "give weapon_mac10"
- alias "uzi" "give weapon_mac10"
- alias "mp7" "give weapon_mp7"
- alias "bizon" "give weapon_bizon"
- alias "ump" "give weapon_ump45"
- alias "mag7" "give weapon_mag7"
- alias "swag7" "give weapon_mag7"
- alias "sawedoff" "give weapon_sawedoff"
- alias "sawnoff" "give weapon_sawedoff"
- alias "soff" "give weapon_sawedoff"
- alias "sawed" "give weapon_sawedoff"
- alias "sawn" "give weapon_sawedoff"
- alias "nova" "give weapon_nova"
- alias "xm" "give weapon_xm1014"
- alias "xm1014" "give weapon_xm1014"
- alias "awp" "give weapon_awp"
- alias "scout" "give weapon_ssg08"
- alias "scar" "give weapon_scar20"
- alias "scar20" "give weapon_scar20"
- alias "g3" "give weapon_g3sg1"
- alias "c4" "give weapon_c4"
- alias "paka" "give weapon_c4"
- alias "negev" "give weapon_negev"
- alias "m249" "give weapon_m249"
- alias "revolver" "give weapon_revolver"
- // Inspectowanie KOSYYYY
- alias "+kosainspect" "slot3"
- alias "-kosainspect" "+lookatweapon"
- bind 3 "+kosainspect"
- // Podglasnianie na sczalkach
- bind "uparrow" "incrementvar volume 0.1 1 0.1"
- bind "downarrow" "incrementvar volume 0.1 1 -0.1"
- // WH dla timu
- alias whon "+cl_show_team_equipment;bind capslock whoff"
- alias whoff "-cl_show_team_equipment;bind capslock whon"
- bind capslock whon
- // OCZY JAK MUHY LUL
- r_eyegloss "0" // No Makeup.
- r_eyemove "0" // No Eye Movement.
- r_eyeshift_x "0" // No Eye Movement X-Angle.
- r_eyeshift_y "0" // No Eye Movement Y-Angle.
- r_eyeshift_z "0" // No Eye Movement Z-Angle.
- r_eyesize "0" // Smaller Eyes.
- cl_join_advertise "2" // Friends Can Now Join Your Community Server Without Your Invite.
- cl_radar_icon_scale_min "1" // Bigger Player Icons On The Radar.
- // Make sure mouse is using "Raw Input" & "No Acceleration"
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- zoom_sensitivity_ratio_mouse "0.75" //Fixes your zoom sensitivity to act as your actual sensitivity, default is 1.
- echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
- // It's time to rek some watermelons
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement