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VAI MANÉ COPIA, VAI COPIA PORRA :@

Jul 17th, 2011
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  1. #include <a_samp>
  2. #include <core>
  3. #include <float>
  4.  
  5. new glob0;
  6.  
  7. new Float:glob4[500][5];
  8.  
  9. new glob2EE4[500];
  10.  
  11. new glob36B4[500];
  12.  
  13. new Menu:glob3ECC;
  14.  
  15. new Menu:glob3ED0;
  16.  
  17. new Menu:glob3ED4;
  18.  
  19. new glob3ED8;
  20.  
  21. new glob3EDC;
  22.  
  23. new glob3EE0;
  24.  
  25. new glob3EE4;
  26.  
  27. new glob3EE8;
  28.  
  29. new glob3EEC;
  30.  
  31. new Menu:glob3EF0;
  32.  
  33. new glob3EF4[500];
  34.  
  35. new glob46C4;
  36.  
  37. new glob46C8;
  38.  
  39. new glob46CC[500];
  40.  
  41. new glob4E9C[500];
  42.  
  43. new glob566C[500];
  44.  
  45. new glob5E3C[8] = {
  46. "Pague vip e ajude o servidor! Acesse nossa comunidade para mais informações!",
  47. "Quer denúnciar alguem? Use /report!",
  48. "Use /ocorrencia GDE para reportar alguma confusão para os GDE!",
  49. "Use /ocorrenciabope BOPE para reportar alguma confusão para os BOPE!",
  50. "Respeite os adminstradores e os puxadores de sua torcida!",
  51. "Se você for banido, tire print apertando F8 e posta na nossa comunidade!",
  52. "Dúvidas? digite /ajuda",
  53. "Foi abordado por um GDE? Digite /handsup para não ser preso!"
  54. };
  55.  
  56. new glob7E5C[1] = { -65366 };
  57.  
  58. new glob7E60[500];
  59.  
  60. new glob8630[500];
  61.  
  62. new glob8E00;
  63.  
  64. new glob8E04[500];
  65.  
  66.  
  67. functionB0(arg0, arg1, arg2, arg3, arg4)
  68. {
  69. new var0 = 1;
  70. while(glob2EE4[var0] == 1)
  71. {
  72. var0++;
  73. }
  74. if(!glob0)
  75. {
  76. SetTimer("CPSERVICE_Handler", 500, true);
  77. glob0 = 1;
  78. }
  79. glob2EE4[var0] = 1;
  80. glob4[var0][0] = arg0;
  81. glob4[var0][1] = arg1;
  82. glob4[var0][2] = arg2;
  83. glob4[var0][3] = arg3;
  84. glob4[var0][4] = arg4;
  85. return var0;
  86. }
  87.  
  88. function2F8(playerid, arg1)
  89. {
  90. if(!IsPlayerInCheckpoint(playerid))
  91. {
  92. return 0;
  93. }
  94. if(glob36B4[playerid] == arg1)
  95. {
  96. return 1;
  97. }
  98. return 0;
  99. }
  100.  
  101. public CPSERVICE_Handler()
  102. {
  103. for(new var0 = 0; var0 < 500; var0++)
  104. {
  105. new Float:var1 = 100000;
  106. new var2 = 0;
  107. for(new var3 = 1; var3 < 500; var3++)
  108. {
  109. if(glob2EE4[var3])
  110. {
  111. new Float:var4 = 0;
  112. var4 = function8C8(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2]);
  113. if(var4 < var1)
  114. {
  115. var1 = var4;
  116. var2 = var3;
  117. }
  118. }
  119. }
  120. new var3 = var2;
  121. if(glob4[var3][4] > function8C8(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2]))
  122. {
  123. if(glob36B4[var0] != var3)
  124. {
  125. SetPlayerCheckpoint(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2], glob4[var3][3]);
  126. glob36B4[var0] = var3;
  127. }
  128. }
  129. else if(glob36B4[var0])
  130. {
  131. glob36B4[var0] = 0;
  132. DisablePlayerCheckpoint(var0);
  133. }
  134. }
  135. return 1;
  136. }
  137.  
  138. function8C8(playerid, Float:arg1, Float:arg2, Float:arg3)
  139. {
  140. new Float:var0 = 0, Float:var1 = 0, Float:var2 = 0;
  141. new Float:var3 = 0;
  142. GetPlayerPos(playerid, var0, var1, var2);
  143. var3 = floatsqroot(floatpower(floatabs(arg1 - var0), 2.0) + floatpower(floatabs(arg2 - var1), 2.0) + floatpower(floatabs(arg3 - var2), 2.0));
  144. return floatround(var3, 0);
  145. }
  146.  
  147. main()
  148. {
  149. print("\n----------------------------------");
  150. print(" GTA Torcidas\n");
  151. print(" GM By");
  152. print(" Caio");
  153. print("----------------------------------\n");
  154. return 0;
  155. }
  156.  
  157. public OnPlayerRequestSpawn(playerid)
  158. {
  159. return 1;
  160. }
  161.  
  162. public OnPlayerPickUpPickup(playerid, pickupid)
  163. {
  164. if(pickupid == glob46C4)
  165. {
  166. GameTextForPlayer(playerid, "Para entrar no vestiario digite /entrar", 5000, 5);
  167. }
  168. if(pickupid == glob46C8)
  169. {
  170. GameTextForPlayer(playerid, "Para recuperar sua vida digite /recuperar, custa R$500", 5000, 5);
  171. }
  172. return 1;
  173. }
  174.  
  175. public OnPlayerConnect(playerid)
  176. {
  177. SendClientMessage(playerid, 0xFFFF00AA, "** Seja bem vindo ao servidor da GTA TORCIDAS. **");
  178. SendClientMessage(playerid, 0xFFFF00AA, "** Qualquer dúvidas se reporte a um admininstrador ou de /ajuda. **,");
  179. SetPlayerColor(playerid, 0xFFFFFFAA);
  180. GivePlayerMoney(playerid, 10000);
  181. new var0[24];
  182. GetPlayerName(playerid, var0, 24);
  183. new var1[84];
  184. format(var1, 84, "%s (ID:%d) entrou no servidor.", var0, playerid);
  185. SendClientMessageToAll(0xAA3333AA, var1);
  186. ResetPlayerWeapons(playerid);
  187. UsePlayerPedAnims();
  188. glob4E9C[playerid] = 0;
  189. glob46CC[playerid] = 0;
  190. SetPlayerMapIcon(playerid, 22, -2437.7203, 505.6966, 29.9344, 22, 0xAA3333AA);
  191. SetPlayerMapIcon(playerid, 30, -1616.945, 663.6743, 7.1875, 30, 0xAA3333AA);
  192. SetPlayerMapIcon(playerid, 30, 1571.234, -1635.2426, 13.1259, 30, 0xAA3333AA);
  193. return 1;
  194. }
  195.  
  196. public OnPlayerDisconnect(playerid, reason)
  197. {
  198. glob7E60[playerid]--;
  199. glob46CC[playerid] = 0;
  200. return 0;
  201. }
  202.  
  203. public OnPlayerCommandText(playerid, cmdtext)
  204. {
  205. new var0[256];
  206. new var1 = 0;
  207. var0 = function15B4C(cmdtext, var1);
  208. if(glob46CC[playerid] && strcmp(cmdtext, "/sairevento", true))
  209. {
  210. return SendClientMessage(playerid, 0xFFFFFFAA, "Server: Comandos bloqueados! Use /sairevento para poder sair!");
  211. }
  212. if(!strcmp(var0, "/ajuda", true))
  213. {
  214. ShowPlayerDialog(playerid, 5, 0, 40144, 40228, 40568, 40580);
  215. return 1;
  216. }
  217. if(!strcmp(var0, "/comandosvip", true))
  218. {
  219. SendClientMessage(playerid, 0xFFFF00AA, ":: COMANDOS VIP ::");
  220. SendClientMessage(playerid, 0xFFFFFFAA, "Vantagens VIP - /jetpackv, /veh, /nitro, /tunar, /kitvip");
  221. return 1;
  222. }
  223. if(!strcmp(var0, "/pular", true))
  224. {
  225. new Float:var2 = 0, Float:var3 = 0, Float:var4 = 0;
  226. GetPlayerPos(playerid, var2, var3, var4);
  227. SetPlayerPos(playerid, var2, var3, 0.6999 + var4);
  228. return 1;
  229. }
  230. if(!strcmp(cmdtext, "/trancar", true))
  231. {
  232. new var2 = 0;
  233. new Float:var3 = 0;
  234. new Float:var4 = 0;
  235. new Float:var5 = 0;
  236. if(IsPlayerInAnyVehicle(playerid))
  237. {
  238. var2 = GetPlayerState(playerid);
  239. if(2 != var2)
  240. {
  241. SendClientMessage(playerid, 0xAA3333AA, "Você só pode trancar as portas se estiver dirigindo.");
  242. return 1;
  243. }
  244. new var6 = 0;
  245. for(var6 = 0; var6 < 500; var6++)
  246. {
  247. if(var6 != playerid)
  248. {
  249. SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), var6, false, true);
  250. }
  251. }
  252. GameTextForPlayer(playerid, "~y~ Veiculo ~r~Trancado", 5000, 6);
  253. GetPlayerPos(playerid, var3, var4, var5);
  254. PlayerPlaySound(playerid, 1056, var3, var4, var5);
  255. return 1;
  256. }
  257. SendClientMessage(playerid, 0xAA3333AA, "Você não está em nenhum veículo!");
  258. return 1;
  259. }
  260. if(!strcmp(cmdtext, "/destrancar", true))
  261. {
  262. new var2 = 0;
  263. new Float:var3 = 0;
  264. new Float:var4 = 0;
  265. new Float:var5 = 0;
  266. if(IsPlayerInAnyVehicle(playerid))
  267. {
  268. var2 = GetPlayerState(playerid);
  269. if(2 != var2)
  270. {
  271. SendClientMessage(playerid, 0xAA3333AA, "Você só pode destrancar as portas se estiver dirigindo.");
  272. return 1;
  273. }
  274. new var6 = 0;
  275. for(var6 = 0; var6 < 500; var6++)
  276. {
  277. SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), var6, false, false);
  278. }
  279. GameTextForPlayer(playerid, "~y~ Veiculo ~n~ ~g~Destrancado", 5000, 6);
  280. GetPlayerPos(playerid, var3, var4, var5);
  281. PlayerPlaySound(playerid, 1057, var3, var4, var5);
  282. return 1;
  283. }
  284. SendClientMessage(playerid, 0xAA3333AA, "Você não está em nenhum veículo!");
  285. return 1;
  286. }
  287. if(!strcmp(cmdtext, "/entrar", true))
  288. {
  289. if(!PlayerToPoint(1.0, playerid, -1593.6631, 716.3148, -5.2422))
  290. {
  291. SendClientMessage(playerid, 0xFFA500AA, "Você não pode usar esse comando neste local!");
  292. return 1;
  293. }
  294. SetPlayerInterior(playerid, 10);
  295. SetPlayerPos(playerid, 246.3759, 109.2459, 1003.2187);
  296. return 1;
  297. }
  298. if(!strcmp(cmdtext, "/sair", true))
  299. {
  300. if(!PlayerToPoint(1.0, playerid, 246.3759, 109.2459, 1003.2187))
  301. {
  302. SendClientMessage(playerid, 0xFFA500AA, "Você não pode usar esse comando neste local!");
  303. return 1;
  304. }
  305. SetPlayerInterior(playerid, 0);
  306. SetPlayerPos(playerid, -1593.6631, 716.3148, -5.2422);
  307. return 1;
  308. }
  309. if(!strcmp(cmdtext, "/recuperar", true))
  310. {
  311. if(!PlayerToPoint(1.0, playerid, -2455.0792, 503.887, 30.0774))
  312. {
  313. SendClientMessage(playerid, 0xAA3333AA, "Você não está no hospital!");
  314. return 1;
  315. }
  316. if(GetPlayerMoney(playerid) >= 500)
  317. {
  318. GivePlayerMoney(playerid, -500);
  319. SetPlayerHealth(playerid, 100.0);
  320. SetPlayerArmour(playerid, 100.0);
  321. return 1;
  322. }
  323. }
  324. if(!strcmp(cmdtext, "/mododeluta", true))
  325. {
  326. SetPlayerFightingStyle(playerid, 6);
  327. return 1;
  328. }
  329. if(!strcmp("/abrirderby", cmdtext, true, 10) && IsPlayerAdmin(playerid))
  330. {
  331. if(!glob8E00)
  332. {
  333. glob8E00 = 1;
  334. GameTextForAll("~r~Um ~w~evento ~b~foi ~g~aberto ~w~/derby", 5000, 1);
  335. for(new var2 = 0; var2 < 500; var2++)
  336. {
  337. PlayerPlaySound(var2, 1139, 0.0, 0.0, 0.0);
  338. }
  339. }
  340. else if(glob8E00 == 1)
  341. {
  342. SendClientMessage(playerid, 0xFFFFFFAA, "O derby já está aberto");
  343. }
  344. return 1;
  345. }
  346. if(!strcmp("/derby", cmdtext, true, 10))
  347. {
  348. if(glob8E00 == 1 && !glob8E04[playerid])
  349. {
  350. glob8E04[playerid] = 1;
  351. SetPlayerPos(playerid, -1976.7541, 282.9083, 35.1719);
  352. SetPlayerInterior(playerid, 15);
  353. SetPlayerPos(playerid, -1398.1036, 937.6311, 1036.4791);
  354. SetPlayerFacingAngle(playerid, 81.0208);
  355. PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
  356. new var2[64], var3[24];
  357. GetPlayerName(playerid, var3, 24);
  358. format(var2, 64, "%s entrou no derby ( /derby )", var3);
  359. SendClientMessageToAll(0xFFFF00AA, var2);
  360. glob46CC[playerid] = 1;
  361. }
  362. else if(!glob8E00)
  363. {
  364. GameTextForPlayer(playerid, "O Derby nao esta ~r~aberto", 3000, 1);
  365. PlayerPlaySound(playerid, 1055, 0.0, 0.0, 0.0);
  366. }
  367. else if(glob8E00 == 1 && glob8E04[playerid] == 1)
  368. {
  369. SendClientMessage(playerid, 0xAA3333AA, "Voce ja esta no DERBY");
  370. }
  371. return 1;
  372. }
  373. if(!strcmp("/fecharderby", cmdtext, true, 10) && IsPlayerAdmin(playerid))
  374. {
  375. if(glob8E00 == 1)
  376. {
  377. glob8E00 = 0;
  378. GameTextForAll("O Derby foi ~g~fechado", 5000, 1);
  379. for(new var2 = 0; var2 < 500; var2++)
  380. {
  381. PlayerPlaySound(var2, 1138, 0.0, 0.0, 0.0);
  382. }
  383. }
  384. else if(!glob8E00)
  385. {
  386. SendClientMessage(playerid, 0xFFFFFFAA, "O Derby não está aberto");
  387. }
  388. return 1;
  389. }
  390. if(!strcmp(var0, "/sairevento", true))
  391. {
  392. ResetPlayerWeapons(playerid);
  393. glob46CC[playerid] = 0;
  394. SetPlayerInterior(playerid, 0);
  395. SpawnPlayer(playerid);
  396. SetPlayerArmour(playerid, 0.0);
  397. glob3EF4[playerid] = 0;
  398. return 1;
  399. }
  400. if(!strcmp("/comprararmas", cmdtext, true, 10))
  401. {
  402. ShowMenuForPlayer(glob3ECC, playerid);
  403. return 1;
  404. }
  405. //=============== [Bilheteria CMDS]========================================
  406. if(strcmp("/abrirbilheterias", cmd, true) == 0)
  407. {
  408. if (PlayerInfo[playerid][pAdmin] == 10)
  409. {
  410. BilheteriaCasa1 = CreatePickup(1239, 1000, 1488.6046,2077.9368,10.8203);
  411. BilheteriaCasa2 = CreatePickup(1239, 1000, 1488.6420,2081.6335,10.8203);
  412. BilheteriaCasa3 = CreatePickup(1239, 1000, 1487.6677,2085.3403,10.8203);
  413. BilheteriaVisitante1 = CreatePickup(1239, 1000, 1329.9702,2235.9587,10.8203);
  414. BilheteriaVisitante2 = CreatePickup(1239, 1000, 1330.6058,2239.6233,10.8203);
  415. BilheteriaVisitante3 = CreatePickup(1239, 1000, 1327.8000,2243.1350,10.8203);
  416.  
  417.  
  418. Create3DTextLabel("Bilheteria Casa 2",0xFFFFFFAA,1488.6420,2081.6335,10.8203+0.75,30.0,0,1);
  419. Create3DTextLabel("Bilheteria Casa 3",0xFFFFFFAA,1487.6677,2085.3403,10.8203+0.75,30.0,0,1);
  420. Create3DTextLabel("Bilheteria Visitante 1",0xFFFFFFAA,1329.9702,2235.9587,10.8203+0.75,30.0,0,1);
  421. Create3DTextLabel("Bilheteria Visitante 2",0xFFFFFFAA,1330.6058,2239.6233,10.8203+0.75,30.0,0,1);
  422. Create3DTextLabel("Bilheteria Visitante 3",0xFFFFFFAA,1327.8000,2243.1350,10.8203+0.75,30.0,0,1);
  423. format(string, sizeof(string), "Bilheterias abertas:)!", sendername);
  424. SendClientMessageToAll(0x7CFC00AA, string);
  425. }
  426. else
  427. {
  428. SendClientMessage(playerid,COLOR_RED,"[ERRO]Você não é administrador Level 10");
  429. }
  430. return 1;
  431. }
  432.  
  433. if(strcmp("/fecharbilheterias", cmd, true) == 0)
  434. {
  435. if(PlayerInfo[playerid][pAdmin] == 10)
  436. {
  437. DestroyPickup(BilheteriaCasa1);
  438. DestroyPickup(BilheteriaCasa2);
  439. DestroyPickup(BilheteriaCasa3);
  440. DestroyPickup(BilheteriaVisitante1);
  441. DestroyPickup(BilheteriaVisitante2);
  442. DestroyPickup(BilheteriaVisitante3);
  443. format(string, sizeof(string), "Bilheterias Fechadas!", sendername);
  444. SendClientMessageToAll(0x7CFC00AA, string);
  445. }
  446. else
  447. {
  448. SendClientMessage(playerid,COLOR_RED,"[ERRO]Você não é administrador Level 10");
  449. }
  450. return 1;
  451. }
  452. if(strcmp("/saidacasa", cmd, true) == 0)
  453. {
  454. if (PlayerInfo[playerid][pAdmin] == 10)
  455. {
  456. SairCasa = CreatePickup(1318,23,1413.4568,2099.6843,12.0156);
  457. Create3DTextLabel("Saida Casa",0xFFFFFFAA,1413.4568,2099.6843,12.0156+0.75,30.0,0,1);
  458. format(string, sizeof(string), "Saida da Torcidas da Casa esta Liberada dessao para o tunel", sendername);
  459. SendClientMessageToAll(0x7CFC00AA, string);
  460. }
  461. else
  462. {
  463. SendClientMessage(playerid,COLOR_RED,"[ERRO]Você não é administrador Level 10");
  464. }
  465. return 1;
  466. }
  467. if(strcmp("/saidavisitante", cmd, true) == 0)
  468. {
  469. if (PlayerInfo[playerid][pAdmin] == 10)
  470. {
  471. SairVisitante = CreatePickup(1318,23,1296.2484,2208.9829,12.0156);
  472. Create3DTextLabel("Saida Visitante",0xFFFFFFAA,1296.2484,2208.9829,12.0156+0.75,30.0,0,1);
  473. format(string, sizeof(string), "Saida da Torcidas Visitante esta Liberada dessao para o tunel", sendername);
  474. SendClientMessageToAll(0x7CFC00AA, string);
  475. }
  476. else
  477. {
  478. SendClientMessage(playerid,COLOR_RED,"[ERRO]Você não é administrador Level 13");
  479. }
  480. return 1;
  481. }
  482.  
  483. if(strcmp("/bloqsaidavisitante", cmd, true) == 0)
  484. {
  485. if (PlayerInfo[playerid][pAdmin] == 10)
  486. {
  487. DestroyPickup(SairVisitante);
  488. format(string, sizeof(string), "A Saida dos Visitantes foi Bloquiada permanessam na arquibancada!!", sendername);
  489. SendClientMessageToAll(0x7CFC00AA, string);
  490. }
  491. else
  492. {
  493. SendClientMessage(playerid,COLOR_RED,"[ERRO]Você não é administrador Level 10");
  494. }
  495. return 1;
  496. }
  497.  
  498. if(strcmp("/bloqsaidacasa", cmd, true) == 0)
  499. {
  500. if (PlayerInfo[playerid][pAdmin] == 10)
  501. {
  502. DestroyPickup(SairCasa);
  503. format(string, sizeof(string), "A Saida da Torcida da Casa foi Bloquiada permanessam na arquibancada!!", sendername);
  504. SendClientMessageToAll(0x7CFC00AA, string);
  505. }
  506. else
  507. {
  508. SendClientMessage(playerid,COLOR_RED,"[ERRO]Você não é administrador Level 10");
  509. }
  510. return 1;
  511. }
  512.  
  513.  
  514. public OnPlayerPickUpPickup(playerid, pickupid)
  515. {
  516. if (pickupid == BilheteriaCasa1)
  517. {
  518. SetPlayerPos(playerid,1413.6401,2107.8672,12.0156);
  519. SendClientMessage(playerid,0x18FF23AA,"Voce comprou um ingresso por 50$ e vera o jogo!");
  520. GivePlayerMoney(playerid, -50);
  521. }
  522. if (pickupid == BilheteriaCasa2)
  523. {
  524. SetPlayerPos(playerid, 1413.6156,2153.4380,12.0156);
  525. SendClientMessage(playerid,0x18FF23AA,"Voce comprou um ingresso por 50$ e vera o jogo!");
  526. GivePlayerMoney(playerid, -50);
  527. }
  528. if (pickupid == BilheteriaCasa3)
  529. {
  530. SetPlayerPos(playerid, 1413.4327,2183.8665,12.0156);
  531. SendClientMessage(playerid,0x18FF23AA,"Voce comprou um ingresso por 50$ e vera o jogo!");
  532. GivePlayerMoney(playerid, -50);
  533. }
  534. if (pickupid == BilheteriaVisitante1)
  535. {
  536. SetPlayerPos(playerid, 1329.8860,2215.1548,12.0156);
  537. SendClientMessage(playerid,0x18FF23AA,"Voce comprou um ingresso por 50$ e vera o jogo!");
  538. GivePlayerMoney(playerid, -50);
  539. }
  540. if (pickupid == BilheteriaVisitante2)
  541. {
  542. SetPlayerPos(playerid, 1360.1237,2215.1514,12.0156);
  543. SendClientMessage(playerid,0x18FF23AA,"Voce comprou um ingresso por 50$ e vera o jogo!");
  544. GivePlayerMoney(playerid, -50);
  545. }
  546. if (pickupid == BilheteriaVisitante3)
  547. {
  548. SetPlayerPos(playerid, 1300.5000,2215.1270,12.0156);
  549. SendClientMessage(playerid,0x18FF23AA,"Voce comprou um ingresso por 50$ e vera o jogo!");
  550. GivePlayerMoney(playerid, -50);
  551. }
  552. if (pickupid == SairCasa)
  553. {
  554. SetPlayerPos(playerid,1418.5527,2070.7393,10.9636);
  555. SendClientMessage(playerid,0x18FF23AA,"Final do Jogo, Obrigado pela presença volte sempre!");
  556. }
  557. if (pickupid == SairVisitante)
  558. {
  559. SetPlayerPos(playerid,1294.0084,2220.6272,11.0234);
  560. SendClientMessage(playerid,0x18FF23AA,"Final do Jogo, Obrigado pela presença volte sempre!");
  561. }
  562. return 1;
  563. }
  564. if(!strcmp(cmdtext, "/kill", true))
  565. {
  566. SetPlayerHealth(playerid, 0.0);
  567. return 1;
  568. }
  569. if(!strcmp(cmdtext, "/reparar", true))
  570. {
  571. if(0 <= GetPlayerMoney(playerid))
  572. {
  573. if(IsPlayerInAnyVehicle(playerid))
  574. {
  575. RepairVehicle(GetPlayerVehicleID(playerid));
  576. SendClientMessage(playerid, 0xAA3333AA, "O seu veiculo foi reparado com sucesso!");
  577. GivePlayerMoney(playerid, 0);
  578. }
  579. else
  580. {
  581. SendClientMessage(playerid, 0xAA3333AA, "Cade teu carro?");
  582. return 1;
  583. }
  584. }
  585. else
  586. {
  587. SendClientMessage(playerid, 0xAA3333AA, "Você não tem verbas suficientes! Precisa $ 500");
  588. return 1;
  589. }
  590. return 1;
  591. }
  592. if(!strcmp(var0, "/skin", true))
  593. {
  594. new var2[256], var3 = 0;
  595. var2 = function15B4C(cmdtext, var1);
  596. if(!strlen(var2))
  597. {
  598. return SendClientMessage(playerid, 0xAA3333AA, "USO: /skin [id da skin]");
  599. }
  600. var3 = strval(var2);
  601. if(var3 == 3 || var3 == 4 || var3 == 5 || var3 == 6 || var3 == 8 || var3 == 42 || var3 == 65 || var3 == 74 || var3 == 86 || var3 == 119 || var3 == 149 || var3 == 208 || var3 == 273 || var3 == 274 || var3 == 289 || var3 >= 300)
  602. {
  603. return SendClientMessage(playerid, 0xAA3333AA, "Skin inválida!");
  604. }
  605. SetPlayerSkin(playerid, var3);
  606. SendClientMessage(playerid, 0x63AFF00A, "Você mudou sua skin!");
  607. return 1;
  608. }
  609. if(!strcmp("/mudarluta", cmdtext, true, 10))
  610. {
  611. ShowPlayerDialog(playerid, 1, 2, 44400, 44464, 44652, 44696);
  612. return 1;
  613. }
  614. return 0;
  615. }
  616.  
  617. public OnPlayerSpawn(playerid)
  618. {
  619. if(IsPlayerNPC(playerid))
  620. {
  621. new var0[24];
  622. GetPlayerName(playerid, var0, 24);
  623. if(!strcmp(var0, "MeuPrimeiroNPC", true))
  624. {
  625. PutPlayerInVehicle(playerid, glob3ED8, 0);
  626. }
  627. return 1;
  628. }
  629. SetPlayerInterior(playerid, 0);
  630. ResetPlayerWeapons(playerid);
  631. glob46CC[playerid] = 0;
  632. TogglePlayerControllable(playerid, false);
  633. SetPlayerInterior(playerid, 14);
  634. ShowPlayerDialog(playerid, 2, 2, 44760, 44916, 45032, 45076);
  635. SetPlayerPos(playerid, 257.9516, -41.7058, 1002.0233);
  636. return 1;
  637. }
  638.  
  639. public OnPlayerDeath(playerid, killerid, reason)
  640. {
  641. new var0 = 0;
  642. if(killerid == 65535)
  643. {
  644. SendDeathMessage(65535, playerid, reason);
  645. }
  646. else
  647. {
  648. SendDeathMessage(killerid, playerid, reason);
  649. SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  650. glob8630[killerid]++;
  651. GivePlayerMoney(killerid, 1000);
  652. }
  653. if(0 < var0)
  654. {
  655. }
  656. else
  657. {
  658. }
  659. SendClientMessage(playerid, 0xFF0000FF, "Você foi para o hospita em coma, mais os médicos te salvaram e custou mil reais de seu dinheiro!");
  660. GivePlayerMoney(playerid, -900);
  661. return 1;
  662. }
  663.  
  664. public OnPlayerRequestClass(playerid, classid)
  665. {
  666. glob566C[playerid] = 0;
  667. SetupPlayerForClassSelection(playerid);
  668. return 1;
  669. }
  670.  
  671. public SetupPlayerForClassSelection(playerid)
  672. {
  673. SetPlayerInterior(playerid, 14);
  674. SetPlayerPos(playerid, 258.4892, -41.4008, 1002.0233);
  675. SetPlayerFacingAngle(playerid, 270.0);
  676. SetPlayerCameraPos(playerid, 256.0815, -43.0476, 1004.0233);
  677. SetPlayerCameraLookAt(playerid, 258.4892, -41.4008, 1002.0233);
  678. return 0;
  679. }
  680.  
  681. public OnGameModeInit()
  682. {
  683. ShowPlayerMarkers(true);
  684. SetGameModeText("[GT]Mod 3.0");
  685. ShowNameTags(true);
  686. EnableStuntBonusForAll(false);
  687. ConnectNPC(45516, 45576);
  688. glob3ED8 = CreateVehicle(400, 0.0, 0.0, 0.0, 0.0, 3, 3, 5000);
  689. glob3ECC = CreateMenu("Comprar armas", 1, 50.0, 180.0, 200.0, 200.0);
  690. AddMenuItem(glob3ECC, 0, "Taco R$2000");
  691. AddMenuItem(glob3ECC, 0, "Soco-Ingles R$2000");
  692. AddMenuItem(glob3ECC, 0, "Taco de Sinuca R$3000");
  693. AddMenuItem(glob3ECC, 0, "<Sair>");
  694. glob46C4 = CreatePickup(1239, 2, -1593.6631, 716.3148, -5.2422, 0);
  695. glob46C8 = CreatePickup(1240, 2, -2455.0792, 503.887, 30.0774, 0);
  696. glob3ED0 = CreateMenu("Sedes:", 1, 50.0, 180.0, 200.0, 200.0);
  697. AddMenuItem(glob3ED0, 0, "Sede UPC");
  698. AddMenuItem(glob3ED0, 0, "Sede DPA");
  699. AddMenuItem(glob3ED0, 0, "Sede TVP");
  700. AddMenuItem(glob3ED0, 0, "Sede PCA");
  701. AddMenuItem(glob3ED0, 0, "Sede PC");
  702. AddMenuItem(glob3ED0, 0, "Sede MPC");
  703. glob3ED4 = CreateMenu("UPC:", 1, 50.0, 180.0, 200.0, 200.0);
  704. AddMenuItem(glob3ED4, 0, "Sede UPC");
  705. AddMenuItem(glob3ED4, 0, "1 Comando");
  706. AddMenuItem(glob3ED4, 0, "2 Comando");
  707. AddMenuItem(glob3ED4, 0, "3 Comando");
  708. glob3EF0 = CreateMenu("lutas:", 1, 50.0, 180.0, 200.0, 200.0);
  709. AddMenuItem(glob3EF0, 0, "Normal");
  710. AddMenuItem(glob3EF0, 0, "Box");
  711. AddMenuItem(glob3EF0, 0, "Kung Fu");
  712. AddMenuItem(glob3EF0, 0, "Luta de Rua");
  713. AddMenuItem(glob3EF0, 0, "Kick Box");
  714. AddMenuItem(glob3EF0, 0, "Coronhada");
  715. AddMenuItem(glob3EF0, 0, "<Sair>");
  716. CreateObject(980, 1413.41, 2179.2199, 23.6422, 0.0, 0.0, 0.0);
  717. CreateObject(980, 1403.41, 2179.2199, 23.6422, 0.0, 0.0, 0.0);
  718. CreateObject(980, 1409.81, 2179.2199, 18.1422, 0.0, 0.0, 0.0);
  719. CreateObject(971, 1402.18, 2179.2099, 17.2422, 0.0, 0.0, 0.0);
  720. CreateObject(971, 1411.4, 2179.1201, 12.2421, 0.0, 0.0, 0.0);
  721. CreateObject(3498, 1387.7725, 2154.2368, 14.5353, 0.0, 0.0, 7.9399);
  722. CreateObject(3498, 1387.6568, 2145.6481, 14.5353, 0.0, 0.0, 0.0);
  723. CreateObject(3498, 1387.5323, 2149.8571, 20.1992, 0.0, 89.325, 89.325);
  724. CreateObject(3498, 1387.703, 2145.591, 15.7659, 0.0, 0.0, 0.0);
  725. CreateObject(3498, 1387.7296, 2154.1413, 16.0778, 0.0, 0.0, 0.0);
  726. CreateObject(3498, 1307.2089, 2145.5937, 14.5353, 0.0, 0.0, 0.0);
  727. CreateObject(3498, 1307.2462, 2149.82, 20.0355, 0.0, 89.325, 89.325);
  728. CreateObject(3498, 1307.2686, 2145.6791, 15.8481, 0.0, 0.0, 0.0);
  729. CreateObject(3498, 1307.2923, 2154.1618, 15.6677, 0.0, 0.0, 0.0);
  730. CreateObject(5816, 1413.1519, 2096.59, 19.1655, 0.0, 0.0, 180.6336);
  731. CreateObject(5816, 1300.8347, 2223.53, 19.2147, 0.0, 0.0, 0.0);
  732. CreateObject(7418, 1347.9, 2149.55, 15.1155, 0.0, 0.0, 0.0);
  733. CreateObject(971, 1292.3, 2174.6398, 13.7859, 0.0, 0.0, 0.0);
  734. CreateObject(971, 1283.4, 2174.6398, 13.7859, 0.0, 0.0, 0.0);
  735. CreateObject(971, 1279.0, 2179.1398, 13.7859, 0.0, 0.0, 90.0);
  736. CreateObject(971, 1279.0, 2187.1398, 13.7859, 0.0, 0.0, 90.0);
  737. CreateObject(971, 1283.4, 2203.1398, 13.6858, 0.0, 0.0, 0.0);
  738. CreateObject(971, 1290.8, 2203.1398, 13.6858, 0.0, 0.0, 0.0);
  739. CreateObject(971, 1295.4, 2207.54, 19.6858, 0.0, 0.0, 90.0);
  740. CreateObject(971, 1295.4, 2216.4399, 19.6858, 0.0, 0.0, 90.0);
  741. CreateObject(971, 1301.4, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  742. CreateObject(971, 1310.0, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  743. CreateObject(971, 1318.9, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  744. CreateObject(971, 1327.8, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  745. CreateObject(971, 1336.6999, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  746. CreateObject(971, 1345.5999, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  747. CreateObject(971, 1354.5, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  748. CreateObject(971, 1363.4, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  749. CreateObject(971, 1372.3, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  750. CreateObject(971, 1381.1999, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  751. CreateObject(971, 1387.8, 2199.04, 17.6858, 0.0, 0.0, 180.0);
  752. CreateObject(971, 1394.8, 2196.7399, 17.6858, 0.0, 0.0, 318.0);
  753. CreateObject(971, 1397.5, 2189.54, 17.6858, 0.0, 0.0, 90.0);
  754. CreateObject(971, 1397.5, 2180.6398, 17.6858, 0.0, 0.0, 90.0);
  755. CreateObject(971, 1397.5, 2171.54, 17.6858, 0.0, 0.0, 90.0);
  756. CreateObject(971, 1397.5, 2162.6398, 17.6858, 0.0, 0.0, 90.0);
  757. CreateObject(971, 1397.5, 2153.7399, 17.6858, 0.0, 0.0, 90.0);
  758. CreateObject(971, 1397.5, 2144.84, 17.6858, 0.0, 0.0, 90.0);
  759. CreateObject(971, 1397.5, 2135.9399, 17.6858, 0.0, 0.0, 90.0);
  760. CreateObject(971, 1397.5, 2127.04, 17.6858, 0.0, 0.0, 90.0);
  761. CreateObject(971, 1397.5, 2118.1398, 17.6858, 0.0, 0.0, 90.0);
  762. CreateObject(971, 1397.5, 2109.2399, 17.6858, 0.0, 0.0, 90.0);
  763. CreateObject(971, 1397.5, 2104.34, 17.6858, 0.0, 0.0, 90.0);
  764. CreateObject(971, 1397.5, 2095.4399, 15.0859, 0.0, 0.0, 90.0);
  765. CreateObject(971, 1397.5, 2086.54, 15.0859, 0.0, 0.0, 90.0);
  766. CreateObject(971, 1397.5, 2082.34, 13.3858, 0.0, 0.0, 90.0);
  767. CreateObject(971, 1401.9899, 2066.3601, 14.6858, 0.0, 0.0, 180.0);
  768. CreateObject(971, 1405.4899, 2066.3601, 14.6858, 0.0, 0.0, 180.0);
  769. CreateObject(971, 1414.39, 2066.3601, 14.6858, 0.0, 0.0, 180.0);
  770. CreateObject(971, 1418.8199, 2070.82, 13.4858, 0.0, 0.0, 90.0);
  771. CreateObject(971, 1397.5, 2086.54, 7.9858, 0.0, 0.0, 90.0);
  772. glob3EDC = functionB0(1145050001, 3256148505, 1148857328, 1077936128, 80);
  773. glob3EE0 = functionB0(1145098248, 1094483706, 1148857582, 1077936128, 80);
  774. glob3EE4 = functionB0(1133438599, 3265861727, 1148870912, 1077936128, 80);
  775. glob3EE8 = functionB0(1133450002, 3257045982, 1148870912, 1077936128, 80);
  776. glob3EEC = functionB0(1133802947, 3269338333, 1148870912, 1077936128, 80);
  777. AddPlayerClass(0, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  778. AddPlayerClass(266, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  779. AddPlayerClass(267, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  780. AddPlayerClass(268, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  781. AddPlayerClass(269, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  782. AddPlayerClass(270, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  783. AddPlayerClass(271, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  784. AddPlayerClass(272, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  785. AddPlayerClass(280, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  786. AddPlayerClass(281, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  787. AddPlayerClass(282, 1958.3782, 1343.1572, 15.3746, 270.1424, 0, 0, 24, 300, -1, -1);
  788. AddPlayerClass(283, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  789. AddPlayerClass(284, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  790. AddPlayerClass(285, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  791. AddPlayerClass(286, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  792. AddPlayerClass(287, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  793. AddPlayerClass(254, 1958.3782, 1343.1572, 15.3746, 0.0, 0, 0, 24, 300, -1, -1);
  794. AddPlayerClass(255, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  795. AddPlayerClass(256, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  796. AddPlayerClass(257, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  797. AddPlayerClass(258, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  798. AddPlayerClass(259, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  799. AddPlayerClass(260, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  800. AddPlayerClass(261, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  801. AddPlayerClass(262, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  802. AddPlayerClass(263, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  803. AddPlayerClass(264, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  804. AddPlayerClass(274, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  805. AddPlayerClass(275, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  806. AddPlayerClass(276, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  807. AddPlayerClass(1, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  808. AddPlayerClass(2, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  809. AddPlayerClass(290, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  810. AddPlayerClass(291, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  811. AddPlayerClass(292, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  812. AddPlayerClass(293, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  813. AddPlayerClass(294, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  814. AddPlayerClass(295, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  815. AddPlayerClass(296, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  816. AddPlayerClass(297, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  817. AddPlayerClass(298, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  818. AddPlayerClass(299, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  819. AddPlayerClass(277, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  820. AddPlayerClass(278, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  821. AddPlayerClass(279, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  822. AddPlayerClass(288, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  823. AddPlayerClass(47, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  824. AddPlayerClass(48, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  825. AddPlayerClass(49, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  826. AddPlayerClass(50, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  827. AddPlayerClass(51, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  828. AddPlayerClass(52, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  829. AddPlayerClass(53, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  830. AddPlayerClass(54, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  831. AddPlayerClass(55, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  832. AddPlayerClass(56, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  833. AddPlayerClass(57, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  834. AddPlayerClass(58, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  835. AddPlayerClass(59, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  836. AddPlayerClass(60, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  837. AddPlayerClass(61, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  838. AddPlayerClass(62, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  839. AddPlayerClass(63, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  840. AddPlayerClass(64, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  841. AddPlayerClass(66, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  842. AddPlayerClass(67, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  843. AddPlayerClass(68, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  844. AddPlayerClass(69, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  845. AddPlayerClass(70, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  846. AddPlayerClass(71, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  847. AddPlayerClass(72, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  848. AddPlayerClass(73, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  849. AddPlayerClass(75, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  850. AddPlayerClass(76, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  851. AddPlayerClass(78, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  852. AddPlayerClass(79, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  853. AddPlayerClass(80, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  854. AddPlayerClass(81, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  855. AddPlayerClass(82, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  856. AddPlayerClass(83, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  857. AddPlayerClass(84, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  858. AddPlayerClass(85, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  859. AddPlayerClass(87, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  860. AddPlayerClass(88, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  861. AddPlayerClass(89, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  862. AddPlayerClass(91, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  863. AddPlayerClass(92, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  864. AddPlayerClass(93, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  865. AddPlayerClass(95, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  866. AddPlayerClass(96, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  867. AddPlayerClass(97, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  868. AddPlayerClass(98, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  869. AddPlayerClass(99, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  870. AddPlayerClass(100, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  871. AddPlayerClass(101, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  872. AddPlayerClass(102, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  873. AddPlayerClass(103, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  874. AddPlayerClass(104, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  875. AddPlayerClass(105, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  876. AddPlayerClass(106, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  877. AddPlayerClass(107, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  878. AddPlayerClass(108, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  879. AddPlayerClass(109, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  880. AddPlayerClass(110, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  881. AddPlayerClass(111, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  882. AddPlayerClass(112, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  883. AddPlayerClass(113, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  884. AddPlayerClass(114, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  885. AddPlayerClass(115, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  886. AddPlayerClass(116, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  887. AddPlayerClass(117, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  888. AddPlayerClass(118, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  889. AddPlayerClass(120, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  890. AddPlayerClass(121, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  891. AddPlayerClass(122, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  892. AddPlayerClass(123, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  893. AddPlayerClass(124, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  894. AddPlayerClass(125, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  895. AddPlayerClass(126, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  896. AddPlayerClass(127, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  897. AddPlayerClass(128, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  898. AddPlayerClass(129, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  899. AddPlayerClass(131, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  900. AddPlayerClass(133, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  901. AddPlayerClass(134, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  902. AddPlayerClass(135, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  903. AddPlayerClass(136, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  904. AddPlayerClass(137, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  905. AddPlayerClass(138, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  906. AddPlayerClass(139, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  907. AddPlayerClass(140, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  908. AddPlayerClass(141, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  909. AddPlayerClass(142, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  910. AddPlayerClass(143, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  911. AddPlayerClass(144, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  912. AddPlayerClass(145, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  913. AddPlayerClass(146, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  914. AddPlayerClass(147, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  915. AddPlayerClass(148, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  916. AddPlayerClass(150, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  917. AddPlayerClass(151, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  918. AddPlayerClass(152, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  919. AddPlayerClass(153, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  920. AddPlayerClass(154, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  921. AddPlayerClass(155, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  922. AddPlayerClass(156, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  923. AddPlayerClass(157, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  924. AddPlayerClass(158, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  925. AddPlayerClass(159, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  926. AddPlayerClass(160, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  927. AddPlayerClass(161, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  928. AddPlayerClass(162, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  929. AddPlayerClass(163, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  930. AddPlayerClass(164, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  931. AddPlayerClass(165, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  932. AddPlayerClass(166, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  933. AddPlayerClass(167, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  934. AddPlayerClass(168, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  935. AddPlayerClass(169, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  936. AddPlayerClass(170, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  937. AddPlayerClass(171, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  938. AddPlayerClass(172, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  939. AddPlayerClass(173, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  940. AddPlayerClass(174, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  941. AddPlayerClass(175, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  942. AddPlayerClass(176, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  943. AddPlayerClass(177, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  944. AddPlayerClass(178, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  945. AddPlayerClass(179, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  946. AddPlayerClass(180, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  947. AddPlayerClass(181, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  948. AddPlayerClass(182, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  949. AddPlayerClass(183, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  950. AddPlayerClass(184, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  951. AddPlayerClass(185, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  952. AddPlayerClass(186, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  953. AddPlayerClass(187, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  954. AddPlayerClass(188, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  955. AddPlayerClass(189, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  956. AddPlayerClass(190, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  957. AddPlayerClass(191, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  958. AddPlayerClass(192, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  959. AddPlayerClass(193, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  960. AddPlayerClass(194, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  961. AddPlayerClass(195, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  962. AddPlayerClass(196, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  963. AddPlayerClass(197, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  964. AddPlayerClass(198, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  965. AddPlayerClass(199, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  966. AddPlayerClass(200, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  967. AddPlayerClass(201, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  968. AddPlayerClass(202, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  969. AddPlayerClass(203, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  970. AddPlayerClass(204, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  971. AddPlayerClass(205, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  972. AddPlayerClass(206, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  973. AddPlayerClass(207, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  974. AddPlayerClass(209, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  975. AddPlayerClass(210, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  976. AddPlayerClass(211, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  977. AddPlayerClass(212, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  978. AddPlayerClass(213, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  979. AddPlayerClass(214, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  980. AddPlayerClass(215, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  981. AddPlayerClass(216, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  982. AddPlayerClass(217, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  983. AddPlayerClass(218, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  984. AddPlayerClass(219, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  985. AddPlayerClass(220, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  986. AddPlayerClass(221, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  987. AddPlayerClass(222, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  988. AddPlayerClass(223, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  989. AddPlayerClass(224, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  990. AddPlayerClass(225, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  991. AddPlayerClass(226, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  992. AddPlayerClass(227, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  993. AddPlayerClass(228, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  994. AddPlayerClass(229, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  995. AddPlayerClass(230, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  996. AddPlayerClass(231, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  997. AddPlayerClass(232, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  998. AddPlayerClass(233, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  999. AddPlayerClass(234, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1000. AddPlayerClass(235, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1001. AddPlayerClass(236, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1002. AddPlayerClass(237, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1003. AddPlayerClass(238, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1004. AddPlayerClass(239, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1005. AddPlayerClass(240, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1006. AddPlayerClass(241, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1007. AddPlayerClass(242, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1008. AddPlayerClass(243, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1009. AddPlayerClass(244, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1010. AddPlayerClass(245, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1011. AddPlayerClass(246, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1012. AddPlayerClass(247, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1013. AddPlayerClass(248, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1014. AddPlayerClass(249, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1015. AddPlayerClass(250, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1016. AddPlayerClass(251, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1017. AddPlayerClass(253, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 24, 300, -1, -1);
  1018. AddStaticVehicle(538, -1948.1816, 141.3182, 25.5081, 358.6205, 41, 29);
  1019. AddStaticVehicle(538, 1779.052, -1953.808, 14.8755, 269.9385, 41, 29);
  1020. AddStaticVehicle(538, 440.8334, 2636.1694, 10.8203, 269.6893, 41, 29);
  1021. AddStaticVehicle(577, -1517.3356, -24.9352, 13.7056, 314.4827, 43, 43);
  1022. AddStaticVehicle(451, 2040.052, 1319.2799, 10.3779, 183.2438, 16, 16);
  1023. AddStaticVehicle(429, 2040.5246, 1359.2783, 10.3515, 177.1305, 13, 13);
  1024. AddStaticVehicle(421, 2110.4101, 1398.3671, 10.7552, 359.5964, 13, 13);
  1025. AddStaticVehicle(411, 2074.9624, 1479.212, 10.399, 359.686, 64, 64);
  1026. AddStaticVehicle(477, 2075.6037, 1666.9749, 10.4252, 359.7507, 94, 94);
  1027. AddStaticVehicle(541, 2119.5844, 1938.5969, 10.2966, 181.9064, 22, 22);
  1028. AddStaticVehicle(541, 1843.788, 1216.0122, 10.4555, 270.8793, 60, 1);
  1029. AddStaticVehicle(402, 1944.1003, 1344.7717, 8.9411, 0.8167, 30, 30);
  1030. AddStaticVehicle(402, 1679.2277, 1316.6286, 10.652, 180.4149, 90, 90);
  1031. AddStaticVehicle(415, 1685.4871, 1751.9666, 10.5989, 268.1182, 25, 1);
  1032. AddStaticVehicle(411, 2034.5015, 1912.5874, 11.9048, 0.2908, 123, 1);
  1033. AddStaticVehicle(411, 2172.1682, 1988.8642, 10.5474, 89.9151, 116, 1);
  1034. AddStaticVehicle(429, 2245.5759, 2042.4166, 10.5, 270.7349, 14, 14);
  1035. AddStaticVehicle(477, 2361.1538, 1993.976, 10.4259, 178.3928, 101, 1);
  1036. AddStaticVehicle(550, 2221.9946, 1998.7786, 9.6815, 92.6187, 53, 53);
  1037. AddStaticVehicle(558, 2243.3833, 1952.4221, 14.976, 359.4796, 116, 1);
  1038. AddStaticVehicle(587, 2276.7084, 1938.7263, 31.5046, 359.232, 40, 1);
  1039. AddStaticVehicle(587, 2602.7768, 1853.0666, 10.5467, 91.4813, 43, 1);
  1040. AddStaticVehicle(603, 2610.76, 1694.2587, 10.6584, 89.3302, 69, 1);
  1041. AddStaticVehicle(587, 2635.2419, 1075.7725, 10.5472, 89.957, 53, 1);
  1042. AddStaticVehicle(437, 2577.2353, 1038.8062, 10.4777, 181.7068, 35, 1);
  1043. AddStaticVehicle(535, 2039.1257, 1545.0878, 10.348, 359.669, 123, 1);
  1044. AddStaticVehicle(535, 2009.8781, 2411.7524, 10.5827, 178.9618, 66, 1);
  1045. AddStaticVehicle(429, 2010.0841, 2489.551, 10.5003, 268.772, 1, 2);
  1046. AddStaticVehicle(415, 2076.4033, 2468.7946, 10.5923, 359.9186, 36, 1);
  1047. AddStaticVehicle(506, 2352.9025, 2577.9768, 10.52, 0.409, 7, 7);
  1048. AddStaticVehicle(506, 2166.6962, 2741.0412, 10.5244, 89.7816, 52, 52);
  1049. AddStaticVehicle(411, 1960.9989, 2754.9072, 10.5473, 200.4315, 112, 1);
  1050. AddStaticVehicle(429, 1919.5863, 2760.7595, 10.5079, 100.0753, 2, 1);
  1051. AddStaticVehicle(415, 1673.8038, 2693.8044, 10.5911, 359.7903, 40, 1);
  1052. AddStaticVehicle(402, 1591.0482, 2746.3981, 10.6519, 172.5124, 30, 30);
  1053. AddStaticVehicle(603, 1580.4537, 2838.2885, 10.6613, 181.4573, 75, 77);
  1054. AddStaticVehicle(550, 1555.2734, 2750.5261, 10.6387, 91.7772, 62, 62);
  1055. AddStaticVehicle(535, 1455.9305, 2878.5288, 10.5837, 181.0986, 118, 1);
  1056. AddStaticVehicle(477, 1537.8425, 2578.0524, 10.5662, 0.0649, 121, 1);
  1057. AddStaticVehicle(451, 1433.1594, 2607.3762, 10.3781, 88.0012, 16, 16);
  1058. AddStaticVehicle(603, 2223.5898, 1288.1463, 10.5103, 182.0296, 18, 1);
  1059. AddStaticVehicle(558, 2451.6706, 1207.1179, 10.451, 179.8959, 24, 1);
  1060. AddStaticVehicle(550, 2461.7253, 1357.9704, 10.6388, 180.2926, 62, 62);
  1061. AddStaticVehicle(558, 2461.8161, 1629.2268, 10.4496, 181.4624, 117, 1);
  1062. AddStaticVehicle(477, 2395.7553, 1658.9591, 10.574, 359.7373, 0, 1);
  1063. AddStaticVehicle(418, 1383.463, 1035.0419, 10.9131, 91.2515, 117, 227);
  1064. AddStaticVehicle(581, 1677.6628, 1040.1929, 10.4135, 178.7037, 58, 1);
  1065. AddStaticVehicle(581, 1383.6959, 1042.2114, 10.412, 85.7268, 66, 1);
  1066. AddStaticVehicle(581, 1064.2331, 1215.4157, 10.4156, 177.2942, 72, 1);
  1067. AddStaticVehicle(581, 1111.4536, 1788.3892, 10.4158, 92.4626, 72, 1);
  1068. AddStaticVehicle(522, 953.2817, 1806.1391, 8.2187, 235.0706, 3, 8);
  1069. AddStaticVehicle(522, 995.5327, 1886.6054, 10.5359, 90.1047, 3, 8);
  1070. AddStaticVehicle(535, 1439.5661, 1999.9821, 10.5843, 0.4194, 66, 1);
  1071. AddStaticVehicle(522, 1430.2353, 1999.0144, 10.3895, 352.095, 6, 25);
  1072. AddStaticVehicle(522, 2156.354, 2188.6572, 10.2413, 22.6504, 6, 25);
  1073. AddStaticVehicle(598, 2277.6845, 2477.1096, 10.5651, 180.1089, 0, 1);
  1074. AddStaticVehicle(598, 2268.9887, 2443.1696, 10.5662, 181.8061, 0, 1);
  1075. AddStaticVehicle(598, 2256.289, 2458.5109, 10.5679, 358.7334, 0, 1);
  1076. AddStaticVehicle(598, 2251.6921, 2477.0205, 10.567, 179.5243, 0, 1);
  1077. AddStaticVehicle(523, 2294.7304, 2441.2651, 10.3859, 9.3763, 0, 0);
  1078. AddStaticVehicle(523, 2290.7268, 2441.3322, 10.3943, 16.4594, 0, 0);
  1079. AddStaticVehicle(523, 2295.5502, 2455.9655, 2.8443, 272.6913, 0, 0);
  1080. AddStaticVehicle(522, 2476.79, 2532.2221, 21.4416, 0.508, 8, 82);
  1081. AddStaticVehicle(522, 2580.5319, 2267.9594, 10.3916, 271.2372, 8, 82);
  1082. AddStaticVehicle(522, 2814.4331, 2364.664, 10.3907, 89.6752, 36, 105);
  1083. AddStaticVehicle(535, 2827.4143, 2345.6953, 10.5768, 270.0668, 97, 1);
  1084. AddStaticVehicle(415, 1319.1037, 1279.179, 10.593, 0.966, 62, 1);
  1085. AddStaticVehicle(535, 2822.3627, 2240.3593, 10.5811, 89.7539, 123, 1);
  1086. AddStaticVehicle(429, 2842.0554, 2637.0104, 10.5, 182.2949, 1, 3);
  1087. AddStaticVehicle(411, 1281.7458, 2571.6718, 10.5472, 270.6127, 106, 1);
  1088. AddStaticVehicle(522, 1305.5295, 2528.3076, 10.3955, 88.7248, 3, 8);
  1089. AddStaticVehicle(415, 1512.7133, 787.6931, 10.5921, 359.5795, 75, 1);
  1090. AddStaticVehicle(522, 2299.5871, 1469.791, 10.3815, 258.4984, 3, 8);
  1091. AddStaticVehicle(522, 2133.6428, 1012.8536, 10.3788, 87.1289, 3, 8);
  1092. AddStaticVehicle(415, 2266.7336, 648.4755, 11.0052, 177.8516, 0, 1);
  1093. AddStaticVehicle(461, 2404.6635, 647.9254, 10.7918, 183.7687, 53, 1);
  1094. AddStaticVehicle(506, 2628.1047, 746.8704, 10.5246, 352.7573, 3, 3);
  1095. AddStaticVehicle(562, 1919.8829, 947.1885, 10.4715, 359.4453, 11, 1);
  1096. AddStaticVehicle(562, 1881.6346, 1006.7653, 10.4783, 86.9966, 11, 1);
  1097. AddStaticVehicle(562, 2038.1043, 1006.4022, 10.404, 179.264, 11, 1);
  1098. AddStaticVehicle(562, 2038.1613, 1014.8566, 10.4056, 179.8665, 11, 1);
  1099. AddStaticVehicle(562, 2038.0965, 1026.7987, 10.404, 180.6107, 11, 1);
  1100. AddStaticVehicle(422, 9.1064, 1165.5065, 19.5855, 2.128, 101, 25);
  1101. AddStaticVehicle(463, 19.8059, 1163.7103, 19.1504, 346.3326, 11, 11);
  1102. AddStaticVehicle(463, 12.574, 1232.2847, 18.8822, 121.8669, 22, 22);
  1103. AddStaticVehicle(586, 69.4633, 1217.0189, 18.3304, 158.9344, 10, 1);
  1104. AddStaticVehicle(586, -199.4186, 1223.0405, 19.2623, 176.7001, 25, 1);
  1105. AddStaticVehicle(576, 384.2365, 2602.1762, 16.0925, 192.4857, 72, 1);
  1106. AddStaticVehicle(586, 423.8012, 2541.687, 15.9708, 338.2426, 10, 1);
  1107. AddStaticVehicle(586, -244.0047, 2724.5439, 62.2076, 51.5825, 10, 1);
  1108. AddStaticVehicle(586, -311.1414, 2659.4328, 62.4513, 310.9601, 27, 1);
  1109. AddStaticVehicle(543, 596.8063, 866.2578, -43.2617, 186.8359, 67, 8);
  1110. AddStaticVehicle(543, 835.0838, 836.8369, 11.8739, 14.892, 8, 90);
  1111. AddStaticVehicle(599, -211.594, 998.9857, 19.8437, 265.4934, 0, 1);
  1112. AddStaticVehicle(422, -304.0621, 1024.111, 19.5713, 94.1811, 96, 25);
  1113. AddStaticVehicle(588, -290.223, 1317.0275, 54.187, 81.7528, 1, 1);
  1114. AddStaticVehicle(451, -290.3146, 1567.1534, 75.0653, 133.1694, 61, 61);
  1115. AddStaticVehicle(470, 280.4913, 1945.6142, 17.6317, 310.3277, 43, 0);
  1116. AddStaticVehicle(470, 272.2861, 1949.4713, 17.6366, 285.9714, 43, 0);
  1117. AddStaticVehicle(470, 271.6122, 1961.2386, 17.6373, 251.908, 43, 0);
  1118. AddStaticVehicle(470, 279.8705, 1966.2362, 17.6436, 228.4709, 43, 0);
  1119. AddStaticVehicle(433, 277.6437, 1985.7558, 18.0771, 270.4078, 43, 0);
  1120. AddStaticVehicle(433, 277.4476, 1994.8328, 18.0772, 267.7377, 43, 0);
  1121. AddStaticVehicle(568, -441.3439, 2215.7026, 42.2489, 191.7953, 41, 29);
  1122. AddStaticVehicle(568, -422.2956, 2225.2612, 42.2464, 0.0615, 41, 29);
  1123. AddStaticVehicle(568, -371.7974, 2234.5527, 42.3497, 285.948, 41, 29);
  1124. AddStaticVehicle(568, -360.116, 2203.4272, 42.3039, 113.6445, 41, 29);
  1125. AddStaticVehicle(468, -660.7386, 2315.2641, 138.3865, 358.7643, 6, 6);
  1126. AddStaticVehicle(419, 95.0568, 1056.5529, 13.4068, 192.1461, 13, 76);
  1127. AddStaticVehicle(429, 114.7416, 1048.3516, 13.2889, 174.9752, 1, 2);
  1128. AddStaticVehicle(522, -302.565, 1777.7348, 42.2513, 238.5039, 6, 25);
  1129. AddStaticVehicle(522, -302.965, 1776.1152, 42.2588, 239.9873, 8, 82);
  1130. AddStaticVehicle(533, -301.0405, 1750.8516, 42.3965, 268.7585, 75, 1);
  1131. AddStaticVehicle(535, -866.1775, 1557.27, 23.8318, 269.3262, 31, 1);
  1132. AddStaticVehicle(550, -799.3063, 1518.1556, 26.7488, 88.5295, 53, 53);
  1133. AddStaticVehicle(522, -867.8613, 1544.5281, 22.5419, 296.0922, 3, 3);
  1134. AddStaticVehicle(554, -904.2978, 1553.8269, 25.9228, 266.6984, 34, 30);
  1135. AddStaticVehicle(463, -196.3012, 2774.4394, 61.4775, 303.8402, 22, 22);
  1136. AddStaticVehicle(415, -680.9883, 955.4495, 11.9032, 84.2753, 36, 1);
  1137. AddStaticVehicle(560, 2133.0769, 1019.2365, 10.5258, 90.5264, 9, 39);
  1138. AddStaticVehicle(560, 2142.4023, 1408.5675, 10.5257, 0.3659, 17, 1);
  1139. AddStaticVehicle(560, 2196.3339, 1856.8469, 10.5256, 179.807, 21, 1);
  1140. AddStaticVehicle(560, 2103.4145, 2069.1513, 10.5249, 270.1451, 33, 0);
  1141. AddStaticVehicle(560, 2361.8041, 2210.9951, 10.3847, 178.7366, 37, 0);
  1142. AddStaticVehicle(550, -1645.2402, 1303.9882, 6.8481, 133.6013, 7, 7);
  1143. AddStaticVehicle(411, 113.861, 1068.6181, 13.3395, 177.1329, 116, 1);
  1144. AddStaticVehicle(429, 159.5198, 1185.1159, 14.7323, 85.5768, 1, 2);
  1145. AddStaticVehicle(411, 612.4677, 1694.4125, 6.7192, 302.5538, 75, 1);
  1146. AddStaticVehicle(522, 661.7609, 1720.9893, 6.564, 19.1231, 6, 25);
  1147. AddStaticVehicle(522, 660.0554, 1719.1186, 6.5641, 12.7699, 8, 82);
  1148. AddStaticVehicle(567, 711.4207, 1947.5207, 5.4056, 179.3809, 90, 96);
  1149. AddStaticVehicle(567, 1031.8435, 1920.3725, 11.3368, 89.4978, 97, 96);
  1150. AddStaticVehicle(567, 1112.3753, 1747.8736, 10.6922, 270.9277, 102, 114);
  1151. AddStaticVehicle(567, 1641.6801, 1299.2113, 10.6869, 271.4891, 97, 96);
  1152. AddStaticVehicle(567, 2135.8757, 1408.4511, 10.6866, 180.4562, 90, 96);
  1153. AddStaticVehicle(567, 2262.2639, 1469.2202, 14.9176, 91.1919, 99, 81);
  1154. AddStaticVehicle(567, 2461.738, 1345.5384, 10.6975, 0.9316, 114, 1);
  1155. AddStaticVehicle(567, 2804.4365, 1332.5347, 10.6282, 271.7681, 88, 64);
  1156. AddStaticVehicle(560, 2805.1684, 1361.4003, 10.4547, 270.234, 17, 1);
  1157. AddStaticVehicle(506, 2853.5378, 1361.4676, 10.5149, 269.6647, 7, 7);
  1158. AddStaticVehicle(567, 2633.9831, 2205.706, 10.6868, 180.0075, 93, 64);
  1159. AddStaticVehicle(567, 2119.975, 2049.3127, 10.5423, 180.1963, 93, 64);
  1160. AddStaticVehicle(567, 2785.0261, -1835.0374, 9.6873, 226.9851, 93, 64);
  1161. AddStaticVehicle(567, 2787.8974, -1876.2584, 9.6965, 0.5803, 99, 81);
  1162. AddStaticVehicle(411, 2771.2993, -1841.5621, 9.487, 20.7677, 116, 1);
  1163. AddStaticVehicle(420, 1713.9318, 1467.8354, 10.5219, 342.8005, 6, 1);
  1164. AddStaticVehicle(437, -2689.553, -24.6547, 4.3358, 359.7567, 6, 1);
  1165. AddStaticVehicle(437, -2693.1102, -24.8935, 4.3358, 359.7567, 6, 1);
  1166. AddStaticVehicle(437, -2683.0445, -24.9149, 4.3358, 359.7567, 6, 1);
  1167. AddStaticVehicle(437, -2679.6006, -24.7461, 4.3358, 359.7567, 6, 1);
  1168. AddStaticVehicle(437, -2676.2825, -24.7251, 4.3358, 359.7567, 6, 1);
  1169. AddStaticVehicle(437, -2693.2171, -52.8853, 4.3358, 359.7567, 6, 1);
  1170. AddStaticVehicle(437, -2689.8975, -52.8727, 4.3358, 359.7567, 6, 1);
  1171. AddStaticVehicle(437, -2686.6023, -52.8727, 4.3358, 359.7567, 6, 1);
  1172. AddStaticVehicle(437, -2683.386, -52.8303, 4.3358, 359.7567, 6, 1);
  1173. AddStaticVehicle(437, -2686.2483, -24.7514, 4.3358, 359.7567, 6, 1);
  1174. AddStaticVehicle(437, -2672.8748, -37.5825, 4.3358, 359.7567, 6, 1);
  1175. AddStaticVehicle(437, -2669.7452, -37.5999, 4.3358, 359.7567, 6, 1);
  1176. AddStaticVehicle(437, -2666.6197, -37.7426, 4.3358, 359.7567, 6, 1);
  1177. AddStaticVehicle(437, -2663.3404, -37.6243, 4.3358, 359.7567, 6, 1);
  1178. AddStaticVehicle(437, -2680.0264, -52.8438, 4.3358, 359.7567, 6, 1);
  1179. AddStaticVehicle(437, -2676.6856, -52.8209, 4.3358, 359.7567, 6, 1);
  1180. AddStaticVehicle(437, -2673.2693, -52.6428, 4.3358, 359.7567, 6, 1);
  1181. AddStaticVehicle(437, -2669.9493, -52.6452, 4.3358, 359.7567, 6, 1);
  1182. AddStaticVehicle(437, -2666.7054, -52.668, 4.3358, 359.7567, 6, 1);
  1183. AddStaticVehicle(437, -2663.2769, -52.543, 4.3358, 359.7567, 6, 1);
  1184. AddStaticVehicle(437, -2660.0274, -52.7165, 4.3387, 359.7567, 6, 1);
  1185. AddStaticVehicle(437, -2656.6067, -52.6044, 4.3358, 359.7567, 6, 1);
  1186. AddStaticVehicle(437, -2653.4654, -52.7093, 4.3358, 359.7567, 6, 1);
  1187. AddStaticVehicle(437, -2650.1246, -52.7687, 4.3358, 359.7567, 6, 1);
  1188. AddStaticVehicle(437, -2646.752, -52.7553, 4.3358, 359.7567, 6, 1);
  1189. AddStaticVehicle(437, -2643.3584, -52.8451, 4.3358, 359.7567, 6, 1);
  1190. AddStaticVehicle(437, -2640.0745, -52.6595, 4.3358, 359.7567, 6, 1);
  1191. AddStaticVehicle(437, -2636.8692, -52.7599, 4.3358, 359.7567, 6, 1);
  1192. AddStaticVehicle(437, -2633.4422, -52.8764, 4.3358, 359.7567, 6, 1);
  1193. AddStaticVehicle(437, -2630.1448, -52.6698, 4.3358, 359.7567, 6, 1);
  1194. AddStaticVehicle(437, -2626.7889, -52.6788, 4.3358, 359.7567, 6, 1);
  1195. AddStaticVehicle(437, -2623.473, -52.8721, 4.3358, 359.7567, 6, 1);
  1196. AddStaticVehicle(437, -2620.3072, -52.7295, 4.3358, 359.7567, 6, 1);
  1197. AddStaticVehicle(437, -2616.9878, -52.6173, 4.3358, 359.7567, 6, 1);
  1198. AddStaticVehicle(437, -2617.158, -24.4737, 4.3358, 359.7567, 6, 1);
  1199. AddStaticVehicle(437, -2620.9727, -24.4823, 4.3358, 359.7567, 6, 1);
  1200. AddStaticVehicle(560, -222.7831, 2594.2978, 62.4077, 179.1546, 86, 86);
  1201. AddStaticVehicle(560, -225.78, 2593.8901, 62.4084, 179.9638, 86, 86);
  1202. AddStaticVehicle(560, -228.8398, 2593.9475, 62.408, 179.9134, 86, 86);
  1203. AddStaticVehicle(560, -231.8671, 2593.6555, 62.4081, 180.2006, 86, 86);
  1204. AddStaticVehicle(560, -234.8147, 2593.6887, 62.4081, 179.848, 86, 86);
  1205. AddStaticVehicle(522, -238.6966, 2593.0629, 62.2734, 180.5845, 86, 86);
  1206. AddStaticVehicle(522, -239.913, 2592.9008, 62.2719, 181.5805, 86, 86);
  1207. AddStaticVehicle(522, -241.0438, 2593.1262, 62.2741, 182.386, 86, 86);
  1208. AddStaticVehicle(522, -242.4296, 2593.197, 62.2723, 179.2996, 86, 86);
  1209. AddStaticVehicle(522, -243.5803, 2593.2326, 62.2733, 181.3813, 86, 86);
  1210. AddStaticVehicle(560, -1992.5643, 250.5838, 34.9105, 85.2195, 43, 43);
  1211. AddStaticVehicle(560, -1992.055, 253.8816, 34.8977, 84.1374, 43, 43);
  1212. AddStaticVehicle(560, -1991.5955, 257.052, 34.8782, 83.6324, 43, 43);
  1213. AddStaticVehicle(560, -1991.2969, 260.0527, 34.8862, 84.587, 43, 43);
  1214. AddStaticVehicle(560, -1991.1305, 263.418, 34.9136, 87.3537, 43, 43);
  1215. AddStaticVehicle(522, -1991.7176, 266.2945, 34.748, 84.3768, 43, 43);
  1216. AddStaticVehicle(522, -1991.6408, 267.475, 34.7332, 86.1462, 43, 43);
  1217. AddStaticVehicle(522, -1991.4784, 268.5729, 34.7374, 85.7226, 43, 43);
  1218. AddStaticVehicle(522, -1991.3598, 269.7186, 34.7336, 84.6146, 43, 43);
  1219. AddStaticVehicle(522, -1991.2267, 270.8327, 34.7468, 84.2584, 43, 43);
  1220. AddStaticVehicle(560, 1079.0155, 1227.4511, 10.5249, 357.1886, 0, 0);
  1221. AddStaticVehicle(560, 1076.0803, 1227.5852, 10.5329, 358.7175, 0, 0);
  1222. AddStaticVehicle(560, 1073.1254, 1227.7375, 10.5324, 358.3895, 0, 0);
  1223. AddStaticVehicle(560, 1070.1751, 1227.7238, 10.5326, 357.1642, 0, 0);
  1224. AddStaticVehicle(560, 1067.1142, 1227.8005, 10.5327, 357.3717, 0, 0);
  1225. AddStaticVehicle(522, 1064.5167, 1227.0104, 10.3888, 355.834, 0, 0);
  1226. AddStaticVehicle(522, 1063.1014, 1226.9852, 10.4018, 359.8836, 0, 0);
  1227. AddStaticVehicle(522, 1061.8897, 1226.9842, 10.3987, 358.7715, 0, 0);
  1228. AddStaticVehicle(522, 1060.4936, 1226.9739, 10.4029, 3.1552, 0, 0);
  1229. AddStaticVehicle(522, 1058.8535, 1226.9547, 10.3992, 359.8728, 0, 0);
  1230. AddStaticVehicle(560, 772.2227, -1333.6613, 13.247, 0.3657, 79, 79);
  1231. AddStaticVehicle(560, 769.09, -1333.3409, 13.248, 1.9493, 79, 79);
  1232. AddStaticVehicle(560, 765.861, -1333.3415, 13.2482, 2.3852, 79, 79);
  1233. AddStaticVehicle(560, 762.6425, -1333.4214, 13.2476, 0.9477, 79, 79);
  1234. AddStaticVehicle(560, 759.5629, -1333.4695, 13.2469, 1.5527, 79, 79);
  1235. AddStaticVehicle(522, 785.0269, -1354.6951, 13.1127, 269.9697, 79, 79);
  1236. AddStaticVehicle(522, 784.9824, -1353.2729, 13.0995, 274.2796, 79, 79);
  1237. AddStaticVehicle(522, 784.7399, -1351.6469, 13.0944, 272.8279, 79, 79);
  1238. AddStaticVehicle(522, 785.1121, -1356.061, 13.1174, 268.0976, 79, 79);
  1239. AddStaticVehicle(522, 784.9859, -1357.2704, 13.1184, 270.1228, 79, 79);
  1240. AddStaticVehicle(560, 1631.0659, 2168.2167, 10.6368, 269.8761, 5, 5);
  1241. AddStaticVehicle(560, 1640.9747, 2168.2426, 10.6351, 270.0093, 5, 5);
  1242. AddStaticVehicle(560, 1649.6994, 2168.3256, 10.6344, 271.0568, 5, 5);
  1243. AddStaticVehicle(560, 1659.3977, 2168.4064, 10.6359, 270.2634, 5, 5);
  1244. AddStaticVehicle(560, 1668.6572, 2168.455, 10.6339, 269.9341, 5, 5);
  1245. AddStaticVehicle(522, 1675.6955, 2187.3952, 10.3669, 92.2733, 5, 5);
  1246. AddStaticVehicle(522, 1675.6864, 2189.2932, 10.3957, 90.239, 5, 5);
  1247. AddStaticVehicle(522, 1675.6972, 2191.2563, 10.3863, 89.6754, 5, 5);
  1248. AddStaticVehicle(522, 1675.5926, 2193.2253, 10.3885, 89.5504, 5, 5);
  1249. AddStaticVehicle(522, 1675.6054, 2195.2846, 10.3958, 89.4868, 5, 5);
  1250. AddStaticVehicle(560, 668.2025, -579.5224, 16.0412, 88.9408, 3, 3);
  1251. AddStaticVehicle(560, 668.1397, -582.136, 16.0414, 87.4113, 3, 3);
  1252. AddStaticVehicle(560, 667.923, -584.7972, 16.0412, 86.5299, 3, 3);
  1253. AddStaticVehicle(560, 667.8524, -587.4421, 16.0415, 88.0885, 3, 3);
  1254. AddStaticVehicle(560, 660.7141, -605.1816, 15.9637, 271.3049, 3, 3);
  1255. AddStaticVehicle(522, 641.9497, -611.6368, 15.9056, 0.9717, 3, 3);
  1256. AddStaticVehicle(522, 640.4002, -611.5875, 15.9077, 359.377, 3, 3);
  1257. AddStaticVehicle(522, 638.5836, -611.6056, 15.9096, 358.3414, 3, 3);
  1258. AddStaticVehicle(522, 637.1265, -611.5135, 15.898, 1.5322, 3, 3);
  1259. AddStaticVehicle(522, 635.7573, -611.4125, 15.8968, 2.0701, 3, 3);
  1260. AddStaticVehicle(560, 1392.0065, 263.2638, 19.2717, 156.9226, 7, 7);
  1261. AddStaticVehicle(560, 1389.221, 264.638, 19.2723, 156.7546, 7, 7);
  1262. AddStaticVehicle(560, 1386.6199, 265.95, 19.2717, 154.2828, 7, 7);
  1263. AddStaticVehicle(560, 1383.799, 267.2155, 19.2717, 154.4178, 7, 7);
  1264. AddStaticVehicle(560, 1380.8837, 268.5267, 19.2721, 154.4705, 7, 7);
  1265. AddStaticVehicle(522, 1377.8428, 268.3182, 19.1422, 154.3663, 7, 7);
  1266. AddStaticVehicle(522, 1376.5687, 268.9263, 19.1357, 157.1694, 7, 7);
  1267. AddStaticVehicle(522, 1375.3193, 269.3898, 19.1345, 156.1813, 7, 7);
  1268. AddStaticVehicle(522, 1374.2819, 269.9693, 19.1355, 158.0063, 7, 7);
  1269. AddStaticVehicle(522, 1373.1752, 270.5231, 19.1359, 158.1136, 7, 7);
  1270. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5667, 1624.6364, 1052.0998, 269.1532, 3, 8), 14);
  1271. LinkVehicleToInterior(AddStaticVehicle(522, -1495.4415, 1622.9222, 1052.1038, 267.2508, 6, 25), 14);
  1272. LinkVehicleToInterior(AddStaticVehicle(522, -1495.4955, 1621.2495, 1052.1022, 267.3916, 7, 79), 14);
  1273. LinkVehicleToInterior(AddStaticVehicle(522, -1495.4621, 1619.6721, 1052.0931, 266.9733, 8, 82), 14);
  1274. LinkVehicleToInterior(AddStaticVehicle(522, -1495.4294, 1618.0848, 1052.1026, 270.0643, 36, 105), 14);
  1275. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5571, 1616.4951, 1052.1019, 268.9731, 39, 106), 14);
  1276. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5168, 1614.8897, 1052.1025, 268.0177, 51, 118), 14);
  1277. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5199, 1613.3461, 1052.1042, 268.7159, 3, 3), 14);
  1278. LinkVehicleToInterior(AddStaticVehicle(522, -1495.5178, 1611.7059, 1052.1024, 270.254, 3, 8), 14);
  1279. LinkVehicleToInterior(AddStaticVehicle(522, -1495.6933, 1610.0886, 1052.1035, 270.3179, 6, 25), 14);
  1280. LinkVehicleToInterior(AddStaticVehicle(522, -1495.8154, 1608.4505, 1052.092, 266.7446, 7, 79), 14);
  1281. LinkVehicleToInterior(AddStaticVehicle(522, -1495.8133, 1606.9809, 1052.091, 270.0708, 8, 82), 14);
  1282. LinkVehicleToInterior(AddStaticVehicle(502, -1356.191, 935.5128, 1036.265, 9.6049, 51, 75), 15);
  1283. LinkVehicleToInterior(AddStaticVehicle(502, -1342.8648, 938.3842, 1036.2947, 20.8255, 53, 75), 15);
  1284. LinkVehicleToInterior(AddStaticVehicle(502, -1332.6238, 941.6812, 1036.3354, 25.1949, 58, 67), 15);
  1285. LinkVehicleToInterior(AddStaticVehicle(502, -1322.7951, 946.0764, 1036.3944, 31.1357, 75, 67), 15);
  1286. LinkVehicleToInterior(AddStaticVehicle(502, -1316.0657, 949.0573, 1036.4526, 30.4269, 75, 61), 15);
  1287. LinkVehicleToInterior(AddStaticVehicle(502, -1309.924, 952.5714, 1036.473, 32.0559, 79, 62), 15);
  1288. LinkVehicleToInterior(AddStaticVehicle(502, -1304.8182, 956.7722, 1036.5346, 41.3524, 7, 94), 15);
  1289. LinkVehicleToInterior(AddStaticVehicle(502, -1299.9323, 961.5452, 1036.6077, 49.4914, 36, 88), 15);
  1290. LinkVehicleToInterior(AddStaticVehicle(502, -1349.7317, 936.3319, 1036.2854, 12.4598, 51, 75), 15);
  1291. LinkVehicleToInterior(AddStaticVehicle(502, -1362.8027, 934.2324, 1036.246, 9.6113, 53, 75), 15);
  1292. LinkVehicleToInterior(AddStaticVehicle(502, -1488.3449, 952.9384, 1036.7982, 317.859, 58, 67), 15);
  1293. LinkVehicleToInterior(AddStaticVehicle(502, -1493.8108, 957.1749, 1036.874, 316.5712, 75, 67), 15);
  1294. LinkVehicleToInterior(AddStaticVehicle(502, -1498.9327, 960.4404, 1036.9603, 305.7879, 75, 61), 15);
  1295. LinkVehicleToInterior(AddStaticVehicle(502, -1503.3188, 965.9318, 1037.0407, 313.1083, 79, 62), 15);
  1296. LinkVehicleToInterior(AddStaticVehicle(502, -1507.5621, 971.4807, 1037.1435, 301.2586, 7, 94), 15);
  1297. LinkVehicleToInterior(AddStaticVehicle(502, -1511.3388, 976.4572, 1037.2324, 295.8225, 36, 88), 15);
  1298. LinkVehicleToInterior(AddStaticVehicle(502, -1514.2907, 981.6718, 1037.3195, 285.9985, 51, 75), 15);
  1299. LinkVehicleToInterior(AddStaticVehicle(502, -1515.0669, 987.3535, 1037.4182, 274.9531, 53, 75), 15);
  1300. LinkVehicleToInterior(AddStaticVehicle(502, -1515.736, 993.0537, 1037.5175, 271.7202, 58, 67), 15);
  1301. LinkVehicleToInterior(AddStaticVehicle(502, -1516.0481, 998.6505, 1037.6043, 267.2474, 75, 67), 15);
  1302. LinkVehicleToInterior(AddStaticVehicle(502, -1407.6823, -255.7148, 1043.5361, 349.264, 53, 75), 7);
  1303. LinkVehicleToInterior(AddStaticVehicle(502, -1403.5472, -258.6951, 1043.5529, 348.5411, 58, 67), 7);
  1304. LinkVehicleToInterior(AddStaticVehicle(502, -1406.3184, -248.6612, 1043.4222, 349.1058, 75, 67), 7);
  1305. LinkVehicleToInterior(AddStaticVehicle(502, -1402.0765, -251.6332, 1043.4405, 348.7688, 75, 61), 7);
  1306. LinkVehicleToInterior(AddStaticVehicle(502, -1404.7962, -241.5093, 1043.302, 348.3357, 79, 62), 7);
  1307. AddStaticVehicle(582, -2494.4878, -601.6855, 132.6199, 359.544, 9, 9);
  1308. AddStaticVehicle(582, -2498.2437, -601.6091, 132.6208, 359.544, 9, 9);
  1309. AddStaticVehicle(582, -2502.0394, -601.6955, 132.6186, 359.544, 9, 9);
  1310. AddStaticVehicle(582, -2505.6827, -601.5441, 132.615, 359.544, 9, 9);
  1311. AddStaticVehicle(582, -2509.4847, -601.6122, 132.6183, 359.544, 9, 9);
  1312. AddStaticVehicle(582, -2513.1321, -601.6929, 132.6154, 359.544, 9, 9);
  1313. AddStaticVehicle(582, -2516.8531, -601.5337, 132.6208, 359.544, 9, 9);
  1314. AddStaticVehicle(582, -2520.6111, -601.4742, 132.6235, 359.544, 9, 9);
  1315. AddStaticVehicle(582, -2524.2879, -601.7391, 132.619, 359.544, 9, 9);
  1316. AddStaticVehicle(582, -2528.0162, -601.9405, 132.6203, 359.544, 9, 9);
  1317. AddStaticVehicle(582, -2531.8338, -601.6852, 132.6116, 359.544, 9, 9);
  1318. AddStaticVehicle(582, -2535.6421, -602.0931, 132.6183, 359.544, 9, 9);
  1319. AddStaticVehicle(488, -2531.8064, -615.3442, 132.5625, 359.544, 9, 9);
  1320. CreateObject(971, 1549.28, -1638.0501, 16.1702, 0.0, 0.0, 90.0);
  1321. CreateObject(971, 1549.29, -1617.57, 16.1702, 0.0, 0.0, 90.0);
  1322. CreateObject(971, -2614.3702, -23.3795, 7.6125, 0.0, 0.0, 90.0);
  1323. CreateObject(971, -2614.3702, -32.2795, 7.6125, 0.0, 0.0, 90.0);
  1324. CreateObject(971, -2614.3702, -34.9795, 7.6125, 0.0, 0.0, 90.0);
  1325. CreateObject(971, -2614.3702, -55.3796, 7.6125, 0.0, 0.0, 90.0);
  1326. CreateObject(971, -2618.8702, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1327. CreateObject(971, -2627.8702, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1328. CreateObject(971, -2636.7701, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1329. CreateObject(971, -2645.7701, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1330. CreateObject(971, -2654.67, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1331. CreateObject(971, -2663.5701, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1332. CreateObject(971, -2672.47, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1333. CreateObject(971, -2681.3702, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1334. CreateObject(971, -2690.2701, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1335. CreateObject(971, -2691.47, -59.2795, 7.6125, 0.0, 0.0, 180.0);
  1336. CreateObject(971, -2695.97, -56.2795, 7.6125, 0.0, 0.0, 90.0);
  1337. CreateObject(971, -2695.97, -34.0795, 7.6125, 0.0, 0.0, 90.0);
  1338. CreateObject(971, -2695.97, -25.0796, 7.6125, 0.0, 0.0, 90.0);
  1339. CreateObject(971, -2695.97, -18.0796, 7.6125, 0.0, 0.0, 90.0);
  1340. CreateObject(971, -2691.47, -13.6795, 7.6125, 0.0, 0.0, 180.0);
  1341. CreateObject(971, -2682.5701, -13.6795, 7.6125, 0.0, 0.0, 180.0);
  1342. CreateObject(971, -2673.67, -13.6795, 7.6125, 0.0, 0.0, 180.0);
  1343. CreateObject(971, -2664.7701, -13.6795, 7.6125, 0.0, 0.0, 180.0);
  1344. CreateObject(971, -2614.3702, -17.8795, 7.6125, 0.0, 0.0, 90.0);
  1345. CreateObject(971, -2618.8702, -13.4795, 7.6125, 0.0, 0.0, 180.0);
  1346. CreateObject(971, -2627.67, -13.4795, 7.6125, 0.0, 0.0, 180.0);
  1347. CreateObject(971, -2695.8001, -43.0784, 6.9124, 0.0, 0.0, 90.0);
  1348. CreateObject(971, -2695.8001, -47.2785, 6.9124, 0.0, 0.0, 90.0);
  1349. CreateObject(982, -1571.74, 683.142, 10.4531, 0.0, 0.0, 180.0);
  1350. CreateObject(982, -1571.74, 678.8419, 10.4531, 0.0, 0.0, 180.0);
  1351. CreateObject(983, -1571.74, 653.442, 10.4531, 0.0, 0.0, 180.0);
  1352. CreateObject(983, -1571.74, 649.242, 10.4531, 0.0, 0.0, 180.0);
  1353. CreateObject(971, -1576.24, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1354. CreateObject(971, -1585.1401, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1355. CreateObject(971, -1593.94, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1356. CreateObject(971, -1602.84, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1357. CreateObject(971, -1611.74, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1358. CreateObject(971, -1620.6401, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1359. CreateObject(971, -1629.5401, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1360. CreateObject(971, -1637.1401, 646.1339, 9.5656, 0.0, 0.0, 180.0);
  1361. CreateObject(971, -1641.6401, 650.5339, 9.5656, 0.0, 0.0, 90.0);
  1362. CreateObject(971, -1641.6401, 650.5339, 9.5656, 0.0, 0.0, 90.0);
  1363. CreateObject(971, -1641.6401, 659.434, 9.5656, 0.0, 0.0, 90.0);
  1364. CreateObject(971, -1641.6401, 671.5339, 9.5656, 0.0, 0.0, 90.0);
  1365. CreateObject(971, -1646.0401, 676.0339, 13.2656, 0.0, 0.0, 180.0);
  1366. CreateObject(971, -1654.94, 676.0339, 15.8655, 0.0, 0.0, 180.0);
  1367. CreateObject(971, -1663.74, 676.5339, 18.8656, 0.0, 0.0, 170.0);
  1368. CreateObject(971, -1672.5401, 678.0339, 21.6655, 0.0, 0.0, 170.0);
  1369. CreateObject(971, -1677.24, 679.1339, 23.5655, 0.0, 0.0, 170.0);
  1370. CreateObject(971, -1686.0401, 679.934, 23.5655, 0.0, 0.0, 180.0);
  1371. CreateObject(971, -1694.94, 679.8339, 25.9655, 0.0, 0.0, 180.0);
  1372. CreateObject(971, -1697.1401, 679.8339, 25.9655, 0.0, 0.0, 180.0);
  1373. CreateObject(971, -1701.74, 692.234, 27.5655, 0.0, 0.0, 90.0);
  1374. CreateObject(971, -1701.74, 701.1339, 27.5655, 0.0, 0.0, 90.0);
  1375. CreateObject(971, -1701.74, 710.0339, 27.5655, 0.0, 0.0, 90.0);
  1376. CreateObject(971, -1701.74, 714.3339, 27.5655, 0.0, 0.0, 90.0);
  1377. CreateObject(971, -1697.24, 718.734, 27.5655, 0.0, 0.0, 180.0);
  1378. CreateObject(971, -1641.45, 665.6649, 9.5656, 0.0, 0.0, 90.0);
  1379. CreateObject(971, -1641.9301, 688.4569, 8.9531, 0.0, 0.0, 180.0);
  1380. CreateObject(971, -1621.5301, 688.4569, 8.9531, 0.0, 0.0, 180.0);
  1381. CreateObject(971, -2486.2, -605.732, 135.1719, 0.0, 0.0, 90.0);
  1382. CreateObject(971, -2486.2, -598.9321, 135.1719, 0.0, 0.0, 90.0);
  1383. CreateObject(971, -2489.8501, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1384. CreateObject(971, -2498.0501, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1385. CreateObject(971, -2506.95, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1386. CreateObject(971, -2515.8501, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1387. CreateObject(971, -2524.65, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1388. CreateObject(971, -2533.5501, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1389. CreateObject(971, -2537.95, -594.5521, 135.072, 0.0, 0.0, 180.0);
  1390. CreateObject(982, -2542.3501, -607.4521, 135.472, 0.0, 0.0, 180.0);
  1391. CreateObject(983, -2542.3501, -623.4521, 135.472, 0.0, 0.0, 180.0);
  1392. CreateObject(971, -2486.3001, -626.032, 135.1719, 0.0, 0.0, 90.0);
  1393. CreateObject(971, -2486.3001, -634.9321, 136.272, 0.0, 0.0, 90.0);
  1394. CreateObject(971, -2486.3001, -643.832, 138.272, 0.0, 0.0, 90.0);
  1395. CreateObject(971, -2486.3001, -652.732, 140.1719, 0.0, 0.0, 90.0);
  1396. CreateObject(971, -2486.3001, -661.6321, 141.8719, 0.0, 0.0, 90.0);
  1397. CreateObject(971, -2486.3001, -670.532, 141.8719, 0.0, 0.0, 90.0);
  1398. CreateObject(971, -2486.3001, -679.4321, 141.8719, 0.0, 0.0, 90.0);
  1399. CreateObject(971, -2486.3001, -688.4321, 141.8719, 0.0, 0.0, 90.0);
  1400. CreateObject(971, -2486.3001, -697.332, 141.8719, 0.0, 0.0, 90.0);
  1401. CreateObject(971, -2486.3001, -706.232, 141.8719, 0.0, 0.0, 90.0);
  1402. CreateObject(971, -2486.3001, -715.1321, 141.8719, 0.0, 0.0, 90.0);
  1403. CreateObject(971, -2490.7, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1404. CreateObject(971, -2499.6001, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1405. CreateObject(971, -2508.5, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1406. CreateObject(971, -2517.4, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1407. CreateObject(971, -2526.3001, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1408. CreateObject(971, -2535.2, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1409. CreateObject(971, -2536.9, -719.732, 141.8719, 0.0, 0.0, 180.0);
  1410. CreateObject(971, -2541.3001, -715.232, 141.8719, 0.0, 0.0, 90.0);
  1411. CreateObject(971, -2541.3001, -706.332, 141.8719, 0.0, 0.0, 90.0);
  1412. CreateObject(971, -2541.3001, -697.4321, 141.8719, 0.0, 0.0, 90.0);
  1413. CreateObject(971, -2541.3001, -688.532, 141.8719, 0.0, 0.0, 90.0);
  1414. AddStaticPickup(371, 15, 1710.3359, 1614.3585, 10.119, 0);
  1415. AddStaticPickup(371, 15, 1964.4522, 1917.034, 130.9375, 0);
  1416. AddStaticPickup(371, 15, 2055.7258, 2395.8588, 150.4765, 0);
  1417. AddStaticPickup(371, 15, 2265.0119, 1672.3836, 94.9218, 0);
  1418. AddStaticPickup(371, 15, 2265.9738, 1623.406, 94.9218, 0);
  1419. SetTimer("MoneyGrubScoreUpdate", 1000, true);
  1420. SetTimer("RandomMSG", 100000, true);
  1421. return 1;
  1422. }
  1423.  
  1424. public SendPlayerFormattedText(playerid, arg1[], arg2[])
  1425. {
  1426. new var0[256];
  1427. format(var0, 256, arg1, arg2);
  1428. SendClientMessage(playerid, 0xFF004040, var0);
  1429. return 0;
  1430. }
  1431.  
  1432. public OnPlayerText(playerid, text)
  1433. {
  1434. new var0[256];
  1435. format(var0, 256, "[ID:%d]: %s", playerid, text);
  1436. SendPlayerMessageToAll(playerid, var0);
  1437. SetPlayerChatBubble(playerid, text, 4294967210, 1120403456, 10000);
  1438. return 0;
  1439. }
  1440.  
  1441. public OnRconCommand(cmd)
  1442. {
  1443. return 1;
  1444. }
  1445.  
  1446. public SendAllFormattedText(arg0, arg1[], arg2[])
  1447. {
  1448. new var0[256];
  1449. format(var0, 256, arg1, arg2);
  1450. SendClientMessageToAll(0xFFFF00AA, var0);
  1451. return 0;
  1452. }
  1453.  
  1454. public RandomMSG()
  1455. {
  1456. new var0[256];
  1457. new var1 = random(8);
  1458. new var2 = random(1);
  1459. format(var0, 256, "[GT] Avisa: %s", glob5E3C[var1]);
  1460. SendClientMessageToAll(glob7E5C[var2], var0);
  1461. return 1;
  1462. }
  1463.  
  1464. function15B4C(arg0[], &arg1)
  1465. {
  1466. new var0 = strlen(arg0);
  1467. while(arg1 < var0 && arg0[arg1] <= 32)
  1468. {
  1469. arg1++;
  1470. }
  1471. new var1 = arg1;
  1472. new var2[20];
  1473. while(arg1 < var0 && arg0[arg1] > 32 && arg1 - var1 < 19)
  1474. {
  1475. var2[arg1 - var1] = arg0[arg1];
  1476. arg1++;
  1477. }
  1478. var2[arg1 - var1] = 0;
  1479. return var2;
  1480. }
  1481.  
  1482. public OnPlayerUpdate(playerid)
  1483. {
  1484. SetPlayerScore(playerid, glob8630[playerid]);
  1485. if(GetPlayerWeapon(playerid) == 9)
  1486. {
  1487. Kick(playerid);
  1488. }
  1489. if(GetPlayerWeapon(playerid) == 16)
  1490. {
  1491. Kick(playerid);
  1492. }
  1493. if(GetPlayerWeapon(playerid) == 18)
  1494. {
  1495. Kick(playerid);
  1496. }
  1497. if(GetPlayerWeapon(playerid) == 35)
  1498. {
  1499. Kick(playerid);
  1500. }
  1501. if(GetPlayerWeapon(playerid) == 36)
  1502. {
  1503. Kick(playerid);
  1504. }
  1505. if(GetPlayerWeapon(playerid) == 37)
  1506. {
  1507. Kick(playerid);
  1508. }
  1509. if(GetPlayerWeapon(playerid) == 38)
  1510. {
  1511. Kick(playerid);
  1512. }
  1513. if(GetPlayerWeapon(playerid) == 44)
  1514. {
  1515. Kick(playerid);
  1516. }
  1517. if(GetPlayerWeapon(playerid) == 45)
  1518. {
  1519. Kick(playerid);
  1520. }
  1521. return 1;
  1522. }
  1523.  
  1524. public OnPlayerSelectedMenuRow(playerid, row)
  1525. {
  1526. new var0 = 0;
  1527. var0 = GetPlayerMenu(playerid);
  1528. if(var0 == glob3EF0)
  1529. {
  1530. switch(row) {
  1531. case 0:
  1532. SetPlayerFightingStyle(playerid, 4);
  1533. TogglePlayerControllable(playerid, true);
  1534. case 1:
  1535. SetPlayerFightingStyle(playerid, 5);
  1536. TogglePlayerControllable(playerid, true);
  1537. case 2:
  1538. SetPlayerFightingStyle(playerid, 6);
  1539. TogglePlayerControllable(playerid, true);
  1540. case 3:
  1541. SetPlayerFightingStyle(playerid, 7);
  1542. TogglePlayerControllable(playerid, true);
  1543. case 4:
  1544. SetPlayerFightingStyle(playerid, 15);
  1545. TogglePlayerControllable(playerid, true);
  1546. case 5:
  1547. SetPlayerFightingStyle(playerid, 26);
  1548. TogglePlayerControllable(playerid, true);
  1549. case 6:
  1550. GameTextForPlayer(playerid, "Voce nao escolheu nenhum modo de luta.", 5000, 5);
  1551. }
  1552. }
  1553. if(var0 == glob3ECC)
  1554. {
  1555. switch(row) {
  1556. case 0:
  1557. if(GetPlayerMoney(playerid) >= 2000)
  1558. {
  1559. GivePlayerWeapon(playerid, 5, 1);
  1560. GivePlayerMoney(playerid, -2000);
  1561. }
  1562. case 1:
  1563. if(GetPlayerMoney(playerid) >= 2000)
  1564. {
  1565. GivePlayerWeapon(playerid, 1, 1);
  1566. GivePlayerMoney(playerid, -2000);
  1567. }
  1568. case 2:
  1569. if(GetPlayerMoney(playerid) >= 3000)
  1570. {
  1571. GivePlayerWeapon(playerid, 7, 1);
  1572. GivePlayerMoney(playerid, -3000);
  1573. }
  1574. case 3:
  1575. GetPlayerMoney(playerid);
  1576. }
  1577. }
  1578. if(0 <= GetPlayerMoney(playerid))
  1579. {
  1580. }
  1581. if(var0 == glob3ED4)
  1582. {
  1583. switch(row) {
  1584. case 0:
  1585. if(0 <= GetPlayerMoney(playerid))
  1586. {
  1587. TogglePlayerControllable(playerid, true);
  1588. SetPlayerPos(playerid, -1976.7541, 282.9083, 35.1719);
  1589. SetPlayerFacingAngle(playerid, 81.0208);
  1590. SetPlayerColor(playerid, 0xAA3333AA);
  1591. GameTextForPlayer(playerid, "Bem Vindo A Sede ~l~U~r~P~l~C ~r~[TLB]", 5000, 5);
  1592. SetPlayerInterior(playerid, 0);
  1593. SetPlayerTeam(playerid, 0);
  1594. }
  1595. case 1:
  1596. if(0 <= GetPlayerMoney(playerid))
  1597. {
  1598. TogglePlayerControllable(playerid, true);
  1599. SetPlayerPos(playerid, -2047.5789, -82.985, 34.7291);
  1600. SetPlayerFacingAngle(playerid, 267.2878);
  1601. SetPlayerColor(playerid, 0xAA3333AA);
  1602. GameTextForPlayer(playerid, "Bem Vindo A Sede do 1 Comando ZONA SUL", 5000, 5);
  1603. SetPlayerInterior(playerid, 0);
  1604. }
  1605. case 2:
  1606. if(0 <= GetPlayerMoney(playerid))
  1607. {
  1608. TogglePlayerControllable(playerid, true);
  1609. SetPlayerPos(playerid, -2441.9705, 722.0059, 35.0223);
  1610. SetPlayerFacingAngle(playerid, 178.3943);
  1611. SetPlayerColor(playerid, 0xAA3333AA);
  1612. GameTextForPlayer(playerid, "Bem Vindo A Sede do 2 Comando CENTRAL", 5000, 5);
  1613. SetPlayerInterior(playerid, 0);
  1614. }
  1615. case 3:
  1616. if(0 <= GetPlayerMoney(playerid))
  1617. {
  1618. TogglePlayerControllable(playerid, true);
  1619. SetPlayerPos(playerid, -1628.2601, 1226.728, 6.7508);
  1620. SetPlayerColor(playerid, 0xAA3333AA);
  1621. GameTextForPlayer(playerid, "Bem Vindo A Sede do 2 Comando ZONA NORTE", 5000, 5);
  1622. SetPlayerInterior(playerid, 0);
  1623. }
  1624. }
  1625. }
  1626. if(var0 == glob3ED0)
  1627. {
  1628. switch(row) {
  1629. case 0:
  1630. if(0 <= GetPlayerMoney(playerid))
  1631. {
  1632. ShowMenuForPlayer(glob3ED4, playerid);
  1633. }
  1634. case 1:
  1635. if(0 <= GetPlayerMoney(playerid))
  1636. {
  1637. TogglePlayerControllable(playerid, true);
  1638. SetPlayerPos(playerid, 632.1638, -1356.753, 13.4031);
  1639. SetPlayerFacingAngle(playerid, 267.2878);
  1640. SetPlayerColor(playerid, 0x0000BBAA);
  1641. GameTextForPlayer(playerid, "Bem Vindo A Sede ~r~D~b~P~r~A ~y~(IRQ)", 5000, 5);
  1642. SetPlayerInterior(playerid, 0);
  1643. }
  1644. case 2:
  1645. if(0 <= GetPlayerMoney(playerid))
  1646. {
  1647. TogglePlayerControllable(playerid, true);
  1648. SetPlayerPos(playerid, 1166.2337, 1382.0693, 10.6718);
  1649. SetPlayerFacingAngle(playerid, 178.3943);
  1650. SetPlayerColor(playerid, 0xAFAFAFAA);
  1651. GameTextForPlayer(playerid, "Bem Vindo A Sede ~l~T~w~V~l~P ~r~Terror Veste ~l~Preto", 5000, 5);
  1652. SetPlayerInterior(playerid, 0);
  1653. }
  1654. case 3:
  1655. if(0 <= GetPlayerMoney(playerid))
  1656. {
  1657. TogglePlayerControllable(playerid, true);
  1658. SetPlayerPos(playerid, -242.7903, 2630.0107, 62.2061);
  1659. SetPlayerColor(playerid, 0x33AA33AA);
  1660. GameTextForPlayer(playerid, "Bem Vindo A Sede PCA", 5000, 5);
  1661. SetPlayerInterior(playerid, 0);
  1662. }
  1663. case 4:
  1664. if(0 <= GetPlayerMoney(playerid))
  1665. {
  1666. TogglePlayerControllable(playerid, true);
  1667. SetPlayerPos(playerid, 643.2625, -572.3456, 16.1875);
  1668. SetPlayerFacingAngle(playerid, 358.4059);
  1669. GameTextForPlayer(playerid, "Bem Vindo A Sede ~r~PC", 5000, 5);
  1670. SetPlayerColor(playerid, 0xFF0000FF);
  1671. SetPlayerInterior(playerid, 0);
  1672. }
  1673. case 5:
  1674. if(0 <= GetPlayerMoney(playerid))
  1675. {
  1676. TogglePlayerControllable(playerid, true);
  1677. SetPlayerPos(playerid, 1347.2821, 257.1498, 19.4062);
  1678. SetPlayerFacingAngle(playerid, 247.4665);
  1679. GameTextForPlayer(playerid, "Bem Vindo A Sede MPC", 5000, 5);
  1680. SetPlayerColor(playerid, 0x800080AA);
  1681. SetPlayerInterior(playerid, 0);
  1682. }
  1683. case 6:
  1684. if(0 <= GetPlayerMoney(playerid))
  1685. {
  1686. TogglePlayerControllable(playerid, true);
  1687. SetPlayerPos(playerid, 1340.3626, -623.7148, 109.1349);
  1688. SetPlayerFacingAngle(playerid, 203.18);
  1689. GameTextForPlayer(playerid, "Bem Vindo A Sede DPA RH", 5000, 5);
  1690. SetPlayerColor(playerid, 0x00FFFF96);
  1691. SetPlayerInterior(playerid, 0);
  1692. }
  1693. }
  1694. }
  1695. return 1;
  1696. }
  1697.  
  1698. public PlayerToPoint(Float:arg0, playerid, Float:arg2, Float:arg3, Float:arg4)
  1699. {
  1700. if(IsPlayerConnected(playerid))
  1701. {
  1702. new Float:var0 = 0, Float:var1 = 0, Float:var2 = 0;
  1703. new Float:var3 = 0, Float:var4 = 0, Float:var5 = 0;
  1704. GetPlayerPos(playerid, var0, var1, var2);
  1705. var3 = var0 - arg2;
  1706. var4 = var1 - arg3;
  1707. var5 = var2 - arg4;
  1708. if((var3 < arg0 && var3 > -arg0) && (var4 < arg0 && var4 > -arg0) && (var5 < arg0 && var5 > -arg0))
  1709. {
  1710. return 1;
  1711. }
  1712. }
  1713. return 0;
  1714. }
  1715.  
  1716. public OnPlayerExitedMenu(playerid)
  1717. {
  1718. return 1;
  1719. }
  1720.  
  1721. public OnPlayerEnterCheckpoint(playerid)
  1722. {
  1723. if(function2F8(playerid, glob3EDC))
  1724. {
  1725. ShowPlayerDialog(playerid, 1, 2, 48320, 48384, 48572, 48616);
  1726. return 1;
  1727. }
  1728. if(function2F8(playerid, glob3EE0))
  1729. {
  1730. ShowPlayerDialog(playerid, 1, 2, 48620, 48684, 48872, 48916);
  1731. return 1;
  1732. }
  1733. if(function2F8(playerid, glob3EE4))
  1734. {
  1735. GameTextForPlayer(playerid, "~r~Vaza daqui!", 5000, 1);
  1736. SetPlayerInterior(playerid, 6);
  1737. SpawnPlayer(playerid);
  1738. return 1;
  1739. }
  1740. if(function2F8(playerid, glob3EE8))
  1741. {
  1742. GameTextForPlayer(playerid, "~r~Vaza daqui!", 5000, 1);
  1743. SetPlayerInterior(playerid, 6);
  1744. SpawnPlayer(playerid);
  1745. return 1;
  1746. }
  1747. if(function2F8(playerid, glob3EEC))
  1748. {
  1749. GameTextForPlayer(playerid, "~r~Vaza daqui!", 5000, 1);
  1750. SetPlayerInterior(playerid, 6);
  1751. SpawnPlayer(playerid);
  1752. return 1;
  1753. }
  1754. return 1;
  1755. }
  1756.  
  1757. public OnDialogResponse(playerid, arg1, arg2, arg3)
  1758. {
  1759. if(arg1 == 1)
  1760. {
  1761. if(arg2)
  1762. {
  1763. if(!arg3)
  1764. {
  1765. SetPlayerFightingStyle(playerid, 16);
  1766. }
  1767. if(arg3 == 1)
  1768. {
  1769. SetPlayerFightingStyle(playerid, 5);
  1770. }
  1771. if(arg3 == 2)
  1772. {
  1773. SetPlayerFightingStyle(playerid, 15);
  1774. }
  1775. if(arg3 == 3)
  1776. {
  1777. SetPlayerFightingStyle(playerid, 7);
  1778. }
  1779. if(arg3 == 4)
  1780. {
  1781. SetPlayerFightingStyle(playerid, 6);
  1782. }
  1783. if(arg3 == 5)
  1784. {
  1785. SetPlayerFightingStyle(playerid, 4);
  1786. }
  1787. }
  1788. }
  1789. if(arg1 == 2)
  1790. {
  1791. if(arg2)
  1792. {
  1793. if(!arg3)
  1794. {
  1795. ShowPlayerDialog(playerid, 3, 2, 49100, 49260, 49448, 49492);
  1796. }
  1797. if(arg3 == 1)
  1798. {
  1799. ShowPlayerDialog(playerid, 8, 2, 49496, 49656, 49860, 49904);
  1800. }
  1801. if(arg3 == 2)
  1802. {
  1803. ShowPlayerDialog(playerid, 13, 2, 49908, 50068, 50324, 50368);
  1804. }
  1805. if(arg3 == 3)
  1806. {
  1807. ShowPlayerDialog(playerid, 13, 2, 50372, 50532, 50788, 50832);
  1808. }
  1809. if(arg3 == 4)
  1810. {
  1811. TogglePlayerControllable(playerid, true);
  1812. SetPlayerPos(playerid, 643.2625, -572.3456, 16.1875);
  1813. SetPlayerFacingAngle(playerid, 358.4059);
  1814. GameTextForPlayer(playerid, "Bem Vindo A Sede ~r~PC", 5000, 5);
  1815. SetPlayerColor(playerid, 0xFF0000FF);
  1816. SetPlayerInterior(playerid, 0);
  1817. }
  1818. if(arg3 == 5)
  1819. {
  1820. TogglePlayerControllable(playerid, true);
  1821. SetPlayerPos(playerid, 1657.0424, 2173.0991, 10.6718);
  1822. SetPlayerFacingAngle(playerid, 359.0823);
  1823. GameTextForPlayer(playerid, "Bem Vindo A Sede MPC", 5000, 5);
  1824. SetPlayerColor(playerid, 0x800080AA);
  1825. SetPlayerInterior(playerid, 0);
  1826. }
  1827. if(arg3 == 6)
  1828. {
  1829. TogglePlayerControllable(playerid, true);
  1830. SetPlayerPos(playerid, 1347.2821, 257.1498, 19.4062);
  1831. SetPlayerFacingAngle(playerid, 247.4665);
  1832. GameTextForPlayer(playerid, "Bem Vindo a Sede UF", 5000, 5);
  1833. SetPlayerColor(playerid, 0xBBDDFFAA);
  1834. SetPlayerInterior(playerid, 0);
  1835. }
  1836. }
  1837. }
  1838. if(arg1 == 13)
  1839. {
  1840. if(arg2)
  1841. {
  1842. if(!arg3)
  1843. {
  1844. ShowPlayerDialog(playerid, 14, 2, 51092, 51260, 51580, 51624);
  1845. }
  1846. if(arg3 == 1)
  1847. {
  1848. ShowPlayerDialog(playerid, 15, 2, 51628, 51796, 52028, 52072);
  1849. }
  1850. if(arg3 == 2)
  1851. {
  1852. ShowPlayerDialog(playerid, 16, 2, 52076, 52244, 52492, 52536);
  1853. }
  1854. if(arg3 == 3)
  1855. {
  1856. ShowPlayerDialog(playerid, 17, 2, 52540, 52708, 52896, 52940);
  1857. }
  1858. if(arg3 == 4)
  1859. {
  1860. ShowPlayerDialog(playerid, 18, 2, 52944, 53112, 53220, 53264);
  1861. }
  1862. if(arg3 == 5)
  1863. {
  1864. ShowPlayerDialog(playerid, 19, 2, 53268, 53436, 53516, 53560);
  1865. }
  1866. if(arg3 == 6)
  1867. {
  1868. ShowPlayerDialog(playerid, 20, 2, 53564, 53732, 53880, 53924);
  1869. }
  1870. }
  1871. }
  1872. if(arg1 == 20)
  1873. {
  1874. if(arg2)
  1875. {
  1876. if(!arg3)
  1877. {
  1878. TogglePlayerControllable(playerid, true);
  1879. SetPlayerPos(playerid, 1675.8358, 1448.629, 10.7861);
  1880. SetPlayerFacingAngle(playerid, 278.1838);
  1881. SetPlayerInterior(playerid, 0);
  1882. SetPlayerColor(playerid, 0x0000BBAA);
  1883. }
  1884. }
  1885. }
  1886. if(arg1 == 19)
  1887. {
  1888. if(arg2)
  1889. {
  1890. if(!arg3)
  1891. {
  1892. TogglePlayerControllable(playerid, true);
  1893. SetPlayerPos(playerid, 1545.5378, 1125.2772, 10.8125);
  1894. SetPlayerFacingAngle(playerid, 351.0491);
  1895. SetPlayerInterior(playerid, 0);
  1896. SetPlayerColor(playerid, 0x0000BBAA);
  1897. }
  1898. if(arg3 == 1)
  1899. {
  1900. TogglePlayerControllable(playerid, true);
  1901. SetPlayerPos(playerid, 1953.5548, 2293.0617, 10.8203);
  1902. SetPlayerFacingAngle(playerid, 176.348);
  1903. SetPlayerInterior(playerid, 0);
  1904. }
  1905. }
  1906. }
  1907. if(arg1 == 18)
  1908. {
  1909. if(arg2)
  1910. {
  1911. if(!arg3)
  1912. {
  1913. TogglePlayerControllable(playerid, true);
  1914. SetPlayerPos(playerid, 1460.1589, 2773.1218, 10.8203);
  1915. SetPlayerFacingAngle(playerid, 87.9215);
  1916. SetPlayerInterior(playerid, 0);
  1917. SetPlayerColor(playerid, 0xAA3333AA);
  1918. }
  1919. if(arg3 == 1)
  1920. {
  1921. TogglePlayerControllable(playerid, true);
  1922. SetPlayerPos(playerid, 1953.5548, 2293.0617, 10.8203);
  1923. SetPlayerFacingAngle(playerid, 176.348);
  1924. SetPlayerInterior(playerid, 0);
  1925. }
  1926. }
  1927. }
  1928. if(arg1 == 17)
  1929. {
  1930. if(arg2)
  1931. {
  1932. if(!arg3)
  1933. {
  1934. TogglePlayerControllable(playerid, true);
  1935. SetPlayerPos(playerid, 2119.4606, 2206.8146, 10.6718);
  1936. SetPlayerFacingAngle(playerid, 231.8632);
  1937. SetPlayerInterior(playerid, 0);
  1938. SetPlayerColor(playerid, 0x0000BBAA);
  1939. }
  1940. if(arg3 == 1)
  1941. {
  1942. TogglePlayerControllable(playerid, true);
  1943. SetPlayerPos(playerid, 1953.5548, 2293.0617, 10.8203);
  1944. SetPlayerFacingAngle(playerid, 176.348);
  1945. SetPlayerInterior(playerid, 0);
  1946. SetPlayerColor(playerid, 0x0000BBAA);
  1947. }
  1948. }
  1949. }
  1950. if(arg1 == 16)
  1951. {
  1952. if(arg2)
  1953. {
  1954. if(!arg3)
  1955. {
  1956. TogglePlayerControllable(playerid, true);
  1957. SetPlayerPos(playerid, 2547.1696, 1963.3721, 10.8203);
  1958. SetPlayerFacingAngle(playerid, 188.3858);
  1959. SetPlayerInterior(playerid, 0);
  1960. SetPlayerColor(playerid, 0x676734AA);
  1961. }
  1962. if(arg3 == 1)
  1963. {
  1964. TogglePlayerControllable(playerid, true);
  1965. SetPlayerPos(playerid, 2204.2524, 1845.5206, 10.8203);
  1966. SetPlayerFacingAngle(playerid, 89.4288);
  1967. SetPlayerInterior(playerid, 0);
  1968. SetPlayerColor(playerid, 0x0000BBAA);
  1969. }
  1970. }
  1971. }
  1972. if(arg1 == 15)
  1973. {
  1974. if(arg2)
  1975. {
  1976. if(!arg3)
  1977. {
  1978. TogglePlayerControllable(playerid, true);
  1979. SetPlayerPos(playerid, 2199.2878, 1393.6674, 10.8203);
  1980. SetPlayerFacingAngle(playerid, 190.9577);
  1981. SetPlayerInterior(playerid, 0);
  1982. SetPlayerColor(playerid, 0x0000BBAA);
  1983. }
  1984. if(arg3 == 1)
  1985. {
  1986. TogglePlayerControllable(playerid, true);
  1987. SetPlayerPos(playerid, 2769.0847, 1289.2034, 10.75);
  1988. SetPlayerFacingAngle(playerid, 244.7232);
  1989. SetPlayerInterior(playerid, 0);
  1990. SetPlayerColor(playerid, 0xFF0000FF);
  1991. }
  1992. }
  1993. }
  1994. if(arg1 == 14)
  1995. {
  1996. if(arg2)
  1997. {
  1998. if(!arg3)
  1999. {
  2000. TogglePlayerControllable(playerid, true);
  2001. SetPlayerPos(playerid, 942.8831, 1734.2312, 8.8515);
  2002. SetPlayerFacingAngle(playerid, 282.7409);
  2003. SetPlayerInterior(playerid, 0);
  2004. SetPlayerColor(playerid, 0xAA3333AA);
  2005. }
  2006. if(arg3 == 1)
  2007. {
  2008. TogglePlayerControllable(playerid, true);
  2009. SetPlayerPos(playerid, 1045.8166, 2387.6289, 10.8203);
  2010. SetPlayerFacingAngle(playerid, 0.3289);
  2011. SetPlayerInterior(playerid, 0);
  2012. SetPlayerColor(playerid, 0x0000BBAA);
  2013. }
  2014. if(arg3 == 2)
  2015. {
  2016. TogglePlayerControllable(playerid, true);
  2017. SetPlayerPos(playerid, 1662.2149, 2256.9665, 10.8203);
  2018. SetPlayerFacingAngle(playerid, 160.9559);
  2019. SetPlayerInterior(playerid, 0);
  2020. SetPlayerColor(playerid, 0x0000BBAA);
  2021. }
  2022. }
  2023. }
  2024. if(arg1 == 8)
  2025. {
  2026. if(arg2)
  2027. {
  2028. if(!arg3)
  2029. {
  2030. ShowPlayerDialog(playerid, 9, 2, 53928, 54096, 54400, 54444);
  2031. }
  2032. if(arg3 == 1)
  2033. {
  2034. ShowPlayerDialog(playerid, 10, 2, 54448, 54616, 54872, 54916);
  2035. }
  2036. if(arg3 == 2)
  2037. {
  2038. ShowPlayerDialog(playerid, 11, 2, 54920, 55088, 55324, 55368);
  2039. }
  2040. if(arg3 == 3)
  2041. {
  2042. ShowPlayerDialog(playerid, 12, 2, 55372, 55540, 55744, 55788);
  2043. }
  2044. if(arg3 == 4)
  2045. {
  2046. SetPlayerFightingStyle(playerid, 6);
  2047. }
  2048. if(arg3 == 5)
  2049. {
  2050. SetPlayerFightingStyle(playerid, 4);
  2051. }
  2052. }
  2053. }
  2054. if(arg1 == 9)
  2055. {
  2056. if(arg2)
  2057. {
  2058. if(!arg3)
  2059. {
  2060. TogglePlayerControllable(playerid, true);
  2061. SetPlayerPos(playerid, -1976.7541, 282.9083, 35.1719);
  2062. SetPlayerFacingAngle(playerid, 81.0208);
  2063. SetPlayerInterior(playerid, 0);
  2064. SetPlayerColor(playerid, 0x676734AA);
  2065. }
  2066. if(arg3 == 1)
  2067. {
  2068. TogglePlayerControllable(playerid, true);
  2069. SetPlayerPos(playerid, -2027.0381, -90.6939, 35.3203);
  2070. SetPlayerFacingAngle(playerid, 181.1082);
  2071. SetPlayerInterior(playerid, 0);
  2072. SetPlayerColor(playerid, 0x0000BBAA);
  2073. }
  2074. if(arg3 == 2)
  2075. {
  2076. TogglePlayerControllable(playerid, true);
  2077. SetPlayerPos(playerid, -1813.5533, 2.7109, 15.1093);
  2078. SetPlayerFacingAngle(playerid, 92.1632);
  2079. SetPlayerInterior(playerid, 0);
  2080. SetPlayerColor(playerid, 0x33AA33AA);
  2081. }
  2082. }
  2083. }
  2084. if(arg1 == 10)
  2085. {
  2086. if(arg2)
  2087. {
  2088. if(!arg3)
  2089. {
  2090. TogglePlayerControllable(playerid, true);
  2091. SetPlayerPos(playerid, -2357.8123, -132.3434, 35.3203);
  2092. SetPlayerFacingAngle(playerid, 204.8516);
  2093. SetPlayerInterior(playerid, 0);
  2094. SetPlayerColor(playerid, 0xAA3333AA);
  2095. }
  2096. if(arg3 == 1)
  2097. {
  2098. TogglePlayerControllable(playerid, true);
  2099. SetPlayerPos(playerid, -2255.1282, -88.4914, 35.1719);
  2100. SetPlayerFacingAngle(playerid, 269.4215);
  2101. SetPlayerInterior(playerid, 0);
  2102. SetPlayerColor(playerid, 0x0000BBAA);
  2103. }
  2104. }
  2105. }
  2106. if(arg1 == 11)
  2107. {
  2108. if(arg2)
  2109. {
  2110. if(!arg3)
  2111. {
  2112. TogglePlayerControllable(playerid, true);
  2113. SetPlayerPos(playerid, -2443.0945, 728.4364, 35.0155);
  2114. SetPlayerFacingAngle(playerid, 4.8007);
  2115. SetPlayerInterior(playerid, 0);
  2116. SetPlayerColor(playerid, 0x0000BBAA);
  2117. }
  2118. if(arg3 == 1)
  2119. {
  2120. TogglePlayerControllable(playerid, true);
  2121. SetPlayerPos(playerid, -2667.0091, 283.061, 4.1875);
  2122. SetPlayerFacingAngle(playerid, 174.8981);
  2123. SetPlayerInterior(playerid, 0);
  2124. SetPlayerColor(playerid, 0xFF0000FF);
  2125. }
  2126. }
  2127. }
  2128. if(arg1 == 12)
  2129. {
  2130. if(arg2)
  2131. {
  2132. if(!arg3)
  2133. {
  2134. TogglePlayerControllable(playerid, true);
  2135. SetPlayerPos(playerid, -1635.1868, 1219.8551, 7.0391);
  2136. SetPlayerFacingAngle(playerid, 125.3769);
  2137. SetPlayerInterior(playerid, 0);
  2138. SetPlayerColor(playerid, 0x0000BBAA);
  2139. }
  2140. if(arg3 == 1)
  2141. {
  2142. TogglePlayerControllable(playerid, true);
  2143. SetPlayerPos(playerid, -2499.0767, 1207.7351, 37.4282);
  2144. SetPlayerFacingAngle(playerid, 59.6621);
  2145. SetPlayerInterior(playerid, 0);
  2146. SetPlayerColor(playerid, 0x33AA33AA);
  2147. }
  2148. }
  2149. }
  2150. if(arg1 == 3)
  2151. {
  2152. if(arg2)
  2153. {
  2154. if(!arg3)
  2155. {
  2156. ShowPlayerDialog(playerid, 4, 2, 55792, 55960, 56560, 56604);
  2157. }
  2158. if(arg3 == 1)
  2159. {
  2160. ShowPlayerDialog(playerid, 5, 2, 56608, 56776, 57424, 57468);
  2161. }
  2162. if(arg3 == 2)
  2163. {
  2164. ShowPlayerDialog(playerid, 6, 2, 57472, 57640, 57832, 57876);
  2165. }
  2166. if(arg3 == 3)
  2167. {
  2168. ShowPlayerDialog(playerid, 7, 2, 57880, 58048, 58252, 58296);
  2169. }
  2170. if(arg3 == 4)
  2171. {
  2172. SetPlayerFightingStyle(playerid, 6);
  2173. }
  2174. if(arg3 == 5)
  2175. {
  2176. SetPlayerFightingStyle(playerid, 4);
  2177. }
  2178. }
  2179. }
  2180. if(arg1 == 4)
  2181. {
  2182. if(arg2)
  2183. {
  2184. if(!arg3)
  2185. {
  2186. TogglePlayerControllable(playerid, true);
  2187. SetPlayerPos(playerid, 331.1303, -1796.9214, 4.7326);
  2188. SetPlayerFacingAngle(playerid, 4.1557);
  2189. SetPlayerInterior(playerid, 0);
  2190. SetPlayerColor(playerid, 0xAA3333AA);
  2191. }
  2192. if(arg3 == 1)
  2193. {
  2194. TogglePlayerControllable(playerid, true);
  2195. SetPlayerPos(playerid, 439.3764, -1483.4411, 30.6375);
  2196. SetPlayerFacingAngle(playerid, 268.2026);
  2197. SetPlayerInterior(playerid, 0);
  2198. SetPlayerColor(playerid, 0xFF0000FF);
  2199. }
  2200. if(arg3 == 2)
  2201. {
  2202. TogglePlayerControllable(playerid, true);
  2203. SetPlayerPos(playerid, 1069.2208, -1720.4168, 13.5468);
  2204. SetPlayerFacingAngle(playerid, 358.6026);
  2205. SetPlayerInterior(playerid, 0);
  2206. SetPlayerColor(playerid, 0x0000BBAA);
  2207. }
  2208. if(arg3 == 3)
  2209. {
  2210. TogglePlayerControllable(playerid, true);
  2211. SetPlayerPos(playerid, 990.0991, -1315.9289, 13.3906);
  2212. SetPlayerFacingAngle(playerid, 176.8287);
  2213. SetPlayerInterior(playerid, 0);
  2214. SetPlayerColor(playerid, 0xAFAFAFAA);
  2215. }
  2216. if(arg3 == 4)
  2217. {
  2218. TogglePlayerControllable(playerid, true);
  2219. SetPlayerPos(playerid, 1482.2153, -1141.487, 23.9062);
  2220. SetPlayerFacingAngle(playerid, 89.5531);
  2221. SetPlayerInterior(playerid, 0);
  2222. SetPlayerColor(playerid, 0x0000BBAA);
  2223. }
  2224. if(arg3 == 5)
  2225. {
  2226. TogglePlayerControllable(playerid, true);
  2227. SetPlayerPos(playerid, 1008.2034, -962.8486, 41.6274);
  2228. SetPlayerFacingAngle(playerid, 7.0454);
  2229. SetPlayerInterior(playerid, 0);
  2230. SetPlayerColor(playerid, 0x33AA33AA);
  2231. }
  2232. if(arg3 == 6)
  2233. {
  2234. TogglePlayerControllable(playerid, true);
  2235. SetPlayerPos(playerid, 1204.6578, -941.4495, 42.729);
  2236. SetPlayerFacingAngle(playerid, 7.0454);
  2237. SetPlayerInterior(playerid, 0);
  2238. SetPlayerColor(playerid, 0x33AA33AA);
  2239. }
  2240. }
  2241. }
  2242. if(arg1 == 5)
  2243. {
  2244. if(arg2)
  2245. {
  2246. if(!arg3)
  2247. {
  2248. TogglePlayerControllable(playerid, true);
  2249. SetPlayerPos(playerid, 2493.976, -1668.7636, 13.3437);
  2250. SetPlayerFacingAngle(playerid, 180.0092);
  2251. SetPlayerInterior(playerid, 0);
  2252. SetPlayerColor(playerid, 0xAA3333AA);
  2253. }
  2254. if(arg3 == 1)
  2255. {
  2256. TogglePlayerControllable(playerid, true);
  2257. SetPlayerPos(playerid, 2081.738, -1805.4706, 13.3828);
  2258. SetPlayerFacingAngle(playerid, 268.101);
  2259. SetPlayerInterior(playerid, 0);
  2260. SetPlayerColor(playerid, 0x0000BBAA);
  2261. }
  2262. if(arg3 == 2)
  2263. {
  2264. TogglePlayerControllable(playerid, true);
  2265. SetPlayerPos(playerid, 1962.1134, -1770.4001, 13.3828);
  2266. SetPlayerFacingAngle(playerid, 90.5185);
  2267. SetPlayerInterior(playerid, 0);
  2268. SetPlayerColor(playerid, 0x0000BBAA);
  2269. }
  2270. if(arg3 == 3)
  2271. {
  2272. TogglePlayerControllable(playerid, true);
  2273. SetPlayerPos(playerid, 1703.0079, -2112.8716, 13.3828);
  2274. SetPlayerFacingAngle(playerid, 85.1587);
  2275. SetPlayerInterior(playerid, 0);
  2276. SetPlayerColor(playerid, 0xAFAFAFAA);
  2277. }
  2278. if(arg3 == 4)
  2279. {
  2280. TogglePlayerControllable(playerid, true);
  2281. SetPlayerPos(playerid, 2713.8674, -2023.3132, 13.3684);
  2282. SetPlayerFacingAngle(playerid, 294.2283);
  2283. SetPlayerInterior(playerid, 0);
  2284. SetPlayerColor(playerid, 0x33AA33AA);
  2285. }
  2286. if(arg3 == 5)
  2287. {
  2288. TogglePlayerControllable(playerid, true);
  2289. SetPlayerPos(playerid, 2875.3994, -1339.5831, 11.0883);
  2290. SetPlayerFacingAngle(playerid, 92.7959);
  2291. SetPlayerInterior(playerid, 0);
  2292. SetPlayerColor(playerid, 0x33AA33AA);
  2293. }
  2294. }
  2295. }
  2296. if(arg1 == 6)
  2297. {
  2298. if(arg2)
  2299. {
  2300. if(!arg3)
  2301. {
  2302. TogglePlayerControllable(playerid, true);
  2303. SetPlayerPos(playerid, 2871.9973, -1333.2844, 11.0867);
  2304. SetPlayerFacingAngle(playerid, 100.6371);
  2305. SetPlayerInterior(playerid, 0);
  2306. SetPlayerColor(playerid, 0x676734AA);
  2307. }
  2308. if(arg3 == 1)
  2309. {
  2310. TogglePlayerControllable(playerid, true);
  2311. SetPlayerPos(playerid, 2220.7187, -1133.5253, 25.625);
  2312. SetPlayerFacingAngle(playerid, 178.2984);
  2313. SetPlayerInterior(playerid, 0);
  2314. SetPlayerColor(playerid, 0x0000BBAA);
  2315. }
  2316. }
  2317. }
  2318. if(arg1 == 7)
  2319. {
  2320. if(arg2)
  2321. {
  2322. if(!arg3)
  2323. {
  2324. TogglePlayerControllable(playerid, true);
  2325. SetPlayerPos(playerid, 1347.2821, 257.1498, 19.4062);
  2326. SetPlayerFacingAngle(playerid, 184.2742);
  2327. SetPlayerInterior(playerid, 0);
  2328. SetPlayerColor(playerid, 0xFF0000FF);
  2329. }
  2330. if(arg3 == 1)
  2331. {
  2332. TogglePlayerControllable(playerid, true);
  2333. SetPlayerPos(playerid, 643.2625, -572.3456, 16.1875);
  2334. SetPlayerFacingAngle(playerid, 94.8589);
  2335. SetPlayerInterior(playerid, 0);
  2336. SetPlayerColor(playerid, 0x33AA33AA);
  2337. }
  2338. }
  2339. }
  2340. if(arg1 == 5)
  2341. {
  2342. if(!arg2)
  2343. {
  2344. }
  2345. }
  2346. if(arg2 == 1)
  2347. {
  2348. }
  2349. return 1;
  2350. }
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