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- List of game mechanics:
- * Limited Headshunt
- * Turnout
- * three-or-four-way turnout
- * Swapping two cars
- * 1car+loco long headshunt (which can not change the relative arrangement of cars except by reversing them)
- * Headshunt with different lengths per siding
- * Yard ladder
- * Runaround Loop
- * Wye
- * Obfuscated Runaround (loops that are not obvious)
- * Obfuscated Wye (turaround switches that are not obvious)
- * Switchback
- * Gauntlet
- * Reversing Loop
- * Crossover
- * Intentional Fly Switching
- * Turntable
- Planned game mechanics:
- * tram or road crossings
- * street running (and coupling to trams)
- * tall cars blocked by bridge
- * short cars; loco blocked
- * dual gauge
- * using narrow gauge cars as handle for broad gauge cars
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