Prof9

MMBN4 Mystery Data

Apr 22nd, 2017 (edited)
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  1. Some GMDs affected by RNG carryover glitch; location affects contents. See adjusted rates below.
  2.  
  3. Coordinates listed as (x, y, z), note that they are isometric coordinates. (0, 0, 0) is the center of the map.
  4.  
  5. ------------------------------------------------------------------------
  6. Area 80 00: Elec Tower Comp 1
  7.  
  8. Blue E80 Locations: 0 32/32 100% (-198,-268, 0)
  9. 1st: 0 32/32 100% 700z
  10. 2nd: 0 32/32 100% BugFrag x1
  11. 3rd: 0 32/32 100% 1400z
  12. Rest: 0 32/32 100% BugFrag x1
  13. Blue E81 Locations: 0 32/32 100% ( 170, 98, 0)
  14. 1st: 0 32/32 100% RegUP
  15. 2nd: 0 32/32 100% MegEnBom D
  16. 3rd: 0 32/32 100% Charge+1 (pink)
  17. Rest: 0 32/32 100% 1400z
  18. Blue E82 Locations: 0 32/32 100% (-198, 50, 0)
  19. 1st: 0 32/32 100% Spreader M
  20. 2nd: 0 32/32 100% RegUP
  21. 3rd: 0 32/32 100% HP Memory
  22. Rest: 0 32/32 100% 1000z
  23. ------------------------------------------------------------------------
  24. Area 80 01: Elec Tower Comp 2
  25.  
  26. Blue E88 Locations: 0 32/32 100% ( 124,-172, 0)
  27. 1st: 0 32/32 100% LongSwrd S
  28. 2nd: 0 32/32 100% 2300z
  29. 3rd: 0 32/32 100% BugFrag x1
  30. Rest: 0 32/32 100% 1000z
  31. Blue E89 Locations: 0 32/32 100% (-260,-188, 0)
  32. 1st: 0 32/32 100% BugFrag x1
  33. 2nd: 0 32/32 100% WideBlde C
  34. 3rd: 0 32/32 100% 2900z
  35. Rest: 0 32/32 100% 800z
  36. Blue E8A Locations: 0 32/32 100% (-134, -28, 0)
  37. 1st: 0 32/32 100% HP Memory
  38. 2nd: 0 32/32 100% HP Memory
  39. 3rd: 0 32/32 100% RegUP
  40. Rest: 0 32/32 100% BugFrag x1
  41. ------------------------------------------------------------------------
  42. Area 81 00: Toy Robot Comp 1
  43.  
  44. Blue EC0 Locations: 0 32/32 100% (-106, -38, 0)
  45. 1st: 0 32/32 100% HP+50 (pink)
  46. 2nd: 0 32/32 100% 3200z
  47. 3rd: 0 32/32 100% 1000z
  48. Rest: 0 32/32 100% 1000z
  49. Blue EC1 Locations: 0 32/32 100% ( 54, 122, 0)
  50. 1st: 0 32/32 100% 1400z
  51. 2nd: 0 32/32 100% RegUP
  52. 3rd: 0 32/32 100% HP Memory
  53. Rest: 0 32/32 100% 700z
  54. Blue EC2 Locations: 0 32/32 100% (-266, 218, 0)
  55. 1st: 0 32/32 100% RegUP
  56. 2nd: 0 32/32 100% Counter3 V
  57. 3rd: 0 32/32 100% M-Cannon G
  58. Rest: 0 32/32 100% BugFrag x1
  59. ------------------------------------------------------------------------
  60. Area 81 01: Toy Robot Comp 2
  61.  
  62. Blue EC8 Locations: 0 32/32 100% (-308, 260, 0)
  63. 1st: 0 32/32 100% RockCube *
  64. 2nd: 0 32/32 100% 1500z
  65. 3rd: 0 32/32 100% BugFrag x1
  66. Rest: 0 32/32 100% 400z
  67. Blue EC9 Locations: 0 32/32 100% ( 460, 2, 0)
  68. 1st: 0 32/32 100% HP Memory
  69. 2nd: 0 32/32 100% BugFrag x1
  70. 3rd: 0 32/32 100% BugBomb B
  71. Rest: 0 32/32 100% 2000z
  72. Blue ECA Locations: 0 32/32 100% ( 174,-222, 0)
  73. 1st: 0 32/32 100% Vulcan2 B
  74. 2nd: 0 32/32 100% Recov150 C
  75. 3rd: 0 32/32 100% 2200z
  76. Rest: 0 32/32 100% BugFrag x1
  77. ------------------------------------------------------------------------
  78. Area 81 02: Toy Robot Comp 3
  79.  
  80. Blue ED1 Locations: 0 32/32 100% ( 60, 276, 0)
  81. 1st: 0 32/32 100% Charge+1 (yellow)
  82. 2nd: 0 32/32 100% HP Memory
  83. 3rd: 0 32/32 100% HP+300 (yellow)
  84. Rest: 0 32/32 100% 900z
  85. Blue ED2 Locations: 0 32/32 100% ( 94,-430, 0)
  86. 1st: 0 32/32 100% RegUP
  87. 2nd: 0 32/32 100% Attack+1 (white)
  88. 3rd: 0 32/32 100% BugFrag x1
  89. Rest: 0 32/32 100% 1800z
  90. ------------------------------------------------------------------------
  91. Area 81 03: Toy Robot Comp 4
  92.  
  93. Blue ED9 Locations: 0 32/32 100% ( 390, 26, 0)
  94. 1st: 0 32/32 100% HP Memory
  95. 2nd: 0 32/32 100% RegUP
  96. 3rd: 0 32/32 100% RegUP
  97. Rest: 0 32/32 100% BugFrag x1
  98. Blue EDA Locations: 0 32/32 100% ( 132, 154, 0)
  99. 1st: 0 32/32 100% Recov80 J
  100. 2nd: 0 32/32 100% Vulcan3 W
  101. 3rd: 0 32/32 100% Vulcan3 W
  102. Rest: 0 32/32 100% 2200z
  103. ------------------------------------------------------------------------
  104. Area 82 00: Meteor Comp 1
  105.  
  106. Blue F00 Locations: 0 32/32 100% ( 142,-286, 0)
  107. 1st: 0 32/32 100% Geddon1 W
  108. 2nd: 0 32/32 100% 1800z
  109. 3rd: 0 32/32 100% 2000z
  110. Rest: 0 32/32 100% 1000z
  111. Blue F01 Locations: 0 32/32 100% (-212,-254, 0)
  112. 1st: 0 32/32 100% HP Memory
  113. 2nd: 0 32/32 100% Recov200 M
  114. 3rd: 0 32/32 100% RegUP
  115. Rest: 0 32/32 100% BugFrag x1
  116. Blue F02 Locations: 0 32/32 100% (-210, 226, 0)
  117. 1st: 0 32/32 100% HiCannon D
  118. 2nd: 0 32/32 100% SpinRed
  119. 3rd: 0 32/32 100% BugFrag x1
  120. Rest: 0 32/32 100% 1800z
  121. ------------------------------------------------------------------------
  122. Area 82 01: Meteor Comp 2
  123.  
  124. Blue F08 Locations: 0 32/32 100% (-228, 212, 0)
  125. 1st: 0 32/32 100% 1800z
  126. 2nd: 0 32/32 100% RegUP
  127. 3rd: 0 32/32 100% 3200z
  128. Rest: 0 32/32 100% 900z
  129. Blue F09 Locations: 0 32/32 100% (-196,-268, 0)
  130. 1st: 0 32/32 100% WideBlde K
  131. 2nd: 0 32/32 100% BugFrag x2
  132. 3rd: 0 32/32 100% BugFix *
  133. Rest: 0 32/32 100% BugFrag x2
  134. Blue F0A Locations: 0 32/32 100% ( 284, 116, 0)
  135. 1st: 0 32/32 100% RegUP
  136. 2nd: 0 32/32 100% NrthWind E
  137. 3rd: 0 32/32 100% HP Memory
  138. Rest: 0 32/32 100% 2000z
  139. ------------------------------------------------------------------------
  140. Area 82 02: Meteor Comp 3
  141.  
  142. Blue F10 Locations: 0 32/32 100% ( 196,-326, 0)
  143. 1st: 0 32/32 100% Counter2 L
  144. 2nd: 0 32/32 100% HP Memory
  145. 3rd: 0 32/32 100% BugFrag x1
  146. Rest: 0 32/32 100% 1600z
  147. Blue F11 Locations: 0 32/32 100% (-156, 348, 0)
  148. 1st: 0 32/32 100% HP+100 (pink)
  149. 2nd: 0 32/32 100% 3000z
  150. 3rd: 0 32/32 100% LongBlde R
  151. Rest: 0 32/32 100% 1000z
  152. Blue F12 Locations: 0 32/32 100% ( -28,-132, 0)
  153. 1st: 0 32/32 100% BugFrag x1
  154. 2nd: 0 32/32 100% M-Cannon E
  155. 3rd: 0 32/32 100% 2500z
  156. Rest: 0 32/32 100% BugFrag x1
  157. ------------------------------------------------------------------------
  158. Area 82 03: Meteor Comp 4
  159.  
  160. Blue F18 Locations: 0 32/32 100% (-150, 164, 0)
  161. 1st: 0 32/32 100% FullEnrg
  162. 2nd: 0 32/32 100% BugFrag x1
  163. 3rd: 0 32/32 100% WindRack *
  164. Rest: 0 32/32 100% BugFrag x1
  165. Blue F19 Locations: 0 32/32 100% ( 204,-254, 0)
  166. 1st: 0 32/32 100% Recov120 F
  167. 2nd: 0 32/32 100% HP+200 (pink)
  168. 3rd: 0 32/32 100% 1700z
  169. Rest: 0 32/32 100% 1000z
  170. Blue F1A Locations: 0 32/32 100% ( 140, 356, 0)
  171. 1st: 0 32/32 100% Attack+1 (white)
  172. 2nd: 0 32/32 100% FullEnrg
  173. 3rd: 0 32/32 100% FullEnrg
  174. Rest: 0 32/32 100% 2700z
  175. Blue F1B Locations: 0 32/32 100% ( 76, -28, 0)
  176. 1st: 0 32/32 100% VarSwrd V
  177. 2nd: 0 32/32 100% RegUP
  178. 3rd: 0 32/32 100% BugFrag x1
  179. Rest: 0 32/32 100% BugFrag x1
  180. ------------------------------------------------------------------------
  181. Area 8C 00: Microwave Comp
  182.  
  183. Blue 1040 Locations: 0 32/32 100% ( 152, 136, 0)
  184. 1st: 0 32/32 100% 500z
  185. 2nd: 0 32/32 100% 1000z
  186. 3rd: 0 32/32 100% 2000z
  187. Rest: 0 32/32 100% BugFrag x1
  188. ------------------------------------------------------------------------
  189. Area 8C 01: Stereo Comp
  190.  
  191. Blue 1042 Locations: 0 32/32 100% (-136,-152, 0)
  192. 1st: 0 32/32 100% PanlGrab *
  193. 2nd: 0 32/32 100% BugFrag x1
  194. 3rd: 0 32/32 100% LocEnemy
  195. Rest: 0 32/32 100% 500z
  196. Blue 1043 Locations: 0 32/32 100% ( 152,-152, 0)
  197. 1st: 0 32/32 100% RegUP
  198. 2nd: 0 32/32 100% FullEnrg
  199. 3rd: 0 32/32 100% BugFrag x1
  200. Rest: 0 32/32 100% BugFrag x1
  201. ------------------------------------------------------------------------
  202. Area 8C 02: Hotdog Comp
  203.  
  204. Blue 1044 Locations: 0 32/32 100% ( -10, 136, 0)
  205. 1st: 0 32/32 100% HP Memory
  206. 2nd: 0 32/32 100% 2600z
  207. 3rd: 0 32/32 100% BugFrag x1
  208. Rest: 0 32/32 100% 900z
  209. ------------------------------------------------------------------------
  210. Area 8C 03: Dome NetBattle Machine Comp
  211.  
  212. Blue 1046 Locations: 0 32/32 100% (-138, 136, 0)
  213. 1st: 0 32/32 100% Spreader N
  214. 2nd: 0 32/32 100% BugFrag x1
  215. 3rd: 0 32/32 100% 1400z
  216. Rest: 0 32/32 100% 1500z
  217. ------------------------------------------------------------------------
  218. Area 8C 04: CyberTop Comp
  219.  
  220. Blue 1048 Locations: 0 32/32 100% ( 22,-152, 0)
  221. 1st: 0 32/32 100% 1600z
  222. 2nd: 0 32/32 100% 2000z
  223. 3rd: 0 32/32 100% 2400z
  224. Rest: 0 32/32 100% 1500z
  225. ------------------------------------------------------------------------
  226. Area 8C 05: LCD Comp
  227.  
  228. Blue 104A Locations: 0 32/32 100% ( -74,-152, 0)
  229. 1st: 0 32/32 100% RegUP
  230. 2nd: 0 32/32 100% RegUP
  231. 3rd: 0 32/32 100% BugFrag x1
  232. Rest: 0 32/32 100% 5000z
  233. ------------------------------------------------------------------------
  234. Area 8C 06: Castillo NetBattle Machine Comp
  235.  
  236. Blue 104C Locations: 0 32/32 100% (-136,-152, 0)
  237. 1st: 0 32/32 100% HP Memory
  238. 2nd: 0 32/32 100% Sub Memory
  239. 3rd: 0 32/32 100% 1000z
  240. Rest: 0 32/32 100% BugFrag x1
  241. ------------------------------------------------------------------------
  242. Area 8C 07: Statue Comp
  243.  
  244. Blue 104E Locations: 0 32/32 100% ( 24, 232, 0)
  245. 1st: 0 32/32 100% SpinWhit
  246. 2nd: 0 32/32 100% HP Memory
  247. 3rd: 0 32/32 100% 2000z
  248. Rest: 0 32/32 100% 1000z
  249. ------------------------------------------------------------------------
  250. Area 8C 08: Nupopo Comp
  251.  
  252. Blue 1050 Locations: 0 32/32 100% ( 22,-278, 0)
  253. 1st: 0 32/32 100% Sub Memory
  254. 2nd: 0 32/32 100% LocEnemy
  255. 3rd: 0 32/32 100% FullEnrg
  256. Rest: 0 32/32 100% FullEnrg
  257. ------------------------------------------------------------------------
  258. Area 8C 09: Computer Comp
  259.  
  260. Blue 1052 Locations: 0 32/32 100% ( 184,-184, 0)
  261. 1st: 0 32/32 100% Speed+1 (pink)
  262. 2nd: 0 32/32 100% RegUP
  263. 3rd: 0 32/32 100% BugFrag x1
  264. Rest: 0 32/32 100% 1000z
  265. ------------------------------------------------------------------------
  266. Area 8C 0A: Toy Comp
  267.  
  268. Blue 1054 Locations: 0 32/32 100% ( 150,-150, 0)
  269. 1st: 0 32/32 100% MiniBomb *
  270. 2nd: 0 32/32 100% BugFrag x1
  271. 3rd: 0 32/32 100% 800z
  272. Rest: 0 32/32 100% LocEnemy
  273. ------------------------------------------------------------------------
  274. Area 8C 0B: Colosseum NetBattle Machine Comp
  275.  
  276. Blue 1056 Locations: 0 32/32 100% ( 150, 138, 0)
  277. 1st: 0 32/32 100% SpinPink
  278. 2nd: 0 32/32 100% 1800z
  279. 3rd: 0 32/32 100% Unlocker
  280. Rest: 0 32/32 100% 1800z
  281. ------------------------------------------------------------------------
  282. Area 8C 0C: Lion Comp
  283.  
  284. Blue 1058 Locations: 0 32/32 100% (-136, 136, 0)
  285. 1st: 0 32/32 100% RegUP
  286. 2nd: 0 32/32 100% SneakRun
  287. 3rd: 0 32/32 100% BugFrag x2
  288. Rest: 0 32/32 100% BugFrag x1
  289. ------------------------------------------------------------------------
  290. Area 8C 0D: Dog House Comp
  291.  
  292. Blue 105A Locations: 0 32/32 100% ( 120,-120, 0)
  293. 1st: 0 32/32 100% Barrier A
  294. 2nd: 0 32/32 100% HP+50 (white)
  295. 3rd: 0 32/32 100% BugFrag x1
  296. Rest: 0 32/32 100% 3000z
  297. ------------------------------------------------------------------------
  298. Area 8C 0E: Game Comp
  299.  
  300. Blue 105C Locations: 0 32/32 100% ( 88, 106, 0)
  301. 1st: 0 32/32 100% Counter1 T
  302. 2nd: 0 32/32 100% 1000z
  303. 3rd: 0 32/32 100% Untrap
  304. Rest: 0 32/32 100% 1300z
  305. ------------------------------------------------------------------------
  306. Area 8C 0F: Vending Machine Comp
  307.  
  308. Blue 105E Locations: 0 32/32 100% ( 152, 8, 0)
  309. 1st: 0 32/32 100% Recov50 S
  310. 2nd: 0 32/32 100% HP Memory
  311. 3rd: 0 32/32 100% 1800z
  312. Rest: 0 32/32 100% Unlocker
  313. ------------------------------------------------------------------------
  314. Area 8D 00: Card Comp
  315.  
  316. Blue 1060 Locations: 0 32/32 100% ( -8,-152, 0)
  317. 1st: 0 32/32 100% Unlocker
  318. 2nd: 0 32/32 100% BugFrag x1
  319. 3rd: 0 32/32 100% 2500z
  320. Rest: 0 32/32 100% BugFrag x1
  321. ------------------------------------------------------------------------
  322. Area 8D 01: Water Comp
  323.  
  324. Blue 1062 Locations: 0 32/32 100% ( -72,-150, 0)
  325. 1st: 0 32/32 100% Fish (blue)
  326. 2nd: 0 32/32 100% Speed+1 (white)
  327. 3rd: 0 32/32 100% BugFrag x1
  328. Rest: 0 32/32 100% 2100z
  329. ------------------------------------------------------------------------
  330. Area 8D 02: Ticket Comp
  331.  
  332. Blue 1064 Locations: 0 32/32 100% ( 88, 136, 0)
  333. 1st: 0 32/32 100% Sub Memory
  334. 2nd: 0 32/32 100% Vulcan3 O
  335. 3rd: 0 32/32 100% Recov150 T
  336. Rest: 0 32/32 100% 1500z
  337. ------------------------------------------------------------------------
  338. Area 8D 03: Stand Comp
  339.  
  340. Blue 1066 Locations: 0 32/32 100% ( -72, 136, 0)
  341. 1st: 0 32/32 100% HP Memory
  342. 2nd: 0 32/32 100% RegUP
  343. 3rd: 0 32/32 100% 1300z
  344. Rest: 0 32/32 100% BugFrag x1
  345. ------------------------------------------------------------------------
  346. Area 8D 04: Antenna Comp 1
  347.  
  348. Blue 1068 Locations: 0 32/32 100% ( 152, 136, 0)
  349. 1st: 0 32/32 100% RegUP
  350. 2nd: 0 32/32 100% BugFrag x1
  351. 3rd: 0 32/32 100% BugFrag x1
  352. Rest: 0 32/32 100% 500z
  353. ------------------------------------------------------------------------
  354. Area 8D 05: Antenna Comp 2
  355.  
  356. Blue 106A Locations: 0 32/32 100% ( 152,-152, 0)
  357. 1st: 0 32/32 100% HP Memory
  358. 2nd: 0 32/32 100% BugFrag x1
  359. 3rd: 0 32/32 100% BugFrag x1
  360. Rest: 0 32/32 100% 500z
  361. ------------------------------------------------------------------------
  362. Area 8D 06: Antenna Comp 3
  363.  
  364. Blue 106C Locations: 0 32/32 100% ( 152,-152, 0)
  365. 1st: 0 32/32 100% BugBomb G
  366. 2nd: 0 32/32 100% BugFrag x1
  367. 3rd: 0 32/32 100% BugFrag x1
  368. Rest: 0 32/32 100% 500z
  369. ------------------------------------------------------------------------
  370. Area 8D 07: Antenna Comp 4
  371.  
  372. Blue 106E Locations: 0 32/32 100% (-136,-152, 0)
  373. 1st: 0 32/32 100% Battery (yellow)
  374. 2nd: 0 32/32 100% BugFrag x1
  375. 3rd: 0 32/32 100% BugFrag x1
  376. Rest: 0 32/32 100% 500z
  377. ------------------------------------------------------------------------
  378. Area 8D 08: Buddha Comp
  379.  
  380. Blue 1070 Locations: 0 32/32 100% ( -8, 134, 0)
  381. 1st: 0 32/32 100% 2000z
  382. 2nd: 0 32/32 100% 2000z
  383. 3rd: 0 32/32 100% 2000z
  384. Rest: 0 32/32 100% 2500z
  385. ------------------------------------------------------------------------
  386. Area 8D 09: Goddess Comp
  387.  
  388. Blue 1072 Locations: 0 32/32 100% ( -10,-152, 0)
  389. 1st: 0 32/32 100% Recov150 Z
  390. 2nd: 0 32/32 100% SpinYllw
  391. 3rd: 0 32/32 100% HolyPanl *
  392. Rest: 0 32/32 100% BugFrag x1
  393. ---------------------------------------------------------------------3---
  394. Area 8D 0A: Hero Comp
  395.  
  396. Blue 1074 Locations: 0 32/32 100% ( -72, 138, 0)
  397. 1st: 0 32/32 100% ExpMemry
  398. 2nd: 0 32/32 100% M-Cannon F
  399. 3rd: 0 32/32 100% Barr100 P
  400. Rest: 0 32/32 100% BugFrag x1
  401. ------------------------------------------------------------------------
  402. Area 8D 0B: Cook Comp
  403.  
  404. Blue 1076 Locations: 0 32/32 100% ( 152,-152, 0)
  405. 1st: 0 32/32 100% 2500z
  406. 2nd: 0 32/32 100% 2500z
  407. 3rd: 0 32/32 100% 2500z
  408. Rest: 0 32/32 100% 2500z
  409. ------------------------------------------------------------------------
  410. Area 8E 00: Water God Comp 1
  411.  
  412. Blue 1080 Locations: 0 32/32 100% ( 152,-152, 0)
  413. 1st: 0 32/32 100% 100z
  414. 2nd: 0 32/32 100% 100z
  415. 3rd: 0 32/32 100% 100z
  416. Rest: 0 32/32 100% 100z
  417. ------------------------------------------------------------------------
  418. Area 8E 01: Water God Comp 2
  419.  
  420. Blue 1082 Locations: 0 32/32 100% ( -72,-150, 0)
  421. 1st: 0 32/32 100% 100z
  422. 2nd: 0 32/32 100% 100z
  423. 3rd: 0 32/32 100% 100z
  424. Rest: 0 32/32 100% 100z
  425. ------------------------------------------------------------------------
  426. Area 8E 02: Water God Comp 3
  427.  
  428. Blue 1084 Locations: 0 32/32 100% ( 152, 134, 0)
  429. 1st: 0 32/32 100% 100z
  430. 2nd: 0 32/32 100% 100z
  431. 3rd: 0 32/32 100% 100z
  432. Rest: 0 32/32 100% 100z
  433. ------------------------------------------------------------------------
  434. Area 8E 03: Water God Comp 4
  435.  
  436. Blue 1086 Locations: 0 32/32 100% (-138, 138, 0)
  437. 1st: 0 32/32 100% 100z
  438. 2nd: 0 32/32 100% 100z
  439. 3rd: 0 32/32 100% 100z
  440. Rest: 0 32/32 100% 100z
  441. ------------------------------------------------------------------------
  442. Area 8E 04: Water God Comp 5
  443.  
  444. Blue 1088 Locations: 0 32/32 100% (-136,-152, 0)
  445. 1st: 0 32/32 100% 100z
  446. 2nd: 0 32/32 100% 100z
  447. 3rd: 0 32/32 100% 100z
  448. Rest: 0 32/32 100% 100z
  449. ------------------------------------------------------------------------
  450. Area 8E 05: Water God Comp 6
  451.  
  452. Blue 108A Locations: 0 32/32 100% ( 152,-152, 0)
  453. 1st: 0 32/32 100% 100z
  454. 2nd: 0 32/32 100% 100z
  455. 3rd: 0 32/32 100% 100z
  456. Rest: 0 32/32 100% 100z
  457. ------------------------------------------------------------------------
  458. Area 8E 06: Water God Comp 7
  459.  
  460. Blue 108C Locations: 0 32/32 100% (-138, 138, 0)
  461. 1st: 0 32/32 100% 100z
  462. 2nd: 0 32/32 100% 100z
  463. 3rd: 0 32/32 100% 100z
  464. Rest: 0 32/32 100% 100z
  465. ------------------------------------------------------------------------
  466. Area 8E 07: Water God Comp 8
  467.  
  468. Blue 108E Locations: 0 32/32 100% (-136,-152, 0)
  469. 1st: 0 32/32 100% 100z
  470. 2nd: 0 32/32 100% 100z
  471. 3rd: 0 32/32 100% 100z
  472. Rest: 0 32/32 100% 100z
  473. ------------------------------------------------------------------------
  474. Area 8E 08: Water God Comp 9
  475.  
  476. Blue 1090 Locations: 0 32/32 100% ( -8, 134, 0)
  477. 1st: 0 32/32 100% FullEnrg
  478. 2nd: 0 32/32 100% FullEnrg
  479. 3rd: 0 32/32 100% FullEnrg
  480. Rest: 0 32/32 100% FullEnrg
  481. ------------------------------------------------------------------------
  482. Area 8E 09: Water God Comp 10
  483.  
  484. Blue 1092 Locations: 0 32/32 100% (-136,-152, 0)
  485. 1st: 0 32/32 100% 100z
  486. 2nd: 0 32/32 100% 100z
  487. 3rd: 0 32/32 100% 100z
  488. Rest: 0 32/32 100% 100z
  489. ------------------------------------------------------------------------
  490. Area 8E 0A: Water God Comp 11
  491.  
  492. Blue 1094 Locations: 0 32/32 100% ( 152,-152, 0)
  493. 1st: 0 32/32 100% 100z
  494. 2nd: 0 32/32 100% 100z
  495. 3rd: 0 32/32 100% 100z
  496. Rest: 0 32/32 100% 100z
  497. ------------------------------------------------------------------------
  498. Area 8E 0B: Water God Comp 12
  499.  
  500. Blue 1096 Locations: 0 32/32 100% ( 152, 134, 0)
  501. 1st: 0 32/32 100% FullCust *
  502. 2nd: 0 32/32 100% 10000z
  503. 3rd: 0 32/32 100% 10000z
  504. Rest: 0 32/32 100% 10000z
  505. ------------------------------------------------------------------------
  506. Area 8E 0C: Water God Comp 13
  507.  
  508. Blue 1098 Locations: 0 32/32 100% (-138, 138, 0)
  509. 1st: 0 32/32 100% 100z
  510. 2nd: 0 32/32 100% 100z
  511. 3rd: 0 32/32 100% 100z
  512. Rest: 0 32/32 100% 100z
  513. ------------------------------------------------------------------------
  514. Area 8E 0D: Water God Comp 14
  515.  
  516. Blue 109A Locations: 0 32/32 100% (-136,-152, 0)
  517. 1st: 0 32/32 100% 100z
  518. 2nd: 0 32/32 100% 100z
  519. 3rd: 0 32/32 100% 100z
  520. Rest: 0 32/32 100% 100z
  521. ------------------------------------------------------------------------
  522. Area 8E 0E: Water God Comp 15
  523.  
  524. Blue 109C Locations: 0 32/32 100% (-138, 138, 0)
  525. 1st: 0 32/32 100% 100z
  526. 2nd: 0 32/32 100% 100z
  527. 3rd: 0 32/32 100% 100z
  528. Rest: 0 32/32 100% 100z
  529. ------------------------------------------------------------------------
  530. Area 8E 0F: Water God Comp 16
  531.  
  532. Blue 109E Locations: 0 32/32 100% ( 152, 134, 0)
  533. 1st: 0 32/32 100% 10000z
  534. 2nd: 0 32/32 100% 10000z
  535. 3rd: 0 32/32 100% 10000z
  536. Rest: 0 32/32 100% 10000z
  537. ------------------------------------------------------------------------
  538. Area 90 00: ACDC Area 1
  539.  
  540. Blue D00 Locations: 0 32/32 100% ( 28, 178, 0)
  541. 1st: 0 32/32 100% BugStop (white)
  542. 2nd: 0 32/32 100% RegUP
  543. 3rd: 0 32/32 100% BugFrag x1
  544. Rest: 0 32/32 100% 1000z
  545. Blue D01 Locations: 0 32/32 100% (-228, -78, 0)
  546. 1st: 0 32/32 100% MiniEnrg
  547. 2nd: 0 32/32 100% TripCrak *
  548. 3rd: 0 32/32 100% HP+50 (yellow)
  549. Rest: 0 32/32 100% BugFrag x1
  550. Green D02 Locations: 0 32/128 25% (-284,-140, 0)
  551. 1 32/128 25% (-226,-144, 0)
  552. 2 32/128 25% (-174, 136, 0)
  553. 3 32/128 25% ( 62, 82, 0)
  554. Game 1: 0 32/272 11.76% CrakOut *
  555. 1 32/272 11.76% AirShot *
  556. 2 32/272 11.76% Recov10 *
  557. 3 32/272 11.76% MiniBomb L
  558. 4 48/272 17.65% 100z
  559. 5 40/272 14.71% 200z
  560. 6 32/272 11.76% 300z
  561. 7 24/272 8.82% 400z
  562. Game 2: 0 32/256 12.5% DublCrak *
  563. 1 16/256 6.25% HiCannon E
  564. 2 32/256 12.5% Recov50 *
  565. 3 32/256 12.5% EnergBom E
  566. 4 48/256 18.75% 300z
  567. 5 40/256 15.62% 400z
  568. 6 32/256 12.5% 500z
  569. 7 24/256 9.38% 600z
  570. Affected by RNG carry-over glitch!
  571. Rest: 0 32/224 14.29% TripCrak *
  572. 1 16/224 7.14% M-Cannon E
  573. 2 16/224 7.14% Recov200 H (Trap)
  574. 3 16/224 7.14% MegEnBom J (Trap)
  575. 4 48/224 21.43% 500z
  576. 5 40/224 17.86% 600z (Trap)
  577. 6 32/224 14.29% 700z
  578. 7 24/224 10.71% 800z (Trap)
  579. Green D03 Locations: 0 32/128 25% (-290, 212, 0)
  580. 1 32/128 25% (-260, 274, 0)
  581. 2 32/128 25% ( -60, 284, 0)
  582. 3 32/128 25% ( -6, 82, 0)
  583. Game 1: 0 32/272 11.76% CrakOut *
  584. 1 32/272 11.76% AirShot *
  585. 2 32/272 11.76% Recov10 *
  586. 3 32/272 11.76% MiniBomb L
  587. 4 48/272 17.65% 100z
  588. 5 40/272 14.71% 200z
  589. 6 32/272 11.76% 300z
  590. 7 24/272 8.82% 400z
  591. Game 2: 0 32/256 12.5% DublCrak *
  592. 1 16/256 6.25% HiCannon E
  593. 2 32/256 12.5% Recov50 *
  594. 3 32/256 12.5% EnergBom E
  595. 4 48/256 18.75% 300z
  596. 5 40/256 15.62% 400z
  597. 6 32/256 12.5% 500z
  598. 7 24/256 9.38% 600z
  599. Affected by RNG carry-over glitch!
  600. Rest: 0 32/224 14.29% TripCrak * (Trap)
  601. 1 16/224 7.14% M-Cannon E (Trap)
  602. 2 16/224 7.14% Recov200 H
  603. 3 16/224 7.14% MegEnBom J
  604. 4 48/224 21.43% 500z (Trap)
  605. 5 40/224 17.86% 600z
  606. 6 32/224 14.29% 700z (Trap)
  607. 7 24/224 10.71% 800z
  608. ------------------------------------------------------------------------
  609. Area 90 01: ACDC Area 2
  610.  
  611. Purple D08 Locations: 0 32/32 100% ( 242,-294, 0)
  612. 1st: 0 32/32 100% Geyser L
  613. 2nd: 0 32/32 100% AntiElec H
  614. 3rd: 0 32/32 100% AntiWood M
  615. Rest: 0 32/32 100% BugFrag x1
  616. Green D09 Locations: 0 32/128 25% ( 430,-158, 0)
  617. 1 32/128 25% ( 268, -62, 0)
  618. 2 32/128 25% ( 206, 290, 0)
  619. 3 32/128 25% ( 12, 68, 0)
  620. Game 1: 0 32/272 11.76% HeatShot D
  621. 1 32/272 11.76% AreaGrab S
  622. 2 32/272 11.76% WideSwrd S
  623. 3 32/272 11.76% Thunder1 L
  624. 4 48/272 17.65% 100z
  625. 5 40/272 14.71% 200z
  626. 6 32/272 11.76% 300z
  627. 7 24/272 8.82% 400z
  628. Game 2: 0 16/224 7.14% Heat-V D
  629. 1 32/224 14.29% AreaGrab S
  630. 2 16/224 7.14% WideBlde K (Trap)
  631. 3 16/224 7.14% Thunder2 P (Trap)
  632. 4 48/224 21.43% 300z
  633. 5 40/224 17.86% 400z (Trap)
  634. 6 32/224 14.29% 500z
  635. 7 24/224 10.71% 600z (Trap)
  636. Rest: 0 16/224 7.14% HeatSide D
  637. 1 32/224 14.29% AreaGrab S
  638. 2 16/224 7.14% WideBlde K (Trap)
  639. 3 16/224 7.14% Thunder3 W (Trap)
  640. 4 48/224 21.43% 500z
  641. 5 40/224 17.86% 600z (Trap)
  642. 6 32/224 14.29% 700z
  643. 7 24/224 10.71% 800z (Trap)
  644. Green D0A Locations: 0 32/128 25% ( 134,-366, 0)
  645. 1 32/128 25% ( 424, -64, 0)
  646. 2 32/128 25% ( 328, 158, 0)
  647. 3 32/128 25% ( 142, 322, 0)
  648. Game 1: 0 32/272 11.76% HeatShot D
  649. 1 32/272 11.76% AreaGrab S
  650. 2 32/272 11.76% WideSwrd S
  651. 3 32/272 11.76% Thunder1 L
  652. 4 48/272 17.65% 100z
  653. 5 40/272 14.71% 200z
  654. 6 32/272 11.76% 300z
  655. 7 24/272 8.82% 400z
  656. Game 2: 0 16/224 7.14% Heat-V D
  657. 1 32/224 14.29% AreaGrab S
  658. 2 16/224 7.14% WideBlde K
  659. 3 16/224 7.14% Thunder2 P
  660. 4 48/224 21.43% 300z
  661. 5 40/224 17.86% 400z
  662. 6 32/224 14.29% 500z
  663. 7 24/224 10.71% 600z
  664. Rest: 0 16/224 7.14% HeatSide D
  665. 1 32/224 14.29% AreaGrab S
  666. 2 16/224 7.14% WideBlde K
  667. 3 16/224 7.14% Thunder3 W
  668. 4 48/224 21.43% 500z
  669. 5 40/224 17.86% 600z
  670. 6 32/224 14.29% 700z
  671. 7 24/224 10.71% 800z
  672. ------------------------------------------------------------------------
  673. Area 90 02: ACDC Area 3
  674.  
  675. Blue D10 Locations: 0 32/32 100% ( 310, 104, 0)
  676. 1st: 0 32/32 100% Jealousy J
  677. 2nd: 0 32/32 100% Charge+1 (pink)
  678. 3rd: 0 32/32 100% BugFrag x3
  679. Rest: 0 32/32 100% 500z
  680. Blue D11 Locations: 0 32/32 100% (-298, 170, 0)
  681. 1st: 0 32/32 100% CopyDmg *
  682. 2nd: 0 32/32 100% BugFrag x1
  683. 3rd: 0 32/32 100% MegEnBom D
  684. Rest: 0 32/32 100% 2000z
  685. Green D12 Locations: 0 32/128 25% ( 370,-248, 0)
  686. 1 32/128 25% ( 310,-116, 0)
  687. 2 32/128 25% (-364, 138, 0)
  688. 3 32/128 25% ( 218, 236, 0)
  689. Game 1: 0 32/272 11.76% Counter1 T
  690. 1 32/272 11.76% Recov30 R
  691. 2 32/272 11.76% Bubbler Q
  692. 3 32/272 11.76% Atk+10 *
  693. 4 48/272 17.65% 100z
  694. 5 40/272 14.71% 200z
  695. 6 32/272 11.76% 300z
  696. 7 24/272 8.82% 400z
  697. Game 2: 0 16/224 7.14% Counter2 H (Trap)
  698. 1 32/224 14.29% Recov50 *
  699. 2 16/224 7.14% Bub-V E
  700. 3 16/224 7.14% ColorPt * (Trap)
  701. 4 48/224 21.43% 300z
  702. 5 40/224 17.86% 400z
  703. 6 32/224 14.29% 500z (Trap)
  704. 7 24/224 10.71% 600z (Trap)
  705. Rest: 0 16/208 7.69% Counter3 N (Trap)
  706. 1 16/208 7.69% Recov200 H
  707. 2 16/208 7.69% BublSide E
  708. 3 16/208 7.69% ColorPt * (Trap)
  709. 4 48/208 23.08% 500z
  710. 5 40/208 19.23% 600z
  711. 6 32/208 15.38% 700z (Trap)
  712. 7 24/208 11.54% 800z (Trap)
  713. Green D13 Locations: 0 32/128 25% ( 440, -54, 0)
  714. 1 32/128 25% ( 58,-118, 0)
  715. 2 32/128 25% (-270,-118, 0)
  716. 3 32/128 25% (-364, -84, 0)
  717. Game 1: 0 32/272 11.76% Counter1 T
  718. 1 32/272 11.76% Recov30 R
  719. 2 32/272 11.76% Bubbler Q
  720. 3 32/272 11.76% Atk+10 *
  721. 4 48/272 17.65% 100z
  722. 5 40/272 14.71% 200z
  723. 6 32/272 11.76% 300z
  724. 7 24/272 8.82% 400z
  725. Game 2: 0 16/224 7.14% Counter2 H
  726. 1 32/224 14.29% Recov50 *
  727. 2 16/224 7.14% Bub-V E
  728. 3 16/224 7.14% ColorPt *
  729. 4 48/224 21.43% 300z
  730. 5 40/224 17.86% 400z
  731. 6 32/224 14.29% 500z
  732. 7 24/224 10.71% 600z
  733. Rest: 0 16/208 7.69% Counter3 N
  734. 1 16/208 7.69% Recov200 H
  735. 2 16/208 7.69% BublSide E
  736. 3 16/208 7.69% ColorPt *
  737. 4 48/208 23.08% 500z
  738. 5 40/208 19.23% 600z
  739. 6 32/208 15.38% 700z
  740. 7 24/208 11.54% 800z
  741. ------------------------------------------------------------------------
  742. Area 91 00: Town Area 1
  743.  
  744. Purple D40 Locations: 0 32/32 100% ( 254,-174, 0)
  745. 1st: 0 32/32 100% HP Memory
  746. 2nd: 0 32/32 100% SpinGrn
  747. 3rd: 0 32/32 100% BugFrag x3
  748. Rest: 0 32/32 100% 500z
  749. Blue D41 Locations: 0 32/32 100% ( -34,-110, 0)
  750. 1st: 0 32/32 100% SandRing *
  751. 2nd: 0 32/32 100% RegUP
  752. 3rd: 0 32/32 100% BugFrag x1
  753. Rest: 0 32/32 100% FullEnrg
  754. Green D42 Locations: 0 32/128 25% (-194,-238, 0)
  755. 1 32/128 25% ( 190,-110, 0)
  756. 2 32/128 25% ( 190, -50, 0)
  757. 3 32/128 25% ( 126, 276, 0)
  758. Game 1: 0 32/256 12.5% Spreader L
  759. 1 32/256 12.5% Guard1 *
  760. 2 32/256 12.5% PanlGrab *
  761. 3 32/256 12.5% CrakOut *
  762. 4 32/256 12.5% BugFrag x1
  763. 5 40/256 15.62% 400z
  764. 6 32/256 12.5% 500z
  765. 7 24/256 9.38% 600z
  766. Affected by RNG carry-over glitch!
  767. Game 2: 0 32/224 14.29% Spreader *
  768. 1 16/224 7.14% Guard2 *
  769. 2 16/224 7.14% ColorPt *
  770. 3 32/224 14.29% DublCrak *
  771. 4 32/224 14.29% BugFrag x1
  772. 5 40/224 17.86% 600z
  773. 6 32/224 14.29% 700z
  774. 7 24/224 10.71% 800z
  775. Rest: 0 32/224 14.29% Spreader *
  776. 1 16/224 7.14% Guard3 *
  777. 2 16/224 7.14% GrabBnsh E
  778. 3 32/224 14.29% TripCrak *
  779. 4 32/224 14.29% BugFrag x1
  780. 5 40/224 17.86% 800z
  781. 6 32/224 14.29% 900z
  782. 7 24/224 10.71% 1000z
  783. Green D43 Locations: 0 32/128 25% ( 356,-236, 0)
  784. 1 32/128 25% ( 226, 146, 0)
  785. 2 32/128 25% ( -4, -44, 0)
  786. 3 32/128 25% ( -2, 276, 0)
  787. Game 1: 0 32/280 11.43% Spreader L
  788. 1 32/280 11.43% Guard1 *
  789. 2 32/280 11.43% PanlGrab *
  790. 3 32/280 11.43% CrakOut *
  791. 4 48/280 17.14% 300z
  792. 5 40/280 14.29% 400z
  793. 6 32/280 11.43% 500z
  794. 7 32/280 11.43% BugFrag x1
  795. Game 2: 0 32/248 12.9% Spreader *
  796. 1 16/248 6.45% Guard2 *
  797. 2 16/248 6.45% ColorPt *
  798. 3 32/248 12.9% DublCrak *
  799. 4 48/248 19.35% 500z
  800. 5 40/248 16.13% 600z
  801. 6 32/248 12.9% 700z
  802. 7 32/248 12.9% BugFrag x1
  803. Rest: 0 32/248 12.9% Spreader *
  804. 1 16/248 6.45% Guard3 *
  805. 2 16/248 6.45% GrabBnsh E
  806. 3 32/248 12.9% TripCrak *
  807. 4 48/248 19.35% 700z
  808. 5 40/248 16.13% 800z
  809. 6 32/248 12.9% 900z
  810. 7 32/248 12.9% BugFrag x1
  811. ------------------------------------------------------------------------
  812. Area 91 01: Town Area 2
  813.  
  814. Blue D48 Locations: 0 32/32 100% ( 16, 258, 64)
  815. 1st: 0 32/32 100% Invis *
  816. 2nd: 0 32/32 100% 3400z
  817. 3rd: 0 32/32 100% CustSwrd S
  818. Rest: 0 32/32 100% 1700z
  819. Purple D49 Locations: 0 32/32 100% ( 324, 58, 0)
  820. 1st: 0 32/32 100% Blinder *
  821. 2nd: 0 32/32 100% AntiDmg M
  822. 3rd: 0 32/32 100% SpinBlue
  823. Rest: 0 32/32 100% BugFrag x1
  824. Green D4A Locations: 0 32/128 25% ( 134,-230, 64)
  825. 1 32/128 25% ( 230,-134, 64)
  826. 2 32/128 25% ( 40, -38, 64)
  827. 3 32/128 25% ( 232, 58, 64)
  828. Game 1: 0 16/192 8.33% FlmLine1 F
  829. 1 16/192 8.33% Invis *
  830. 2 16/192 8.33% LongSwrd E
  831. 3 16/192 8.33% EnergBom N
  832. 4 32/192 16.67% BugFrag x1
  833. 5 40/192 20.83% 400z
  834. 6 32/192 16.67% 500z
  835. 7 24/192 12.5% 600z
  836. Game 2: 0 16/192 8.33% FlmLine2 F (Trap)
  837. 1 16/192 8.33% Invis *
  838. 2 16/192 8.33% WideBlde K (Trap)
  839. 3 16/192 8.33% MegEnBom J
  840. 4 32/192 16.67% BugFrag x1
  841. 5 40/192 20.83% 600z
  842. 6 32/192 16.67% 700z (Trap)
  843. 7 24/192 12.5% 800z (Trap)
  844. Rest: 0 16/192 8.33% FlmLine3 K (Trap)
  845. 1 16/192 8.33% Invis *
  846. 2 16/192 8.33% LongBlde R (Trap)
  847. 3 16/192 8.33% MegEnBom J
  848. 4 32/192 16.67% BugFrag x1
  849. 5 40/192 20.83% 800z
  850. 6 32/192 16.67% 900z (Trap)
  851. 7 24/192 12.5% 1000z (Trap)
  852. Green D4B Locations: 0 32/128 25% (-156,-134, 64)
  853. 1 32/128 25% ( -24, -38, 64)
  854. 2 32/128 25% ( 38, 28, 64)
  855. 3 32/128 25% ( -82, 82, 0)
  856. Game 1: 0 32/280 11.43% FlmLine1 F
  857. 1 32/280 11.43% Invis *
  858. 2 32/280 11.43% LongSwrd E
  859. 3 32/280 11.43% EnergBom N
  860. 4 48/280 17.14% 300z
  861. 5 40/280 14.29% 400z
  862. 6 32/280 11.43% 500z
  863. 7 32/280 11.43% BugFrag x1
  864. Game 2: 0 16/216 7.41% FlmLine2 F
  865. 1 16/216 7.41% Invis * (Trap)
  866. 2 16/216 7.41% WideBlde K
  867. 3 16/216 7.41% MegEnBom J (Trap)
  868. 4 48/216 22.22% 500z (Trap)
  869. 5 40/216 18.52% 600z (Trap)
  870. 6 32/216 14.81% 700z
  871. 7 32/216 14.81% BugFrag x1
  872. Rest: 0 16/216 7.41% FlmLine3 K
  873. 1 16/216 7.41% Invis * (Trap)
  874. 2 16/216 7.41% LongBlde R
  875. 3 16/216 7.41% MegEnBom J (Trap)
  876. 4 48/216 22.22% 700z (Trap)
  877. 5 40/216 18.52% 800z
  878. 6 32/216 14.81% 900z
  879. 7 32/216 14.81% BugFrag x1
  880. ------------------------------------------------------------------------
  881. Area 91 02: Town Area 3
  882.  
  883. Blue D50 Locations: 0 32/32 100% ( 108,-228, 64)
  884. 1st: 0 32/32 100% Recov30 R
  885. 2nd: 0 32/32 100% HiCannon E
  886. 3rd: 0 32/32 100% BugFrag x1
  887. Rest: 0 32/32 100% Untrap
  888. Purple D51 Locations: 0 32/32 100% ( -52,-350, -64)
  889. 1st: 0 32/32 100% CustSwrd B
  890. 2nd: 0 32/32 100% HP+400 (yellow)
  891. 3rd: 0 32/32 100% HP Memory
  892. Rest: 0 32/32 100% BugFrag x2
  893. Green D52 Locations: 0 32/128 25% ( -52,-286, -64)
  894. 1 32/128 25% ( -48, -28, 0)
  895. 2 32/128 25% ( 176,-232, -64)
  896. 3 32/128 25% ( 84, -24, 64)
  897. Game 1: 0 12/236 5.08% MokoRus1 M
  898. 1 32/236 13.56% CopyDmg *
  899. 2 32/236 13.56% Counter1 F
  900. 3 32/236 13.56% Bubbler P
  901. 4 32/236 13.56% BugFrag x1
  902. 5 40/236 16.95% 400z
  903. 6 32/236 13.56% 500z
  904. 7 24/236 10.17% 600z
  905. Game 2: 0 12/204 5.88% MokoRus2 U
  906. 1 32/204 15.69% CopyDmg *
  907. 2 16/204 7.84% Counter2 H
  908. 3 16/204 7.84% Bub-V E
  909. 4 32/204 15.69% BugFrag x1
  910. 5 40/204 19.61% 600z
  911. 6 32/204 15.69% 700z
  912. 7 24/204 11.76% 800z
  913. Rest: 0 12/204 5.88% MokoRus3 T
  914. 1 32/204 15.69% CopyDmg *
  915. 2 16/204 7.84% Counter3 N
  916. 3 16/204 7.84% BublSide E
  917. 4 32/204 15.69% BugFrag x1
  918. 5 40/204 19.61% 800z
  919. 6 32/204 15.69% 900z
  920. 7 24/204 11.76% 1000z
  921. Green D53 Locations: 0 32/128 25% ( 4,-454, 0)
  922. 1 32/128 25% ( -24, 2, 64)
  923. 2 32/128 25% ( -54, 162, 64)
  924. 3 32/128 25% ( 138, 222, 64)
  925. Game 1: 0 12/260 4.62% MokoRus1 M
  926. 1 32/260 12.31% CopyDmg *
  927. 2 32/260 12.31% Counter1 F
  928. 3 32/260 12.31% Bubbler P
  929. 4 48/260 18.46% 300z
  930. 5 40/260 15.38% 400z
  931. 6 32/260 12.31% 500z
  932. 7 32/260 12.31% BugFrag x1
  933. Game 2: 0 12/228 5.26% MokoRus2 U
  934. 1 32/228 14.04% CopyDmg *
  935. 2 16/228 7.02% Counter2 H
  936. 3 16/228 7.02% Bub-V E
  937. 4 48/228 21.05% 500z
  938. 5 40/228 17.54% 600z
  939. 6 32/228 14.04% 700z
  940. 7 32/228 14.04% BugFrag x1
  941. Rest: 0 12/228 5.26% MokoRus3 T
  942. 1 32/228 14.04% CopyDmg *
  943. 2 16/228 7.02% Counter3 N
  944. 3 16/228 7.02% BublSide E
  945. 4 48/228 21.05% 700z
  946. 5 40/228 17.54% 800z
  947. 6 32/228 14.04% 900z
  948. 7 32/228 14.04% BugFrag x1
  949. ------------------------------------------------------------------------
  950. Area 91 03: Town Area 4
  951.  
  952. Purple D58 Locations: 0 32/32 100% ( 70,-130, 0)
  953. 1st: 0 32/32 100% WindRack A
  954. 2nd: 0 32/32 100% AntiWatr D
  955. 3rd: 0 32/32 100% GrabRvng D
  956. Rest: 0 32/32 100% BugFrag x2
  957. Green D59 Locations: 0 32/128 25% ( -54, 246, 0)
  958. 1 32/128 25% ( 188, 240, 0)
  959. 2 32/128 25% ( 70, 44, 0)
  960. 3 32/128 25% ( -60, 44, 0)
  961. Game 1: 0 32/304 10.53% AirShot *
  962. 1 32/304 10.53% LongSwrd E
  963. 2 32/304 10.53% Wind *
  964. 3 32/304 10.53% Fan *
  965. 4 32/304 10.53% BugFrag x1
  966. 5 48/304 15.79% 600z
  967. 6 48/304 15.79% 1100z
  968. 7 48/304 15.79% 1300z
  969. Game 2: 0 32/288 11.11% AirShot *
  970. 1 16/288 5.56% CustSwrd P
  971. 2 32/288 11.11% Wind *
  972. 3 32/288 11.11% Fan *
  973. 4 32/288 11.11% BugFrag x1
  974. 5 48/288 16.67% 800z
  975. 6 48/288 16.67% 1400z
  976. 7 48/288 16.67% 1500z
  977. Rest: 0 32/288 11.11% AirShot *
  978. 1 16/288 5.56% VarSwrd V
  979. 2 32/288 11.11% Wind *
  980. 3 32/288 11.11% Fan *
  981. 4 32/288 11.11% BugFrag x1
  982. 5 48/288 16.67% 1000z
  983. 6 48/288 16.67% 1500z
  984. 7 48/288 16.67% 2000z
  985. Green D5A Locations: 0 32/128 25% ( 134, -64, 0)
  986. 1 32/128 25% ( 196,-230, 0)
  987. 2 32/128 25% ( 164, 186, 0)
  988. 3 32/128 25% ( -58,-134, 0)
  989. Game 1: 0 32/256 12.5% AirShot *
  990. 1 32/256 12.5% LongSwrd E
  991. 2 32/256 12.5% Wind *
  992. 3 32/256 12.5% Fan *
  993. 4 32/256 12.5% 500z
  994. 5 32/256 12.5% 600z
  995. 6 32/256 12.5% 1100z
  996. 7 32/256 12.5% BugFrag x1
  997. Affected by RNG carry-over glitch!
  998. Game 2: 0 32/240 13.33% AirShot *
  999. 1 16/240 6.67% CustSwrd P
  1000. 2 32/240 13.33% Wind *
  1001. 3 32/240 13.33% Fan *
  1002. 4 32/240 13.33% 700z
  1003. 5 32/240 13.33% 800z
  1004. 6 32/240 13.33% 1400z
  1005. 7 32/240 13.33% BugFrag x1
  1006. Rest: 0 32/240 13.33% AirShot *
  1007. 1 16/240 6.67% VarSwrd V
  1008. 2 32/240 13.33% Wind *
  1009. 3 32/240 13.33% Fan *
  1010. 4 32/240 13.33% 900z
  1011. 5 32/240 13.33% 1000z
  1012. 6 32/240 13.33% 1500z
  1013. 7 32/240 13.33% BugFrag x1
  1014. ------------------------------------------------------------------------
  1015. Area 92 00: Park Area 1
  1016.  
  1017. Blue D80 Locations: 0 32/32 100% ( 286,-156, 0)
  1018. 1st: 0 32/32 100% AntiSwrd N
  1019. 2nd: 0 32/32 100% RegUP
  1020. 3rd: 0 32/32 100% 1800z
  1021. Rest: 0 32/32 100% 1900z
  1022. Blue D81 Locations: 0 32/32 100% (-308,-140, 0)
  1023. 1st: 0 32/32 100% RegUP
  1024. 2nd: 0 32/32 100% HP Memory
  1025. 3rd: 0 32/32 100% BugFrag x1
  1026. Rest: 0 32/32 100% 4000z
  1027. Green D82 Locations: 0 32/128 25% (-260, -86, 64)
  1028. 1 32/128 25% ( 106, 148, 0)
  1029. 2 32/128 25% (-402, 178, 0)
  1030. 3 32/128 25% (-260, 306, 0)
  1031. Game 1: 0 32/240 13.33% Boomer1 M
  1032. 1 32/240 13.33% TripCrak *
  1033. 2 16/240 6.67% AirHoc1 E
  1034. 3 32/240 13.33% Recov10 *
  1035. 4 32/240 13.33% BugFrag x1
  1036. 5 40/240 16.67% 500z
  1037. 6 32/240 13.33% 800z
  1038. 7 24/240 10% 1000z
  1039. Game 2: 0 16/224 7.14% Boomer2 M
  1040. 1 32/224 14.29% TripCrak *
  1041. 2 16/224 7.14% AirHoc2 J
  1042. 3 32/224 14.29% Recov50 *
  1043. 4 32/224 14.29% BugFrag x1
  1044. 5 40/224 17.86% 700z
  1045. 6 32/224 14.29% 1000z
  1046. 7 24/224 10.71% 1500z
  1047. Rest: 0 16/224 7.14% Boomer3 T
  1048. 1 32/224 14.29% TripCrak *
  1049. 2 16/224 7.14% AirHoc3 W
  1050. 3 32/224 14.29% Recov120 *
  1051. 4 32/224 14.29% BugFrag x1
  1052. 5 40/224 17.86% 1000z
  1053. 6 32/224 14.29% 1200z
  1054. 7 24/224 10.71% 1500z
  1055. Green D83 Locations: 0 32/128 25% ( -68,-380, 0)
  1056. 1 32/128 25% ( 32,-220, 0)
  1057. 2 32/128 25% (-456, 50, 0)
  1058. 3 32/128 25% ( 222, 246, 0)
  1059. Game 1: 0 32/264 12.12% Boomer1 M
  1060. 1 32/264 12.12% TripCrak *
  1061. 2 16/264 6.06% AirHoc1 E
  1062. 3 32/264 12.12% Recov10 *
  1063. 4 48/264 18.18% 300z
  1064. 5 40/264 15.15% 500z
  1065. 6 32/264 12.12% 800z
  1066. 7 32/264 12.12% BugFrag x1
  1067. Game 2: 0 16/248 6.45% Boomer2 M
  1068. 1 32/248 12.9% TripCrak *
  1069. 2 16/248 6.45% AirHoc2 J
  1070. 3 32/248 12.9% Recov50 *
  1071. 4 48/248 19.35% 500z
  1072. 5 40/248 16.13% 700z
  1073. 6 32/248 12.9% 1000z
  1074. 7 32/248 12.9% BugFrag x1
  1075. Rest: 0 16/248 6.45% Boomer3 T
  1076. 1 32/248 12.9% TripCrak *
  1077. 2 16/248 6.45% AirHoc3 W
  1078. 3 32/248 12.9% Recov120 *
  1079. 4 48/248 19.35% 700z
  1080. 5 40/248 16.13% 1000z
  1081. 6 32/248 12.9% 1200z
  1082. 7 32/248 12.9% BugFrag x1
  1083. ------------------------------------------------------------------------
  1084. Area 92 01: Park Area 2
  1085.  
  1086. Blue D88 Locations: 0 32/32 100% (-354, 244, 0)
  1087. 1st: 0 32/32 100% HP Memory
  1088. 2nd: 0 32/32 100% BugFrag x1
  1089. 3rd: 0 32/32 100% ColorPt *
  1090. Rest: 0 32/32 100% 1200z
  1091. Purple D89 Locations: 0 32/32 100% (-130,-110, 0)
  1092. 1st: 0 32/32 100% VarSwrd V
  1093. 2nd: 0 32/32 100% BugFrag x5
  1094. 3rd: 0 32/32 100% HP+200 (yellow)
  1095. Rest: 0 32/32 100% BugFrag x3
  1096. Green D8A Locations: 0 32/128 25% (-294, 68, 64)
  1097. 1 32/128 25% ( 220,-112, 64)
  1098. 2 32/128 25% (-126, 14, 64)
  1099. 3 32/128 25% ( 126,-188, 64)
  1100. Game 1: 0 32/256 12.5% DublCrak *
  1101. 1 32/256 12.5% PanlGrab *
  1102. 2 32/256 12.5% Counter1 T
  1103. 3 32/256 12.5% Binder1 S
  1104. 4 32/256 12.5% BugFrag x1
  1105. 5 40/256 15.62% 500z
  1106. 6 32/256 12.5% 800z
  1107. 7 24/256 9.38% 1000z
  1108. Affected by RNG carry-over glitch!
  1109. Game 2: 0 32/224 14.29% DublCrak *
  1110. 1 32/224 14.29% PanlGrab *
  1111. 2 16/224 7.14% Counter2 B
  1112. 3 16/224 7.14% Binder2 T
  1113. 4 32/224 14.29% BugFrag x1
  1114. 5 40/224 17.86% 700z
  1115. 6 32/224 14.29% 1000z
  1116. 7 24/224 10.71% 1500z
  1117. Rest: 0 32/224 14.29% DublCrak *
  1118. 1 32/224 14.29% PanlGrab *
  1119. 2 16/224 7.14% Counter3 A
  1120. 3 16/224 7.14% Binder3 I
  1121. 4 32/224 14.29% BugFrag x1
  1122. 5 40/224 17.86% 1000z
  1123. 6 32/224 14.29% 1200z
  1124. 7 24/224 10.71% 1500z
  1125. Green D8B Locations: 0 32/128 25% ( 28, -8, 0)
  1126. 1 32/128 25% ( 326, 126, 0)
  1127. 2 32/128 25% ( -72,-272, 0)
  1128. 3 32/128 25% (-128,-106, 64)
  1129. Game 1: 0 32/280 11.43% DublCrak *
  1130. 1 32/280 11.43% PanlGrab *
  1131. 2 32/280 11.43% Counter1 T
  1132. 3 32/280 11.43% Binder1 S
  1133. 4 48/280 17.14% 300z
  1134. 5 40/280 14.29% 500z
  1135. 6 32/280 11.43% 800z
  1136. 7 32/280 11.43% BugFrag x1
  1137. Game 2: 0 32/248 12.9% DublCrak *
  1138. 1 32/248 12.9% PanlGrab *
  1139. 2 16/248 6.45% Counter2 B
  1140. 3 16/248 6.45% Binder2 T
  1141. 4 48/248 19.35% 500z
  1142. 5 40/248 16.13% 700z
  1143. 6 32/248 12.9% 1000z
  1144. 7 32/248 12.9% BugFrag x1
  1145. Rest: 0 32/248 12.9% DublCrak *
  1146. 1 32/248 12.9% PanlGrab *
  1147. 2 16/248 6.45% Counter3 A
  1148. 3 16/248 6.45% Binder3 I
  1149. 4 48/248 19.35% 700z
  1150. 5 40/248 16.13% 1000z
  1151. 6 32/248 12.9% 1200z
  1152. 7 32/248 12.9% BugFrag x1
  1153. ------------------------------------------------------------------------
  1154. Area 92 02: Park Area 3
  1155.  
  1156. Blue D90 Locations: 0 32/32 100% (-124, 426, 0)
  1157. 1st: 0 32/32 100% MegFldr1 (green)
  1158. 2nd: 0 32/32 100% 4000z
  1159. 3rd: 0 32/32 100% 1500z
  1160. Rest: 0 32/32 100% 2000z
  1161. Blue D91 Locations: 0 32/32 100% ( -90, 202, 64)
  1162. 1st: 0 32/32 100% BugFrag x1
  1163. 2nd: 0 32/32 100% Charge+1 (white)
  1164. 3rd: 0 32/32 100% BugFrag x1
  1165. Rest: 0 32/32 100% 1000z
  1166. Purple D92 Locations: 0 32/32 100% ( 6, 426, 0)
  1167. 1st: 0 32/32 100% ColorPt *
  1168. 2nd: 0 32/32 100% DblPoint *
  1169. 3rd: 0 32/32 100% HP Memory
  1170. Rest: 0 32/32 100% 10000z
  1171. Green D93 Locations: 0 32/128 25% ( 340, 34, 0)
  1172. 1 32/128 25% ( 190, -60, 0)
  1173. 2 32/128 25% ( 190, -60, 0)
  1174. 3 32/128 25% ( 140,-284, 128)
  1175. Game 1: 0 32/256 12.5% Barrier *
  1176. 1 32/256 12.5% WideSht1 D
  1177. 2 32/256 12.5% Invis *
  1178. 3 32/256 12.5% Atk+10 *
  1179. 4 32/256 12.5% BugFrag x1
  1180. 5 40/256 15.62% 500z
  1181. 6 32/256 12.5% 800z
  1182. 7 24/256 9.38% 1000z
  1183. Affected by RNG carry-over glitch!
  1184. Game 2: 0 16/224 7.14% Barr100 Q (Trap)
  1185. 1 16/224 7.14% WideSht2 M (Trap)
  1186. 2 32/224 14.29% Invis *
  1187. 3 32/224 14.29% Atk+10 *
  1188. 4 32/224 14.29% BugFrag x1
  1189. 5 40/224 17.86% 700z
  1190. 6 32/224 14.29% 1000z (Trap)
  1191. 7 24/224 10.71% 1500z (Trap)
  1192. Rest: 0 16/224 7.14% Barr200 O (Trap)
  1193. 1 16/224 7.14% WideSht3 S (Trap)
  1194. 2 32/224 14.29% Invis *
  1195. 3 32/224 14.29% Atk+10 *
  1196. 4 32/224 14.29% BugFrag x1
  1197. 5 40/224 17.86% 1000z
  1198. 6 32/224 14.29% 1200z (Trap)
  1199. 7 24/224 10.71% 1500z (Trap)
  1200. Green D94 Locations: 0 32/128 25% (-124, -96, 0)
  1201. 1 32/128 25% ( 134,-284, 0)
  1202. 2 32/128 25% (-336,-156, 0)
  1203. 3 32/128 25% (-250, 206, 0)
  1204. Game 1: 0 32/280 11.43% Barrier *
  1205. 1 32/280 11.43% WideSht1 D
  1206. 2 32/280 11.43% Invis *
  1207. 3 32/280 11.43% Atk+10 *
  1208. 4 48/280 17.14% 300z
  1209. 5 40/280 14.29% 500z
  1210. 6 32/280 11.43% 800z
  1211. 7 32/280 11.43% BugFrag x1
  1212. Game 2: 0 16/248 6.45% Barr100 Q
  1213. 1 16/248 6.45% WideSht2 M
  1214. 2 32/248 12.9% Invis * (Trap)
  1215. 3 32/248 12.9% Atk+10 * (Trap)
  1216. 4 48/248 19.35% 500z (Trap)
  1217. 5 40/248 16.13% 700z (Trap)
  1218. 6 32/248 12.9% 1000z
  1219. 7 32/248 12.9% BugFrag x1
  1220. Rest: 0 16/248 6.45% Barr200 O
  1221. 1 16/248 6.45% WideSht3 S
  1222. 2 32/248 12.9% Invis * (Trap)
  1223. 3 32/248 12.9% Atk+10 * (Trap)
  1224. 4 48/248 19.35% 700z (Trap)
  1225. 5 40/248 16.13% 1000z (Trap)
  1226. 6 32/248 12.9% 1200z
  1227. 7 32/248 12.9% BugFrag x1
  1228. ------------------------------------------------------------------------
  1229. Area 93 00: YumLand Area
  1230.  
  1231. Blue DC0 Locations: 0 32/32 100% ( 604,-156, 0)
  1232. 1st: 0 32/32 100% RegUP
  1233. 2nd: 0 48/48 100% 1300z
  1234. 3rd: 0 32/32 100% BugFrag x1
  1235. Rest: 0 32/32 100% 2500z
  1236. Purple DC1 Locations: 0 32/32 100% (-354, 288, 0)
  1237. 1st: 0 32/32 100% Lance G
  1238. 2nd: 0 32/32 100% BugFix B
  1239. 3rd: 0 32/32 100% RegUP
  1240. Rest: 0 32/32 100% BugFrag x1
  1241. Green DC2 Locations: 0 32/128 25% ( 382, 98, 0)
  1242. 1 32/128 25% ( 188,-412, 0)
  1243. 2 32/128 25% ( 448,-222, 0)
  1244. 3 32/128 25% ( 286, 0, 0)
  1245. Game 1: 0 32/288 11.11% Thunder1 B
  1246. 1 32/288 11.11% Recov50 * (Trap)
  1247. 2 32/288 11.11% FlmLine1 *
  1248. 3 16/288 5.56% Heat-V D (Trap)
  1249. 4 32/288 11.11% BugFrag x1
  1250. 5 48/288 16.67% 800z
  1251. 6 48/288 16.67% 1400z (Trap)
  1252. 7 48/288 16.67% 1700z (Trap)
  1253. Game 2: 0 16/256 6.25% Thunder2 S
  1254. 1 32/256 12.5% Recov80 * (Trap)
  1255. 2 16/256 6.25% FlmLine2 F
  1256. 3 16/256 6.25% HeatSide D (Trap)
  1257. 4 32/256 12.5% BugFrag x1
  1258. 5 48/256 18.75% 1400z
  1259. 6 48/256 18.75% 1700z (Trap)
  1260. 7 48/256 18.75% 2100z (Trap)
  1261. Affected by RNG carry-over glitch!
  1262. Rest: 0 16/256 6.25% Thunder3 T
  1263. 1 32/256 12.5% Recov120 * (Trap)
  1264. 2 16/256 6.25% FlmLine3 L
  1265. 3 16/256 6.25% HeatSide D (Trap)
  1266. 4 32/256 12.5% BugFrag x1
  1267. 5 48/256 18.75% 1400z
  1268. 6 48/256 18.75% 1700z (Trap)
  1269. 7 48/256 18.75% 2300z (Trap)
  1270. Affected by RNG carry-over glitch!
  1271. Green DC3 Locations: 0 32/128 25% ( 124, 0, 0)
  1272. 1 32/128 25% (-160, 2, 0)
  1273. 2 32/128 25% (-256, 320, 0)
  1274. 3 32/128 25% ( 62, 96, 0)
  1275. Game 1: 0 32/240 13.33% Thunder1 B (Trap)
  1276. 1 32/240 13.33% Recov50 *
  1277. 2 32/240 13.33% FlmLine1 * (Trap)
  1278. 3 16/240 6.67% Heat-V D
  1279. 4 32/240 13.33% 500z (Trap)
  1280. 5 32/240 13.33% 800z
  1281. 6 32/240 13.33% 1400z
  1282. 7 32/240 13.33% BugFrag x1
  1283. Game 2: 0 16/208 7.69% Thunder2 S (Trap)
  1284. 1 32/208 15.38% Recov80 *
  1285. 2 16/208 7.69% FlmLine2 F (Trap)
  1286. 3 16/208 7.69% HeatSide D
  1287. 4 32/208 15.38% 800z (Trap)
  1288. 5 32/208 15.38% 1400z
  1289. 6 32/208 15.38% 1700z
  1290. 7 32/208 15.38% BugFrag x1
  1291. Rest: 0 16/208 7.69% Thunder3 T (Trap)
  1292. 1 32/208 15.38% Recov120 *
  1293. 2 16/208 7.69% FlmLine3 L (Trap)
  1294. 3 16/208 7.69% HeatSide D
  1295. 4 32/208 15.38% 1100z (Trap)
  1296. 5 32/208 15.38% 1400z
  1297. 6 32/208 15.38% 1700z
  1298. 7 32/208 15.38% BugFrag x1
  1299. ------------------------------------------------------------------------
  1300. Area 93 01: Netopia Area
  1301.  
  1302. Blue DC8 Locations: 0 32/32 100% (-412, 314, 0)
  1303. 1st: 0 32/32 100% SprArmr (red)
  1304. 2nd: 0 32/32 100% BugFrag x2
  1305. 3rd: 0 32/32 100% Snake D
  1306. Rest: 0 32/32 100% BugFrag x1
  1307. Blue DC9 Locations: 0 32/32 100% (-186,-102, 0)
  1308. 1st: 0 32/32 100% HP Memory
  1309. 2nd: 0 32/32 100% RegUP
  1310. 3rd: 0 32/32 100% BugFrag x1
  1311. Rest: 0 48/48 100% 1400z
  1312. Green DCA Locations: 0 32/128 25% ( -88, 248, 0)
  1313. 1 32/128 25% (-152, -72, 64)
  1314. 2 32/128 25% ( 232, 220, 0)
  1315. 3 32/128 25% (-178, -30, 0)
  1316. Game 1: 0 32/288 11.11% SandRing *
  1317. 1 16/288 5.56% Geddon1 K (Trap)
  1318. 2 32/288 11.11% EnergBom T
  1319. 3 32/288 11.11% Bub-V D
  1320. 4 32/288 11.11% BugFrag x1
  1321. 5 48/288 16.67% 940z
  1322. 6 48/288 16.67% 1150z (Trap)
  1323. 7 48/288 16.67% 1280z (Trap)
  1324. Game 2: 0 32/256 12.5% SandRing *
  1325. 1 16/256 6.25% Geddon2 T (Trap)
  1326. 2 16/256 6.25% MegEnBom J
  1327. 3 16/256 6.25% BublSide D
  1328. 4 32/256 12.5% BugFrag x1
  1329. 5 48/256 18.75% 1160z
  1330. 6 48/256 18.75% 1380z (Trap)
  1331. 7 48/256 18.75% 1520z (Trap)
  1332. Affected by RNG carry-over glitch!
  1333. Rest: 0 32/256 12.5% SandRing *
  1334. 1 16/256 6.25% Geddon3 Q (Trap)
  1335. 2 16/256 6.25% MegEnBom J
  1336. 3 16/256 6.25% BublSide D
  1337. 4 32/256 12.5% BugFrag x1
  1338. 5 48/256 18.75% 1220z
  1339. 6 48/256 18.75% 1440z (Trap)
  1340. 7 48/256 18.75% 1560z (Trap)
  1341. Affected by RNG carry-over glitch!
  1342. Green DCB Locations: 0 32/128 25% ( 104, 280, 0)
  1343. 1 32/128 25% (-186,-296, 64)
  1344. 2 32/128 25% (-314, 154, 0)
  1345. 3 32/128 25% ( 76, -72, 0)
  1346. Game 1: 0 32/240 13.33% SandRing * (Trap)
  1347. 1 16/240 6.67% Geddon1 K
  1348. 2 32/240 13.33% EnergBom T (Trap)
  1349. 3 32/240 13.33% Bub-V D (Trap)
  1350. 4 32/240 13.33% 720z (Trap)
  1351. 5 32/240 13.33% 940z (Trap)
  1352. 6 32/240 13.33% 1150z
  1353. 7 32/240 13.33% BugFrag x1
  1354. Game 2: 0 32/208 15.38% SandRing * (Trap)
  1355. 1 16/208 7.69% Geddon2 T
  1356. 2 16/208 7.69% MegEnBom J (Trap)
  1357. 3 16/208 7.69% BublSide D (Trap)
  1358. 4 32/208 15.38% 940z (Trap)
  1359. 5 32/208 15.38% 1160z (Trap)
  1360. 6 32/208 15.38% 1380z
  1361. 7 32/208 15.38% BugFrag x1
  1362. Rest: 0 32/208 15.38% SandRing * (Trap)
  1363. 1 16/208 7.69% Geddon3 Q
  1364. 2 16/208 7.69% MegEnBom J (Trap)
  1365. 3 16/208 7.69% BublSide D (Trap)
  1366. 4 32/208 15.38% 1080z (Trap)
  1367. 5 32/208 15.38% 1220z (Trap)
  1368. 6 32/208 15.38% 1440z
  1369. 7 32/208 15.38% BugFrag x1
  1370. ------------------------------------------------------------------------
  1371. Area 93 02: NetFrica Area
  1372.  
  1373. Blue DD0 Locations: 0 32/32 100% ( 364,-206, 32)
  1374. 1st: 0 32/32 100% Jungle (green)
  1375. 2nd: 0 32/32 100% 2300z
  1376. 3rd: 0 32/32 100% 2800z
  1377. Rest: 0 48/48 100% 800z
  1378. Blue DD1 Locations: 0 32/32 100% ( 190, -30, 0)
  1379. 1st: 0 32/32 100% Barr100 W
  1380. 2nd: 0 32/32 100% AntiRecv D
  1381. 3rd: 0 32/32 100% HP Memory
  1382. Rest: 0 48/48 100% 3700z
  1383. Green DD2 Locations: 0 32/128 25% ( 60,-222, 0)
  1384. 1 32/128 25% ( 250, 190, 32)
  1385. 2 32/128 25% (-364, 4, 0)
  1386. 3 32/128 25% ( -62, 318, 0)
  1387. Game 1: 0 32/304 10.53% AreaGrab M
  1388. 1 32/304 10.53% Guard1 *
  1389. 2 32/304 10.53% Recov80 B
  1390. 3 32/304 10.53% FlmLine2 D
  1391. 4 32/304 10.53% BugFrag x1
  1392. 5 48/304 15.79% 1900z
  1393. 6 48/304 15.79% 2100z (Trap)
  1394. 7 48/304 15.79% 2300z (Trap)
  1395. Game 2: 0 32/280 11.43% AreaGrab M
  1396. 1 32/280 11.43% Guard2 *
  1397. 2 32/280 11.43% Recov120 F
  1398. 3 8/280 2.86% FlmLine3 K (Trap)
  1399. 4 32/280 11.43% BugFrag x1
  1400. 5 48/280 17.14% 2000z (Trap)
  1401. 6 48/280 17.14% 2200z
  1402. 7 48/280 17.14% 2400z
  1403. Rest: 0 32/288 11.11% AreaGrab M (Trap)
  1404. 1 32/288 11.11% Guard3 * (Trap)
  1405. 2 32/288 11.11% Recov150 Z
  1406. 3 16/288 5.56% FlmLine3 K
  1407. 4 32/288 11.11% BugFrag x1
  1408. 5 48/288 16.67% 2100z
  1409. 6 48/288 16.67% 2300z
  1410. 7 48/288 16.67% 2500z
  1411. Green DD3 Locations: 0 32/128 25% ( -2, -30, 0)
  1412. 1 32/128 25% (-228,-220, 0)
  1413. 2 32/128 25% ( 90,-288, 0)
  1414. 3 32/128 25% ( 0, 200, 32)
  1415. Game 1: 0 32/256 12.5% AreaGrab M
  1416. 1 32/256 12.5% Guard1 *
  1417. 2 32/256 12.5% Recov80 B (Trap)
  1418. 3 32/256 12.5% FlmLine2 D (Trap)
  1419. 4 32/256 12.5% 1700z
  1420. 5 32/256 12.5% 1900z
  1421. 6 32/256 12.5% 2100z
  1422. 7 32/256 12.5% BugFrag x1
  1423. Affected by RNG carry-over glitch!
  1424. Game 2: 0 32/232 13.79% AreaGrab M
  1425. 1 32/232 13.79% Guard2 *
  1426. 2 32/232 13.79% Recov120 F (Trap)
  1427. 3 8/232 3.45% FlmLine3 K
  1428. 4 32/232 13.79% 1800z
  1429. 5 32/232 13.79% 2000z
  1430. 6 32/232 13.79% 2200z (Trap)
  1431. 7 32/232 13.79% BugFrag x1
  1432. Rest: 0 32/240 13.33% AreaGrab M
  1433. 1 32/240 13.33% Guard3 *
  1434. 2 32/240 13.33% Recov150 Z (Trap)
  1435. 3 16/240 6.67% FlmLine3 K (Trap)
  1436. 4 32/240 13.33% 1900z
  1437. 5 32/240 13.33% 2100z
  1438. 6 32/240 13.33% 2300z
  1439. 7 32/240 13.33% BugFrag x1
  1440. ------------------------------------------------------------------------
  1441. Area 93 03: Sharo Area
  1442.  
  1443. Blue DD8 Locations: 0 32/32 100% ( -66,-318, 0)
  1444. 1st: 0 32/32 100% HP+200 (white)
  1445. 2nd: 0 32/32 100% HP Memory
  1446. 3rd: 0 48/48 100% 1500z
  1447. Rest: 0 48/48 100% 4000z
  1448. Blue DD9 Locations: 0 32/32 100% (-356, 130, 0)
  1449. 1st: 0 32/32 100% HP Memory
  1450. 2nd: 0 32/32 100% Speed+1 (yellow)
  1451. 3rd: 0 32/32 100% Sub Memory
  1452. Rest: 0 32/32 100% BugFrag x1
  1453. Green DDA Locations: 0 32/128 25% ( -96, 98, 0)
  1454. 1 32/128 25% (-230, 226, 0)
  1455. 2 32/128 25% ( -70, 36, 0)
  1456. 3 32/128 25% ( 100, 3, 0)
  1457. Game 1: 0 32/272 11.76% HiCannon C (Trap)
  1458. 1 32/272 11.76% MagBolt1 B (Trap)
  1459. 2 32/272 11.76% Blizzard J (Trap)
  1460. 3 32/272 11.76% TwnFng1 A (Trap)
  1461. 4 32/272 11.76% BugFrag x1
  1462. 5 48/272 17.65% 300z
  1463. 6 48/272 17.65% 400z
  1464. 7 16/272 5.88% 5000z (Trap)
  1465. Game 2: 0 16/208 7.69% M-Cannon G (Trap)
  1466. 1 16/208 7.69% MagBolt2 E (Trap)
  1467. 2 16/208 7.69% HeatBrth D (Trap)
  1468. 3 16/208 7.69% TwnFng2 P (Trap)
  1469. 4 32/208 15.38% BugFrag x1
  1470. 5 48/208 23.08% 500z
  1471. 6 48/208 23.08% 600z
  1472. 7 16/208 7.69% 5000z (Trap)
  1473. Rest: 0 16/208 7.69% M-Cannon F (Trap)
  1474. 1 16/208 7.69% MagBolt3 C (Trap)
  1475. 2 16/208 7.69% ElecShok S (Trap)
  1476. 3 16/208 7.69% TwnFng3 H (Trap)
  1477. 4 32/208 15.38% BugFrag x1
  1478. 5 48/208 23.08% 800z
  1479. 6 48/208 23.08% 1000z
  1480. 7 16/208 7.69% 5000z (Trap)
  1481. Green DDB Locations: 0 32/128 25% (-230, 354, 0)
  1482. 1 32/128 25% (-230, -30, 0)
  1483. 2 32/128 25% (-102, -96, 0)
  1484. 3 32/128 25% ( 64, -94, 0)
  1485. Game 1: 0 32/256 12.5% HiCannon C
  1486. 1 32/256 12.5% MagBolt1 B
  1487. 2 32/256 12.5% Blizzard J
  1488. 3 32/256 12.5% TwnFng1 A
  1489. 4 32/256 12.5% 200z
  1490. 5 32/256 12.5% 300z
  1491. 6 32/256 12.5% 400z
  1492. 7 32/256 12.5% BugFrag x1
  1493. Affected by RNG carry-over glitch!
  1494. Game 2: 0 16/192 8.33% M-Cannon G
  1495. 1 16/192 8.33% MagBolt2 E
  1496. 2 16/192 8.33% HeatBrth D
  1497. 3 16/192 8.33% TwnFng2 P
  1498. 4 32/192 16.67% 400z
  1499. 5 32/192 16.67% 500z
  1500. 6 32/192 16.67% 600z
  1501. 7 32/192 16.67% BugFrag x1
  1502. Rest: 0 16/192 8.33% M-Cannon F
  1503. 1 16/192 8.33% MagBolt3 C
  1504. 2 16/192 8.33% ElecShok S
  1505. 3 16/192 8.33% TwnFng3 H
  1506. 4 32/192 16.67% 600z
  1507. 5 32/192 16.67% 800z
  1508. 6 32/192 16.67% 1000z
  1509. 7 32/192 16.67% BugFrag x1
  1510. Purple DDC Locations: 0 32/32 100% (-408, -36, 0)
  1511. 1st: 0 32/32 100% BlkBomb Z
  1512. 2nd: 0 32/32 100% BlkBomb Z
  1513. 3rd: 0 32/32 100% BlkBomb Z
  1514. Rest: 0 32/32 100% BugFrag x3
  1515. ------------------------------------------------------------------------
  1516. Area 94 00: Undernet 1
  1517.  
  1518. Blue E00 Locations: 0 32/32 100% ( -90, 214, 0)
  1519. 1st: 0 32/32 100% RegUP
  1520. 2nd: 0 32/32 100% HP Memory
  1521. 3rd: 0 32/32 100% BugFrag x2
  1522. Rest: 0 48/48 100% 500z
  1523. Purple E01 Locations: 0 32/32 100% ( 322, -34, 0)
  1524. 1st: 0 32/32 100% Snake M
  1525. 2nd: 0 32/32 100% GodHammr G
  1526. 3rd: 0 32/32 100% HP+400 (white)
  1527. Rest: 0 32/32 100% BugFrag x1
  1528. Green E02 Locations: 0 32/128 25% ( 264,-264, 0)
  1529. 1 32/128 25% ( -22,-326, 0)
  1530. 2 32/128 25% (-280,-268, 0)
  1531. 3 32/128 25% ( -54, 440, 0)
  1532. Game 1: 0 32/288 11.11% CustSwrd S (Trap)
  1533. 1 32/288 11.11% LongSwrd L (Trap)
  1534. 2 32/288 11.11% Recov80 * (Trap)
  1535. 3 16/288 5.56% NrthWind T
  1536. 4 32/288 11.11% BugFrag x1
  1537. 5 48/288 16.67% 1500z
  1538. 6 48/288 16.67% 2200z
  1539. 7 48/288 16.67% 3000z
  1540. Game 2: 0 32/272 11.76% CustSwrd B (Trap)
  1541. 1 16/272 5.88% WideBlde S (Trap)
  1542. 2 32/272 11.76% Recov120 * (Trap)
  1543. 3 16/272 5.88% NrthWind T
  1544. 4 32/272 11.76% BugFrag x1
  1545. 5 48/272 17.65% 1600z
  1546. 6 48/272 17.65% 2300z
  1547. 7 48/272 17.65% 3000z
  1548. Rest: 0 32/272 11.76% CustSwrd B (Trap)
  1549. 1 16/272 5.88% LongBlde S (Trap)
  1550. 2 32/272 11.76% Recov150 T (Trap)
  1551. 3 16/272 5.88% NrthWind T
  1552. 4 32/272 11.76% BugFrag x1
  1553. 5 48/272 17.65% 1700z
  1554. 6 48/272 17.65% 2400z
  1555. 7 48/272 17.65% 3000z
  1556. Green E03 Locations: 0 32/128 25% (-152, -12, 0)
  1557. 1 32/128 25% (-378,-106, 0)
  1558. 2 32/128 25% (-154, 118, 0)
  1559. 3 32/128 25% (-116, 274, 0)
  1560. Game 1: 0 32/240 13.33% CustSwrd S
  1561. 1 32/240 13.33% LongSwrd L
  1562. 2 32/240 13.33% Recov80 *
  1563. 3 16/240 6.67% NrthWind T (Trap)
  1564. 4 32/240 13.33% 800z
  1565. 5 32/240 13.33% 1500z (Trap)
  1566. 6 32/240 13.33% 2200z (Trap)
  1567. 7 32/240 13.33% BugFrag x1
  1568. Game 2: 0 32/224 14.29% CustSwrd B
  1569. 1 16/224 7.14% WideBlde S
  1570. 2 32/224 14.29% Recov120 *
  1571. 3 16/224 7.14% NrthWind T (Trap)
  1572. 4 32/224 14.29% 900z
  1573. 5 32/224 14.29% 1600z (Trap)
  1574. 6 32/224 14.29% 2300z (Trap)
  1575. 7 32/224 14.29% BugFrag x1
  1576. Rest: 0 32/224 14.29% CustSwrd B
  1577. 1 16/224 7.14% LongBlde S
  1578. 2 32/224 14.29% Recov150 T
  1579. 3 16/224 7.14% NrthWind T (Trap)
  1580. 4 32/224 14.29% 1000z
  1581. 5 32/224 14.29% 1700z (Trap)
  1582. 6 32/224 14.29% 2400z (Trap)
  1583. 7 32/224 14.29% BugFrag x1
  1584. ------------------------------------------------------------------------
  1585. Area 94 01: Undernet 2
  1586.  
  1587. Blue E08 Locations: 0 32/32 100% ( 14,-238, 96)
  1588. 1st: 0 32/32 100% ExpMemry
  1589. 2nd: 0 32/32 100% RegUP
  1590. 3rd: 0 32/32 100% 2900z
  1591. Rest: 0 32/32 100% 900z
  1592. Blue E09 Locations: 0 32/32 100% ( 322,-194, 64)
  1593. 1st: 0 32/32 100% SpeedMAX (white)
  1594. 2nd: 0 32/32 100% Barr200 U
  1595. 3rd: 0 32/32 100% HP+300 (white)
  1596. Rest: 0 32/32 100% 4400z
  1597. Green E0A Locations: 0 32/128 25% ( 104, 376, 0)
  1598. 1 32/128 25% ( -54, 246, 0)
  1599. 2 32/128 25% (-370, 122, 64)
  1600. 3 32/128 25% ( -52, -10, 64)
  1601. Game 1: 0 24/192 12.5% BigHamr1 R (Trap)
  1602. 1 16/192 8.33% Hole * (Trap)
  1603. 2 16/192 8.33% Vulcan2 H (Trap)
  1604. 3 32/192 16.67% Invis * (Trap)
  1605. 4 32/192 16.67% BugFrag x1
  1606. 5 32/192 16.67% 2000z (Trap)
  1607. 6 24/192 12.5% 2400z (Trap)
  1608. 7 16/192 8.33% 2800z (Trap)
  1609. Game 2: 0 24/192 12.5% BigHamr2 G (Trap)
  1610. 1 16/192 8.33% Hole * (Trap)
  1611. 2 16/192 8.33% Vulcan3 T (Trap)
  1612. 3 32/192 16.67% Invis * (Trap)
  1613. 4 32/192 16.67% BugFrag x1
  1614. 5 32/192 16.67% 2200z (Trap)
  1615. 6 24/192 12.5% 2600z (Trap)
  1616. 7 16/192 8.33% 3000z (Trap)
  1617. Rest: 0 24/192 12.5% BigHamr3 Z (Trap)
  1618. 1 16/192 8.33% Hole * (Trap)
  1619. 2 16/192 8.33% Vulcan3 T (Trap)
  1620. 3 32/192 16.67% Invis * (Trap)
  1621. 4 32/192 16.67% BugFrag x1
  1622. 5 32/192 16.67% 2400z (Trap)
  1623. 6 24/192 12.5% 2800z (Trap)
  1624. 7 16/192 8.33% 3200z (Trap)
  1625. Green E0B Locations: 0 32/128 25% (-186, 152, 32)
  1626. 1 32/128 25% ( 104, 56, 64)
  1627. 2 32/128 25% ( 232, 88, 96)
  1628. 3 32/128 25% ( 364, 192, 32)
  1629. Game 1: 0 24/224 10.71% BigHamr1 R
  1630. 1 16/224 7.14% Hole *
  1631. 2 16/224 7.14% Vulcan2 H
  1632. 3 32/224 14.29% Invis *
  1633. 4 48/224 21.43% 1200z
  1634. 5 32/224 14.29% 2000z
  1635. 6 24/224 10.71% 2400z
  1636. 7 32/224 14.29% BugFrag x1
  1637. Game 2: 0 24/224 10.71% BigHamr2 G
  1638. 1 16/224 7.14% Hole *
  1639. 2 16/224 7.14% Vulcan3 T
  1640. 3 32/224 14.29% Invis *
  1641. 4 48/224 21.43% 1400z
  1642. 5 32/224 14.29% 2200z
  1643. 6 24/224 10.71% 2600z
  1644. 7 32/224 14.29% BugFrag x1
  1645. Rest: 0 24/224 10.71% BigHamr3 Z
  1646. 1 16/224 7.14% Hole *
  1647. 2 16/224 7.14% Vulcan3 T
  1648. 3 32/224 14.29% Invis *
  1649. 4 48/224 21.43% 1600z
  1650. 5 32/224 14.29% 2400z
  1651. 6 24/224 10.71% 2800z
  1652. 7 32/224 14.29% BugFrag x1
  1653. ------------------------------------------------------------------------
  1654. Area 94 02: Undernet 3
  1655.  
  1656. Blue E10 Locations: 0 32/32 100% (-192,-256, 0)
  1657. 1st: 0 32/32 100% HP Memory
  1658. 2nd: 0 32/32 100% 3000z
  1659. 3rd: 0 32/32 100% 5000z
  1660. Rest: 0 32/32 100% BugFrag x1
  1661. Blue E11 Locations: 0 32/32 100% ( -62, 128, 0)
  1662. 1st: 0 32/32 100% Recov120 Q
  1663. 2nd: 0 32/32 100% AntiFire K
  1664. 3rd: 0 32/32 100% BugFrag x1
  1665. Rest: 0 32/32 100% 2000z
  1666. Green E12 Locations: 0 32/128 25% ( 480,-192, 0)
  1667. 1 32/128 25% ( -32, -98, 0)
  1668. 2 32/128 25% ( 224,-256, 0)
  1669. 3 32/128 25% ( 390,-390, 0)
  1670. Game 1: 0 32/240 13.33% MiniBomb B
  1671. 1 32/240 13.33% MiniBomb L
  1672. 2 32/240 13.33% MiniBomb T
  1673. 3 16/240 6.67% VarSwrd V
  1674. 4 32/240 13.33% BugFrag x1
  1675. 5 32/240 13.33% 800z
  1676. 6 32/240 13.33% 2400z
  1677. 7 32/240 13.33% 3000z
  1678. Game 2: 0 32/240 13.33% MiniBomb B
  1679. 1 32/240 13.33% MiniBomb L
  1680. 2 32/240 13.33% MiniBomb T
  1681. 3 16/240 6.67% VarSwrd V
  1682. 4 32/240 13.33% BugFrag x1
  1683. 5 32/240 13.33% 1000z
  1684. 6 32/240 13.33% 2600z
  1685. 7 32/240 13.33% 3200z
  1686. Rest: 0 32/240 13.33% MiniBomb B
  1687. 1 32/240 13.33% MiniBomb L
  1688. 2 32/240 13.33% MiniBomb T
  1689. 3 16/240 6.67% VarSwrd V
  1690. 4 32/240 13.33% BugFrag x1
  1691. 5 32/240 13.33% 1200z
  1692. 6 32/240 13.33% 2800z
  1693. 7 32/240 13.33% 3400z
  1694. Green E13 Locations: 0 32/128 25% (-218, 154, 0)
  1695. 1 32/128 25% ( 116, 204, 0)
  1696. 2 32/128 25% (-158, 30, 0)
  1697. 3 32/128 25% ( 20, -52, 0)
  1698. Game 1: 0 32/240 13.33% MiniBomb B
  1699. 1 32/240 13.33% MiniBomb L
  1700. 2 32/240 13.33% MiniBomb T
  1701. 3 16/240 6.67% VarSwrd V
  1702. 4 32/240 13.33% 200z
  1703. 5 32/240 13.33% 800z
  1704. 6 32/240 13.33% 2400z
  1705. 7 32/240 13.33% BugFrag x1
  1706. Game 2: 0 32/240 13.33% MiniBomb B
  1707. 1 32/240 13.33% MiniBomb L
  1708. 2 32/240 13.33% MiniBomb T
  1709. 3 16/240 6.67% VarSwrd V
  1710. 4 32/240 13.33% 400z
  1711. 5 32/240 13.33% 1000z
  1712. 6 32/240 13.33% 2600z
  1713. 7 32/240 13.33% BugFrag x1
  1714. Rest: 0 32/240 13.33% MiniBomb B
  1715. 1 32/240 13.33% MiniBomb L
  1716. 2 32/240 13.33% MiniBomb T
  1717. 3 16/240 6.67% VarSwrd V
  1718. 4 32/240 13.33% 600z
  1719. 5 32/240 13.33% 1200z
  1720. 6 32/240 13.33% 2800z
  1721. 7 32/240 13.33% BugFrag x1
  1722. Green E14 Locations: 0 32/128 25% ( 290,-258, 0)
  1723. 1 32/128 25% (-354, 224, 0)
  1724. 2 32/128 25% ( 288, 94, 0)
  1725. 3 32/128 25% ( -46,-484, -64)
  1726. Game 1: 0 32/240 13.33% MiniBomb B
  1727. 1 32/240 13.33% MiniBomb L
  1728. 2 32/240 13.33% MiniBomb T
  1729. 3 16/240 6.67% VarSwrd V
  1730. 4 32/240 13.33% 200z
  1731. 5 32/240 13.33% 800z
  1732. 6 32/240 13.33% 2400z
  1733. 7 32/240 13.33% BugFrag x1
  1734. Game 2: 0 32/240 13.33% MiniBomb B
  1735. 1 32/240 13.33% MiniBomb L
  1736. 2 32/240 13.33% MiniBomb T
  1737. 3 16/240 6.67% VarSwrd V
  1738. 4 32/240 13.33% 400z
  1739. 5 32/240 13.33% 1000z
  1740. 6 32/240 13.33% 2600z
  1741. 7 32/240 13.33% BugFrag x1
  1742. Rest: 0 32/240 13.33% MiniBomb B
  1743. 1 32/240 13.33% MiniBomb L
  1744. 2 32/240 13.33% MiniBomb T
  1745. 3 16/240 6.67% VarSwrd V
  1746. 4 32/240 13.33% 600z
  1747. 5 32/240 13.33% 1200z
  1748. 6 32/240 13.33% 2800z
  1749. 7 32/240 13.33% BugFrag x1
  1750. ------------------------------------------------------------------------
  1751. Area 94 03: Undernet 4
  1752.  
  1753. Blue E18 Locations: 0 32/32 100% ( -68, 452, 0)
  1754. 1st: 0 32/32 100% Custom1 (blue)
  1755. 2nd: 0 32/32 100% M-Cannon G
  1756. 3rd: 0 32/32 100% BugFrag x1
  1757. Rest: 0 32/32 100% 1400z
  1758. Purple E19 Locations: 0 32/32 100% (-292,-188, 0)
  1759. 1st: 0 32/32 100% Guardian O
  1760. 2nd: 0 32/32 100% DrkLine L
  1761. 3rd: 0 32/32 100% HP Memory
  1762. Rest: 0 32/32 100% 20000z
  1763. Blue E1A Locations: 0 32/32 100% ( 224, 160, 64)
  1764. 1st: 0 32/32 100% HP Memory
  1765. 2nd: 0 32/32 100% BugBomb *
  1766. 3rd: 0 32/32 100% 1400z
  1767. Rest: 0 32/32 100% BugFrag x1
  1768. Green E1B Locations: 0 32/128 25% (-448, 96, 0)
  1769. 1 32/128 25% (-128,-388, 0)
  1770. 2 32/128 25% ( 194,-194, 0)
  1771. 3 32/128 25% ( 96, 64, 0)
  1772. Game 1: 0 32/280 11.43% CrakOut *
  1773. 1 32/280 11.43% DublCrak *
  1774. 2 32/280 11.43% TripCrak *
  1775. 3 8/280 2.86% Geddon1 J (Trap)
  1776. 4 32/280 11.43% BugFrag x1
  1777. 5 48/280 17.14% 2000z
  1778. 6 48/280 17.14% 3000z (Trap)
  1779. 7 48/280 17.14% 4000z (Trap)
  1780. Game 2: 0 32/248 12.9% Fanfare *
  1781. 1 16/248 6.45% Discord *
  1782. 2 16/248 6.45% Timpani * (Trap)
  1783. 3 8/248 3.23% Silence * (Trap)
  1784. 4 32/248 12.9% BugFrag x1
  1785. 5 48/248 19.35% 2000z
  1786. 6 48/248 19.35% 3000z (Trap)
  1787. 7 48/248 19.35% 4000z (Trap)
  1788. Rest: 0 32/248 12.9% Blizzard *
  1789. 1 16/248 6.45% HeatBrth *
  1790. 2 16/248 6.45% ElecShok * (Trap)
  1791. 3 8/248 3.23% WoodPwdr W (Trap)
  1792. 4 32/248 12.9% BugFrag x1
  1793. 5 48/248 19.35% 2000z
  1794. 6 48/248 19.35% 3000z (Trap)
  1795. 7 48/248 19.35% 4000z (Trap)
  1796. Green E1C Locations: 0 32/128 25% ( 356,-130, 64)
  1797. 1 32/128 25% (-492, 76, 64)
  1798. 2 32/128 25% ( 148,-260, 64)
  1799. 3 32/128 25% (-140, 60, 64)
  1800. Game 1: 0 32/232 13.79% CrakOut * (Trap)
  1801. 1 32/232 13.79% DublCrak * (Trap)
  1802. 2 32/232 13.79% TripCrak *
  1803. 3 8/232 3.45% Geddon1 J
  1804. 4 32/232 13.79% 1000z (Trap)
  1805. 5 32/232 13.79% 2000z (Trap)
  1806. 6 32/232 13.79% 3000z
  1807. 7 32/232 13.79% BugFrag x1
  1808. Game 2: 0 32/200 16% Fanfare *
  1809. 1 16/200 8% Discord *
  1810. 2 16/200 8% Timpani * (Trap)
  1811. 3 8/200 4% Silence * (Trap)
  1812. 4 32/200 16% 1000z
  1813. 5 32/200 16% 2000z
  1814. 6 32/200 16% 3000z (Trap)
  1815. 7 32/200 16% BugFrag x1
  1816. Rest: 0 32/200 16% Blizzard *
  1817. 1 16/200 8% HeatBrth *
  1818. 2 16/200 8% ElecShok * (Trap)
  1819. 3 8/200 4% WoodPwdr * (Trap)
  1820. 4 32/200 16% 1000z
  1821. 5 32/200 16% 2000z
  1822. 6 32/200 16% 3000z (Trap)
  1823. 7 32/200 16% BugFrag x1
  1824. ------------------------------------------------------------------------
  1825. Area 94 04: Undernet 5
  1826.  
  1827. Blue E20 Locations: 0 32/32 100% ( 108,-364, 0)
  1828. 1st: 0 32/32 100% 2000z
  1829. 2nd: 0 32/32 100% 1000z
  1830. 3rd:
  1831. Rest: 0 0/0 NaN% Type 217
  1832. Purple E21 Locations: 0 32/32 100% (-372, 342, 0)
  1833. 1st: 0 32/32 100% NeoVari N
  1834. 2nd: 0 32/32 100% BugFrag x2
  1835. 3rd:
  1836. Rest: 0 0/0 NaN% -57341z
  1837. Blue E22 Locations: 0 32/32 100% (-182, 406, 0)
  1838. 1st: 0 32/32 100% BugFrag x3
  1839. 2nd: 0 32/32 100% 2400z
  1840. 3rd:
  1841. Rest: 0 0/0 NaN% Type 208
  1842. Purple E23 Locations: 0 32/32 100% ( 204, 18, 0)
  1843. 1st: 0 32/32 100% Snctuary S
  1844. 2nd: 0 32/32 100% BugFrag x5
  1845. 3rd:
  1846. Rest: 0 0/0 NaN% HP Memory
  1847. Green E24 Locations: 0 32/128 25% ( 48,-464, 0)
  1848. 1 32/128 25% (-334,-210, 0)
  1849. 2 32/128 25% (-462, 80, 0)
  1850. 3 32/128 25% (-110, 208, 0)
  1851. Game 1: 0 16/240 6.67% Tornado T (Trap)
  1852. 1 16/240 6.67% Ball V (Trap)
  1853. 2 16/240 6.67% TimeBomb K (Trap)
  1854. 3 16/240 6.67% Mine C
  1855. 4 32/240 13.33% BugFrag x1
  1856. 5 48/240 20% 2000z
  1857. 6 48/240 20% 2400z
  1858. 7 48/240 20% 3200z
  1859. Game 2: 0 16/240 6.67% Tornado T (Trap)
  1860. 1 16/240 6.67% Ball V (Trap)
  1861. 2 16/240 6.67% TimeBomb K (Trap)
  1862. 3 16/240 6.67% Mine C
  1863. 4 32/240 13.33% BugFrag x1
  1864. 5 48/240 20% 2000z
  1865. 6 48/240 20% 2400z
  1866. 7 48/240 20% 3200z
  1867. Rest: 0 16/240 6.67% Tornado T (Trap)
  1868. 1 16/240 6.67% Ball V (Trap)
  1869. 2 16/240 6.67% TimeBomb K (Trap)
  1870. 3 16/240 6.67% Mine C
  1871. 4 32/240 13.33% BugFrag x1
  1872. 5 48/240 20% 2000z
  1873. 6 48/240 20% 2400z
  1874. 7 48/240 20% 3200z
  1875. Green E25 Locations: 0 32/128 25% ( 50,-208, 0)
  1876. 1 32/128 25% ( 16,-306, 0)
  1877. 2 32/128 25% ( 208,-144, 0)
  1878. 3 32/128 25% (-144,-240, 0)
  1879. Game 1: 0 16/192 8.33% Tornado T
  1880. 1 16/192 8.33% Ball V
  1881. 2 16/192 8.33% TimeBomb K
  1882. 3 16/192 8.33% Mine C (Trap)
  1883. 4 32/192 16.67% 1700z (Trap)
  1884. 5 32/192 16.67% 2000z (Trap)
  1885. 6 32/192 16.67% 2400z (Trap)
  1886. 7 32/192 16.67% BugFrag x1
  1887. Game 2: 0 16/192 8.33% Tornado T
  1888. 1 16/192 8.33% Ball V
  1889. 2 16/192 8.33% TimeBomb K
  1890. 3 16/192 8.33% Mine C (Trap)
  1891. 4 32/192 16.67% 1700z (Trap)
  1892. 5 32/192 16.67% 2000z (Trap)
  1893. 6 32/192 16.67% 2400z (Trap)
  1894. 7 32/192 16.67% BugFrag x1
  1895. Rest: 0 16/192 8.33% Tornado T
  1896. 1 16/192 8.33% Ball V
  1897. 2 16/192 8.33% TimeBomb K
  1898. 3 16/192 8.33% Mine C (Trap)
  1899. 4 32/192 16.67% 1700z (Trap)
  1900. 5 32/192 16.67% 2000z (Trap)
  1901. 6 32/192 16.67% 2400z (Trap)
  1902. 7 32/192 16.67% BugFrag x1
  1903. ------------------------------------------------------------------------
  1904. Area 94 05: Undernet 6
  1905.  
  1906. Blue E28 Locations: 0 32/32 100% ( 0, -96, 64)
  1907. 1st: 0 32/32 100% Hole *
  1908. 2nd: 0 32/32 100% BugFrag x2
  1909. 3rd: 0 32/32 100% 2400z
  1910. Rest: 0 32/32 100% 2100z
  1911. Blue E29 Locations: 0 32/32 100% (-198, -88, 0)
  1912. 1st: 0 32/32 100% Attack+1 (yellow)
  1913. 2nd: 0 32/32 100% BlkBomb D
  1914. 3rd: 0 32/32 100% BugFrag x1
  1915. Rest: 0 32/32 100% BugFrag x1
  1916. Green E2A Locations: 0 32/128 25% (-448, 254, 0)
  1917. 1 32/128 25% (-128, 352, 0)
  1918. 2 32/128 25% (-396, 394, 0)
  1919. 3 32/128 25% ( 286, -32, 128)
  1920. Game 1: 0 24/240 10% SidBmbo1 I
  1921. 1 24/240 10% Counter2 L
  1922. 2 24/240 10% WideBlde K (Trap)
  1923. 3 24/240 10% Barr100 W (Trap)
  1924. 4 32/240 13.33% BugFrag x1
  1925. 5 48/240 20% 100z
  1926. 6 48/240 20% 100z
  1927. 7 16/240 6.67% 10000z (Trap)
  1928. Game 2: 0 24/240 10% SidBmbo2 O
  1929. 1 24/240 10% Counter3 A
  1930. 2 24/240 10% LongBlde R (Trap)
  1931. 3 24/240 10% Barr200 O (Trap)
  1932. 4 32/240 13.33% BugFrag x1
  1933. 5 48/240 20% 200z
  1934. 6 48/240 20% 200z
  1935. 7 16/240 6.67% 10000z (Trap)
  1936. Rest: 0 24/240 10% SidBmbo3 U
  1937. 1 24/240 10% Counter3 A
  1938. 2 24/240 10% LongBlde R (Trap)
  1939. 3 24/240 10% Barr200 O (Trap)
  1940. 4 32/240 13.33% BugFrag x1
  1941. 5 48/240 20% 300z
  1942. 6 48/240 20% 300z
  1943. 7 16/240 6.67% 10000z (Trap)
  1944. Green E2B Locations: 0 32/128 25% (-126, 192, 0)
  1945. 1 32/128 25% ( -62,-256, 128)
  1946. 2 32/128 25% ( 190, -32, 64)
  1947. 3 32/128 25% ( 96, -96, 64)
  1948. Game 1: 0 24/208 11.54% SidBmbo1 I
  1949. 1 24/208 11.54% Counter2 L
  1950. 2 24/208 11.54% WideBlde K
  1951. 3 24/208 11.54% Barr100 W
  1952. 4 32/208 15.38% BugFrag x1
  1953. 5 32/208 15.38% 100z
  1954. 6 32/208 15.38% 100z
  1955. 7 16/208 7.69% 10000z
  1956. Game 2: 0 24/208 11.54% SidBmbo2 O
  1957. 1 24/208 11.54% Counter3 A
  1958. 2 24/208 11.54% LongBlde R
  1959. 3 24/208 11.54% Barr200 O
  1960. 4 32/208 15.38% BugFrag x1
  1961. 5 32/208 15.38% 200z
  1962. 6 32/208 15.38% 200z
  1963. 7 16/208 7.69% 10000z
  1964. Rest: 0 24/208 11.54% SidBmbo3 U
  1965. 1 24/208 11.54% Counter3 A
  1966. 2 24/208 11.54% LongBlde R
  1967. 3 24/208 11.54% Barr200 O
  1968. 4 32/208 15.38% BugFrag x1
  1969. 5 32/208 15.38% 300z
  1970. 6 32/208 15.38% 300z
  1971. 7 16/208 7.69% 10000z
  1972. ------------------------------------------------------------------------
  1973. Area 94 06: Black Earth 1
  1974.  
  1975. Blue E30 Locations: 0 32/32 100% (-428, 12, 0)
  1976. 1st: 0 32/32 100% HP Memory
  1977. 2nd: 0 32/32 100% BugFrag x1
  1978. Blue E31 Locations: 0 32/32 100% ( -10,-120, 0)
  1979. 1st: 0 32/32 100% LifeAura D
  1980. 2nd: 0 32/32 100% BugFrag x1
  1981. Green E32 Locations: 0 32/128 25% ( 56,-410, 0)
  1982. 1 32/128 25% (-268,-246, 0)
  1983. 2 32/128 25% (-266,-250, 0)
  1984. 3 32/128 25% (-138, -90, 0)
  1985. Always: 0 24/192 12.5% TopMnDS T
  1986. 1 24/192 12.5% BurnMnDS B
  1987. 2 24/192 12.5% ColdMnDS C
  1988. 3 24/192 12.5% SprkMnDS S
  1989. 4 24/192 12.5% BugFrag x1
  1990. 5 24/192 12.5% BugFrag x1
  1991. 6 24/192 12.5% BugFrag x1
  1992. 7 24/192 12.5% BugFrag x1
  1993. Green E33 Locations: 0 32/128 25% ( 54,-250, 0)
  1994. 1 32/128 25% ( 118,-152, 0)
  1995. 2 32/128 25% ( 180, -56, 0)
  1996. 3 32/128 25% ( 310,-248, 0)
  1997. Always: 0 24/192 12.5% TopMnDS T
  1998. 1 24/192 12.5% BurnMnDS B
  1999. 2 24/192 12.5% ColdMnDS C
  2000. 3 24/192 12.5% SprkMnDS S
  2001. 4 24/192 12.5% BugFrag x1
  2002. 5 24/192 12.5% BugFrag x1
  2003. 6 24/192 12.5% BugFrag x1
  2004. 7 24/192 12.5% BugFrag x1
  2005. Green E34 Locations: 0 32/128 25% ( 438,-184, 0)
  2006. 1 32/128 25% ( 246, 200, 0)
  2007. 2 32/128 25% ( 56, 134, 0)
  2008. 3 32/128 25% (-266, 264, 0)
  2009. Always: 0 24/192 12.5% TopMnDS T
  2010. 1 24/192 12.5% BurnMnDS B
  2011. 2 24/192 12.5% ColdMnDS C
  2012. 3 24/192 12.5% SprkMnDS S
  2013. 4 24/192 12.5% BugFrag x1
  2014. 5 24/192 12.5% BugFrag x1
  2015. 6 24/192 12.5% BugFrag x1
  2016. 7 24/192 12.5% BugFrag x1
  2017. ------------------------------------------------------------------------
  2018. Area 94 07: Black Earth 2
  2019.  
  2020. Blue E38 Locations: 0 32/32 100% ( 300, 132, 0)
  2021. 1st: 0 32/32 100% 3000z
  2022. 2nd: 0 32/32 100% 2000z
  2023. Blue E39 Locations: 0 32/32 100% (-496, 126, 0)
  2024. 1st: 0 32/32 100% HP Memory
  2025. 2nd: 0 32/32 100% 3200z
  2026. Blue E3A Locations: 0 32/32 100% ( 30,-436, 0)
  2027. 1st: 0 32/32 100% BugFrag x5
  2028. 2nd: 0 32/32 100% FullEnrg
  2029. Purple E3B Locations: 0 32/32 100% (-170, 476, 0)
  2030. 1st: 0 32/32 100% GigFldr1 (red)
  2031. 2nd: 0 32/32 100% BugFrag x5
  2032. Green E3C Locations: 0 32/128 25% (-332, -74, 0)
  2033. 1 32/128 25% ( 28, 132, 0)
  2034. 2 32/128 25% (-396, -38, 0)
  2035. 3 32/128 25% (-264, 312, 0)
  2036. Always: 0 24/192 12.5% ShadMnDS X
  2037. 1 24/192 12.5% LasrMnDS L
  2038. 2 24/192 12.5% KendMnDS K
  2039. 3 24/192 12.5% VideMnDS V
  2040. 4 24/192 12.5% BugFrag x1
  2041. 5 24/192 12.5% BugFrag x1
  2042. 6 24/192 12.5% BugFrag x1
  2043. 7 24/192 12.5% BugFrag x1
  2044. Green E3D Locations: 0 32/128 25% (-330, 312, 0)
  2045. 1 32/128 25% ( -72, 444, 0)
  2046. 2 32/128 25% ( 214,-362, 0)
  2047. 3 32/128 25% (-104,-230, 0)
  2048. Always: 0 24/192 12.5% ShadMnDS X
  2049. 1 24/192 12.5% LasrMnDS L
  2050. 2 24/192 12.5% KendMnDS K
  2051. 3 24/192 12.5% VideMnDS V
  2052. 4 24/192 12.5% BugFrag x1
  2053. 5 24/192 12.5% BugFrag x1
  2054. 6 24/192 12.5% BugFrag x1
  2055. 7 24/192 12.5% BugFrag x1
  2056. ------------------------------------------------------------------------
  2057.  
  2058.  
  2059.  
  2060. List of GMDs affected by RNG carryover glitch:
  2061.  
  2062. ACDC Area 1, GMD D02, Game 2:
  2063. Loc 0 9/64 400z
  2064. 31/64 500z
  2065. 24/64 600z
  2066. Loc 1 1/64 EnergBom E
  2067. 32/64 300z
  2068. 31/64 400z
  2069. Loc 2 1/64 HiCannon E
  2070. 16/64 Recov50 *
  2071. 31/64 EnergBom E
  2072. 16/64 300z
  2073. Loc 3 32/64 DublCrak *
  2074. 15/64 HiCannon E
  2075. 16/64 Recov50 *
  2076. 1/64 500z
  2077.  
  2078. ACDC Area 1, GMD D03, Game 2:
  2079. Loc 0 9/64 400z
  2080. 31/64 500z
  2081. 24/64 600z
  2082. Loc 1 1/64 EnergBom E
  2083. 32/64 300z
  2084. 31/64 400z
  2085. Loc 2 1/64 HiCannon E
  2086. 16/64 Recov50 *
  2087. 31/64 EnergBom E
  2088. 16/64 300z
  2089. Loc 3 32/64 DublCrak *
  2090. 15/64 HiCannon E
  2091. 16/64 Recov50 *
  2092. 1/64 500z
  2093.  
  2094. Town Area 1, GMD D42, Game 1
  2095. Loc 0 9/64 400z
  2096. 31/64 500z
  2097. 24/64 600z
  2098. Loc 1 1/64 CrakOut *
  2099. 32/64 BugFrag x1
  2100. 31/64 400z
  2101. Loc 2 1/64 Guard1 *
  2102. 32/64 PanlGrab *
  2103. 31/64 CrakOut *
  2104. Loc 3 32/64 Spreader L
  2105. 31/64 Guard1 *
  2106. 1/64 500z
  2107.  
  2108. Town Area 4, GMD D5A, Game 1
  2109. Loc 0 1/64 800z
  2110. 32/64 1400z
  2111. 31/64 BugFrag x1
  2112. Loc 1 1/64 Fan *
  2113. 32/64 700z
  2114. 31/64 800z
  2115. Loc 2 1/64 LongSwrd E
  2116. 32/64 Wind *
  2117. 31/64 Fan *
  2118. Loc 3 32/64 AirShot *
  2119. 31/64 LongSwrd E
  2120. 1/64 BugFrag x1
  2121.  
  2122. Park Area 2, GMD D8A, Game 1
  2123. Loc 0 9/64 500z
  2124. 31/64 800z
  2125. 24/64 1000z
  2126. Loc 1 1/64 Binder1 S
  2127. 32/64 BugFrag x1
  2128. 31/64 500z
  2129. Loc 2 1/64 PanlGrab *
  2130. 32/64 Counter1 T
  2131. 31/64 Binder1 S
  2132. Loc 3 32/64 DublCrak *
  2133. 31/64 PanlGrab *
  2134. 1/64 800z
  2135.  
  2136. Park Area 3, GMD D93, Game 1
  2137. Loc 0 9/64 500z
  2138. 31/64 800z
  2139. 24/64 1000z
  2140. Loc 1 1/64 Atk+10 *
  2141. 32/64 BugFrag x1
  2142. 31/64 500z
  2143. Loc 2 1/64 WideSht1 D
  2144. 32/64 Invis *
  2145. 31/64 Atk+10 *
  2146. Loc 3 32/64 Barrier *
  2147. 31/64 WideSht1 D
  2148. 1/64 800z
  2149.  
  2150. YumLand Area, GMD DC2, Game 2
  2151. Loc 0 17/64 1700z (Trap)
  2152. 47/64 2100z (Trap)
  2153. Loc 1 1/64 BugFrag x1
  2154. 32/64 1400z
  2155. 31/64 1700z (Trap)
  2156. Loc 2 1/64 Recov80 * (Trap)
  2157. 16/64 HeatSide D (Trap)
  2158. 31/64 BugFrag x1
  2159. 16/64 1400z
  2160. Loc 3 16/64 Thunder2 S
  2161. 31/64 Recov80 * (Trap)
  2162. 16/64 FlmLine2 F
  2163. 1/64 2100z (Trap)
  2164.  
  2165. YumLand Area, GMD DC2, Game 3+
  2166. Loc 0 17/64 1700z (Trap)
  2167. 47/64 2300z (Trap)
  2168. Loc 1 1/64 BugFrag x1
  2169. 32/64 1400z
  2170. 31/64 1700z (Trap)
  2171. Loc 2 1/64 Recov120 * (Trap)
  2172. 16/64 HeatSide D (Trap)
  2173. 31/64 BugFrag x1
  2174. 16/64 1400z
  2175. Loc 3 16/64 Thunder3 T
  2176. 31/64 Recov120 * (Trap)
  2177. 16/64 FlmLine3 L
  2178. 1/64 2300z (Trap)
  2179.  
  2180. Netopia Area, GMD DCA, Game 2
  2181. Loc 0 17/64 1380z (Trap)
  2182. 47/64 1520z (Trap)
  2183. Loc 1 1/64 BugFrag x1
  2184. 32/64 1160z
  2185. 31/64 1380z (Trap)
  2186. Loc 2 1/64 Geddon2 T (Trap)
  2187. 16/64 BublSide D
  2188. 31/64 BugFrag x1
  2189. 16/64 1160z
  2190. Loc 3 32/64 SandRing *
  2191. 15/64 Geddon2 T (Trap)
  2192. 16/64 MegEnBom J
  2193. 1/64 1520z (Trap)
  2194.  
  2195. Netopia Area, GMD DCA, Game 3+
  2196. Loc 0 17/64 1440z (Trap)
  2197. 47/64 1560z (Trap)
  2198. Loc 1 1/64 BugFrag x1
  2199. 32/64 1220z
  2200. 31/64 1440z (Trap)
  2201. Loc 2 1/64 Geddon3 Q (Trap)
  2202. 16/64 BublSide D
  2203. 31/64 BugFrag x1
  2204. 16/64 1220z
  2205. Loc 3 32/64 SandRing *
  2206. 15/64 Geddon3 Q (Trap)
  2207. 16/64 MegEnBom J
  2208. 1/64 1560z (Trap)
  2209.  
  2210. NetFrica Area, GMD DD3, Game 1
  2211. Loc 0 1/64 1900z
  2212. 32/64 2100z
  2213. 31/64 BugFrag x1
  2214. Loc 1 1/64 FlmLine2 D (Trap)
  2215. 32/64 1700z
  2216. 31/64 1900z
  2217. Loc 2 1/64 Guard1 *
  2218. 32/64 Recov80 B (Trap)
  2219. 31/64 FlmLine2 D (Trap)
  2220. Loc 3 32/64 AreaGrab M
  2221. 31/64 Guard1 *
  2222. 1/64 BugFrag x1
  2223.  
  2224. Sharo Area, GMD DDB, Game 1
  2225. Loc 0 1/64 300z
  2226. 32/64 400z
  2227. 31/64 BugFrag x1
  2228. Loc 1 1/64 TwnFng1 A
  2229. 32/64 200z
  2230. 31/64 300z
  2231. Loc 2 1/64 MagBolt1 B
  2232. 32/64 Blizzard J
  2233. 31/64 TwnFng1 A
  2234. Loc 3 32/64 HiCannon C
  2235. 31/64 MagBolt1 B
  2236. 1/64 BugFrag x1
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